03:19:54 [SceLncService] launchApp(NPXX51362) 03:19:54 [SceLncService] category={gd} VRMode={0,0} 03:19:54 [SceLncService] hnm,psnf,pc,tk,ns={1,0,1,0,1} appBootMode={1} 03:19:54 [SceLncService] appType={SCE_LNC_APP_TYPE_BIG_APP} [] appVer={01.00} 03:19:54 [SceLncService] Waiting for LoginMgr 03:19:54 [SceLncService] Num. of logged-in users is 1 03:19:54 [SceLncService] PrepareProcessLaunchDirCheck() 03:19:54 [PS]Error: W:\Build\J02557925\vsh\shell\shell_core\process_starter\process_check.cpp at 2593 03:19:54 sceRifManagerPlayFirstTrialGetPFTInfoByEntitlementId() ret =0x809c0201 03:19:54 [SceLncService] PrepareProcessLaunchDirCheck() returned 03:19:54 [SceSystemStateMgr] Power Mode Change: FULL_GAME 03:19:54 [Syscore Umd] Set memory pstate (hasRunningGame=0, hasRunningMiniApp=0, isSplashDisplayed=0 03:19:54* [Syscore Umd] Set memory pstate (hasRunningGame=0, hasRunningMiniApp=0, isSplashDisplayed=0 03:19:54 [SceSystemStateMgr] Bug#183465 workaround is activated. vid_diff = -3, mgcg = 1 03:19:54 [SceShellUI] I/PSM.UI : OnFocusActiveSceneChanged [ContentAreaScene : ContentAreaScene] -> [SplashScreen : SplashScreenScene] 03:19:54 [SceShellUI] I/PSM.UI : Scene [SplashScreen : SplashScreenScene] : Alive 03:19:54 SetDeviceIndexBehavior: mode=MergeAllConnectedDevice, param=null 03:19:54 [Theme/I] : ActiveUserChanged : From : [BLUE(userId = 13a46fe4)] 03:19:54 [Theme/I] : ActiveUserChanged : To : [ANONYMOUS(userId = ffffffff)] 03:19:54 [Theme/I] : Apply [ANONYMOUS] : [Option:101000]: with not preloaded user 03:19:54 [Syscore Umd] Switching to Neo mode. 03:19:54* [Syscore Umd] Switching to Neo mode. 03:19:54 [Syscore App] W:\Build\J02557922\sys\internal\syscore\app/process_monitor.h(250) m_currentMode=2 03:19:54 [SceSystemStateMgr] CPU HLT CP SE CU ACLK DCLK ECLK LCLK SCLK SAMCLK VCLK DispCLK NCLK MemCLK MemP GMC DPM VDD VDDNB SOC 03:19:54 [SceSystemStateMgr] 2100 0 GL 4 36 800 853 711 800 911 800 984 673 1700 1700 GL GL 3 051/1031 044/1087 00740f12 03:19:54 [SceLncService] PrepareProcessLaunchDir() 03:19:54 [BGFT] [571] GameStartBoot(NPXX51362, 2) start 03:19:54 [BGFT] [573] GameStartBoot(NPXX51362, 2) end 03:19:54 sceNpAsmClientGetServiceIdInfoA() ret = 0x8055000a (Service ID list for AC obtainment failure) 03:19:54 [BGFT] [606] GameWillStart(NPXX51362, 2) start 03:19:54 Task 00000131 : 0000011983431305 [type=3,subtype=6,slot=00] : started 03:19:54 BD Copy : 0x0 03:19:54 [BGFT] [576] task(00000131) NPXX51362 03:19:54 [PLAYGO] 00000131 : transfer started (104136704/104136704) 03:19:54 [PLAYGO] 00000131 : transfer stopped (104136704/104136704) 03:19:54 [BGFT] [608] GameWillStart(NPXX51362, 2) end 03:19:54 [SceLncService] PrepareProcessLaunchDir() returned 03:19:54 [SceLncService] spawnApp 03:19:54 [Syscore App] createApp NPXX51362 03:19:54 [Syscore App] ExpandCpuSetMode : disable 03:19:54 [Syscore App] processSpawn(pid, 0x6000200a, 0x1200a240, appParam, processParam, 1, 1, 1, param, debug, 0) 03:19:54 [Syscore App] appParam: appType = 0, rootPath = /mnt/sandbox/NPXX51362_000, titleId = NPXX51362 03:19:54 [Syscore App] processParam: elfPath = /app0/eboot.bin, fullPath = /mnt/sandbox/pfsmnt/NPXX51362-app0-patch0-union/eboot.bin 03:19:54 [Syscore App] new pid=0x73[Syscore App] attributeExe= 0 03:19:54 [Syscore App] Ready to exec 03:19:54 [Syscore App] wait for NOTE_EXIT|NOTE_EXEC 03:19:54 [VCS]checkCpuUsage() [LNC->VCS] ShellUI is Bg. Reduce cpu usage. 03:19:56 [Syscore App] Add event : pid=0x73 03:19:56 [AppMgr Trace]: New Process, pid=0x73, created. 03:19:56 [AppMgr Trace]: New App, appId=0x6000200a, created 03:19:56 [Syscore App] ExpandCpuSetMode : disable 03:19:56 [PS]Error: W:\Build\J02557925\vsh\shell\shell_core\process_starter\process_mount.cpp at 1153 03:19:56 sceRifManagerPlayFirstTrialSwitchTimerState return 809c0201 [ent=ED1633-NPXX51362_00-0000000000000000, user=13a46fe4 pft=1] 03:19:56 D/99301:SystemSoftware: 03:19:56 Application Started. 03:19:56 PlayStation(R)Store Delivered Content service may not be set up in DevNet. 03:19:56 See "Programming Startup Guide" for details. 03:19:56 sync call performance warning tid:0x00018886 kid:0x0000014a name:SceUserService method id:0x00030006 time:0000000000015544 micro sec 03:19:56 [UIProcess] malloc stats freeSize:41264960 (98%) inuseSize:678080 peakSize:678848 [pid:0x32] 03:19:56 [VCS]checkFocusStatus() [LNC->VCS] Focus Change. appType = 5(BIG_APP). appId = 0x6000200a. 03:19:56 [PS]Error: W:\Build\J02557925\vsh\shell\shell_core\process_starter\process_mount.cpp at 1153 03:19:56 sceRifManagerPlayFirstTrialSwitchTimerState return 809c0201 [ent=ED1633-NPXX51362_00-0000000000000000, user=13a46fe4 pft=6] 03:19:56 **** NEO Mode **** 03:19:56 [AppDb] openDb()[1026]: [File:Open] openDb() call dbutil::Connection::Open() path[/3ib3wcApzH/priv/mms/app.db] flags[0x10000002] result[0x0, 0] 03:19:56 [AppDb] AppInfoDbInitializeDaemon()[54]: [File:Open] AppInfoDbInitializeDaemon() call DbAccessor::Init() path[/3ib3wcApzH/priv/mms/app.db] result[0x0, 0]. 03:19:56 [SL] AppFocusChanged [NPXS20001] -> [NPXX51362] 03:19:56 [AppDb] AppInfoDbTerminateDaemon()[67]: [File:Close] AppInfoDbTerminateDaemon() call DbAccessor::Terminate(). 03:19:56 [AppDb] Terminate()[764]: [File:Close] DbAccessor::Terminate() call dbutil::Connection::Close(). 03:19:56 Total Mem (MB) : 5805 (Libc : 0, Flexible : 431, Direct 5374 (Onion Heap 256)) 03:19:56 FIOS2: built with SDK version 0x09008001 03:19:56 Argument Count = 1Arg 0 = 03:19:56 ********** LAUNCHER CONTROL ************************************ 03:19:56 File System Root = NONE SPECIFIED 03:19:56 Launcher Path = NONE SPECIFIED 03:19:56 Launcher Arguments NONE SPECIFIED 03:19:56 **********/LAUNCHER CONTROL ************************************ 03:19:56 Initial available direct memory : 5376MB 03:19:58 [UnityMemory] Configuration Parameters - Can be set up in boot.config 03:19:58 "memorysetup-temp-allocator-size-gfx=262144" 03:19:58 "memorysetup-temp-allocator-size-audio-worker=65536" 03:19:58 "memorysetup-temp-allocator-size-nav-mesh-worker=65536" 03:19:58 "memorysetup-temp-allocator-size-preload-manager=262144" 03:19:58 "memorysetup-temp-allocator-size-job-worker=262144" 03:19:58 "memorysetup-temp-allocator-size-background-worker=32768" 