Waveform :(

(Nial) #1

I’ve got code working to plot a waveform according to what music is playing, but I want to play music on a second stream and have it not interrupt my waveform (or case it to spike)…

void start_waveform(){    



void stop_waveform(){    



I’m plotting the waveform and it spikes when the sound effects are played. Is there a way to limit it to only monitoring ‘handle’ and ignoring ‘handlefx’??

I’m using: FSOUND_DSP_GetSpectrum(); and doing all of my graph work from that data.