# What do I send to the developer?

**URL:** <https://qa.fmod.com/t/what-do-i-send-to-the-developer/11442>\
**Category:** FMOD Studio\
**Created:** [May 7, 2014, 1:08am UTC](https://qa.fmod.com/t/what-do-i-send-to-the-developer/11442 "2014-05-07T01:08:35Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![8mode](https://avatars.discourse-cdn.com/v4/letter/8/ba8739/32.png) [@8mode](https://qa.fmod.com/u/8mode)\
**Post date:** [May 7, 2014, 1:08am UTC](https://qa.fmod.com/t/what-do-i-send-to-the-developer/11442/1 "2014-05-07T01:08:35Z")

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Working with a developer who wants to have a dynamic soundtrack, so I suggested fmod studio as I’m comfortable with working in it.  
What to give to him, and what to tell him to do, etc… Is where I get stuck.

Any help is greatly appreciated. 😃

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**Author:** ![Guest1](https://avatars.discourse-cdn.com/v4/letter/g/ecccb3/32.png) [@Guest1](https://qa.fmod.com/u/Guest1)\
**Post date:** [May 7, 2014, 3:58am UTC](https://qa.fmod.com/t/what-do-i-send-to-the-developer/11442/2 "2014-05-07T03:58:59Z")

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The developer needs to integrate the FMOD Studio API into the game, if they’re using Unity they can use our Unity integration instead. These can be accessed from the downloads page.

Then you can build the banks in FMOD Studio, and load and play the content using the FMOD Studio API.

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**Author:** ![8mode](https://avatars.discourse-cdn.com/v4/letter/8/ba8739/32.png) [@8mode](https://qa.fmod.com/u/8mode)\
**Post date:** [May 7, 2014, 10:43pm UTC](https://qa.fmod.com/t/what-do-i-send-to-the-developer/11442/3 "2014-05-07T22:43:19Z")

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Thanks for the help!
