# Unity Button Click To Play Sound

**URL:** <https://qa.fmod.com/t/unity-button-click-to-play-sound/12577>\
**Category:** Unity\
**Created:** [July 8, 2016, 6:39pm UTC](https://qa.fmod.com/t/unity-button-click-to-play-sound/12577 "2016-07-08T18:39:07Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![fofosfederation](https://avatars.discourse-cdn.com/v4/letter/f/74df32/32.png) [@fofosfederation](https://qa.fmod.com/u/fofosfederation)\
**Post date:** [July 8, 2016, 6:39pm UTC](https://qa.fmod.com/t/unity-button-click-to-play-sound/12577/1 "2016-07-08T18:39:07Z")

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I’m very new to unity, and I want to make what should be the simplest thing in the world.

I want a 2D scene with a handful of buttons, when I click a button it starts the associated FMOD event. When I click it again it stops the event.

I also need some buttons to modify event parameters, preferably over X seconds so it’s a smooth change.

There’s no character so to speak, no environment, no movement, basically I just want to make a soundboard that uses the power of FMOD. Help?

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**Author:** ![nick1](https://avatars.discourse-cdn.com/v4/letter/n/47e85d/32.png) [@nick1](https://qa.fmod.com/u/nick1)\
**Post date:** [July 11, 2016, 12:39am UTC](https://qa.fmod.com/t/unity-button-click-to-play-sound/12577/2 "2016-07-11T00:39:02Z")

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I recommend looking at our [Basic Unity Scripting Example](http://www.fmod.org/documentation/#content/generated/engine_new_unity/script_example_basic.html)

You’ll need to be familiar with Unity Scripting in general and the best place for that is [Unity itself](https://unity3d.com/learn/tutorials/topics/scripting)

Unity would also be the best place to learn about their [UI system](https://unity3d.com/learn/tutorials/topics/user-interface-ui).
