# UE4 - Content/FMOD

**URL:** https://qa.fmod.com/t/ue4-content-fmod/15952
**Category:** Unreal Engine
**Tags:** ue4
**Created:** [July 8, 2020, 4:25pm UTC](https://qa.fmod.com/t/ue4-content-fmod/15952 "2020-07-08T16:25:36Z")
**Posts on this page:** 4
**Page:** 1

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### Author: ![FLANGER22](https://avatars.discourse-cdn.com/v4/letter/f/65b543/32.png) [@FLANGER22](https://qa.fmod.com/u/FLANGER22)
#### Post date: [July 8, 2020, 4:25pm UTC](https://qa.fmod.com/t/ue4-content-fmod/15952/1 "2020-07-08T16:25:36Z")

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Hello, I would like to ask if it is possible to place the FMOD folder in a subfolder (Content / NameProject / FMOD), or it must always in (Content / FMOD)? If possible, please tell me how. It does not create folders for me in the “Content / NameProject / FMOD” folder.  
Thanks

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### Author: ![richard\_simms](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/richard_simms/32/261_2.png) [@richard\_simms](https://qa.fmod.com/u/richard_simms)
#### Post date: [July 9, 2020, 2:46am UTC](https://qa.fmod.com/t/ue4-content-fmod/15952/2 "2020-07-09T02:46:06Z")

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You are able to change the bank folder in the “Bank Output Directory” in the UE4 FMOD plugin settings.

[https://www.fmod.com/resources/documentation-ue4?version=2.0&page=settings.html](https://www.fmod.com/resources/documentation-ue4?version=2.0&page=settings.html)

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### Author: ![FLANGER22](https://avatars.discourse-cdn.com/v4/letter/f/65b543/32.png) [@FLANGER22](https://qa.fmod.com/u/FLANGER22)
#### Post date: [July 13, 2020, 8:14am UTC](https://qa.fmod.com/t/ue4-content-fmod/15952/5 "2020-07-13T08:14:50Z")

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Please help me, I’m start working on a game that supports game mods. Which folders structure is best (…and how)?  
Thanks

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### Author: ![richard\_simms](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/richard_simms/32/261_2.png) [@richard\_simms](https://qa.fmod.com/u/richard_simms)
#### Post date: [July 16, 2020, 6:13am UTC](https://qa.fmod.com/t/ue4-content-fmod/15952/6 "2020-07-16T06:13:28Z")

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You can find information on setting up your FMOD Studio project for modding here:

[https://www.fmod.com/resources/documentation-studio?version=2.1&page=supporting-downloadable-and-user-generated-content.html](https://www.fmod.com/resources/documentation-studio?version=2.1&page=supporting-downloadable-and-user-generated-content.html)

You need to have your banks loaded from a directory that is exposed to the user. The actual structure of that folder doesn’t matter too much.
