# Unity FMOD audio output not playing through Oculus Rift's headphones

**URL:** https://qa.fmod.com/t/unity-fmod-audio-output-not-playing-through-oculus-rifts-headphones/13144
**Category:** Unity
**Created:** [April 28, 2017, 12:40pm UTC](https://qa.fmod.com/t/unity-fmod-audio-output-not-playing-through-oculus-rifts-headphones/13144 "2017-04-28T12:40:19Z")
**Posts on this page:** 1
**Showing post:** 2

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### Author: ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)
#### Post date: [May 1, 2017, 10:21pm UTC](https://qa.fmod.com/t/unity-fmod-audio-output-not-playing-through-oculus-rifts-headphones/13144/2 "2017-05-01T22:21:13Z")

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This is intentional. Just because there is an Oculus Rift (or whatever other VR device) connected, it doesn’t mean that you would always want the sound to be routed to it. This is left up to the developer.

To change output devices you can use [FMOD::getDriver()](https://www.fmod.org/docs/content/generated/FMOD_System_GetDriver.html) & [FMOD::setDriver()](https://www.fmod.org/docs/content/generated/FMOD_System_SetDriver.html).

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