# System.setspeakerposition does not work!

**URL:** https://qa.fmod.com/t/system-setspeakerposition-does-not-work/14390
**Category:** Unity
**Created:** [February 25, 2019, 5:06pm UTC](https://qa.fmod.com/t/system-setspeakerposition-does-not-work/14390 "2019-02-25T17:06:11Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![spootymilk](https://avatars.discourse-cdn.com/v4/letter/s/9fc348/32.png) [@spootymilk](https://qa.fmod.com/u/spootymilk)
#### Post date: [February 25, 2019, 5:06pm UTC](https://qa.fmod.com/t/system-setspeakerposition-does-not-work/14390/1 "2019-02-25T17:06:11Z")

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Hi,

I made an interface where the user can change the position of the speakers. After he made the change, i make a button to apply the change. The function is calling system.setspeakerposition(fmod.speaker, x, y, true) but it does not change nothing when i play an event.

Can you help me ?

Thank you !

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### Author: ![richard\_simms](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/richard_simms/32/261_2.png) [@richard\_simms](https://qa.fmod.com/u/richard_simms)
#### Post date: [March 13, 2019, 12:55am UTC](https://qa.fmod.com/t/system-setspeakerposition-does-not-work/14390/2 "2019-03-13T00:55:39Z")

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The `System::setSpeakerPosition()` function is reserved for the lowlevel API only. If you are using FMOD Studio projects then you won’t be able to use `System::setSpeakerPosition()` as they don’t interact with each other.

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### Author: ![spootymilk](https://avatars.discourse-cdn.com/v4/letter/s/9fc348/32.png) [@spootymilk](https://qa.fmod.com/u/spootymilk)
#### Post date: [March 14, 2019, 11:10am UTC](https://qa.fmod.com/t/system-setspeakerposition-does-not-work/14390/3 "2019-03-14T11:10:53Z")

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Hi,

That’s what you told me by mail. Thanks for the response. If it could work in a future version, it could be nice 😉
