# Unable to load the 'FMODStudio' plugin in the Development packaged build in Unreal Engine 5.5.4

**URL:** <https://qa.fmod.com/t/unable-to-load-the-fmodstudio-plugin-in-the-development-packaged-build-in-unreal-engine-5-5-4/22981>\
**Category:** Unreal Engine\
**Created:** [May 28, 2025, 2:32am UTC](https://qa.fmod.com/t/unable-to-load-the-fmodstudio-plugin-in-the-development-packaged-build-in-unreal-engine-5-5-4/22981 "2025-05-28T02:32:03Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![tobia88](https://avatars.discourse-cdn.com/v4/letter/t/df788c/32.png) [@tobia88](https://qa.fmod.com/u/tobia88)\
**Post date:** [May 28, 2025, 2:32am UTC](https://qa.fmod.com/t/unable-to-load-the-fmodstudio-plugin-in-the-development-packaged-build-in-unreal-engine-5-5-4/22981/1 "2025-05-28T02:32:03Z")

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We’re using FMOD plugins with version 2.03.06 in a C++ Unreal Engine project.

Everything works perfectly in the editor, but the Desktop packaged build crashes immediately when I run it. The crash occurs as soon as the executable is launched, and it appears to be related to FMOD plugins.

Here’s a snippet from the crash log that points to FMOD as the main cause:  
 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/2/20bd6b08291a74cc6fadbabfb51884b3d1b0da18.png)

We’ve followed the documentation to set up the plugins correctly, and there are no errors or warnings during the development in the editor:

 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/3/32d9a2c3de2d19d8dd97dcdd56da1853dc01bde8.png)  
 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/0/06a249a2af38558f69aa242c520b50da9e95ff35.png)

Additionally, I’ve tried recompiling the plugins according to the guide here:  
[https://www.fmod.com/docs/2.02/unreal/user-guide.html#compiling-the-plugin-optional](https://www.fmod.com/docs/2.02/unreal/user-guide.html#compiling-the-plugin-optional)  
but the issue persists in the packaged build.

Thanks in advance for any help or suggestions!

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<div class="post-metadata">

**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [June 3, 2025, 4:47am UTC](https://qa.fmod.com/t/unable-to-load-the-fmodstudio-plugin-in-the-development-packaged-build-in-unreal-engine-5-5-4/22981/2 "2025-06-03T04:47:21Z")

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I’m not able to reproduce this so far on my side.

Are you able to provide the full output log? You can upload it your [FMOD Profile](https://www.fmod.com/profile#uploads) if you prefer.  
Can you confirm that the FMOD Plugin files are inside the built package?

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<div class="post-metadata">

**Author:** ![tobia88](https://avatars.discourse-cdn.com/v4/letter/t/df788c/32.png) [@tobia88](https://qa.fmod.com/u/tobia88)\
**Post date:** [June 3, 2025, 1:11pm UTC](https://qa.fmod.com/t/unable-to-load-the-fmodstudio-plugin-in-the-development-packaged-build-in-unreal-engine-5-5-4/22981/3 "2025-06-03T13:11:28Z")

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Thanks for reply, the issue has been solved by fixing the incorrect solution generation that caused by incorrect uprojectdir setup in Unreal Engine 5, which eventually lead to the a failed plugin compilation.
