# Tutorial: Driving parameters with audio levels and controlling Unity with these

**URL:** <https://qa.fmod.com/t/tutorial-driving-parameters-with-audio-levels-and-controlling-unity-with-these/18112>\
**Category:** FMOD Studio\
**Tags:** unity\
**Created:** [December 17, 2021, 2:15pm UTC](https://qa.fmod.com/t/tutorial-driving-parameters-with-audio-levels-and-controlling-unity-with-these/18112 "2021-12-17T14:15:05Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![deHaan](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/dehaan/32/68_2.png) [@deHaan](https://qa.fmod.com/u/deHaan)\
**Post date:** [December 17, 2021, 2:15pm UTC](https://qa.fmod.com/t/tutorial-driving-parameters-with-audio-levels-and-controlling-unity-with-these/18112/1 "2021-12-17T14:15:05Z")

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Thought I’d share this little video I made about how to use audio levels to control parameters inside FMOD and to control Unity. Don’t know if there is a smarter way, but this seems to work rather well 🙂

> <https://twitter.com/nikolaj_dehaan/status/1471837602949091329>
