# \#mac

**URL:** https://qa.fmod.com/tag/mac/3.md

[Latest](https://qa.fmod.com/latest.md) · [Categories](https://qa.fmod.com/categories.md) · [Tags](https://qa.fmod.com/tags.md)

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## [CLI run of FMod Studio not loading project while mac is locked](https://qa.fmod.com/t/cli-run-of-fmod-studio-not-loading-project-while-mac-is-locked/22890)

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**Author:** [@KinderWorld](https://qa.fmod.com/u/KinderWorld)\
**Replies:** 31\
**Last updated:** [September 14, 2026, 4:58am UTC](https://qa.fmod.com/t/cli-run-of-fmod-studio-not-loading-project-while-mac-is-locked/22890 "2026-09-14T04:58:44Z")

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Hey there, am doing bank builds via CLI with the following command: /Applications/FMOD Studio.app/Contents/MacOS/fmodstudio' -build FMod/\<PROJECTNAME\>.fspro and if the machine is locked (which it normally is while runni…

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## [Hey guys I am currently taking the FMOD Certification Course and when trying to open up game build I am getting this mac pop up. I am trying to troubleshoot at the moment, but am not sure what's happening. Any assistance would be much appreciated!](https://qa.fmod.com/t/hey-guys-i-am-currently-taking-the-fmod-certification-course-and-when-trying-to-open-up-game-build-i-am-getting-this-mac-pop-up-i-am-trying-to-troubleshoot-at-the-moment-but-am-not-sure-whats-happening-any-assistance-would-be-much-appreciated/24470)

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**Author:** [@Jebraves00](https://qa.fmod.com/u/Jebraves00)\
**Replies:** 2\
**Last updated:** [August 21, 2026, 3:57pm UTC](https://qa.fmod.com/t/hey-guys-i-am-currently-taking-the-fmod-certification-course-and-when-trying-to-open-up-game-build-i-am-getting-this-mac-pop-up-i-am-trying-to-troubleshoot-at-the-moment-but-am-not-sure-whats-happening-any-assistance-would-be-much-appreciated/24470 "2026-08-21T15:57:05Z")

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## [Unity: FMOD Reference Updater takes 15minutes to scan](https://qa.fmod.com/t/unity-fmod-reference-updater-takes-15minutes-to-scan/22119)

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**Author:** [@jaka.birsa](https://qa.fmod.com/u/jaka.birsa)\
**Replies:** 33\
**Last updated:** [August 8, 2026, 3:27am UTC](https://qa.fmod.com/t/unity-fmod-reference-updater-takes-15minutes-to-scan/22119 "2026-08-08T03:27:01Z")

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Hi all! I have a question regarding the speed of FMOD Reference Updater. In our Unity editor, it’s taking incredibly long to scan - 15min in average. Is there a way to speed this up? I would like to give you more info,…

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## [Unreal 5.7.4, FMOD Studio 2.03.14, MacOS unable to detect running studio](https://qa.fmod.com/t/unreal-5-7-4-fmod-studio-2-03-14-macos-unable-to-detect-running-studio/24379)

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**Author:** [@mysticflute](https://qa.fmod.com/u/mysticflute)\
**Replies:** 2\
**Last updated:** [July 1, 2026, 8:01pm UTC](https://qa.fmod.com/t/unreal-5-7-4-fmod-studio-2-03-14-macos-unable-to-detect-running-studio/24379 "2026-07-01T20:01:06Z")

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I’m running Unreal 5.7.4, FMOD Studio 2.03.14 and I’m on MacOS 15.7.4. When I run “Validate FMOD”, I get this error: FMODStudio does not appear to be running. Only some validation will occur. Do you want to continue…

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## [FMOD Not responding](https://qa.fmod.com/t/fmod-not-responding/24285)

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**Author:** [@Sim1](https://qa.fmod.com/u/Sim1)\
**Replies:** 1\
**Last updated:** [May 26, 2026, 7:57pm UTC](https://qa.fmod.com/t/fmod-not-responding/24285 "2026-05-26T19:57:36Z")

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Hey! Ive been trying to get fmod working for a while now. It keeps crashing at launch. I never see any visuals appearing before it suddenly gets a not responding message. I tried to move my plugins folder (vst), i trie…

