# Way to retrieve the names of currently playing assets?

**URL:** <https://qa.fmod.com/t/way-to-retrieve-the-names-of-currently-playing-assets/14309>\
**Category:** FMOD Engine\
**Created:** [January 17, 2019, 9:44pm UTC](https://qa.fmod.com/t/way-to-retrieve-the-names-of-currently-playing-assets/14309 "2019-01-17T21:44:08Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![jfprimeau](https://avatars.discourse-cdn.com/v4/letter/j/6de8d8/32.png) [@jfprimeau](https://qa.fmod.com/u/jfprimeau)\
**Post date:** [January 17, 2019, 9:44pm UTC](https://qa.fmod.com/t/way-to-retrieve-the-names-of-currently-playing-assets/14309/1 "2019-01-17T21:44:08Z")

</div>

Hi! Not sure if I have missed this in the API documentation. Is there a way to get a list of the assets currently being used by an event? For example, a music event contains 3 tracks with multi-instruments, each one playing a random sound from a possible 4. How could we get the names of these currently playing sounds?  
Thanks!

---

<div class="post-metadata">

**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [January 23, 2019, 11:22pm UTC](https://qa.fmod.com/t/way-to-retrieve-the-names-of-currently-playing-assets/14309/2 "2019-01-23T23:22:01Z")

</div>

The best way to get the name of the file playing through an Event would be to use the [FMOD\_STUDIO\_EVENT\_CALLBACK\_SOUND\_PLAYED](https://fmod.com/resources/documentation-api?page=content/generated/FMOD_STUDIO_EVENT_CALLBACK_TYPE.html#/) callback.

This will trigger when a new Sound is played from the multi-instrument in the Event, from there you can access the [Sound-\>getName()](https://fmod.com/resources/documentation-api?page=content/generated/FMOD_Sound_GetName.html#/).

Take a look at our Programmer Sound example in the Studio API examples for a similar use of callbacks.
