UnrealBuildTool.GuardedMain: Command line: "A:\Programmi\EpicGames\UE_4.21\Engine\Binaries\DotNET\UnrealBuildTool.exe" HorrorDemoProject Win64 Development -Project="A:\Unreal Projects\7Sins_Repo\HorrorDemoProject.uproject" "A:\Unreal Projects\7Sins_Repo\HorrorDemoProject.uproject" -NoUBTMakefiles -remoteini="A:\Unreal Projects\7Sins_Repo" -skipdeploy -Manifest="A:\Unreal Projects\7Sins_Repo\Intermediate\Build\Manifest.xml" -NoHotReload -log="C:\Users\Spectre\AppData\Roaming\Unreal Engine\AutomationTool\Logs\A+Programmi+EpicGames+UE_4.21\UBT-HorrorDemoProject-Win64-Development.txt" GitSourceFileWorkingSet..ctor: Using 'git status' to determine working set for adaptive non-unity build (A:\Unreal Projects\7Sins_Repo). WindowsPlatform.EnumerateSdkRootDirs: Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (1) WindowsPlatform.EnumerateSdkRootDirs: Found Windows 10 SDK root at C:\Program Files (x86)\Windows Kits\10 (2) WindowsPlatform.UpdateCachedWindowsSdks: Found Windows 10 SDK version 10.0.18362.0 at C:\Program Files (x86)\Windows Kits\10 WindowsPlatform.UpdateCachedWindowsSdks: Found Universal CRT version 10.0.18362.0 at C:\Program Files (x86)\Windows Kits\10 VCToolChain.PrintVersionInfo: Using Visual Studio 2017 14.22.27905 toolchain (C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.22.27905) and Windows 10.0.18362.0 SDK (C:\Program Files (x86)\Windows Kits\10). VCToolChain.PrintVersionInfo: Compiler: C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.22.27905\bin\HostX64\x64\cl.exe VCToolChain.PrintVersionInfo: Linker: C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.22.27905\bin\HostX64\x64\link.exe VCToolChain.PrintVersionInfo: Library Manager: C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.22.27905\bin\HostX64\x64\lib.exe VCToolChain.PrintVersionInfo: Resource Compiler: C:\Program Files (x86)\Windows Kits\10\bin\10.0.18362.0\x64\rc.exe UEBuildTarget.AddPlugin: Enabling plugin 'FMODStudio' (referenced via HorrorDemoProject.uproject) UEBuildTarget.AddPlugin: Enabling plugin 'Paper2D' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'AISupport' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'LightPropagationVolume' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'ActorLayerUtilities' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'CLionSourceCodeAccess' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'CodeLiteSourceCodeAccess' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'GitSourceControl' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'KDevelopSourceCodeAccess' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'NullSourceCodeAccess' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'PerforceSourceControl' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'SubversionSourceControl' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'UObjectPlugin' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'VisualStudioCodeSourceCodeAccess' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'VisualStudioSourceCodeAccess' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'XCodeSourceCodeAccess' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'AssetManagerEditor' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'CryptoKeys' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'DataValidation' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'FacialAnimation' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'GameplayTagsEditor' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'MacGraphicsSwitching' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'MeshEditor' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'EditableMesh' (referenced via default plugins -> MeshEditor.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'MobileLauncherProfileWizard' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'PluginBrowser' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'SpeedTreeImporter' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'DatasmithContent' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'VariantManagerContent' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'AlembicImporter' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'GeometryCache' (referenced via default plugins -> AlembicImporter.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'AppleImageUtils' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'AppleVision' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'BackChannel' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'CharacterAI' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'HTML5Networking' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'ProxyLODPlugin' (referenced via default plugins) UEBuildTarget.AddPlugin: Ignoring plugin 'MagicLeap' (referenced via default plugins) due to target platform not supported by descriptor. UEBuildTarget.AddPlugin: Ignoring plugin 'MagicLeapMedia' (referenced via default plugins) due to target platform not supported by descriptor. UEBuildTarget.AddPlugin: Enabling plugin 'AndroidMedia' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'AvfMedia' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'ImgMedia' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'LinearTimecode' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'MediaCompositing' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'MediaPlayerEditor' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'WmfMedia' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'TcpMessaging' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'UdpMessaging' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'ActorSequence' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'LevelSequenceEditor' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'MatineeToLevelSequence' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'NetcodeUnitTest' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'NUTUnrealEngine4' (referenced via default plugins) UEBuildTarget.AddPlugin: Ignoring plugin 'OnlineSubsystemGooglePlay' (referenced via default plugins) due to target platform not supported by descriptor. UEBuildTarget.AddPlugin: Ignoring plugin 'OnlineSubsystemIOS' (referenced via default plugins) due to target platform not supported by descriptor. UEBuildTarget.AddPlugin: Enabling plugin 'OnlineSubsystem' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'OnlineSubsystemNull' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'OnlineSubsystemUtils' (referenced via default plugins -> OnlineSubsystemNull.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'LauncherChunkInstaller' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'AndroidDeviceProfileSelector' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'AndroidMoviePlayer' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'AndroidPermission' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'AppleMoviePlayer' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'ArchVisCharacter' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'AudioCapture' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'CableComponent' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'CustomMeshComponent' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'ExampleDeviceProfileSelector' (referenced via default plugins) UEBuildTarget.AddPlugin: Ignoring plugin 'Firebase' (referenced via default plugins) due to target platform not supported by descriptor. UEBuildTarget.AddPlugin: Enabling plugin 'GoogleCloudMessaging' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'IOSDeviceProfileSelector' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'LinuxDeviceProfileSelector' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'LocationServicesBPLibrary' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'MobilePatchingUtils' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'OculusVR' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'ProceduralMeshComponent' (referenced via default plugins -> OculusVR.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'PhysXVehicles' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'RuntimePhysXCooking' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'SteamVR' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'WebMMoviePlayer' (referenced via default plugins) UEBuildTarget.AddPlugin: Enabling plugin 'WebMMedia' (referenced via default plugins -> WebMMoviePlayer.uplugin) UEBuildTarget.AddPlugin: Enabling plugin 'WindowsMoviePlayer' (referenced via default plugins) UEBuildTarget.GenerateManifest: Writing manifest to A:\Unreal Projects\7Sins_Repo\Intermediate\Build\Manifest.xml ActionGraph.IsActionOutdated: FMODAnimNotifyPlay.cpp: Prerequisite FMODAnimNotifyPlay.cpp is newer than the last execution of the action: 23/09/2019 00:02:52 vs 23/09/2019 00:02:48 ActionGraph.IsActionOutdated: FMODAudioComponent.cpp: Prerequisite FMODAudioComponent.cpp is newer than the last execution of the action: 23/09/2019 00:02:52 vs 23/09/2019 00:02:48 ActionGraph.IsActionOutdated: FMODEventParameterSectionTemplate.cpp: Prerequisite FMODEventParameterSectionTemplate.cpp is newer than the last execution of the action: 23/09/2019 00:02:53 vs 23/09/2019 00:02:48 ActionGraph.IsActionOutdated: FMODStudioModule.cpp: Prerequisite FMODStudioModule.cpp is newer than the last execution of the action: 23/09/2019 00:02:53 vs 23/09/2019 00:02:49 ActionGraph.IsActionOutdated: FMODEventControlSectionTemplate.cpp: Prerequisite FMODEventControlSectionTemplate.cpp is newer than the last execution of the action: 23/09/2019 00:02:53 vs 23/09/2019 00:02:48 ActionGraph.IsActionOutdated: FMODEventParameterTrack.cpp: Prerequisite FMODEventParameterTrack.cpp is newer than the last execution of the action: 23/09/2019 00:02:53 vs 23/09/2019 00:02:49 ActionGraph.IsActionOutdated: FMODEventParameterSectionTemplate.gen.cpp: Prerequisite FMODEventParameterSectionTemplate.h is newer than the last execution of the action: 23/09/2019 00:02:53 vs 23/09/2019 00:02:48 ActionGraph.IsActionOutdated: FMODBlueprintStatics.cpp: Prerequisite FMODBlueprintStatics.cpp is newer than the last execution of the action: 23/09/2019 00:02:53 vs 23/09/2019 00:02:48 ActionGraph.IsActionOutdated: FMODBlueprintStatics.gen.cpp: Prerequisite FMODBlueprintStatics.gen.cpp is newer than the last execution of the action: 23/09/2019 00:02:49 vs 23/09/2019 00:02:48 ActionGraph.IsActionOutdated: FMODAmbientSound.gen.cpp: Prerequisite FMODAmbientSound.gen.cpp is newer than the last execution of the action: 23/09/2019 00:02:49 vs 23/09/2019 00:02:47 ActionGraph.IsActionOutdated: FMODAudioComponent.gen.cpp: Prerequisite FMODAudioComponent.gen.cpp is newer than the last execution of the action: 23/09/2019 00:02:49 vs 23/09/2019 00:02:48 ActionGraph.IsActionOutdated: FMODAmbientSound.cpp: Prerequisite FMODAmbientSound.cpp is newer than the last execution of the action: 23/09/2019 00:02:52 vs 23/09/2019 00:02:47 ActionGraph.IsActionOutdated: FMODAssetTable.cpp: Prerequisite FMODAssetTable.cpp is newer than the last execution of the action: 23/09/2019 00:02:52 vs 23/09/2019 00:02:48 ActionGraph.IsActionOutdated: FMODEventControlSection.cpp: Prerequisite FMODEventControlSection.cpp is newer than the last execution of the action: 23/09/2019 00:02:53 vs 23/09/2019 00:02:48 ActionGraph.IsActionOutdated: FMODEventControlSectionTemplate.gen.cpp: Prerequisite FMODEventControlSectionTemplate.gen.cpp is newer than the last execution of the action: 23/09/2019 00:02:49 vs 23/09/2019 00:02:48 ActionGraph.IsActionOutdated: FMODEventControlTrack.cpp: Prerequisite FMODEventControlTrack.cpp is newer than the last execution of the action: 23/09/2019 00:02:53 vs 23/09/2019 00:02:48 ActionGraph.IsActionOutdated: FMODEventParameterTrack.gen.cpp: Prerequisite FMODEventParameterTrack.h is newer than the last execution of the action: 23/09/2019 00:02:53 vs 23/09/2019 00:02:49 ActionGraph.IsActionOutdated: FMODEventControlSection.gen.cpp: Prerequisite FMODEventControlSection.gen.cpp is newer than the last execution of the action: 23/09/2019 00:02:49 vs 23/09/2019 00:02:48 ActionGraph.IsActionOutdated: FMODEventControlTrack.gen.cpp: Prerequisite FMODEventControlTrack.gen.cpp is newer than the last execution of the action: 23/09/2019 00:02:49 vs 23/09/2019 00:02:48 ActionGraph.IsActionOutdated: FMODBankUpdateNotifier.cpp: Prerequisite FMODBankUpdateNotifier.cpp is newer than the last execution of the action: 23/09/2019 00:02:53 vs 23/09/2019 00:02:48 ActionGraph.IsActionOutdated: FMODSettings.gen.cpp: Prerequisite FMODSettings.h is newer than the last execution of the action: 23/09/2019 00:02:52 vs 23/09/2019 00:02:49 ActionGraph.IsActionOutdated: FMODAnimNotifyPlay.gen.cpp: Prerequisite FMODAnimNotifyPlay.gen.cpp is newer than the last execution of the action: 23/09/2019 00:02:49 vs 23/09/2019 00:02:48 ActionGraph.IsActionOutdated: FMODSnapshotReverb.gen.cpp: Prerequisite FMODSnapshotReverb.h is newer than the last execution of the action: 23/09/2019 00:02:52 vs 23/09/2019 00:02:49 ActionGraph.IsActionOutdated: FMODSnapshot.gen.cpp: Prerequisite FMODSnapshot.h is newer than the last execution of the action: 23/09/2019 00:02:52 vs 23/09/2019 00:02:49 ActionGraph.IsActionOutdated: FMODBank.gen.cpp: Prerequisite FMODBank.gen.cpp is newer than the last execution of the action: 23/09/2019 00:02:49 vs 23/09/2019 00:02:48 ActionGraph.IsActionOutdated: FMODVCA.gen.cpp: Prerequisite FMODVCA.h is newer than the last execution of the action: 23/09/2019 00:02:52 vs 23/09/2019 00:02:49 ActionGraph.IsActionOutdated: FMODBus.gen.cpp: Prerequisite FMODBus.gen.cpp is newer than the last execution of the action: 23/09/2019 00:02:49 vs 23/09/2019 00:02:48 ActionGraph.IsActionOutdated: FMODEvent.gen.cpp: Prerequisite FMODEvent.gen.cpp is newer than the last execution of the action: 23/09/2019 00:02:49 vs 23/09/2019 00:02:48 ActionGraph.IsActionOutdated: FMODAsset.gen.cpp: Prerequisite FMODAsset.gen.cpp is newer than the last execution of the action: 23/09/2019 00:02:49 vs 23/09/2019 00:02:48 ActionGraph.IsActionOutdated: FMODEvent.cpp: Prerequisite FMODEvent.cpp is newer than the last execution of the action: 23/09/2019 00:02:53 vs 23/09/2019 00:02:48 ActionGraph.IsActionOutdated: FMODSettings.cpp: Prerequisite FMODSettings.cpp is newer than the last execution of the action: 23/09/2019 00:02:53 vs 23/09/2019 00:02:49 ActionGraph.IsActionOutdated: FMODSnapshot.cpp: Prerequisite FMODSnapshot.cpp is newer than the last execution of the action: 23/09/2019 00:02:53 vs 23/09/2019 00:02:49 ActionGraph.IsActionOutdated: FMODVCA.cpp: Prerequisite FMODVCA.cpp is newer than the last execution of the action: 23/09/2019 00:02:53 vs 23/09/2019 00:02:49 ActionGraph.IsActionOutdated: FMODBus.cpp: Prerequisite FMODBus.cpp is newer than the last execution of the action: 23/09/2019 00:02:53 vs 23/09/2019 00:02:48 ActionGraph.IsActionOutdated: FMODBank.cpp: Prerequisite FMODBank.cpp is newer than the last execution of the action: 23/09/2019 00:02:53 vs 23/09/2019 00:02:48 ActionGraph.IsActionOutdated: FMODAsset.cpp: Prerequisite FMODAsset.cpp is newer than the last execution of the action: 23/09/2019 00:02:52 vs 23/09/2019 00:02:48 ActionGraph.IsActionOutdated: FMODSnapshotReverb.cpp: Prerequisite FMODSnapshotReverb.cpp is newer than the last execution of the action: 23/09/2019 00:02:53 vs 23/09/2019 00:02:49 ActionGraph.IsActionOutdated: HorrorDemoProject.cpp: Prerequisite HorrorDemoProject.cpp is newer than the last execution of the action: 23/09/2019 00:48:51 vs 23/09/2019 00:47:43 ActionGraph.IsActionOutdated: HorrorDemoProject.exe: Produced item "HorrorDemoProject.exe" doesn't exist. ActionGraph.IsActionOutdated: HorrorDemoProject.exe: Produced item "HorrorDemoProject.pdb" doesn't exist. UEBuildTarget.TryRecycleVersionManifests: Target is not using a version file. ParallelExecutor.ExecuteActions: Building 39 actions with 16 processes... ParallelExecutor.ExecuteActions: [1/39] FMODEventControlSection.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(22): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(23): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(24): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(33): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(42): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(55): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(68): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(69): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(70): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(81): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h(24): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h(24): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h(55): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h(56): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h(57): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h(57): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSectionTemplate.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.h(14): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.h(14): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.h(17): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.h(17): error C2143: errore di sintassi: ',' mancante prima di '&' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.cpp(14): error C2653: 'UFMODEventControlSection' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.cpp(15): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.cpp(16): error C2550: 'UFMODEventControlSection': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.cpp(17): error C3861: 'SetRange': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.cpp(19): error C3861: 'GetLinkerCustomVersion': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.cpp(41): error C2065: 'ChannelProxy': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.cpp(41): error C2065: 'ControlKeys': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.cpp(44): error C4508: 'UFMODEventControlSection': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.cpp(46): error C2653: 'UFMODEventControlSection' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.cpp(47): error C2270: 'GenerateTemplate': modificatori non consentiti per funzioni non membro ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.cpp(48): error C2355: 'this': riferimento possibile solo all'interno di funzioni membro non statiche o inizializzatori di membri dati non statici ParallelExecutor.ExecuteActions: [2/39] FMODEventControlSectionTemplate.gen.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(22): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(23): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(24): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(33): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(42): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(55): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(68): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(69): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(70): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(81): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h(24): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h(24): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h(55): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h(56): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h(57): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h(57): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSectionTemplate.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Private/Sequencer/FMODEventControlSectionTemplate.h(14): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Private/Sequencer/FMODEventControlSectionTemplate.h(14): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Private/Sequencer/FMODEventControlSectionTemplate.h(17): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Private/Sequencer/FMODEventControlSectionTemplate.h(17): error C2143: errore di sintassi: ',' mancante prima di '&' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSectionTemplate.gen.cpp(22): error C2509: 'StaticStruct': funzione membro non dichiarata in 'FFMODEventControlSectionTemplate' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Private/Sequencer/FMODEventControlSectionTemplate.h(12): note: vedere la dichiarazione di 'FFMODEventControlSectionTemplate' ParallelExecutor.ExecuteActions: [3/39] FMODAssetTable.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAssetTable.h(26): error C2143: errore di sintassi: ';' mancante prima di '*' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAssetTable.h(26): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAssetTable.h(26): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAssetTable.h(34): error C2065: 'UFMODAsset': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAssetTable.h(34): error C2923: 'TWeakObjectPtr': 'UFMODAsset' non � un argomento di tipo modello valido per il parametro 'T' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAssetTable.h(34): error C3203: 'TWeakObjectPtr': impossibile utilizzare classe modello non specializzato come argomento di modello per il parametro di modello 'ValueType'. Previsto un tipo reale ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAssetTable.h(35): error C2065: 'UFMODAsset': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAssetTable.h(35): error C2923: 'TWeakObjectPtr': 'UFMODAsset' non � un argomento di tipo modello valido per il parametro 'T' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAssetTable.h(35): error C3203: 'TWeakObjectPtr': impossibile utilizzare classe modello non specializzato come argomento di modello per il parametro di modello 'ValueType'. Previsto un tipo reale ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAssetTable.h(36): error C2065: 'UFMODAsset': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAssetTable.h(36): error C2923: 'TWeakObjectPtr': 'UFMODAsset' non � un argomento di tipo modello valido per il parametro 'T' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAssetTable.h(36): error C3203: 'TWeakObjectPtr': impossibile utilizzare classe modello non specializzato come argomento di modello per il parametro di modello 'ValueType'. Previsto un tipo reale ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(13): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(14): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(15): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(15): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSnapshot.h(11): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSnapshot.h(12): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSnapshot.h(13): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSnapshot.h(13): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSnapshotReverb.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSnapshotReverb.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSnapshotReverb.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSnapshotReverb.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBank.h(11): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBank.h(12): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBank.h(13): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBank.h(13): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBus.h(11): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBus.h(12): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBus.h(13): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBus.h(13): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(49): fatal error C1003: il conteggio degli errori supera 100. Interruzione della compilazione ParallelExecutor.ExecuteActions: [4/39] FMODEventControlTrack.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.generated.h(66): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.generated.h(67): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.generated.h(78): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.h(11): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.h(12): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.h(13): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.h(13): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(22): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(23): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(24): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(33): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(42): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(55): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(68): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(69): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(70): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(81): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h(24): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h(24): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h(55): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h(56): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h(57): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h(57): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSectionTemplate.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.h(14): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.h(14): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.h(17): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.h(17): error C2143: errore di sintassi: ',' mancante prima di '&' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(11): error C2653: 'UFMODEventControlTrack' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(12): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(13): error C2550: 'UFMODEventControlTrack': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(17): error C4508: 'UFMODEventControlTrack': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(19): error C2653: 'UFMODEventControlTrack' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(20): error C2270: 'GetAllSections': modificatori non consentiti per funzioni non membro ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(21): error C2065: 'ControlSections': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(24): error C2653: 'UFMODEventControlTrack' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(29): error C2653: 'UFMODEventControlTrack' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(30): error C2270: 'HasSection': modificatori non consentiti per funzioni non membro ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(31): error C2065: 'ControlSections': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(34): error C2653: 'UFMODEventControlTrack' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(36): error C2065: 'ControlSections': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(39): error C2653: 'UFMODEventControlTrack' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(41): error C2065: 'ControlSections': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(44): error C2653: 'UFMODEventControlTrack' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(45): error C2270: 'IsEmpty': modificatori non consentiti per funzioni non membro ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(46): error C2065: 'ControlSections': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(49): error C2653: 'UFMODEventControlTrack' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(51): error C2065: 'ControlSections': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(53): error C2065: 'UFMODEventControlSection': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(53): error C2065: 'NewSection': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(53): error C2065: 'UFMODEventControlSection': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(53): error C3861: 'CreateNewSection': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(54): error C2065: 'ControlSections': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(54): error C2065: 'NewSection': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(58): error C2653: 'UFMODEventControlTrack' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(60): error C2065: 'UFMODEventControlSection': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(60): error C2355: 'this': riferimento possibile solo all'interno di funzioni membro non statiche o inizializzatori di membri dati non statici ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(60): error C2672: 'NewObject': non sono state trovate funzioni in overload corrispondenti ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlTrack.cpp(60): error C2974: 'NewObject': argomento di modello non valido per 'T'. Previsto tipo ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectGlobals.h(1180): note: vedere la dichiarazione di 'NewObject' ParallelExecutor.ExecuteActions: [5/39] FMODBankUpdateNotifier.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(21): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(22): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(23): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(34): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(45): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(58): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(71): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(72): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(73): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(84): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h(45): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h(45): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h(73): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h(74): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h(75): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h(75): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: [6/39] FMODEventControlSection.gen.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(22): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(23): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(24): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(33): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(42): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(55): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(68): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(69): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(70): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(81): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Private/Sequencer/FMODEventControlSection.h(24): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Private/Sequencer/FMODEventControlSection.h(24): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Private/Sequencer/FMODEventControlSection.h(55): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Private/Sequencer/FMODEventControlSection.h(56): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Private/Sequencer/FMODEventControlSection.h(57): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Private/Sequencer/FMODEventControlSection.h(57): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(72): error C2509: 'StaticStruct': funzione membro non dichiarata in 'FFMODEventControlChannel' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Private/Sequencer/FMODEventControlSection.h(22): note: vedere la dichiarazione di 'FFMODEventControlChannel' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(134): error C2653: 'UFMODEventControlSection' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(139): error C2653: 'UFMODEventControlSection' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(139): error C3861: 'StaticClass': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(172): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(172): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(177): error C2065: 'UFMODEventControlSection': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(177): error C2923: 'TCppClassTypeTraits': 'UFMODEventControlSection' non � un argomento di tipo modello valido per il parametro 'CPPCLASS' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(177): error C2955: 'TCppClassTypeTraits': l'utilizzo di classe modello richiede un elenco di argomenti di modello ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1951): note: vedere la dichiarazione di 'TCppClassTypeTraits' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(177): error C4800: Conversione implicita da 'TCppClassTypeTraits::' in bool. Possibile perdita di informazioni ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(178): note: per evitare questo avviso, provare a usare il cast esplicito o il confronto con 0 ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1954): note: vedere la dichiarazione di 'TCppClassTypeTraits::' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(178): warning C4305: 'inizializzazione': troncamento da 'TCppClassTypeTraits::' a 'bool' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(180): error C2653: 'UFMODEventControlSection' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(180): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(199): error C2065: 'UFMODEventControlSection': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(199): error C2923: 'TClassCompiledInDefer': 'UFMODEventControlSection' non � un argomento di tipo modello valido per il parametro 'TClass' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(199): error C2514: 'TClassCompiledInDefer': non � possibile costruire il modello di classe ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectBase.h(319): note: vedere la dichiarazione di 'TClassCompiledInDefer' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(199): error C2653: 'UFMODEventControlSection' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(199): error C3861: 'StaticPackage': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(199): error C2065: 'StaticClassFlags': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(199): error C3861: 'StaticClassCastFlags': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(199): error C3861: 'StaticConfigName': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(199): error C2440: 'cast di tipo': impossibile convertire da 'void (__cdecl *)(const FObjectInitializer &)' a 'UClass::ClassConstructorType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(199): note: Nessuna delle funzioni dell'ambito corrente aventi questo nome corrisponde al tipo di destinazione ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(199): error C2440: 'cast di tipo': impossibile convertire da 'UObject *(__cdecl *)(FVTableHelper &)' a 'UClass::ClassVTableHelperCtorCallerType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(199): note: Nessuna delle funzioni dell'ambito corrente aventi questo nome corrisponde al tipo di destinazione ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(199): error C2065: 'AddReferencedObjects': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(199): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(200): error C2653: 'UFMODEventControlSection' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(200): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(201): error C2653: 'UFMODEventControlSection' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(201): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(201): error C2550: 'UFMODEventControlSection': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.gen.cpp(201): error C4508: 'UFMODEventControlSection': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: [7/39] FMODEventControlTrack.gen.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.generated.h(66): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.generated.h(67): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.generated.h(78): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Private/Sequencer/FMODEventControlTrack.h(11): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Private/Sequencer/FMODEventControlTrack.h(12): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Private/Sequencer/FMODEventControlTrack.h(13): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Private/Sequencer/FMODEventControlTrack.h(13): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(22): error C2653: 'UFMODEventControlTrack' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(27): error C2653: 'UFMODEventControlTrack' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(27): error C3861: 'StaticClass': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(62): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(62): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(69): error C2065: 'UFMODEventControlTrack': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(69): error C2923: 'TCppClassTypeTraits': 'UFMODEventControlTrack' non � un argomento di tipo modello valido per il parametro 'CPPCLASS' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(69): error C2955: 'TCppClassTypeTraits': l'utilizzo di classe modello richiede un elenco di argomenti di modello ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1951): note: vedere la dichiarazione di 'TCppClassTypeTraits' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(69): error C4800: Conversione implicita da 'TCppClassTypeTraits::' in bool. Possibile perdita di informazioni ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(70): note: per evitare questo avviso, provare a usare il cast esplicito o il confronto con 0 ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1954): note: vedere la dichiarazione di 'TCppClassTypeTraits::' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(70): warning C4305: 'inizializzazione': troncamento da 'TCppClassTypeTraits::' a 'bool' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(72): error C2653: 'UFMODEventControlTrack' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(72): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(91): error C2065: 'UFMODEventControlTrack': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(91): error C2923: 'TClassCompiledInDefer': 'UFMODEventControlTrack' non � un argomento di tipo modello valido per il parametro 'TClass' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(91): error C2514: 'TClassCompiledInDefer': non � possibile costruire il modello di classe ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectBase.h(319): note: vedere la dichiarazione di 'TClassCompiledInDefer' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(91): error C2653: 'UFMODEventControlTrack' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(91): error C3861: 'StaticPackage': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(91): error C2065: 'StaticClassFlags': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(91): error C3861: 'StaticClassCastFlags': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(91): error C3861: 'StaticConfigName': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(91): error C2440: 'cast di tipo': impossibile convertire da 'void (__cdecl *)(const FObjectInitializer &)' a 'UClass::ClassConstructorType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(91): note: Nessuna delle funzioni dell'ambito corrente aventi questo nome corrisponde al tipo di destinazione ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(91): error C2440: 'cast di tipo': impossibile convertire da 'UObject *(__cdecl *)(FVTableHelper &)' a 'UClass::ClassVTableHelperCtorCallerType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(91): note: Nessuna delle funzioni dell'ambito corrente aventi questo nome corrisponde al tipo di destinazione ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(91): error C2065: 'AddReferencedObjects': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(91): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(92): error C2653: 'UFMODEventControlTrack' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(92): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(93): error C2653: 'UFMODEventControlTrack' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(93): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(93): error C2550: 'UFMODEventControlTrack': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlTrack.gen.cpp(93): error C4508: 'UFMODEventControlTrack': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: [8/39] FMODBlueprintStatics.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(22): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(50): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(65): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(72): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(223): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(374): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(383): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(392): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(405): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(418): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(419): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(420): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(431): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(64): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(64): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(90): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(90): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(135): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(135): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(136): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(136): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(156): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(158): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(159): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(159): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(32): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(369): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(706): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(715): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(724): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(737): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(750): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(751): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(752): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(763): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBlueprintStatics.h(29): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBlueprintStatics.h(29): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBlueprintStatics.h(41): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBlueprintStatics.h(42): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBlueprintStatics.h(43): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBlueprintStatics.h(43): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(21): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(22): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(23): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(34): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(45): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(58): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(71): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(72): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(73): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(84): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h(45): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h(45): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h(73): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h(74): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h(75): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h(75): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBank.h(11): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBank.h(12): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBank.h(13): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBank.h(13): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(27): fatal error C1003: il conteggio degli errori supera 100. Interruzione della compilazione ParallelExecutor.ExecuteActions: [9/39] FMODEventParameterTrack.gen.