# UE 5.3.2 and Fmod 2.03.07 path issue when validating Fmod

**URL:** https://qa.fmod.com/t/ue-5-3-2-and-fmod-2-03-07-path-issue-when-validating-fmod/22934
**Category:** Unreal Engine
**Created:** [May 12, 2025, 7:10pm UTC](https://qa.fmod.com/t/ue-5-3-2-and-fmod-2-03-07-path-issue-when-validating-fmod/22934 "2025-05-12T19:10:38Z")
**Posts on this page:** 1
**Showing post:** 5

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### Author: ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)
#### Post date: [September 23, 2025, 6:28am UTC](https://qa.fmod.com/t/ue-5-3-2-and-fmod-2-03-07-path-issue-when-validating-fmod/22934/5 "2025-09-23T06:28:25Z")

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The crash is likely related to [After update to UE 5.6 build banks crashed engine](https://qa.fmod.com/t/after-update-to-ue-5-6-build-banks-crashed-engine/23086) , which has been fixed in FMOD 2.03.09.

Try updating to that version and if you are still having issues with the bank path, post any relevant logs you may get.

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_[View the full topic](https://qa.fmod.com/t/ue-5-3-2-and-fmod-2-03-07-path-issue-when-validating-fmod/22934)._