03:19:58 "memorysetup-bucket-allocator-granularity=16" 03:19:58 "memorysetup-bucket-allocator-bucket-count=8" 03:19:58 "memorysetup-bucket-allocator-block-size=4194304" 03:19:58 "memorysetup-bucket-allocator-block-count=1" 03:19:58 "memorysetup-main-allocator-block-size=16777216" 03:19:58 "memorysetup-thread-allocator-block-size=16777216" 03:19:58 "memorysetup-gfx-main-allocator-block-size=16777216" 03:19:58 "memorysetup-gfx-thread-allocator-block-size=16777216" 03:19:58 "memorysetup-cache-allocator-block-size=4194304" 03:19:58 "memorysetup-typetree-allocator-block-size=2097152" 03:19:58 "memorysetup-profiler-bucket-allocator-granularity=16" 03:19:58 "memorysetup-profiler-bucket-allocator-bucket-count=8" 03:19:58 "memorysetup-profiler-bucket-allocator-block-size=4194304" 03:19:58 "memorysetup-profiler-bucket-allocator-block-count=1" 03:19:58 "memorysetup-profiler-allocator-block-size=16777216" 03:19:58 "memorysetup-profiler-editor-allocator-block-size=1048576" 03:19:58 "memorysetup-temp-allocator-size-main=4194304" 03:19:58 "memorysetup-job-temp-allocator-block-size=2097152" 03:19:58 "memorysetup-job-temp-allocator-block-size-background=1048576" 03:19:58 "memorysetup-job-temp-allocator-reduction-small-platforms=262144" 03:19:58 [SceLncService] launchApp(NPXS22010) 03:19:58 [SceLncService] category={gdg} VRMode={0,0} 03:19:58 [SceLncService] hnm,psnf,pc,tk,ns={1,0,1,0,0} appBootMode={-1} 03:19:58 [SceLncService] appType={SCE_LNC_APP_TYPE_CDLG} [] appVer={00.00} 03:19:58 [SceLncService] Num. of logged-in users is 1 03:19:58 [SceLncService] PrepareProcessLaunchDebuggerCheck() 03:19:58 [SceLncService] PrepareProcessLaunchDebuggerCheck() returned 03:19:58 [SceLncService] PrepareProcessLaunchDebugger() 03:19:58 [SceLncService] PrepareProcessLaunchDebugger() returned 03:19:58 [SceLncService] spawnApp 03:19:58 [Syscore App] createApp NPXS22010 03:19:58 [Syscore App] processSpawn(pid, 0x6000210b, 0x1210b250, appParam, processParam, 0, 0, 1, param, debug, 0) 03:19:58 [Syscore App] appParam: appType = 0x6, rootPath = /mnt/sandbox/NPXS22010_000, titleId = NPXS22010 03:19:58 [Syscore App] processParam: elfPath = /app0/eboot.bin, fullPath = /system/vsh/app/NPXS22010/eboot.bin 03:19:58 [Syscore App] new pid=0x74[Syscore App] attributeExe= 0 03:19:58 [Syscore App] Ready to exec 03:19:58 [Syscore App] wait for NOTE_EXIT|NOTE_EXEC 03:19:58 [Syscore App] Add event : pid=0x74 03:19:58 [AppMgr Trace]: New Process, pid=0x74, created. 03:19:58 [AppMgr Trace]: New App, appId=0x6000210b, created 03:19:58 [Syscore App] ExpandCpuSetMode : disable 03:19:58 Found 1 interfaces on host : 0) 100.97.147.40 03:19:58 Multi-casting "[IP] 100.97.147.40 [Port] 35000 [Flags] 2 [Guid] 3011821640 [EditorId] 4014706832 [Version] 1048832 [Id] PS4Player(25,100.97.147.40):4601 [Debug] 1 [PackageName] PS4Player [Proje 03:19:58 ctName] FMOD_Test" to [225.0.0.222:54997]... 03:19:58 Starting managed debugger on port 4601 03:19:58 [libil2cpp] sceAppContentInitialize returned 0x80d90003 03:19:58 03:19:58 #PROFILE CACHE#: \profile_cache_server_event.cpp(38) : onNewClient : 03:19:58 [PSM] PsmFramework::Initialize 03:19:58 PSM:0c93b571948cd34fdba449a1da22e7749ad38a0e 03:19:58 MonoVM:5fd055ef4b045bb08745e622a74beaadded5b1ba 03:19:58 PSS Platform:b867475c97dc0c688e1f0461d255cfa8d3004b95 03:19:58 BootParam :1 03:19:58 [PSM] set assembly path for mono 03:19:58 [PSM] Loading Json 03:19:58 [PSM] Loading PsmUtil 03:19:58 [PSM] Loading Mono: libmono-btls-shared 03:19:58 [PSM] Loading Mono: libmonosgen-2.0 03:19:58 [PSM] LoadModulesInBG 0 msec 03:19:58 [PSM] Loading SysCore 03:19:58 [PSM] Loading libSceDipsw 03:19:58 [PSM] Loading SystemService 03:19:58 [PSM] Loading AudioOut 03:19:58 [PSM] Loading Camera 03:19:58 [PSM] Loading VideoCoreServerInterface 03:19:58 [PSM] ScePsmMonoSgenSetThreadType() thread_type = ::ORBIS 03:19:58 [PSM] debugger off 03:19:58 [PSM] AOT mode 03:19:58 [PSM] AOT mode 03:19:58 mount --- 03:19:58 Failed to create filesystem from /app0/psm/Temp 03:19:58 Failed to create filesystem from /app0/psm/Documents 03:19:58 Failed to create filesystem from /app0/psm/System 03:19:58 Failed to create filesystem from /hostapp/dll 03:19:58 [PSM] Loading Audiodec 03:19:58 [VCS]onNewClient() [APP->VCS] clientPid = 0x74, applicationId = 0x6000210b, sprxType = 0. 03:19:58 [PSM Mem] Allocated 12582912 bytes for Resource Heap 03:19:58 Initializing PSM Graphics for PGraphics 03:19:58 [mbus] onNewClient. clientNum 10 over 8 03:19:58 [AudioOut] sceAudioOutOpen() with restricted flag:pid=0x74 ch=7 03:19:58 [AudioOut] sceAudioOutOpen() with restricted flag:pid=0x74 ch=8 03:19:58 ScePsP[TID:0x190b5]: Open Pad [0x0000000000050301, 0, 0]: ret=0x03690500 03:19:58 ScePsP[TID:0x190b5]: Open Pad [0x000000000002030e, 16, 0]: ret=0x036a0501 03:19:58 ScePsP[TID:0x190b5]: ConnectedDeviceStatus: count=2 03:19:58 [c][DeviceId ][UserId ][Model ] 03:19:58 [o][0x0000000000050301][0x13a46fe4][DUALSHOCK4] 03:19:58 [ ][0xffffffffffffffff][0xffffffff][none ] 03:19:58 [ ][0xffffffffffffffff][0xffffffff][none ] 03:19:58 [ ][0xffffffffffffffff][0xffffffff][none ] 03:19:58 [ScePsmUtil] sceImeClientInitialize 03:19:58 [ScePsmUtil] sce::tts::InitializeCsharp() 03:19:58 [ScePsmUtil] sce::pss::orbis::video::InitializeCsharp() 03:19:58 [PSM] PsmFramework::Initailize() 116 msec. elapsed 03:19:58 Register libGlsSharedMediaNativaCall PInvokes 03:19:58 Unable to register debug information for PS4 graphic resource. Enable PA Debug in devkit debug settings->Graphics to fix 03:19:58 [mbus] onNewClient. clientNum 11 over 8 03:19:59* [avs] no need to change 3,12,19126682525645 03:19:58 New input system (experimental) initialized 03:19:58 [Subsystems] Discovering subsystems at path /app0/Media/UnitySubsystems 03:19:58 GfxDevice: creating device client; threaded=1; jobified=0 03:19:58 GfxDevice... 03:19:58 Vendor: SCE 03:19:58 Version: 0x09008001 03:19:58 Renderer: Gnm 03:19:58 Garlic memory: 2560MiB 03:19:58 Initialize engine version: 2021.2.8f1 (d0e5f0a7b06a) 03:19:58 Profiler enabled 03:19:59 UnloadTime: 0.915909 ms 03:19:59 [FMOD] System::create : Header version = 2.01.11. Current version = 2.01.11. 