# UNITY, FMOD and OculusSpatializerFMOD: OculusSpatializerFMOD.bundle not found

**URL:** https://qa.fmod.com/t/unity-fmod-and-oculusspatializerfmod-oculusspatializerfmod-bundle-not-found/20465
**Category:** Unity
**Tags:** unity
**Created:** [July 26, 2023, 11:47am UTC](https://qa.fmod.com/t/unity-fmod-and-oculusspatializerfmod-oculusspatializerfmod-bundle-not-found/20465 "2023-07-26T11:47:54Z")
**Posts on this page:** 6
**Page:** 1

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### Author: ![bronam](https://avatars.discourse-cdn.com/v4/letter/b/b782af/32.png) [@bronam](https://qa.fmod.com/u/bronam)
#### Post date: [July 26, 2023, 11:47am UTC](https://qa.fmod.com/t/unity-fmod-and-oculusspatializerfmod-oculusspatializerfmod-bundle-not-found/20465/1 "2023-07-26T11:47:54Z")

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Unity: **2020.3.48f1**  
FMOD Studio: **2.00.10**

Hello,

I have this error and I can’t get around it.

**Error in Console:**

SystemNotInitializedException: [FMOD] Initialization failed : Loading plugin ‘OculusSpatializerFMOD’ from ‘/Users/\*\*\*\*\*\*\*\*\*\*/Unity/Viking Village FMOD TEST/Assets/Plugins/FMOD/lib/mac/OculusSpatializerFMOD.bundle’ : ERR\_FILE\_NOTFOUND : File not found.

I have no sound in the game. I had this error with a different project so I started fresh with the VIKING Village game and a new FMOD session. I switched from FMOD studio 2.02 to 2.00

OculusSpatializerFMOD.bundle is located in this path: Assets/Plugins/FMOD/lib/mac/OculusSpatializerFMOD.bundle

So why am I getting this error.

Many thanks!  
Brona

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### Author: ![Leah\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/leah_fmod/32/3685_2.png) [@Leah\_FMOD](https://qa.fmod.com/u/Leah_FMOD)
#### Post date: [July 26, 2023, 10:57pm UTC](https://qa.fmod.com/t/unity-fmod-and-oculusspatializerfmod-oculusspatializerfmod-bundle-not-found/20465/2 "2023-07-26T22:57:06Z")

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Hi,

Just to clarify, have you added the string “OculusSpatializerFMOD” to the list of Plugins in FMOD Unity’s settings?

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### Author: ![bronam](https://avatars.discourse-cdn.com/v4/letter/b/b782af/32.png) [@bronam](https://qa.fmod.com/u/bronam)
#### Post date: [July 27, 2023, 7:16am UTC](https://qa.fmod.com/t/unity-fmod-and-oculusspatializerfmod-oculusspatializerfmod-bundle-not-found/20465/3 "2023-07-27T07:16:31Z")

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Hey Leah

 ![Screenshot 2023-07-27 at 08.05.41](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/c/c001644a255535fa976146be9b1c61af7d04e2dd.png)  
 ![Screenshot 2023-07-27 at 08.06.44](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/a/a3bdf75466f7a186396e192a7cfc2c08ef2a7247.png)  
Hey Leah,

Hope you are well,

Yes the plugin is added to the settings.  
I have also moved all of the plugins into the correct folders within Assets–\>Plugins–\>FMOD

Would there be another reason it cannot load the plugin?

I am on mac and building for desktop at the moment

Thanks

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<div class="post-metadata">

### Author: ![bronam](https://avatars.discourse-cdn.com/v4/letter/b/b782af/32.png) [@bronam](https://qa.fmod.com/u/bronam)
#### Post date: [July 27, 2023, 7:21am UTC](https://qa.fmod.com/t/unity-fmod-and-oculusspatializerfmod-oculusspatializerfmod-bundle-not-found/20465/4 "2023-07-27T07:21:54Z")

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Also when I remove the plugin OculusSpatializerFMOD from the settings in Unity and use the FMOD spatializer instead I get this yellow message in the console:

Plugins: Couldn’t open /Users/bronamartin/Unity/VikingVillageTest\_FMOD/Assets/Plugins/FMOD/platforms/mac/lib/OculusSpatializerFMOD.bundle/Contents/MacOS/OculusSpatializerFMOD, error: dlopen(/Users/bronamartin/Unity/VikingVillageTest\_FMOD/Assets/Plugins/FMOD/platforms/mac/lib/OculusSpatializerFMOD.bundle/Contents/MacOS/OculusSpatializerFMOD, 2): Library not loaded: @rpath/libthird-party\_pffft\_pffft.dylib  
Referenced from: /Users/bronamartin/Unity/VikingVillageTest\_FMOD/Assets/Plugins/FMOD/platforms/mac/lib/OculusSpatializerFMOD.bundle/Contents/MacOS/OculusSpatializerFMOD  
Reason: image not found

But the sounds work fine when stop I using the OculusSpatializerFMOD

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<div class="post-metadata">

### Author: ![Leah\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/leah_fmod/32/3685_2.png) [@Leah\_FMOD](https://qa.fmod.com/u/Leah_FMOD)
#### Post date: [July 31, 2023, 2:57am UTC](https://qa.fmod.com/t/unity-fmod-and-oculusspatializerfmod-oculusspatializerfmod-bundle-not-found/20465/5 "2023-07-31T02:57:24Z")

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I can see you’ve made another post about this issue that my colleague Connor is handling in the following thread - [OculusSpatializerFMOD path issue on Build Oculus VR - #14 by bronam](https://qa.fmod.com/t/oculusspatializerfmod-path-issue-on-build-oculus-vr/16137/14) - so I’m going to close this thread to avoid duplicating the issue. If you have any further questions, please ask them in the older thread.

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<div class="post-metadata">

### Author: ![Leah\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/leah_fmod/32/3685_2.png) [@Leah\_FMOD](https://qa.fmod.com/u/Leah_FMOD)
#### Post date: [July 31, 2023, 2:58am UTC](https://qa.fmod.com/t/unity-fmod-and-oculusspatializerfmod-oculusspatializerfmod-bundle-not-found/20465/6 "2023-07-31T02:58:09Z")

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