Log file open, 02/01/20 03:04:12 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Running engine for game: MyProject2 LogInit: Display: Project file not found: ../../../MyProject2/MyProject2.uproject LogInit: Display: Attempting to find via project info helper. LogUProjectInfo: Found projects: LogPakFile: Display: Found Pak file ../../../MyProject2/Content/Paks/MyProject2-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../MyProject2/Content/Paks/MyProject2-WindowsNoEditor.pak. LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 23 total threads with 3 sets of task threads. LogStats: Stats thread started at 0.057161 LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -7:00, Platform Override: '' LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin NUTUnrealEngine4 LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OculusVR LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SteamVR LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin WindowsMoviePlayer LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: OSS: Creating online subsystem instance for: NULL LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] LogHMD: Failed initializing OVRPlugin 1.40.0 LogInit: Build: ++UE4+Release-4.24-CL-11100242 LogInit: Engine Version: 4.24.2-11100242+++UE4+Release-4.24 LogInit: Compatible Engine Version: 4.24.0-10570792+++UE4+Release-4.24 LogInit: Net CL: 10570792 LogInit: OS: Windows 10 (Release 1903) (), CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz, GPU: NVIDIA GeForce GTX 960 LogInit: Compiled (64-bit): Jan 24 2020 02:10:02 LogInit: Compiled with Visual C++: 19.16.27032.01 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.24 LogInit: Command Line: LogInit: Base Directory: C:/Users/sccel/Desktop/New folder (2)/WindowsNoEditor/Engine/Binaries/Win64/ LogInit: Installed Engine Build: 0 LogDevObjectVersion: Number of dev versions registered: 25 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 3 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 37 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 36 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 2 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 36 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 11 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 31 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 8 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 9 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 8 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2020.02.01-10.04.13:460][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [../../../MyProject2/Saved/Config/WindowsNoEditor/Engine.ini] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2020.02.01-10.04.13:460][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [../../../MyProject2/Saved/Config/WindowsNoEditor/Engine.ini] [2020.02.01-10.04.13:460][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../MyProject2/Saved/Config/WindowsNoEditor/Engine.ini] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2020.02.01-10.04.13:460][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [../../../MyProject2/Saved/Config/WindowsNoEditor/Engine.ini] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2020.02.01-10.04.13:460][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2020.02.01-10.04.13:460][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [../../../MyProject2/Saved/Config/WindowsNoEditor/Engine.ini] [2020.02.01-10.04.13:465][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../MyProject2/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.02.01-10.04.13:465][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.02.01-10.04.13:465][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.02.01-10.04.13:465][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../MyProject2/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.02.01-10.04.13:465][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.02.01-10.04.13:465][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../MyProject2/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.02.01-10.04.13:465][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.02.01-10.04.13:465][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.02.01-10.04.13:465][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2020.02.01-10.04.13:465][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.02.01-10.04.13:466][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../MyProject2/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.02.01-10.04.13:466][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../MyProject2/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.02.01-10.04.13:466][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.02.01-10.04.13:467][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../MyProject2/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2020.02.01-10.04.13:467][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../MyProject2/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.02.01-10.04.13:467][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../MyProject2/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]] [2020.02.01-10.04.13:467][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] [2020.02.01-10.04.13:467][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.02.01-10.04.13:467][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2020.02.01-10.04.13:470][ 