# Unity3D 2022 - Linux PopOs Not Sound Play

**URL:** <https://qa.fmod.com/t/unity3d-2022-linux-popos-not-sound-play/20888>\
**Category:** Unity\
**Created:** [November 18, 2023, 10:53am UTC](https://qa.fmod.com/t/unity3d-2022-linux-popos-not-sound-play/20888 "2023-11-18T10:53:23Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![stalkerman2010](https://avatars.discourse-cdn.com/v4/letter/s/8797f3/32.png) [@stalkerman2010](https://qa.fmod.com/u/stalkerman2010)\
**Post date:** [November 18, 2023, 10:53am UTC](https://qa.fmod.com/t/unity3d-2022-linux-popos-not-sound-play/20888/1 "2023-11-18T10:53:23Z")

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Please help, there is no sound in the unity editor. According to the logs in Linux, it can be seen that the sound is sent to the HDMI port and not to the main port of the audio card as other applications do.  
[ScreenShoot](https://i.ibb.co/n17gJfB/2023-11-18-13-22-42.png)  
Tell me can I fix it somehow. Thank you.

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**Author:** ![Leah\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/leah_fmod/32/3685_2.png) [@Leah\_FMOD](https://qa.fmod.com/u/Leah_FMOD)\
**Post date:** [November 19, 2023, 10:48pm UTC](https://qa.fmod.com/t/unity3d-2022-linux-popos-not-sound-play/20888/2 "2023-11-19T22:48:50Z")

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Hi,

Just to clarify, are you using FMOD Studio and the FMOD for Unity plugin, or just Unity’s default audio system? If it’s the latter, unfortunately I can’t be of any help, and you’ll want to post this on the Unity forums instead - the reason you’re seeing “FMOD” here is that Unity’s audio system is based on an old version of FMOD.

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**Author:** ![easistuff](https://avatars.discourse-cdn.com/v4/letter/e/b38774/32.png) [@easistuff](https://qa.fmod.com/u/easistuff)\
**Post date:** [December 6, 2023, 11:06am UTC](https://qa.fmod.com/t/unity3d-2022-linux-popos-not-sound-play/20888/3 "2023-12-06T11:06:57Z")

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Its possible you have hit this Unity bug.

> **[Unity IssueTracker - \[Linux\] No audio output when playing audio](https://issuetracker.unity3d.com/issues/linux-no-audio-output-when-playing-audio)**
>
> Reproduction steps: 1. Create a new project 2. Move the “TestBugNoAudio” file to the Assets directory 3. In the Project window, sele...
