# Very basic scripting question about header

**URL:** <https://qa.fmod.com/t/very-basic-scripting-question-about-header/20717>\
**Category:** Unity\
**Created:** [September 29, 2023, 10:53am UTC](https://qa.fmod.com/t/very-basic-scripting-question-about-header/20717 "2023-09-29T10:53:31Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Koca](https://avatars.discourse-cdn.com/v4/letter/k/7feea3/32.png) [@Koca](https://qa.fmod.com/u/Koca)\
**Post date:** [September 29, 2023, 10:53am UTC](https://qa.fmod.com/t/very-basic-scripting-question-about-header/20717/1 "2023-09-29T10:53:31Z")

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Hello there, I am just starting using Fmod with Unity and I`m a total beginer in Unity so I please help me out,  
Unity version of the project is 2020.3.11f1.533, I installed fmod version 2.02.15  
What should I type under “using” at the beggining of the script to make a simple script for playing oneshot sounds like the one from your tutorial?  
I think this is changed on the newer version of the plugin and it will not work  
Thanks

 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/2/25e73e31c056dc442f930dd9cd874cf0ed76a2a1.png)

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**Author:** ![Leah\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/leah_fmod/32/3685_2.png) [@Leah\_FMOD](https://qa.fmod.com/u/Leah_FMOD)\
**Post date:** [October 3, 2023, 3:29am UTC](https://qa.fmod.com/t/very-basic-scripting-question-about-header/20717/2 "2023-10-03T03:29:36Z")

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Hi,

You appear to be using the correct namespaces, it’s just that `PlayerController.cs` belongs to the wrong assembly - in your screenshot, just under the `PlayerController.cs` tab, you can observe that `PlayerController.cs` belongs to “Miscellaneous Files”. This can be remedied by moving `PlayerController.cs` into “Assembly-CSharp” in the Solution Explorer, after which the FMOD namespaces should be available to use.
