# Unity Integration with 2.00.01

**URL:** <https://qa.fmod.com/t/unity-integration-with-2-00-01/14682>\
**Category:** Unity\
**Created:** [May 15, 2019, 2:37pm UTC](https://qa.fmod.com/t/unity-integration-with-2-00-01/14682 "2019-05-15T14:37:43Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![rudymackay](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/rudymackay/32/370_2.png) [@rudymackay](https://qa.fmod.com/u/rudymackay)\
**Post date:** [May 15, 2019, 2:37pm UTC](https://qa.fmod.com/t/unity-integration-with-2-00-01/14682/1 "2019-05-15T14:37:43Z")

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Hey I’m brand new at working with FMOD and Unity both, so not sure how to solve this issue. I have Unity 2018.3.6f1 (Mac), tried to hook it up with FMOD 2.00.01, with the integration package 2.00.01, but all I get is this error:

Assets/Plugins/FMOD/src/Runtime/RuntimeUtils.cs(365,70): error CS1002: ; expected

And the FMOD dropdown is not appearing in Unity as well. It did when I had 2.00.00, but that version didn’t work because of folders/bank-issues. I am trying to hook them up with new, clean projects on both sides.

Any ideas on this one? Probably doing something wrong…

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**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [May 20, 2019, 3:23am UTC](https://qa.fmod.com/t/unity-integration-with-2-00-01/14682/2 "2019-05-20T03:23:56Z")

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You can find the answer in this post:

> [@Unexpected symbol '/mac/' error with FMOD 2.00.01 on Mac](https://qa.fmod.com/t/unexpected-symbol-mac-error-with-fmod-2-00-01-on-mac/14673):
>
> After upgrading from 2.00.00 to 2.00.01, we are getting this error on Unity 2018.1.5f1 for Mac: Assets/Plugins/FMOD/src/Runtime/RuntimeUtils.cs(365,75): error CS1525: Unexpected symbol '/mac/' Not running into any issues on Windows, and this wasn’t a problem with 2.00.00. Any thoughts?
