20:03:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAA98) 20:03:14 Macro: Move End 20:03:14 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:14 Macro: Move End [#14 times] 20:03:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAA98) 20:03:14 Macro: Move End [#8 times] 20:03:14 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:14 Macro: Move End [#2 times] 20:03:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BADD8) 20:03:14 Macro: Move End [#4 times] 20:03:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAA98) 20:03:14 Macro: Move End [#3 times] 20:03:14 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BADD8) 20:03:14 Macro: Move End [#9 times] 20:03:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BADD8) 20:03:14 Macro: Move End [#3 times] 20:03:14 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:15 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:15 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:16 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:16 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:16 Macro: Move Fade Out [#9 times] 20:03:16 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:16 Macro: Move Fade Out [#15 times] 20:03:16 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:16 Macro: Move Fade Out [#15 times] 20:03:16 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:16 Macro: Move Fade Out [#11 times] 20:03:16 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:16 Macro: Move Fade Out [#6 times] 20:03:16 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:16 Macro: Move Fade Out [#16 times] 20:03:16 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:16 Macro: Move Fade Out [#15 times] 20:03:16 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:16 Macro: Move Fade Out [#2 times] 20:03:17 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:17 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:17 Macro: Change Fade Shape [#6 times] 20:03:17 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:17 Macro: Change Fade Shape [#25 times] 20:03:17 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:17 Macro: Change Fade Shape [#2 times] 20:03:17 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:18 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:18 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:19 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:19 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:20 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:20 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:21 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:21 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:21 Macro: Move End 20:03:21 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:21 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:21 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:21 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:21 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:21 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:21 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BADD8) 20:03:21 Macro: Move End [#9 times] 20:03:21 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:21 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:21 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:21 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:21 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:21 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BADD8) 20:03:21 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:21 Macro: Move End [#9 times] 20:03:21 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:21 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:21 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:21 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:21 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:21 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAA98) 20:03:21 Macro: Move End [#3 times] 20:03:21 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:21 Macro: Move End [#2 times] 20:03:22 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:22 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:22 Event activated: [None] 20:03:22 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BE1521278) 20:03:22 Event activated: event:/SFX/Weapons/Player_Weapons/grapple/grapple_invalid 20:03:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_invalid.wav', mode=0x0200C202 20:03:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=66596, lengthpcm=16649, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_invalid.wav', mode=0x00006080 20:03:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:22 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:22 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=66596, lengthpcm=16649, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:22 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_invalid.wav (0000022BF7E8F688) 20:03:22 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF3E75208) 20:03:23 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:23 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:23 Event activated: [None] 20:03:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer4-03.wav (0000022BE1522C78) 20:03:23 Event activated: event:/SFX/Weapons/Player_Weapons/grapple/grapple_attach 20:03:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer2.wav', mode=0x0200C202 20:03:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=259552, lengthpcm=64888, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer3.wav', mode=0x0200C202 20:03:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=49592, lengthpcm=12398, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer3-01.wav', mode=0x0200C202 20:03:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=41804, lengthpcm=10451, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer4.wav', mode=0x0200C202 20:03:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=127692, lengthpcm=31923, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer4-01.wav', mode=0x0200C202 20:03:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=120076, lengthpcm=30019, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer4-02.wav', mode=0x0200C202 20:03:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=102716, lengthpcm=25679, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer4-03.wav', mode=0x0200C202 20:03:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=117144, lengthpcm=29286, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_v3.wav', mode=0x0200C202 20:03:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=295184, lengthpcm=73796, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_v3.wav', mode=0x00006080 20:03:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:23 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:23 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=295184, lengthpcm=73796, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_v3.wav (0000022BF7FAD128) 20:03:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF7E8F168) 20:03:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer2.wav', mode=0x00006080 20:03:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:23 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:23 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=259552, lengthpcm=64888, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer2.wav (0000022BF7FADB48) 20:03:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF7E8FB28) 20:03:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer3.wav', mode=0x00006080 20:03:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:23 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:23 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=49592, lengthpcm=12398, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer3.wav (0000022BF7FACF78) 20:03:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF7E8F4A8) 20:03:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer3-01.wav', mode=0x00006080 20:03:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:23 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:23 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=41804, lengthpcm=10451, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer3-01.wav (0000022BF7FADCF8) 20:03:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF7E8F168) 20:03:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer4.wav', mode=0x00006080 20:03:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:23 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:23 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=127692, lengthpcm=31923, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer4.wav (0000022BF7FADCF8) 20:03:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF7E8F308) 20:03:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer4-01.wav', mode=0x00006080 20:03:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:23 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:23 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=120076, lengthpcm=30019, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer4-01.wav (0000022BF7FACF78) 20:03:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF7E8FB28) 20:03:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer4-02.wav', mode=0x00006080 20:03:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:23 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:23 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=102716, lengthpcm=25679, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer4-02.wav (0000022BF7FAD7E8) 20:03:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF7E8FB28) 20:03:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer4-03.wav', mode=0x00006080 20:03:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:23 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:23 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=117144, lengthpcm=29286, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer4-03.wav (0000022BF7FAD128) 20:03:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF7E8F308) 20:03:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer4-04.wav', mode=0x00006080 20:03:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:23 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:23 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=91688, lengthpcm=22922, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer4-04.wav (0000022BF7FAD128) 20:03:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF7E8FB28) 20:03:24 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:24 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:25 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:25 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:25 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_v3.wav', mode=0x00004080 20:03:25 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=295184, lengthpcm=73796, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_v3.wav (0000022BF7E8F178) 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAC38) 20:03:25 Macro: Move End 20:03:25 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_v3.wav', mode=0x00006080 20:03:25 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:25 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:25 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=295184, lengthpcm=73796, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_v3.wav (0000022BF7E8F9E8) 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAF78) 20:03:25 Macro: Move End [#2 times] 20:03:25 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:25 Macro: Move End [#2 times] 20:03:25 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_v3.wav', mode=0x00006080 20:03:25 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:25 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:25 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=295184, lengthpcm=73796, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_v3.wav (0000022BF7E8F178) 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAF78) 20:03:25 Macro: Move End [#2 times] 20:03:25 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_v3.wav', mode=0x00006080 20:03:25 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:25 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:25 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=295184, lengthpcm=73796, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_v3.wav (0000022BF7E8F9E8) 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAF78) 20:03:25 Macro: Move End [#3 times] 20:03:25 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_v3.wav', mode=0x00006080 20:03:25 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:25 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:25 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=295184, lengthpcm=73796, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_v3.wav (0000022BF7E8F9E8) 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAC38) 20:03:25 Macro: Move End 20:03:25 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:25 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_v3.wav', mode=0x00006080 20:03:25 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:25 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:25 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=295184, lengthpcm=73796, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_v3.wav (0000022BF7E8F328) 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAF78) 20:03:25 Macro: Move End [#2 times] 20:03:25 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_v3.wav', mode=0x00006080 20:03:25 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:25 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:25 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=295184, lengthpcm=73796, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_v3.wav (0000022BF7E8F178) 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAC38) 20:03:25 Macro: Move End 20:03:25 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_v3.wav', mode=0x00006080 20:03:25 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:25 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:25 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=295184, lengthpcm=73796, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_v3.wav (0000022BF7E8F9E8) 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAF78) 20:03:25 Macro: Move End [#2 times] 20:03:25 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:25 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_v3.wav', mode=0x00006080 20:03:25 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:25 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:25 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=295184, lengthpcm=73796, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_v3.wav (0000022BF7E8F328) 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAF78) 20:03:25 Macro: Move End [#3 times] 20:03:25 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_v3.wav', mode=0x00006080 20:03:25 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:25 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:25 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=295184, lengthpcm=73796, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_v3.wav (0000022BF7E8F9E8) 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAC38) 20:03:25 Macro: Move End 20:03:25 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_v3.wav', mode=0x00006080 20:03:25 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:25 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:25 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=295184, lengthpcm=73796, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_v3.wav (0000022BF7E8F9E8) 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAF78) 20:03:25 Macro: Move End 20:03:25 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:25 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_v3.wav', mode=0x00006080 20:03:25 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:25 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:25 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=295184, lengthpcm=73796, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_v3.wav (0000022BF7E8F9E8) 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAF78) 20:03:25 Macro: Move End [#2 times] 20:03:25 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_v3.wav', mode=0x00006080 20:03:25 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:25 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:25 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=295184, lengthpcm=73796, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_v3.wav (0000022BF7E8F9E8) 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAF78) 20:03:25 Macro: Move End [#2 times] 20:03:25 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_v3.wav', mode=0x00006080 20:03:25 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:25 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:25 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=295184, lengthpcm=73796, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_v3.wav (0000022BF7E8EFC8) 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAC38) 20:03:25 Macro: Move End [#3 times] 20:03:25 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:25 Macro: Move End [#2 times] 20:03:25 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_v3.wav', mode=0x00006080 20:03:25 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:25 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:25 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=295184, lengthpcm=73796, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_v3.wav (0000022BF7E8F4D8) 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAC38) 20:03:25 Macro: Move End [#4 times] 20:03:25 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_v3.wav', mode=0x00006080 20:03:25 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:25 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:25 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=295184, lengthpcm=73796, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_v3.wav (0000022BF7E8F4D8) 20:03:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAC38) 20:03:25 Macro: Move End 20:03:25 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:26 Macro: Move End [#3 times] 20:03:26 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_v3.wav', mode=0x00006080 20:03:26 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:26 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:26 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=295184, lengthpcm=73796, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:26 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_v3.wav (0000022BF7E8F4D8) 20:03:26 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAC38) 20:03:26 Macro: Move End [#5 times] 20:03:26 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_v3.wav', mode=0x00006080 20:03:26 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:26 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:26 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=295184, lengthpcm=73796, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:26 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_v3.wav (0000022BF7E8F328) 20:03:26 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAC38) 20:03:26 Macro: Move End 20:03:26 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:26 Macro: Move End [#4 times] 20:03:26 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_v3.wav', mode=0x00006080 20:03:26 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:26 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:26 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=295184, lengthpcm=73796, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:26 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_v3.wav (0000022BF7E8F9E8) 20:03:26 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAC38) 20:03:26 Macro: Move End [#2 times] 20:03:26 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_v3.wav', mode=0x00006080 20:03:26 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:26 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:26 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=295184, lengthpcm=73796, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:26 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_v3.wav (0000022BF7E8F9E8) 20:03:26 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAF78) 20:03:26 Macro: Move End [#2 times] 20:03:26 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:26 Macro: Move End [#2 times] 20:03:26 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:26 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:27 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer2.wav', mode=0x00004080 20:03:27 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=259552, lengthpcm=64888, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer2.wav (0000022BF7E8F178) 20:03:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAF78) 20:03:27 Macro: Move End 20:03:27 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer2.wav', mode=0x00006080 20:03:27 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:27 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:27 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=259552, lengthpcm=64888, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer2.wav (0000022BF7E8EFC8) 20:03:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAC38) 20:03:27 Macro: Move End [#2 times] 20:03:27 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer2.wav', mode=0x00006080 20:03:27 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:27 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:27 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=259552, lengthpcm=64888, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer2.wav (0000022BF7E8EFC8) 20:03:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAF78) 20:03:27 Macro: Move End [#2 times] 20:03:27 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:27 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:27 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:27 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer2.wav', mode=0x00006080 20:03:27 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:27 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:27 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=259552, lengthpcm=64888, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer2.wav (0000022BF7E8EFC8) 20:03:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAF78) 20:03:27 Macro: Move End [#3 times] 20:03:27 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer2.wav', mode=0x00006080 20:03:27 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:27 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:27 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=259552, lengthpcm=64888, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer2.wav (0000022BF7E8EFC8) 20:03:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAF78) 20:03:27 Macro: Move End 20:03:27 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer2.wav', mode=0x00006080 20:03:27 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:27 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:27 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=259552, lengthpcm=64888, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer2.wav (0000022BF7E8F4D8) 20:03:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAC38) 20:03:27 Macro: Move End 20:03:27 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer2.wav', mode=0x00006080 20:03:27 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:27 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:27 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=259552, lengthpcm=64888, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer2.wav (0000022BF7E8EFC8) 20:03:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAC38) 20:03:27 Macro: Move End 20:03:27 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:27 Macro: Move End [#14 times] 20:03:27 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer2.wav', mode=0x00006080 20:03:27 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:27 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:27 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=259552, lengthpcm=64888, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer2.wav (0000022BF7E8F838) 20:03:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAC38) 20:03:27 Macro: Move End [#4 times] 20:03:27 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:27 Macro: Move End [#9 times] 20:03:28 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:28 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:29 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:29 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:30 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:30 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:31 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:31 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:31 Event activated: [None] 20:03:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_invalid.wav (0000022BE1522938) 20:03:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer2.wav (0000022BE1522AD8) 20:03:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer3.wav (0000022BE1522C78) 20:03:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer3-01.wav (0000022BE15210D8) 20:03:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer4.wav (0000022BE1521278) 20:03:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer4-01.wav (0000022BE15222B8) 20:03:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer4-02.wav (0000022BE1521418) 20:03:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_v3.wav (0000022BE15218F8) 20:03:31 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00004080 20:03:31 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF0D54968) 20:03:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAC38) 20:03:31 Event activated: event:/SFX/Weapons/Player_Weapons/grapple/grapple_fire 20:03:31 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x0200C202 20:03:31 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:31 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:31 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:31 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:31 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:31 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:31 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF0D55388) 20:03:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAA98) 20:03:32 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:32 