03:19:59 UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) 03:19:59 UnityEngine.Logger:Log(LogType, Object) 03:19:59 UnityEngine.Debug:Log(Object) 03:19:59 FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:47) 03:19:59 FMOD.Studio.System:create(System&) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:395) 03:19:59 FMODUnity.RuntimeManager:Initialize() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:254) 03:19:59 FMODUnity.RuntimeManager:get_Instance() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:120) 03:19:59 FMODUnity.RuntimeManager:get_StudioSystem() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:143) 03:19:59 FMODUnity.RuntimeManager:AddListener(StudioListener) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:411) 03:19:59 FMODUnity.StudioListener:OnEnable() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:28) 03:19:59 03:19:59 [FMOD] SystemI::setOutputInternal : Setting output to 'FMOD PS4 AudioOut Output' 03:19:59 UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) 03:19:59 UnityEngine.Logger:Log(LogType, Object) 03:19:59 UnityEngine.Debug:Log(Object) 03:19:59 FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:47) 03:19:59 FMOD.System:setOutput(OUTPUTTYPE) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\wrapper\fmod.cs:950) 03:19:59 FMODUnity.RuntimeManager:Initialize() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:260) 03:19:59 FMODUnity.RuntimeManager:get_Instance() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:120) 03:19:59 FMODUnity.RuntimeManager:get_StudioSystem() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:143) 03:19:59 FMODUnity.RuntimeManager:AddListener(StudioListener) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:411) 03:19:59 FMODUnity.StudioListener:OnEnable() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:28) 03:19:59 03:19:59 [FMOD] Manager::init : maxchannels = 128 studioflags = 00000028 flags 00000000 extradriverdata 0. 03:19:59 UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) 03:19:59 UnityEngine.Logger:Log(LogType, Object) 03:19:59 UnityEngine.Debug:Log(Object) 03:19:59 FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:47) 03:19:59 FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:420) 03:19:59 FMODUnity.RuntimeManager:Initialize() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:306) 03:19:59 FMODUnity.RuntimeManager:get_Instance() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:120) 03:19:59 FMODUnity.RuntimeManager:get_StudioSystem() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:143) 03:19:59 FMODUnity.RuntimeManager:AddListener(StudioListener) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:411) 03:19:59 FMODUnity.StudioListener:OnEnable() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:28) 03:19:59 03:19:59 [FMOD] SystemI::init : Initialize version=20111 (118066), maxchannels=128, flags=0x00420000 03:19:59 UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) 03:19:59 UnityEngine.Logger:Log(LogType, Object) 03:19:59 UnityEngine.Debug:Log(Object) 03:19:59 FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:47) 03:19:59 FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:420) 03:19:59 FMODUnity.RuntimeManager:Initialize() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:306) 03:19:59 FMODUnity.RuntimeManager:get_Instance() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:120) 03:19:59 FMODUnity.RuntimeManager:get_StudioSystem() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:143) 03:19:59 FMODUnity.RuntimeManager:AddListener(StudioListener) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:411) 03:19:59 FMODUnity.StudioListener:OnEnable() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:28) 03:19:59 03:19:59 [FMOD] OutputAudioOut::init : Initializing... 03:19:59 UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) 03:19:59 UnityEngine.Logger:Log(LogType, Object) 03:19:59 UnityEngine.Debug:Log(Object) 03:19:59 FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:47) 03:19:59 FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:420) 03:19:59 FMODUnity.RuntimeManager:Initialize() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:306) 03:19:59 FMODUnity.RuntimeManager:get_Instance() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:120) 03:19:59 FMODUnity.RuntimeManager:get_StudioSystem() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:143) 03:19:59 FMODUnity.RuntimeManager:AddListener(StudioListener) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:411) 03:19:59 FMODUnity.StudioListener:OnEnable() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:28) 03:19:59 03:19:59 [FMOD] OutputAudioOut::init : done. 03:19:59 UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) 03:19:59 UnityEngine.Logger:Log(LogType, Object) 03:19:59 UnityEngine.Debug:Log(Object) 03:19:59 FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:47) 03:19:59 FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:420) 03:19:59 FMODUnity.RuntimeManager:Initialize() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:306) 03:19:59 FMODUnity.RuntimeManager:get_Instance() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:120) 03:19:59 FMODUnity.RuntimeManager:get_StudioSystem() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:143) 03:19:59 FMODUnity.RuntimeManager:AddListener(StudioListener) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:411) 03:19:59 FMODUnity.StudioListener:OnEnable() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:28) 03:19:59 03:19:59 [FMOD] DownMix::init : dspbuffersize: 512 rate: 48000. output speaker mode: 7, input speaker mode 3 03:19:59 UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) 03:19:59 UnityEngine.Logger:Log(LogType, Object) 03:19:59 UnityEngine.Debug:Log(Object) 03:19:59 FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:47) 03:19:59 FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:420) 03:19:59 FMODUnity.RuntimeManager:Initialize() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:306) 03:19:59 FMODUnity.RuntimeManager:get_Instance() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:120) 03:19:59 FMODUnity.RuntimeManager:get_StudioSystem() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:143) 03:19:59 