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## [FMOD + Unity: Popping Sounds on Mac](https://qa.fmod.com/t/fmod-unity-popping-sounds-on-mac/24239)

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**Author:** [@maxwellsandler](https://qa.fmod.com/u/maxwellsandler)\
**Replies:** 1\
**Last updated:** [May 7, 2026, 3:09am UTC](https://qa.fmod.com/t/fmod-unity-popping-sounds-on-mac/24239 "2026-05-07T03:09:46Z")

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We’ve received reports from players of occasional popping sounds on Mac. I cannot reproduce the issue on my Mac (2020 Intel iMac); however, a few of our employees have reproduced it on their devices. We have not received…

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## [Celeste Music and FMOD Studio](https://qa.fmod.com/t/celeste-music-and-fmod-studio/24172)

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**Author:** [@bpmorley](https://qa.fmod.com/u/bpmorley)\
**Replies:** 1\
**Last updated:** [April 9, 2026, 9:07pm UTC](https://qa.fmod.com/t/celeste-music-and-fmod-studio/24172 "2026-04-09T21:07:44Z")

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Hi all, I’m having some trouble integrating original music into the Celeste project in FMOD Studio on Mac. All of the sound effects I’ve integrated play properly, live update or not, but the music doesn’t play at all. I…

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## [Meta XR Audio SDK FMOD plugin not able to read .bundle file (MacOS)](https://qa.fmod.com/t/meta-xr-audio-sdk-fmod-plugin-not-able-to-read-bundle-file-macos/23628)

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**Author:** [@mysticflute](https://qa.fmod.com/u/mysticflute)\
**Replies:** 3\
**Last updated:** [November 26, 2025, 12:37am UTC](https://qa.fmod.com/t/meta-xr-audio-sdk-fmod-plugin-not-able-to-read-bundle-file-macos/23628 "2025-11-26T00:37:38Z")

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Hello, I’ve been struggling a little bit on getting the Meta XR Audio SDK FMOD plugin working with Unity. I’ve been following the instructions on the Meta website for integrating with FMOD and Unity. On the FMOD side e…

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## [FMOD Crashing randomly on Mac](https://qa.fmod.com/t/fmod-crashing-randomly-on-mac/23439)

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**Author:** [@AdaLacey](https://qa.fmod.com/u/AdaLacey)\
**Replies:** 1\
**Last updated:** [October 9, 2025, 2:01am UTC](https://qa.fmod.com/t/fmod-crashing-randomly-on-mac/23439 "2025-10-09T02:01:48Z")

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Opened Fmod, opened project, went to add events and assign the assets to the events and Fmod crashed. Any Help on how to rectify this ?? @FMOD\_Aaron

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## [FMOD Studio being slow and taking minutes to do nearly any action](https://qa.fmod.com/t/fmod-studio-being-slow-and-taking-minutes-to-do-nearly-any-action/23184)

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**Author:** [@madhavraghu](https://qa.fmod.com/u/madhavraghu)\
**Replies:** 6\
**Last updated:** [July 31, 2025, 12:43am UTC](https://qa.fmod.com/t/fmod-studio-being-slow-and-taking-minutes-to-do-nearly-any-action/23184 "2025-07-31T00:43:28Z")

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Hello, I am using the latest FMOD Studio version, 2.03.08, on mac. Most actions in FMOD cause the program to become unresponsive for around a minute or more while the cursor pinwheel spins. For example, I create a new e…

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## [How to compile dylib plugin on macOS](https://qa.fmod.com/t/how-to-compile-dylib-plugin-on-macos/22726)

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**Author:** [@kalman](https://qa.fmod.com/u/kalman)\
**Replies:** 3\
**Last updated:** [March 27, 2025, 3:22am UTC](https://qa.fmod.com/t/how-to-compile-dylib-plugin-on-macos/22726 "2025-03-27T03:22:54Z")

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I’m stuck on the first basic step of writing a plugin on macOS - compiling code as a dylib that FMOD will load. There isn’t much documentation on this specifically. What I’ve tried: Downloaded the FMOD engine, extract…

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## [BankRefresher.Update causes editor hang for 1.5 minutes after code recompile](https://qa.fmod.com/t/bankrefresher-update-causes-editor-hang-for-1-5-minutes-after-code-recompile/22705)

