# Voice stealing acts weird in Unreal 4.27.2 and Fmod 2.02.05

**URL:** https://qa.fmod.com/t/voice-stealing-acts-weird-in-unreal-4-27-2-and-fmod-2-02-05/18906
**Category:** Unreal Engine
**Tags:** ue4
**Created:** [June 17, 2022, 7:54am UTC](https://qa.fmod.com/t/voice-stealing-acts-weird-in-unreal-4-27-2-and-fmod-2-02-05/18906 "2022-06-17T07:54:26Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![ValLaf](https://avatars.discourse-cdn.com/v4/letter/v/49beb7/32.png) [@ValLaf](https://qa.fmod.com/u/ValLaf)
#### Post date: [June 17, 2022, 7:54am UTC](https://qa.fmod.com/t/voice-stealing-acts-weird-in-unreal-4-27-2-and-fmod-2-02-05/18906/1 "2022-06-17T07:54:26Z")

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Hello,  
I have “destructibles” event in a game and want to set instance limits and voice stealing acts really weird. It produces a terrible glitch audio effect like if all the sounds were played almost simultaneously. Is it due to the “oldest”? I tried “none” and it plays stealed sounds few seconds after…  
Is it a bug?

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<div class="post-metadata">

### Author: ![jeff\_fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/jeff_fmod/32/1766_2.png) [@jeff\_fmod](https://qa.fmod.com/u/jeff_fmod)
#### Post date: [June 24, 2022, 5:52am UTC](https://qa.fmod.com/t/voice-stealing-acts-weird-in-unreal-4-27-2-and-fmod-2-02-05/18906/2 "2022-06-24T05:52:31Z")

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Can you please share a video capture of what is occurring? Just so I can get a better idea of what might be going wrong.