0]LogHAL: Display: Platform has ~ 16 GB [17062133760 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2020.02.01-10.04.13:470][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.02.01-10.04.13:470][ 0]LogInit: Going up to parent DeviceProfile [] [2020.02.01-10.04.13:470][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../MyProject2/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.02.01-10.04.13:470][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../MyProject2/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.02.01-10.04.13:470][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../MyProject2/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.02.01-10.04.13:470][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../MyProject2/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.02.01-10.04.13:470][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.02.01-10.04.13:471][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../MyProject2/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.02.01-10.04.13:471][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../MyProject2/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2020.02.01-10.04.13:471][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../MyProject2/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.02.01-10.04.13:471][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../MyProject2/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] [2020.02.01-10.04.13:471][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2020.02.01-10.04.13:471][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2020.02.01-10.04.13:472][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [../../../MyProject2/Saved/Config/WindowsNoEditor/Engine.ini] [2020.02.01-10.04.13:472][ 0]LogInit: Computer: DESKTOP-V4M7ICL [2020.02.01-10.04.13:472][ 0]LogInit: User: Gryph0n [2020.02.01-10.04.13:472][ 0]LogInit: CPU Page size=4096, Cores=4 [2020.02.01-10.04.13:472][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2020.02.01-10.04.13:472][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx) [2020.02.01-10.04.13:472][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2020.02.01-10.04.13:472][ 0]LogMemory: Process Physical Memory: 63.07 MB used, 63.07 MB peak [2020.02.01-10.04.13:472][ 0]LogMemory: Process Virtual Memory: 72.86 MB used, 72.86 MB peak [2020.02.01-10.04.13:472][ 0]LogMemory: Physical Memory: 9582.05 MB used, 6689.67 MB free, 16271.72 MB total [2020.02.01-10.04.13:472][ 0]LogMemory: Virtual Memory: 4952.00 MB used, 134212776.00 MB free, 134217728.00 MB total [2020.02.01-10.04.13:476][ 0]LogWindows: WindowsPlatformFeatures enabled [2020.02.01-10.04.13:641][ 0]LogInit: Using OS detected language (en-US). [2020.02.01-10.04.13:641][ 0]LogInit: Using OS detected locale (en-US). [2020.02.01-10.04.13:642][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2020.02.01-10.04.13:692][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2020.02.01-10.04.13:692][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2020.02.01-10.04.13:764][ 0]LogHMD: Failed to initialize OpenVR with code 126 [2020.02.01-10.04.13:764][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2020.02.01-10.04.13:764][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 [2020.02.01-10.04.13:764][ 0]LogD3D11RHI: D3D11 adapters: [2020.02.01-10.04.13:843][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 960' (Feature Level 11_0) [2020.02.01-10.04.13:843][ 0]LogD3D11RHI: 4053/0/8135 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de [2020.02.01-10.04.13:865][ 0]LogD3D11RHI: 1. 'Intel(R) HD Graphics 530' (Feature Level 11_0) [2020.02.01-10.04.13:865][ 0]LogD3D11RHI: 128/0/8135 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 [2020.02.01-10.04.13:869][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2020.02.01-10.04.13:869][ 0]LogD3D11RHI: 0/0/8135 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2020.02.01-10.04.13:869][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2020.02.01-10.04.13:881][ 0]LogD3D11RHI: Creating new Direct3DDevice [2020.02.01-10.04.13:881][ 0]LogD3D11RHI: GPU DeviceId: 0x1401 (for the marketing name, search the web for "GPU Device Id") [2020.02.01-10.04.13:881][ 0]LogWindows: EnumDisplayDevices: [2020.02.01-10.04.13:881][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 960' (P:1 D:1) [2020.02.01-10.04.13:882][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 960' (P:0 D:0) [2020.02.01-10.04.13:882][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 960' (P:0 D:0) [2020.02.01-10.04.13:882][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 960' (P:0 D:0) [2020.02.01-10.04.13:883][ 0]LogWindows: 4. 