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**Author:** [@goldfire](https://qa.fmod.com/u/goldfire)\
**Replies:** 1\
**Last updated:** [March 24, 2025, 10:43pm UTC](https://qa.fmod.com/t/bankrefresher-update-causes-editor-hang-for-1-5-minutes-after-code-recompile/22705 "2025-03-24T22:43:00Z")

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I’ve been using Unity 2022.3 with FMOD 2.02 on Mac 14 for the last year with no issues. Last week, I upgraded to macOS 15 without changing anything else and now every time I recompile code (which finishes in around 10s) …

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## [FMOD disconnects from Unity editor on MacOS and floods the debug console with error messages](https://qa.fmod.com/t/fmod-disconnects-from-unity-editor-on-macos-and-floods-the-debug-console-with-error-messages/20947)

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**Author:** [@szantner](https://qa.fmod.com/u/szantner)\
**Replies:** 8\
**Last updated:** [December 22, 2023, 4:45pm UTC](https://qa.fmod.com/t/fmod-disconnects-from-unity-editor-on-macos-and-floods-the-debug-console-with-error-messages/20947 "2023-12-22T16:45:27Z")

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FMOD starts to throw the following errors in each Update event in the Unity Editor (2023.2.2f1 Silicon build) under MacOS (13.5.2) on a M1 Macbook: (i) \[FMOD\] OutputCoreAudio::getDriverInfo : AudioObjectGetPropertyData …

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## [How to play audio in UNITY Editor on PS5 gamepad](https://qa.fmod.com/t/how-to-play-audio-in-unity-editor-on-ps5-gamepad/22137)

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**Author:** [@pouderoux](https://qa.fmod.com/u/pouderoux)\
**Replies:** 1\
**Last updated:** [October 1, 2024, 2:20am UTC](https://qa.fmod.com/t/how-to-play-audio-in-unity-editor-on-ps5-gamepad/22137 "2024-10-01T02:20:26Z")

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Good morning, I am testing the implementation of event routing to the speaker of a PS5 controller. how-to-play-audio-on-gamepads I assigned a 2D event to the Controller Speaker port that I created. I also set this por…

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## [FMOD, plastic, and Mac scripts](https://qa.fmod.com/t/fmod-plastic-and-mac-scripts/22027)

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**Author:** [@rmed108](https://qa.fmod.com/u/rmed108)\
**Replies:** 6\
**Last updated:** [September 17, 2024, 10:14pm UTC](https://qa.fmod.com/t/fmod-plastic-and-mac-scripts/22027 "2024-09-17T22:14:52Z")

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Hi! My Coworker and I are trying to get Plastic to work on his mac’s version of FMOD. https://forum.plasticscm.com/topic/23224-fmod-plugin/ I was able to get it to work here on my PC but unable to find it in on his MA…

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## [Virtualised events abruptly 'cut' between instances depending on camera position](https://qa.fmod.com/t/virtualised-events-abruptly-cut-between-instances-depending-on-camera-position/21334)

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**Author:** [@MightyMuso](https://qa.fmod.com/u/MightyMuso)\
**Replies:** 3\
**Last updated:** [August 1, 2024, 5:50am UTC](https://qa.fmod.com/t/virtualised-events-abruptly-cut-between-instances-depending-on-camera-position/21334 "2024-08-01T05:50:01Z")

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I have a virtualised event with max instances set to 1, and for the most part it works well. The only issue is when the player moves the camera, the sound abruptly ‘cuts’ to sound closest to the camera. The virtualised s…

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## [FMODStudioSettings asset git clutter](https://qa.fmod.com/t/fmodstudiosettings-asset-git-clutter/21677)

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**Author:** [@btsslawa](https://qa.fmod.com/u/btsslawa)\
**Replies:** 9\
**Last updated:** [July 26, 2024, 5:45am UTC](https://qa.fmod.com/t/fmodstudiosettings-asset-git-clutter/21677 "2024-07-26T05:45:21Z")

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Heya folks, using Unity 6000.0.2f1 using Unity Integration 2.02.20 For some reason the FMOD StudioSettings asset gets overwritten when imported on mac and imported on pc. Meaning, when I push my project from windows a…

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## [Unity doesn't read all audio tracks](https://qa.fmod.com/t/unity-doesnt-read-all-audio-tracks/21900)