FMODUnity.RuntimeManager:AddListener(StudioListener) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:411) 03:19:59 FMODUnity.StudioListener:OnEnable() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:28) 03:19:59 03:19:59 [FMOD] DownMix::init : done. 03:19:59 UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) 03:19:59 UnityEngine.Logger:Log(LogType, Object) 03:19:59 UnityEngine.Debug:Log(Object) 03:19:59 FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:47) 03:19:59 FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:420) 03:19:59 FMODUnity.RuntimeManager:Initialize() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:306) 03:19:59 FMODUnity.RuntimeManager:get_Instance() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:120) 03:19:59 FMODUnity.RuntimeManager:get_StudioSystem() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:143) 03:19:59 FMODUnity.RuntimeManager:AddListener(StudioListener) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:411) 03:19:59 FMODUnity.StudioListener:OnEnable() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:28) 03:19:59 03:19:59 [FMOD] Thread::initThread : Init FMOD stream thread. Affinity: 0x8000000000000003, Priority: 0xFFFF7FFB, Stack Size: 98304, Semaphore: No, Sleep Time: 10, Looping: Yes. 03:19:59 UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) 03:19:59 UnityEngine.Logger:Log(LogType, Object) 03:19:59 UnityEngine.Debug:Log(Object) 03:19:59 FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:47) 03:19:59 FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:420) 03:19:59 FMODUnity.RuntimeManager:Initialize() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:306) 03:19:59 FMODUnity.RuntimeManager:get_Instance() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:120) 03:19:59 FMODUnity.RuntimeManager:get_StudioSystem() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:143) 03:19:59 FMODUnity.RuntimeManager:AddListener(StudioListener) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:411) 03:19:59 FMODUnity.StudioListener:OnEnable() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:28) 03:19:59 03:19:59 [FMOD] SystemI::DSPCodecPoolRegister : register codec pool for pool type 6 03:19:59 UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) 03:19:59 UnityEngine.Logger:Log(LogType, Object) 03:19:59 UnityEngine.Debug:Log(Object) 03:19:59 FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:47) 03:19:59 FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:420) 03:19:59 FMODUnity.RuntimeManager:Initialize() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:306) 03:19:59 FMODUnity.RuntimeManager:get_Instance() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:120) 03:19:59 FMODUnity.RuntimeManager:get_StudioSystem() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:143) 03:19:59 FMODUnity.RuntimeManager:AddListener(StudioListener) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:411) 03:19:59 FMODUnity.StudioListener:OnEnable() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:28) 03:19:59 03:19:59 [FMOD] Thread::initThread : Init FMOD mixer thread. Affinity: 0x4, Priority: 0xFFFF7FFA, Stack Size: 81920, Semaphore: Yes, Sleep Time: 0, Looping: Yes. 03:19:59 UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) 03:19:59 UnityEngine.Logger:Log(LogType, Object) 03:19:59 UnityEngine.Debug:Log(Object) 03:19:59 FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:47) 03:19:59 FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:420) 03:19:59 FMODUnity.RuntimeManager:Initialize() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:306) 03:19:59 FMODUnity.RuntimeManager:get_Instance() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:120) 03:19:59 FMODUnity.RuntimeManager:get_StudioSystem() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:143) 03:19:59 FMODUnity.RuntimeManager:AddListener(StudioListener) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:411) 03:19:59 FMODUnity.StudioListener:OnEnable() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:28) 03:19:59 03:19:59 [FMOD] Thread::initThread : Init FMOD feeder thread. Affinity: 0x8000000000000003, Priority: 0xFFFF7FF9, Stack Size: 16384, Semaphore: No, Sleep Time: 0, Looping: Yes. 03:19:59 UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) 03:19:59 UnityEngine.Logger:Log(LogType, Object) 03:19:59 UnityEngine.Debug:Log(Object) 03:19:59 FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:47) 03:19:59 FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:420) 03:19:59 FMODUnity.RuntimeManager:Initialize() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:306) 03:19:59 FMODUnity.RuntimeManager:get_Instance() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:120) 03:19:59 FMODUnity.RuntimeManager:get_StudioSystem() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:143) 03:19:59 FMODUnity.RuntimeManager:AddListener(StudioListener) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:411) 03:19:59 FMODUnity.StudioListener:OnEnable() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:28) 03:19:59 03:19:59 [FMOD] AsyncManager::init : manager 201e4ba68 isAsync 1 updatePeriod 0.02 03:19:59 UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) 03:19:59 UnityEngine.Logger:Log(LogType, Object) 03:19:59 UnityEngine.Debug:Log(Object) 03:19:59 FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:47) 03:19:59 FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:420) 03:19:59 FMODUnity.RuntimeManager:Initialize() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:306) 03:19:59 FMODUnity.RuntimeManager:get_Instance() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:120) 03:19:59 FMODUnity.RuntimeManager:get_StudioSystem() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:143) 03:19:59 FMODUnity.RuntimeManager:AddListener(StudioListener) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:411) 03:19:59 FMODUnity.StudioListener:OnEnable() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:28) 03:19:59 03:19:59 [FMOD] Thread::initThread : Init FMOD Studio update thread. Affinity: 0x10, Priority: 0xFFFF7FFD, Stack Size: 98304, Semaphore: No, Sleep Time: 1, Looping: No. 03:19:59 UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) 