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:33 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:33 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:34 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:34 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:34 Event activated: [None] 20:03:34 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF7EDD068) 20:03:34 Event activated: event:/SFX/Weapons/Player_Weapons/grapple/grapple_invalid 20:03:34 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_invalid.wav', mode=0x0200C202 20:03:34 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:34 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:34 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=66596, lengthpcm=16649, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:34 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_invalid.wav', mode=0x00006080 20:03:34 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:34 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:34 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=66596, lengthpcm=16649, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:34 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_invalid.wav (0000022BF0DE13E8) 20:03:34 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF7E8F7E8) 20:03:35 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:35 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:35 Event activated: [None] 20:03:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer4-03.wav (0000022BE1521758) 20:03:35 Event activated: event:/SFX/Weapons/Player_Weapons/grapple/grapple_retract 20:03:35 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_pulledback.wav', mode=0x0200C202 20:03:35 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:35 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:35 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=76508, lengthpcm=19127, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:35 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_dettach 0 1.wav', mode=0x0200C202 20:03:35 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:35 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:35 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=61480, lengthpcm=15370, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:35 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_pulledback.wav', mode=0x00006080 20:03:35 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:35 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:35 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=76508, lengthpcm=19127, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_pulledback.wav (0000022BF181BCA8) 20:03:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF3E756E8) 20:03:35 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_dettach 0 1.wav', mode=0x00006080 20:03:35 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:35 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:35 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=61480, lengthpcm=15370, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_dettach 0 1.wav (0000022BF181B0D8) 20:03:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF3E75068) 20:03:36 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:36 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:37 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:37 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:38 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_pulledback.wav', mode=0x00004080 20:03:38 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=76508, lengthpcm=19127, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_pulledback.wav (0000022BF7E8F838) 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB43B8) 20:03:38 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:38 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:38 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_pulledback.wav', mode=0x00006080 20:03:38 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:38 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:38 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=76508, lengthpcm=19127, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_pulledback.wav (0000022BF7E8FD48) 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB43B8) 20:03:38 Macro: Move End 20:03:38 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_pulledback.wav', mode=0x00006080 20:03:38 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:38 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:38 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=76508, lengthpcm=19127, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_pulledback.wav (0000022BF7E8FD48) 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4218) 20:03:38 Macro: Move End [#2 times] 20:03:38 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:38 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_pulledback.wav', mode=0x00006080 20:03:38 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:38 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:38 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=76508, lengthpcm=19127, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_pulledback.wav (0000022BF7E8FD48) 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB43B8) 20:03:38 Macro: Move End [#3 times] 20:03:38 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_pulledback.wav', mode=0x00006080 20:03:38 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:38 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:38 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=76508, lengthpcm=19127, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_pulledback.wav (0000022BF7E8FD48) 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB43B8) 20:03:38 Macro: Move End 20:03:38 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_pulledback.wav', mode=0x00006080 20:03:38 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:38 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:38 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=76508, lengthpcm=19127, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_pulledback.wav (0000022BF7E8FD48) 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB43B8) 20:03:38 Macro: Move End [#2 times] 20:03:38 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:38 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_pulledback.wav', mode=0x00006080 20:03:38 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:38 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:38 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=76508, lengthpcm=19127, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_pulledback.wav (0000022BF7E8FD48) 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB43B8) 20:03:38 Macro: Move End [#2 times] 20:03:38 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_pulledback.wav', mode=0x00006080 20:03:38 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:38 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:38 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=76508, lengthpcm=19127, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_pulledback.wav (0000022BF7E8FD48) 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB43B8) 20:03:38 Macro: Move End 20:03:38 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_pulledback.wav', mode=0x00006080 20:03:38 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:38 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:38 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=76508, lengthpcm=19127, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_pulledback.wav (0000022BF7E8FD48) 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB43B8) 20:03:38 Macro: Move End 20:03:38 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_pulledback.wav', mode=0x00006080 20:03:38 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:38 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:38 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=76508, lengthpcm=19127, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_pulledback.wav (0000022BF7E8FD48) 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4218) 20:03:38 Macro: Move End 20:03:38 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:38 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_pulledback.wav', mode=0x00006080 20:03:38 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:38 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:38 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=76508, lengthpcm=19127, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_pulledback.wav (0000022BF7E8FD48) 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB43B8) 20:03:38 Macro: Move End [#4 times] 20:03:38 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_pulledback.wav', mode=0x00006080 20:03:38 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:38 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:38 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=76508, lengthpcm=19127, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_pulledback.wav (0000022BF7E8FD48) 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB43B8) 20:03:38 Macro: Move End 20:03:38 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_pulledback.wav', mode=0x00006080 20:03:38 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:38 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:38 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=76508, lengthpcm=19127, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_pulledback.wav (0000022BF7E8FD48) 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB43B8) 20:03:38 Macro: Move End [#2 times] 20:03:38 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_pulledback.wav', mode=0x00006080 20:03:38 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:38 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:38 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=76508, lengthpcm=19127, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_pulledback.wav (0000022BF7E8FD48) 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB43B8) 20:03:38 Macro: Move End 20:03:38 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_pulledback.wav', mode=0x00006080 20:03:38 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:38 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:38 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=76508, lengthpcm=19127, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_pulledback.wav (0000022BF7E8FD48) 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB43B8) 20:03:38 Macro: Move End [#2 times] 20:03:38 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:38 Macro: Move End [#9 times] 20:03:38 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_pulledback.wav', mode=0x00006080 20:03:38 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:38 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:38 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=76508, lengthpcm=19127, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_pulledback.wav (0000022BF7E8FD48) 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB43B8) 20:03:38 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:38 Macro: Move End [#15 times] 20:03:38 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_pulledback.wav', mode=0x00006080 20:03:38 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:38 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:38 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=76508, lengthpcm=19127, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_pulledback.wav (0000022BF7E8FD48) 20:03:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB43B8) 20:03:38 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:38 Macro: Move End [#17 times] 20:03:39 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_pulledback.wav', mode=0x00006080 20:03:39 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:39 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:39 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=76508, lengthpcm=19127, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:39 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_pulledback.wav (0000022BF7E8FD48) 20:03:39 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4218) 20:03:39 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:39 Macro: Move End [#5 times] 20:03:39 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:39 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:40 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:40 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:41 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:41 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:42 Event activated: [None] 20:03:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer4-04.wav (0000022BE1522E18) 20:03:42 Event activated: event:/SFX/Weapons/Player_Weapons/laser_beamer/laser_beamer_fire 20:03:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant-01.wav', mode=0x0200C202 20:03:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=479780, lengthpcm=119945, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laserbeamer_fireend - Trimmed.wav', mode=0x0200C202 20:03:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=44742, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant - Trimmed.wav', mode=0x0200C202 20:03:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1873968, lengthpcm=468492, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laserbeamer_fire.wav', mode=0x0200C202 20:03:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1823044, lengthpcm=455761, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_loop_v2.wav', mode=0x0200C202 20:03:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1364628, lengthpcm=341157, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_01.wav', mode=0x0200C202 20:03:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_02.wav', mode=0x0200C202 20:03:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_03.wav', mode=0x0200C202 20:03:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_04.wav', mode=0x0200C202 20:03:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_05.wav', mode=0x0200C202 20:03:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_06.wav', mode=0x0200C202 20:03:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_07.wav', mode=0x0200C202 20:03:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_08.wav', mode=0x0200C202 20:03:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_01.wav', mode=0x0200C202 20:03:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_02.wav', mode=0x0200C202 20:03:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_03.wav', mode=0x0200C202 20:03:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_04.wav', mode=0x0200C202 20:03:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_05.wav', mode=0x0200C202 20:03:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_06.wav', mode=0x0200C202 20:03:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_07.wav', mode=0x0200C202 20:03:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_08.wav', mode=0x0200C202 20:03:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_09.wav', mode=0x0200C202 20:03:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:42 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:42 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:43 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:43 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:44 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:44 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:45 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:45 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:46 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:46 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:46 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant-01.wav', mode=0x00004080 20:03:46 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=479780, lengthpcm=119945, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:46 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant-01.wav (0000022BF7FAD998) 20:03:46 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4218) 20:03:46 Macro: Move End 20:03:46 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:46 Macro: Move End [#9 times] 20:03:46 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:46 Macro: Move End [#9 times] 20:03:47 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:47 Macro: Move End [#10 times] 20:03:47 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:47 Macro: Move End [#9 times] 20:03:47 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:47 Macro: Move End [#15 times] 20:03:47 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:47 Macro: Move End [#14 times] 20:03:47 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:47 Macro: Move End [#6 times] 20:03:47 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:47 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:47 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:47 Macro: Move End [#12 times] 20:03:47 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:47 Macro: Move End [#15 times] 20:03:47 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:47 Macro: Move End [#7 times] 20:03:48 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:48 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:49 Macro: Move End [#4 times] 20:03:49 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:49 Macro: Move End [#11 times] 20:03:49 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:49 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:49 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:49 Macro: Move End [#6 times] 20:03:49 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:49 Macro: Move End [#12 times] 20:03:49 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:49 Macro: Move End [#6 times] 20:03:50 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:50 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:51 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:51 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:52 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:52 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:53 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:53 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:54 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:54 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:55 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:55 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:56 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:56 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:57 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:57 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:58 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:58 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:59 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:59 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:00 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:00 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:01 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:01 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:02 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:02 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:03 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:03 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:04 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:04 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:05 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:05 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:06 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant-01.wav', mode=0x00004080 20:04:06 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=479780, lengthpcm=119945, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:06 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant-01.wav (0000022BF0DE09C8) 20:04:06 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4218) 20:04:06 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:06 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:07 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:07 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:08 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:08 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:09 Macro: Replace Audio with Trimmed Copy 20:04:09 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant-01.wav', mode=0x00006080 20:04:09 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:09 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:09 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=479780, lengthpcm=119945, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:09 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant-01.wav (0000022BF181B0D8) 20:04:09 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4078) 20:04:09 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant-01.wav', mode=0x00006080 20:04:09 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:09 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:09 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=479780, lengthpcm=119945, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:09 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant-01.wav (0000022BF181B288) 20:04:09 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4078) 20:04:09 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant-01 - Trimmed.wav', mode=0x00006080 [#2 times] 20:04:09 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=109532, lengthpcm=27383, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:09 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant-01 - Trimmed.wav (0000022BF181BE58) 20:04:09 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4218) 20:04:09 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=109532, lengthpcm=27383, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:09 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant-01 - Trimmed.wav (0000022BF3FB4228) 20:04:09 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE8443C8) 20:04:09 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant-01 - Trimmed.wav', mode=0x00006080 20:04:09 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=109532, lengthpcm=27383, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:09 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant-01 - Trimmed.wav (0000022BF181B0D8) 20:04:09 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4078) 20:04:09 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant-01 - Trimmed.wav', mode=0x00004080 20:04:09 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=109532, lengthpcm=27383, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:09 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant-01 - Trimmed.wav (0000022BF181B798) 20:04:09 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4078) 20:04:09 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant-01 - Trimmed.wav', mode=0x00006080 20:04:09 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:09 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:09 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=109532, lengthpcm=27383, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:09 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant-01 - Trimmed.wav (0000022BF0DE0B78) 20:04:09 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4218) 20:04:09 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant-01 - Trimmed.wav', mode=0x00006080 20:04:09 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:09 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:09 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=109532, lengthpcm=27383, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:09 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant-01 - Trimmed.wav (0000022BF09DBBA8) 20:04:09 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF46163D8) 20:04:09 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant-01 - Trimmed.wav', mode=0x00006080 20:04:09 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:09 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:09 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=109532, lengthpcm=27383, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:09 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant-01 - Trimmed.wav (0000022BF0DE1088) 20:04:09 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4078) 20:04:09 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant-01 - Trimmed.wav', mode=0x00006080 20:04:09 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:09 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:09 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=109532, lengthpcm=27383, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:09 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant-01 - Trimmed.wav (0000022BF0DE0B78) 20:04:09 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4078) 20:04:09 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant-01 - Trimmed.wav', mode=0x00006080 20:04:09 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=109532, lengthpcm=27383, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:09 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant-01 - Trimmed.wav (0000022BF3FB4078) 20:04:09 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF4B703E8) 20:04:09 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:09 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant-01 - Trimmed.wav', mode=0x0200C202 20:04:09 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:09 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:04:09 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=109532, lengthpcm=27383, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:09 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:09 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:10 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant - Trimmed.wav', mode=0x00004080 20:04:10 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1873968, lengthpcm=468492, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:10 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant - Trimmed.wav (0000022BF3BC0258) 20:04:10 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0B48) 20:04:10 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:10 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:11 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:11 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:12 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:12 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:13 Macro: Replace