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(66): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(67): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(78): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Private/Sequencer/FMODEventParameterTrack.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Private/Sequencer/FMODEventParameterTrack.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Private/Sequencer/FMODEventParameterTrack.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Private/Sequencer/FMODEventParameterTrack.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(22): error C2653: 'UFMODEventParameterTrack' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(27): error C2653: 'UFMODEventParameterTrack' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(27): error C3861: 'StaticClass': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(62): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(62): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(69): error C2065: 'UFMODEventParameterTrack': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(69): error C2923: 'TCppClassTypeTraits': 'UFMODEventParameterTrack' non � un argomento di tipo modello valido per il parametro 'CPPCLASS' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(69): error C2955: 'TCppClassTypeTraits': l'utilizzo di classe modello richiede un elenco di argomenti di modello ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1951): note: vedere la dichiarazione di 'TCppClassTypeTraits' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(69): error C4800: Conversione implicita da 'TCppClassTypeTraits::' in bool. Possibile perdita di informazioni ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(70): note: per evitare questo avviso, provare a usare il cast esplicito o il confronto con 0 ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1954): note: vedere la dichiarazione di 'TCppClassTypeTraits::' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(70): warning C4305: 'inizializzazione': troncamento da 'TCppClassTypeTraits::' a 'bool' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(72): error C2653: 'UFMODEventParameterTrack' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(72): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(91): error C2065: 'UFMODEventParameterTrack': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(91): error C2923: 'TClassCompiledInDefer': 'UFMODEventParameterTrack' non � un argomento di tipo modello valido per il parametro 'TClass' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(91): error C2514: 'TClassCompiledInDefer': non � possibile costruire il modello di classe ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectBase.h(319): note: vedere la dichiarazione di 'TClassCompiledInDefer' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(91): error C2653: 'UFMODEventParameterTrack' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(91): error C3861: 'StaticPackage': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(91): error C2065: 'StaticClassFlags': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(91): error C3861: 'StaticClassCastFlags': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(91): error C3861: 'StaticConfigName': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(91): error C2440: 'cast di tipo': impossibile convertire da 'void (__cdecl *)(const FObjectInitializer &)' a 'UClass::ClassConstructorType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(91): note: Nessuna delle funzioni dell'ambito corrente aventi questo nome corrisponde al tipo di destinazione ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(91): error C2440: 'cast di tipo': impossibile convertire da 'UObject *(__cdecl *)(FVTableHelper &)' a 'UClass::ClassVTableHelperCtorCallerType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(91): note: Nessuna delle funzioni dell'ambito corrente aventi questo nome corrisponde al tipo di destinazione ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(91): error C2065: 'AddReferencedObjects': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(91): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(92): error C2653: 'UFMODEventParameterTrack' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(92): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(93): error C2653: 'UFMODEventParameterTrack' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(93): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(93): error C2550: 'UFMODEventParameterTrack': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.gen.cpp(93): error C4508: 'UFMODEventParameterTrack': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: [10/39] FMODBlueprintStatics.gen.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(22): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(50): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(65): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(72): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(223): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(374): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(383): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(392): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(405): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(418): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(419): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(420): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(431): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(64): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(64): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(90): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(90): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(135): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(135): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(136): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(136): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(156): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(158): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(159): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(159): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(32): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(369): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(706): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(715): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(724): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(737): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(750): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(751): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(752): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(763): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODBlueprintStatics.h(29): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODBlueprintStatics.h(29): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODBlueprintStatics.h(41): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODBlueprintStatics.h(42): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODBlueprintStatics.h(43): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODBlueprintStatics.h(43): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(116): error C2039: 'StaticStruct': non � un membro di 'FFMODEventInstance' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODBlueprintStatics.h(27): note: vedere la dichiarazione di 'FFMODEventInstance' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(126): error C2039: 'StaticStruct': non � un membro di 'FFMODEventInstance' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODBlueprintStatics.h(27): note: vedere la dichiarazione di 'FFMODEventInstance' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(180): error C2653: 'UFMODBlueprintStatics' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(182): error C2653: 'UFMODBlueprintStatics' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(182): error C3861: 'StaticClass': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(184): error C2653: 'UFMODBlueprintStatics' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(184): error C2065: 'execBusSetMute': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(185): error C2653: 'UFMODBlueprintStatics' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(185): error C2065: 'execBusSetPaused': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(186): error C2653: 'UFMODBlueprintStatics' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(186): error C2065: 'execBusSetVolume': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(187): error C2653: 'UFMODBlueprintStatics' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(187): error C2065: 'execBusStopAllEvents': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(188): error C2653: 'UFMODBlueprintStatics' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(188): error C2065: 'execEventInstanceGetParameter': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(189): error C2653: 'UFMODBlueprintStatics' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(189): error C2065: 'execEventInstanceIsValid': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(190): error C2653: 'UFMODBlueprintStatics' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(190): error C2065: 'execEventInstancePlay': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(191): error C2653: 'UFMODBlueprintStatics' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(191): error C2065: 'execEventInstanceSetParameter': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(192): error C2653: 'UFMODBlueprintStatics' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(192): error C2065: 'execEventInstanceSetPaused': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(193): error C2653: 'UFMODBlueprintStatics' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(193): error C2065: 'execEventInstanceSetPitch': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(194): error C2653: 'UFMODBlueprintStatics' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(194): error C2065: 'execEventInstanceSetProperty': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(195): error C2653: 'UFMODBlueprintStatics' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(195): error C2065: 'execEventInstanceSetTransform': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(196): error C2653: 'UFMODBlueprintStatics' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(196): error C2065: 'execEventInstanceSetVolume': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(197): error C2653: 'UFMODBlueprintStatics' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(197): error C2065: 'execEventInstanceStop': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(198): error C2653: 'UFMODBlueprintStatics' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(198): error C2065: 'execEventInstanceTriggerCue': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(199): error C2653: 'UFMODBlueprintStatics' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(199): error C2065: 'execFindAssetByName': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(200): error C2653: 'UFMODBlueprintStatics' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(200): error C2065: 'execFindEventByName': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(201): error C2653: 'UFMODBlueprintStatics' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(201): error C2065: 'execFindEventInstances': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(202): error C2653: 'UFMODBlueprintStatics' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(202): error C2065: 'execGetOutputDrivers': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(203): error C2653: 'UFMODBlueprintStatics' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(203): error C2065: 'execIsBankLoaded': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(204): error C2653: 'UFMODBlueprintStatics' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(204): error C2065: 'execLoadBank': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(205): error C2653: 'UFMODBlueprintStatics' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(205): error C2065: 'execLoadBankSampleData': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.gen.cpp(205): fatal error C1003: il conteggio degli errori supera 100. Interruzione della compilazione ParallelExecutor.ExecuteActions: [11/39] FMODStudioModule.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(21): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(22): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(23): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(34): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(45): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(58): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(71): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(72): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(73): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(84): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h(45): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h(45): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h(73): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h(74): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h(75): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h(75): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(22): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(50): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(65): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(72): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(223): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(374): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(383): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(392): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(405): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(418): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(419): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(420): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(431): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(64): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(64): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(90): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(90): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(135): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(135): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(136): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(136): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(156): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(158): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(159): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(159): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(32): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(369): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(706): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(715): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(724): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(737): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(750): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(751): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(752): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(763): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBlueprintStatics.h(29): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBlueprintStatics.h(29): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBlueprintStatics.h(41): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBlueprintStatics.h(42): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBlueprintStatics.h(43): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBlueprintStatics.h(43): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(13): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(14): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(15): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(15): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(27): fatal error C1003: il conteggio degli errori supera 100. Interruzione della compilazione ParallelExecutor.ExecuteActions: [12/39] FMODAmbientSound.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(22): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(50): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(65): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(72): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(223): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(374): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(383): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(392): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(405): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(418): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(419): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(420): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(431): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(64): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(64): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(90): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(90): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(135): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(135): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(136): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(136): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(156): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(158): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(159): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(159): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAmbientSound.h(10): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAmbientSound.h(11): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAmbientSound.h(12): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAmbientSound.h(12): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(13): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(14): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(15): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(15): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAmbientSound.cpp(11): error C2653: 'AFMODAmbientSound' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAmbientSound.cpp(12): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAmbientSound.cpp(13): error C2550: 'AFMODAmbientSound': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAmbientSound.cpp(14): error C2065: 'AudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAmbientSound.cpp(14): error C2065: 'UFMODAudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAmbientSound.cpp(14): error C2355: 'this': riferimento possibile solo all'interno di funzioni membro non statiche o inizializzatori di membri dati non statici ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAmbientSound.cpp(14): error C2672: 'FObjectInitializer::CreateDefaultSubobject': non sono state trovate funzioni in overload corrispondenti ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAmbientSound.cpp(14): error C2974: 'FObjectInitializer::CreateDefaultSubobject': argomento di modello non valido per 'TReturnType'. Previsto tipo ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectGlobals.h(797): note: vedere la dichiarazione di 'FObjectInitializer::CreateDefaultSubobject' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAmbientSound.cpp(16): error C2065: 'AudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAmbientSound.cpp(17): error C2065: 'AudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAmbientSound.cpp(18): error C2065: 'AudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAmbientSound.cpp(20): error C2065: 'RootComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAmbientSound.cpp(20): error C2065: 'AudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAmbientSound.cpp(22): error C2065: 'bReplicates': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAmbientSound.cpp(23): error C2065: 'bHidden': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAmbientSound.cpp(24): error C2065: 'bCanBeDamaged': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAmbientSound.cpp(25): error C4508: 'AFMODAmbientSound': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: [13/39] FMODAmbientSound.gen.