# \#windows

**URL:** https://qa.fmod.com/tag/windows/1.md

[Latest](https://qa.fmod.com/latest.md) · [Categories](https://qa.fmod.com/categories.md) · [Tags](https://qa.fmod.com/tags.md)

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## [Custom FMOD DSP Plugin Triggers Smart App Control](https://qa.fmod.com/t/custom-fmod-dsp-plugin-triggers-smart-app-control/24506)

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**Author:** [@nanocumert](https://qa.fmod.com/u/nanocumert)\
**Replies:** 1\
**Last updated:** [September 9, 2026, 11:02pm UTC](https://qa.fmod.com/t/custom-fmod-dsp-plugin-triggers-smart-app-control/24506 "2026-09-09T23:02:45Z")

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Hello, I built a custom dsp plugin with llm that blends small intervals of recorded audio with hann window to create seamless rpm engine sound transitions for my car game without any need for advanced configuration (jus…

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## [Cannot attach GameObject to Timeline's FMOD Event Track](https://qa.fmod.com/t/cannot-attach-gameobject-to-timelines-fmod-event-track/24331)

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**Author:** [@sjoshua270](https://qa.fmod.com/u/sjoshua270)\
**Replies:** 1\
**Last updated:** [June 11, 2026, 5:34pm UTC](https://qa.fmod.com/t/cannot-attach-gameobject-to-timelines-fmod-event-track/24331 "2026-06-11T17:34:02Z")

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I am working on a project and noticed a mismatch between the documentation and what I am seeing in my project. The Timeline documentation https://fmod.com/docs/2.02/unity/timeline.html claims that you can attach a GameO…

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## [Thread crash in FMOD::SystemI::updateStreams](https://qa.fmod.com/t/thread-crash-in-fmod-updatestreams/24265)

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**Author:** [@elesh](https://qa.fmod.com/u/elesh)\
**Replies:** 5\
**Last updated:** [May 19, 2026, 4:01pm UTC](https://qa.fmod.com/t/thread-crash-in-fmod-updatestreams/24265 "2026-05-19T16:01:32Z")

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I’m working with an old windows product experiencing stalls when releasing sounds. I’ve switched to delayed releasing of sound sources until they are either in a ready or error state as suggested in the documentation. Ho…

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## [Memory data missing in profiling via live update](https://qa.fmod.com/t/memory-data-missing-in-profiling-via-live-update/24201)

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**Author:** [@Hius](https://qa.fmod.com/u/Hius)\
**Replies:** 1\
**Last updated:** [April 29, 2026, 6:47am UTC](https://qa.fmod.com/t/memory-data-missing-in-profiling-via-live-update/24201 "2026-04-29T06:47:51Z")

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Dear FMOD Team, I am experiencing an issue with the FMOD Profiler when using Live Update in Unreal Engine 5.7.4. When running the Profiler without Live Update (playing events directly in FMOD Studio), all memory-relate…

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## [FMOD 2.03.12 Crashes Upon Starting](https://qa.fmod.com/t/fmod-2-03-12-crashes-upon-starting/24003)

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**Author:** [@MarloweNash](https://qa.fmod.com/u/MarloweNash)\
**Replies:** 6\
**Last updated:** [February 23, 2026, 9:27am UTC](https://qa.fmod.com/t/fmod-2-03-12-crashes-upon-starting/24003 "2026-02-23T09:27:23Z")

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FMOD 2.03.12 crashes every time I open it, no matter where its opened from. If I try to open it from Unity, the loading window gets stuck at 99% or 100%, and if I try to open it externally from my start menu, nothing hap…

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## [Mad Max (PC) – Interaction sound effects not playing on stereo / headphones](https://qa.fmod.com/t/mad-max-pc-interaction-sound-effects-not-playing-on-stereo-headphones/23897)

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**Author:** [@CanButGod](https://qa.fmod.com/u/CanButGod)\
**Replies:** 1\
**Last updated:** [January 15, 2026, 4:40am UTC](https://qa.fmod.com/t/mad-max-pc-interaction-sound-effects-not-playing-on-stereo-headphones/23897 "2026-01-15T04:40:06Z")

