# Unable to Play SnapShot Event

**URL:** <https://qa.fmod.com/t/unable-to-play-snapshot-event/18866>\
**Category:** Unity\
**Created:** [June 9, 2022, 10:04pm UTC](https://qa.fmod.com/t/unable-to-play-snapshot-event/18866 "2022-06-09T22:04:58Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![ymeunier](https://avatars.discourse-cdn.com/v4/letter/y/f07891/32.png) [@ymeunier](https://qa.fmod.com/u/ymeunier)\
**Post date:** [June 9, 2022, 10:04pm UTC](https://qa.fmod.com/t/unable-to-play-snapshot-event/18866/1 "2022-06-09T22:04:58Z")

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Hi , I created a Snapshot in FMOD , I BUILD the Bank and I added the Snapshot using a component FMOD Studio Event and it worked on a Simple GameObject. I could hear the result of it.

Although, I would like to play and stop the snapshot from the code. Here what I did.

I Declared on top of the Script  
FMOD.Studio.EventInstance snapshot;

Then under the function I want to hook

snapshot = FMODUnity.RuntimeManager.CreateInstance(“snapshot:/Dialogue”);  
snapshot.start();

Here the Error it report when playing.

EventNotFoundException: [FMOD] Event not found: ‘Dialogue’

Since I was able to play the snapshot by using a FMOD Component using the same path , I really wonder if the script is right or if you can provide and easy solution to play stop a snapshot in script.

I was following this Tutorial maybe is not good anymore ?

> **[FMOD Mixer in Unity – Alessandro Famà](https://alessandrofama.com/tutorials/fmod/unity/mixer)**
>
> In this tutorial we’ll change the volume of FMOD busses, VCAs, and trigger snapshots directly from Unity. Including code examples and FMOD/Unity Project.

Thanks

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<div class="post-metadata">

**Author:** ![ymeunier](https://avatars.discourse-cdn.com/v4/letter/y/f07891/32.png) [@ymeunier](https://qa.fmod.com/u/ymeunier)\
**Post date:** [June 10, 2022, 4:46pm UTC](https://qa.fmod.com/t/unable-to-play-snapshot-event/18866/2 "2022-06-10T16:46:46Z")

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i found a solution , i did change the event linkage by GUID and it worked , I have no idea why it wasn’t working by event linkage i was using FMOD context menu to copy the string.