'Intel(R) HD Graphics 530' (P:0 D:1) [2020.02.01-10.04.13:883][ 0]LogWindows: 5. 'Intel(R) HD Graphics 530' (P:0 D:0) [2020.02.01-10.04.13:884][ 0]LogWindows: 6. 'Intel(R) HD Graphics 530' (P:0 D:0) [2020.02.01-10.04.13:884][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:4 [2020.02.01-10.04.13:884][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 960 [2020.02.01-10.04.13:884][ 0]LogD3D11RHI: Driver Version: 432.00 (internal:26.21.14.3200, unified:432.00) [2020.02.01-10.04.13:884][ 0]LogD3D11RHI: Driver Date: 7-24-2019 [2020.02.01-10.04.13:884][ 0]LogRHI: Texture pool is 2837 MB (70% of 4053 MB) [2020.02.01-10.04.13:951][ 0]LogD3D11RHI: RHI has support for 64 bit atomics [2020.02.01-10.04.13:952][ 0]LogD3D11RHI: Async texture creation enabled [2020.02.01-10.04.14:098][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2) [2020.02.01-10.04.14:121][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2020.02.01-10.04.14:126][ 0]LogSlate: Using FreeType 2.10.0 [2020.02.01-10.04.14:126][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2020.02.01-10.04.14:260][ 0]LogInit: Using OS detected language (en-US). [2020.02.01-10.04.14:260][ 0]LogInit: Using OS detected locale (en-US). [2020.02.01-10.04.14:261][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the language. [2020.02.01-10.04.14:261][ 0]LogTextLocalizationManager: No localization for 'en-US' exists, so 'en' will be used for the locale. [2020.02.01-10.04.14:261][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed [2020.02.01-10.04.14:261][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed [2020.02.01-10.04.14:262][ 0]LogTextLocalizationManager: Compacting localization data took 0.85ms [2020.02.01-10.04.14:266][ 0]LogAssetRegistry: FAssetRegistry took 0.0030 seconds to start up [2020.02.01-10.04.14:431][ 0]LogStreaming: Display: Flushing async loaders. [2020.02.01-10.04.14:431][ 0]LogPackageLocalizationCache: Processed 9 localized package path(s) for 1 prioritized culture(s) in 0.000074 seconds [2020.02.01-10.04.14:432][ 0]LogPakFile: New pak file ../../../MyProject2/Content/Paks/MyProject2-WindowsNoEditor.pak added to pak precacher. [2020.02.01-10.04.14:437][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.02.01-10.04.14:459][ 0]LogNetVersion: MyProject2 1.0.0, NetCL: 10570792, EngineNetVer: 13, GameNetVer: 0 (Checksum: 813727915) [2020.02.01-10.04.14:523][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2020.02.01-10.04.14:523][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2020.02.01-10.04.14:616][ 0]LogMoviePlayer: Initializing movie player [2020.02.01-10.04.14:617][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2020.02.01-10.04.14:618][ 0]LogOcInput: OculusInput pre-init called [2020.02.01-10.04.14:627][ 0]LogUObjectArray: 42683 objects as part of root set at end of initial load. [2020.02.01-10.04.14:627][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2020.02.01-10.04.14:628][ 0]LogUObjectAllocator: 6351568 out of 0 bytes used by permanent object pool. [2020.02.01-10.04.14:628][ 0]LogUObjectArray: CloseDisregardForGC: 42683/42683 objects in disregard for GC pool [2020.02.01-10.04.14:630][ 0]LogEngine: Initializing Engine... [2020.02.01-10.04.14:677][ 0]LogHMD: Failed to initialize OpenVR with code 126 [2020.02.01-10.04.14:678][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2020.02.01-10.04.14:789][ 0]LogPakFile: Precache HighWater 16MB [2020.02.01-10.04.14:789][ 0]LogPakFile: Precache HighWater 32MB [2020.02.01-10.04.14:789][ 0]LogInit: Initializing FReadOnlyCVARCache [2020.02.01-10.04.14:789][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2020.02.01-10.04.14:789][ 0]LogAudioMixer: Display: Sample Rate: 48000 [2020.02.01-10.04.14:789][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2020.02.01-10.04.14:789][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2020.02.01-10.04.14:789][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2020.02.01-10.04.14:789][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2020.02.01-10.04.14:789][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2020.02.01-10.04.14:789][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2020.02.01-10.04.14:790][ 0]LogAudio: Display: Using built-in audio occlusion. [2020.02.01-10.04.14:790][ 0]LogAudioMixer: Display: Initializing audio mixer. [2020.02.01-10.04.14:854][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2020.02.01-10.04.14:997][ 0]LogAudioMixer: Display: Audio Device Output Speaker Info: [2020.02.01-10.04.14:997][ 0]LogAudioMixer: Display: Name: Speakers (High Definition Audio Device) [2020.02.01-10.04.14:997][ 0]LogAudioMixer: Display: Is Default: Yes [2020.02.01-10.04.14:997][ 0]LogAudioMixer: Display: Sample Rate: 44100 [2020.02.01-10.04.14:997][ 