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**Author:** [@wizrd](https://qa.fmod.com/u/wizrd)\
**Replies:** 1\
**Last updated:** [July 24, 2024, 7:19am UTC](https://qa.fmod.com/t/unity-doesnt-read-all-audio-tracks/21900 "2024-07-24T07:19:04Z")

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Beginner here - A long while ago, I completed a project that integrated FMOD into Unity, and never had the following issue. I recently added more audio components, but when I test the game, the new audio isn’t triggered,…

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## [Single event timeline with nested events which have different macro settings](https://qa.fmod.com/t/single-event-timeline-with-nested-events-which-have-different-macro-settings/21333)

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**Author:** [@MightyMuso](https://qa.fmod.com/u/MightyMuso)\
**Replies:** 1\
**Last updated:** [March 13, 2024, 3:38am UTC](https://qa.fmod.com/t/single-event-timeline-with-nested-events-which-have-different-macro-settings/21333 "2024-03-13T03:38:41Z")

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I have a single event that has a start, stop, and idle sound. I want the idle sound to be a single virtualised instance, while the start and stop sounds should have 4 max instances with oldest stealing. The unity prefab …

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## [Apple Studio Display - audio behind me disappears](https://qa.fmod.com/t/apple-studio-display-audio-behind-me-disappears/21212)

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**Author:** [@skrathbun](https://qa.fmod.com/u/skrathbun)\
**Replies:** 2\
**Last updated:** [February 14, 2024, 4:59am UTC](https://qa.fmod.com/t/apple-studio-display-audio-behind-me-disappears/21212 "2024-02-14T04:59:35Z")

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Hello, I’ve noticed an issue when using FMOD in conjunction with the speakers built into my Apple studio display, that 3D sound sources behind the listener fall completely silent. This doesn’t happen with other sets of …

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## [How to pre-fix the bank folder on UE4 due to restrictive names?](https://qa.fmod.com/t/how-to-pre-fix-the-bank-folder-on-ue4-due-to-restrictive-names/17069)

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**Author:** [@vekien](https://qa.fmod.com/u/vekien)\
**Replies:** 9\
**Last updated:** [February 12, 2024, 2:35am UTC](https://qa.fmod.com/t/how-to-pre-fix-the-bank-folder-on-ue4-due-to-restrictive-names/17069 "2024-02-12T02:35:37Z")

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When you “Build” your sounds, it creates folders for platform, eg: “Desktop” However the folder name “Desktop” is reserved in UE4 and is not allowed to be used when cooking content, eg: UATHelper: Packaging (iOS): ERRO…

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## [FMOD - Mac M1 with a PC UE5.2 Project using Github](https://qa.fmod.com/t/fmod-mac-m1-with-a-pc-ue5-2-project-using-github/20351)

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**Author:** [@DanielPoole](https://qa.fmod.com/u/DanielPoole)\
**Replies:** 2\
**Last updated:** [July 11, 2023, 9:44pm UTC](https://qa.fmod.com/t/fmod-mac-m1-with-a-pc-ue5-2-project-using-github/20351 "2023-07-11T21:44:46Z")

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Hi all, I’ve done a search of the Forum and not sure if I can find exactly what I am looking for. Premise: UE5.2 project on Windows Github as source control FMOD studio with the new update Audio being Implemented o…

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## [FMOD Studio project crashing on load](https://qa.fmod.com/t/fmod-studio-project-crashing-on-load/20228)

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**Author:** [@jakoblundoe](https://qa.fmod.com/u/jakoblundoe)\
**Replies:** 3\
**Last updated:** [May 17, 2023, 10:55am UTC](https://qa.fmod.com/t/fmod-studio-project-crashing-on-load/20228 "2023-05-17T10:55:43Z")

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Hi, Hope there is someone who can help / point me in the right direction. Using FMOD Studio 2.02.13. I decided restarting the project I am working on, because some destination markers didn’t update properly(weird graph…

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## [Audio in Unity Editor fine; No audio in Mac builds -- Problem solved!](https://qa.fmod.com/t/audio-in-unity-editor-fine-no-audio-in-mac-builds-problem-solved/20104)

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**Author:** [@KassonCrooker](https://qa.fmod.com/u/KassonCrooker)\
**Replies:** 3\
**Last updated:** [April 13, 2023, 1:16am UTC](https://qa.fmod.com/t/audio-in-unity-editor-fine-no-audio-in-mac-builds-problem-solved/20104 "2023-04-13T01:16:15Z")

