# Switch building with EDEV, fmod 2.00.05 sdk 8.3.0

**URL:** https://qa.fmod.com/t/switch-building-with-edev-fmod-2-00-05-sdk-8-3-0/15368
**Category:** Unity
**Created:** [January 8, 2020, 4:29pm UTC](https://qa.fmod.com/t/switch-building-with-edev-fmod-2-00-05-sdk-8-3-0/15368 "2020-01-08T16:29:38Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![devDarjeeling](https://avatars.discourse-cdn.com/v4/letter/d/a698b9/32.png) [@devDarjeeling](https://qa.fmod.com/u/devDarjeeling)
#### Post date: [January 8, 2020, 4:29pm UTC](https://qa.fmod.com/t/switch-building-with-edev-fmod-2-00-05-sdk-8-3-0/15368/1 "2020-01-08T16:29:38Z")

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Hi,

I’m trying to build my project on switch but have some IL2CPP issues.

I was wondering about the “sdk 8.3.0” mention when downloading the switch package from the download page. Is it that I need to install the exact 8.3.0 version of the NX SDK within the Nintendo Dev Interface ?

Through their environment setup tools (within NDI) I see that the latest unity3d version linked to 8.3.0 is 2019.2.0 and none after. Is that a limitation that I need to respect precisely ?

Thanks for the help !

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### Author: ![brett](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/brett/32/261_2.png) [@brett](https://qa.fmod.com/u/brett)
#### Post date: [January 8, 2020, 11:00pm UTC](https://qa.fmod.com/t/switch-building-with-edev-fmod-2-00-05-sdk-8-3-0/15368/2 "2020-01-08T23:00:40Z")

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It is recommend you just use at least 8.3.0 , it doesnt have to be exactly that. It could be higher.  
The sdk when it comes to audio doesnt usually change , so other sdks are typically still compatible anyway.  
The different versions are linked to and publicized for submission purposes mainly.