Audio with Trimmed Copy 20:04:13 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant - Trimmed.wav', mode=0x00006080 20:04:13 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:13 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:13 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1873968, lengthpcm=468492, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:13 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant - Trimmed.wav (0000022BE0F4E448) 20:04:13 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF46163D8) 20:04:13 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant - Trimmed.wav', mode=0x00006080 20:04:13 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:13 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:13 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1873968, lengthpcm=468492, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:13 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant - Trimmed.wav (0000022BF7FA79A8) 20:04:13 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF46163D8) 20:04:13 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant - Trimmed - Trimmed.wav', mode=0x00006080 [#2 times] 20:04:13 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1248000, lengthpcm=312000, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:13 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant - Trimmed - Trimmed.wav (0000022BF7FA7EB8) 20:04:13 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1248000, lengthpcm=312000, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:13 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF46163D8) 20:04:13 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant - Trimmed - Trimmed.wav (0000022BF3FB4078) 20:04:13 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE15A5608) 20:04:13 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant - Trimmed - Trimmed.wav', mode=0x00006080 20:04:13 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1248000, lengthpcm=312000, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:13 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant - Trimmed - Trimmed.wav (0000022BF7FA7B58) 20:04:13 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF46163D8) 20:04:13 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant - Trimmed - Trimmed.wav', mode=0x00004080 20:04:13 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1248000, lengthpcm=312000, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:13 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant - Trimmed - Trimmed.wav (0000022BF7FA8068) 20:04:13 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF46163D8) 20:04:13 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant - Trimmed - Trimmed.wav', mode=0x00006080 20:04:13 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:13 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:13 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1248000, lengthpcm=312000, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:13 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant - Trimmed - Trimmed.wav (0000022BF0DE0668) 20:04:13 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0518D78) 20:04:13 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant - Trimmed - Trimmed.wav', mode=0x00006080 20:04:13 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:13 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:13 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1248000, lengthpcm=312000, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:13 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant - Trimmed - Trimmed.wav (0000022BE52E5278) 20:04:13 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0518A38) 20:04:13 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant - Trimmed - Trimmed.wav', mode=0x00006080 20:04:13 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1248000, lengthpcm=312000, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:13 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant - Trimmed - Trimmed.wav (0000022BF3FB4228) 20:04:13 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE15A57A8) 20:04:13 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:13 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant - Trimmed - Trimmed.wav', mode=0x0200C202 20:04:13 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:13 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:04:13 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1248000, lengthpcm=312000, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:13 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:13 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laserbeamer_fireend - Trimmed.wav', mode=0x00004080 20:04:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=44742, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laserbeamer_fireend - Trimmed.wav (0000022BF3BBFB98) 20:04:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0468E98) 20:04:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laserbeamer_fireend - Trimmed.wav', mode=0x00006080 20:04:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=44742, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laserbeamer_fireend - Trimmed.wav (0000022BF04689D8) 20:04:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF46163D8) 20:04:14 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:14 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:15 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:15 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:16 Macro: Replace Audio with Trimmed Copy 20:04:16 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laserbeamer_fireend - Trimmed.wav', mode=0x00006080 20:04:16 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:16 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:16 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=44742, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:16 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laserbeamer_fireend - Trimmed.wav (0000022BF0468EE8) 20:04:16 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF46163D8) 20:04:16 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laserbeamer_fireend - Trimmed.wav', mode=0x00006080 20:04:16 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:16 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:16 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=44742, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:16 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laserbeamer_fireend - Trimmed.wav (0000022BF0468B88) 20:04:16 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF46163D8) 20:04:16 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laserbeamer_fireend - Trimmed - Trimmed.wav', mode=0x00006080 [#2 times] 20:04:16 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=44742, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:16 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laserbeamer_fireend - Trimmed - Trimmed.wav (0000022BF0468678) 20:04:16 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF46163D8) 20:04:16 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=44742, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:16 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laserbeamer_fireend - Trimmed - Trimmed.wav (0000022BF3FB4078) 20:04:16 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE15A52C8) 20:04:16 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laserbeamer_fireend - Trimmed - Trimmed.wav', mode=0x00006080 20:04:16 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=44742, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:16 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laserbeamer_fireend - Trimmed - Trimmed.wav (0000022BF0468EE8) 20:04:16 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF46163D8) 20:04:16 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laserbeamer_fireend - Trimmed - Trimmed.wav', mode=0x00004080 20:04:16 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=44742, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:16 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laserbeamer_fireend - Trimmed - Trimmed.wav (0000022BF0468EE8) 20:04:16 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF46163D8) 20:04:16 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laserbeamer_fireend - Trimmed - Trimmed.wav', mode=0x00006080 20:04:16 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:16 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:16 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=44742, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:16 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laserbeamer_fireend - Trimmed - Trimmed.wav (0000022BF0469098) 20:04:16 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF45B9968) 20:04:16 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laserbeamer_fireend - Trimmed - Trimmed.wav', mode=0x00006080 20:04:16 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:16 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:16 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=44742, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:16 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laserbeamer_fireend - Trimmed - Trimmed.wav (0000022BE52E4D68) 20:04:16 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF45B9E48) 20:04:16 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laserbeamer_fireend - Trimmed - Trimmed.wav', mode=0x00006080 20:04:16 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:16 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:16 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=44742, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:16 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laserbeamer_fireend - Trimmed - Trimmed.wav (0000022BF0468EE8) 20:04:16 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF46163D8) 20:04:16 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laserbeamer_fireend - Trimmed - Trimmed.wav', mode=0x00006080 20:04:16 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:16 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:16 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=44742, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:16 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laserbeamer_fireend - Trimmed - Trimmed.wav (0000022BF0469248) 20:04:16 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF46163D8) 20:04:16 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laserbeamer_fireend - Trimmed - Trimmed.wav', mode=0x00006080 20:04:16 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=44742, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:16 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laserbeamer_fireend - Trimmed - Trimmed.wav (0000022BF7FACF78) 20:04:16 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4218) 20:04:16 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:16 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laserbeamer_fireend - Trimmed - Trimmed.wav', mode=0x0200C202 20:04:16 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:16 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:04:16 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=44742, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:16 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_loop_v2.wav', mode=0x00004080 20:04:16 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1364628, lengthpcm=341157, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:16 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_loop_v2.wav (0000022BEDBD3CA8) 20:04:16 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1CB2478) 20:04:16 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:16 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:17 Macro: Replace Audio with Trimmed Copy 20:04:17 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_loop_v2.wav', mode=0x00006080 20:04:17 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:17 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:17 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1364628, lengthpcm=341157, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:17 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_loop_v2.wav (0000022BF244BA68) 20:04:17 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1CB2138) 20:04:17 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_loop_v2.wav', mode=0x00006080 20:04:17 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:17 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:17 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1364628, lengthpcm=341157, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:17 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_loop_v2.wav (0000022BF244BA68) 20:04:17 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1CB2138) 20:04:17 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_loop_v2 - Trimmed.wav', mode=0x00006080 [#2 times] 20:04:17 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=89484, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:17 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_loop_v2 - Trimmed.wav (0000022BF7FAD488) 20:04:17 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=89484, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:17 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4218) 20:04:17 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_loop_v2 - Trimmed.wav (0000022BF244BA68) 20:04:17 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1CB2618) 20:04:17 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_loop_v2 - Trimmed.wav', mode=0x00006080 20:04:17 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=89484, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:17 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_loop_v2 - Trimmed.wav (0000022BF244BC18) 20:04:17 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1CB2618) 20:04:17 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_loop_v2 - Trimmed.wav', mode=0x00004080 20:04:17 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=89484, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:17 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_loop_v2 - Trimmed.wav (0000022BF244BA68) 20:04:17 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1CB2138) 20:04:17 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_loop_v2 - Trimmed.wav', mode=0x00006080 20:04:17 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:17 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:17 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=89484, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:17 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_loop_v2 - Trimmed.wav (0000022BF244B708) 20:04:17 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1CB22D8) 20:04:17 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_loop_v2 - Trimmed.wav', mode=0x00006080 20:04:17 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:17 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:17 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=89484, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:17 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_loop_v2 - Trimmed.wav (0000022BF09DB848) 20:04:17 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF46163D8) 20:04:17 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_loop_v2 - Trimmed.wav', mode=0x00006080 20:04:17 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:17 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:17 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=89484, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:17 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_loop_v2 - Trimmed.wav (0000022BF7FAD488) 20:04:17 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4218) 20:04:17 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_loop_v2 - Trimmed.wav', mode=0x00006080 20:04:17 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:17 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:17 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=89484, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:17 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_loop_v2 - Trimmed.wav (0000022BF7FACF78) 20:04:17 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4218) 20:04:17 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_loop_v2 - Trimmed.wav', mode=0x00006080 20:04:17 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=89484, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:17 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_loop_v2 - Trimmed.wav (0000022BF244B708) 20:04:17 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1CB2618) 20:04:17 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:17 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_loop_v2 - Trimmed.wav', mode=0x0200C202 20:04:17 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:17 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:04:17 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=89484, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:17 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:17 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:18 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:18 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:19 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:19 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:20 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:20 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:21 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:21 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:22 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:22 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:23 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:23 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:24 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:24 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:25 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:25 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:26 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:27 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:27 Event activated: [None] 20:04:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant-01.wav (0000022BE1544A68) 20:04:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant - Trimmed.wav (0000022BE1544588) 20:04:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laserbeamer_fire.wav (0000022BE15448C8) 20:04:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_loop_v2.wav (0000022BF45BA978) 20:04:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_01.wav (0000022BF45BACB8) 20:04:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_02.wav (0000022BF45BAE58) 20:04:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_03.wav (0000022BF45BAFF8) 20:04:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_04.wav (0000022BF45BA2F8) 20:04:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_05.wav (0000022BF45BA638) 20:04:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_06.wav (0000022BF45BA498) 20:04:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_07.wav (0000022BF45BAB18) 20:04:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_08.wav (0000022BF45BA7D8) 20:04:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_01.wav (0000022BF364FAA8) 20:04:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_02.wav (0000022BF364F768) 20:04:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_03.wav (0000022BF364F5C8) 20:04:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_04.wav (0000022BF364EDA8) 20:04:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_05.wav (0000022BF364F288) 20:04:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_06.wav (0000022BF364F908) 20:04:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_07.wav (0000022BF364EF48) 20:04:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_08.wav (0000022BF364F428) 20:04:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_09.wav (0000022BF364F0E8) 20:04:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_invalid.wav (0000022BF5E063C8) 20:04:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_pulledback.wav (0000022BF5E05EE8) 20:04:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant - Trimmed - Trimmed.wav (0000022BEE844568) 20:04:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_dettach 0 1.wav (0000022BF5E06088) 20:04:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laserbeamer_fireend - Trimmed.wav (0000022BE1544728) 20:04:27 Event activated: event:/SFX/Weapons/Player_Weapons/laser_beamer/laserbeamer_idle 20:04:27 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laserbeamer_idle.wav', mode=0x0200C202 20:04:27 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:27 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:04:27 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=523924, lengthpcm=261962, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:27 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:28 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:28 Event activated: [None] 20:04:28 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laserbeamer_idle.wav (0000022BEE844228) 20:04:28 Event activated: event:/SFX/Weapons/Player_Weapons/laser_beamer/laserbeamer_reload 20:04:28 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_reload_v3.wav', mode=0x0200C202 20:04:28 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:28 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:04:28 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=390728, lengthpcm=97682, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:28 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_reload_v3.wav', mode=0x00006080 20:04:28 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:28 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:28 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=390728, lengthpcm=97682, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:28 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_reload_v3.wav (0000022BF4502A98) 20:04:28 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE0F4DA18) 20:04:29 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:29 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:30 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:30 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:31 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:31 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:31 Event activated: event:/SFX/Weapons/Player_Weapons/laser_beamer/laserbeamer_reload 20:04:31 Activated 'grapple_vr.fspro[*] - Event Editor' for 'F:/FMOD/GRAPPLEVR/grapple_vr/grapple_vr.fspro' 20:04:32 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:32 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:33 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:33 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:33 Event activated: [None] 20:04:33 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_reload_v3.wav (0000022BEE844568) 20:04:33 Event activated: event:/SFX/Weapons/Player_Weapons/light_blade/energy_blade_player 20:04:33 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Melee_Cut_loop.wav', mode=0x0200C202 20:04:33 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:33 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:04:33 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=324034, lengthpcm=162017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:34 [Runtime]fmod_systemi.cpp(3970), SystemI::createSound(): filename = F:/FMOD/GRAPPLEVR/grapple_vr/Assets/light-blade_loop.wav : mode 0201c082 20:04:34 [Runtime]fmod_systemi.cpp(3974), SystemI::createSound(): FMOD_NONBLOCKING specified. Putting into queue to be opened asynchronously! 20:04:34 [Runtime]fmod_systemi.cpp(4111), SystemI::createSound(): setdata soundi = 0000022BE0F4E448 : node = 0000022BF7C0BBE0 20:04:34 [Runtime]fmod_systemi.cpp(4115), SystemI::createSound(): add node to async list : head = 0000022BEEC8C748. list count = 0 20:04:34 [Runtime]fmod_async.cpp(191), AsyncThread::threadFunc(): Starting Asynchronous operation on sound 0000022BE0F4E448 20:04:34 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/light-blade_loop.wav', mode=0x0201C082 20:04:34 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:34 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:04:34 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=993020, lengthpcm=496510, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:34 [Runtime]fmod_async.cpp(336), AsyncThread::threadFunc(): Finished Asynchronous operation on sound 0000022BE0F4E448 20:04:34 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:34 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:34 Event activated: [None] 20:04:34 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Melee_Cut_loop.wav (0000022BEE844568) 20:04:34 Event activated: event:/SFX/Weapons/Player_Weapons/light_blade/light_blade_end_player 20:04:34 [Runtime]fmod_soundi.cpp(436), SoundI::release(): light-blade_loop.wav (0000022BE0F4E448) 20:04:34 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/lightblade_stop.wav', mode=0x0200C202 20:04:34 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE15448C8) 20:04:34 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:34 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:04:34 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=76324, lengthpcm=19081, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:34 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/lightblade_stop.wav', mode=0x00006080 20:04:34 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:34 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:34 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=76324, lengthpcm=19081, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:34 [Runtime]fmod_soundi.cpp(436), SoundI::release(): lightblade_stop.wav (0000022BE0F4E448) 20:04:34 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B8492A3D8) 20:04:35 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:35 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:36 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:36 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:36 Event activated: [None] 20:04:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant-01 - Trimmed.wav (0000022BF1AB4078) 20:04:36 Event activated: event:/SFX/Weapons/Player_Weapons/light_blade/light_blade_player 20:04:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Melee_Cut_loop.wav', mode=0x0200C202 20:04:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:36 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:04:36 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=324034, lengthpcm=162017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:36 [Runtime]fmod_systemi.cpp(3970), SystemI::createSound(): filename = F:/FMOD/GRAPPLEVR/grapple_vr/Assets/light-blade_loop.wav : mode 0201c082 20:04:36 [Runtime]fmod_systemi.cpp(3974), SystemI::createSound(): FMOD_NONBLOCKING specified. Putting into queue to be opened asynchronously! 