0]LogAudioMixer: Display: Channel Count Used: 2 [2020.02.01-10.04.14:997][ 0]LogAudioMixer: Display: Device Channel Count: 2 [2020.02.01-10.04.14:997][ 0]LogAudioMixer: Display: Channel Order: [2020.02.01-10.04.14:997][ 0]LogAudioMixer: Display: 0: FrontLeft [2020.02.01-10.04.14:997][ 0]LogAudioMixer: Display: 1: FrontRight [2020.02.01-10.04.15:026][ 0]LogAudioMixer: Display: Using Audio Device Speakers (High Definition Audio Device) [2020.02.01-10.04.15:029][ 0]LogInit: FAudioDevice initialized. [2020.02.01-10.04.15:030][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2020.02.01-10.04.15:030][ 0]LogInit: Texture streaming: Enabled [2020.02.01-10.04.15:039][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.02.01-10.04.15:040][ 0]LogInit: Display: Game Engine Initialized. [2020.02.01-10.04.15:040][ 0]LogInit: Display: Starting Game. [2020.02.01-10.04.15:040][ 0]LogNet: Browse: /Game/FirstPersonBP/Maps/FirstPersonExampleMap?Name=Player [2020.02.01-10.04.15:040][ 0]LogLoad: LoadMap: /Game/FirstPersonBP/Maps/FirstPersonExampleMap?Name=Player [2020.02.01-10.04.15:040][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0 [2020.02.01-10.04.15:042][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2020.02.01-10.04.15:042][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2020.02.01-10.04.15:047][ 0]LogAudioMixer: Display: No commands were queued while flushing the source manager. [2020.02.01-10.04.15:049][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.98ms [2020.02.01-10.04.15:057][ 0]LogStreaming: Error: Couldn't find file for package /Script/FMODStudio requested by async loading code. NameToLoad: /Script/FMODStudio [2020.02.01-10.04.15:057][ 0]LogStreaming: Error: Found 1 dependent packages... [2020.02.01-10.04.15:057][ 0]LogStreaming: Error: /Game/FirstPersonBP/Maps/FirstPersonExampleMap [2020.02.01-10.04.15:083][ 0]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.02.01-10.04.15:083][ 0]LogStreaming: Error: Export 58 /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:FMODAudio_GEN_VARIABLE [2020.02.01-10.04.15:083][ 0]LogStreaming: Error: Linker is ../../../MyProject2/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset [2020.02.01-10.04.15:083][ 0]LogStreaming: Error: Dep S_BEFORE_S Export 1 /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C (class BlueprintGeneratedClass) [2020.02.01-10.04.15:083][ 0]LogStreaming: Error: Dep S_BEFORE_C Import 40 /Script/FMODStudio.FMODAudioComponent [2020.02.01-10.04.15:083][ 0]LogStreaming: Error: Dep S_BEFORE_C Import 48 /Script/FMODStudio.Default__FMODAudioComponent [2020.02.01-10.04.15:083][ 0]LogStreaming: Error: Dep C_BEFORE_C Export 1 /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C (class BlueprintGeneratedClass) [2020.02.01-10.04.15:083][ 0]LogStreaming: Error: Missing Dependency, request for /Script/FMODStudio.FMODAudioComponent but it hasn't been created yet. [2020.02.01-10.04.15:083][ 0]LogStreaming: Error: Could not find class FMODAudioComponent to create FMODAudio_GEN_VARIABLE [2020.02.01-10.04.15:086][ 0]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.02.01-10.04.15:087][ 0]LogStreaming: Error: Export 22 /Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonCharacter_C_1.FMODAudio [2020.02.01-10.04.15:087][ 0]LogStreaming: Error: Linker is ../../../MyProject2/Content/FirstPersonBP/Maps/FirstPersonExampleMap.umap [2020.02.01-10.04.15:087][ 0]LogStreaming: Error: Dep C_BEFORE_S Export 12 /Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonCharacter_C_1.CollisionCylinder (class CapsuleComponent) [2020.02.01-10.04.15:087][ 0]LogStreaming: Error: Dep C_BEFORE_S Import 3 /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C [2020.02.01-10.04.15:087][ 0]LogStreaming: Error: Dep S_BEFORE_C Import 50 /Script/FMODStudio.FMODAudioComponent [2020.02.01-10.04.15:087][ 0]LogStreaming: Error: Dep S_BEFORE_C Import 59 /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:FMODAudio_GEN_VARIABLE [2020.02.01-10.04.15:087][ 0]LogStreaming: Error: Dep C_BEFORE_C Export 19 /Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonCharacter_C_1 (class FirstPersonCharacter_C) [2020.02.01-10.04.15:087][ 0]LogStreaming: Error: Missing Dependency, request for /Script/FMODStudio.FMODAudioComponent but it hasn't been created yet. [2020.02.01-10.04.15:087][ 0]LogStreaming: Error: Could not find class FMODAudioComponent to create FMODAudio [2020.02.01-10.04.15:122][ 0]LogAIModule: Creating AISystem for world FirstPersonExampleMap [2020.02.01-10.04.15:123][ 0]LogLoad: Game class is 'FirstPersonGameMode_C' [2020.02.01-10.04.15:132][ 0]LogWorld: Bringing World /Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap up for play (max tick rate 0) at 2020.02.01-03.04.15 [2020.02.01-10.04.15:132][ 0]LogWorld: Bringing up level for play took: 0.007657 [2020.02.01-10.04.15:135][ 0]LogLoad: Took 0.094414 seconds to LoadMap(/Game/FirstPersonBP/Maps/FirstPersonExampleMap) [2020.02.01-10.04.15:206][ 