We’re seeing a lot of crashes in updateTimeParameters inside the event system update call. Has anyone else seen this? We are on an older version but the patch notes don’t seem to have addressed this.
Are you calling FMOD from different threads? It could be possible that doing this corrupts fmod’s internal lists, as it is not supposed to be called from different threads.
FMOD Studio is thread safe on the other hand.
This appears to be the issue. Thanks Brett!