20:04:36 [Runtime]fmod_systemi.cpp(4111), SystemI::createSound(): setdata soundi = 0000022BF7633AA8 : node = 0000022BF7C10E60 20:04:36 [Runtime]fmod_systemi.cpp(4115), SystemI::createSound(): add node to async list : head = 0000022BEEC8C748. list count = 0 20:04:36 [Runtime]fmod_async.cpp(191), AsyncThread::threadFunc(): Starting Asynchronous operation on sound 0000022BF7633AA8 20:04:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/light-blade_loop.wav', mode=0x0201C082 20:04:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:36 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:04:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=993020, lengthpcm=496510, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:36 [Runtime]fmod_async.cpp(336), AsyncThread::threadFunc(): Finished Asynchronous operation on sound 0000022BF7633AA8 20:04:37 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:37 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:37 [Runtime]fmod_soundi.cpp(436), SoundI::release(): light-blade_loop.wav (0000022BF7633AA8) 20:04:37 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE15448C8) 20:04:38 Event activated: [None] 20:04:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Melee_Cut_loop.wav (0000022BEE844568) 20:04:38 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:38 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:38 Event activated: event:/SFX/Weapons/Player_Weapons/light_blade/light_blade_start_player 20:04:38 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/lightblade_start_v2.wav', mode=0x0200C202 20:04:38 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:38 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:04:38 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=236916, lengthpcm=59229, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:38 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/lightblade_start_v2.wav', mode=0x00006080 20:04:38 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:38 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:38 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=236916, lengthpcm=59229, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): lightblade_start_v2.wav (0000022BF7634168) 20:04:38 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF52CF688) 20:04:39 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:39 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:40 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:40 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/lightblade_start_v2.wav', mode=0x00004080 20:04:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=236916, lengthpcm=59229, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): lightblade_start_v2.wav (0000022BE0F4DBD8) 20:04:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4078) 20:04:41 Macro: Move End 20:04:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/lightblade_start_v2.wav', mode=0x00006080 20:04:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=236916, lengthpcm=59229, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): lightblade_start_v2.wav (0000022BE0F4E298) 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4078) 20:04:41 Macro: Move End 20:04:41 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:41 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:41 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:41 Macro: Move End [#2 times] 20:04:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/lightblade_start_v2.wav', mode=0x00006080 20:04:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=236916, lengthpcm=59229, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): lightblade_start_v2.wav (0000022BE0F4E298) 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4078) 20:04:41 Macro: Move End 20:04:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/lightblade_start_v2.wav', mode=0x00006080 20:04:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=236916, lengthpcm=59229, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): lightblade_start_v2.wav (0000022BE0F4E298) 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4558) 20:04:41 Macro: Move End 20:04:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/lightblade_start_v2.wav', mode=0x00006080 20:04:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=236916, lengthpcm=59229, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): lightblade_start_v2.wav (0000022BE0F4E298) 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4078) 20:04:41 Macro: Move End 20:04:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/lightblade_start_v2.wav', mode=0x00006080 20:04:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=236916, lengthpcm=59229, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): lightblade_start_v2.wav (0000022BE0F4E298) 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4558) 20:04:41 Macro: Move End 20:04:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/lightblade_start_v2.wav', mode=0x00006080 20:04:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=236916, lengthpcm=59229, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): lightblade_start_v2.wav (0000022BE0F4E298) 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4558) 20:04:41 Macro: Move End [#2 times] 20:04:41 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/lightblade_start_v2.wav', mode=0x00006080 20:04:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=236916, lengthpcm=59229, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): lightblade_start_v2.wav (0000022BE0F4E298) 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4078) 20:04:41 Macro: Move End [#2 times] 20:04:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/lightblade_start_v2.wav', mode=0x00006080 20:04:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=236916, lengthpcm=59229, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): lightblade_start_v2.wav (0000022BE0F4E298) 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4558) 20:04:41 Macro: Move End 20:04:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/lightblade_start_v2.wav', mode=0x00006080 20:04:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=236916, lengthpcm=59229, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): lightblade_start_v2.wav (0000022BE0F4E298) 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4558) 20:04:41 Macro: Move End 20:04:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/lightblade_start_v2.wav', mode=0x00006080 20:04:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=236916, lengthpcm=59229, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): lightblade_start_v2.wav (0000022BE0F4E298) 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4078) 20:04:41 Macro: Move End [#2 times] 20:04:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/lightblade_start_v2.wav', mode=0x00006080 20:04:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=236916, lengthpcm=59229, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): lightblade_start_v2.wav (0000022BE0F4E298) 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4078) 20:04:41 Macro: Move End [#2 times] 20:04:41 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:41 Macro: Move End 20:04:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/lightblade_start_v2.wav', mode=0x00006080 20:04:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=236916, lengthpcm=59229, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): lightblade_start_v2.wav (0000022BE0F4E298) 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4558) 20:04:41 Macro: Move End 20:04:41 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:41 Macro: Move End [#8 times] 20:04:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/lightblade_start_v2.wav', mode=0x00006080 20:04:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=236916, lengthpcm=59229, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): lightblade_start_v2.wav (0000022BE0F4E298) 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4558) 20:04:41 Macro: Move End [#3 times] 20:04:41 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:41 Macro: Move End [#4 times] 20:04:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/lightblade_start_v2.wav', mode=0x00006080 20:04:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=236916, lengthpcm=59229, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): lightblade_start_v2.wav (0000022BE0F4E298) 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4078) 20:04:41 Macro: Move End [#5 times] 20:04:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/lightblade_start_v2.wav', mode=0x00006080 20:04:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=236916, lengthpcm=59229, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): lightblade_start_v2.wav (0000022BE0F4E298) 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4078) 20:04:41 Macro: Move End 20:04:41 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:41 Macro: Move End [#3 times] 20:04:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/lightblade_start_v2.wav', mode=0x00006080 20:04:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=236916, lengthpcm=59229, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): lightblade_start_v2.wav (0000022BE0F4E298) 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4558) 20:04:41 Macro: Move End [#5 times] 20:04:41 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:41 Macro: Move End 20:04:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/lightblade_start_v2.wav', mode=0x00006080 20:04:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=236916, lengthpcm=59229, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): lightblade_start_v2.wav (0000022BE0F4E298) 20:04:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4078) 20:04:41 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:42 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:42 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:42 Macro: Move Fade Out [#6 times] 20:04:42 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:42 Macro: Move Fade Out [#15 times] 20:04:42 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:42 Macro: Move Fade Out [#14 times] 20:04:42 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:42 Macro: Move Fade Out [#13 times] 20:04:42 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:42 Macro: Move Fade Out [#13 times] 20:04:42 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:42 Macro: Move Fade Out [#12 times] 20:04:43 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:43 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:43 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:43 Macro: Change Fade Shape [#13 times] 20:04:43 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:43 Macro: Change Fade Shape [#12 times] 20:04:44 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:44 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:44 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:44 Macro: Change Fade Shape [#5 times] 20:04:44 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:45 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:45 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:46 Event activated: [None] 20:04:46 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laserbeamer_fireend - Trimmed - Trimmed.wav (0000022BEE8443C8) 20:04:46 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_loop_v2 - Trimmed.wav (0000022BEE844088) 20:04:46 [Runtime]fmod_soundi.cpp(436), SoundI::release(): lightblade_stop.wav (0000022BEE844228) 20:04:46 Event activated: event:/SFX/Weapons/Player_Weapons/minigun/minigun 20:04:46 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:46 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:46 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/energy_layer.wav', mode=0x0200C202 20:04:46 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:46 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:04:46 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=71428, lengthpcm=17857, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:46 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/energy_layer-01.wav', mode=0x0200C202 20:04:46 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:46 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:04:46 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=71428, lengthpcm=17857, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:46 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/energy_layer-02.wav', mode=0x0200C202 20:04:46 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:46 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:04:46 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=71428, lengthpcm=17857, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:46 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/energy_layer-03.wav', mode=0x0200C202 20:04:46 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:46 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:04:46 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=71428, lengthpcm=17857, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:46 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/energy_layer-04.wav', mode=0x0200C202 20:04:46 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:46 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:04:46 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=71428, lengthpcm=17857, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:46 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/minigun_fire_v3-01.wav', mode=0x0200C202 20:04:46 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:46 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:04:46 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1227916, lengthpcm=306979, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:46 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/minigun_fireend.wav', mode=0x0200C202 20:04:46 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:46 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:04:46 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=334196, lengthpcm=83549, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:47 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:47 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:48 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:48 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:49 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/minigun_fireend.wav', mode=0x00004080 20:04:49 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=334196, lengthpcm=83549, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:49 [Runtime]fmod_soundi.cpp(436), SoundI::release(): minigun_fireend.wav (0000022BF52CF518) 20:04:49 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1AB4078) 20:04:49 Macro: Move End [#5 times] 20:04:49 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:49 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:49 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:49 Macro: Move End [#8 times] 20:04:49 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:49 Macro: Move End 20:04:49 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:50 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:50 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:51 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:51 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:51 Macro: Move Fade Out [#14 times] 20:04:51 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:51 Macro: Move Fade Out [#4 times] 20:04:51 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:51 Macro: Move Fade Out 20:04:52 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:52 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:52 Macro: Change Fade Shape [#4 times] 20:04:52 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:52 Macro: Change Fade Shape [#13 times] 20:04:52 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:52 Macro: Change Fade Shape [#3 times] 20:04:53 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:04:53 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:53 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:54 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:54 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:55 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:55 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:56 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:56 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:57 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:57 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:57 Event activated: [None] 20:04:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): lightblade_start_v2.wav (0000022BEE844568) 20:04:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): energy_layer.wav (0000022BEE844088) 20:04:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): energy_layer-01.wav (0000022BEE844228) 20:04:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): minigun_fire_v3-01.wav (0000022BF0D22548) 20:04:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): minigun_fireend.wav (0000022BF0D226E8) 20:04:57 Event activated: event:/SFX/Weapons/Player_Weapons/minigun/minigun_heatup 20:04:57 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/minigun_fire - Trimmed - Trimmed.wav', mode=0x0200C202 20:04:57 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:57 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:04:57 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=145500, lengthpcm=36375, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:57 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/minigun_fire - Trimmed - Trimmed.wav', mode=0x00006080 20:04:57 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:57 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:57 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=145500, lengthpcm=36375, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): minigun_fire - Trimmed - Trimmed.wav (0000022BE0F4E448) 20:04:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0D52E88) 20:04:58 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:58 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:04:59 Event activated: [None] 20:04:59 [Runtime]fmod_soundi.cpp(436), SoundI::release(): energy_layer-02.wav (0000022BEE8443C8) 20:04:59 [Runtime]fmod_soundi.cpp(436), SoundI::release(): energy_layer-03.wav (0000022BF0D223A8) 20:04:59 Event activated: event:/SFX/Weapons/Player_Weapons/minigun/minigun_reload 20:04:59 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/minigun_reload.wav', mode=0x0200C202 20:04:59 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:59 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:04:59 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=445140, lengthpcm=111285, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:59 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/minigun_reload.wav', mode=0x00006080 20:04:59 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:04:59 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:04:59 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=445140, lengthpcm=111285, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:04:59 [Runtime]fmod_soundi.cpp(436), SoundI::release(): minigun_reload.wav (0000022BF52CF6C8) 20:04:59 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B8492ABF8) 20:04:59 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:04:59 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:00 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:00 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:01 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:01 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/minigun_reload.wav', mode=0x00004080 20:05:01 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=445140, lengthpcm=111285, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): minigun_reload.wav (0000022BF0D53718) 20:05:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844088) 20:05:02 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:02 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:03 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:03 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:03 Event activated: [None] 20:05:03 [Runtime]fmod_soundi.cpp(436), SoundI::release(): minigun_reload.wav (0000022BF0D226E8) 20:05:03 Event activated: event:/SFX/Weapons/Player_Weapons/minigun/minigun_shield_loop 20:05:03 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Minigun_Shield_Open.wav', mode=0x0200C202 20:05:03 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:03 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:03 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=177552, lengthpcm=44388, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:03 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Minigun_Shield_Close.wav', mode=0x0200C202 20:05:03 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:03 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:03 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=142484, lengthpcm=35621, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:03 [Runtime]fmod_systemi.cpp(3970), SystemI::createSound(): filename = F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Minigun_Shield_loop.wav : mode 0201c082 20:05:03 [Runtime]fmod_systemi.cpp(3974), SystemI::createSound(): FMOD_NONBLOCKING specified. Putting into queue to be opened asynchronously! 20:05:03 [Runtime]fmod_systemi.cpp(4111), SystemI::createSound(): setdata soundi = 0000022BF0D52B48 : node = 0000022BF7C0BBE0 20:05:03 [Runtime]fmod_systemi.cpp(4115), SystemI::createSound(): add node to async list : head = 0000022BEEC8C748. list count = 0 20:05:03 [Runtime]fmod_async.cpp(191), AsyncThread::threadFunc(): Starting Asynchronous operation on sound 0000022BF0D52B48 20:05:03 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Minigun_Shield_loop.wav', mode=0x0201C082 20:05:03 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:03 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:03 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=2712296, lengthpcm=678074, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:03 [Runtime]fmod_async.cpp(336), AsyncThread::threadFunc(): Finished Asynchronous operation on sound 0000022BF0D52B48 20:05:04 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:04 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:05 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:05 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:05 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Minigun_Shield_loop.wav (0000022BF0D52B48) 20:05:05 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE1544A68) 20:05:06 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:06 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:07 [Runtime]fmod_systemi.cpp(3970), SystemI::createSound(): filename = F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Minigun_Shield_loop.wav : mode 0201c082 20:05:07 [Runtime]fmod_systemi.cpp(3974), SystemI::createSound(): FMOD_NONBLOCKING specified. Putting into queue to be opened asynchronously! 20:05:07 [Runtime]fmod_systemi.cpp(4111), SystemI::createSound(): setdata soundi = 0000022BF0D52B48 : node = 0000022BF7C0BBE0 20:05:07 [Runtime]fmod_systemi.cpp(4115), SystemI::createSound(): add node to async list : head = 0000022BEEC8C748. list count = 0 20:05:07 [Runtime]fmod_async.cpp(191), AsyncThread::threadFunc(): Starting Asynchronous operation on sound 0000022BF0D52B48 20:05:07 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Minigun_Shield_loop.wav', mode=0x0201C082 20:05:07 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:07 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:07 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=2712296, lengthpcm=678074, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:07 [Runtime]fmod_async.cpp(336), AsyncThread::threadFunc(): Finished Asynchronous operation on sound 0000022BF0D52B48 20:05:07 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:07 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:08 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:08 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Minigun_Shield_loop.wav (0000022BF0D52B48) 20:05:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE1544A68) 20:05:09 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:09 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:10 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:10 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:10 Macro: Set - 20:05:10 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:11 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:11 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:11 [Runtime]fmod_systemi.cpp(3970), SystemI::createSound(): filename = F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Minigun_Shield_loop.wav : mode 0201c082 20:05:11 [Runtime]fmod_systemi.cpp(3974), SystemI::createSound(): FMOD_NONBLOCKING specified. Putting into queue to be opened asynchronously! 