# \#switch

**URL:** https://qa.fmod.com/tag/switch/8.md

[Latest](https://qa.fmod.com/latest.md) · [Categories](https://qa.fmod.com/categories.md) · [Tags](https://qa.fmod.com/tags.md)

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## [Applying for FMOD platform for build target Switch](https://qa.fmod.com/t/applying-for-fmod-platform-for-build-target-switch/24082)

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**Author:** [@ThoseEyesEmily](https://qa.fmod.com/u/ThoseEyesEmily)\
**Replies:** 1\
**Last updated:** [March 8, 2026, 12:34am UTC](https://qa.fmod.com/t/applying-for-fmod-platform-for-build-target-switch/24082 "2026-03-08T00:34:16Z")

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Hi I have just applied for a permission/authorization to use FMOD for Nintendo Switch. How long do I have to wait to tr and build the game demo using FMOD? Since we have a deadline for showcasing a prototype it would be…

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## [Unity Build Switch Error](https://qa.fmod.com/t/unity-build-switch-error/21288)

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**Author:** [@abjiasteamwork](https://qa.fmod.com/u/abjiasteamwork)\
**Replies:** 11\
**Last updated:** [March 3, 2026, 2:07pm UTC](https://qa.fmod.com/t/unity-build-switch-error/21288 "2026-03-03T14:07:20Z")

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I’m getting the following errors in unity trying to create a build.(NS buld) ‘xx\_VERSION’ does not contain a definition for ‘dll’ FMOD unity 2.02.19 NS sdk 17.5.3 unity editor 2022.3.16 Assets\\Plugins\\FMOD\\src\\fmod\_…

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## [FMOD version 2.03.08 Unreal Engine 5.6 All Platforms Request](https://qa.fmod.com/t/fmod-version-2-03-08-unreal-engine-5-6-all-platforms-request/23040)

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**Author:** [@StefanLausecker](https://qa.fmod.com/u/StefanLausecker)\
**Replies:** 13\
**Last updated:** [October 13, 2025, 11:24pm UTC](https://qa.fmod.com/t/fmod-version-2-03-08-unreal-engine-5-6-all-platforms-request/23040 "2025-10-13T23:24:41Z")

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Hi there, Unreal Engine 5.6 is out and we would be in need to get fmod for all platforms, please provide downloads for the following platforms and sdks: Switch 1: 18.3.1 Switch 2: 19.3.5 PS4: 12.508.001 PS5: 11.00.0…

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## [Switch2 plugin Issue](https://qa.fmod.com/t/switch2-plugin-issue/23203)

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**Author:** [@revol21c](https://qa.fmod.com/u/revol21c)\
**Replies:** 3\
**Last updated:** [August 6, 2025, 10:51pm UTC](https://qa.fmod.com/t/switch2-plugin-issue/23203 "2025-08-06T22:51:47Z")

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Hello, My project has been using FMOD on Windows, GameCore, and PS4/5 platforms. Recently, I received and installed the Switch2 plugin, but I’m encountering an error during the build process stating that the platform-sp…

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## [NotImplementedException: Plugins are not implemented on platform](https://qa.fmod.com/t/notimplementedexception-plugins-are-not-implemented-on-platform/22474)

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**Author:** [@luckycat](https://qa.fmod.com/u/luckycat)\
**Replies:** 11\
**Last updated:** [January 23, 2025, 2:52am UTC](https://qa.fmod.com/t/notimplementedexception-plugins-are-not-implemented-on-platform/22474 "2025-01-23T02:52:17Z")

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Unity version: 2021.3.45f1 FMOD For Unity: 2.02.26 SWITCH SDK: 17.5.3 When I run the build on the Switch DevKit, I get the following exception. Is there a way to fix it? Error log NotImplementedException: Plugins ar…

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## [Editor build errors when building from VS](https://qa.fmod.com/t/editor-build-errors-when-building-from-vs/21948)

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**Author:** [@IV-Kitti](https://qa.fmod.com/u/IV-Kitti)\
**Replies:** 4\
**Last updated:** [August 6, 2024, 5:27am UTC](https://qa.fmod.com/t/editor-build-errors-when-building-from-vs/21948 "2024-08-06T05:27:24Z")

