# Voice chat Unity

**URL:** <https://qa.fmod.com/t/voice-chat-unity/21437>\
**Category:** Unity\
**Tags:** unity\
**Created:** [April 2, 2024, 10:49am UTC](https://qa.fmod.com/t/voice-chat-unity/21437 "2024-04-02T10:49:58Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Connor\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/connor_fmod/32/3685_2.png) [@Connor\_FMOD](https://qa.fmod.com/u/Connor_FMOD)\
**Post date:** [April 8, 2024, 3:17am UTC](https://qa.fmod.com/t/voice-chat-unity/21437/2 "2024-04-08T03:17:30Z")

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Hi,

There is a thread here that is implementing something similar: [Vivox to Unity OnAudioFilterRead to FMOD programmer sound. Stutters/crackling](https://qa.fmod.com/t/vivox-to-unity-onaudiofilterread-to-fmod-programmer-sound-stutters-crackling/21235)

We are currently working on smoothing out some of the issues, hopefully, we can find a solution that works for everyone.

There is a task to add an instrument to streamline this process. I have noted your interest.

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_[View the full topic](https://qa.fmod.com/t/voice-chat-unity/21437)._