03:19:59 UnityEngine.Logger:Log(LogType, Object) 03:19:59 UnityEngine.Debug:Log(Object) 03:19:59 FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:47) 03:19:59 FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:420) 03:19:59 FMODUnity.RuntimeManager:Initialize() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:306) 03:19:59 FMODUnity.RuntimeManager:get_Instance() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:120) 03:19:59 FMODUnity.RuntimeManager:get_StudioSystem() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:143) 03:19:59 FMODUnity.RuntimeManager:AddListener(StudioListener) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:411) 03:19:59 FMODUnity.StudioListener:OnEnable() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:28) 03:19:59 03:19:59 [FMOD] AsyncManager::init : done 03:19:59 UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) 03:19:59 UnityEngine.Logger:Log(LogType, Object) 03:19:59 UnityEngine.Debug:Log(Object) 03:19:59 FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:47) 03:19:59 FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:420) 03:19:59 FMODUnity.RuntimeManager:Initialize() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:306) 03:19:59 FMODUnity.RuntimeManager:get_Instance() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:120) 03:19:59 FMODUnity.RuntimeManager:get_StudioSystem() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:143) 03:19:59 FMODUnity.RuntimeManager:AddListener(StudioListener) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:411) 03:19:59 FMODUnity.StudioListener:OnEnable() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:28) 03:19:59 03:19:59 [FMOD] PlaybackSystem::init : 03:19:59 UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) 03:19:59 UnityEngine.Logger:Log(LogType, Object) 03:19:59 UnityEngine.Debug:Log(Object) 03:19:59 FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:47) 03:19:59 FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:420) 03:19:59 FMODUnity.RuntimeManager:Initialize() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:306) 03:19:59 FMODUnity.RuntimeManager:get_Instance() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:120) 03:19:59 FMODUnity.RuntimeManager:get_StudioSystem() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:143) 03:19:59 FMODUnity.RuntimeManager:AddListener(StudioListener) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:411) 03:19:59 FMODUnity.StudioListener:OnEnable() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:28) 03:19:59 03:19:59 [FMOD] Thread::initThread : Init FMOD Studio sample load thread. Affinity: 0x10, Priority: 0xFFFF7FFD, Stack Size: 98304, Semaphore: No, Sleep Time: 1, Looping: No. 03:19:59 UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) 03:19:59 UnityEngine.Logger:Log(LogType, Object) 03:19:59 UnityEngine.Debug:Log(Object) 03:19:59 FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:47) 03:19:59 FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:420) 03:19:59 FMODUnity.RuntimeManager:Initialize() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:306) 03:19:59 FMODUnity.RuntimeManager:get_Instance() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:120) 03:19:59 FMODUnity.RuntimeManager:get_StudioSystem() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:143) 03:19:59 FMODUnity.RuntimeManager:AddListener(StudioListener) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:411) 03:19:59 FMODUnity.StudioListener:OnEnable() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:28) 03:19:59 03:19:59 [FMOD] PlaybackSystem::init : done 03:19:59 UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) 03:19:59 UnityEngine.Logger:Log(LogType, Object) 03:19:59 UnityEngine.Debug:Log(Object) 03:19:59 FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:47) 03:19:59 FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:420) 03:19:59 FMODUnity.RuntimeManager:Initialize() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:306) 03:19:59 FMODUnity.RuntimeManager:get_Instance() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:120) 03:19:59 FMODUnity.RuntimeManager:get_StudioSystem() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:143) 03:19:59 FMODUnity.RuntimeManager:AddListener(StudioListener) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:411) 03:19:59 FMODUnity.StudioListener:OnEnable() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:28) 03:19:59 03:19:59 [SceCdlgApp] I/PSM.UI : UISystem timer started!! 00:00:00.0000612 03:19:59 [FMOD] Thread::initThread : Init FMOD Studio bank load thread. Affinity: 0x10, Priority: 0xFFFF7FFD, Stack Size: 98304, Semaphore: No, Sleep Time: 1, Looping: No. 03:19:59 UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) 03:19:59 UnityEngine.Logger:Log(LogType, Object) 03:19:59 UnityEngine.Debug:Log(Object) 03:19:59 FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:47) 03:19:59 FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:420) 03:19:59 FMODUnity.RuntimeManager:Initialize() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:306) 03:19:59 FMODUnity.RuntimeManager:get_Instance() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:120) 03:19:59 FMODUnity.RuntimeManager:get_StudioSystem() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:143) 03:19:59 FMODUnity.RuntimeManager:AddListener(StudioListener) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:411) 03:19:59 FMODUnity.StudioListener:OnEnable() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:28) 03:19:59 03:19:59 [FMOD] Manager::init : done. 03:19:59 UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) 03:19:59 UnityEngine.Logger:Log(LogType, Object) 03:19:59 UnityEngine.Debug:Log(Object) 03:19:59 FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:47) 03:19:59 FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:420) 03:19:59 FMODUnity.RuntimeManager:Initialize() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:306) 03:19:59 FMODUnity.RuntimeManager:get_Instance() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:120) 03:19:59 FMODUnity.RuntimeManager:get_StudioSystem() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:143) 03:19:59 