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Hello, Mad Max (PC, 2015) has a reproducible audio issue related to FMOD. When the output device is detected as “Headphones / Stereo (2.0)”, interaction sound effects do not play at all (footsteps, breaking insignia,…

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## [Fmod Studio, P4V, UE5.6 build banks issues](https://qa.fmod.com/t/fmod-studio-p4v-ue5-6-build-banks-issues/23565)

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**Author:** [@Gturismo9](https://qa.fmod.com/u/Gturismo9)\
**Replies:** 7\
**Last updated:** [November 10, 2025, 5:47am UTC](https://qa.fmod.com/t/fmod-studio-p4v-ue5-6-build-banks-issues/23565 "2025-11-10T05:47:28Z")

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Personal project that we have been working on for 4-5 months. Before vacation = content/myDevFolder/fmod After troubleshooting the last couple of days = content/fmod Today = content/myDevFolder/fmod These are the mai…

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## [FMOD version 2.03.08 Unreal Engine 5.6 All Platforms Request](https://qa.fmod.com/t/fmod-version-2-03-08-unreal-engine-5-6-all-platforms-request/23040)

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**Author:** [@StefanLausecker](https://qa.fmod.com/u/StefanLausecker)\
**Replies:** 13\
**Last updated:** [October 13, 2025, 11:24pm UTC](https://qa.fmod.com/t/fmod-version-2-03-08-unreal-engine-5-6-all-platforms-request/23040 "2025-10-13T23:24:41Z")

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Hi there, Unreal Engine 5.6 is out and we would be in need to get fmod for all platforms, please provide downloads for the following platforms and sdks: Switch 1: 18.3.1 Switch 2: 19.3.5 PS4: 12.508.001 PS5: 11.00.0…

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## [FMOD Studio 2.02 won't start in Jenkins job](https://qa.fmod.com/t/fmod-studio-2-02-wont-start-in-jenkins-job/19978)

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**Author:** [@pzn](https://qa.fmod.com/u/pzn)\
**Replies:** 10\
**Last updated:** [September 3, 2025, 12:00am UTC](https://qa.fmod.com/t/fmod-studio-2-02-wont-start-in-jenkins-job/19978 "2025-09-03T00:00:26Z")

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Hello! I’m trying to build fmod banks in a jenkins job. I am using this command: fmodstudiocl.exe -build project.fspro It used to work when I tested it some time ago, but now it freezes. If I try to start Studio in an …

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## [How can I make it work with Git?](https://qa.fmod.com/t/how-can-i-make-it-work-with-git/23162)

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**Author:** [@marcikaa78](https://qa.fmod.com/u/marcikaa78)\
**Replies:** 1\
**Last updated:** [July 18, 2025, 2:32am UTC](https://qa.fmod.com/t/how-can-i-make-it-work-with-git/23162 "2025-07-18T02:32:18Z")

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I wanted to enable version control for FMOD studio, but I didn’t see a Git option. Can someone recommend me a workaround?

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## [Debug Symbols Request Procedure](https://qa.fmod.com/t/debug-symbols-request-procedure/23043)

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**Author:** [@mrb](https://qa.fmod.com/u/mrb)\
**Replies:** 1\
**Last updated:** [June 18, 2025, 12:20am UTC](https://qa.fmod.com/t/debug-symbols-request-procedure/23043 "2025-06-18T00:20:10Z")

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Where may I download fmodstudioL.dll v2.2.17 (build 136061) debug symbol PDBs? If there is a formal means to request other debug symbols, please let me know. Thank you.

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## [Initializing core results in FMOD\_ERR\_HEADER\_MISMATCH - can't find a fix](https://qa.fmod.com/t/initializing-core-results-in-fmod-err-header-mismatch-cant-find-a-fix/22969)

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**Author:** [@jakiessapy](https://qa.fmod.com/u/jakiessapy)\
**Replies:** 1\
**Last updated:** [May 25, 2025, 11:46am UTC](https://qa.fmod.com/t/initializing-core-results-in-fmod-err-header-mismatch-cant-find-a-fix/22969 "2025-05-25T11:46:47Z")

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Hi! Whenever I initialize Studio API I get FMOD\_ERR\_HEADER\_MISMATCH result. I tried reinstalling both Studio API and the Studio itself but I still got the same issue. Is there any other way I could try to fix this?

