# UE4.9 iOS packaging error

**URL:** <https://qa.fmod.com/t/ue4-9-ios-packaging-error/12098>\
**Category:** Unreal Engine\
**Created:** [October 19, 2015, 11:01am UTC](https://qa.fmod.com/t/ue4-9-ios-packaging-error/12098 "2015-10-19T11:01:08Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Lihachoff](https://avatars.discourse-cdn.com/v4/letter/l/58f4c7/32.png) [@Lihachoff](https://qa.fmod.com/u/Lihachoff)\
**Post date:** [October 19, 2015, 11:01am UTC](https://qa.fmod.com/t/ue4-9-ios-packaging-error/12098/1 "2015-10-19T11:01:08Z")

</div>

I’m trying to make Unreal Engine 4.9 iOS package using FMOD plugin but I’ve encountered an error during packaging process:

```
MainFrameActions: Packaging (iOS): InternalUtils.SafeCopyFile: WARNING: SafeCopyFile Exception was Exception in mscorlib: /Users/Lihachoff/Documents/Work/test01/Project/test01/Plugins/FMODStudio/Binaries/IOS/libfmod does not exist
MainFrameActions: Packaging (iOS): Stacktrace: at System.IO.File.Copy (System.String sourceFileName, System.String destFileName, Boolean overwrite) [0x00000] in <filename unknown>:0 
MainFrameActions: Packaging (iOS): at AutomationTool.InternalUtils.SafeCopyFile (System.String SourceName, System.String TargetName, Boolean bQuiet, Boolean bFilterSpecialLinesFromIniFiles) [0x00000] in <filename unknown>:0 
MainFrameActions: Packaging (iOS): InternalUtils.SafeCopyFile: WARNING: Failed to copy /Users/Lihachoff/Documents/Work/test01/Project/test01/Plugins/FMODStudio/Binaries/IOS/libfmod to /Users/Lihachoff/Documents/Work/test01/Project/test01/Saved/StagedBuilds/IOS/cookeddata/test01/Plugins/FMODStudio/Binaries/IOS/libfmod, deleting, waiting 10s and retrying.

```

There is no files with given name in Plugins/FMODStudio/Binaries/IOS/, only files with suffixes (libfmod\_iphoneos.a, libfmodL\_iphoneos.a etc.)

---

<div class="post-metadata">

**Author:** ![geoff](https://avatars.discourse-cdn.com/v4/letter/g/a3d4f5/32.png) [@geoff](https://qa.fmod.com/u/geoff)\
**Post date:** [October 21, 2015, 5:52am UTC](https://qa.fmod.com/t/ue4-9-ios-packaging-error/12098/2 "2015-10-21T05:52:56Z")

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The build .cs is trying to do an incorrect copy. It will be fixed in the next patch release, due out in the next few days.