20:05:11 [Runtime]fmod_systemi.cpp(4111), SystemI::createSound(): setdata soundi = 0000022BF52CFA28 : node = 0000022BF7C0A7E0 20:05:11 [Runtime]fmod_systemi.cpp(4115), SystemI::createSound(): add node to async list : head = 0000022BEEC8C748. list count = 0 20:05:11 [Runtime]fmod_async.cpp(191), AsyncThread::threadFunc(): Starting Asynchronous operation on sound 0000022BF52CFA28 20:05:11 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Minigun_Shield_loop.wav', mode=0x0201C082 20:05:11 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:11 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:11 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=2712296, lengthpcm=678074, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:11 [Runtime]fmod_async.cpp(336), AsyncThread::threadFunc(): Finished Asynchronous operation on sound 0000022BF52CFA28 20:05:12 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:12 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:13 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:13 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:13 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Minigun_Shield_loop.wav (0000022BF52CFA28) 20:05:13 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE1544A68) 20:05:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Minigun_Shield_Close.wav', mode=0x00004080 20:05:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=142484, lengthpcm=35621, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Minigun_Shield_Close.wav (0000022B8492A248) 20:05:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844088) 20:05:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Minigun_Shield_Close.wav', mode=0x00006080 20:05:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=142484, lengthpcm=35621, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Minigun_Shield_Close.wav (0000022B8492A758) 20:05:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:14 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:14 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:15 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:15 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Minigun_Shield_Close.wav', mode=0x00004080 20:05:15 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=142484, lengthpcm=35621, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:16 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:16 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:16 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Minigun_Shield_Close.wav (0000022B8492A758) 20:05:16 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:16 Macro: Set Volume [#6 times] 20:05:16 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:16 Macro: Set Volume [#7 times] 20:05:16 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:16 Macro: Set Volume [#5 times] 20:05:16 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:16 Macro: Set Volume [#4 times] 20:05:16 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:17 Macro: Set Volume [#3 times] 20:05:17 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:17 Macro: Set Volume [#2 times] 20:05:17 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:17 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:17 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:17 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Minigun_Shield_Close.wav', mode=0x00004080 20:05:17 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=142484, lengthpcm=35621, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:18 Macro: Set Volume [#4 times] 20:05:18 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:18 Macro: Set Volume [#6 times] 20:05:18 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:18 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:18 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:18 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Minigun_Shield_Close.wav (0000022B8492A758) 20:05:18 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:19 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:19 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:20 Event activated: [None] 20:05:20 [Runtime]fmod_soundi.cpp(436), SoundI::release(): energy_layer-04.wav (0000022BF0D22BC8) 20:05:20 [Runtime]fmod_soundi.cpp(436), SoundI::release(): minigun_fire - Trimmed - Trimmed.wav (0000022BF0D22548) 20:05:20 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Minigun_Shield_Open.wav (0000022BE1544728) 20:05:20 Event activated: event:/SFX/Weapons/Player_Weapons/plasma_pistol/plasma_pistol_fire 20:05:20 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Plasma_Pistol_loop 0 11.wav', mode=0x0200C202 20:05:20 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:20 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:20 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=519840, lengthpcm=129960, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:20 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Plasma_Pistol_loop 0 11.wav', mode=0x00006080 20:05:20 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:20 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:20 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=519840, lengthpcm=129960, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:20 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Plasma_Pistol_loop 0 11.wav (0000022BF38080C8) 20:05:20 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE0F4DBB8) 20:05:20 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:20 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:21 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:21 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:22 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:22 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:23 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:23 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:24 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Plasma_Pistol_loop 0 11.wav', mode=0x00004080 20:05:24 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=519840, lengthpcm=129960, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:24 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Plasma_Pistol_loop 0 11.wav (0000022BE0F4E448) 20:05:24 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:24 Macro: Move End 20:05:24 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Plasma_Pistol_loop 0 11.wav', mode=0x00006080 20:05:24 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:24 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:24 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=519840, lengthpcm=129960, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:24 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Plasma_Pistol_loop 0 11.wav (0000022BE0F4DF38) 20:05:24 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:24 Macro: Move End [#2 times] 20:05:24 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:24 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Plasma_Pistol_loop 0 11.wav', mode=0x00006080 20:05:24 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:24 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:24 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=519840, lengthpcm=129960, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:24 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Plasma_Pistol_loop 0 11.wav (0000022BE0F4E0E8) 20:05:24 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:24 Macro: Move End [#2 times] 20:05:24 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Plasma_Pistol_loop 0 11.wav', mode=0x00006080 20:05:24 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:24 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:24 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=519840, lengthpcm=129960, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:24 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Plasma_Pistol_loop 0 11.wav (0000022BE0F4E0E8) 20:05:24 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:24 Macro: Move End [#2 times] 20:05:24 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Plasma_Pistol_loop 0 11.wav', mode=0x00006080 20:05:24 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:24 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:24 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=519840, lengthpcm=129960, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:24 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Plasma_Pistol_loop 0 11.wav (0000022BE0F4E0E8) 20:05:24 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:24 Macro: Move End [#2 times] 20:05:24 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:24 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Plasma_Pistol_loop 0 11.wav', mode=0x00006080 20:05:24 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:24 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:24 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=519840, lengthpcm=129960, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:24 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Plasma_Pistol_loop 0 11.wav (0000022BE0F4E0E8) 20:05:24 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE8443C8) 20:05:24 Macro: Move End [#2 times] 20:05:24 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Plasma_Pistol_loop 0 11.wav', mode=0x00006080 20:05:24 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:24 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:24 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=519840, lengthpcm=129960, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:24 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Plasma_Pistol_loop 0 11.wav (0000022BE0F4E0E8) 20:05:24 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:24 Macro: Move End [#2 times] 20:05:24 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Plasma_Pistol_loop 0 11.wav', mode=0x00006080 20:05:24 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:24 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:24 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=519840, lengthpcm=129960, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:24 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Plasma_Pistol_loop 0 11.wav (0000022BE0F4DF38) 20:05:24 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:24 Macro: Move End 20:05:24 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:24 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Plasma_Pistol_loop 0 11.wav', mode=0x00006080 20:05:24 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:24 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:24 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=519840, lengthpcm=129960, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:24 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Plasma_Pistol_loop 0 11.wav (0000022BE0F4DF38) 20:05:24 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:24 Macro: Move End [#2 times] 20:05:24 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Plasma_Pistol_loop 0 11.wav', mode=0x00006080 20:05:24 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:24 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:24 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=519840, lengthpcm=129960, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:24 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Plasma_Pistol_loop 0 11.wav (0000022BE0F4E0E8) 20:05:24 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE8443C8) 20:05:24 Macro: Move End [#2 times] 20:05:24 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:24 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Plasma_Pistol_loop 0 11.wav', mode=0x00006080 20:05:24 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:24 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:24 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=519840, lengthpcm=129960, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:24 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Plasma_Pistol_loop 0 11.wav (0000022BE0F4E448) 20:05:24 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:24 Macro: Move End [#2 times] 20:05:24 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Plasma_Pistol_loop 0 11.wav', mode=0x00006080 20:05:24 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:24 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:24 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=519840, lengthpcm=129960, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:24 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Plasma_Pistol_loop 0 11.wav (0000022BE0F4E0E8) 20:05:24 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:24 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:24 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:24 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:25 Macro: Move Fade Out [#4 times] 20:05:25 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:25 Macro: Move Fade Out [#10 times] 20:05:25 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:25 Macro: Move Fade Out [#9 times] 20:05:25 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:25 Macro: Move Fade Out [#5 times] 20:05:25 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:25 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:25 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:26 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:26 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:27 Macro: Change Fade Shape 20:05:27 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:27 Macro: Change Fade Shape [#21 times] 20:05:27 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:27 Macro: Change Fade Shape [#10 times] 20:05:27 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:27 Macro: Change Fade Shape [#2 times] 20:05:27 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:27 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:27 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:28 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:28 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:29 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:29 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:30 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:30 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:31 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:31 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:32 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:32 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:33 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:33 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:34 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:34 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:35 Event activated: [None] 20:05:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Plasma_Pistol_loop 0 11.wav (0000022BE1544A68) 20:05:35 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:35 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:35 Event activated: event:/SFX/Weapons/Player_Weapons/plasma_pistol/plasma_pistol_reload 20:05:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasma_pistol_reload_v2.wav', mode=0x0200C202 20:05:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:36 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:36 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=298704, lengthpcm=74676, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x0200C202 20:05:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:36 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:36 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasma_pistol_reload_v2.wav', mode=0x00006080 20:05:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=298704, lengthpcm=74676, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasma_pistol_reload_v2.wav (0000022BF0D52EA8) 20:05:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF52CF688) 20:05:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00006080 20:05:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022BF0D52EA8) 20:05:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF52CF9C8) 20:05:36 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:36 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:37 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:37 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:38 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:38 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:39 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:40 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00004080 20:05:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022B8492A908) 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE8443C8) 20:05:40 Macro: Move End [#2 times] 20:05:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00006080 20:05:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022B8492AE18) 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:40 Macro: Move End 20:05:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00006080 20:05:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022B8492A3F8) 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:40 Macro: Move End [#2 times] 20:05:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00006080 20:05:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022B8492AE18) 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:40 Macro: Move End 20:05:40 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00006080 20:05:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022B8492A3F8) 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:40 Macro: Move End [#2 times] 20:05:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00006080 20:05:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022B8492A758) 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:40 Macro: Move End 20:05:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00006080 20:05:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022B8492A5A8) 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:40 Macro: Move End 20:05:40 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00006080 20:05:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022B8492A3F8) 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:40 Macro: Move End [#2 times] 20:05:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00006080 20:05:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022B8492A5A8) 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:40 Macro: Move End 20:05:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00006080 20:05:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022B8492AAB8) 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:40 Macro: Move End 20:05:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00006080 20:05:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022B8492A098) 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:40 Macro: Move End [#2 times] 20:05:40 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00006080 20:05:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022B8492A098) 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:40 Macro: Move End [#2 times] 20:05:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00006080 20:05:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022B8492AAB8) 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:40 Macro: Move End [#2 times] 20:05:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00006080 20:05:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022B8492A3F8) 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE8443C8) 20:05:40 Macro: Move End 20:05:40 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:40 Macro: Move End [#6 times] 20:05:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00006080 20:05:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022B8492AAB8) 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:40 Macro: Move End [#3 times] 20:05:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00006080 20:05:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022B8492A758) 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE8443C8) 20:05:40 Macro: Move End [#2 times] 20:05:40 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:40 Macro: Move End [#2 times] 20:05:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00006080 20:05:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022B8492A758) 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:40 Macro: Move End 20:05:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00006080 20:05:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022B8492A3F8) 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:40 Macro: Move End [#2 times] 20:05:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00006080 20:05:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022B8492AAB8) 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:40 Macro: Move End 20:05:40 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00006080 20:05:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022B8492AAB8) 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:40 Macro: Move End [#4 times] 20:05:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00006080 20:05:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022B8492AAB8) 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:40 Macro: Move End 20:05:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00006080 20:05:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022B8492A5A8) 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:40 Macro: Move End [#2 times] 20:05:40 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00006080 20:05:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022B8492AE18) 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:40 Macro: Move End [#2 times] 20:05:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00006080 20:05:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022B8492A758) 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE8443C8) 20:05:40 Macro: Move End [#2 times] 20:05:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00006080 20:05:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022B8492A3F8) 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE8443C8) 20:05:40 Macro: Move End 20:05:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasmapistol_reload_v3.wav', mode=0x00006080 20:05:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=440436, lengthpcm=110109, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022B8492A098) 20:05:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE8443C8) 20:05:40 Macro: Move End 20:05:40 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:40 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:41 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasma_pistol_reload_v2.wav', mode=0x00004080 20:05:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=298704, lengthpcm=74676, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasma_pistol_reload_v2.wav (0000022B8492A3F8) 20:05:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:41 Macro: Move End 20:05:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasma_pistol_reload_v2.wav', mode=0x00006080 20:05:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=298704, lengthpcm=74676, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasma_pistol_reload_v2.wav (0000022B8492A248) 20:05:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:41 Macro: Move End 20:05:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasma_pistol_reload_v2.wav', mode=0x00006080 20:05:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=298704, lengthpcm=74676, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasma_pistol_reload_v2.wav (0000022B8492AAB8) 20:05:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:41 Macro: Move End 20:05:41 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:41 Macro: Move End [#2 times] 20:05:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasma_pistol_reload_v2.wav', mode=0x00006080 20:05:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=298704, lengthpcm=74676, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasma_pistol_reload_v2.wav (0000022B8492A248) 20:05:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:41 Macro: Move End [#2 times] 20:05:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasma_pistol_reload_v2.wav', mode=0x00006080 20:05:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=298704, lengthpcm=74676, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasma_pistol_reload_v2.wav (0000022B8492AAB8) 20:05:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:41 Macro: Move End 20:05:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasma_pistol_reload_v2.wav', mode=0x00006080 20:05:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=298704, lengthpcm=74676, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasma_pistol_reload_v2.wav (0000022B8492A098) 20:05:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:41 Macro: Move End [#2 times] 20:05:42 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:42 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:42 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasma_pistol_reload_v2.wav', mode=0x00006080 20:05:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:42 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:42 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=298704, lengthpcm=74676, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasma_pistol_reload_v2.wav (0000022B8492A248) 20:05:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:42 Macro: Move End [#2 times] 20:05:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasma_pistol_reload_v2.wav', mode=0x00006080 20:05:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:42 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:42 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=298704, lengthpcm=74676, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasma_pistol_reload_v2.wav (0000022B8492A248) 20:05:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:42 Macro: Move End 20:05:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasma_pistol_reload_v2.wav', mode=0x00006080 20:05:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:42 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:42 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=298704, lengthpcm=74676, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasma_pistol_reload_v2.wav (0000022B8492A3F8) 20:05:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:42 Macro: Move End [#2 times] 20:05:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasma_pistol_reload_v2.wav', mode=0x00006080 20:05:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:42 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:42 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=298704, lengthpcm=74676, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasma_pistol_reload_v2.wav (0000022B8492AAB8) 20:05:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:42 Macro: Move End 20:05:42 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:42 Macro: Move End [#2 times] 20:05:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasma_pistol_reload_v2.wav', mode=0x00006080 20:05:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:42 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:42 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=298704, lengthpcm=74676, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasma_pistol_reload_v2.wav (0000022B8492AAB8) 20:05:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:42 Macro: Move End [#3 times] 20:05:42 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:42 Macro: Move End [#2 times] 20:05:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasma_pistol_reload_v2.wav', mode=0x00006080 20:05:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:42 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:42 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=298704, lengthpcm=74676, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasma_pistol_reload_v2.wav (0000022B8492AAB8) 