0]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 10 NumSamples 1 (Frame:1). [2020.02.01-10.04.15:206][ 0]LogLoad: (Engine Initialization) Total time: 2.77 seconds [2020.02.01-10.04.15:265][ 0]LogContentStreaming: Texture pool size now 1000 MB [2020.02.01-10.04.15:271][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2020.02.01-10.04.15:290][ 0]LogRenderer: Reallocating scene render targets to support 128x128 Format 10 NumSamples 1 (Frame:1). [2020.02.01-10.04.15:348][ 0]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 10 NumSamples 1 (Frame:2). [2020.02.01-10.04.15:374][ 0]LogSlate: Slate font cache was flushed [2020.02.01-10.04.16:462][ 83]LogScript: Warning: Accessed None trying to read property FMODAudio FirstPersonCharacter_C /Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonCharacter_C_1 Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:08AB [2020.02.01-10.04.16:462][ 83]LogScript: Warning: Script call stack: Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:InpActEvt_Fire_K2Node_InputActionEvent_3 Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter [2020.02.01-10.04.16:463][ 83]LogBlueprintUserMessages: [FirstPersonCharacter_C_1] Hello [2020.02.01-10.04.16:464][ 83]LogSlate: Took 0.000195 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2020.02.01-10.04.17:029][128]LogScript: Warning: Accessed None trying to read property FMODAudio FirstPersonCharacter_C /Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonCharacter_C_1 Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:08AB [2020.02.01-10.04.17:030][128]LogScript: Warning: Script call stack: Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:InpActEvt_Fire_K2Node_InputActionEvent_3 Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter [2020.02.01-10.04.17:030][128]LogBlueprintUserMessages: [FirstPersonCharacter_C_1] Hello [2020.02.01-10.04.17:529][168]LogScript: Warning: Accessed None trying to read property FMODAudio FirstPersonCharacter_C /Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonCharacter_C_1 Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:08AB [2020.02.01-10.04.17:529][168]LogScript: Warning: Script call stack: Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:InpActEvt_Fire_K2Node_InputActionEvent_3 Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter [2020.02.01-10.04.17:530][168]LogBlueprintUserMessages: [FirstPersonCharacter_C_1] Hello [2020.02.01-10.04.18:644][256]LogScript: Warning: Accessed None trying to read property FMODAudio FirstPersonCharacter_C /Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonCharacter_C_1 Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:08AB [2020.02.01-10.04.18:644][256]LogScript: Warning: Script call stack: Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:InpActEvt_Fire_K2Node_InputActionEvent_3 Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter [2020.02.01-10.04.18:644][256]LogBlueprintUserMessages: [FirstPersonCharacter_C_1] Hello [2020.02.01-10.04.18:926][278]LogScript: Warning: Accessed None trying to read property FMODAudio FirstPersonCharacter_C /Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonCharacter_C_1 Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:08AB [2020.02.01-10.04.18:926][278]LogScript: Warning: Script call stack: Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:InpActEvt_Fire_K2Node_InputActionEvent_3 Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter [2020.02.01-10.04.18:926][278]LogBlueprintUserMessages: [FirstPersonCharacter_C_1] Hello [2020.02.01-10.04.19:137][295]LogScript: Warning: Accessed None trying to read property FMODAudio FirstPersonCharacter_C /Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonCharacter_C_1 Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:08AB [2020.02.01-10.04.19:137][295]LogScript: Warning: Script call stack: Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:InpActEvt_Fire_K2Node_InputActionEvent_3 Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter [2020.02.01-10.04.19:137][295]LogBlueprintUserMessages: [FirstPersonCharacter_C_1] Hello [2020.02.01-10.04.19:334][310]LogScript: Warning: Accessed None trying to read property FMODAudio FirstPersonCharacter_C /Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonCharacter_C_1 Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:08AB [2020.02.01-10.04.19:334][310]LogScript: Warning: Script call stack: Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:InpActEvt_Fire_K2Node_InputActionEvent_3 Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter [2020.02.01-10.04.19:336][310]LogBlueprintUserMessages: [FirstPersonCharacter_C_1] Hello [2020.02.01-10.04.19:546][326]LogScript: Warning: Accessed None trying to read property FMODAudio FirstPersonCharacter_C /Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonCharacter_C_1 Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:08AB [2020.02.01-10.04.19:546][326]LogScript: Warning: Script call