# Triggering an event with a snapshot

**URL:** <https://qa.fmod.com/t/triggering-an-event-with-a-snapshot/19990>\
**Category:** FMOD Studio\
**Created:** [March 19, 2023, 10:30pm UTC](https://qa.fmod.com/t/triggering-an-event-with-a-snapshot/19990 "2023-03-19T22:30:37Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![fractanimal](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/fractanimal/32/3897_2.png) [@fractanimal](https://qa.fmod.com/u/fractanimal)\
**Post date:** [March 19, 2023, 10:30pm UTC](https://qa.fmod.com/t/triggering-an-event-with-a-snapshot/19990/1 "2023-03-19T22:30:37Z")

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is it possible to trigger an event to play with a snapshot? Or do I have to just load a seperate event at the same time I load the snapshot in unity?

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**Author:** ![Leah\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/leah_fmod/32/3685_2.png) [@Leah\_FMOD](https://qa.fmod.com/u/Leah_FMOD)\
**Post date:** [March 20, 2023, 1:29am UTC](https://qa.fmod.com/t/triggering-an-event-with-a-snapshot/19990/2 "2023-03-20T01:29:36Z")

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Hi,

While you can trigger a snapshot using an event, you cannot trigger an event using a snapshot.

You can, however, essentially replicate the “trigger an event from a snapshot” idea by creating a “parent” event that contains both a snapshot instrument for the snapshot in question, alongside an event instrument(s) or a multi instrument containing event instruments for your event(s). Then, when you play that parent event, the snapshot and event instrument should trigger the snapshot and event accordingly.

Hope that helps!

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**Author:** ![fractanimal](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/fractanimal/32/3897_2.png) [@fractanimal](https://qa.fmod.com/u/fractanimal)\
**Post date:** [March 23, 2023, 10:16pm UTC](https://qa.fmod.com/t/triggering-an-event-with-a-snapshot/19990/3 "2023-03-23T22:16:46Z")

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this is great, thanks
