# Unity CloudBuild missing banks in StreamingAssets

**URL:** <https://qa.fmod.com/t/unity-cloudbuild-missing-banks-in-streamingassets/14121>\
**Category:** Unity\
**Created:** [October 1, 2018, 10:29pm UTC](https://qa.fmod.com/t/unity-cloudbuild-missing-banks-in-streamingassets/14121 "2018-10-01T22:29:17Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [December 3, 2018, 10:46pm UTC](https://qa.fmod.com/t/unity-cloudbuild-missing-banks-in-streamingassets/14121/4 "2018-12-03T22:46:08Z")

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This is a slightly different issue, see this post for more info:

> [@Teammates' Unity is auto-deleting the Bank files](https://qa.fmod.com/t/teammates-unity-is-auto-deleting-the-bank-files/14229/2):
>
> This is most likely caused by the integration trying to get new banks from the Studio project, which I’m assuming they either don’t have or haven’t built the banks. The quickest and easiest solution for this may be to do the following: Change the FMOD-Unity settings to point to a single platform/folder. Point it at the streaming assets folder. Copy or build your banks directly into the streaming assets folder. Submit the banks over Github for the others to use.

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_[View the full topic](https://qa.fmod.com/t/unity-cloudbuild-missing-banks-in-streamingassets/14121)._
