Initiating legacy licensing module LICENSE SYSTEM [20201026 15:24:47] Next license update check is after 2019-11-13T10:46:01 LICENSE SYSTEM [20201026 15:24:47] 00326-10000-00000-AA208 != 00326-10000-00000-AA351 Built from '2019.2/staging' branch; Version is '2019.2.17f1 (8e603399ca02) revision 9330739'; Using compiler version '191627012' OS: 'Windows 10 (10.0.0) 64bit' Language: 'en' Physical Memory: 16332 MB BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0 [Package Manager] Server::Start -- Port 59763 was selected COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Unity.exe -projectpath C:/Users/Harrison/Documents/Ardent/ardent -useHub -hubIPC -cloudEnvironment production -hubSessionId e78a75e0-1747-11eb-beca-2d26d0e8c00c Successfully changed project path to: C:/Users/Harrison/Documents/Ardent/ardent C:/Users/Harrison/Documents/Ardent/ardent Using Asset Import Pipeline V1. Loading GUID <-> Path mappings...0.000095 seconds Loading Asset Database...0.030832 seconds AssetDatabase consistency checks...0.249547 seconds [Package Manager] Done resolving packages in 0.45s seconds [Package Manager] Registered 53 packages: Packages from [https://packages.unity.com]: com.unity.ext.nunit@1.0.0 (location: C:\Users\Harrison\Documents\Ardent\ardent\Library\PackageCache\com.unity.ext.nunit@1.0.0) com.unity.ide.rider@1.1.0 (location: C:\Users\Harrison\Documents\Ardent\ardent\Library\PackageCache\com.unity.ide.rider@1.1.0) com.unity.ide.vscode@1.2.2 (location: C:\Users\Harrison\Documents\Ardent\ardent\Library\PackageCache\com.unity.ide.vscode@1.2.2) com.unity.purchasing@2.0.6 (location: C:\Users\Harrison\Documents\Ardent\ardent\Library\PackageCache\com.unity.purchasing@2.0.6) com.unity.test-framework@1.0.13 (location: C:\Users\Harrison\Documents\Ardent\ardent\Library\PackageCache\com.unity.test-framework@1.0.13) Packages from [https://registry.packages.developer.vuforia.com]: com.ptc.vuforia.engine@8.6.7 (location: C:\Users\Harrison\Documents\Ardent\ardent\Library\PackageCache\com.ptc.vuforia.engine@8.6.7) Packages from [https://unityregistry-pa.googleapis.com]: com.google.firebase.app@6.15.2 (location: C:\Users\Harrison\Documents\Ardent\ardent\Library\PackageCache\com.google.firebase.app@6.15.2) com.google.firebase.database@6.15.2 (location: C:\Users\Harrison\Documents\Ardent\ardent\Library\PackageCache\com.google.firebase.database@6.15.2) com.google.firebase.dynamic-links@6.15.2 (location: C:\Users\Harrison\Documents\Ardent\ardent\Library\PackageCache\com.google.firebase.dynamic-links@6.15.2) com.google.firebase.functions@6.15.2 (location: C:\Users\Harrison\Documents\Ardent\ardent\Library\PackageCache\com.google.firebase.functions@6.15.2) com.google.firebase.instance-id@6.15.2 (location: C:\Users\Harrison\Documents\Ardent\ardent\Library\PackageCache\com.google.firebase.instance-id@6.15.2) com.google.firebase.messaging@6.15.2 (location: C:\Users\Harrison\Documents\Ardent\ardent\Library\PackageCache\com.google.firebase.messaging@6.15.2) com.google.firebase.storage@6.15.2 (location: C:\Users\Harrison\Documents\Ardent\ardent\Library\PackageCache\com.google.firebase.storage@6.15.2) com.google.play.billing@3.0.2 (location: C:\Users\Harrison\Documents\Ardent\ardent\Library\PackageCache\com.google.play.billing@3.0.2) com.google.external-dependency-manager@1.2.156 (location: C:\Users\Harrison\Documents\Ardent\ardent\Library\PackageCache\com.google.external-dependency-manager@1.2.156) com.google.firebase.auth@6.15.2 (location: C:\Users\Harrison\Documents\Ardent\ardent\Library\PackageCache\com.google.firebase.auth@6.15.2) com.google.android.appbundle@1.2.0 (location: C:\Users\Harrison\Documents\Ardent\ardent\Library\PackageCache\com.google.android.appbundle@1.2.0) Built-in packages: com.unity.2d.sprite@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.sprite) com.unity.2d.tilemap@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.2d.tilemap) com.unity.package-manager-ui@2.2.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.package-manager-ui) com.unity.timeline@1.1.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.timeline) com.unity.ugui@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui) com.unity.modules.ai@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ai) com.unity.modules.androidjni@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.androidjni) com.unity.modules.animation@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation) com.unity.modules.assetbundle@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle) com.unity.modules.audio@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio) com.unity.modules.cloth@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.cloth) com.unity.modules.director@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.director) com.unity.modules.imageconversion@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion) com.unity.modules.imgui@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui) com.unity.modules.jsonserialize@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize) com.unity.modules.particlesystem@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.particlesystem) com.unity.modules.physics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics) com.unity.modules.physics2d@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d) com.unity.modules.screencapture@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture) com.unity.modules.terrain@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain) com.unity.modules.terrainphysics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics) com.unity.modules.tilemap@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap) com.unity.modules.ui@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ui) com.unity.modules.uielements@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements) com.unity.modules.umbra@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.umbra) com.unity.modules.unityanalytics@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics) com.unity.modules.unitywebrequest@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle) com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestaudio) com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequesttexture) com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww) com.unity.modules.vehicles@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vehicles) com.unity.modules.video@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video) com.unity.modules.vr@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr) com.unity.modules.wind@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.wind) com.unity.modules.xr@1.0.0 (location: C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr) [XR] No new subsystems found in resolved package list. [Package Manager] Done registering packages in 0.01s seconds Refreshing native plugins compatible for Editor in 166.26 ms, found 11 plugins. Preloading 0 native plugins for Editor in 0.00 ms. IsTimeToCheckForNewEditor: Update time 1603692365 current 1603689889 Initialize engine version: 2019.2.17f1 (8e603399ca02) [XR] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/Resources/UnitySubsystems [XR] Discovering subsystems at path C:/Users/Harrison/Documents/Ardent/ardent/Assets GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1070 Ti (ID=0x1b82) Vendor: VRAM: 8080 MB Driver: 26.21.14.3200 [EnlightenBakeManager] m_Clear = false; Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56580 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll Registered in 0.005503 seconds. [usbmuxd] Start listen thread [usbmuxd] Listen thread started [usbmuxd] Send listen message Native extension for iOS target not found Native extension for Android target not found Native extension for LinuxStandalone target not found Native extension for OSXStandalone target not found Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 3.86 ms, found 11 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 2.486 seconds Registering precompiled user dll's ... Registered in 0.214614 seconds. Platform modules already initialized, skipping Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Users\Harrison\Documents\Ardent\ardent\Library\PackageCache\com.unity.ext.nunit@1.0.0\net35\unity-custom\nunit.framework.dll Native extension for iOS target not found Native extension for Android target not found Native extension for LinuxStandalone target not found Native extension for OSXStandalone target not found Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 3.94 ms, found 11 plugins. Preloading 0 native plugins for Editor in 0.00 ms. UnityIAP: [InitializeOnLoad] Facebook Check UnityIAP: Runtime [2019.2.17f1] UnityIAP: Current Build is Android:Android UnityIAP: stub FacebookStore.dll disabled Mono: successfully reloaded assembly - Completed reload, in 1.855 seconds Platform modules already initialized, skipping Validating Project structure ... 0.046857 seconds. Refresh: detecting if any assets need to be imported or removed ... Refreshing native plugins compatible for Editor in 4.01 ms, found 11 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Refresh: detecting if any assets need to be imported or removed ... Refreshing native plugins compatible for Editor in 3.77 ms, found 11 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Refreshing native plugins compatible for Editor in 3.70 ms, found 11 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Refresh Completed time: 0.304327s Asset Scan time: 0.089846s Asset Hashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 0.000000s (count: 0) Post Process Assets (Non Scripting) time: 0.000000s Dependent Assets to Import Queue time: 0.000000s Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Warming cache for 4901 main assets: 0.016679 seconds elapsed Initializing Unity extensions: 'C:/Program Files/Unity/Hub/Editor/2019.2.17f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f Unloading 2503 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/test.unity' Deserialize: 18.811 ms Integration: 25.336 ms Integration of assets: 8.295 ms Thread Wait Time: 33.465 ms Total Operation Time: 85.906 ms System memory in use before: 67.4 MB. System memory in use after: 66.9 MB. Unloading 1182 unused Assets to reduce memory usage. Loaded Objects now: 2477. Total: 6.008300 ms (FindLiveObjects: 0.490300 ms CreateObjectMapping: 0.069700 ms MarkObjects: 4.462400 ms DeleteObjects: 0.985500 ms) Initialized touch support. Initialized touch support. Initialized touch support. Initialized touch support. Initialized touch support. Initialized touch support. Initialized touch support. Initializing input. Input initialized. [Project] Loading completed in 11.227 seconds Project init time: 10.635 seconds Template init time: 0.000 seconds Services packages init time: 0.973 seconds Package Manager init time: 0.113 seconds Asset Database init time: 1.038 seconds Global illumination init time: 0.359 seconds Assemblies load time: 5.402 seconds Unity extensions init time: 0.003 seconds Asset Database refresh time: 0.304 seconds Scene opening time: 0.508 seconds Reading