# Unity Integration issues

**URL:** <https://qa.fmod.com/t/unity-integration-issues/15362>\
**Category:** Unity\
**Created:** [January 5, 2020, 10:36pm UTC](https://qa.fmod.com/t/unity-integration-issues/15362 "2020-01-05T22:36:26Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![djacooby](https://avatars.discourse-cdn.com/v4/letter/d/ba8739/32.png) [@djacooby](https://qa.fmod.com/u/djacooby)\
**Post date:** [January 5, 2020, 10:36pm UTC](https://qa.fmod.com/t/unity-integration-issues/15362/1 "2020-01-05T22:36:26Z")

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Hey, all! Quick question. I’m completely new to this so I may be missing something. I am currently using all current versions of Unity & FMOD.

I’m following the Viking Village tutorial on the FMOD website and everything is going smoothly until I import the FMOD integration into Unity. I attempt to “Select All” but all of the options are greyed out under Editor Default Resources and Gizmos. It will select everything once, import, but it doesn’t actually import anything. If I go to do it again, none of the options are available.

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**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [January 10, 2020, 3:23am UTC](https://qa.fmod.com/t/unity-integration-issues/15362/2 "2020-01-10T03:23:31Z")

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If the files to import are greyed out then it means it has been imported, or at least thinks it has. You could try manually deleting any FMOD files/folders in the project before attempting to import again.
