# UE4 Android compile error "error: package org.fmod does not exist"

**URL:** <https://qa.fmod.com/t/ue4-android-compile-error-error-package-org-fmod-does-not-exist/18766>\
**Category:** Unreal Engine\
**Tags:** android, ue4\
**Created:** [May 16, 2022, 8:05pm UTC](https://qa.fmod.com/t/ue4-android-compile-error-error-package-org-fmod-does-not-exist/18766 "2022-05-16T20:05:51Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Whitegold61](https://avatars.discourse-cdn.com/v4/letter/w/b782af/32.png) [@Whitegold61](https://qa.fmod.com/u/Whitegold61)\
**Post date:** [May 16, 2022, 8:05pm UTC](https://qa.fmod.com/t/ue4-android-compile-error-error-package-org-fmod-does-not-exist/18766/1 "2022-05-16T20:05:51Z")

</div>

Hello, i’m having build errors when packaging a project for Android.

I’m running 4.27 and my FMODStudio folder is INSIDE of the game’s Plugin folder. Validated correctly when running the tool in the editor. The project builds fine on Windows however I get an error when packaging the APK it seems like. here’s the log snippit:

UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): \> Task :permission\_library:generateDebugRFile  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): \> Task :app:processDebugResources  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): \> Task :permission\_library:compileDebugJavaWithJavac  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): Note: Z:\permission\_library\src\main\java\com\google\vr\sdk\samples\permission\PermissionFragment.java uses or overrides a deprecated API.  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): Note: Recompile with -Xlint:deprecation for details.  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): \> Task :permission\_library:bundleLibCompileToJarDebug  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): \> Task :app:compileDebugJavaWithJavac  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): The following annotation processors are not incremental: lifecycle-compiler-2.0.0.jar (androidx.lifecycle:lifecycle-compiler:2.0.0).  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): Make sure all annotation processors are incremental to improve your build speed.  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): Z:\app\src\main\java\com\epicgames\ue4\GameActivity.java:3180: error: package org.fmod does not exist  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): org.fmod.FMOD.init(this);  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): ^  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): **Z:\app\src\main\java\com\epicgames\ue4\GameActivity.java:3776: error: package org.fmod does not exist**  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): org.fmod.FMOD.close();  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): ^  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): Note: Some input files use or override a deprecated API.  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): Note: Recompile with -Xlint:deprecation for details.  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): 2 errors  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): \> Task :app:compileDebugJavaWithJavac FAILED  
**UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): FAILURE: Build failed with an exception.**  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): \* What went wrong:  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): Execution failed for task ‘:app:compileDebugJavaWithJavac’.  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): \> Compilation failed; see the compiler error output for details.  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): \* Try:  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): \* Get more help at [https://help.gradle.org](https://help.gradle.org)  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): BUILD FAILED in 30s  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): 39 actionable tasks: 18 executed, 21 up-to-date  
**UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): ERROR: cmd.exe failed with args /c “C:\Users\tyung\wkspaces\Super Hamster Havoc\_2\Intermediate\Android\armv7\gradle\rungradle.bat” :app:assembleDebug**  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): (see C:\Users\tyung\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE\_4.27\Log.txt for full exception trace)  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): AutomationTool exiting with ExitCode=1 (Error\_Unknown)  
UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): BUILD FAILED  
PackagingResults: Error: Unknown Error

**Error in question:**  
**UATHelper: Packaging (Android (Multi:ASTC,DXT,ETC2)): Z:\app\src\main\java\com\epicgames\ue4\GameActivity.java:3180: error: package org.fmod does not exist**

Stuck on this one so any help would be super appreciated.

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<div class="post-metadata">

**Author:** ![Whitegold61](https://avatars.discourse-cdn.com/v4/letter/w/b782af/32.png) [@Whitegold61](https://qa.fmod.com/u/Whitegold61)\
**Post date:** [May 16, 2022, 8:29pm UTC](https://qa.fmod.com/t/ue4-android-compile-error-error-package-org-fmod-does-not-exist/18766/2 "2022-05-16T20:29:52Z")

</div>

I think we’re good. I upgraded my FMOD studio to latest and plugin to latest, deleted intermediate folder and recompiled and got a successful compile.