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(22): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(50): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(65): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(72): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(223): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(374): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(383): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(392): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(405): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(418): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(419): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(420): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(431): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(64): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(64): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(90): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(90): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(135): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(135): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(136): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(136): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(156): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(158): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(159): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(159): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAmbientSound.h(10): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAmbientSound.h(11): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAmbientSound.h(12): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAmbientSound.h(12): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(22): error C2653: 'AFMODAmbientSound' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(27): error C2653: 'AFMODAmbientSound' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(27): error C3861: 'StaticClass': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(66): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(66): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(71): error C2065: 'AFMODAmbientSound': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(71): error C2923: 'TCppClassTypeTraits': 'AFMODAmbientSound' non � un argomento di tipo modello valido per il parametro 'CPPCLASS' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(71): error C2955: 'TCppClassTypeTraits': l'utilizzo di classe modello richiede un elenco di argomenti di modello ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1951): note: vedere la dichiarazione di 'TCppClassTypeTraits' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(71): error C4800: Conversione implicita da 'TCppClassTypeTraits::' in bool. Possibile perdita di informazioni ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(72): note: per evitare questo avviso, provare a usare il cast esplicito o il confronto con 0 ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1954): note: vedere la dichiarazione di 'TCppClassTypeTraits::' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(72): warning C4305: 'inizializzazione': troncamento da 'TCppClassTypeTraits::' a 'bool' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(74): error C2653: 'AFMODAmbientSound' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(74): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(93): error C2065: 'AFMODAmbientSound': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(93): error C2923: 'TClassCompiledInDefer': 'AFMODAmbientSound' non � un argomento di tipo modello valido per il parametro 'TClass' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(93): error C2514: 'TClassCompiledInDefer': non � possibile costruire il modello di classe ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectBase.h(319): note: vedere la dichiarazione di 'TClassCompiledInDefer' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(93): error C2653: 'AFMODAmbientSound' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(93): error C3861: 'StaticPackage': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(93): error C2065: 'StaticClassFlags': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(93): error C3861: 'StaticClassCastFlags': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(93): error C3861: 'StaticConfigName': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(93): error C2440: 'cast di tipo': impossibile convertire da 'void (__cdecl *)(const FObjectInitializer &)' a 'UClass::ClassConstructorType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(93): note: Nessuna delle funzioni dell'ambito corrente aventi questo nome corrisponde al tipo di destinazione ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(93): error C2440: 'cast di tipo': impossibile convertire da 'UObject *(__cdecl *)(FVTableHelper &)' a 'UClass::ClassVTableHelperCtorCallerType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(93): note: Nessuna delle funzioni dell'ambito corrente aventi questo nome corrisponde al tipo di destinazione ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(93): error C2065: 'AddReferencedObjects': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(93): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(94): error C2653: 'AFMODAmbientSound' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(94): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(95): error C2653: 'AFMODAmbientSound' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(95): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(95): error C2550: 'AFMODAmbientSound': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.gen.cpp(95): error C4508: 'AFMODAmbientSound': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: [14/39] FMODAnimNotifyPlay.gen.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(13): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(14): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(15): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(15): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.generated.h(60): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.generated.h(61): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.generated.h(73): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAnimNotifyPlay.h(7): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAnimNotifyPlay.h(8): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAnimNotifyPlay.h(9): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAnimNotifyPlay.h(9): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(22): error C2653: 'UFMODAnimNotifyPlay' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(27): error C2653: 'UFMODAnimNotifyPlay' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(27): error C3861: 'StaticClass': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(71): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(71): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(80): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(80): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(90): error C2065: 'UFMODAnimNotifyPlay': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(90): error C2059: errore di sintassi: ')' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(92): error C2065: 'UFMODAnimNotifyPlay': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(99): error C2065: 'UFMODAnimNotifyPlay': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(99): error C2923: 'TCppClassTypeTraits': 'UFMODAnimNotifyPlay' non � un argomento di tipo modello valido per il parametro 'CPPCLASS' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(99): error C2955: 'TCppClassTypeTraits': l'utilizzo di classe modello richiede un elenco di argomenti di modello ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1951): note: vedere la dichiarazione di 'TCppClassTypeTraits' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(99): error C4800: Conversione implicita da 'TCppClassTypeTraits::' in bool. Possibile perdita di informazioni ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(100): note: per evitare questo avviso, provare a usare il cast esplicito o il confronto con 0 ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1954): note: vedere la dichiarazione di 'TCppClassTypeTraits::' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(100): warning C4305: 'inizializzazione': troncamento da 'TCppClassTypeTraits::' a 'bool' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(102): error C2653: 'UFMODAnimNotifyPlay' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(102): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(121): error C2065: 'UFMODAnimNotifyPlay': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(121): error C2923: 'TClassCompiledInDefer': 'UFMODAnimNotifyPlay' non � un argomento di tipo modello valido per il parametro 'TClass' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(121): error C2514: 'TClassCompiledInDefer': non � possibile costruire il modello di classe ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectBase.h(319): note: vedere la dichiarazione di 'TClassCompiledInDefer' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(121): error C2653: 'UFMODAnimNotifyPlay' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(121): error C3861: 'StaticPackage': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(121): error C2065: 'StaticClassFlags': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(121): error C3861: 'StaticClassCastFlags': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(121): error C3861: 'StaticConfigName': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(121): error C2440: 'cast di tipo': impossibile convertire da 'void (__cdecl *)(const FObjectInitializer &)' a 'UClass::ClassConstructorType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(121): note: Nessuna delle funzioni dell'ambito corrente aventi questo nome corrisponde al tipo di destinazione ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(121): error C2440: 'cast di tipo': impossibile convertire da 'UObject *(__cdecl *)(FVTableHelper &)' a 'UClass::ClassVTableHelperCtorCallerType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(121): note: Nessuna delle funzioni dell'ambito corrente aventi questo nome corrisponde al tipo di destinazione ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(121): error C2065: 'AddReferencedObjects': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(121): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(122): error C2653: 'UFMODAnimNotifyPlay' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(122): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(123): error C2653: 'UFMODAnimNotifyPlay' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(123): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(123): error C2550: 'UFMODAnimNotifyPlay': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.gen.cpp(123): error C4508: 'UFMODAnimNotifyPlay': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: [15/39] FMODSettings.gen.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(21): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(22): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(23): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(34): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(45): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(58): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(71): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(72): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(73): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(84): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODSettings.h(45): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODSettings.h(45): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODSettings.h(73): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODSettings.h(74): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODSettings.h(75): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODSettings.h(75): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(130): error C2039: 'StaticStruct': non � un membro di 'FCustomPoolSizes' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODSettings.h(43): note: vedere la dichiarazione di 'FCustomPoolSizes' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(140): error C2039: 'StaticStruct': non � un membro di 'FCustomPoolSizes' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODSettings.h(43): note: vedere la dichiarazione di 'FCustomPoolSizes' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(266): error C2653: 'UFMODSettings' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(271): error C2653: 'UFMODSettings' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(271): error C3861: 'StaticClass': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(419): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(419): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(427): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(427): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(435): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(435): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(443): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(443): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(451): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(451): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(459): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(459): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(467): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(467): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(477): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(477): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(486): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(486): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(494): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(494): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(504): error C2065: 'UFMODSettings': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(504): error C2059: errore di sintassi: ')' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(506): error C2065: 'UFMODSettings': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(514): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(514): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(522): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(522): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(530): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(530): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(538): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(538): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(546): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(546): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(554): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(554): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(562): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(562): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(572): error C2065: 'UFMODSettings': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(572): error C2059: errore di sintassi: ')' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(574): error C2065: 'UFMODSettings': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(582): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(582): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(590): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(590): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(600): error C2065: 'UFMODSettings': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(600): error C2059: errore di sintassi: ')' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(602): error C2065: 'UFMODSettings': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(610): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(610): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(619): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(619): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(629): error C2065: 'UFMODSettings': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(629): error C2059: errore di sintassi: ')' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(631): error C2065: 'UFMODSettings': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(641): error C2065: 'UFMODSettings': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(641): error C2059: errore di sintassi: ')' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(643): error C2065: 'UFMODSettings': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(653): error C2065: 'UFMODSettings': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(653): error C2059: errore di sintassi: ')' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(655): error C2065: 'UFMODSettings': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(665): error C2065: 'UFMODSettings': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(665): error C2059: errore di sintassi: ')' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(667): error C2065: 'UFMODSettings': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(700): error C2065: 'UFMODSettings': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(700): error C2923: 'TCppClassTypeTraits': 'UFMODSettings' non � un argomento di tipo modello valido per il parametro 'CPPCLASS' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(700): error C2955: 'TCppClassTypeTraits': l'utilizzo di classe modello richiede un elenco di argomenti di modello ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1951): note: vedere la dichiarazione di 'TCppClassTypeTraits' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(700): error C4800: Conversione implicita da 'TCppClassTypeTraits::' in bool. Possibile perdita di informazioni ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(701): note: per evitare questo avviso, provare a usare il cast esplicito o il confronto con 0 ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1954): note: vedere la dichiarazione di 'TCppClassTypeTraits::' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(701): warning C4305: 'inizializzazione': troncamento da 'TCppClassTypeTraits::' a 'bool' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(703): error C2653: 'UFMODSettings' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(703): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(722): error C2065: 'UFMODSettings': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(722): error C2923: 'TClassCompiledInDefer': 'UFMODSettings' non � un argomento di tipo modello valido per il parametro 'TClass' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(722): error C2514: 'TClassCompiledInDefer': non � possibile costruire il modello di classe ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectBase.h(319): note: vedere la dichiarazione di 'TClassCompiledInDefer' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(722): error C2653: 'UFMODSettings' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(722): error C3861: 'StaticPackage': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(722): error C2065: 'StaticClassFlags': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(722): error C3861: 'StaticClassCastFlags': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(722): error C3861: 'StaticConfigName': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(722): error C2440: 'cast di tipo': impossibile convertire da 'void (__cdecl *)(const FObjectInitializer &)' a 'UClass::ClassConstructorType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(722): note: Nessuna delle funzioni dell'ambito corrente aventi questo nome corrisponde al tipo di destinazione ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(722): error C2440: 'cast di tipo': impossibile convertire da 'UObject *(__cdecl *)(FVTableHelper &)' a 'UClass::ClassVTableHelperCtorCallerType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(722): note: Nessuna delle funzioni dell'ambito corrente aventi questo nome corrisponde al tipo di destinazione ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(722): error C2065: 'AddReferencedObjects': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(722): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(723): error C2653: 'UFMODSettings' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(723): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(724): error C2653: 'UFMODSettings' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(724): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(724): error C2550: 'UFMODSettings': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.gen.cpp(724): error C4508: 'UFMODSettings': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: [16/39] FMODAudioComponent.gen.