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## [Problem when packaging for Windows with UE5.5.4](https://qa.fmod.com/t/problem-when-packaging-for-windows-with-ue5-5-4/22941)

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**Author:** [@Albrto777](https://qa.fmod.com/u/Albrto777)\
**Replies:** 1\
**Last updated:** [May 21, 2025, 11:26pm UTC](https://qa.fmod.com/t/problem-when-packaging-for-windows-with-ue5-5-4/22941 "2025-05-21T23:26:04Z")

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Hello, so I’m trying to package a game in Unreal Engine 5.5.4 and when I try to open the executable file, this error pops up: “Plugin ‘FMODStudio’ failed to load because module ‘FMODStudio’ could not be found. Please ens…

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## [\[Mixer-Snapshots\] Effect's "Copy property" doesn't work](https://qa.fmod.com/t/mixer-snapshots-effects-copy-property-doesnt-work/22505)

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**Author:** [@WonKim](https://qa.fmod.com/u/WonKim)\
**Replies:** 4\
**Last updated:** [May 21, 2025, 6:18am UTC](https://qa.fmod.com/t/mixer-snapshots-effects-copy-property-doesnt-work/22505 "2025-05-21T06:18:27Z")

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\[In Mixer Snapshot tab\] Select SnapshotA \> Select Group mixer 1 \> Make some effects like Reverb. Editing wet level or something. \> copy property of Effect that I made for Group mixer1 \> Go to Group mixer 2 \> paste prop…

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## [Problems with Priority](https://qa.fmod.com/t/problems-with-priority/19365)

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**Author:** [@Tritonus](https://qa.fmod.com/u/Tritonus)\
**Replies:** 10\
**Last updated:** [May 1, 2025, 11:50pm UTC](https://qa.fmod.com/t/problems-with-priority/19365 "2025-05-01T23:50:38Z")

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In my Project I had a lot of problems with FMOD because it didn’t play many of my sound objects. So I tried to work with the Priority but that is a problem too. When I set one of the objects to a higher priority, all sou…

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## [Docker Windows “DllNotFoundException: fmodstudioL”](https://qa.fmod.com/t/docker-windows-dllnotfoundexception-fmodstudiol/20491)

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**Author:** [@megaleon](https://qa.fmod.com/u/megaleon)\
**Replies:** 37\
**Last updated:** [April 22, 2025, 11:45pm UTC](https://qa.fmod.com/t/docker-windows-dllnotfoundexception-fmodstudiol/20491 "2025-04-22T23:45:44Z")

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Ok I’m facing a super strange behavior. Seems like this is a recurrent issue with fmod library. Here is the log of my build machine. Unity 2021.3.28f1 fmod 2.02.13 We are trying to build in a GitLab Runner with docker…

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## [event.SetTimeLinePosition() doesn't work?](https://qa.fmod.com/t/event-settimelineposition-doesnt-work/21508)

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**Author:** [@SirJosh2001](https://qa.fmod.com/u/SirJosh2001)\
**Replies:** 14\
**Last updated:** [April 8, 2025, 11:48pm UTC](https://qa.fmod.com/t/event-settimelineposition-doesnt-work/21508 "2025-04-08T23:48:30Z")

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Hello, :wave: I’m currently working on replicating a video editing timeline in Unity. The goal is to be able to preview the cinematics of my video game directly with Unity’s editor. With this tool, I aim to avoid the ba…

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## [Transceiver Effect working in Unity Editor but not build](https://qa.fmod.com/t/transceiver-effect-working-in-unity-editor-but-not-build/22637)

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**Author:** [@dawson.lefebvre](https://qa.fmod.com/u/dawson.lefebvre)\
**Replies:** 3\
**Last updated:** [March 13, 2025, 2:35am UTC](https://qa.fmod.com/t/transceiver-effect-working-in-unity-editor-but-not-build/22637 "2025-03-13T02:35:31Z")