20:05:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE8443C8) 20:05:42 Macro: Move End [#6 times] 20:05:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasma_pistol_reload_v2.wav', mode=0x00006080 20:05:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:42 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:42 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=298704, lengthpcm=74676, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasma_pistol_reload_v2.wav (0000022B8492A098) 20:05:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:42 Macro: Move End 20:05:42 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:42 Macro: Move End [#5 times] 20:05:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasma_pistol_reload_v2.wav', mode=0x00006080 20:05:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:42 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:42 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=298704, lengthpcm=74676, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasma_pistol_reload_v2.wav (0000022B8492A3F8) 20:05:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:42 Macro: Move End [#4 times] 20:05:42 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasma_pistol_reload_v2.wav', mode=0x00006080 20:05:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:42 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:42 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=298704, lengthpcm=74676, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasma_pistol_reload_v2.wav (0000022B8492AAB8) 20:05:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE8443C8) 20:05:42 Macro: Move End [#4 times] 20:05:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasma_pistol_reload_v2.wav', mode=0x00006080 20:05:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:42 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:42 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=298704, lengthpcm=74676, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasma_pistol_reload_v2.wav (0000022B8492A5A8) 20:05:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:42 Macro: Move End [#4 times] 20:05:42 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:42 Macro: Move End [#12 times] 20:05:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/plasma_pistol_reload_v2.wav', mode=0x00006080 20:05:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:42 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:05:42 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=298704, lengthpcm=74676, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasma_pistol_reload_v2.wav (0000022B8492A5A8) 20:05:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE844568) 20:05:42 Macro: Move End [#3 times] 20:05:42 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:42 Macro: Move End [#2 times] 20:05:43 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:43 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:44 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:44 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:45 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:45 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:45 Event activated: [None] 20:05:45 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasma_pistol_reload_v2.wav (0000022BE1544588) 20:05:45 [Runtime]fmod_soundi.cpp(436), SoundI::release(): plasmapistol_reload_v3.wav (0000022BE1544A68) 20:05:45 Event activated: event:/SFX/Weapons/Player_Weapons/railgun/railgun_explosion 20:05:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/guntail_v2.wav', mode=0x0200C202 20:05:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=783924, lengthpcm=195981, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Railgun Explosion 0 1.wav', mode=0x0200C202 20:05:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=625272, lengthpcm=156318, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_01.wav', mode=0x0200C202 20:05:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_02.wav', mode=0x0200C202 20:05:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_03.wav', mode=0x0200C202 20:05:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_04.wav', mode=0x0200C202 20:05:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_05.wav', mode=0x0200C202 20:05:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_06.wav', mode=0x0200C202 20:05:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_07.wav', mode=0x0200C202 20:05:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_08.wav', mode=0x0200C202 20:05:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_01.wav', mode=0x0200C202 20:05:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_02.wav', mode=0x0200C202 20:05:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_03.wav', mode=0x0200C202 20:05:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_04.wav', mode=0x0200C202 20:05:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_05.wav', mode=0x0200C202 20:05:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_06.wav', mode=0x0200C202 20:05:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_07.wav', mode=0x0200C202 20:05:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_08.wav', mode=0x0200C202 20:05:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_09.wav', mode=0x0200C202 20:05:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:46 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:46 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:47 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:47 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:48 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:48 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:49 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:49 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:50 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:50 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:51 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:51 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:51 Macro: Move End [#3 times] 20:05:51 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:51 Macro: Move End [#11 times] 20:05:51 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:51 Macro: Move End [#12 times] 20:05:51 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:51 Macro: Move End [#12 times] 20:05:51 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:51 Macro: Move End [#12 times] 20:05:51 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:51 Macro: Move End [#13 times] 20:05:51 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:51 Macro: Move End [#10 times] 20:05:51 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:51 Macro: Move End [#14 times] 20:05:52 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:52 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:52 Macro: Move End [#5 times] 20:05:52 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:52 Macro: Move End [#9 times] 20:05:53 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:53 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:54 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:54 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:55 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:55 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:55 Event activated: [None] 20:05:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): guntail_v2.wav (0000022BE1544588) 20:05:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Railgun Explosion 0 1.wav (0000022BE1544A68) 20:05:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_01.wav (0000022BE1544728) 20:05:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_02.wav (0000022BF52CF9C8) 20:05:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_03.wav (0000022BF52CF348) 20:05:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_04.wav (0000022BF52CF008) 20:05:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_05.wav (0000022BF52CF1A8) 20:05:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_06.wav (0000022BF52CF4E8) 20:05:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_07.wav (0000022BF52CF688) 20:05:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_08.wav (0000022BF52CFD08) 20:05:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_01.wav (0000022BF52CF828) 20:05:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_02.wav (0000022BF52CFB68) 20:05:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_03.wav (0000022BF7FA7E78) 20:05:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_04.wav (0000022BF7FA7B38) 20:05:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_05.wav (0000022BF7FA81B8) 20:05:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_06.wav (0000022BF7FA8018) 20:05:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_07.wav (0000022BF7FA7998) 20:05:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_08.wav (0000022BF7FA7CD8) 20:05:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_09.wav (0000022BF7FA8358) 20:05:55 Event activated: event:/SFX/Weapons/Player_Weapons/railgun/railgun_fire 20:05:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/chargeup.wav', mode=0x0200C202 20:05:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=177208, lengthpcm=44302, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_01.wav', mode=0x0200C202 20:05:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_02.wav', mode=0x0200C202 20:05:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_03.wav', mode=0x0200C202 20:05:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_04.wav', mode=0x0200C202 20:05:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_05.wav', mode=0x0200C202 20:05:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_06.wav', mode=0x0200C202 20:05:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_07.wav', mode=0x0200C202 20:05:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_08.wav', mode=0x0200C202 20:05:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_01.wav', mode=0x0200C202 20:05:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_02.wav', mode=0x0200C202 20:05:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_03.wav', mode=0x0200C202 20:05:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_04.wav', mode=0x0200C202 20:05:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_05.wav', mode=0x0200C202 20:05:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_06.wav', mode=0x0200C202 20:05:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_07.wav', mode=0x0200C202 20:05:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_08.wav', mode=0x0200C202 20:05:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_09.wav', mode=0x0200C202 20:05:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/railgun_fire_distant.wav', mode=0x0200C202 20:05:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=812496, lengthpcm=203124, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/railgun_fire_distant-01.wav', mode=0x0200C202 20:05:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=806004, lengthpcm=201501, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/railgun_fire_v4.wav', mode=0x0200C202 20:05:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=516212, lengthpcm=129053, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Nyspther.wav', mode=0x0200C202 20:05:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:05:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:05:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=3786402, lengthpcm=631067, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:56 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:56 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:57 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:57 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:58 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/railgun_fire_v4.wav', mode=0x00004080 20:05:58 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=516212, lengthpcm=129053, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:05:58 [Runtime]fmod_soundi.cpp(436), SoundI::release(): railgun_fire_v4.wav (0000022BF7633E08) 20:05:58 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1CB22D8) 20:05:58 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:58 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:05:58 Macro: Move End [#10 times] 20:05:58 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:58 Macro: Move End [#11 times] 20:05:58 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:58 Macro: Move End [#10 times] 20:05:58 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:58 Macro: Move End [#3 times] 20:05:58 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:58 Macro: Move End [#2 times] 20:05:58 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:05:58 Macro: Move End [#15 times] 20:05:59 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:05:59 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:00 Macro: Move Fade Out [#2 times] 20:06:00 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:00 Macro: Move Fade Out [#11 times] 20:06:00 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:00 Macro: Move Fade Out [#19 times] 20:06:00 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:00 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:00 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:00 Macro: Move Fade Out [#2 times] 20:06:00 Macro: Change Fade Shape [#9 times] 20:06:00 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:00 Macro: Change Fade Shape [#13 times] 20:06:01 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:01 Macro: Change Fade Shape [#10 times] 20:06:01 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:01 Macro: Change Fade Shape [#4 times] 20:06:01 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:01 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:01 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:01 Macro: Move End [#7 times] 20:06:01 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:01 Macro: Move End [#12 times] 20:06:01 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:02 Macro: Move End [#11 times] 20:06:02 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:02 Macro: Move End [#12 times] 20:06:02 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:02 Macro: Move End [#11 times] 20:06:02 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:02 Macro: Move End [#5 times] 20:06:02 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:02 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:02 Macro: Move End 20:06:03 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:03 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:03 Macro: Move End [#12 times] 20:06:03 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:03 Macro: Move End [#12 times] 20:06:03 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:03 Macro: Move End [#12 times] 20:06:03 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:03 Macro: Move End [#3 times] 20:06:03 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:03 Macro: Move End [#28 times] 20:06:04 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:04 Macro: Move End [#12 times] 20:06:04 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:04 Macro: Move End [#4 times] 20:06:04 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:04 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:04 Macro: Move End [#2 times] 20:06:05 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:05 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:06 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:06 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:07 Event activated: [None] 20:06:07 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Minigun_Shield_Close.wav (0000022BE15448C8) 20:06:07 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_01.wav (0000022BF2370F68) 20:06:07 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_02.wav (0000022BF2371108) 20:06:07 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_03.wav (0000022BF23712A8) 20:06:07 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_04.wav (0000022BF23715E8) 20:06:07 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_05.wav (0000022BF2371788) 20:06:07 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_06.wav (0000022BF2370DC8) 20:06:07 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_07.wav (0000022BEE844228) 20:06:07 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_08.wav (0000022BE0F4DBB8) 20:06:07 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_01.wav (0000022BE0F4DEF8) 20:06:07 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_02.wav (0000022BE0F4DD58) 20:06:07 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_03.wav (0000022BE0F4E3D8) 20:06:07 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_04.wav (0000022BE0F4D878) 20:06:07 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_05.wav (0000022BE0F4E098) 20:06:07 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_06.wav (0000022BE0F4E578) 20:06:07 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_07.wav (0000022BE0F4DA18) 20:06:07 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_08.wav (0000022BE0F4E238) 20:06:07 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_09.wav (0000022BF0DE11C8) 20:06:07 [Runtime]fmod_soundi.cpp(436), SoundI::release(): railgun_fire_distant.wav (0000022BF0DE0E88) 20:06:07 [Runtime]fmod_soundi.cpp(436), SoundI::release(): railgun_fire_distant-01.wav (0000022BF0DE1028) 20:06:07 [Runtime]fmod_soundi.cpp(436), SoundI::release(): railgun_fire_v4.wav (0000022BF0DE1368) 20:06:07 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Nyspther.wav (0000022BF0DE0808) 20:06:07 Event activated: event:/SFX/Weapons/Player_Weapons/railgun/railgun_reload 20:06:07 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:07 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:07 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Railgun Reload 0 1.wav', mode=0x0200C202 20:06:07 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:07 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:07 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=260870, lengthpcm=130435, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:07 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Railgun Reload 0 1.wav', mode=0x00006080 20:06:07 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:07 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:06:07 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=260870, lengthpcm=130435, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:07 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Railgun Reload 0 1.wav (0000022B8492A908) 20:06:07 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF293C898) 20:06:08 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:08 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:08 Event activated: [None] 20:06:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): chargeup.wav (0000022BF2370A88) 20:06:08 Event activated: event:/SFX/Weapons/Player_Weapons/railgun/railgun_secondary_fire 20:06:08 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_01.wav', mode=0x0200C202 20:06:08 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:08 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:08 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:08 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_02.wav', mode=0x0200C202 20:06:08 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:08 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:08 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:08 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_03.wav', mode=0x0200C202 20:06:08 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:08 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:08 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:08 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_04.wav', mode=0x0200C202 20:06:08 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:08 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:08 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:08 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_05.wav', mode=0x0200C202 20:06:08 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:08 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:08 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:08 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_06.wav', mode=0x0200C202 20:06:08 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:08 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:08 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:08 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_07.wav', mode=0x0200C202 20:06:08 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:08 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:08 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:09 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_08.wav', mode=0x0200C202 20:06:09 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:09 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:09 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:09 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_01.wav', mode=0x0200C202 20:06:09 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:09 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:09 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:09 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_02.wav', mode=0x0200C202 20:06:09 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:09 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:09 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:09 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_03.wav', mode=0x0200C202 20:06:09 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:09 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:09 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:09 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_04.wav', mode=0x0200C202 20:06:09 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:09 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:09 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:09 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_05.wav', mode=0x0200C202 20:06:09 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:09 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:09 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:09 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_06.wav', mode=0x0200C202 20:06:09 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:09 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:09 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:09 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_07.wav', mode=0x0200C202 20:06:09 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:09 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:09 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:09 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_08.wav', mode=0x0200C202 20:06:09 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:09 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:09 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:09 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_09.wav', mode=0x0200C202 20:06:09 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:09 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:09 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:09 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/railgun_secondaryfire_v3.wav', mode=0x0200C202 20:06:09 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:09 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:09 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=743196, lengthpcm=185799, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:09 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/railgun_fire_distant.wav', mode=0x0200C202 20:06:09 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:09 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:09 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=812496, lengthpcm=203124, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:09 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/railgun_fire_distant-01.wav', mode=0x0200C202 20:06:09 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:09 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:09 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=806004, lengthpcm=201501, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:09 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:09 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:10 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:10 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:11 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:11 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:12 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/railgun_secondaryfire_v3.wav', mode=0x00004080 20:06:12 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=743196, lengthpcm=185799, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:12 [Runtime]fmod_soundi.cpp(436), SoundI::release(): railgun_secondaryfire_v3.wav (0000022BEF121D98) 20:06:12 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1CB22D8) 20:06:12 Macro: Move End [#4 times] 20:06:12 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:12 Macro: Move End [#11 times] 20:06:12 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:12 Macro: Move End [#13 times] 20:06:12 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:12 Macro: Move End [#14 times] 20:06:12 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:12 Macro: Move End [#4 times] 20:06:12 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:12 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:12 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:12 Macro: Move End [#12 times] 20:06:12 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:12 Macro: Move End [#8 times] 20:06:12 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:12 Macro: Move End [#12 times] 20:06:12 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:12 Macro: Move End [#10 times] 20:06:12 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:13 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:13 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:13 Macro: Move Fade Out [#4 times] 20:06:13 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:13 Macro: Move Fade Out [#13 times] 20:06:13 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:13 Macro: Move Fade Out [#14 times] 20:06:13 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:13 Macro: Move Fade Out [#12 times] 20:06:14 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:14 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:14 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:14 Macro: Change