FMODUnity.RuntimeManager:AddListener(StudioListener) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:411) 03:19:59 FMODUnity.StudioListener:OnEnable() (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:28) 03:19:59 03:19:59 [SceCdlgApp] I/PSM.UI : UI RenderingSettings Resolution: Pixels2K[1920,1080] 03:19:59 [SceCdlgApp] I/PSM.UI : OnAccessibilitySettingsChanged 03:19:59 [FMOD] Manager::readBank : fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 03:19:59 UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) 03:19:59 UnityEngine.Logger:Log(LogType, Object) 03:19:59 UnityEngine.Debug:Log(Object) 03:19:59 FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:47) 03:19:59 03:19:59 [SceCdlgApp] I/PSM.UI : TimerLog: diff [35.75]msec / process time [1060]msec / GC[0] : [UIInitialize] UISystem.InitializeTopMost 03:19:59 [FMOD] Manager::readBank : fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 03:19:59 UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) 03:19:59 UnityEngine.Logger:Log(LogType, Object) 03:19:59 UnityEngine.Debug:Log(Object) 03:19:59 FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:47) 03:19:59 03:19:59 [FMOD] PlaybackSystem::acquireMasterBus : Setting master channel group format to 6 03:19:59 UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) 03:19:59 UnityEngine.Logger:Log(LogType, Object) 03:19:59 UnityEngine.Debug:Log(Object) 03:19:59 FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at D:\Work\FMOD_Test\Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:47) 03:19:59 03:19:59 [VPA] PAllocatorInitialize system(addr=1343000000, size=4194304) video=(addr=13b5000000, size=41943040) 03:19:59 [PGraphics] Create PGraphicsDevice v[13b5000000 - 13b7800000] s[1343000000 - 1343400000] 03:19:59 [PGraphics] Allocated compositor index 0 03:19:59 Initialized PGraphicsDevice 88171f720 03:19:59 [SceShellUI] I/PSM.UI : OnFocusActiveSceneChanged [SplashScreen : SplashScreenScene] -> [AppScreen : ApplicationScreenScene] 03:19:59 [SceShellUI] I/PSM.UI : Scene [AppScreen : ApplicationScreenScene] : Alive 03:19:59 SetDeviceIndexBehavior: mode=MergeAllConnectedDevice, param=null 03:19:59 [Theme/I] : Apply [ANONYMOUS] : [Option:101000]: with not preloaded user 03:19:59 [SceCdlgApp] I/PSM.UI : TimerLog: diff [63.21]msec / process time [1156]msec / GC[0] : => [UIInitialize] UISystem.InitializeGraphics: 03:19:59 [SceCdlgApp] I/PSM.UI : Allocating Emojis at Initialize... 03:19:59 [SceCdlgApp] I/PSM.UI : Allocating ShellUI Emojis... 03:19:59 [SceCdlgApp] I/PSM.UI : Allocating Unicode Emojis from PNG... 03:19:59 [SceCdlgApp] I/PSM.UI : Allocating Unicode Emojis from Atlas... 03:19:59 [SceCdlgApp] I/PSM.UI : TimerLog: diff [51.29]msec / process time [1221]msec / GC[0] : => [UIInitialize] UISystem.PreloadSystemTexture 03:19:59 [SceCdlgApp] I/PSM.UI : SystemSound::Initialize() 03:19:59* # 03:19:59* # A user thread receives a fatal signal 03:19:59* # 03:19:59* # signal: 11 (SIGSEGV) 03:19:59* # thread ID: 101962 03:19:59* # thread name: eboot.bin 03:19:59* # proc ID: 115 03:19:59* # proc name: eboot.bin 03:19:59* # reason: page fault (user read data, page not present) 03:19:59* # fault address: 0000000000000038 03:19:59* # 03:19:59* # registers: 03:19:59* # rax: 0000000000000024 rbx: 0000000000000009 03:19:59* # rcx: 0000000000000008 rdx: 000000007b425330 03:19:59* # rsi: 00000007ef545db0 rdi: 0000000000000000 03:19:59* # rbp: 00000007ef545df0 rsp: 00000007ef545d48 03:19:59* # r8 : 000000082ebe4820 r9 : 0000000000000008 03:19:59* # r10: 000000000000001d r11: 00000007ef5463a0 03:19:59* # r12: 00000007ef545e88 r13: 0000000000000000 03:19:59* # r14: 00000007ef545e00 r15: 00000007ef545e50 03:19:59* # rip: 000000007a7b6795 eflags: 00010202 03:19:59* # BrF: 00000000799b6c0b BrT: 000000007a7b6790 03:19:59* # 03:19:59* # backtrace: 03:19:59* # 00000000795d76ac 03:19:59* # 0000000079304794 03:19:59* # 00000000792ad12d 03:19:59* # 000000007929f826 03:19:59* # 000000007929f86d 03:19:59* # 000000007929ff19 03:19:59* # 0000000079e8ea47 03:19:59* # 0000000079e91e6a 03:19:59* # 000000007a3cdc2f 03:19:59* # 0000000000000000 03:19:59* # 03:19:59* # dynamic libraries: 03:19:59* # /app0/eboot.bin 03:19:59* # text: 0000000078a00000:000000007ae24000 r-x 03:19:59* # data: 000000007b200000:000000007b460000 rw- 03:19:59* # fingerprint: de1a0cf8b05dfefd305af1c7bc312d0300000000 03:19:59* # /z4J8zq7VHw/common/lib/libkernel.sprx 03:19:59* # text: 00000008361c4000:0000000836218000 r-x 03:19:59* # data: 000000083621c000:0000000836254000 rw- 03:19:59* # fingerprint: be44a70f1818dc68dda943bd280e313e00000000 03:19:59* # /z4J8zq7VHw/common/lib/libSceLibcInternal.sprx 03:19:59* # text: 0000000822098000:00000008221c0000 r-x 03:19:59* # data: 00000008221c8000:00000008221e4000 rw- 03:19:59* # fingerprint: 19cda8d4a2414e2973e0780626b83ddc00000000 03:19:59* # /z4J8zq7VHw/common/lib/libSceSysmodule.sprx 03:19:59* # text: 000000082c928000:000000082c934000 r-x 03:19:59* # data: 000000082c938000:000000082c944000 rw- 03:19:59* # fingerprint: 670ce8d33a70eb4c3b0946a4f0b2515b00000000 03:19:59* # /z4J8zq7VHw/common/lib/libSceMat.sprx 03:19:59* # text: 000000082eb10000:000000082eb28000 r-x 03:19:59* # data: 000000082eb2c000:000000082ebe8000 rw- 03:19:59* # fingerprint: 0c9b283dd9c2468d687cbb70fb7818b600000000 03:19:59* # /app0/sce_module/libSceFios2.prx 03:19:59* # text: 00000001ca9bc000:00000001caa1c000 r-x 03:19:59* # data: 00000001caa20000:00000001cab4c000 rw- 03:19:59* # fingerprint: 0ac88ab97ce83818bd692d00f992320b00000000 03:19:59* # /app0/sce_module/libc.prx 03:19:59* # text: 00000000f04f0000:00000000f0600000 r-x 03:19:59* # data: 00000000f0604000:00000000f0614000 rw- 03:19:59* # fingerprint: d6589bb4ea679189d199bbd77a7626f600000000 03:19:59* # /z4J8zq7VHw/common/lib/libSceNet.sprx 03:19:59* # text: 0000000813bb4000:0000000813bec000 r-x 03:19:59* # data: 0000000813bf0000:0000000813d04000 rw- 03:19:59* # fingerprint: a30415dad5d4d0ccfb171e9fb599801300000000 03:19:59* # /z4J8zq7VHw/common/lib/libSceIpmi.sprx 03:19:59* # text: 00000008152cc000:00000008152d8000 r-x 03:19:59* # data: 00000008152dc000:00000008152f0000 rw- 03:19:59* # fingerprint: 9b6bff8524e3bc95b09725eb5c5f321400000000 03:19:59* # /z4J8zq7VHw/common/lib/libSceMbus.sprx 