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Hello! I’m using a transceiver effect to play 2 different layers of a track in different locations. I have the main event set up with 3 tracks (one playing at all times) and I have a pre-fader transceiver set up on 2 of …

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## [FMOD PC Application unresponsive](https://qa.fmod.com/t/fmod-pc-application-unresponsive/22627)

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**Author:** [@maorx08](https://qa.fmod.com/u/maorx08)\
**Replies:** 6\
**Last updated:** [March 4, 2025, 1:15am UTC](https://qa.fmod.com/t/fmod-pc-application-unresponsive/22627 "2025-03-04T01:15:47Z")

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we are currently on some Windows machines where the game process is prone to application unresponsiveness. By generating the process core dump file, we can see the stack from fmod. The following is the stack information…

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## [Trouble Connecting Live Update to Unity Build on Remote IP Address](https://qa.fmod.com/t/trouble-connecting-live-update-to-unity-build-on-remote-ip-address/22531)

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**Author:** [@evan.brown](https://qa.fmod.com/u/evan.brown)\
**Replies:** 3\
**Last updated:** [January 28, 2025, 2:58am UTC](https://qa.fmod.com/t/trouble-connecting-live-update-to-unity-build-on-remote-ip-address/22531 "2025-01-28T02:58:53Z")

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I continuously get a socket error when attempting to connect to the machine remotely. The IP Address is correct. After some searching in the documentation, I found that the “Play in Editor” mode is set by default, and th…

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## [\[Bug\] Some assets changing capitalization, "unimported" but working](https://qa.fmod.com/t/bug-some-assets-changing-capitalization-unimported-but-working/22513)

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**Author:** [@Snoopy20111](https://qa.fmod.com/u/Snoopy20111)\
**Replies:** 2\
**Last updated:** [January 23, 2025, 2:22am UTC](https://qa.fmod.com/t/bug-some-assets-changing-capitalization-unimported-but-working/22513 "2025-01-23T02:22:13Z")

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Howdy! While working on a personal project, I’ve hit a strange issue where certain AssetFile xmls duplicate themselves and change the capitalization of the final word’s first letter from Upper (\_Harp) to lower (\_harp) c…

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## [Why does my fmod look like this (UI scaling issue)](https://qa.fmod.com/t/why-does-my-fmod-look-like-this-ui-scaling-issue/22492)

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**Author:** [@liangchi](https://qa.fmod.com/u/liangchi)\
**Replies:** 7\
**Last updated:** [January 14, 2025, 2:52am UTC](https://qa.fmod.com/t/why-does-my-fmod-look-like-this-ui-scaling-issue/22492 "2025-01-14T02:52:07Z")

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It used to be normal. Opened the program one day and it looks like this. How do I fix it? Already tried uninstalling and reinstalling numerous time to no avail… Zoom just changes it by 3% up and down I’m lost If it …

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## [Some users get ERR\_OUTPUT\_INIT, although sound works in other games](https://qa.fmod.com/t/some-users-get-err-output-init-although-sound-works-in-other-games/22494)

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**Author:** [@Daromaru](https://qa.fmod.com/u/Daromaru)\
**Replies:** 3\
**Last updated:** [January 13, 2025, 8:20pm UTC](https://qa.fmod.com/t/some-users-get-err-output-init-although-sound-works-in-other-games/22494 "2025-01-13T20:20:33Z")

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Hello! Some of the users playing our game have no sound coming from FMOD. And our Unity cloud diagnostics shows an ERR\_OUTPUT\_INIT error. Thing is, most of these users claim they have no issues with audio in other game…

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## [Noob Question - C# Wrapper](https://qa.fmod.com/t/noob-question-c-wrapper/22491)

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**Author:** [@AvanMadisen](https://qa.fmod.com/u/AvanMadisen)\
**Replies:** 2\
**Last updated:** [January 13, 2025, 7:14pm UTC](https://qa.fmod.com/t/noob-question-c-wrapper/22491 "2025-01-13T19:14:08Z")

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Hi, Trying to find an alternative audio management system for a Monogame project (Monogame’s built in audio is the barest of barebones you can get) and FMOD came highly recommended but I’m having trouble getting started…

