# UE 4.12 and Fmod on Mac/iOS

**URL:** <https://qa.fmod.com/t/ue-4-12-and-fmod-on-mac-ios/12613>\
**Category:** Unreal Engine\
**Created:** [July 25, 2016, 12:10pm UTC](https://qa.fmod.com/t/ue-4-12-and-fmod-on-mac-ios/12613 "2016-07-25T12:10:59Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![ultramatrix](https://avatars.discourse-cdn.com/v4/letter/u/b77776/32.png) [@ultramatrix](https://qa.fmod.com/u/ultramatrix)\
**Post date:** [July 25, 2016, 12:10pm UTC](https://qa.fmod.com/t/ue-4-12-and-fmod-on-mac-ios/12613/1 "2016-07-25T12:10:59Z")

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Hello and have a nice day.  
I download fmod plugin for UE 4.12 and “tutorial completed project”.  
I have compiled “fmod tutorial project” on ios. In Unreal Engine Editor sound works, but compiled app on iOS silents…  
I did all steps for recompile plugin, create new one clean project. Nothing help

Please help.

OS X 10.11.6, UE 4.12.5, Xcode 7.3, macbook air, ipad 4.

I can provide logs if needs.

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**Author:** ![geoff](https://avatars.discourse-cdn.com/v4/letter/g/a3d4f5/32.png) [@geoff](https://qa.fmod.com/u/geoff)\
**Post date:** [July 27, 2016, 6:54am UTC](https://qa.fmod.com/t/ue-4-12-and-fmod-on-mac-ios/12613/2 "2016-07-27T06:54:39Z")

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I’m going to try to reproduce it here and investigate.

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**Author:** ![geoff](https://avatars.discourse-cdn.com/v4/letter/g/a3d4f5/32.png) [@geoff](https://qa.fmod.com/u/geoff)\
**Post date:** [August 16, 2016, 6:22am UTC](https://qa.fmod.com/t/ue-4-12-and-fmod-on-mac-ios/12613/3 "2016-08-16T06:22:37Z")

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Go to the project and make sure there is a Mobile platform, then export banks for all platforms. The UE4 integration will use Desktop banks on the PC, and Mobile on iOS.

You can also look for logs, there will be errors or warnings if the bank files are not found.

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**Author:** ![ultramatrix](https://avatars.discourse-cdn.com/v4/letter/u/b77776/32.png) [@ultramatrix](https://qa.fmod.com/u/ultramatrix)\
**Post date:** [August 16, 2016, 7:06am UTC](https://qa.fmod.com/t/ue-4-12-and-fmod-on-mac-ios/12613/4 "2016-08-16T07:06:12Z")

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Iwl try and answer later