03:19:59* # text: 0000000835498000:00000008354a4000 r-x 03:19:59* # data: 00000008354a8000:00000008354ac000 rw- 03:19:59* # fingerprint: 6ee4a6a4561aea511b725d5f7be32d6100000000 03:19:59* # /z4J8zq7VHw/common/lib/libSceRegMgr.sprx 03:19:59* # text: 00000008248e0000:00000008248e4000 r-x 03:19:59* # data: 00000008248e8000:00000008248ec000 rw- 03:19:59* # fingerprint: a6ea18bb57d52357a220d6b6e1fd7acd00000000 03:19:59* # /z4J8zq7VHw/common/lib/libSceRtc.sprx 03:19:59* # text: 00000008072b0000:00000008072b8000 r-x 03:19:59* # data: 00000008072bc000:00000008072c0000 rw- 03:19:59* # fingerprint: 43da8e9ec98b53607fdd3d4998482ce600000000 03:19:59* # /z4J8zq7VHw/common/lib/libSceRazorCpu.sprx 03:19:59* # text: 000000080ac50000:000000080ac5c000 r-x 03:19:59* # data: 000000080ac60000:000000080ac64000 rw- 03:19:59* # fingerprint: d5b818cd5519dcea6b726e2bdf72e96e00000000 03:19:59* # /z4J8zq7VHw/common/lib/libSceAvSetting.sprx 03:20:00* # text: 000000080245c000:0000000802468000 r-x 03:20:00* # data: 000000080246c000:0000000802470000 rw- 03:20:00* # fingerprint: 6c5e243608104fa8de15557812e6337d00000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceVideoOut.sprx 03:20:00* # text: 0000000821444000:000000082145c000 r-x 03:20:00* # data: 0000000821460000:0000000821464000 rw- 03:20:00* # fingerprint: 62245edf70aac35e1197372131c42b3200000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceGnmDriverForNeoMode.sprx 03:20:00* # text: 0000000808ca0000:0000000808cac000 r-x 03:20:00* # data: 0000000808cb0000:0000000808cb4000 rw- 03:20:00* # fingerprint: 86fe65e2b008b964ef16dbc9f76e75b200000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceAudioOut.sprx 03:20:00* # text: 00000008119d0000:00000008119e8000 r-x 03:20:00* # data: 00000008119ec000:00000008119f0000 rw- 03:20:00* # fingerprint: 5a4ba6feecffd2118d19f695c4c9022200000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceAudioIn.sprx 03:20:00* # text: 000000080169c000:00000008016a4000 r-x 03:20:00* # data: 00000008016a8000:00000008016ac000 rw- 03:20:00* # fingerprint: 103529fb8887d85f8bf5834b36905f3800000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceAjm.sprx 03:20:00* # text: 00000008349a4000:00000008349a8000 r-x 03:20:00* # data: 00000008349ac000:00000008349b0000 rw- 03:20:00* # fingerprint: 7161e9ddcdcc78a39d36f01b4ee9923f00000000 03:20:00* # /z4J8zq7VHw/common/lib/libScePad.sprx 03:20:00* # text: 00000008306fc000:0000000830708000 r-x 03:20:00* # data: 000000083070c000:0000000830714000 rw- 03:20:00* # fingerprint: 073f4d8ac6069d7c66091d6e70c2e0d400000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceCamera.sprx 03:20:00* # text: 0000000839f0c000:0000000839f20000 r-x 03:20:00* # data: 0000000839f24000:0000000839f28000 rw- 03:20:00* # fingerprint: a3286f986362dd022d1729967a40dc2e00000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceDbg.sprx 03:20:00* # text: 0000000818fc4000:0000000818fc8000 r-x 03:20:00* # data: 0000000818fcc000:0000000818fd0000 rw- 03:20:00* # fingerprint: a12e32643463bb612cc5de710c14434500000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceNetCtl.sprx 03:20:00* # text: 0000000807c2c000:0000000807c34000 r-x 03:20:00* # data: 0000000807c38000:0000000807c3c000 rw- 03:20:00* # fingerprint: d705b141574d22ecb493ec7b660c244200000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceHttp.sprx 03:20:00* # text: 0000000802b30000:0000000802b64000 r-x 03:20:00* # data: 0000000802b68000:0000000802b70000 rw- 03:20:00* # fingerprint: 26f8577eb9d9e3635161cde3683890a700000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceSsl2.sprx 03:20:00* # text: 0000000829dc0000:0000000829ef0000 r-x 03:20:00* # data: 0000000829f0c000:0000000829f14000 rw- 03:20:00* # fingerprint: 882f9aa449207b17579cf80388bd203000000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceHttp2.sprx 03:20:00* # text: 000000081e498000:000000081e4c4000 r-x 03:20:00* # data: 000000081e4c8000:000000081e4cc000 rw- 03:20:00* # fingerprint: 7712a3a3570f458d6c9cfdac47b32f0d00000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceNpCommon.sprx 03:20:00* # text: 00000008394c0000:0000000839504000 r-x 03:20:00* # data: 0000000839508000:000000083950c000 rw- 03:20:00* # fingerprint: 9deec4c6b82a82eaefa2a9eaf0285fb500000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceNpManager.sprx 03:20:00* # text: 0000000836ed8000:0000000836f2c000 r-x 03:20:00* # data: 0000000836f30000:0000000836f34000 rw- 03:20:00* # fingerprint: 6a6f8a52f429a63310c22269551c045800000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceNpGameIntent.sprx 03:20:00* # text: 000000083d0c8000:000000083d0cc000 r-x 03:20:00* # data: 000000083d0d0000:000000083d0d4000 rw- 03:20:00* # fingerprint: 8dbb4d0c65da4cb196efa5d9c1a10de100000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceNpWebApi.sprx 03:20:00* # text: 0000000809d8c000:0000000809da4000 r-x 03:20:00* # data: 0000000809da8000:0000000809dac000 rw- 03:20:00* # fingerprint: be660fb62a34810bcf81d1e0e242c77a00000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceNpWebApi2.sprx 03:20:00* # text: 0000000831c80000:0000000831ca0000 r-x 03:20:00* # data: 0000000831ca4000:0000000831ca8000 rw- 03:20:00* # fingerprint: dc25fc030cf06870277686c0864ce4ce00000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceSaveData.sprx 03:20:00* # text: 00000008075e0000:0000000807628000 r-x 03:20:00* # data: 000000080762c000:0000000807630000 rw- 03:20:00* # fingerprint: 1b8bc3a6f21d092ff66e256622bdd9dc00000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceSystemService.sprx 03:20:00* # text: 000000081a710000:000000081a74c000 r-x 03:20:00* # data: 000000081a750000:000000081a75c000 rw- 03:20:00* # fingerprint: 01c6a3e684ab89173427cefe5659e24400000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceUserService.sprx 03:20:00* # text: 00000008130ac000:00000008130bc000 r-x 03:20:00* # data: 00000008130c0000:00000008130c4000 rw- 03:20:00* # fingerprint: 7781722c7a0935711dd0bca7d86e412300000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceCommonDialog.sprx 03:20:00* # text: 000000081b830000:000000081b834000 r-x 03:20:00* # data: 000000081b838000:000000081b83c000 rw- 03:20:00* # fingerprint: 