Fade Shape [#14 times] 20:06:14 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:14 Macro: Change Fade Shape [#16 times] 20:06:14 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:14 Macro: Change Fade Shape [#8 times] 20:06:15 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:15 Macro: Change Fade Shape [#2 times] 20:06:15 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:15 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:15 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:16 Macro: Move End [#5 times] 20:06:16 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:16 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:16 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:16 Macro: Move End [#12 times] 20:06:16 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:16 Macro: Move End [#10 times] 20:06:16 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:16 Macro: Move End 20:06:17 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:17 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:18 Macro: Move End [#16 times] 20:06:18 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:18 Macro: Move End [#14 times] 20:06:18 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:18 Macro: Move End [#15 times] 20:06:18 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:18 Macro: Move End [#3 times] 20:06:18 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:18 Macro: Move End [#10 times] 20:06:18 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:18 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:18 Macro: Move End [#13 times] 20:06:18 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:18 Macro: Move End [#21 times] 20:06:18 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:19 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:19 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:20 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:20 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:21 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:21 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out - 20:06:22 [Saving project]: Time started 20:06:22 Creating restore point: 20:06:22 Creating restore point: backing up Event ["revolver_fire"]... (1/76) 20:06:22 Creating restore point: backing up Event Folder ["energyblade"]... (2/76) 20:06:22 Creating restore point: backing up Event ["grapple_attach"]... (3/76) 20:06:22 Creating restore point: backing up Event ["uzi_fire_loop_npc"]... (4/76) 20:06:22 Creating restore point: backing up Event ["minigun_heatup"]... (5/76) 20:06:22 Creating restore point: backing up Event ["light_blade_start_player"]... (6/76) 20:06:22 Creating restore point: backing up Event ["rocket_launcher"]... (7/76) 20:06:22 Creating restore point: backing up Event ["single_pistol_reload"]... (8/76) 20:06:22 Creating restore point: backing up Event ["railgun_fire_npc"]... (9/76) 20:06:22 Creating restore point: backing up Event ["flakcannon_fire_npc"]... (10/76) 20:06:22 Creating restore point: backing up Event ["laserbeamer_idle"]... (11/76) 20:06:22 Creating restore point: backing up Event ["grapple_fire"]... (12/76) 20:06:22 Creating restore point: backing up Event Folder ["minigun"]... (13/76) 20:06:22 Creating restore point: backing up Event ["rocket_launcher_npc"]... (14/76) 20:06:22 Creating restore point: backing up Event ["flakcannon_fire"]... (15/76) 20:06:22 Creating restore point: backing up Event ["rocket_explosion"]... (16/76) 20:06:22 Creating restore point: backing up Event ["single_pistol_fire_npc"]... (17/76) 20:06:22 Creating restore point: backing up Event ["energy_blade_end_player"]... (18/76) 20:06:22 Creating restore point: backing up Event ["minigun_reload"]... (19/76) 20:06:22 Creating restore point: backing up Event ["laserbeamer_reload"]... (20/76) 20:06:22 Creating restore point: backing up Event ["minigun_shield_loop"]... (21/76) 20:06:22 Creating restore point: backing up Event ["arrow_pull"]... (22/76) 20:06:22 Creating restore point: backing up Event ["light_blade_player"]... (23/76) 20:06:22 Creating restore point: backing up Event ["plasma_pistol_reload"]... (24/76) 20:06:22 Creating restore point: backing up Event ["minigun"]... (25/76) 20:06:22 Creating restore point: backing up Event Folder ["laser_beamer"]... (26/76) 20:06:22 Creating restore point: backing up Event ["uzi_reload"]... (27/76) 20:06:22 Creating restore point: backing up Event ["plasma_pistol_fire_npc"]... (28/76) 20:06:22 Creating restore point: backing up Event Folder ["uzi"]... (29/76) 20:06:22 Creating restore point: backing up Event ["energy_blade_npc"]... (30/76) 20:06:22 Creating restore point: backing up Event ["arrow_fire"]... (31/76) 20:06:22 Creating restore point: backing up Event Folder ["arrow"]... (32/76) 20:06:22 Creating restore point: backing up Event ["railgun_fire"]... (33/76) 20:06:22 Creating restore point: backing up Event ["flakcannon_secondary_fire"]... (34/76) 20:06:22 Creating restore point: backing up Event ["plasma_pistol_fire"]... (35/76) 20:06:22 Creating restore point: backing up Event ["grapple_retract"]... (36/76) 20:06:22 Creating restore point: backing up Event ["arrow_ready"]... (37/76) 20:06:22 Creating restore point: backing up Event Folder ["light_blade"]... (38/76) 20:06:22 Creating restore point: backing up Event ["arrow_fire_npc"]... (39/76) 20:06:22 Creating restore point: backing up Event ["revolver_reload"]... (40/76) 20:06:22 Creating restore point: backing up Event ["rocket_launcher_reload"]... (41/76) 20:06:22 Creating restore point: backing up Event Folder ["single_pistol"]... (42/76) 20:06:22 Creating restore point: backing up Event ["flakcannon_reload"]... (43/76) 20:06:22 Creating restore point: backing up Event ["energy_blade_npc"]... (44/76) 20:06:22 Creating restore point: backing up Event Folder ["rocket_launcher"]... (45/76) 20:06:22 Creating restore point: backing up Event ["energy_blade_player"]... (46/76) 20:06:22 Creating restore point: backing up Event ["light_blade_npc"]... (47/76) 20:06:22 Creating restore point: backing up Event Folder ["railgun"]... (48/76) 20:06:22 Creating restore point: backing up Event ["uzi_fire_loop"]... (49/76) 20:06:22 Creating restore point: backing up Event ["railgun_secondary_fire_npc"]... (50/76) 20:06:22 Creating restore point: backing up Event ["laser_beamer_fire"]... (51/76) 20:06:22 Creating restore point: backing up Event ["light_blade_end_npc"]... (52/76) 20:06:22 Creating restore point: backing up Event ["grenadepistol_explosion"]... (53/76) 20:06:22 Creating restore point: backing up Event ["light_blade_start_npc"]... (54/76) 20:06:22 Creating restore point: backing up Event ["energy_blade_start_npc"]... (55/76) 20:06:22 Creating restore point: backing up Event ["railgun_secondary_fire"]... (56/76) 20:06:22 Creating restore point: backing up Event Folder ["flakcannon"]... (57/76) 20:06:22 Creating restore point: backing up Event Folder ["grapple"]... (58/76) 20:06:22 Creating restore point: backing up Event Folder ["plasma_pistol"]... (59/76) 20:06:22 Creating restore point: backing up Event ["grapple_fire_npc"]... (60/76) 20:06:22 Creating restore point: backing up Event Folder ["Enemy_Weapons"]... (61/76) 20:06:22 Creating restore point: backing up Event ["railgun_reload"]... (62/76) 20:06:22 Creating restore point: backing up Event ["Nested Event"]... (63/76) 20:06:22 Creating restore point: backing up Event Folder ["revolver"]... (64/76) 20:06:22 Creating restore point: backing up Event ["single_pistol_fire"]... (65/76) 20:06:22 Creating restore point: backing up Event ["out_of_ammo"]... (66/76) 20:06:22 Creating restore point: backing up Event ["laser_beamer_fire_npc"]... (67/76) 20:06:22 Creating restore point: backing up Event ["empty_fire"]... (68/76) 20:06:22 Creating restore point: backing up Event ["guntail"]... (69/76) 20:06:22 Creating restore point: backing up Event ["railgun_explosion"]... (70/76) 20:06:22 Creating restore point: backing up Event ["energy_blade_end_npc"]... (71/76) 20:06:22 Creating restore point: backing up Event ["grapple_invalid"]... (72/76) 20:06:22 Creating restore point: backing up Event ["light_blade_end_player"]... (73/76) 20:06:22 Creating restore point: backing up Event ["minigun_npc"]... (74/76) 20:06:22 Creating restore point: backing up Event ["energy_blade_start_player"]... (75/76) 20:06:22 Creating restore point: backing up Event ["revolver_fire_npc"]... (76/76) 20:06:22 Writing Data To Disk: 20:06:22 Writing Data To Disk: checking access for Event ["minigun_npc"]... (1/76) 20:06:22 Writing Data To Disk: checking access for Event Folder ["single_pistol"]... (2/76) 20:06:22 Writing Data To Disk: checking access for Event ["rocket_launcher_reload"]... (3/76) 20:06:22 Writing Data To Disk: checking access for Event Folder ["Enemy_Weapons"]... (4/76) 20:06:22 Writing Data To Disk: checking access for Event ["light_blade_player"]... (5/76) 20:06:22 Writing Data To Disk: checking access for Event Folder ["rocket_launcher"]... (6/76) 20:06:22 Writing Data To Disk: checking access for Event ["rocket_launcher"]... (7/76) 20:06:22 Writing Data To Disk: checking access for Event ["flakcannon_fire"]... (8/76) 20:06:22 Writing Data To Disk: checking access for Event ["energy_blade_end_npc"]... (9/76) 20:06:22 Writing Data To Disk: checking access for Event ["uzi_fire_loop_npc"]... (10/76) 20:06:22 Writing Data To Disk: checking access for Event ["grenadepistol_explosion"]... (11/76) 20:06:22 Writing Data To Disk: checking access for Event ["light_blade_end_npc"]... (12/76) 20:06:22 Writing Data To Disk: checking access for Event Folder ["arrow"]... (13/76) 20:06:22 Writing Data To Disk: checking access for Event ["minigun"]... (14/76) 20:06:22 Writing Data To Disk: checking access for Event ["single_pistol_fire"]... (15/76) 20:06:22 Writing Data To Disk: checking access for Event Folder ["revolver"]... (16/76) 20:06:22 Writing Data To Disk: checking access for Event ["single_pistol_fire_npc"]... (17/76) 20:06:22 Writing Data To Disk: checking access for Event ["grapple_invalid"]... (18/76) 20:06:22 Writing Data To Disk: checking access for Event ["grapple_fire_npc"]... (19/76) 20:06:22 Writing Data To Disk: checking access for Event ["grapple_attach"]... (20/76) 20:06:22 Writing Data To Disk: checking access for Event ["railgun_reload"]... (21/76) 20:06:22 Writing Data To Disk: checking access for Event ["light_blade_end_player"]... (22/76) 20:06:22 Writing Data To Disk: checking access for Event ["plasma_pistol_reload"]... (23/76) 20:06:22 Writing Data To Disk: checking access for Event Folder ["energyblade"]... (24/76) 20:06:22 Writing Data To Disk: checking access for Event ["rocket_explosion"]... (25/76) 20:06:22 Writing Data To Disk: checking access for Event ["revolver_fire_npc"]... (26/76) 20:06:22 Writing Data To Disk: checking access for Event ["railgun_secondary_fire_npc"]... (27/76) 20:06:22 Writing Data To Disk: checking access for Event Folder ["grapple"]... (28/76) 20:06:22 Writing Data To Disk: checking access for Event ["revolver_fire"]... (29/76) 20:06:22 Writing Data To Disk: checking access for Event ["rocket_launcher_npc"]... (30/76) 20:06:22 Writing Data To Disk: checking access for Event Folder ["flakcannon"]... (31/76) 20:06:22 Writing Data To Disk: checking access for Event ["laserbeamer_idle"]... (32/76) 20:06:22 Writing Data To Disk: checking access for Event ["energy_blade_player"]... (33/76) 20:06:22 Writing Data To Disk: checking access for Event ["flakcannon_reload"]... (34/76) 20:06:22 Writing Data To Disk: checking access for Event ["light_blade_start_npc"]... (35/76) 20:06:22 Writing Data To Disk: checking access for Event ["railgun_secondary_fire"]... (36/76) 20:06:22 Writing Data To Disk: checking access for Event ["empty_fire"]... (37/76) 20:06:22 Writing Data To Disk: checking access for Event ["railgun_fire"]... (38/76) 20:06:22 Writing Data To Disk: checking access for Event ["energy_blade_npc"]... (39/76) 20:06:22 Writing Data To Disk: checking access for Event ["railgun_explosion"]... (40/76) 20:06:22 Writing Data To Disk: checking access for Event ["energy_blade_start_player"]... (41/76) 20:06:22 Writing Data To Disk: checking access for Event ["flakcannon_fire_npc"]... (42/76) 20:06:22 Writing Data To Disk: checking access for Event ["energy_blade_start_npc"]... (43/76) 20:06:22 Writing Data To Disk: checking access for Event Folder ["uzi"]... (44/76) 20:06:22 Writing Data To Disk: checking access for Event Folder ["railgun"]... (45/76) 20:06:22 Writing Data To Disk: checking access for Event Folder ["light_blade"]... (46/76) 20:06:22 Writing Data To Disk: checking access for Event Folder ["minigun"]... (47/76) 20:06:22 Writing Data To Disk: checking access for Event ["minigun_reload"]... (48/76) 20:06:22 Writing Data To Disk: checking access for Event ["uzi_fire_loop"]... (49/76) 20:06:22 Writing Data To Disk: checking access for Event Folder ["laser_beamer"]... (50/76) 20:06:22 Writing Data To Disk: checking access for Event ["Nested Event"]... (51/76) 20:06:22 Writing Data To Disk: checking access for Event ["arrow_pull"]... (52/76) 20:06:22 Writing Data To Disk: checking access for Event ["laserbeamer_reload"]... (53/76) 20:06:22 Writing Data To Disk: checking access for Event ["laser_beamer_fire"]... (54/76) 20:06:22 Writing Data To Disk: checking access for Event ["arrow_fire_npc"]... (55/76) 20:06:22 Writing Data To Disk: checking access for Event ["uzi_reload"]... (56/76) 20:06:22 Writing Data To Disk: checking access for Event ["energy_blade_end_player"]... (57/76) 20:06:22 Writing Data To Disk: checking access for Event ["railgun_fire_npc"]... (58/76) 20:06:22 Writing Data To Disk: checking access for Event ["energy_blade_npc"]... (59/76) 20:06:22 Writing Data To Disk: checking access for Event ["out_of_ammo"]... (60/76) 20:06:22 Writing Data To Disk: checking access for Event ["guntail"]... (61/76) 20:06:22 Writing Data To Disk: checking access for Event Folder ["plasma_pistol"]... (62/76) 20:06:22 Writing Data To Disk: checking access for Event ["arrow_fire"]... (63/76) 20:06:22 Writing Data To Disk: checking access for Event ["minigun_shield_loop"]... (64/76) 20:06:22 Writing Data To Disk: checking access for Event ["flakcannon_secondary_fire"]... (65/76) 20:06:22 Writing Data To Disk: checking access for Event ["single_pistol_reload"]... (66/76) 20:06:22 Writing Data To Disk: checking access for Event ["revolver_reload"]... (67/76) 20:06:22 Writing Data To Disk: checking access for Event ["minigun_heatup"]... (68/76) 20:06:22 Writing Data To Disk: checking access for Event ["grapple_fire"]... (69/76) 20:06:22 Writing Data To Disk: checking access for Event ["plasma_pistol_fire_npc"]... (70/76) 20:06:22 Writing Data To Disk: checking access for Event ["light_blade_start_player"]... (71/76) 20:06:22 Writing Data To Disk: checking access for Event ["plasma_pistol_fire"]... (72/76) 20:06:22 Writing Data To Disk: checking access for Event ["light_blade_npc"]... (73/76) 20:06:22 Writing Data To Disk: checking access for Event ["arrow_ready"]... (74/76) 20:06:22 Writing Data To Disk: checking access for Event ["laser_beamer_fire_npc"]... (75/76) 20:06:22 Writing Data To Disk: checking access for Event ["grapple_retract"]... (76/76) 20:06:22 Writing Data To Disk: writing Event ["minigun_npc"]... (1/76) 20:06:22 Writing Data To Disk: writing Event Folder ["single_pistol"]... (2/76) 20:06:22 Writing Data To Disk: writing Event ["rocket_launcher_reload"]... (3/76) 20:06:22 Writing Data To Disk: writing Event Folder ["Enemy_Weapons"]... (4/76) 20:06:22 Writing Data To Disk: writing Event ["light_blade_player"]... (5/76) 20:06:22 Writing Data To Disk: writing Event Folder ["rocket_launcher"]... (6/76) 20:06:22 Writing Data To Disk: writing Event ["rocket_launcher"]... (7/76) 20:06:22 Writing Data To Disk: writing Event ["flakcannon_fire"]... (8/76) 20:06:22 Writing Data To Disk: writing Event ["energy_blade_end_npc"]... (9/76) 20:06:22 Writing Data To Disk: writing Event ["uzi_fire_loop_npc"]... (10/76) 20:06:22 Writing Data To Disk: writing Event ["grenadepistol_explosion"]... (11/76) 20:06:22 Writing Data To Disk: writing Event ["light_blade_end_npc"]... (12/76) 20:06:22 Writing Data To Disk: writing Event Folder ["arrow"]... (13/76) 20:06:22 Writing Data To Disk: writing Event ["minigun"]... (14/76) 20:06:22 Writing Data To Disk: writing Event ["single_pistol_fire"]... (15/76) 20:06:22 Writing Data To Disk: writing Event Folder ["revolver"]... (16/76) 20:06:22 Writing Data To Disk: writing Event ["single_pistol_fire_npc"]... (17/76) 20:06:22 Writing Data To Disk: writing Event ["grapple_invalid"]... (18/76) 20:06:22 Writing Data To Disk: writing Event ["grapple_fire_npc"]... (19/76) 20:06:22 Writing Data To Disk: writing Event ["grapple_attach"]... (20/76) 20:06:22 Writing Data To Disk: writing Event ["railgun_reload"]... (21/76) 20:06:22 Writing Data To Disk: writing Event ["light_blade_end_player"]... (22/76) 20:06:22 Writing Data To Disk: writing Event ["plasma_pistol_reload"]... (23/76) 20:06:22 Writing Data To Disk: writing Event Folder ["energyblade"]... (24/76) 20:06:22 Writing Data To Disk: writing Event ["rocket_explosion"]... (25/76) 20:06:22 Writing Data To Disk: writing Event ["revolver_fire_npc"]... (26/76) 20:06:22 Writing Data To Disk: writing Event ["railgun_secondary_fire_npc"]... (27/76) 20:06:22 Writing Data To Disk: writing Event Folder ["grapple"]... (28/76) 20:06:22 Writing Data To Disk: writing Event ["revolver_fire"]... (29/76) 20:06:22 Writing Data To Disk: writing Event ["rocket_launcher_npc"]... (30/76) 20:06:22 Writing Data To Disk: writing Event Folder ["flakcannon"]... (31/76) 20:06:22 Writing Data To Disk: writing Event ["laserbeamer_idle"]... (32/76) 20:06:22 Writing Data To Disk: writing Event ["energy_blade_player"]... (33/76) 20:06:22 Writing Data To Disk: writing Event ["flakcannon_reload"]... (34/76) 20:06:22 Writing Data To Disk: writing Event ["light_blade_start_npc"]... (35/76) 20:06:22 Writing Data To Disk: writing Event ["railgun_secondary_fire"]... (36/76) 20:06:22 Writing Data To Disk: writing Event ["empty_fire"]... (37/76) 20:06:22 Writing Data To Disk: writing Event ["railgun_fire"]... (38/76) 20:06:22 Writing Data To Disk: writing Event ["energy_blade_npc"]... (39/76) 20:06:22 Writing Data To Disk: writing Event ["railgun_explosion"]... (40/76) 20:06:22 Writing Data To Disk: writing Event ["energy_blade_start_player"]... (41/76) 20:06:22 Writing Data To Disk: writing Event ["flakcannon_fire_npc"]... (42/76) 20:06:22 Writing Data To Disk: writing Event ["energy_blade_start_npc"]... (43/76) 20:06:22 Writing Data To Disk: writing Event Folder ["uzi"]... (44/76) 20:06:22 Writing Data To Disk: writing Event Folder ["railgun"]... (45/76) 20:06:22 Writing Data To Disk: writing Event Folder ["light_blade"]... (46/76) 20:06:22 Writing Data To Disk: writing Event Folder ["minigun"]... (47/76) 20:06:22 Writing Data To Disk: writing Event ["minigun_reload"]... (48/76) 20:06:22 Writing Data To Disk: writing Event ["uzi_fire_loop"]... (49/76) 20:06:22 Writing Data To Disk: writing Event Folder ["laser_beamer"]... (50/76) 20:06:22 Writing Data To Disk: writing Event ["Nested Event"]... (51/76) 20:06:22 Writing Data To Disk: writing Event ["arrow_pull"]... (52/76) 20:06:22 Writing Data To Disk: writing Event ["laserbeamer_reload"]... (53/76) 20:06:22 Writing Data To Disk: writing Event ["laser_beamer_fire"]... (54/76) 20:06:22 Writing Data To Disk: writing Event ["arrow_fire_npc"]... (55/76) 20:06:22 Writing Data To Disk: writing Event ["uzi_reload"]... (56/76) 20:06:22 Writing Data To Disk: writing Event ["energy_blade_end_player"]... (57/76) 20:06:22 Writing Data To Disk: writing Event ["railgun_fire_npc"]... (58/76) 20:06:22 Writing Data To Disk: writing Event ["energy_blade_npc"]... (59/76) 20:06:22 Writing Data To Disk: writing Event ["out_of_ammo"]... (60/76) 20:06:22 Writing Data To Disk: writing Event ["guntail"]... (61/76) 20:06:22 Writing Data To Disk: writing Event Folder ["plasma_pistol"]... (62/76) 20:06:22 Writing Data To Disk: writing Event ["arrow_fire"]... (63/76) 20:06:22 Writing Data To Disk: writing Event ["minigun_shield_loop"]... (64/76) 20:06:22 Writing Data To Disk: writing Event ["flakcannon_secondary_fire"]... (65/76) 20:06:22 Writing Data To Disk: writing Event ["single_pistol_reload"]... (66/76) 20:06:22 Writing Data To Disk: writing Event ["revolver_reload"]... (67/76) 20:06:22 Writing Data To Disk: writing Event ["minigun_heatup"]... (68/76) 20:06:22 Writing Data To Disk: writing Event ["grapple_fire"]... (69/76) 20:06:22 Writing Data To Disk: writing Event ["plasma_pistol_fire_npc"]... (70/76) 20:06:22 Writing Data To Disk: writing Event ["light_blade_start_player"]... (71/76) 20:06:22 Writing Data To Disk: writing Event ["plasma_pistol_fire"]... (72/76) 20:06:22 Writing Data To Disk: writing Event ["light_blade_npc"]... (73/76) 20:06:22 Writing Data To Disk: writing Event ["arrow_ready"]... (74/76) 20:06:22 Writing Data To Disk: writing Event ["laser_beamer_fire_npc"]... (75/76) 20:06:22 Writing Data To Disk: writing Event ["grapple_retract"]... (76/76) 20:06:22 Finalizing state: updating Event ["revolver_fire"]... (1/76) 20:06:22 Finalizing state: updating Event Folder ["energyblade"]... (2/76) 20:06:22 Finalizing state: updating Event ["grapple_attach"]... (3/76) 20:06:22 Finalizing state: updating Event ["uzi_fire_loop_npc"]... (4/76) 20:06:22 Finalizing state: updating Event ["minigun_heatup"]... (5/76) 20:06:22 Finalizing state: updating Event ["light_blade_start_player"]... (6/76) 20:06:22 Finalizing state: updating Event ["rocket_launcher"]... (7/76) 20:06:22 Finalizing state: updating Event ["single_pistol_reload"]... (8/76) 20:06:22 Finalizing state: updating Event ["railgun_fire_npc"]... (9/76) 20:06:22 Finalizing state: updating Event ["flakcannon_fire_npc"]... (10/76) 20:06:22 Finalizing state: updating Event ["laserbeamer_idle"]... (11/76) 20:06:22 Finalizing state: updating Event ["grapple_fire"]... (12/76) 20:06:22 Finalizing state: updating Event Folder ["minigun"]... (13/76) 20:06:22 Finalizing state: updating Event ["rocket_launcher_npc"]... (14/76) 20:06:22 Finalizing state: updating Event ["flakcannon_fire"]... (15/76) 20:06:22 Finalizing state: updating Event ["rocket_explosion"]... (16/76) 20:06:22 Finalizing state: updating Event ["single_pistol_fire_npc"]... (17/76) 20:06:22 Finalizing state: updating Event ["energy_blade_end_player"]... (18/76) 20:06:22 Finalizing state: updating Event ["minigun_reload"]... (19/76) 20:06:22 Finalizing state: updating Event ["laserbeamer_reload"]... (20/76) 20:06:22 Finalizing state: updating Event ["minigun_shield_loop"]... (21/76) 20:06:22 Finalizing state: updating Event ["arrow_pull"]... (22/76) 20:06:22 Finalizing state: updating Event ["light_blade_player"]... (23/76) 20:06:22 Finalizing state: updating Event ["plasma_pistol_reload"]... (24/76) 20:06:22 Finalizing state: updating Event ["minigun"]... (25/76) 20:06:22 Finalizing state: updating Event Folder ["laser_beamer"]... (26/76) 20:06:22 Finalizing state: updating Event ["uzi_reload"]... (27/76) 20:06:22 Finalizing state: updating Event ["plasma_pistol_fire_npc"]... (28/76) 20:06:22 Finalizing state: updating Event Folder ["uzi"]... (29/76) 20:06:22 Finalizing state: updating Event ["energy_blade_npc"]... (30/76) 20:06:22 Finalizing state: updating Event ["arrow_fire"]... (31/76) 20:06:22 Finalizing state: updating Event Folder ["arrow"]... (32/76) 20:06:22 Finalizing state: updating Event ["railgun_fire"]... (33/76) 20:06:22 Finalizing state: updating Event ["flakcannon_secondary_fire"]... (34/76) 20:06:22 Finalizing state: updating Event ["plasma_pistol_fire"]... (35/76) 20:06:22 Finalizing state: updating Event ["grapple_retract"]... (36/76) 20:06:22 Finalizing state: updating Event ["arrow_ready"]... (37/76) 20:06:22 Finalizing state: updating Event Folder ["light_blade"]... (38/76) 20:06:22 Finalizing state: updating Event ["arrow_fire_npc"]... (39/76) 20:06:22 Finalizing state: updating Event ["revolver_reload"]... (40/76) 20:06:22 Finalizing state: updating Event ["rocket_launcher_reload"]... (41/76) 20:06:22 Finalizing state: updating Event Folder ["single_pistol"]... (42/76) 20:06:22 Finalizing state: updating Event ["flakcannon_reload"]... (43/76) 20:06:22 Finalizing state: updating Event ["energy_blade_npc"]... (44/76) 20:06:22 Finalizing state: updating Event Folder ["rocket_launcher"]... (45/76) 20:06:22 Finalizing state: updating Event ["energy_blade_player"]... (46/76) 20:06:22 Finalizing state: updating Event ["light_blade_npc"]... (47/76) 20:06:22 Finalizing state: updating Event Folder ["railgun"]... (48/76) 20:06:22 Finalizing state: updating Event ["uzi_fire_loop"]... (49/76) 20:06:22 Finalizing state: updating Event ["railgun_secondary_fire_npc"]... (50/76) 20:06:22 Finalizing state: updating Event ["laser_beamer_fire"]... (51/76) 20:06:22 Finalizing state: updating Event ["light_blade_end_npc"]... (52/76) 20:06:22 Finalizing state: updating Event ["grenadepistol_explosion"]... (53/76) 20:06:22 Finalizing state: updating Event ["light_blade_start_npc"]... (54/76) 20:06:22 Finalizing state: updating Event ["energy_blade_start_npc"]... (55/76) 20:06:22 Finalizing state: updating Event ["railgun_secondary_fire"]... (56/76) 20:06:22 Finalizing state: updating Event Folder ["flakcannon"]... (57/76) 20:06:22 Finalizing state: updating Event Folder ["grapple"]... (58/76) 20:06:22 Finalizing state: updating Event Folder ["plasma_pistol"]... (59/76) 20:06:22 Finalizing state: updating Event ["grapple_fire_npc"]... (60/76) 20:06:22 Finalizing state: updating Event Folder ["Enemy_Weapons"]... (61/76) 20:06:22 Finalizing state: updating Event ["railgun_reload"]... (62/76) 20:06:22 Finalizing state: updating Event ["Nested Event"]... (63/76) 20:06:22 Finalizing state: updating Event Folder ["revolver"]... (64/76) 20:06:22 Finalizing state: updating Event ["single_pistol_fire"]... (65/76) 20:06:22 Finalizing state: updating Event ["out_of_ammo"]... (66/76) 20:06:22 Finalizing state: updating Event ["laser_beamer_fire_npc"]... (67/76) 20:06:22 Finalizing state: updating Event ["empty_fire"]... (68/76) 20:06:22 Finalizing state: updating Event ["guntail"]... (69/76) 20:06:22 Finalizing state: updating Event ["railgun_explosion"]... (70/76) 20:06:22 Finalizing state: updating Event ["energy_blade_end_npc"]... (71/76) 20:06:22 Finalizing state: updating Event ["grapple_invalid"]... (72/76) 20:06:22 Finalizing state: updating Event ["light_blade_end_player"]... (73/76) 20:06:22 Finalizing state: updating Event ["minigun_npc"]... (74/76) 20:06:22 Finalizing state: updating Event ["energy_blade_start_player"]... (75/76) 20:06:22 Finalizing state: updating Event ["revolver_fire_npc"]... (76/76) 20:06:22 Writing Settings To Disk: 20:06:22 Writing Settings To Disk: writing Workspace... (1/3) 20:06:22 Writing Settings To Disk: writing