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Hi, Building the project from Unity works but when I try to build from visual studio I get many build errors what wouldn’t happen if #if UNITY\_EDITOR was defined, am I missing something or should I manually add them ? …

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## [Can't control decreasing background music volume problem](https://qa.fmod.com/t/cant-control-decreasing-background-music-volume-problem/21842)

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**Author:** [@abjiasteamwork](https://qa.fmod.com/u/abjiasteamwork)\
**Replies:** 1\
**Last updated:** [July 9, 2024, 4:27am UTC](https://qa.fmod.com/t/cant-control-decreasing-background-music-volume-problem/21842 "2024-07-09T04:27:40Z")

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Hello, may I ask how to solve the problem of some sound effects decreasing in volume when playing several sound effects at the same time, especially when the background music volume becomes very low. Look forward to yo…

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## [Confirming capabilities on Nintendo Switch (including Oculus Spatializer)](https://qa.fmod.com/t/confirming-capabilities-on-nintendo-switch-including-oculus-spatializer/20933)

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**Author:** [@KassonCrooker](https://qa.fmod.com/u/KassonCrooker)\
**Replies:** 2\
**Last updated:** [December 1, 2023, 6:28am UTC](https://qa.fmod.com/t/confirming-capabilities-on-nintendo-switch-including-oculus-spatializer/20933 "2023-12-01T06:28:30Z")

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Hi all, I’ve been developing an audiogame (aka no visuals) for PC/Mac on Steam, with the game built in: Unity 2021.3 FMOD version is 2.02.13 Oculus integration package version is 55 ONSP (spatializer) version is 1.79.…

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## [Crash on switch (UE 4)](https://qa.fmod.com/t/crash-on-switch-ue-4/20566)

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**Author:** [@DanilOparin](https://qa.fmod.com/u/DanilOparin)\
**Replies:** 1\
**Last updated:** [August 23, 2023, 5:49am UTC](https://qa.fmod.com/t/crash-on-switch-ue-4/20566 "2023-08-23T05:49:52Z")

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We encountered a crash at some point. Looking at what happens to the load at this moment, you can notice that the frame time of the CPU increases by about 1.5 times (the “IncrementalPurgeGarbage” function appears from th…

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## [Unity 2021.3.21 Build on nintendo switch failed](https://qa.fmod.com/t/unity-2021-3-21-build-on-nintendo-switch-failed/20197)

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**Author:** [@Inazuma](https://qa.fmod.com/u/Inazuma)\
**Replies:** 3\
**Last updated:** [June 19, 2023, 10:34am UTC](https://qa.fmod.com/t/unity-2021-3-21-build-on-nintendo-switch-failed/20197 "2023-06-19T10:34:33Z")

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Hello, However for technical reasons I had to update my version of unity (from 2020.3.21 to 2021.2.21) and now I have a problem. I can’t build with the fmod nintendo switch package. I have checked that this is where the…

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## [IL2CPP Crash on GCHandle.Alloc for callbacks](https://qa.fmod.com/t/il2cpp-crash-on-gchandle-alloc-for-callbacks/17773)

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**Author:** [@kim1](https://qa.fmod.com/u/kim1)\
**Replies:** 5\
**Last updated:** [October 18, 2021, 12:57am UTC](https://qa.fmod.com/t/il2cpp-crash-on-gchandle-alloc-for-callbacks/17773 "2021-10-18T00:57:34Z")

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IL2CPP Crash on GCHandle.Alloc for callbacks Unity: 2021.1.23f1 FMOD: 2.02.03 Scripting Backend: IL2CPP Works great in editor. Crashed on compiled. Works great with Mono ArgumentException: Object contains non-p…

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## [Building Switch patch includes all FMOD banks?](https://qa.fmod.com/t/building-switch-patch-includes-all-fmod-banks/17264)

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**Author:** [@Klaviam](https://qa.fmod.com/u/Klaviam)\
**Replies:** 1\
**Last updated:** [May 31, 2021, 1:32am UTC](https://qa.fmod.com/t/building-switch-patch-includes-all-fmod-banks/17264 "2021-05-31T01:32:46Z")

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I’m using Unity 2020.1.17f1 with FMOD ver. 2.01.07. I have a question about how FMOD banks are built into a package. We did a patch test on Switch, changing just one of the SFX banks, and it seems like no matter what, a…