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## [Fmod recording latency dramatically scales with channels](https://qa.fmod.com/t/fmod-recording-latency-dramatically-scales-with-channels/22443)

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**Author:** [@ozey](https://qa.fmod.com/u/ozey)\
**Replies:** 3\
**Last updated:** [January 2, 2025, 8:48pm UTC](https://qa.fmod.com/t/fmod-recording-latency-dramatically-scales-with-channels/22443 "2025-01-02T20:48:42Z")

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Hi all, I’ve been banging my head against this for weeks and i hope someone here can help me. So essentially i’m trying to record multiple channels from an asio device, split the buffer of interleaved samples into sepa…

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## [Unreal Engine project packaging](https://qa.fmod.com/t/unreal-engine-project-packaging/22409)

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**Author:** [@Domitori](https://qa.fmod.com/u/Domitori)\
**Replies:** 1\
**Last updated:** [December 19, 2024, 1:44am UTC](https://qa.fmod.com/t/unreal-engine-project-packaging/22409 "2024-12-19T01:44:52Z")

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Hello everyone, I am having issue when trying to package my project on Windows (UE 5.2): UATHelper: Packaging (Windows): Expecting to find a type to be declared in a module rules named ‘FMODStudio’ in UE5Rules, Version=…

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## [Unreal plugin unable to compile (version 2.02.25)](https://qa.fmod.com/t/unreal-plugin-unable-to-compile-version-2-02-25/22355)

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**Author:** [@EternalStarlight](https://qa.fmod.com/u/EternalStarlight)\
**Replies:** 4\
**Last updated:** [December 9, 2024, 1:37am UTC](https://qa.fmod.com/t/unreal-plugin-unable-to-compile-version-2-02-25/22355 "2024-12-09T01:37:59Z")

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Hi there! I am working on a project in UE 5.4.4 using version 2.02.25 of the plugin along with version 2.02.24 of FMOD Studio. I have a recurring issue where compiling my project will somehow prevent the FMODStudioModule…

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## [Getting empty events with studioSystem.loadBankFile](https://qa.fmod.com/t/getting-empty-events-with-studiosystem-loadbankfile/22065)

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**Author:** [@Battern](https://qa.fmod.com/u/Battern)\
**Replies:** 14\
**Last updated:** [September 20, 2024, 7:02pm UTC](https://qa.fmod.com/t/getting-empty-events-with-studiosystem-loadbankfile/22065 "2024-09-20T19:02:42Z")

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I have a problem with the banks being loaded being empty when trying to use them. I have tried two banks, the first master.bank with 8 events and a smaller testbank.bank with one event. Loading the first gives 8 empty b…

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## [FMod distance filter are missing from plugins folder problem from Assetto Corsa](https://qa.fmod.com/t/fmod-distance-filter-are-missing-from-plugins-folder-problem-from-assetto-corsa/22071)

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**Author:** [@MAX1MY5](https://qa.fmod.com/u/MAX1MY5)\
**Replies:** 1\
**Last updated:** [September 10, 2024, 2:45am UTC](https://qa.fmod.com/t/fmod-distance-filter-are-missing-from-plugins-folder-problem-from-assetto-corsa/22071 "2024-09-10T02:45:10Z")

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Hello, I have a problem with the distance filter, it feels like I don’t have this plugin and I have no idea where it is, how I can download and install it. Without this plugin, the file stops working properly and the so…

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## [Issues with playing MIDI files with a custom .dls soundbank](https://qa.fmod.com/t/issues-with-playing-midi-files-with-a-custom-dls-soundbank/21944)

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**Author:** [@mmsound](https://qa.fmod.com/u/mmsound)\
**Replies:** 7\
**Last updated:** [August 28, 2024, 1:59am UTC](https://qa.fmod.com/t/issues-with-playing-midi-files-with-a-custom-dls-soundbank/21944 "2024-08-28T01:59:44Z")

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Hello, We’re trying to play some MIDI files using a custom .dls soundbank, and have faced numerous issues. For some background information, we’re testing and getting consistent results on both YoYo Games’ FMOD Studio Co…

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