# "Update Event References" Scan isn't showing results

**URL:** <https://qa.fmod.com/t/update-event-references-scan-isnt-showing-results/19400>\
**Category:** Unity\
**Created:** [October 13, 2022, 7:04pm UTC](https://qa.fmod.com/t/update-event-references-scan-isnt-showing-results/19400 "2022-10-13T19:04:32Z")\
**Posts on this page:** 1\
**Showing post:** 3

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**Author:** ![torley-gallium](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/torley-gallium/32/3688_2.png) [@torley-gallium](https://qa.fmod.com/u/torley-gallium)\
**Post date:** [October 14, 2022, 9:40am UTC](https://qa.fmod.com/t/update-event-references-scan-isnt-showing-results/19400/3 "2022-10-14T09:40:20Z")

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Yes @Connor_FMOD to confirm, that’s EXACTLY how I’m testing. It shows this:

![Screen Shot 2022-10-14 at 2.39.16 AM](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/a/aaea778ee4d756feaac8c9543a9f08abfc5e60b8.png)

But when it opens the FMOD Event Reference window and I click Scan, there are no results.

I also tried changing Event Linking = GUID per [Fastest way to audition sounds in Audio Bin \> Assets?](https://qa.fmod.com/t/fastest-way-to-audition-sounds-in-audio-bin-assets/19392) but after renaming existing events, am now seeing “Path doesn’t match GUID” errors after testing, so it didn’t switch over as smoothly as I expected.

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_[View the full topic](https://qa.fmod.com/t/update-event-references-scan-isnt-showing-results/19400)._
