# \[UE4 4.26\] Source control checked in events cause engine crash

**URL:** https://qa.fmod.com/t/ue4-4-26-source-control-checked-in-events-cause-engine-crash/16768
**Category:** Unreal Engine
**Tags:** ue4
**Created:** [February 17, 2021, 6:41am UTC](https://qa.fmod.com/t/ue4-4-26-source-control-checked-in-events-cause-engine-crash/16768 "2021-02-17T06:41:54Z")
**Posts on this page:** 1
**Showing post:** 5

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### Author: ![Derek\_Burnheim](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/derek_burnheim/32/261_2.png) [@Derek\_Burnheim](https://qa.fmod.com/u/Derek_Burnheim)
#### Post date: [April 20, 2021, 3:51am UTC](https://qa.fmod.com/t/ue4-4-26-source-control-checked-in-events-cause-engine-crash/16768/5 "2021-04-20T03:51:39Z")

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I followed up on this in the other thread ([UE Fmod Perforce uasset (un)tracking problem](https://qa.fmod.com/t/ue-fmod-perforce-uasset-un-tracking-problem/16756/)). I’ll close this thread to keep conversation about the issue in one place.

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_[View the full topic](https://qa.fmod.com/t/ue4-4-26-source-control-checked-in-events-cause-engine-crash/16768)._
