# The "Build banks to folders mirroring the banks browser hierarchy" option doesn't play nice with the Unity integration

**URL:** https://qa.fmod.com/t/the-build-banks-to-folders-mirroring-the-banks-browser-hierarchy-option-doesnt-play-nice-with-the-unity-integration/15769
**Category:** Unity
**Created:** [May 14, 2020, 4:19pm UTC](https://qa.fmod.com/t/the-build-banks-to-folders-mirroring-the-banks-browser-hierarchy-option-doesnt-play-nice-with-the-unity-integration/15769 "2020-05-14T16:19:11Z")
**Posts on this page:** 1
**Showing post:** 2

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### Author: ![richard\_simms](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/richard_simms/32/261_2.png) [@richard\_simms](https://qa.fmod.com/u/richard_simms)
#### Post date: [May 21, 2020, 3:01am UTC](https://qa.fmod.com/t/the-build-banks-to-folders-mirroring-the-banks-browser-hierarchy-option-doesnt-play-nice-with-the-unity-integration/15769/2 "2020-05-21T03:01:44Z")

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If you’re using a multiple platform build setting then you can point Unity to the root “Build” folder in your FMOD Studio project, however if you’re using a single platform then you will need to point Unity to the platform folder that was used for the FMOD Studio project (eg. “Build/Desktop”).

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_[View the full topic](https://qa.fmod.com/t/the-build-banks-to-folders-mirroring-the-banks-browser-hierarchy-option-doesnt-play-nice-with-the-unity-integration/15769)._