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(22): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(50): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(65): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(72): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(223): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(374): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(383): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(392): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(405): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(418): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(419): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(420): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(431): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAudioComponent.h(64): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAudioComponent.h(64): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAudioComponent.h(90): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAudioComponent.h(90): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAudioComponent.h(131): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAudioComponent.h(131): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAudioComponent.h(131): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAudioComponent.h(131): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAudioComponent.h(133): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAudioComponent.h(133): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAudioComponent.h(133): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAudioComponent.h(133): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAudioComponent.h(135): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAudioComponent.h(135): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAudioComponent.h(136): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAudioComponent.h(136): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAudioComponent.h(156): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAudioComponent.h(158): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAudioComponent.h(159): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAudioComponent.h(159): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(216): error C2039: 'StaticStruct': non � un membro di 'FFMODOcclusionDetails' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAudioComponent.h(88): note: vedere la dichiarazione di 'FFMODOcclusionDetails' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(226): error C2039: 'StaticStruct': non � un membro di 'FFMODOcclusionDetails' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAudioComponent.h(88): note: vedere la dichiarazione di 'FFMODOcclusionDetails' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(384): error C2039: 'StaticStruct': non � un membro di 'FFMODAttenuationDetails' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAudioComponent.h(62): note: vedere la dichiarazione di 'FFMODAttenuationDetails' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(385): error C2084: la funzione 'UScriptStruct *StaticStruct(void)' ha gi� un corpo ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(216): note: vedere la precedente definizione di 'StaticStruct' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(394): error C2039: 'StaticStruct': non � un membro di 'FFMODAttenuationDetails' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAudioComponent.h(62): note: vedere la dichiarazione di 'FFMODAttenuationDetails' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(501): error C2653: 'UFMODAudioComponent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(503): error C2653: 'UFMODAudioComponent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(503): error C3861: 'StaticClass': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(505): error C2653: 'UFMODAudioComponent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(505): error C2065: 'execGetLength': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(506): error C2653: 'UFMODAudioComponent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(506): error C2065: 'execGetParameter': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(507): error C2653: 'UFMODAudioComponent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(507): error C2065: 'execGetProperty': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(508): error C2653: 'UFMODAudioComponent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(508): error C2065: 'execGetTimelinePosition': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(509): error C2653: 'UFMODAudioComponent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(509): error C2065: 'execIsPlaying': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(510): error C2653: 'UFMODAudioComponent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(510): error C2065: 'execPlay': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(511): error C2653: 'UFMODAudioComponent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(511): error C2065: 'execRelease': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(512): error C2653: 'UFMODAudioComponent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(512): error C2065: 'execSetEvent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(513): error C2653: 'UFMODAudioComponent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(513): error C2065: 'execSetParameter': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(514): error C2653: 'UFMODAudioComponent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(514): error C2065: 'execSetPaused': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(515): error C2653: 'UFMODAudioComponent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(515): error C2065: 'execSetPitch': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(516): error C2653: 'UFMODAudioComponent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(516): error C2065: 'execSetProgrammerSoundName': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(517): error C2653: 'UFMODAudioComponent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(517): error C2065: 'execSetProperty': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(518): error C2653: 'UFMODAudioComponent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(518): error C2065: 'execSetTimelinePosition': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(519): error C2653: 'UFMODAudioComponent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(519): error C2065: 'execSetVolume': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(520): error C2653: 'UFMODAudioComponent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(520): error C2065: 'execStop': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(521): error C2653: 'UFMODAudioComponent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(521): error C2065: 'execTriggerCue': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1089): error C2653: 'UFMODAudioComponent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1089): error C3861: 'StaticClass': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1193): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1193): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1201): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1201): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1208): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1208): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1215): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1215): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1222): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1222): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1231): error C2065: 'UFMODAudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1231): error C2059: errore di sintassi: ')' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1233): error C2065: 'UFMODAudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1242): error C2065: 'UFMODAudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1242): error C2059: errore di sintassi: ')' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1244): error C2065: 'UFMODAudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1254): error C2065: 'UFMODAudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1254): error C2059: errore di sintassi: ')' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1256): error C2065: 'UFMODAudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1264): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1264): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1272): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1272): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1282): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1282): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1299): error C2065: 'UFMODAudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1299): error C2923: 'TCppClassTypeTraits': 'UFMODAudioComponent' non � un argomento di tipo modello valido per il parametro 'CPPCLASS' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1299): error C2955: 'TCppClassTypeTraits': l'utilizzo di classe modello richiede un elenco di argomenti di modello ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1951): note: vedere la dichiarazione di 'TCppClassTypeTraits' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1299): error C4800: Conversione implicita da 'TCppClassTypeTraits::' in bool. Possibile perdita di informazioni ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1300): note: per evitare questo avviso, provare a usare il cast esplicito o il confronto con 0 ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1954): note: vedere la dichiarazione di 'TCppClassTypeTraits::' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1300): warning C4305: 'inizializzazione': troncamento da 'TCppClassTypeTraits::' a 'bool' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1302): error C2653: 'UFMODAudioComponent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1302): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.gen.cpp(1302): fatal error C1003: il conteggio degli errori supera 100. Interruzione della compilazione ParallelExecutor.ExecuteActions: [17/39] FMODSnapshot.gen.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(13): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(14): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(15): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(15): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODSnapshot.h(11): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODSnapshot.h(12): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODSnapshot.h(13): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODSnapshot.h(13): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(21): error C2653: 'UFMODSnapshot' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(26): error C2653: 'UFMODSnapshot' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(26): error C3861: 'StaticClass': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(49): error C2065: 'UFMODSnapshot': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(49): error C2923: 'TCppClassTypeTraits': 'UFMODSnapshot' non � un argomento di tipo modello valido per il parametro 'CPPCLASS' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(49): error C2955: 'TCppClassTypeTraits': l'utilizzo di classe modello richiede un elenco di argomenti di modello ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1951): note: vedere la dichiarazione di 'TCppClassTypeTraits' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(49): error C4800: Conversione implicita da 'TCppClassTypeTraits::' in bool. Possibile perdita di informazioni ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(50): note: per evitare questo avviso, provare a usare il cast esplicito o il confronto con 0 ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1954): note: vedere la dichiarazione di 'TCppClassTypeTraits::' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(50): warning C4305: 'inizializzazione': troncamento da 'TCppClassTypeTraits::' a 'bool' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(52): error C2653: 'UFMODSnapshot' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(52): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(71): error C2065: 'UFMODSnapshot': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(71): error C2923: 'TClassCompiledInDefer': 'UFMODSnapshot' non � un argomento di tipo modello valido per il parametro 'TClass' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(71): error C2514: 'TClassCompiledInDefer': non � possibile costruire il modello di classe ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectBase.h(319): note: vedere la dichiarazione di 'TClassCompiledInDefer' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(71): error C2653: 'UFMODSnapshot' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(71): error C3861: 'StaticPackage': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(71): error C2065: 'StaticClassFlags': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(71): error C3861: 'StaticClassCastFlags': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(71): error C3861: 'StaticConfigName': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(71): error C2440: 'cast di tipo': impossibile convertire da 'void (__cdecl *)(const FObjectInitializer &)' a 'UClass::ClassConstructorType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(71): note: Nessuna delle funzioni dell'ambito corrente aventi questo nome corrisponde al tipo di destinazione ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(71): error C2440: 'cast di tipo': impossibile convertire da 'UObject *(__cdecl *)(FVTableHelper &)' a 'UClass::ClassVTableHelperCtorCallerType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(71): note: Nessuna delle funzioni dell'ambito corrente aventi questo nome corrisponde al tipo di destinazione ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(71): error C2065: 'AddReferencedObjects': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(71): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(72): error C2653: 'UFMODSnapshot' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(72): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(73): error C2653: 'UFMODSnapshot' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(73): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(73): error C2550: 'UFMODSnapshot': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.gen.cpp(73): error C4508: 'UFMODSnapshot': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: [18/39] FMODBank.gen.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODBank.h(11): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODBank.h(12): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODBank.h(13): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODBank.h(13): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(21): error C2653: 'UFMODBank' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(26): error C2653: 'UFMODBank' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(26): error C3861: 'StaticClass': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(49): error C2065: 'UFMODBank': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(49): error C2923: 'TCppClassTypeTraits': 'UFMODBank' non � un argomento di tipo modello valido per il parametro 'CPPCLASS' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(49): error C2955: 'TCppClassTypeTraits': l'utilizzo di classe modello richiede un elenco di argomenti di modello ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1951): note: vedere la dichiarazione di 'TCppClassTypeTraits' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(49): error C4800: Conversione implicita da 'TCppClassTypeTraits::' in bool. Possibile perdita di informazioni ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(50): note: per evitare questo avviso, provare a usare il cast esplicito o il confronto con 0 ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1954): note: vedere la dichiarazione di 'TCppClassTypeTraits::' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(50): warning C4305: 'inizializzazione': troncamento da 'TCppClassTypeTraits::' a 'bool' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(52): error C2653: 'UFMODBank' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(52): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(71): error C2065: 'UFMODBank': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(71): error C2923: 'TClassCompiledInDefer': 'UFMODBank' non � un argomento di tipo modello valido per il parametro 'TClass' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(71): error C2514: 'TClassCompiledInDefer': non � possibile costruire il modello di classe ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectBase.h(319): note: vedere la dichiarazione di 'TClassCompiledInDefer' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(71): error C2653: 'UFMODBank' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(71): error C3861: 'StaticPackage': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(71): error C2065: 'StaticClassFlags': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(71): error C3861: 'StaticClassCastFlags': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(71): error C3861: 'StaticConfigName': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(71): error C2440: 'cast di tipo': impossibile convertire da 'void (__cdecl *)(const FObjectInitializer &)' a 'UClass::ClassConstructorType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(71): note: Nessuna delle funzioni dell'ambito corrente aventi questo nome corrisponde al tipo di destinazione ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(71): error C2440: 'cast di tipo': impossibile convertire da 'UObject *(__cdecl *)(FVTableHelper &)' a 'UClass::ClassVTableHelperCtorCallerType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(71): note: Nessuna delle funzioni dell'ambito corrente aventi questo nome corrisponde al tipo di destinazione ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(71): error C2065: 'AddReferencedObjects': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(71): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(72): error C2653: 'UFMODBank' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(72): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(73): error C2653: 'UFMODBank' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(73): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(73): error C2550: 'UFMODBank': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.gen.cpp(73): error C4508: 'UFMODBank': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: [19/39] FMODSnapshotReverb.gen.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODSnapshotReverb.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODSnapshotReverb.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODSnapshotReverb.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODSnapshotReverb.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(22): error C2653: 'UFMODSnapshotReverb' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(27): error C2653: 'UFMODSnapshotReverb' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(27): error C3861: 'StaticClass': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(68): error C2065: 'UFMODSnapshotReverb': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(68): error C2059: errore di sintassi: ')' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(70): error C2065: 'UFMODSnapshotReverb': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(77): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(77): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(83): error C2065: 'UFMODSnapshotReverb': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(83): error C2923: 'TCppClassTypeTraits': 'UFMODSnapshotReverb' non � un argomento di tipo modello valido per il parametro 'CPPCLASS' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(83): error C2955: 'TCppClassTypeTraits': l'utilizzo di classe modello richiede un elenco di argomenti di modello ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1951): note: vedere la dichiarazione di 'TCppClassTypeTraits' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(83): error C4800: Conversione implicita da 'TCppClassTypeTraits::' in bool. Possibile perdita di informazioni ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(84): note: per evitare questo avviso, provare a usare il cast esplicito o il confronto con 0 ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1954): note: vedere la dichiarazione di 'TCppClassTypeTraits::' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(84): warning C4305: 'inizializzazione': troncamento da 'TCppClassTypeTraits::' a 'bool' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(86): error C2653: 'UFMODSnapshotReverb' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(86): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(105): error C2065: 'UFMODSnapshotReverb': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(105): error C2923: 'TClassCompiledInDefer': 'UFMODSnapshotReverb' non � un argomento di tipo modello valido per il parametro 'TClass' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(105): error C2514: 'TClassCompiledInDefer': non � possibile costruire il modello di classe ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectBase.h(319): note: vedere la dichiarazione di 'TClassCompiledInDefer' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(105): error C2653: 'UFMODSnapshotReverb' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(105): error C3861: 'StaticPackage': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(105): error C2065: 'StaticClassFlags': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(105): error C3861: 'StaticClassCastFlags': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(105): error C3861: 'StaticConfigName': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(105): error C2440: 'cast di tipo': impossibile convertire da 'void (__cdecl *)(const FObjectInitializer &)' a 'UClass::ClassConstructorType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(105): note: Nessuna delle funzioni dell'ambito corrente aventi questo nome corrisponde al tipo di destinazione ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(105): error C2440: 'cast di tipo': impossibile convertire da 'UObject *(__cdecl *)(FVTableHelper &)' a 'UClass::ClassVTableHelperCtorCallerType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(105): note: Nessuna delle funzioni dell'ambito corrente aventi questo nome corrisponde al tipo di destinazione ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(105): error C2065: 'AddReferencedObjects': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(105): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(106): error C2653: 'UFMODSnapshotReverb' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(106): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(107): error C2653: 'UFMODSnapshotReverb' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(107): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(107): error C2550: 'UFMODSnapshotReverb': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.gen.cpp(107): error C4508: 'UFMODSnapshotReverb': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: [20/39] FMODVCA.gen.