stack: Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:InpActEvt_Fire_K2Node_InputActionEvent_3 Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter [2020.02.01-10.04.19:546][326]LogBlueprintUserMessages: [FirstPersonCharacter_C_1] Hello [2020.02.01-10.04.19:738][342]LogScript: Warning: Accessed None trying to read property FMODAudio FirstPersonCharacter_C /Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonCharacter_C_1 Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:08AB [2020.02.01-10.04.19:738][342]LogScript: Warning: Script call stack: Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:InpActEvt_Fire_K2Node_InputActionEvent_3 Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter [2020.02.01-10.04.19:738][342]LogBlueprintUserMessages: [FirstPersonCharacter_C_1] Hello [2020.02.01-10.04.19:957][359]LogScript: Warning: Accessed None trying to read property FMODAudio FirstPersonCharacter_C /Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonCharacter_C_1 Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:08AB [2020.02.01-10.04.19:957][359]LogScript: Warning: Script call stack: Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:InpActEvt_Fire_K2Node_InputActionEvent_3 Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter [2020.02.01-10.04.19:958][359]LogBlueprintUserMessages: [FirstPersonCharacter_C_1] Hello [2020.02.01-10.04.24:099][686]LogScript: Warning: Accessed None trying to read property FMODAudio FirstPersonCharacter_C /Game/FirstPersonBP/Maps/FirstPersonExampleMap.FirstPersonExampleMap:PersistentLevel.FirstPersonCharacter_C_1 Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter:08AB [2020.02.01-10.04.24:099][686]LogScript: Warning: Script call stack: Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:InpActEvt_Fire_K2Node_InputActionEvent_3 Function /Game/FirstPersonBP/Blueprints/FirstPersonCharacter.FirstPersonCharacter_C:ExecuteUbergraph_FirstPersonCharacter [2020.02.01-10.04.24:100][686]LogBlueprintUserMessages: [FirstPersonCharacter_C_1] Hello [2020.02.01-10.04.24:984][758]LogWindowsDesktop: Alt-F4 pressed! [2020.02.01-10.04.24:984][758]LogSlate: Request Window 'MyProject2 (64-bit Development PCD3D_SM5) ' being destroyed [2020.02.01-10.04.25:004][758]LogSlate: Window 'MyProject2 (64-bit Development PCD3D_SM5) ' being destroyed [2020.02.01-10.04.25:005][758]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. [2020.02.01-10.04.25:026][758]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.02.01-10.04.25:026][758]LogEngine: All Windows Closed [2020.02.01-10.04.25:026][758]LogWindows: FPlatformMisc::RequestExit(0) [2020.02.01-10.04.25:026][758]LogCore: Engine exit requested (reason: Win RequestExit) [2020.02.01-10.04.25:027][759]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) [2020.02.01-10.04.25:028][759]LogAudioMixer: Display: No commands were queued while flushing the source manager. [2020.02.01-10.04.25:049][759]LogInit: Display: PreExit Game. [2020.02.01-10.04.25:066][759]LogWorld: BeginTearingDown for /Game/FirstPersonBP/Maps/FirstPersonExampleMap [2020.02.01-10.04.25:066][759]LogWorld: UWorld::CleanupWorld for FirstPersonExampleMap, bSessionEnded=true, bCleanupResources=true [2020.02.01-10.04.25:067][759]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2020.02.01-10.04.25:701][759]LogExit: Preparing to exit. [2020.02.01-10.04.25:701][759]LogMoviePlayer: Shutting down movie player [2020.02.01-10.04.25:705][759]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.02.01-10.04.25:706][759]LogDemo: Cleaned up 0 splitscreen connections with owner deletion [2020.02.01-10.04.25:708][759]LogExit: Game engine shut down [2020.02.01-10.04.25:758][759]LogExit: Object subsystem successfully closed. [2020.02.01-10.04.25:764][759]LogModuleManager: Shutting down and abandoning module AutomationController (268) [2020.02.01-10.04.25:765][759]LogModuleManager: Shutting down and abandoning module AutomationWorker (266) [2020.02.01-10.04.25:765][759]LogModuleManager: Shutting down and abandoning module Voice (264) [2020.02.01-10.04.25:765][759]LogModuleManager: Shutting down and abandoning module AIModule (262) [2020.02.01-10.04.25:765][759]LogModuleManager: Shutting down and abandoning module GameplayDebugger (261) [2020.02.01-10.04.25:765][759]LogModuleManager: Shutting down and abandoning module NavigationSystem (259) [2020.02.01-10.04.25:765][759]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (256) [2020.02.01-10.04.25:765][759]LogModuleManager: Shutting down and abandoning module WebMMedia (254) [2020.02.01-10.04.25:765][759]LogModuleManager: Shutting down and abandoning module OculusMR (252) [2020.02.01-10.04.25:765][759]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (250) [2020.02.01-10.04.25:765][759]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (248) [2020.02.01-10.04.25:765][759]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (246) [2020.02.01-10.04.25:765][759]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (244) [2020.02.01-10.04.25:765][759]LogModuleManager: