# Timeline Audio Event Playable Preview - It never stops!

**URL:** <https://qa.fmod.com/t/timeline-audio-event-playable-preview-it-never-stops/14433>\
**Category:** Unity\
**Created:** [March 12, 2019, 1:13am UTC](https://qa.fmod.com/t/timeline-audio-event-playable-preview-it-never-stops/14433 "2019-03-12T01:13:03Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![facaelectrica](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/facaelectrica/32/105_2.png) [@facaelectrica](https://qa.fmod.com/u/facaelectrica)\
**Post date:** [March 12, 2019, 1:13am UTC](https://qa.fmod.com/t/timeline-audio-event-playable-preview-it-never-stops/14433/1 "2019-03-12T01:13:03Z")

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I have a 2 minutes cutscene using the Timeline and I decided to use an FMOD audio Event Playable but I can’t figure out how to stop it. Once played, it stays on no matter what!

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**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [March 19, 2019, 1:16am UTC](https://qa.fmod.com/t/timeline-audio-event-playable-preview-it-never-stops/14433/2 "2019-03-19T01:16:44Z")

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Thanks for reporting this, we found and resolved the issue for the next release.

I have added the fix our Github repo if you want to implement it in the meantime:

> <https://github.com/fmod/UnityIntegration/commit/e73daae0a244c765df1354f7b4df7a2e3161f24d>