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Mac M1 Studio (silicon) Unity 2021.3.8f1 Personal FMOD 2.02.07 Audio is a mixture of simple background 2D events, but most in-game sounds are spatialized with Oculus Spatializer plugin. Playing the game in Editor has…

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## [MacOS dll not present in UnityPackage fmodstudioL.bundle](https://qa.fmod.com/t/macos-dll-not-present-in-unitypackage-fmodstudiol-bundle/19716)

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**Author:** [@Max\_HPY](https://qa.fmod.com/u/Max_HPY)\
**Replies:** 4\
**Last updated:** [March 29, 2023, 8:31am UTC](https://qa.fmod.com/t/macos-dll-not-present-in-unitypackage-fmodstudiol-bundle/19716 "2023-03-29T08:31:59Z")

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I have seen some posts on the site that touch MacOS dll exceptions, but don’t quite seem to align with the problem we are having. One of our team members, has gone remote and is working on their Apple laptop for the tim…

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## [Scatterer ticks and playback issues](https://qa.fmod.com/t/scatterer-ticks-and-playback-issues/19681)

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**Author:** [@jorickbronius](https://qa.fmod.com/u/jorickbronius)\
**Replies:** 9\
**Last updated:** [February 19, 2023, 5:00am UTC](https://qa.fmod.com/t/scatterer-ticks-and-playback-issues/19681 "2023-02-19T05:00:04Z")

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Hi y’all, I love the scatterer instrument, because it allows some approach of granular playback, making the used material much more versatile. However more often than not when using the scatterer instrument I experienc…

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## [\[Bug\] FMOD and source control -- all FMOD components are now Missing (Mono Script)](https://qa.fmod.com/t/bug-fmod-and-source-control-all-fmod-components-are-now-missing-mono-script/19786)

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**Author:** [@mshrm00](https://qa.fmod.com/u/mshrm00)\
**Replies:** 2\
**Last updated:** [February 1, 2023, 1:46am UTC](https://qa.fmod.com/t/bug-fmod-and-source-control-all-fmod-components-are-now-missing-mono-script/19786 "2023-02-01T01:46:48Z")

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Hello, I am having an issue with the FMOD integration with Unity and source control, as the FMOD components that were attached to the game objects have been replaced with a Missing (Mono Script) warning. Am I doing s…

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## [Processing recorded sound in real time?](https://qa.fmod.com/t/processing-recorded-sound-in-real-time/19347)

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**Author:** [@arielm](https://qa.fmod.com/u/arielm)\
**Replies:** 1\
**Last updated:** [October 5, 2022, 11:38pm UTC](https://qa.fmod.com/t/processing-recorded-sound-in-real-time/19347 "2022-10-05T23:38:06Z")

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Hi, I’m quoting from this 9 years old article and I would like to know if it has changed since then. The problem with any kind of analysis or processing of sound in FMOD is that it can only be done on an FMOD::Sound o…

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## [Is it possible to record from speakers on mac?](https://qa.fmod.com/t/is-it-possible-to-record-from-speakers-on-mac/19334)

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**Author:** [@arielm](https://qa.fmod.com/u/arielm)\
**Replies:** 2\
**Last updated:** [September 30, 2022, 10:53am UTC](https://qa.fmod.com/t/is-it-possible-to-record-from-speakers-on-mac/19334 "2022-09-30T10:53:29Z")

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When I enumerate all the recording sources using getRecordDriverInfo(), I only get microphone devices. Do I miss something or it is not possible to record from speakers on mac?

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## [macOS: Crash when unplugging headphones](https://qa.fmod.com/t/macos-crash-when-unplugging-headphones/19057)

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**Author:** [@DrNoob](https://qa.fmod.com/u/DrNoob)\
**Replies:** 13\
**Last updated:** [August 22, 2022, 11:12pm UTC](https://qa.fmod.com/t/macos-crash-when-unplugging-headphones/19057 "2022-08-22T23:12:38Z")

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Hi everyone, my game (with custom engine) uses the fmod library (v2.02.07) for audio output. Few problems so far which is great! However, when I unplug my headphones (connected via headphone jack, not USB or bluetooth)…

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