# Undefined symbols "\_FMOD\_Studio\_CommandReplay\_Seek" Xcode build since 1.06

**URL:** <https://qa.fmod.com/t/undefined-symbols-fmod-studio-commandreplay-seek-xcode-build-since-1-06/11900>\
**Category:** Unity\
**Created:** [April 24, 2015, 12:58pm UTC](https://qa.fmod.com/t/undefined-symbols-fmod-studio-commandreplay-seek-xcode-build-since-1-06/11900 "2015-04-24T12:58:16Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![PeterHappyVolcano](https://avatars.discourse-cdn.com/v4/letter/p/b9e5f3/32.png) [@PeterHappyVolcano](https://qa.fmod.com/u/PeterHappyVolcano)\
**Post date:** [April 24, 2015, 12:58pm UTC](https://qa.fmod.com/t/undefined-symbols-fmod-studio-commandreplay-seek-xcode-build-since-1-06/11900/1 "2015-04-24T12:58:16Z")

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Hello!  
We recently upgraded to fmod 1.06 for our Unity iOS game. Building in unity is fine, but when running in Xcode it shows this:

```
Undefined symbols for architecture armv7:
  "_FMOD_Studio_CommandReplay_Seek", referenced from:
      RegisterMonoModules() in RegisterMonoModules.o
     (maybe you meant: _FMOD_Studio_CommandReplay_SeekToTime, _FMOD_Studio_CommandReplay_SeekToCommand )
ld: symbol(s) not found for architecture armv7
clang: error: linker command failed with exit code 1 (use -v to see invocation)

```

I have no idea where to start looking. Can you help?  
Thanks in advance.

---

<div class="post-metadata">

**Author:** ![creativeheroes](https://avatars.discourse-cdn.com/v4/letter/c/7bcc69/32.png) [@creativeheroes](https://qa.fmod.com/u/creativeheroes)\
**Post date:** [April 24, 2015, 3:50pm UTC](https://qa.fmod.com/t/undefined-symbols-fmod-studio-commandreplay-seek-xcode-build-since-1-06/11900/2 "2015-04-24T15:50:32Z")

</div>

> [@](#):
>
> Hello!  
> We recently upgraded to fmod 1.06 for our Unity iOS game. Building in unity is fine, but when running in Xcode it shows this:
> 
> ```
> Undefined symbols for architecture armv7:
> "_FMOD_Studio_CommandReplay_Seek", referenced from:
> RegisterMonoModules() in RegisterMonoModules.o
> (maybe you meant: _FMOD_Studio_CommandReplay_SeekToTime, _FMOD_Studio_CommandReplay_SeekToCommand )
> ld: symbol(s) not found for architecture armv7
> clang: error: linker command failed with exit code 1 (use -v to see invocation)
> 
> ```
> 
> I have no idea where to start looking. Can you help?  
> Thanks in advance.

We’re experiencing exactly the same with the latest Unity and the latest FMOD.

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<div class="post-metadata">

**Author:** ![nick1](https://avatars.discourse-cdn.com/v4/letter/n/47e85d/32.png) [@nick1](https://qa.fmod.com/u/nick1)\
**Post date:** [April 27, 2015, 12:52am UTC](https://qa.fmod.com/t/undefined-symbols-fmod-studio-commandreplay-seek-xcode-build-since-1-06/11900/3 "2015-04-27T00:52:18Z")

</div>

Replace assets\plugins\fmod\wrapper\fmod\_studio.cs with this [http://fmod.org/files/fmod\_studio.cs](http://fmod.org/files/fmod_studio.cs)

---

<div class="post-metadata">

**Author:** ![PeterHappyVolcano](https://avatars.discourse-cdn.com/v4/letter/p/b9e5f3/32.png) [@PeterHappyVolcano](https://qa.fmod.com/u/PeterHappyVolcano)\
**Post date:** [April 27, 2015, 8:42am UTC](https://qa.fmod.com/t/undefined-symbols-fmod-studio-commandreplay-seek-xcode-build-since-1-06/11900/4 "2015-04-27T08:42:34Z")

</div>

> [@](#):
>
> Replace assets\plugins\fmod\wrapper\fmod\_studio.cs with this [http://fmod.org/files/fmod\_studio.cs](http://fmod.org/files/fmod_studio.cs)

Thanks, Nicholas!