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODVCA.h(11): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODVCA.h(12): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODVCA.h(13): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODVCA.h(13): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(21): error C2653: 'UFMODVCA' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(26): error C2653: 'UFMODVCA' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(26): error C3861: 'StaticClass': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(49): error C2065: 'UFMODVCA': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(49): error C2923: 'TCppClassTypeTraits': 'UFMODVCA' non � un argomento di tipo modello valido per il parametro 'CPPCLASS' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(49): error C2955: 'TCppClassTypeTraits': l'utilizzo di classe modello richiede un elenco di argomenti di modello ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1951): note: vedere la dichiarazione di 'TCppClassTypeTraits' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(49): error C4800: Conversione implicita da 'TCppClassTypeTraits::' in bool. Possibile perdita di informazioni ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(50): note: per evitare questo avviso, provare a usare il cast esplicito o il confronto con 0 ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1954): note: vedere la dichiarazione di 'TCppClassTypeTraits::' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(50): warning C4305: 'inizializzazione': troncamento da 'TCppClassTypeTraits::' a 'bool' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(52): error C2653: 'UFMODVCA' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(52): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(71): error C2065: 'UFMODVCA': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(71): error C2923: 'TClassCompiledInDefer': 'UFMODVCA' non � un argomento di tipo modello valido per il parametro 'TClass' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(71): error C2514: 'TClassCompiledInDefer': non � possibile costruire il modello di classe ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectBase.h(319): note: vedere la dichiarazione di 'TClassCompiledInDefer' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(71): error C2653: 'UFMODVCA' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(71): error C3861: 'StaticPackage': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(71): error C2065: 'StaticClassFlags': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(71): error C3861: 'StaticClassCastFlags': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(71): error C3861: 'StaticConfigName': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(71): error C2440: 'cast di tipo': impossibile convertire da 'void (__cdecl *)(const FObjectInitializer &)' a 'UClass::ClassConstructorType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(71): note: Nessuna delle funzioni dell'ambito corrente aventi questo nome corrisponde al tipo di destinazione ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(71): error C2440: 'cast di tipo': impossibile convertire da 'UObject *(__cdecl *)(FVTableHelper &)' a 'UClass::ClassVTableHelperCtorCallerType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(71): note: Nessuna delle funzioni dell'ambito corrente aventi questo nome corrisponde al tipo di destinazione ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(71): error C2065: 'AddReferencedObjects': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(71): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(72): error C2653: 'UFMODVCA' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(72): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(73): error C2653: 'UFMODVCA' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(73): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(73): error C2550: 'UFMODVCA': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.gen.cpp(73): error C4508: 'UFMODVCA': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: [21/39] FMODSettings.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(21): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(22): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(23): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(34): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(45): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(58): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(71): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(72): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(73): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSettings.generated.h(84): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h(45): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h(45): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h(73): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h(74): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h(75): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSettings.h(75): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(11): error C2653: 'UFMODSettings' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(12): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(13): error C2550: 'UFMODSettings': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(14): error C2065: 'MasterBankName': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(15): error C2065: 'BankOutputDirectory': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(16): error C2065: 'OutputFormat': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(17): error C2065: 'ContentBrowserPrefix': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(18): error C2065: 'bLoadAllBanks': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(19): error C2065: 'bLoadAllSampleData': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(20): error C2065: 'bEnableLiveUpdate': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(21): error C2065: 'bVol0Virtual': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(22): error C2065: 'Vol0VirtualLevel': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(23): error C2065: 'RealChannelCount': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(24): error C2065: 'TotalChannelCount': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(25): error C2065: 'DSPBufferLength': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(26): error C2065: 'DSPBufferCount': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(27): error C2065: 'FileBufferSize': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(28): error C2065: 'StudioUpdatePeriod': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(29): error C2065: 'LiveUpdatePort': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(30): error C2065: 'EditorLiveUpdatePort': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(31): error C2065: 'bMatchHardwareSampleRate': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(32): error C2065: 'bLockAllBuses': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(33): error C4508: 'UFMODSettings': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(35): error C2653: 'UFMODSettings' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(36): error C2270: 'GetFullBankPath': modificatori non consentiti per funzioni non membro ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(37): error C2065: 'BankOutputDirectory': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(43): error C2065: 'ForcePlatformName': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(43): error C4130: '==': operazione logica su indirizzo di costante di stringa ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(47): error C2065: 'ForcePlatformName': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(49): error C2065: 'ForcePlatformName': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(69): error C2653: 'UFMODSettings' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(70): error C2270: 'GetMasterBankPath': modificatori non consentiti per funzioni non membro ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(71): error C2065: 'MasterBankName': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(74): error C2653: 'UFMODSettings' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(75): error C2270: 'GetMasterAssetsBankPath': modificatori non consentiti per funzioni non membro ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(76): error C2065: 'MasterBankName': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(79): error C2653: 'UFMODSettings' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(80): error C2270: 'GetMasterStringsBankPath': modificatori non consentiti per funzioni non membro ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(81): error C2065: 'MasterBankName': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(84): error C2653: 'UFMODSettings' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(85): error C2270: 'GetAllBankPaths': modificatori non consentiti per funzioni non membro ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(95): error C2065: 'MasterBankName': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(95): error C2065: 'MasterBankName': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSettings.cpp(96): error C2065: 'MasterBankName': identificatore non dichiarato ParallelExecutor.ExecuteActions: [22/39] FMODBus.gen.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODBus.h(11): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODBus.h(12): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODBus.h(13): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODBus.h(13): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(21): error C2653: 'UFMODBus' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(26): error C2653: 'UFMODBus' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(26): error C3861: 'StaticClass': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(49): error C2065: 'UFMODBus': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(49): error C2923: 'TCppClassTypeTraits': 'UFMODBus' non � un argomento di tipo modello valido per il parametro 'CPPCLASS' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(49): error C2955: 'TCppClassTypeTraits': l'utilizzo di classe modello richiede un elenco di argomenti di modello ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1951): note: vedere la dichiarazione di 'TCppClassTypeTraits' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(49): error C4800: Conversione implicita da 'TCppClassTypeTraits::' in bool. Possibile perdita di informazioni ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(50): note: per evitare questo avviso, provare a usare il cast esplicito o il confronto con 0 ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1954): note: vedere la dichiarazione di 'TCppClassTypeTraits::' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(50): warning C4305: 'inizializzazione': troncamento da 'TCppClassTypeTraits::' a 'bool' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(52): error C2653: 'UFMODBus' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(52): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(71): error C2065: 'UFMODBus': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(71): error C2923: 'TClassCompiledInDefer': 'UFMODBus' non � un argomento di tipo modello valido per il parametro 'TClass' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(71): error C2514: 'TClassCompiledInDefer': non � possibile costruire il modello di classe ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectBase.h(319): note: vedere la dichiarazione di 'TClassCompiledInDefer' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(71): error C2653: 'UFMODBus' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(71): error C3861: 'StaticPackage': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(71): error C2065: 'StaticClassFlags': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(71): error C3861: 'StaticClassCastFlags': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(71): error C3861: 'StaticConfigName': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(71): error C2440: 'cast di tipo': impossibile convertire da 'void (__cdecl *)(const FObjectInitializer &)' a 'UClass::ClassConstructorType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(71): note: Nessuna delle funzioni dell'ambito corrente aventi questo nome corrisponde al tipo di destinazione ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(71): error C2440: 'cast di tipo': impossibile convertire da 'UObject *(__cdecl *)(FVTableHelper &)' a 'UClass::ClassVTableHelperCtorCallerType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(71): note: Nessuna delle funzioni dell'ambito corrente aventi questo nome corrisponde al tipo di destinazione ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(71): error C2065: 'AddReferencedObjects': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(71): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(72): error C2653: 'UFMODBus' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(72): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(73): error C2653: 'UFMODBus' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(73): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(73): error C2550: 'UFMODBus': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.gen.cpp(73): error C4508: 'UFMODBus': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: [23/39] FMODEvent.gen.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODEvent.h(13): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODEvent.h(14): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODEvent.h(15): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODEvent.h(15): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(21): error C2653: 'UFMODEvent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(26): error C2653: 'UFMODEvent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(26): error C3861: 'StaticClass': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(49): error C2065: 'UFMODEvent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(49): error C2923: 'TCppClassTypeTraits': 'UFMODEvent' non � un argomento di tipo modello valido per il parametro 'CPPCLASS' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(49): error C2955: 'TCppClassTypeTraits': l'utilizzo di classe modello richiede un elenco di argomenti di modello ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1951): note: vedere la dichiarazione di 'TCppClassTypeTraits' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(49): error C4800: Conversione implicita da 'TCppClassTypeTraits::' in bool. Possibile perdita di informazioni ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(50): note: per evitare questo avviso, provare a usare il cast esplicito o il confronto con 0 ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1954): note: vedere la dichiarazione di 'TCppClassTypeTraits::' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(50): warning C4305: 'inizializzazione': troncamento da 'TCppClassTypeTraits::' a 'bool' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(52): error C2653: 'UFMODEvent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(52): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(71): error C2065: 'UFMODEvent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(71): error C2923: 'TClassCompiledInDefer': 'UFMODEvent' non � un argomento di tipo modello valido per il parametro 'TClass' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(71): error C2514: 'TClassCompiledInDefer': non � possibile costruire il modello di classe ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectBase.h(319): note: vedere la dichiarazione di 'TClassCompiledInDefer' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(71): error C2653: 'UFMODEvent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(71): error C3861: 'StaticPackage': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(71): error C2065: 'StaticClassFlags': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(71): error C3861: 'StaticClassCastFlags': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(71): error C3861: 'StaticConfigName': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(71): error C2440: 'cast di tipo': impossibile convertire da 'void (__cdecl *)(const FObjectInitializer &)' a 'UClass::ClassConstructorType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(71): note: Nessuna delle funzioni dell'ambito corrente aventi questo nome corrisponde al tipo di destinazione ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(71): error C2440: 'cast di tipo': impossibile convertire da 'UObject *(__cdecl *)(FVTableHelper &)' a 'UClass::ClassVTableHelperCtorCallerType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(71): note: Nessuna delle funzioni dell'ambito corrente aventi questo nome corrisponde al tipo di destinazione ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(71): error C2065: 'AddReferencedObjects': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(71): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(72): error C2653: 'UFMODEvent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(72): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(73): error C2653: 'UFMODEvent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(73): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(73): error C2550: 'UFMODEvent': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.gen.cpp(73): error C4508: 'UFMODEvent': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: [24/39] FMODEventParameterTrack.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(66): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(67): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(78): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterSectionTemplate.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterSectionTemplate.h(15): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterSectionTemplate.h(15): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(10): error C2027: utilizzo di tipo non definito 'UFMODEventParameterTrack' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterSectionTemplate.h(10): note: vedere la dichiarazione di 'UFMODEventParameterTrack' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(11): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(12): error C2550: '{ctor}': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(16): error C4508: '{ctor}': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(18): error C2027: utilizzo di tipo non definito 'UFMODEventParameterTrack' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterSectionTemplate.h(10): note: vedere la dichiarazione di 'UFMODEventParameterTrack' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(19): error C2270: 'CreateTemplateForSection': modificatori non consentiti per funzioni non membro ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(20): error C2355: 'this': riferimento possibile solo all'interno di funzioni membro non statiche o inizializzatori di membri dati non statici ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(20): error C2440: '': impossibile convertire da 'const T' a 'FFMODEventParameterSectionTemplate' ParallelExecutor.ExecuteActions: with ParallelExecutor.ExecuteActions: [ ParallelExecutor.ExecuteActions: T=UMovieSceneParameterSection ParallelExecutor.ExecuteActions: ] ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(20): note: Nessun costruttore ha potuto accettare il tipo di origine o la risoluzione dell'overload del costruttore � risultata ambigua ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(23): error C2027: utilizzo di tipo non definito 'UFMODEventParameterTrack' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterSectionTemplate.h(10): note: vedere la dichiarazione di 'UFMODEventParameterTrack' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(25): error C2355: 'this': riferimento possibile solo all'interno di funzioni membro non statiche o inizializzatori di membri dati non statici ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(28): error C2027: utilizzo di tipo non definito 'UFMODEventParameterTrack' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterSectionTemplate.h(10): note: vedere la dichiarazione di 'UFMODEventParameterTrack' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(30): error C2065: 'Sections': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(33): error C2027: utilizzo di tipo non definito 'UFMODEventParameterTrack' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterSectionTemplate.h(10): note: vedere la dichiarazione di 'UFMODEventParameterTrack' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(34): error C2270: 'HasSection': modificatori non consentiti per funzioni non membro ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(35): error C2065: 'Sections': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(38): error C2027: utilizzo di tipo non definito 'UFMODEventParameterTrack' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterSectionTemplate.h(10): note: vedere la dichiarazione di 'UFMODEventParameterTrack' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(40): error C2065: 'Sections': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(43): error C2027: utilizzo di tipo non definito 'UFMODEventParameterTrack' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterSectionTemplate.h(10): note: vedere la dichiarazione di 'UFMODEventParameterTrack' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(45): error C2065: 'Sections': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(48): error C2027: utilizzo di tipo non definito 'UFMODEventParameterTrack' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterSectionTemplate.h(10): note: vedere la dichiarazione di 'UFMODEventParameterTrack' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(49): error C2270: 'IsEmpty': modificatori non consentiti per funzioni non membro ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(50): error C2065: 'Sections': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(53): error C2027: utilizzo di tipo non definito 'UFMODEventParameterTrack' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterSectionTemplate.h(10): note: vedere la dichiarazione di 'UFMODEventParameterTrack' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(54): error C2270: 'GetAllSections': modificatori non consentiti per funzioni non membro ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(55): error C2065: 'Sections': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(65): error C2027: utilizzo di tipo non definito 'UFMODEventParameterTrack' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterSectionTemplate.h(10): note: vedere la dichiarazione di 'UFMODEventParameterTrack' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(67): error C2065: 'Sections': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.cpp(72): error C2065: 'Sections': identificatore non dichiarato ParallelExecutor.ExecuteActions: [25/39] FMODAsset.gen.