# \#openharmony

**URL:** https://qa.fmod.com/tag/openharmony/22.md

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## [How does FMOD access contents under openharmony's rawfile?](https://qa.fmod.com/t/how-does-fmod-access-contents-under-openharmonys-rawfile/21873)

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**Author:** [@longyou](https://qa.fmod.com/u/longyou)\
**Replies:** 6\
**Last updated:** [September 11, 2025, 9:34am UTC](https://qa.fmod.com/t/how-does-fmod-access-contents-under-openharmonys-rawfile/21873 "2025-09-11T09:34:28Z")

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We are now working with Tuanjie Engine (a modified unity3d) + FMOD-unity plugin-in. It seems that fmod can’t load file which is embedding in hap package. The error log is below: \[FMOD\] FOpenFile::open : fopen failed t…

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## [团结引擎 OpenHarmony getRecordNumDriver返回0 无法录音](https://qa.fmod.com/t/openharmony-getrecordnumdriver-0/22683)

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**Author:** [@xiangchunsong520](https://qa.fmod.com/u/xiangchunsong520)\
**Replies:** 6\
**Last updated:** [May 6, 2025, 6:04am UTC](https://qa.fmod.com/t/openharmony-getrecordnumdriver-0/22683 "2025-05-06T06:04:05Z")

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在团结引擎中调用以下代码： FMOD.System system; FMOD.RESULT result = FMOD.Factory.System\_Create(out system); ERRCHECK(result); IntPtr extraDriverData = new IntPtr(); result = system.init(100, FMOD.INITFLAGS.NORMAL, extraDriverData);…

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## [【openharmony platform】app muted after system alarm](https://qa.fmod.com/t/openharmony-platform-app-muted-after-system-alarm/22080)

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**Author:** [@Turningz](https://qa.fmod.com/u/Turningz)\
**Replies:** 3\
**Last updated:** [September 25, 2024, 10:42pm UTC](https://qa.fmod.com/t/openharmony-platform-app-muted-after-system-alarm/22080 "2024-09-25T22:42:21Z")

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Hello, we found that when migrating our project to the Huawei HarmonyOS platform, we encountered an issue: after the system alarm or incoming call ringtone ends, the application itself is completely muted. I observed th…

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## [Sound cannot be played on the Openharmony platform when come back to the foreground](https://qa.fmod.com/t/sound-cannot-be-played-on-the-openharmony-platform-when-come-back-to-the-foreground/21660)

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**Author:** [@jonckni](https://qa.fmod.com/u/jonckni)\
**Replies:** 3\
**Last updated:** [July 30, 2024, 4:30am UTC](https://qa.fmod.com/t/sound-cannot-be-played-on-the-openharmony-platform-when-come-back-to-the-foreground/21660 "2024-07-30T04:30:03Z")

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Here are the two issues encountered on the HarmonyOS platform using FMOD version 2.03 with Unity: When switching to the background, the sound continues to play and only pauses after a period of time. When switching bac…

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## [Bank file loaded, but still no sound](https://qa.fmod.com/t/bank-file-loaded-but-still-no-sound/21932)

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**Author:** [@huoForCompany](https://qa.fmod.com/u/huoForCompany)\
**Replies:** 1\
**Last updated:** [July 29, 2024, 10:42pm UTC](https://qa.fmod.com/t/bank-file-loaded-but-still-no-sound/21932 "2024-07-29T22:42:06Z")

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My game uses Fmod and is packaged into two versions: Android and OpenHarmony. Games on the Android platform have sound, while games on OpenHarmony have no sound. Both Android and OpenHarmony indicate that the bank has l…

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## [Sound Cannot be Heard](https://qa.fmod.com/t/sound-cannot-be-heard/21544)

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**Author:** [@luoxixuan](https://qa.fmod.com/u/luoxixuan)\
**Replies:** 3\
**Last updated:** [April 29, 2024, 2:17am UTC](https://qa.fmod.com/t/sound-cannot-be-heard/21544 "2024-04-29T02:17:26Z")

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load bank and bank assets, load event, play event, i havent get any error or warning msg, but the sound cannot be heard. my code is like this: FMOD::Studio::EventDescription\* eventDescription = \_loadEventDesc(eventNam…
