# Switching audio output device (esp. for VR)

**URL:** <https://qa.fmod.com/t/switching-audio-output-device-esp-for-vr/15386>\
**Category:** Unity\
**Created:** [January 15, 2020, 1:10am UTC](https://qa.fmod.com/t/switching-audio-output-device-esp-for-vr/15386 "2020-01-15T01:10:24Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [July 22, 2020, 4:52am UTC](https://qa.fmod.com/t/switching-audio-output-device-esp-for-vr/15386/7 "2020-07-22T04:52:11Z")

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This has been added in version 2.01.00:  
[https://fmod.com/resources/documentation-api?version=2.1&page=welcome-revision-history.html](https://fmod.com/resources/documentation-api?version=2.1&page=welcome-revision-history.html)

> - Core API - Win - FMOD\_OUTPUT\_DEVICELISTCHANGED\_CALLBACK now responds to default device changes.

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_[View the full topic](https://qa.fmod.com/t/switching-audio-output-device-esp-for-vr/15386)._