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAsset.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAsset.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAsset.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Classes/FMODAsset.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(22): error C2653: 'UFMODAsset' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(27): error C2653: 'UFMODAsset' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(27): error C3861: 'StaticClass': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(68): error C2065: 'UFMODAsset': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(68): error C2059: errore di sintassi: ')' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(70): error C2065: 'UFMODAsset': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(77): error C2132: errore di sintassi: identificatore imprevisto ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(77): note: offsetof ha un significato predefinito. Usare /Zc:offsetof- per ripristinare la definizione precedente non conforme ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(83): error C2065: 'UFMODAsset': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(83): error C2923: 'TCppClassTypeTraits': 'UFMODAsset' non � un argomento di tipo modello valido per il parametro 'CPPCLASS' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(83): error C2955: 'TCppClassTypeTraits': l'utilizzo di classe modello richiede un elenco di argomenti di modello ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1951): note: vedere la dichiarazione di 'TCppClassTypeTraits' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(83): error C4800: Conversione implicita da 'TCppClassTypeTraits::' in bool. Possibile perdita di informazioni ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(84): note: per evitare questo avviso, provare a usare il cast esplicito o il confronto con 0 ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Class.h(1954): note: vedere la dichiarazione di 'TCppClassTypeTraits::' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(84): warning C4305: 'inizializzazione': troncamento da 'TCppClassTypeTraits::' a 'bool' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(86): error C2653: 'UFMODAsset' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(86): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(105): error C2065: 'UFMODAsset': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(105): error C2923: 'TClassCompiledInDefer': 'UFMODAsset' non � un argomento di tipo modello valido per il parametro 'TClass' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(105): error C2514: 'TClassCompiledInDefer': non � possibile costruire il modello di classe ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/UObjectBase.h(319): note: vedere la dichiarazione di 'TClassCompiledInDefer' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(105): error C2653: 'UFMODAsset' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(105): error C3861: 'StaticPackage': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(105): error C2065: 'StaticClassFlags': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(105): error C3861: 'StaticClassCastFlags': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(105): error C3861: 'StaticConfigName': identificatore non trovato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(105): error C2440: 'cast di tipo': impossibile convertire da 'void (__cdecl *)(const FObjectInitializer &)' a 'UClass::ClassConstructorType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(105): note: Nessuna delle funzioni dell'ambito corrente aventi questo nome corrisponde al tipo di destinazione ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(105): error C2440: 'cast di tipo': impossibile convertire da 'UObject *(__cdecl *)(FVTableHelper &)' a 'UClass::ClassVTableHelperCtorCallerType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(105): note: Nessuna delle funzioni dell'ambito corrente aventi questo nome corrisponde al tipo di destinazione ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(105): error C2065: 'AddReferencedObjects': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(105): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(106): error C2653: 'UFMODAsset' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(106): error C2065: 'StaticClass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(107): error C2653: 'UFMODAsset' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(107): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(107): error C2550: 'UFMODAsset': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.gen.cpp(107): error C4508: 'UFMODAsset': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: [26/39] FMODEvent.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(13): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(14): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(15): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(15): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODEvent.cpp(7): error C2027: utilizzo di tipo non definito 'UFMODEvent' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Public\FMODStudioModule.h(18): note: vedere la dichiarazione di 'UFMODEvent' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODEvent.cpp(8): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODEvent.cpp(9): error C2550: '{ctor}': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODEvent.cpp(10): error C4508: '{ctor}': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODEvent.cpp(13): error C2027: utilizzo di tipo non definito 'UFMODEvent' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Public\FMODStudioModule.h(18): note: vedere la dichiarazione di 'UFMODEvent' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODEvent.cpp(13): error C2065: 'FAssetRegistryTag': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODEvent.cpp(13): error C2923: 'TArray': 'FAssetRegistryTag' non � un argomento di tipo modello valido per il parametro 'InElementType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODEvent.cpp(14): error C2270: 'GetAssetRegistryTags': modificatori non consentiti per funzioni non membro ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODEvent.cpp(15): error C2653: 'Super' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODEvent.cpp(18): error C2355: 'this': riferimento possibile solo all'interno di funzioni membro non statiche o inizializzatori di membri dati non statici ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODEvent.cpp(30): error C2663: 'TArray::Add': 2 overload non dispongono di conversioni valide per il puntatore 'this' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODEvent.cpp(31): error C2663: 'TArray::Add': 2 overload non dispongono di conversioni valide per il puntatore 'this' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODEvent.cpp(32): error C2663: 'TArray::Add': 2 overload non dispongono di conversioni valide per il puntatore 'this' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODEvent.cpp(36): error C2027: utilizzo di tipo non definito 'UFMODEvent' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Public\FMODStudioModule.h(18): note: vedere la dichiarazione di 'UFMODEvent' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODEvent.cpp(38): error C2065: 'AssetGuid': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODEvent.cpp(41): error C2027: utilizzo di tipo non definito 'UFMODEvent' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Public\FMODStudioModule.h(18): note: vedere la dichiarazione di 'UFMODEvent' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODEvent.cpp(42): error C2270: 'GetParameterDescriptions': modificatori non consentiti per funzioni non membro ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODEvent.cpp(45): error C2355: 'this': riferimento possibile solo all'interno di funzioni membro non statiche o inizializzatori di membri dati non statici ParallelExecutor.ExecuteActions: [27/39] FMODBus.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBus.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBus.h(11): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBus.h(12): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBus.h(13): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBus.h(13): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODBus.cpp(6): error C2653: 'UFMODBus' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODBus.cpp(7): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODBus.cpp(8): error C2550: 'UFMODBus': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODBus.cpp(9): error C4508: 'UFMODBus': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODBus.cpp(12): error C2653: 'UFMODBus' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODBus.cpp(12): error C2065: 'FAssetRegistryTag': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODBus.cpp(12): error C2923: 'TArray': 'FAssetRegistryTag' non � un argomento di tipo modello valido per il parametro 'InElementType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODBus.cpp(13): error C2270: 'GetAssetRegistryTags': modificatori non consentiti per funzioni non membro ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODBus.cpp(14): error C2653: 'Super' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODBus.cpp(17): error C2653: 'UFMODBus' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODBus.cpp(19): error C2065: 'AssetGuid': identificatore non dichiarato ParallelExecutor.ExecuteActions: [28/39] FMODSnapshot.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(13): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(14): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(15): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(15): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshot.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSnapshot.h(11): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSnapshot.h(12): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSnapshot.h(13): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSnapshot.h(13): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSnapshot.cpp(6): error C2653: 'UFMODSnapshot' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSnapshot.cpp(7): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSnapshot.cpp(8): error C2550: 'UFMODSnapshot': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSnapshot.cpp(9): error C4508: 'UFMODSnapshot': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSnapshot.cpp(11): error C2653: 'UFMODSnapshot' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSnapshot.cpp(13): error C2065: 'AssetGuid': identificatore non dichiarato ParallelExecutor.ExecuteActions: [29/39] FMODVCA.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODVCA.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODVCA.h(11): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODVCA.h(12): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODVCA.h(13): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODVCA.h(13): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODVCA.cpp(6): error C2653: 'UFMODVCA' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODVCA.cpp(7): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODVCA.cpp(8): error C2550: 'UFMODVCA': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODVCA.cpp(9): error C4508: 'UFMODVCA': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODVCA.cpp(12): error C2653: 'UFMODVCA' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODVCA.cpp(12): error C2065: 'FAssetRegistryTag': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODVCA.cpp(12): error C2923: 'TArray': 'FAssetRegistryTag' non � un argomento di tipo modello valido per il parametro 'InElementType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODVCA.cpp(13): error C2270: 'GetAssetRegistryTags': modificatori non consentiti per funzioni non membro ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODVCA.cpp(14): error C2653: 'Super' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODVCA.cpp(17): error C2653: 'UFMODVCA' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODVCA.cpp(19): error C2065: 'AssetGuid': identificatore non dichiarato ParallelExecutor.ExecuteActions: [30/39] FMODEventParameterSectionTemplate.gen.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterSectionTemplate.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Private/Sequencer/FMODEventParameterSectionTemplate.h(15): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Private/Sequencer/FMODEventParameterSectionTemplate.h(15): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterSectionTemplate.gen.cpp(21): error C2509: 'StaticStruct': funzione membro non dichiarata in 'FFMODEventParameterSectionTemplate' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio/Private/Sequencer/FMODEventParameterSectionTemplate.h(13): note: vedere la dichiarazione di 'FFMODEventParameterSectionTemplate' ParallelExecutor.ExecuteActions: [31/39] FMODBank.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBank.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBank.h(11): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBank.h(12): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBank.h(13): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBank.h(13): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODBank.cpp(6): error C2653: 'UFMODBank' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODBank.cpp(7): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODBank.cpp(8): error C2550: 'UFMODBank': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODBank.cpp(9): error C4508: 'UFMODBank': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODBank.cpp(12): error C2653: 'UFMODBank' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODBank.cpp(12): error C2065: 'FAssetRegistryTag': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODBank.cpp(12): error C2923: 'TArray': 'FAssetRegistryTag' non � un argomento di tipo modello valido per il parametro 'InElementType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODBank.cpp(13): error C2270: 'GetAssetRegistryTags': modificatori non consentiti per funzioni non membro ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODBank.cpp(14): error C2653: 'Super' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODBank.cpp(17): error C2653: 'UFMODBank' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODBank.cpp(19): error C2065: 'AssetGuid': identificatore non dichiarato ParallelExecutor.ExecuteActions: [32/39] FMODAsset.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAsset.cpp(8): error C2027: utilizzo di tipo non definito 'UFMODAsset' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Public\FMODStudioModule.h(17): note: vedere la dichiarazione di 'UFMODAsset' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAsset.cpp(9): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAsset.cpp(10): error C2550: '{ctor}': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAsset.cpp(11): error C4508: '{ctor}': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAsset.cpp(14): error C2027: utilizzo di tipo non definito 'UFMODAsset' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Public\FMODStudioModule.h(17): note: vedere la dichiarazione di 'UFMODAsset' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAsset.cpp(14): error C2065: 'FAssetRegistryTag': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAsset.cpp(14): error C2923: 'TArray': 'FAssetRegistryTag' non � un argomento di tipo modello valido per il parametro 'InElementType' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAsset.cpp(15): error C2270: 'GetAssetRegistryTags': modificatori non consentiti per funzioni non membro ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAsset.cpp(16): error C2653: 'Super' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAsset.cpp(18): error C2065: 'AssetGuid': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAsset.cpp(18): error C2440: '': impossibile convertire da 'initializer list' a 'UObject::FAssetRegistryTag' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAsset.cpp(18): note: Nessun costruttore ha potuto accettare il tipo di origine o la risoluzione dell'overload del costruttore � risultata ambigua ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAsset.cpp(17): error C2663: 'TArray::Add': 2 overload non dispongono di conversioni valide per il puntatore 'this' ParallelExecutor.ExecuteActions: [33/39] FMODSnapshotReverb.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODSnapshotReverb.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSnapshotReverb.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSnapshotReverb.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSnapshotReverb.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODSnapshotReverb.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSnapshotReverb.cpp(5): error C2653: 'UFMODSnapshotReverb' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSnapshotReverb.cpp(6): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSnapshotReverb.cpp(7): error C2550: 'UFMODSnapshotReverb': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODSnapshotReverb.cpp(8): error C4508: 'UFMODSnapshotReverb': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: [34/39] HorrorDemoProject.cpp ParallelExecutor.ExecuteActions: [35/39] FMODEventControlSectionTemplate.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(22): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(23): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(24): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(33): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(42): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(55): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(68): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(69): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(70): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSection.generated.h(81): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h(24): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h(24): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h(55): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h(56): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h(57): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSection.h(57): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventControlSectionTemplate.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.h(14): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.h(14): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.h(17): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.h(17): error C2143: errore di sintassi: ',' mancante prima di '&' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(22): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(50): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(65): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(72): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(223): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(374): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(383): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(392): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(405): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(418): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(419): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(420): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(431): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(64): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(64): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(90): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(90): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(135): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(135): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(136): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(136): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(156): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(158): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(159): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(159): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAmbientSound.h(10): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAmbientSound.h(11): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAmbientSound.h(12): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAmbientSound.h(12): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(15): error C2065: 'UFMODAudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(15): error C2065: 'AudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(15): error C2065: 'UFMODAudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(15): error C2672: 'Cast': non sono state trovate funzioni in overload corrispondenti ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(15): error C2974: 'Cast': argomento di modello non valido per 'T'. Previsto tipo ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\Templates/Casts.h(278): note: vedere la dichiarazione di 'Cast' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(15): error C2974: 'Cast': argomento di modello non valido per 'To'. Previsto tipo ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\Templates/Casts.h(107): note: vedere la dichiarazione di 'Cast' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(17): error C2065: 'AudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(19): error C2065: 'AudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(26): error C2065: 'UFMODAudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(26): error C2065: 'AudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(26): error C2065: 'UFMODAudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(26): error C2672: 'CastChecked': non sono state trovate funzioni in overload corrispondenti ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(26): error C2974: 'CastChecked': argomento di modello non valido per 'T'. Previsto tipo ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\Templates/Casts.h(280): note: vedere la dichiarazione di 'CastChecked' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(26): error C2974: 'CastChecked': argomento di modello non valido per 'To'. Previsto tipo ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\Templates/Casts.h(224): note: vedere la dichiarazione di 'CastChecked' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(28): error C2065: 'AudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(32): error C2065: 'AudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(36): error C2065: 'AudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(73): error C2065: 'UFMODAudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(73): error C2065: 'AudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(73): error C2065: 'UFMODAudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(73): error C2672: 'Cast': non sono state trovate funzioni in overload corrispondenti ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(73): error C2974: 'Cast': argomento di modello non valido per 'T'. Previsto tipo ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\Templates/Casts.h(278): note: vedere la dichiarazione di 'Cast' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(73): error C2974: 'Cast': argomento di modello non valido per 'To'. Previsto tipo ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\Templates/Casts.h(107): note: vedere la dichiarazione di 'Cast' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(75): error C2065: 'AudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(77): error C2065: 'AFMODAmbientSound': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(77): error C2065: 'AmbientSound': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(77): error C2065: 'AFMODAmbientSound': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(77): error C2672: 'Cast': non sono state trovate funzioni in overload corrispondenti ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(77): error C2974: 'Cast': argomento di modello non valido per 'T'. Previsto tipo ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\Templates/Casts.h(278): note: vedere la dichiarazione di 'Cast' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(77): error C2974: 'Cast': argomento di modello non valido per 'To'. Previsto tipo ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\Templates/Casts.h(107): note: vedere la dichiarazione di 'Cast' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(78): error C2065: 'AudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventControlSectionTemplate.cpp(78): fatal error C1003: il conteggio degli errori supera 100. Interruzione della compilazione ParallelExecutor.ExecuteActions: [36/39] FMODEventParameterSectionTemplate.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterSectionTemplate.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterSectionTemplate.h(15): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterSectionTemplate.h(15): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(22): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(50): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(65): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(72): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(223): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(374): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(383): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(392): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(405): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(418): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(419): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(420): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(431): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(64): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(64): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(90): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(90): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(135): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(135): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(136): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(136): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(156): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(158): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(159): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(159): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAmbientSound.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAmbientSound.h(10): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAmbientSound.h(11): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAmbientSound.h(12): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAmbientSound.h(12): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(13): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(14): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(15): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(15): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(66): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(67): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEventParameterTrack.generated.h(78): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterTrack.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterSectionTemplate.cpp(19): error C2065: 'UFMODAudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterSectionTemplate.cpp(19): error C2065: 'AudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterSectionTemplate.cpp(19): error C2065: 'UFMODAudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterSectionTemplate.cpp(19): error C2672: 'CastChecked': non sono state trovate funzioni in overload corrispondenti ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterSectionTemplate.cpp(19): error C2974: 'CastChecked': argomento di modello non valido per 'T'. Previsto tipo ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\UObject/Linker.h(519): note: vedere la dichiarazione di 'CastChecked' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterSectionTemplate.cpp(19): error C2974: 'CastChecked': argomento di modello non valido per 'To'. Previsto tipo ParallelExecutor.ExecuteActions: A:\Programmi\EpicGames\UE_4.21\Engine\Source\Runtime\CoreUObject\Public\Templates/Casts.h(224): note: vedere la dichiarazione di 'CastChecked' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterSectionTemplate.cpp(21): error C2065: 'AudioComponent': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\Sequencer\FMODEventParameterSectionTemplate.cpp(21): fatal error C1003: il conteggio degli errori supera 100. Interruzione della compilazione ParallelExecutor.ExecuteActions: [37/39] FMODAudioComponent.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(22): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(50): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(65): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(72): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(223): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(374): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(383): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(392): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(405): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(418): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(419): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(420): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(431): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(64): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(64): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(90): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(90): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(135): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(135): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(136): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(136): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(156): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(158): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(159): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(159): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(13): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(14): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(15): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(15): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(18): error C2653: 'UFMODAudioComponent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(19): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(22): error C2550: 'UFMODAudioComponent': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(23): error C2065: 'bAutoDestroy': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(24): error C2065: 'bAutoActivate': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(25): error C2065: 'bEnableTimelineCallbacks': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(26): error C2065: 'bStopWhenOwnerDestroyed': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(27): error C2065: 'bNeverNeedsRenderUpdate': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(28): error C2065: 'bWantsOnUpdateTransform': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(32): error C2065: 'bApplyAmbientVolumes': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(33): error C2065: 'bApplyOcclusionDirect': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(34): error C2065: 'bApplyOcclusionParameter': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(35): error C2065: 'bHasCheckedOcclusion': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(36): error C2065: 'bDefaultParameterValuesCached': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(38): error C2065: 'PrimaryComponentTick': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(39): error C2065: 'PrimaryComponentTick': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(40): error C2065: 'PrimaryComponentTick': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(42): error C2065: 'StudioInstance': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(43): error C2065: 'ProgrammerSound': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(44): error C2065: 'LowPass': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(45): error C2065: 'LowPassParam': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(47): error C2065: 'InteriorLastUpdateTime': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(48): error C2065: 'SourceInteriorVolume': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(49): error C2065: 'SourceInteriorLPF': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(50): error C2065: 'CurrentInteriorVolume': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(51): error C2065: 'CurrentInteriorLPF': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(52): error C2065: 'AmbientVolumeMultiplier': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(53): error C2065: 'AmbientLPF': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(54): error C2065: 'LastLPF': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(55): error C2065: 'LastVolume': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(56): error C2065: 'Module': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(60): error C2065: 'StoredProperties': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(62): error C4508: 'UFMODAudioComponent': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(64): error C2653: 'UFMODAudioComponent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(65): error C2270: 'GetDetailedInfoInternal': modificatori non consentiti per funzioni non membro ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(68): error C2065: 'Event': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(70): error C2065: 'Event': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(133): error C2653: 'UFMODAudioComponent' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(135): error C2653: 'Super' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(136): error C2065: 'StudioInstance': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAudioComponent.cpp(136): fatal error C1003: il conteggio degli errori supera 100. Interruzione della compilazione ParallelExecutor.ExecuteActions: [38/39] FMODAnimNotifyPlay.cpp ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAsset.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(12): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(13): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAsset.h(14): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(63): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(64): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODEvent.generated.h(75): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(13): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(14): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(15): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODEvent.h(15): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.generated.h(16): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.generated.h(18): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.generated.h(36): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.generated.h(49): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.generated.h(60): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.generated.h(61): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.generated.h(62): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAnimNotifyPlay.generated.h(73): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAnimNotifyPlay.h(7): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAnimNotifyPlay.h(8): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAnimNotifyPlay.h(9): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAnimNotifyPlay.h(9): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(17): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(22): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(50): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(65): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(72): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(223): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(374): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(383): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(392): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(405): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(418): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(419): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(420): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODAudioComponent.generated.h(431): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(64): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(64): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(90): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(90): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(131): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(133): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(135): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(135): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(136): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(136): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(156): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(158): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(159): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODAudioComponent.h(159): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(27): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(32): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(369): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(706): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(715): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(724): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(737): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(750): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(751): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(752): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Intermediate\Build\Win64\UE4\Inc\FMODStudio\FMODBlueprintStatics.generated.h(763): error C2007: sintassi #define ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBlueprintStatics.h(29): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBlueprintStatics.h(29): error C2238: token imprevisti prima di ';' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBlueprintStatics.h(41): error C2059: errore di sintassi: 'user-defined literal' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBlueprintStatics.h(42): error C2059: errore di sintassi: 'public' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBlueprintStatics.h(43): error C2143: errore di sintassi: ';' mancante prima di '{' ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Classes\FMODBlueprintStatics.h(43): error C2447: '{': intestazione di funzione mancante. Elenco formale di tipo obsoleto? ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAnimNotifyPlay.cpp(7): error C2653: 'UFMODAnimNotifyPlay' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAnimNotifyPlay.cpp(8): error C4430: identificatore di tipo mancante, verr� utilizzato int. Nota: default-int non � pi� supportato in C++ ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAnimNotifyPlay.cpp(9): error C2550: 'UFMODAnimNotifyPlay': gli elenchi di inizializzatori di un costruttore sono consentiti solo nella definizione del costruttore ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAnimNotifyPlay.cpp(14): error C4508: 'UFMODAnimNotifyPlay': la funzione deve restituire un valore. Verr� restituito il tipo 'void'. ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAnimNotifyPlay.cpp(16): error C2653: 'UFMODAnimNotifyPlay' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAnimNotifyPlay.cpp(18): error C2065: 'Event': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAnimNotifyPlay.cpp(20): error C2065: 'bFollow': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAnimNotifyPlay.cpp(23): error C2653: 'UFMODBlueprintStatics' non � il nome di una classe o di uno spazio dei nomi ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAnimNotifyPlay.cpp(24): error C2065: 'Event': identificatore non dichiarato ParallelExecutor.ExecuteActions: A:\Unreal Projects\7Sins_Repo\Plugins\FMODStudio\Source\FMODStudio\Private\FMODAnimNotifyPlay.cpp(24): fatal error C1003: il conteggio degli errori supera 100. Interruzione della compilazione Log.WriteException: ============================================================================== Log.WriteException: ERROR: UBT ERROR: Failed to produce item: A:\Unreal Projects\7Sins_Repo\Binaries\Win64\HorrorDemoProject.exe Log.WriteException: (see C:\Users\Spectre\AppData\Roaming\Unreal Engine\AutomationTool\Logs\A+Programmi+EpicGames+UE_4.21\UBT-HorrorDemoProject-Win64-Development.txt for full exception trace) Log.WriteException: Log.WriteException: BuildException: UBT ERROR: Failed to produce item: A:\Unreal Projects\7Sins_Repo\Binaries\Win64\HorrorDemoProject.exe Log.WriteException: in UnrealBuildTool.ActionGraph.ExecuteActions(BuildConfiguration BuildConfiguration, List`1 ActionsToExecute, String& ExecutorName, String TargetInfoForTelemetry, EHotReload HotReload) in D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\System\ActionGraph.cs:riga 507 Log.WriteException: in UnrealBuildTool.UnrealBuildTool.RunUBT(BuildConfiguration BuildConfiguration, String[] Arguments, FileReference ProjectFile, Boolean bCatchExceptions) in D:\Build\++UE4\Sync\Engine\Saved\CsTools\Engine\Source\Programs\UnrealBuildTool\UnrealBuildTool.cs:riga 1699 Log.WriteException: ============================================================================== UnrealBuildTool.RunUBT: Total build time: 12,16 seconds (Parallel executor: 0,00 seconds)