Shutting down and abandoning module CharacterAI (242) [2020.02.01-10.04.25:765][759]LogModuleManager: Shutting down and abandoning module SessionServices (240) [2020.02.01-10.04.25:765][759]LogModuleManager: Shutting down and abandoning module LiveCoding (238) [2020.02.01-10.04.25:765][759]LogModuleManager: Shutting down and abandoning module LevelSequence (236) [2020.02.01-10.04.25:765][759]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (234) [2020.02.01-10.04.25:765][759]LogModuleManager: Shutting down and abandoning module MovieScene (232) [2020.02.01-10.04.25:765][759]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (230) [2020.02.01-10.04.25:765][759]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (228) [2020.02.01-10.04.25:765][759]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (226) [2020.02.01-10.04.25:766][759]LogModuleManager: Shutting down and abandoning module ProfilerService (224) [2020.02.01-10.04.25:900][759]LogModuleManager: Shutting down and abandoning module TaskGraph (222) [2020.02.01-10.04.25:900][759]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (220) [2020.02.01-10.04.25:900][759]LogModuleManager: Shutting down and abandoning module OculusInput (218) [2020.02.01-10.04.25:900][759]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (216) [2020.02.01-10.04.25:900][759]LogModuleManager: Shutting down and abandoning module EditableMesh (214) [2020.02.01-10.04.25:900][759]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (212) [2020.02.01-10.04.25:900][759]LogModuleManager: Shutting down and abandoning module CableComponent (210) [2020.02.01-10.04.25:900][759]LogModuleManager: Shutting down and abandoning module AudioCapture (208) [2020.02.01-10.04.25:900][759]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (207) [2020.02.01-10.04.25:900][759]LogModuleManager: Shutting down and abandoning module AssetTags (204) [2020.02.01-10.04.25:900][759]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (202) [2020.02.01-10.04.25:900][759]LogModuleManager: Shutting down and abandoning module AppleImageUtils (200) [2020.02.01-10.04.25:900][759]LogModuleManager: Shutting down and abandoning module AndroidPermission (198) [2020.02.01-10.04.25:900][759]LogModuleManager: Shutting down and abandoning module MediaCompositing (196) [2020.02.01-10.04.25:900][759]LogModuleManager: Shutting down and abandoning module ImgMedia (194) [2020.02.01-10.04.25:900][759]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (192) [2020.02.01-10.04.25:900][759]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (190) [2020.02.01-10.04.25:900][759]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (188) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module BackChannel (186) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module AutomationUtils (184) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (182) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module GeometryCache (180) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module UObjectPlugin (178) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (176) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (172) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module ActorSequence (170) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module UdpMessaging (168) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module TcpMessaging (166) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (164) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (162) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (160) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (158) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (156) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (154) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (152) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (150) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module MagicLeapController (148) [2020.02.01-10.04.25:901][759]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (146) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module MagicLeapAR (144) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module AugmentedReality (143) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module FacialAnimation (140) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module SignificanceManager (138) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module AnimationSharing (136) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (134) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module Paper2D (132) [2020.02.01-10.04.25:901][759]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (130) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (128) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (126) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module PacketHandler (124) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (122) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module MediaAssets (120) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module Overlay (118) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module FunctionalTesting (116) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module MessageLog (114) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module UMG (112) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module SlateReflector (110) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module Slate (108) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module SlateCore (106) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module MRMesh (104) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module Messaging (102) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (100) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module XAudio2 (98) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module Networking (96) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module Core (94) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module ImageWrapper (90) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module InputCore (88) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module Settings (86) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module PhysXCooking (84) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module ChaosSolvers (82) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (81) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module Chaos (78) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (76) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (75) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (72) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module SteamVRInput (70) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module SteamVR (68) [2020.02.01-10.04.25:903][759]LogHMD: Freeing OpenVRDLLHandle. [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module OculusHMD (66) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (64) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (62) [2020.02.01-10.04.25:903][759]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (58) [2020.02.01-10.04.25:904][759]LogModuleManager: Shutting down and abandoning module HTTP (53) [2020.02.01-10.04.25:930][759]LogModuleManager: Shutting down and abandoning module SSL (52) [2020.02.01-10.04.25:931][759]LogModuleManager: Shutting down and abandoning module WmfMedia (48) [2020.02.01-10.04.25:932][759]LogModuleManager: Shutting down and abandoning module Media (47) [2020.02.01-10.04.25:932][759]LogModuleManager: Shutting down and abandoning module MagicLeap (44) [2020.02.01-10.04.25:932][759]LogModuleManager: Shutting down and abandoning module VariantManagerContent (42) [2020.02.01-10.04.25:932][759]LogModuleManager: Shutting down and abandoning module DatasmithContent (40) [2020.02.01-10.04.25:933][759]LogModuleManager: Shutting down and abandoning module AISupportModule (38) [2020.02.01-10.04.25:933][759]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (36) [2020.02.01-10.04.25:933][759]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (34) [2020.02.01-10.04.25:933][759]LogModuleManager: Shutting down and abandoning module PlatformCrypto (32) [2020.02.01-10.04.25:933][759]LogModuleManager: Shutting down and abandoning module RenderCore (30) [2020.02.01-10.04.25:933][759]LogModuleManager: Shutting down and abandoning module Landscape (28) [2020.02.01-10.04.25:933][759]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (26) [2020.02.01-10.04.25:933][759]LogModuleManager: Shutting down and abandoning module OpenGLDrv (24) [2020.02.01-10.04.25:933][759]LogModuleManager: Shutting down and abandoning module D3D11RHI (22) [2020.02.01-10.04.25:933][759]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) [2020.02.01-10.04.25:933][759]LogModuleManager: Shutting down and abandoning module Renderer (18) [2020.02.01-10.04.25:934][759]LogModuleManager: Shutting down and abandoning module Engine (16) [2020.02.01-10.04.25:934][759]LogModuleManager: Shutting down and abandoning module CoreUObject (14) [2020.02.01-10.04.25:934][759]LogModuleManager: Shutting down and abandoning module NetworkFile (12) [2020.02.01-10.04.25:934][759]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) [2020.02.01-10.04.25:934][759]LogModuleManager: Shutting down and abandoning module StreamingFile (8) [2020.02.01-10.04.25:934][759]LogModuleManager: Shutting down and abandoning module SandboxFile (6) [2020.02.01-10.04.25:934][759]LogModuleManager: Shutting down and abandoning module PakFile (4) [2020.02.01-10.04.25:934][759]LogModuleManager: Shutting down and abandoning module RSA (3) [2020.02.01-10.04.25:935][759]LogD3D11RHI: Shutdown [2020.02.01-10.04.25:935][759]LogD3D11RHI: CleanupD3DDevice [2020.02.01-10.04.25:938][759]LogExit: Exiting. [2020.02.01-10.04.25:952][759]Log file closed, 02/01/20 03:04:25