5feb7727313539aff7cb8cce31786aa500000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceSysUtil.sprx 03:20:00* # text: 00000008173a4000:00000008173a8000 r-x 03:20:00* # data: 00000008173ac000:00000008173b0000 rw- 03:20:00* # fingerprint: 469aed8525b671d41868d7f4efbbad5800000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceRazorCpu_debug.sprx 03:20:00* # text: 000000082c970000:000000082c974000 r-x 03:20:00* # data: 000000082c978000:000000082ca7c000 rw- 03:20:00* # fingerprint: f4d19c675fcb46fc019fb7f1e1e12e4700000000 03:20:00* # /z4J8zq7VHw/common/lib/libScePerf.sprx 03:20:00* # text: 000000080ef58000:000000080ef5c000 r-x 03:20:00* # data: 000000080ef60000:000000080ef64000 rw- 03:20:00* # fingerprint: f1c7eb37e7e789f0a21ada5a5b2e4c6800000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceDiscMap.sprx 03:20:00* # text: 0000000817b8c000:0000000817b90000 r-x 03:20:00* # data: 0000000817b94000:0000000817b98000 rw- 03:20:00* # fingerprint: a3a9b293b3b42787a7b3f1a21cff689400000000 03:20:00* # /app0/Media/Modules/PS4Util.prx 03:20:00* # text: 00000001d59ec000:00000001d59f0000 r-x 03:20:00* # data: 00000001d5dec000:00000001d5df0000 rw- 03:20:00* # fingerprint: 2f6e971e43b244f78cf69e0a1fc528dd00000000 03:20:00* # /app0/Media/Modules/Il2CppUserAssemblies.prx 03:20:00* # text: 000000012e8d8000:00000001303b8000 r-x 03:20:00* # data: 00000001306d8000:0000000130b00000 rw- 03:20:00* # fingerprint: 749bbf4ff0ce9315675be06d922132d200000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceAppContent.sprx 03:20:00* # text: 000000081b760000:000000081b768000 r-x 03:20:00* # data: 000000081b76c000:000000081b774000 rw- 03:20:00* # fingerprint: c6a5ae47cd9685649497424029601b3300000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceIme.sprx 03:20:00* # text: 000000083f11c000:000000083f154000 r-x 03:20:00* # data: 000000083f158000:000000083f15c000 rw- 03:20:00* # fingerprint: 3e748c5994a8ba99ce8a2e91d40e982f00000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceMove.sprx 03:20:00* # text: 000000082f038000:000000082f040000 r-x 03:20:00* # data: 000000082f044000:000000082f04c000 rw- 03:20:00* # fingerprint: d4d7791403376471f3236e49d1af765100000000 03:20:00* # /z4J8zq7VHw/common/lib/libSceMouse.sprx 03:20:00* # text: 000000082e484000:000000082e488000 r-x 03:20:00* # data: 000000082e48c000:000000082e490000 rw- 03:20:00* # fingerprint: b8a064184f586a9b4f98d426957b140400000000 03:20:00* # /app0/Media/Plugins/libfmodL.prx 03:20:00* # text: 00000000916cc000:0000000091860000 r-x 03:20:00* # data: 0000000091acc000:0000000091b1c000 rw- 03:20:00* # fingerprint: 00ae13ebd03c203fbc8d2d6c1dc9567f00000000 03:20:00* # /app0/Media/Plugins/libfmodstudioL.prx 03:20:00* # text: 0000000149fac000:000000014a1b0000 r-x 03:20:00* # data: 000000014a5ac000:000000014a5b0000 rw- 03:20:00* # fingerprint: 58a91523c4959c045ebbaecec6b7256300000000 03:20:00 [SceCdlgApp] I/PSM.UI : VideoOutMode : IsSystemDefault=True, IsVr=False 03:20:00 [SceCdlgApp] I/PSM.UI : VideoOutStatus : [1920 1080] : freq 59.94 03:20:00 [Syscore App] App Crash : PID=0x73, reason=0xb 03:20:00 [Syscore App] Syscore Event Queue Push : SCE_SYSCORE_EVENT_APP_CRASH 03:20:00 [SceCdlgApp] I/PSM.UI : TimerLog: diff [1064.73]msec / process time [2139]msec / GC[0] : [UIInitialize] UISystem.InitializeBeforeRendering 03:20:00 [Syscore App] Syscore Event Queue Pop : SCE_SYSCORE_EVENT_APP_CRASH 03:20:00 [SceCdlgApp] W/PSM.UI : **** WARNING: Shown called without Alive status : TransitionScene 03:20:00 [SceCdlgApp] I/PSM.UI : SoundScriptManager initialized 03:20:00 [SceCdlgApp] W/PSM.UI : ** NOTICE: LoadSync : BlankScene : Scene 03:20:00 [SceCdlgApp] W/PSM.UI : ** NOTICE: LoadSync : TransitionScene : TransitionScene 03:20:00 [SceLncService] AppCrash: pid={0x00000073} appId={0x6000200a} appLocalPid={0x1200a240} 03:20:00 [SceLncService] getCoredumpSequence() isDebuggable={1} isKeepProcess={1} isUserDebugRequest={0} isLimitKeepProcess={0} enableCrashReport={1} 03:20:00 [SceLncService] CoredumpSequence = {KEEP_PROCESS} 03:20:00 [SceLncService] keep-process. do nothing for crash event 03:20:00 [SceCdlgApp] W/PSM.UI : Invalid widget type! _Count 03:20:00 [SceCdlgApp] W/PSM.UI : ** NOTICE: LoadSync : Sce.Cdlg.Framework.Plugin : Plugin 03:20:00 [SceCdlgApp] W/PSM.UI : !!!! WARNING !!!! /Application/resource/Sce.Cdlg.Framework.rco is loaded in main thread. 03:20:00 GetLocaleElement() failed in SetLocale 03:20:00 [SceCdlgApp] W/PSM.UI : cxml://CdlgFrameworkPlugin/tex_cdlg_bg is going to be loaded on main thread. 03:20:00 [SceCdlgApp] W/PSM.UI : !!!! WARNING !!!! cxml://CdlgFrameworkPlugin/tex_cdlg_bg is loaded in main thread. 03:20:00 [SceCdlgApp] W/PSM.UI : !!!! WARNING !!!! cxml://CdlgFrameworkPlugin/layout_cdlg_root is loaded in main thread. 03:20:00 [SceCdlgApp] W/PSM.UI : !!!! WARNING !!!! cxml://CdlgFrameworkPlugin/layout_cdlg_bg is loaded in main thread. 03:20:00 [SceCdlgApp] W/PSM.UI : WARNING : Scene LayoutBuild : [10.46msec/1widgets] : Sce.Cdlg.Framework.Plugin : Plugin 03:20:00 [SceCdlgApp] I/PSM.UI : SceneQ : Loaded[0.51msec] Layout[0.00msec/0widgets] : Noname : ContainerScene 03:20:00 [SceCdlg] setSuspend 03:20:00 [SceLncService] suspendApp() appId={0x6000210b}, causeCode={0x0000000d} 03:20:00 [SceLncService] lockSuspendBlock(0x6000210b) 03:20:00 [SceLncService] lockSuspendBlock: appId={0x6000210b} 03:20:00 [SceLncService] sceApplicationSuspend(0x6000210b) 03:20:00 [Syscore App] Suspend App : 0x6000210b NPXS22010 03:20:00 [Syscore App] Suspend process : 0x74 03:20:00 [Syscore App] Suspend process : 0x74 => 0 03:20:00 [AppMgr Trace]: AppId=0x6000210b suspended 03:20:00 [Syscore App] Suspend App : 0x6000210b NPXS22010 => SCE_OK 03:20:00 [Syscore App] ExpandCpuSetMode : disable 03:20:00 [SceLncService] sceApplicationSuspend(0x6000210b) returned 03:20:00 MSG AutoMounter(int32_t AppIdManager::getPidWithIndex(SceApplicationId, int, pid_t *) 174): 03:20:00 appId(0x6000210b) with index(0) is not registered. 03:20:00 MSG AutoMounter(int32_t AutoMount::UsbMass::fakeEjection(SceApplicationId) 716): 03:20:00 getPidWithIndex(0x6000210b, 0) returned 0x80f40002. 03:20:00 [SceLncService] unlockSuspendBlock: appId={0x6000210b} 03:20:00 [VCS]checkApplicationStatus() [LNC->VCS] App was Suspended. appId = 0x6000210b.