# Triplet Timeline Callbacks

**URL:** <https://qa.fmod.com/t/triplet-timeline-callbacks/21164>\
**Category:** Unity\
**Tags:** unity, csharp\
**Created:** [January 29, 2024, 10:10am UTC](https://qa.fmod.com/t/triplet-timeline-callbacks/21164 "2024-01-29T10:10:30Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![Leah\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/leah_fmod/32/3685_2.png) [@Leah\_FMOD](https://qa.fmod.com/u/Leah_FMOD)\
**Post date:** [January 31, 2024, 5:15am UTC](https://qa.fmod.com/t/triplet-timeline-callbacks/21164/3 "2024-01-31T05:15:22Z")

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I see you’ve already posted in a separate thread, which I will link here for posterity: [Is it possible to subscribe to sub-beat callbacks? - #7 by Kiru176](https://qa.fmod.com/t/is-it-possible-to-subscribe-to-sub-beat-callbacks/19403/7)

xanhulme’s response in the thread was pretty much exactly what I was going to suggest - if that doesn’t suit your use case, please reply in that thread.

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_[View the full topic](https://qa.fmod.com/t/triplet-timeline-callbacks/21164)._