iOS dependency XML file Assets/FacebookSDK/Plugins/Editor/Dependencies.xml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:299) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) AddPod - name: FBSDKCoreKit version: ~> 5.5 bitcode: True sdk: null sources: , properties: createdBy: Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:11 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1131) Google.c__AnonStorey0:<>m__0(XmlTextReader, String, Boolean, String, List`1) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:344) Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:140) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:309) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) AddPod - name: FBSDKLoginKit version: ~> 5.5 bitcode: True sdk: null sources: , properties: createdBy: Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:12 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1131) Google.c__AnonStorey0:<>m__0(XmlTextReader, String, Boolean, String, List`1) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:344) Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:140) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:309) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) AddPod - name: FBSDKShareKit version: ~> 5.5 bitcode: True sdk: null sources: , properties: createdBy: Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:13 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1131) Google.c__AnonStorey0:<>m__0(XmlTextReader, String, Boolean, String, List`1) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:344) Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:140) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:309) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) Reading iOS dependency XML file Assets/GoogleSignIn/Editor/GoogleSignInDependencies.xml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:299) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) AddPod - name: GoogleSignIn version: < 5.0.0 bitcode: True sdk: 6.0 sources: , properties: createdBy: Assets/GoogleSignIn/Editor/GoogleSignInDependencies.xml:17 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1131) Google.c__AnonStorey0:<>m__0(XmlTextReader, String, Boolean, String, List`1) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:344) Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:140) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:309) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) Reading iOS dependency XML file Assets/GoogleSignIn/Editor/GoogleSignInSupportDependencies.xml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:299) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) Reading iOS dependency XML file Packages/com.google.firebase.functions/Firebase/Editor/FunctionsDependencies.xml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:299) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) AddPod - name: Firebase/Functions version: 6.24.0 bitcode: True sdk: 8.0 sources: , properties: createdBy: Packages/com.google.firebase.functions/Firebase/Editor/FunctionsDependencies.xml:9 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1131) Google.c__AnonStorey0:<>m__0(XmlTextReader, String, Boolean, String, List`1) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:344) Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:140) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:309) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) Reading iOS dependency XML file Packages/com.google.firebase.storage/Firebase/Editor/StorageDependencies.xml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:299) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) AddPod - name: Firebase/Storage version: 6.24.0 bitcode: True sdk: 8.0 sources: , properties: createdBy: Packages/com.google.firebase.storage/Firebase/Editor/StorageDependencies.xml:9 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1131) Google.c__AnonStorey0:<>m__0(XmlTextReader, String, Boolean, String, List`1) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:344) Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:140) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:309) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) Reading iOS dependency XML file Packages/com.google.firebase.app/Firebase/Editor/AppDependencies.xml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:299) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) AddPod - name: Firebase/Core version: 6.24.0 bitcode: True sdk: 8.0 sources: , properties: createdBy: Packages/com.google.firebase.app/Firebase/Editor/AppDependencies.xml:9 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1131) Google.c__AnonStorey0:<>m__0(XmlTextReader, String, Boolean, String, List`1) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:344) Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:140) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:309) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) Reading iOS dependency XML file Packages/com.google.firebase.auth/Firebase/Editor/AuthDependencies.xml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:299) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) AddPod - name: Firebase/Auth version: 6.24.0 bitcode: True sdk: 8.0 sources: , properties: createdBy: Packages/com.google.firebase.auth/Firebase/Editor/AuthDependencies.xml:9 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1131) Google.c__AnonStorey0:<>m__0(XmlTextReader, String, Boolean, String, List`1) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:344) Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:140) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:309) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) Reading iOS dependency XML file Packages/com.google.firebase.messaging/Firebase/Editor/MessagingDependencies.xml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:299) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) AddPod - name: Firebase/Messaging version: 6.24.0 bitcode: True sdk: 8.0 sources: , properties: createdBy: Packages/com.google.firebase.messaging/Firebase/Editor/MessagingDependencies.xml:9 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1131) Google.c__AnonStorey0:<>m__0(XmlTextReader, String, Boolean, String, List`1) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:344) Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:140) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:309) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) Reading iOS dependency XML file Packages/com.google.firebase.dynamic-links/Firebase/Editor/DynamicLinksDependencies.xml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:299) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) AddPod - name: Firebase/DynamicLinks version: 6.24.0 bitcode: True sdk: 8.0 sources: , properties: createdBy: Packages/com.google.firebase.dynamic-links/Firebase/Editor/DynamicLinksDependencies.xml:9 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1131) Google.c__AnonStorey0:<>m__0(XmlTextReader, String, Boolean, String, List`1) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:344) Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:140) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:309) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) Reading iOS dependency XML file Packages/com.google.firebase.instance-id/Firebase/Editor/InstanceIdDependencies.xml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:299) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) AddPod - name: FirebaseInstanceID version: 4.3.4 bitcode: True sdk: 8.0 sources: , properties: createdBy: Packages/com.google.firebase.instance-id/Firebase/Editor/InstanceIdDependencies.xml:9 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1131) Google.c__AnonStorey0:<>m__0(XmlTextReader, String, Boolean, String, List`1) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:344) Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:140) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:309) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) Reading iOS dependency XML file Packages/com.google.firebase.database/Firebase/Editor/DatabaseDependencies.xml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:299) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) AddPod - name: Firebase/Database version: 6.24.0 bitcode: True sdk: 8.0 sources: , properties: createdBy: Packages/com.google.firebase.database/Firebase/Editor/DatabaseDependencies.xml:9 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1131) Google.c__AnonStorey0:<>m__0(XmlTextReader, String, Boolean, String, List`1) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:344) Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:140) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:309) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) Refreshing native plugins compatible for Editor in 135.83 ms, found 11 plugins. Created GICache directory at C:/Users/Harrison/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.038s, timestamps: [11.744 - 11.782] Setting up 3 worker threads for Enlighten. Thread -> id: 1824 -> priority: 1 Thread -> id: 57b0 -> priority: 1 Thread -> id: 3784 -> priority: 1 TrimDiskCacheJob: Current cache size 1mb Refresh: detecting if any assets need to be imported or removed ... Refreshing native plugins compatible for Editor in 4.20 ms, found 11 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Refreshing native plugins compatible for Editor in 4.23 ms, found 11 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Refresh Completed time: 0.347357s Asset Scan time: 0.099997s Asset Hashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 0.000000s (count: 0) Post Process Assets (Non Scripting) time: 0.000000s Dependent Assets to Import Queue time: 0.000000s Initialized touch support. Initialized touch support. Initialized touch support. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.026 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/test.unity - GUID: 981700d37385c7442af3b4b59f21386c... done. [Time: 54.905800 ms] Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000... done. [Time: 8.672900 ms] Refreshing native plugins compatible for Editor in 4.32 ms, found 11 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.026 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Updating Assets/test.unity - GUID: 981700d37385c7442af3b4b59f21386c... done. [Time: 8.668400 ms] Refreshing native plugins compatible for Editor in 4.26 ms, found 11 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Reloading assemblies for play mode. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Users\Harrison\Documents\Ardent\ardent\Library\PackageCache\com.unity.ext.nunit@1.0.0\net35\unity-custom\nunit.framework.dll Native extension for iOS target not found Native extension for Android target not found Native extension for LinuxStandalone target not found Native extension for OSXStandalone target not found Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 4.11 ms, found 11 plugins. Preloading 0 native plugins for Editor in 0.00 ms. UnityIAP: [InitializeOnLoad] Facebook Check UnityIAP: Runtime [2019.2.17f1] UnityIAP: Current Build is Android:Android UnityIAP: stub FacebookStore.dll disabled Mono: successfully reloaded assembly - Completed reload, in 2.761 seconds Platform modules already initialized, skipping Compiled for Play Mode UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Vuforia.PlatformRuntimeInitialization:InitPlatform() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Refreshing native plugins compatible for Editor in 4.68 ms, found 11 plugins. [FMOD] System::create : Header version = 2.01.01. Current version = 2.01.01. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) FMOD.Studio.System:FMOD_Studio_System_Create(IntPtr&, UInt32) FMOD.Studio.System:create(System&) (at Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:392) FMODUnity.RuntimeManager:Initialize() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:229) FMODUnity.RuntimeManager:get_Instance() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:109) FMODUnity.RuntimeManager:get_StudioSystem() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:132) FMODUnity.RuntimeManager:AddListener(StudioListener) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:344) FMODUnity.StudioListener:OnEnable() (at Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:20) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::setOutputInternal : Setting output to 'FMOD WASAPI Output' UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) FMOD.System:FMOD5_System_SetOutput(IntPtr, OUTPUTTYPE) FMOD.System:setOutput(OUTPUTTYPE) (at Assets\Plugins\FMOD\src\Runtime\wrapper\fmod.cs:943) FMODUnity.RuntimeManager:Initialize() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:235) FMODUnity.RuntimeManager:get_Instance() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:109) FMODUnity.RuntimeManager:get_StudioSystem() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:132) FMODUnity.RuntimeManager:AddListener(StudioListener) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:344) FMODUnity.StudioListener:OnEnable() (at Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:20) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] Manager::init : maxchannels = 1024 studioflags = 00000009 flags 00000000 extradriverdata 0000000000000000. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) FMOD.Studio.System:FMOD_Studio_System_Initialize(IntPtr, Int32, INITFLAGS, INITFLAGS, IntPtr) FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:417) FMODUnity.RuntimeManager:Initialize() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:259) FMODUnity.RuntimeManager:get_Instance() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:109) FMODUnity.RuntimeManager:get_StudioSystem() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:132) FMODUnity.RuntimeManager:AddListener(StudioListener) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:344) FMODUnity.StudioListener:OnEnable() (at Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:20) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::init : Initialize version=20101 (109257), maxchannels=1024, flags=0x00030000 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) FMOD.Studio.System:FMOD_Studio_System_Initialize(IntPtr, Int32, INITFLAGS, INITFLAGS, IntPtr) FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:417) FMODUnity.RuntimeManager:Initialize() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:259) FMODUnity.RuntimeManager:get_Instance() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:109) FMODUnity.RuntimeManager:get_StudioSystem() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:132) FMODUnity.RuntimeManager:AddListener(StudioListener) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:344) FMODUnity.StudioListener:OnEnable() (at Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:20) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] OutputWASAPI::init : Mix Format (WAVEFORMATEX): wFormatTag=0xFFFE, nChannels=2, nSamplesPerSec=44100, nAvgBytesPerSec=352800, nBlockAlign=8, wBitsPerSample=32, cbSize=22. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) FMOD.Studio.System:FMOD_Studio_System_Initialize(IntPtr, Int32, INITFLAGS, INITFLAGS, IntPtr) FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:417) FMODUnity.RuntimeManager:Initialize() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:259) FMODUnity.RuntimeManager:get_Instance() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:109) FMODUnity.RuntimeManager:get_StudioSystem() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:132) FMODUnity.RuntimeManager:AddListener(StudioListener) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:344) FMODUnity.StudioListener:OnEnable() (at Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:20) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] OutputWASAPI::init : Mix Format (WAVEFORMATEXTENSIBLE): wValidBitsPerSample=32, dwChannelMask=0x00000003, SubFormat=00000003-0000-0010-8000-00AA00389B71. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) FMOD.Studio.System:FMOD_Studio_System_Initialize(IntPtr, Int32, INITFLAGS, INITFLAGS, IntPtr) FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:417) FMODUnity.RuntimeManager:Initialize() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:259) FMODUnity.RuntimeManager:get_Instance() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:109) FMODUnity.RuntimeManager:get_StudioSystem() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:132) FMODUnity.RuntimeManager:AddListener(StudioListener) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:344) FMODUnity.StudioListener:OnEnable() (at Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:20) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] OutputWASAPI::init : Output buffer size: 4096 samples, latency: 0.00ms, period: 10.00ms, DSP buffer: 1024 * 4 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) FMOD.Studio.System:FMOD_Studio_System_Initialize(IntPtr, Int32, INITFLAGS, INITFLAGS, IntPtr) FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:417) FMODUnity.RuntimeManager:Initialize() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:259) FMODUnity.RuntimeManager:get_Instance() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:109) FMODUnity.RuntimeManager:get_StudioSystem() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:132) FMODUnity.RuntimeManager:AddListener(StudioListener) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:344) FMODUnity.StudioListener:OnEnable() (at Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:20) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] Thread::initThread : Init FMOD stream thread. Affinity: 0x8000000000000003, Priority: 0xFFFF7FFB, Stack Size: 98304, Semaphore: No, Sleep Time: 10, Looping: Yes. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) FMOD.Studio.System:FMOD_Studio_System_Initialize(IntPtr, Int32, INITFLAGS, INITFLAGS, IntPtr) FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:417) FMODUnity.RuntimeManager:Initialize() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:259) FMODUnity.RuntimeManager:get_Instance() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:109) FMODUnity.RuntimeManager:get_StudioSystem() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:132) FMODUnity.RuntimeManager:AddListener(StudioListener) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:344) FMODUnity.StudioListener:OnEnable() (at Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:20) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::DSPCodecPoolRegister : register codec pool for pool type 5 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) FMOD.Studio.System:FMOD_Studio_System_Initialize(IntPtr, Int32, INITFLAGS, INITFLAGS, IntPtr) FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:417) FMODUnity.RuntimeManager:Initialize() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:259) FMODUnity.RuntimeManager:get_Instance() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:109) FMODUnity.RuntimeManager:get_StudioSystem() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:132) FMODUnity.RuntimeManager:AddListener(StudioListener) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:344) FMODUnity.StudioListener:OnEnable() (at Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:20) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] Thread::initThread : Init FMOD mixer thread. Affinity: 0x8000000000000001, Priority: 0xFFFF7FFA, Stack Size: 81920, Semaphore: No, Sleep Time: 0, Looping: Yes. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) FMOD.Studio.System:FMOD_Studio_System_Initialize(IntPtr, Int32, INITFLAGS, INITFLAGS, IntPtr) FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:417) FMODUnity.RuntimeManager:Initialize() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:259) FMODUnity.RuntimeManager:get_Instance() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:109) FMODUnity.RuntimeManager:get_StudioSystem() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:132) FMODUnity.RuntimeManager:AddListener(StudioListener) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:344) FMODUnity.StudioListener:OnEnable() (at Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:20) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] AsyncManager::init : manager 0000022CCB2D6ED8 isAsync 1 updatePeriod 0.02 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) FMOD.Studio.System:FMOD_Studio_System_Initialize(IntPtr, Int32, INITFLAGS, INITFLAGS, IntPtr) FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:417) FMODUnity.RuntimeManager:Initialize() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:259) FMODUnity.RuntimeManager:get_Instance() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:109) FMODUnity.RuntimeManager:get_StudioSystem() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:132) FMODUnity.RuntimeManager:AddListener(StudioListener) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:344) FMODUnity.StudioListener:OnEnable() (at Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:20) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] Thread::initThread : Init FMOD Studio update thread. Affinity: 0x8000000000000002, Priority: 0xFFFF7FFD, Stack Size: 98304, Semaphore: No, Sleep Time: 1, Looping: No. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) FMOD.Studio.System:FMOD_Studio_System_Initialize(IntPtr, Int32, INITFLAGS, INITFLAGS, IntPtr) FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:417) FMODUnity.RuntimeManager:Initialize() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:259) FMODUnity.RuntimeManager:get_Instance() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:109) FMODUnity.RuntimeManager:get_StudioSystem() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:132) FMODUnity.RuntimeManager:AddListener(StudioListener) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:344) FMODUnity.StudioListener:OnEnable() (at Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:20) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] AsyncManager::init : done UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) FMOD.Studio.System:FMOD_Studio_System_Initialize(IntPtr, Int32, INITFLAGS, INITFLAGS, IntPtr) FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:417) FMODUnity.RuntimeManager:Initialize() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:259) FMODUnity.RuntimeManager:get_Instance() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:109) FMODUnity.RuntimeManager:get_StudioSystem() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:132) FMODUnity.RuntimeManager:AddListener(StudioListener) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:344) FMODUnity.StudioListener:OnEnable() (at Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:20) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] PlaybackSystem::init : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) FMOD.Studio.System:FMOD_Studio_System_Initialize(IntPtr, Int32, INITFLAGS, INITFLAGS, IntPtr) FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:417) FMODUnity.RuntimeManager:Initialize() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:259) FMODUnity.RuntimeManager:get_Instance() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:109) FMODUnity.RuntimeManager:get_StudioSystem() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:132) FMODUnity.RuntimeManager:AddListener(StudioListener) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:344) FMODUnity.StudioListener:OnEnable() (at Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:20) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] Thread::initThread : Init FMOD Studio sample load thread. Affinity: 0x8000000000000003, Priority: 0xFFFF7FFD, Stack Size: 98304, Semaphore: No, Sleep Time: 1, Looping: No. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) FMOD.Studio.System:FMOD_Studio_System_Initialize(IntPtr, Int32, INITFLAGS, INITFLAGS, IntPtr) FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:417) FMODUnity.RuntimeManager:Initialize() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:259) FMODUnity.RuntimeManager:get_Instance() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:109) FMODUnity.RuntimeManager:get_StudioSystem() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:132) FMODUnity.RuntimeManager:AddListener(StudioListener) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:344) FMODUnity.StudioListener:OnEnable() (at Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:20) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] PlaybackSystem::init : done UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) FMOD.Studio.System:FMOD_Studio_System_Initialize(IntPtr, Int32, INITFLAGS, INITFLAGS, IntPtr) FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:417) FMODUnity.RuntimeManager:Initialize() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:259) FMODUnity.RuntimeManager:get_Instance() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:109) FMODUnity.RuntimeManager:get_StudioSystem() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:132) FMODUnity.RuntimeManager:AddListener(StudioListener) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:344) FMODUnity.StudioListener:OnEnable() (at Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:20) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] LiveUpdate::init : UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) FMOD.Studio.System:FMOD_Studio_System_Initialize(IntPtr, Int32, INITFLAGS, INITFLAGS, IntPtr) FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:417) FMODUnity.RuntimeManager:Initialize() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:259) FMODUnity.RuntimeManager:get_Instance() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:109) FMODUnity.RuntimeManager:get_StudioSystem() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:132) FMODUnity.RuntimeManager:AddListener(StudioListener) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:344) FMODUnity.StudioListener:OnEnable() (at Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:20) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] Thread::initThread : Init FMOD Studio bank load thread. Affinity: 0x8000000000000003, Priority: 0xFFFF7FFD, Stack Size: 98304, Semaphore: No, Sleep Time: 1, Looping: No. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) FMOD.Studio.System:FMOD_Studio_System_Initialize(IntPtr, Int32, INITFLAGS, INITFLAGS, IntPtr) FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:417) FMODUnity.RuntimeManager:Initialize() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:259) FMODUnity.RuntimeManager:get_Instance() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:109) FMODUnity.RuntimeManager:get_StudioSystem() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:132) FMODUnity.RuntimeManager:AddListener(StudioListener) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:344) FMODUnity.StudioListener:OnEnable() (at Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:20) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] Manager::init : done. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) FMOD.Studio.System:FMOD_Studio_System_Initialize(IntPtr, Int32, INITFLAGS, INITFLAGS, IntPtr) FMOD.Studio.System:initialize(Int32, INITFLAGS, INITFLAGS, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\wrapper\fmod_studio.cs:417) FMODUnity.RuntimeManager:Initialize() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:259) FMODUnity.RuntimeManager:get_Instance() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:109) FMODUnity.RuntimeManager:get_StudioSystem() (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:132) FMODUnity.RuntimeManager:AddListener(StudioListener) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:344) FMODUnity.StudioListener:OnEnable() (at Assets\Plugins\FMOD\src\Runtime\StudioListener.cs:20) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] Profile::init : Profiler listening on port: 9264 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [Singleton] An _instance of Xsolla.Core.WebRequestHelper is needed in the scene, so 'Xsolla.Core.WebRequestHelper' was created with DontDestroyOnLoad. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Xsolla.Core.WebRequestHelper:Init() (at Assets\Xsolla\Scripts\Core\WebRequestHelper.cs:49) (Filename: Assets/Xsolla/Scripts/Core/WebRequestHelper.cs Line: 49) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 1.649 ms Integration: 155.898 ms Integration of assets: 0.003 ms Thread Wait Time: 16.968 ms Total Operation Time: 174.518 ms [FMOD] Manager::readBank : fileversion = 132, compatVersion = 132 (oldest = 44, newest = 132) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] PlaybackSystem::acquireMasterBus : Setting master channel group format to 3 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] Manager::readBank : fileversion = 132, compatVersion = 132 (oldest = 44, newest = 132) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] Manager::readBank : fileversion = 132, compatVersion = 132 (oldest = 44, newest = 132) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] Manager::readBank : fileversion = 132, compatVersion = 132 (oldest = 44, newest = 132) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) gi::BakeBackendSwitch: Clear() active clients. gi::BakeBackendSwitch: switching bake backend from 3 to 1. Reading iOS dependency XML file Assets/FacebookSDK/Plugins/Editor/Dependencies.xml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:299) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) AddPod - name: FBSDKCoreKit version: ~> 5.5 bitcode: True sdk: null sources: , properties: createdBy: Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:11 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1131) Google.c__AnonStorey0:<>m__0(XmlTextReader, String, Boolean, String, List`1) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:344) Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:140) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:309) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) AddPod - name: FBSDKLoginKit version: ~> 5.5 bitcode: True sdk: null sources: , properties: createdBy: Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:12 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1131) Google.c__AnonStorey0:<>m__0(XmlTextReader, String, Boolean, String, List`1) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:344) Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:140) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:309) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) AddPod - name: FBSDKShareKit version: ~> 5.5 bitcode: True sdk: null sources: , properties: createdBy: Assets/FacebookSDK/Plugins/Editor/Dependencies.xml:13 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1131) Google.c__AnonStorey0:<>m__0(XmlTextReader, String, Boolean, String, List`1) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:344) Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:140) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:309) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) Reading iOS dependency XML file Assets/GoogleSignIn/Editor/GoogleSignInDependencies.xml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:299) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) AddPod - name: GoogleSignIn version: < 5.0.0 bitcode: True sdk: 6.0 sources: , properties: createdBy: Assets/GoogleSignIn/Editor/GoogleSignInDependencies.xml:17 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1131) Google.c__AnonStorey0:<>m__0(XmlTextReader, String, Boolean, String, List`1) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:344) Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:140) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:309) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) Reading iOS dependency XML file Assets/GoogleSignIn/Editor/GoogleSignInSupportDependencies.xml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:299) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) Reading iOS dependency XML file Packages/com.google.firebase.functions/Firebase/Editor/FunctionsDependencies.xml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:299) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) AddPod - name: Firebase/Functions version: 6.24.0 bitcode: True sdk: 8.0 sources: , properties: createdBy: Packages/com.google.firebase.functions/Firebase/Editor/FunctionsDependencies.xml:9 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1131) Google.c__AnonStorey0:<>m__0(XmlTextReader, String, Boolean, String, List`1) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:344) Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:140) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:309) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) Reading iOS dependency XML file Packages/com.google.firebase.storage/Firebase/Editor/StorageDependencies.xml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:299) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) AddPod - name: Firebase/Storage version: 6.24.0 bitcode: True sdk: 8.0 sources: , properties: createdBy: Packages/com.google.firebase.storage/Firebase/Editor/StorageDependencies.xml:9 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1131) Google.c__AnonStorey0:<>m__0(XmlTextReader, String, Boolean, String, List`1) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:344) Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:140) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:309) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) Reading iOS dependency XML file Packages/com.google.firebase.app/Firebase/Editor/AppDependencies.xml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:299) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) AddPod - name: Firebase/Core version: 6.24.0 bitcode: True sdk: 8.0 sources: , properties: createdBy: Packages/com.google.firebase.app/Firebase/Editor/AppDependencies.xml:9 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1131) Google.c__AnonStorey0:<>m__0(XmlTextReader, String, Boolean, String, List`1) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:344) Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:140) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:309) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) Reading iOS dependency XML file Packages/com.google.firebase.auth/Firebase/Editor/AuthDependencies.xml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:299) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) AddPod - name: Firebase/Auth version: 6.24.0 bitcode: True sdk: 8.0 sources: , properties: createdBy: Packages/com.google.firebase.auth/Firebase/Editor/AuthDependencies.xml:9 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1131) Google.c__AnonStorey0:<>m__0(XmlTextReader, String, Boolean, String, List`1) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:344) Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:140) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:309) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) Reading iOS dependency XML file Packages/com.google.firebase.messaging/Firebase/Editor/MessagingDependencies.xml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:299) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) AddPod - name: Firebase/Messaging version: 6.24.0 bitcode: True sdk: 8.0 sources: , properties: createdBy: Packages/com.google.firebase.messaging/Firebase/Editor/MessagingDependencies.xml:9 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1131) Google.c__AnonStorey0:<>m__0(XmlTextReader, String, Boolean, String, List`1) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:344) Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:140) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:309) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) Reading iOS dependency XML file Packages/com.google.firebase.dynamic-links/Firebase/Editor/DynamicLinksDependencies.xml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:299) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) AddPod - name: Firebase/DynamicLinks version: 6.24.0 bitcode: True sdk: 8.0 sources: , properties: createdBy: Packages/com.google.firebase.dynamic-links/Firebase/Editor/DynamicLinksDependencies.xml:9 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1131) Google.c__AnonStorey0:<>m__0(XmlTextReader, String, Boolean, String, List`1) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:344) Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:140) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:309) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) Reading iOS dependency XML file Packages/com.google.firebase.instance-id/Firebase/Editor/InstanceIdDependencies.xml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:299) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) AddPod - name: FirebaseInstanceID version: 4.3.4 bitcode: True sdk: 8.0 sources: , properties: createdBy: Packages/com.google.firebase.instance-id/Firebase/Editor/InstanceIdDependencies.xml:9 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1131) Google.c__AnonStorey0:<>m__0(XmlTextReader, String, Boolean, String, List`1) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:344) Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:140) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:309) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) Reading iOS dependency XML file Packages/com.google.firebase.database/Firebase/Editor/DatabaseDependencies.xml UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:299) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) AddPod - name: Firebase/Database version: 6.24.0 bitcode: True sdk: 8.0 sources: , properties: createdBy: Packages/com.google.firebase.database/Firebase/Editor/DatabaseDependencies.xml:9 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Google.Logger:Log(String, LogLevel) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\Logger.cs:124) Google.IOSResolver:Log(String, Boolean, LogLevel) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1013) Google.IOSResolver:AddPodInternal(String, String, Boolean, String, IEnumerable`1, Boolean, String, Boolean, Dictionary`2) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:1131) Google.c__AnonStorey0:<>m__0(XmlTextReader, String, Boolean, String, List`1) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:344) Google.XmlUtilities:ParseXmlTextFileElements(String, Logger, ParseElement) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\XmlUtilities.cs:140) Google.IOSXmlDependencies:Read(String, Logger) (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:309) GooglePlayServices.XmlDependencies:ReadAll(Logger) (at Z:\tmp\tmp.glyoHcYR53\third_party\unity\unity_jar_resolver\source\AndroidResolver\src\XmlDependencies.cs:87) Google.IOSResolver:RefreshXmlDependencies() (at Z:\tmp\tmp.jrxE8IRfnn\third_party\unity\unity_jar_resolver\source\IOSResolver\src\IOSResolver.cs:2437) Google.RunOnMainThread:ExecuteNext() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:486) Google.RunOnMainThread:m__1() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:536) Google.RunOnMainThread:RunAction(Action) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:343) Google.RunOnMainThread:ExecuteAllUnnested(Boolean) (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:530) Google.RunOnMainThread:ExecuteAll() (at Z:\tmp\tmp.Loyh5konAN\third_party\unity\unity_jar_resolver\source\VersionHandlerImpl\src\RunOnMainThread.cs:512) UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:\buildslave\unity\build\Editor\Mono\EditorApplication.cs:303) (Filename: Z:/tmp/tmp.Loyh5konAN/third_party/unity/unity_jar_resolver/source/VersionHandlerImpl/src/Logger.cs Line: 124) Attempting to play event:/HFCity/AMB/HF_AlcShop_AMB_Master UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.StudioEventEmitter:Play() (at Assets\Plugins\FMOD\src\Runtime\StudioEventEmitter.cs:112) FMODUnity.StudioEventEmitter:HandleGameEvent(EmitterGameEvent) (at Assets\Plugins\FMOD\src\Runtime\StudioEventEmitter.cs:87) FMODUnity.EventHandler:OnEnable() (at Assets\Plugins\FMOD\src\Runtime\EventHandler.cs:11) UnityEngine.GameObject:SetActive(Boolean) UnityEngine.Events.InvokableCall`1:Invoke(Boolean) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent\UnityEvent.cs:207) UnityEngine.Events.CachedInvokableCall`1:Invoke(Object[]) (at C:\buildslave\unity\build\Runtime\Export\UnityEvent\UnityEvent.cs:345) UnityEngine.Events.UnityEvent:Invoke() (at C:\buildslave\unity\build\Runtime\Export\UnityEvent\UnityEvent\UnityEvent_0.cs:70) UnityEngine.UI.Button:Press() (at C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\UI\Core\Button.cs:68) UnityEngine.UI.Button:OnPointerClick(PointerEventData) (at C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\UI\Core\Button.cs:110) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) (at C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\ExecuteEvents.cs:50) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) (at C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\ExecuteEvents.cs:261) UnityEngine.EventSystems.StandaloneInputModule:ReleaseMouse(PointerEventData, GameObject) (at C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:195) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) (at C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:644) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) (at C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:552) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() (at C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:532) UnityEngine.EventSystems.StandaloneInputModule:Process() (at C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\InputModules\StandaloneInputModule.cs:289) UnityEngine.EventSystems.EventSystem:Update() (at C:\Program Files\Unity\Hub\Editor\2019.2.17f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.ugui\Runtime\EventSystem\EventSystem.cs:377) (Filename: Assets/Plugins/FMOD/src/Runtime/StudioEventEmitter.cs Line: 112) [FMOD] SystemI::createSoundInternal : Create name='', mode=0x02000202 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->cbsize = 224 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->length = 4917824 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileoffset = 60576 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->numsubsounds = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlist = 000000F520D4F228 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlistnum = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->suggestedsoundtype = 5 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->useropen = 00007FFE4C8179E0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userclose = 00007FFE4C8179B0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userread = 00007FFE4C817AB0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userseek = 00007FFE4C817B70 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileuserdata = 0000022CBA0EC978 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->initialseekpostype = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::DSPCodecPoolRegister : register codec pool for pool type 7 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Sample 0/1: name='Rain_Loop', format=2, channels=2, frequency=24000, lengthbytes=215040, lengthpcm=196608, pcmblocksize=256, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.961936. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Create name='', mode=0x02000202 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->cbsize = 224 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->length = 4917824 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileoffset = 60576 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->numsubsounds = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlist = 000000F520D4F228 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlistnum = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->suggestedsoundtype = 5 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->useropen = 00007FFE4C8179E0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userclose = 00007FFE4C8179B0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userread = 00007FFE4C817AB0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userseek = 00007FFE4C817B70 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileuserdata = 0000022CBA0EC978 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->initialseekpostype = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::DSPCodecPoolRegister : register codec pool for pool type 7 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Sample 0/1: name='Thunder_Clap_2', format=2, channels=2, frequency=24000, lengthbytes=120704, lengthpcm=110336, pcmblocksize=256, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.962255. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Create name='', mode=0x02000202 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->cbsize = 224 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->length = 4917824 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileoffset = 60576 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->numsubsounds = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlist = 000000F520D4F228 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlistnum = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->suggestedsoundtype = 5 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->useropen = 00007FFE4C8179E0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userclose = 00007FFE4C8179B0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userread = 00007FFE4C817AB0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userseek = 00007FFE4C817B70 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileuserdata = 0000022CBA0EC978 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->initialseekpostype = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::DSPCodecPoolRegister : register codec pool for pool type 7 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Sample 0/1: name='AlcShop_Sizzle_3', format=2, channels=1, frequency=24000, lengthbytes=113984, lengthpcm=208384, pcmblocksize=256, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.964754. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Create name='', mode=0x02000202 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->cbsize = 224 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->length = 4917824 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileoffset = 60576 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->numsubsounds = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlist = 000000F520D4F228 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlistnum = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->suggestedsoundtype = 5 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->useropen = 00007FFE4C8179E0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userclose = 00007FFE4C8179B0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userread = 00007FFE4C817AB0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userseek = 00007FFE4C817B70 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileuserdata = 0000022CBA0EC978 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->initialseekpostype = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::DSPCodecPoolRegister : register codec pool for pool type 7 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Sample 0/1: name='AlcShop_Sizzle_8', format=2, channels=1, frequency=24000, lengthbytes=56000, lengthpcm=102400, pcmblocksize=256, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.970528. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Create name='', mode=0x02000202 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->cbsize = 224 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->length = 4917824 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileoffset = 60576 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->numsubsounds = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlist = 000000F520D4F228 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlistnum = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->suggestedsoundtype = 5 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->useropen = 00007FFE4C8179E0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userclose = 00007FFE4C8179B0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userread = 00007FFE4C817AB0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userseek = 00007FFE4C817B70 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileuserdata = 0000022CBA0EC978 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->initialseekpostype = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::DSPCodecPoolRegister : register codec pool for pool type 7 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Sample 0/1: name='Thunder_Clap_1', format=2, channels=2, frequency=24000, lengthbytes=92960, lengthpcm=84992, pcmblocksize=256, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.960839. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Create name='', mode=0x02000202 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->cbsize = 224 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->length = 4917824 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileoffset = 60576 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->numsubsounds = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlist = 000000F520D4F228 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlistnum = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->suggestedsoundtype = 5 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->useropen = 00007FFE4C8179E0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userclose = 00007FFE4C8179B0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userread = 00007FFE4C817AB0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userseek = 00007FFE4C817B70 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileuserdata = 0000022CBA0EC978 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->initialseekpostype = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::DSPCodecPoolRegister : register codec pool for pool type 7 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Sample 0/1: name='Grave_StormWind_Loop', format=2, channels=2, frequency=24000, lengthbytes=197408, lengthpcm=180480, pcmblocksize=256, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.964296. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Create name='', mode=0x02000202 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->cbsize = 224 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->length = 4917824 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileoffset = 60576 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->numsubsounds = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlist = 000000F520D4F228 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlistnum = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->suggestedsoundtype = 5 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->useropen = 00007FFE4C8179E0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userclose = 00007FFE4C8179B0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userread = 00007FFE4C817AB0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userseek = 00007FFE4C817B70 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileuserdata = 0000022CBA0EC978 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->initialseekpostype = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::DSPCodecPoolRegister : register codec pool for pool type 7 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Sample 0/1: name='AlcShop_Sizzle_9', format=2, channels=1, frequency=24000, lengthbytes=50560, lengthpcm=92416, pcmblocksize=256, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.971627. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Create name='', mode=0x02000202 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->cbsize = 224 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->length = 4917824 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileoffset = 60576 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->numsubsounds = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlist = 000000F520D4F228 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlistnum = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->suggestedsoundtype = 5 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->useropen = 00007FFE4C8179E0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userclose = 00007FFE4C8179B0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userread = 00007FFE4C817AB0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userseek = 00007FFE4C817B70 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileuserdata = 0000022CBA0EC978 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->initialseekpostype = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::DSPCodecPoolRegister : register codec pool for pool type 7 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Sample 0/1: name='Thunder_Rumble_1', format=2, channels=2, frequency=24000, lengthbytes=126016, lengthpcm=115200, pcmblocksize=256, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.966788. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Create name='', mode=0x02000202 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->cbsize = 224 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->length = 4917824 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileoffset = 60576 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->numsubsounds = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlist = 000000F520D4F228 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlistnum = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->suggestedsoundtype = 5 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->useropen = 00007FFE4C8179E0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userclose = 00007FFE4C8179B0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userread = 00007FFE4C817AB0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userseek = 00007FFE4C817B70 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileuserdata = 0000022CBA0EC978 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->initialseekpostype = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::DSPCodecPoolRegister : register codec pool for pool type 7 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Sample 0/1: name='Thunder_Rumble_3', format=2, channels=2, frequency=24000, lengthbytes=168288, lengthpcm=153856, pcmblocksize=256, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.965903. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Create name='', mode=0x02000202 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->cbsize = 224 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->length = 4917824 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileoffset = 60576 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->numsubsounds = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlist = 000000F520D4F228 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlistnum = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->suggestedsoundtype = 5 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->useropen = 00007FFE4C8179E0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userclose = 00007FFE4C8179B0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userread = 00007FFE4C817AB0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userseek = 00007FFE4C817B70 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileuserdata = 0000022CBA0EC978 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->initialseekpostype = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::DSPCodecPoolRegister : register codec pool for pool type 7 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Sample 0/1: name='Cricket_Loop', format=2, channels=2, frequency=24000, lengthbytes=178368, lengthpcm=163072, pcmblocksize=256, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.964805. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Create name='', mode=0x02000202 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->cbsize = 224 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->length = 4917824 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileoffset = 60576 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->numsubsounds = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlist = 000000F520D4F228 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlistnum = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->suggestedsoundtype = 5 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->useropen = 00007FFE4C8179E0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userclose = 00007FFE4C8179B0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userread = 00007FFE4C817AB0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userseek = 00007FFE4C817B70 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileuserdata = 0000022CBA0EC978 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->initialseekpostype = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::DSPCodecPoolRegister : register codec pool for pool type 7 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Sample 0/1: name='AlcShop_Sizzle_2', format=2, channels=1, frequency=24000, lengthbytes=103040, lengthpcm=188416, pcmblocksize=256, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.971399. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Create name='', mode=0x02000202 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->cbsize = 224 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->length = 4917824 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileoffset = 60576 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->numsubsounds = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlist = 000000F520D4F228 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlistnum = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->suggestedsoundtype = 5 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->useropen = 00007FFE4C8179E0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userclose = 00007FFE4C8179B0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userread = 00007FFE4C817AB0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userseek = 00007FFE4C817B70 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileuserdata = 0000022CBA0EC978 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->initialseekpostype = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::DSPCodecPoolRegister : register codec pool for pool type 7 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Sample 0/1: name='AlcShop_Sizzle_7', format=2, channels=1, frequency=24000, lengthbytes=60064, lengthpcm=109824, pcmblocksize=256, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.963817. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Create name='', mode=0x02000202 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->cbsize = 224 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->length = 4917824 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileoffset = 60576 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->numsubsounds = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlist = 000000F520D4F228 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlistnum = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->suggestedsoundtype = 5 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->useropen = 00007FFE4C8179E0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userclose = 00007FFE4C8179B0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userread = 00007FFE4C817AB0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userseek = 00007FFE4C817B70 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileuserdata = 0000022CBA0EC978 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->initialseekpostype = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::DSPCodecPoolRegister : register codec pool for pool type 7 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Sample 0/1: name='AlcShop_Sizzle_4', format=2, channels=1, frequency=24000, lengthbytes=101664, lengthpcm=185856, pcmblocksize=256, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.966129. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Create name='', mode=0x02000202 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->cbsize = 224 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->length = 4917824 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileoffset = 60576 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->numsubsounds = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlist = 000000F520D4F228 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlistnum = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->suggestedsoundtype = 5 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->useropen = 00007FFE4C8179E0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userclose = 00007FFE4C8179B0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userread = 00007FFE4C817AB0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userseek = 00007FFE4C817B70 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileuserdata = 0000022CBA0EC978 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->initialseekpostype = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::DSPCodecPoolRegister : register codec pool for pool type 7 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Sample 0/1: name='AlcShop_Bubble', format=2, channels=2, frequency=24000, lengthbytes=112000, lengthpcm=102400, pcmblocksize=256, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.965288. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Create name='', mode=0x02000202 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->cbsize = 224 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->length = 4917824 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileoffset = 60576 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->numsubsounds = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlist = 000000F520D4F228 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlistnum = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->suggestedsoundtype = 5 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->useropen = 00007FFE4C8179E0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userclose = 00007FFE4C8179B0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userread = 00007FFE4C817AB0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userseek = 00007FFE4C817B70 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileuserdata = 0000022CBA0EC978 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->initialseekpostype = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::DSPCodecPoolRegister : register codec pool for pool type 7 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Sample 0/1: name='AlcShop_Sizzle_5', format=2, channels=1, frequency=24000, lengthbytes=82048, lengthpcm=150016, pcmblocksize=256, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.966345. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Create name='', mode=0x02000202 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->cbsize = 224 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->length = 4917824 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileoffset = 60576 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->numsubsounds = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlist = 000000F520D4F228 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlistnum = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->suggestedsoundtype = 5 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->useropen = 00007FFE4C8179E0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userclose = 00007FFE4C8179B0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userread = 00007FFE4C817AB0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userseek = 00007FFE4C817B70 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileuserdata = 0000022CBA0EC978 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->initialseekpostype = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::DSPCodecPoolRegister : register codec pool for pool type 7 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Sample 0/1: name='AlcShop_Sizzle_6', format=2, channels=1, frequency=24000, lengthbytes=30688, lengthpcm=56064, pcmblocksize=256, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.964660. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Create name='', mode=0x02000202 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->cbsize = 224 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->length = 4917824 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileoffset = 60576 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->numsubsounds = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlist = 000000F520D4F228 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlistnum = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->suggestedsoundtype = 5 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->useropen = 00007FFE4C8179E0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userclose = 00007FFE4C8179B0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userread = 00007FFE4C817AB0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->userseek = 00007FFE4C817B70 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileuserdata = 0000022CBA0EC978 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->initialseekpostype = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::DSPCodecPoolRegister : register codec pool for pool type 7 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Sample 0/1: name='Thunder_Rumble_2', format=2, channels=2, frequency=24000, lengthbytes=45920, lengthpcm=41984, pcmblocksize=256, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.964170. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] EventInstance::update : Event {f9d97226-2f12-449a-9d8d-ada5c62a1ece} waited 90 milliseconds for sample data to load. Preload sample data to avoid this delay. 