# UE4 PlaySound anim notify and FMOD Notify Play Event - Volume and pitch problem

**URL:** <https://qa.fmod.com/t/ue4-playsound-anim-notify-and-fmod-notify-play-event-volume-and-pitch-problem/16196>\
**Category:** Unreal Engine\
**Tags:** ue4\
**Created:** [September 20, 2020, 12:14pm UTC](https://qa.fmod.com/t/ue4-playsound-anim-notify-and-fmod-notify-play-event-volume-and-pitch-problem/16196 "2020-09-20T12:14:42Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [September 25, 2020, 4:05am UTC](https://qa.fmod.com/t/ue4-playsound-anim-notify-and-fmod-notify-play-event-volume-and-pitch-problem/16196/2 "2020-09-25T04:05:35Z")

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> [@Replacing UE4 PlaySound anim notify with FMOD Notify Play Event - Problem](https://qa.fmod.com/t/replacing-ue4-playsound-anim-notify-with-fmod-notify-play-event-problem/16197/3):
>
> You can customize the Anim Notify blueprint to set a parameter or change the volume at the time of calling play.

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_[View the full topic](https://qa.fmod.com/t/ue4-playsound-anim-notify-and-fmod-notify-play-event-volume-and-pitch-problem/16196)._
