# VCASet Volume node range isnt making sense

**URL:** https://qa.fmod.com/t/vcaset-volume-node-range-isnt-making-sense/23905
**Category:** Unreal Engine
**Created:** [January 16, 2026, 2:38pm UTC](https://qa.fmod.com/t/vcaset-volume-node-range-isnt-making-sense/23905 "2026-01-16T14:38:24Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![Luurio](https://avatars.discourse-cdn.com/v4/letter/l/ecb155/32.png) [@Luurio](https://qa.fmod.com/u/Luurio)
#### Post date: [January 16, 2026, 2:38pm UTC](https://qa.fmod.com/t/vcaset-volume-node-range-isnt-making-sense/23905/1 "2026-01-16T14:38:24Z")

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Im using the VCASet Volume node in UE5 to change the volume of a specific sound. In Fmod everything works fine when I change the VCA Db.

 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/f/faf1cc2f7aa7a3010de8049715b01e6b60de0a9e.png)  
In this post they explain that the Volume value is a multiplier

> [@VCA Set Volume values?](https://qa.fmod.com/t/vca-set-volume-values/22292):
>
> Hi, I’ve set up VCAs in Fmod but I’m confused about what values I use to control the VCA volume. I tried feeding it -80 to 0, which was very wrong. -80 was super distorted! So I tried 0-9, which was closer, but still confusing. Is there a guide to how values are mapped?

So setting it to 0 would result in no sound and 2 would be 2x louder. But for me 0 just makes it a litle quieter, and Ive been trying different values and I cant find the range to use for my audio settings slider.

 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/a/a02fbd2a6b64475f3a2554a1c4f2eca755167751.png)

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<div class="post-metadata">

### Author: ![Luurio](https://avatars.discourse-cdn.com/v4/letter/l/ecb155/32.png) [@Luurio](https://qa.fmod.com/u/Luurio)
#### Post date: [January 17, 2026, 1:22am UTC](https://qa.fmod.com/t/vcaset-volume-node-range-isnt-making-sense/23905/2 "2026-01-17T01:22:39Z")

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Never mind It turned out I hadnt considered that All of the Groups need to be added to the VCAs.  
I hadnt placed SoundFX\_Deaf under any VCA but I did place the SoundFX group in the VCA. And since the SoundFX was the parent, I didnt think that the child needed to be added as well.

 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/9/9f8cb3071581845a5ff789c2fc9239a1665aaabe.png)

 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/d/d749b8f3a9291231f9f7e8f2ac2b4df10f726b43.png)