0x00007FF603E4496C (Unity) StackWalker::GetCurrentCallstack 0x00007FF603E47E41 (Unity) StackWalker::ShowCallstack 0x00007FF6026D5E55 (Unity) GetStacktrace 0x00007FF6049FDCCB (Unity) DebugStringToFile 0x00007FF603E78DF4 (Unity) DebugLogHandler_CUSTOM_Internal_Log 0x0000022CC6AB319B (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x0000022CC6AB2DDB (Mono JIT Code) [DebugLogHandler.cs:10] UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x0000022CC6AB2471 (Mono JIT Code) [Logger.cs:61] UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x0000022CCEE32270 (Mono JIT Code) [Debug.bindings.cs:159] UnityEngine.Debug:LogWarning (object) 0x0000022CC6ADF703 (Mono JIT Code) [RuntimeManager.cs:36] FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) 0x0000022CC6ADE5BB (Mono JIT Code) (wrapper native-to-managed) FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) 0x00007FFE4C9393F5 (fmodstudioL) FMOD::System::update 0x00007FFE4C7A43BD (fmodstudioL) 0x00007FFE4C7A345A (fmodstudioL) 0x00007FFE4C7B6406 (fmodstudioL) 0x00007FFE4C7828DC (fmodstudioL) 0x00007FFE4C835C2D (fmodstudioL) FMOD_Studio_VCA_SetVolume 0x00007FFE4C940831 (fmodstudioL) FMOD_File_SetDiskBusy 0x00007FFE4C94A117 (fmodstudioL) FMOD_Thread_SetAttributes 0x00007FFE4C9CE6CD (fmodstudioL) FMOD::SystemI::createMemoryFile 0x00007FFEB6617034 (KERNEL32) BaseThreadInitThunk 0x00007FFEB827CEC1 (ntdll) RtlUserThreadStart (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [FMOD] SystemI::createSound : filename = FMODAssets/HF_City_P001.bank : mode 02010082 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSound : FMOD_NONBLOCKING specified. Putting into queue to be opened asynchronously! UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] Thread::initThread : Init FMOD nonblocking thread (0). Affinity: 0x8000000000000003, Priority: 0xFFFF7FFC, Stack Size: 114688, Semaphore: Yes, Sleep Time: 0, Looping: Yes. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSound : setdata soundi = 0000022CCB1D9FB8 : node = 0000022CCFA71EB0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSound : add node to async list : head = 0000022CC1C31888. list count = 0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] AsyncThread::threadFunc : Starting Asynchronous operation on sound 0000022CCB1D9FB8 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Create name='FMODAssets/HF_City_P001.bank', mode=0x02010082 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->cbsize = 224 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->length = 4917824 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileoffset = 60576 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->numsubsounds = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlist = 0000022CCFA71FC0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlistnum = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->suggestedsoundtype = 5 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->initialseekpostype = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Stream 0/1: name='CrowdLoop', format=2, channels=2, frequency=24000, lengthbytes=887040, lengthpcm=811008, pcmblocksize=256, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.962788. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] Thread::initThread : Init FMOD file thread. Affinity: 0x8000000000000003, Priority: 0xFFFF7FFC, Stack Size: 49152, Semaphore: No, Sleep Time: 10, Looping: Yes. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] AsyncThread::threadFunc : Finished Asynchronous operation on sound 0000022CCB1D9FB8 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSound : filename = FMODAssets/HF_City_P001.bank : mode 02010082 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSound : FMOD_NONBLOCKING specified. Putting into queue to be opened asynchronously! UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSound : setdata soundi = 0000022CC3575558 : node = 0000022CCFA71FF0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSound : add node to async list : head = 0000022CC1C31888. list count = 0 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] AsyncThread::threadFunc : Starting Asynchronous operation on sound 0000022CC3575558 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Create name='FMODAssets/HF_City_P001.bank', mode=0x02010082 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->cbsize = 224 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->length = 4917824 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->fileoffset = 60576 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->numsubsounds = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlist = 0000022CCFA72100 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->inclusionlistnum = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->suggestedsoundtype = 5 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : exinfo->initialseekpostype = 1 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SystemI::createSoundInternal : Stream 0/1: name='AlcShop_Sizzle_1', format=2, channels=1, frequency=24000, lengthbytes=154560, lengthpcm=282624, pcmblocksize=256, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.970159. UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] AsyncThread::threadFunc : Finished Asynchronous operation on sound 0000022CC3575558 UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : (0000022CCFF939E8) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : AlcShop_Bubble (0000022CBF456FE8) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : (0000022CCFF96508) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : AlcShop_Sizzle_2 (0000022CBF453228) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : (0000022CCFF93428) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : AlcShop_Sizzle_3 (0000022CBF456CA8) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : (0000022CCFF96228) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : AlcShop_Sizzle_4 (0000022CBF456968) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : (0000022CCFF92E68) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : AlcShop_Sizzle_5 (0000022CBF453568) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : (0000022CCFF93878) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : AlcShop_Sizzle_6 (0000022CBF456E48) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : (0000022CCFF94848) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : AlcShop_Sizzle_7 (0000022CBF4533C8) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : (0000022CCFF94118) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : AlcShop_Sizzle_8 (0000022CBF457328) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : (0000022CCFF953C8) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : AlcShop_Sizzle_9 (0000022CBF4538A8) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : (0000022CCFF946D8) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : Thunder_Rumble_1 (0000022CBF4574C8) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : (0000022CCFF95988) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : Thunder_Rumble_2 (0000022CBF4581C8) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : (0000022CCFF94C98) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : Thunder_Rumble_3 (0000022CBF453A48) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : (0000022CCFF960B8) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : Thunder_Clap_1 (0000022CBF4562E8) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : (0000022CCFF95DD8) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : Thunder_Clap_2 (0000022CBF452EE8) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : (0000022CCADBB0A8) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : Rain_Loop (0000022CBF455448) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : (0000022CCFF93708) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : Grave_StormWind_Loop (0000022CBF4567C8) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : AlcShop_Sizzle_1 (0000022CC3575558) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : AlcShop_Sizzle_1 (0000022CBF454A88) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : AlcShop_Sizzle_1 (0000022CC3575A68) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] Codec::release : Free PCM Buffer UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : CrowdLoop (0000022CCB1D9FB8) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : CrowdLoop (0000022CBF453F28) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : CrowdLoop (0000022CC3F89AC8) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] Codec::release : Free PCM Buffer UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) Unloading 994 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 1.502 ms Integration: 8.927 ms Integration of assets: 0.003 ms Thread Wait Time: 18.258 ms Total Operation Time: 28.689 ms System memory in use before: 87.7 MB. System memory in use after: 87.7 MB. Unloading 989 unused Assets to reduce memory usage. Loaded Objects now: 2881. Total: 11.484100 ms (FindLiveObjects: 0.491800 ms CreateObjectMapping: 0.056300 ms MarkObjects: 10.560400 ms DeleteObjects: 0.375100 ms) [FMOD] assert : assertion: 'mEffectInstanceRepo->get(id) == nullptr' failed UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:32) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 32) [FMOD] SoundI::release : (0000022CCFF93598) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] SoundI::release : Cricket_Loop (0000022CBF453088) UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:40) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 40) [FMOD] assert : assertion: 'mMagic == MAGIC_WORD' failed UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:32) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 32) [FMOD] assert : assertion: 'mMagic == MAGIC_WORD' failed UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:32) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 32) [FMOD] assert : assertion: 'mMagic == MAGIC_WORD' failed UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:32) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 32) [FMOD] assert : assertion: 'cont' failed UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:32) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 32) [FMOD] assert : assertion: 'mMagic == MAGIC_WORD' failed UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:32) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 32) [FMOD] assert : assertion: 'mMagic == MAGIC_WORD' failed UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:32) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 32) [FMOD] assert : assertion: 'mEffectInstanceRepo->get(id) == nullptr' failed UnityEngine.DebugLogHandler:Internal_Log(LogType, LogOption, String, Object) UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogError(Object) FMODUnity.RuntimeManager:DEBUG_CALLBACK(DEBUG_FLAGS, IntPtr, Int32, IntPtr, IntPtr) (at Assets\Plugins\FMOD\src\Runtime\RuntimeManager.cs:32) (Filename: Assets/Plugins/FMOD/src/Runtime/RuntimeManager.cs Line: 32)