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## [Crash with FMOD assertion failing during level load](https://qa.fmod.com/t/crash-with-fmod-assertion-failing-during-level-load/16899)

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**Author:** [@HarryHighDef](https://qa.fmod.com/u/HarryHighDef)\
**Replies:** 4\
**Last updated:** [April 22, 2021, 12:52pm UTC](https://qa.fmod.com/t/crash-with-fmod-assertion-failing-during-level-load/16899 "2021-04-22T12:52:59Z")

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We are having an odd issue where sometimes during level load the game will crash out with the following error: LogFMOD: Error: c:/jk/workspace/2.1\_UE4.25\_Switch/studio\_api/src/fmod\_playback\_bus.cpp(1497) - assertion: ‘i…

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## [Dll missing on Nintendo Switch](https://qa.fmod.com/t/dll-missing-on-nintendo-switch/16923)

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**Author:** [@JoevinF](https://qa.fmod.com/u/JoevinF)\
**Replies:** 9\
**Last updated:** [March 29, 2021, 11:56pm UTC](https://qa.fmod.com/t/dll-missing-on-nintendo-switch/16923 "2021-03-29T23:56:38Z")

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Hello, I have this error on Nintendo Switch build Im using Unity 2019.3.13f1 DllNotFoundException: Unable to load DLL 'fmodstudioL': The specified module could not be found. at FMOD.Memory.FMOD5\_Memory\_GetStats (Sy…

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## [UE 4.26 Switch Build Fails exit code 0xC0000005](https://qa.fmod.com/t/ue-4-26-switch-build-fails-exit-code-0xc0000005/16811)

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**Author:** [@freetimecoder](https://qa.fmod.com/u/freetimecoder)\
**Replies:** 8\
**Last updated:** [March 25, 2021, 10:15pm UTC](https://qa.fmod.com/t/ue-4-26-switch-build-fails-exit-code-0xc0000005/16811 "2021-03-25T22:15:25Z")

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Hello! Since updating to 4.26 our project doesn’t package for Switch anymore. Other platforms are fine and I also reproduced it with a new project from the third person template. The plugin is in the project’s plugin fo…

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## [Audio stops playing on Level reload on Switch](https://qa.fmod.com/t/audio-stops-playing-on-level-reload-on-switch/16294)

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**Author:** [@HarryHighDef](https://qa.fmod.com/u/HarryHighDef)\
**Replies:** 1\
**Last updated:** [October 19, 2020, 11:00pm UTC](https://qa.fmod.com/t/audio-stops-playing-on-level-reload-on-switch/16294 "2020-10-19T23:00:19Z")

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Pretty much as the title says, if we load into our level, then either, reload the level, or return to the main menu before reloading the level, a bunch of events stop making any sound. Do I need to manually refresh all t…

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## [Nintendo Switch linker error on build](https://qa.fmod.com/t/nintendo-switch-linker-error-on-build/16183)

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**Author:** [@samanabo](https://qa.fmod.com/u/samanabo)\
**Replies:** 1\
**Last updated:** [September 17, 2020, 12:58am UTC](https://qa.fmod.com/t/nintendo-switch-linker-error-on-build/16183 "2020-09-17T00:58:39Z")

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I’m running Unity 2019.4.8f1, FMOD Studio/Integration 2.01.04 and the Nintendo Switch SDK 10.4.1 and when building the game I get a few errors from the linker: error: undefined reference to 'FMOD5\_System\_GetCPUUsageEx' …

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## [Unity3D build for Nintendo Switch linker Thread::SetAttributes missing](https://qa.fmod.com/t/unity3d-build-for-nintendo-switch-linker-thread-setattributes-missing/15898)

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**Author:** [@Tasta](https://qa.fmod.com/u/Tasta)\
**Replies:** 2\
**Last updated:** [June 19, 2020, 2:00pm UTC](https://qa.fmod.com/t/unity3d-build-for-nintendo-switch-linker-thread-setattributes-missing/15898 "2020-06-19T14:00:55Z")

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Hello FMOD, There’s a small problem when building for Switch. (Unity 2019.3.3f1 + FMOD Integration 2.01.01) There’s a linker error: undefined reference to ‘FMOD5\_Thread\_SetAttributes’. I’ve looked in libfmodstudiounity…