Mixer... (2/3) 20:06:22 Writing Settings To Disk: writing Master Asset Folder [""]... (3/3) 20:06:22 Destroying restore point: 20:06:22 Clearing unsaved data directory: 20:06:22 Event activated: event:/SFX/Weapons/Player_Weapons/railgun/railgun_secondary_fire 20:06:22 Activated 'grapple_vr.fspro[*] - Event Editor' for 'F:/FMOD/GRAPPLEVR/grapple_vr/grapple_vr.fspro' - 20:06:22 [Saving project]: Time taken is 338.90ms 20:06:22 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:22 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:23 Event activated: [None] 20:06:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_01.wav (0000022BF1AB43B8) 20:06:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_02.wav (0000022BF1AB4078) 20:06:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_03.wav (0000022BF1AB4218) 20:06:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_04.wav (0000022BF0B204B8) 20:06:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_05.wav (0000022BF0B20658) 20:06:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_06.wav (0000022BF0B1FFD8) 20:06:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_07.wav (0000022BF0B1F958) 20:06:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_08.wav (0000022BF0B1FAF8) 20:06:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_01.wav (0000022BF0B1FE38) 20:06:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_02.wav (0000022BF0B1FC98) 20:06:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_03.wav (0000022BF0B20178) 20:06:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_04.wav (0000022BF0B20318) 20:06:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_05.wav (0000022BF3214268) 20:06:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_06.wav (0000022BF3214748) 20:06:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_07.wav (0000022BF32148E8) 20:06:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_08.wav (0000022BF3214A88) 20:06:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_09.wav (0000022BF3214C28) 20:06:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): railgun_secondaryfire_v3.wav (0000022BF3214DC8) 20:06:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): railgun_fire_distant.wav (0000022BF3214F68) 20:06:23 [Runtime]fmod_soundi.cpp(436), SoundI::release(): railgun_fire_distant-01.wav (0000022BF3214408) 20:06:23 Event activated: event:/SFX/Weapons/Player_Weapons/revolver/revolver_fire 20:06:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/revolver_fire_distant.wav', mode=0x0200C202 20:06:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335508, lengthpcm=83877, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/revolver_fire_distant-01.wav', mode=0x0200C202 20:06:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=367336, lengthpcm=91834, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/revolver_fire_distant-02.wav', mode=0x0200C202 20:06:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=388948, lengthpcm=97237, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/revolverfire_v2-02.wav', mode=0x0200C202 20:06:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=367336, lengthpcm=91834, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/revolverfire_v2.wav', mode=0x0200C202 20:06:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=388944, lengthpcm=97236, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/revolverfire_v2-01.wav', mode=0x0200C202 20:06:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335508, lengthpcm=83877, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_01.wav', mode=0x0200C202 20:06:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_02.wav', mode=0x0200C202 20:06:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_03.wav', mode=0x0200C202 20:06:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_04.wav', mode=0x0200C202 20:06:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_05.wav', mode=0x0200C202 20:06:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_06.wav', mode=0x0200C202 20:06:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_07.wav', mode=0x0200C202 20:06:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_08.wav', mode=0x0200C202 20:06:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_01.wav', mode=0x0200C202 20:06:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_02.wav', mode=0x0200C202 20:06:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_03.wav', mode=0x0200C202 20:06:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_04.wav', mode=0x0200C202 20:06:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_05.wav', mode=0x0200C202 20:06:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_06.wav', mode=0x0200C202 20:06:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_07.wav', mode=0x0200C202 20:06:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_08.wav', mode=0x0200C202 20:06:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:23 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_09.wav', mode=0x0200C202 20:06:23 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:23 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:23 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:23 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:23 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:24 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:24 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:25 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:25 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:26 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:26 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:27 Macro: Move End [#5 times] 20:06:27 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:27 Macro: Move End [#11 times] 20:06:27 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:27 Macro: Move End [#12 times] 20:06:27 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:27 Macro: Move End [#5 times] 20:06:27 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:27 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:27 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:27 Macro: Move End [#17 times] 20:06:27 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:28 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:28 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:29 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:29 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:30 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:30 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:31 Event activated: [None] 20:06:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): revolver_fire_distant.wav (0000022BF1AB4078) 20:06:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): revolver_fire_distant-01.wav (0000022BF1AB4218) 20:06:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): revolver_fire_distant-02.wav (0000022BF1AB43B8) 20:06:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): revolverfire_v2-02.wav (0000022B8492A238) 20:06:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): revolverfire_v2.wav (0000022B8492A578) 20:06:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): revolverfire_v2-01.wav (0000022B8492A098) 20:06:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_01.wav (0000022B8492A8B8) 20:06:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_02.wav (0000022B8492AA58) 20:06:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_03.wav (0000022B8492A3D8) 20:06:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_04.wav (0000022B8492ABF8) 20:06:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_05.wav (0000022B8492A718) 20:06:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_06.wav (0000022B8492AD98) 20:06:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_07.wav (0000022BF2A840E8) 20:06:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_08.wav (0000022BF2A84288) 20:06:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_01.wav (0000022BF2A84AA8) 20:06:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_02.wav (0000022BF2A84428) 20:06:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_03.wav (0000022BF2A845C8) 20:06:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_04.wav (0000022BF2A84768) 20:06:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_05.wav (0000022BF2A84908) 20:06:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_06.wav (0000022BF2A83DA8) 20:06:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_07.wav (0000022BF2A83F48) 20:06:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_08.wav (0000022BE18AE1D8) 20:06:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_09.wav (0000022BE18AE518) 20:06:31 Event activated: event:/SFX/Weapons/Player_Weapons/revolver/revolver_reload 20:06:31 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/revolver_reload.wav', mode=0x0200C202 20:06:31 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:31 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:31 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=406048, lengthpcm=101512, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:31 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/revolver_reload.wav', mode=0x00006080 20:06:31 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:31 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:06:31 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=406048, lengthpcm=101512, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): revolver_reload.wav (0000022B8492A098) 20:06:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B84D8FD08) 20:06:31 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:31 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:32 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:32 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:33 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:33 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:33 Event activated: [None] 20:06:33 [Runtime]fmod_soundi.cpp(436), SoundI::release(): revolver_reload.wav (0000022BF1AB4078) 20:06:33 Event activated: event:/SFX/Weapons/Player_Weapons/rocket_launcher/grenadepistol_explosion 20:06:33 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/rocketlauncher_fire_distant.wav', mode=0x0200C202 20:06:33 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:33 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:33 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1166268, lengthpcm=291567, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:33 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/rocketlauncher_fire_distant-01.wav', mode=0x0200C202 20:06:33 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:33 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:33 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1166264, lengthpcm=291566, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:33 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/rocketlauncher_explosion_v2.wav', mode=0x0200C202 20:06:33 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:33 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:33 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=451232, lengthpcm=112808, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:33 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/rocketlauncher_explosion_v2-01.wav', mode=0x0200C202 20:06:33 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:33 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:33 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=481572, lengthpcm=120393, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:33 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grenadepistol_explosion_layer.wav', mode=0x0200C202 20:06:33 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:33 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:33 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=542680, lengthpcm=135670, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:34 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:34 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:35 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:35 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grenadepistol_explosion_layer.wav', mode=0x00004080 20:06:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=542680, lengthpcm=135670, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grenadepistol_explosion_layer.wav (0000022BF2905418) 20:06:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF1A106E8) 20:06:36 Macro: Move End [#3 times] 20:06:36 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:36 Macro: Move End [#10 times] 20:06:36 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:36 Macro: Move End [#10 times] 20:06:36 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:36 Macro: Move End [#8 times] 20:06:36 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:36 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:36 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:37 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:37 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:38 Macro: Move End [#10 times] 20:06:38 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:38 Macro: Move End [#11 times] 20:06:38 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:38 Macro: Move End [#9 times] 20:06:38 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:38 Macro: Move End [#17 times] 20:06:38 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:38 Macro: Move End [#8 times] 20:06:38 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:38 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:39 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:39 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:40 Event activated: [None] 20:06:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): rocketlauncher_fire_distant.wav (0000022BF1AB4078) 20:06:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): rocketlauncher_fire_distant-01.wav (0000022BF1AB4218) 20:06:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): rocketlauncher_explosion_v2.wav (0000022BF1AB43B8) 20:06:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): rocketlauncher_explosion_v2-01.wav (0000022BF13B23B8) 20:06:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grenadepistol_explosion_layer.wav (0000022BF13B26F8) 20:06:40 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:40 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:40 Event activated: event:/SFX/Weapons/Player_Weapons/rocket_launcher/rocket_explosion 20:06:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/rocketlauncher_explosion_v2.wav', mode=0x0200C202 20:06:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:40 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:40 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=451232, lengthpcm=112808, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/rocketlauncher_explosion_v2-01.wav', mode=0x0200C202 20:06:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:40 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:40 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=481572, lengthpcm=120393, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/rocketlauncher_fire_distant.wav', mode=0x0200C202 20:06:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:40 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:40 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1166268, lengthpcm=291567, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/rocketlauncher_fire_distant-01.wav', mode=0x0200C202 20:06:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:40 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:40 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1166264, lengthpcm=291566, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:41 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:41 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:42 Macro: Move End [#11 times] 20:06:42 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:42 Macro: Move End [#11 times] 20:06:42 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:42 Macro: Move End [#12 times] 20:06:42 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:42 Macro: Move End [#8 times] 20:06:42 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:42 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:42 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:42 Macro: Move End 20:06:43 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:43 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:43 Macro: Move End [#3 times] 20:06:43 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:43 Macro: Move End [#2 times] 20:06:44 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:44 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:45 Event activated: [None] 20:06:45 [Runtime]fmod_soundi.cpp(436), SoundI::release(): rocketlauncher_explosion_v2.wav (0000022BF1AB4218) 20:06:45 [Runtime]fmod_soundi.cpp(436), SoundI::release(): rocketlauncher_explosion_v2-01.wav (0000022BF1AB4078) 20:06:45 [Runtime]fmod_soundi.cpp(436), SoundI::release(): rocketlauncher_fire_distant.wav (0000022BF1AB43B8) 20:06:45 [Runtime]fmod_soundi.cpp(436), SoundI::release(): rocketlauncher_fire_distant-01.wav (0000022BE18AE1D8) 20:06:45 Event activated: event:/SFX/Weapons/Player_Weapons/rocket_launcher/rocket_launcher 20:06:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_01.wav', mode=0x0200C202 20:06:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_02.wav', mode=0x0200C202 20:06:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_03.wav', mode=0x0200C202 20:06:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_04.wav', mode=0x0200C202 20:06:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_05.wav', mode=0x0200C202 20:06:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_06.wav', mode=0x0200C202 20:06:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_07.wav', mode=0x0200C202 20:06:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_08.wav', mode=0x0200C202 20:06:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_01.wav', mode=0x0200C202 20:06:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_02.wav', mode=0x0200C202 20:06:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_03.wav', mode=0x0200C202 20:06:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_04.wav', mode=0x0200C202 20:06:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_05.wav', mode=0x0200C202 20:06:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_06.wav', mode=0x0200C202 20:06:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_07.wav', mode=0x0200C202 20:06:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_08.wav', mode=0x0200C202 20:06:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_09.wav', mode=0x0200C202 20:06:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/rocketlauncher_fire_distant.wav', mode=0x0200C202 20:06:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1166268, lengthpcm=291567, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/rocketlauncher_fire_distant-01.wav', mode=0x0200C202 20:06:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1166264, lengthpcm=291566, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/rocketlauncher_fire.wav', mode=0x0200C202 20:06:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1166264, lengthpcm=291566, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/rocket_launcher_v3.wav', mode=0x0200C202 20:06:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:06:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:06:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1166264, lengthpcm=291566, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:06:45 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:45 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:46 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:46 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:46 Macro: Move End [#4 times] 20:06:46 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:47 Macro: Move End [#7 times] 20:06:47 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:47 Macro: Move End [#11 times] 20:06:47 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:47 Macro: Move End [#10 times] 20:06:47 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:47 Macro: Move End [#8 times] 20:06:47 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:47 Macro: Move End [#6 times] 20:06:47 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:47 Macro: Move End [#10 times] 20:06:47 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:47 Macro: Move End [#11 times] 20:06:47 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:47 Macro: Move End [#10 times] 20:06:47 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:47 Macro: Move End [#3 times] 20:06:47 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:47 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:48 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:48 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:49 Macro: Move End [#3 times] 20:06:49 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:49 Macro: Move End [#11 times] 20:06:49 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:49 Macro: Move End [#11 times] 20:06:49 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:49 Macro: Move End [#5 times] 20:06:49 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:49 Macro: Move End [#5 times] 20:06:49 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:49 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:50 Macro: Move End [#15 times] 20:06:50 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:50 Macro: Move End [#13 times] 20:06:50 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:50 Macro: Move End [#15 times] 20:06:50 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:50 Macro: Move End [#6 times] 20:06:50 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:50 Macro: Move End 20:06:50 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:50 Macro: Move End [#23 times] 20:06:50 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:50 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:50 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:50 Macro: Move End [#9 times] 20:06:51 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:51 Macro: Move End [#6 times] 20:06:51 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:51 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:52 Macro: Move Fade Out [#9 times] 20:06:52 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:52 Macro: Move Fade Out [#12 times] 20:06:52 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:52 Macro: Move Fade Out [#13 times] 20:06:52 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:52 Macro: Move Fade Out [#4 times] 20:06:52 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:52 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:53 Macro: Change Fade Shape [#15 times] 20:06:53 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:53 Macro: Change Fade Shape [#18 times] 20:06:53 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:53 Macro: Change Fade Shape 20:06:53 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:53 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:53 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:54 Macro: Move Fade Out [#16 times] 20:06:54 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:54 Macro: Move Fade Out [#13 times] 20:06:54 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:54 Macro: Move Fade Out [#10 times] 20:06:54 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:54 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:54 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:55 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:55 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:56 Macro: Change Fade Shape [#10 times] 20:06:56 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:56 Macro: Change Fade Shape [#15 times] 20:06:56 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:56 Macro: Change Fade Shape [#2 times] 20:06:56 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:56 Macro: Change Fade Shape 20:06:56 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:56 Macro: Change Fade Shape [#2 times] 20:06:56 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:56 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:56 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:57 Macro: Move Fade Out [#9 times] 20:06:57 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:57 Macro: Move Fade Out [#12 times] 20:06:57 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:57 Macro: Move Fade Out [#11 times] 20:06:57 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:57 Macro: Move Fade Out [#9 times] 20:06:57 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:57 Macro: Move Fade Out [#11 times] 20:06:57 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:57 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:58 Macro: Change Fade Shape [#7 times] 20:06:58 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:58 Macro: Change Fade Shape [#17 times] 20:06:58 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:58 Macro: Change Fade Shape [#3 times] 20:06:58 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:58 Macro: Change Fade Shape [#7 times] 20:06:58 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:58 Macro: Change Fade Shape [#5 times] 20:06:58 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:06:58 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:58 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:06:59 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:06:59 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:00 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:00 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:01 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:01 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:02 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:03 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:03 Macro: Move End 20:07:03 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:03 Macro: Move End [#10 times] 20:07:03 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:03 Macro: Move End [#10 times] 20:07:03 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:03 Macro: Move End [#9 times] 20:07:03 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:03 Macro: Move End [#10 times] 20:07:03 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:03 Macro: Move End [#2 times] 20:07:03 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:04 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:04 Macro: Move End [#4 times] 20:07:04 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:04 Macro: Move End [#10 times] 20:07:04 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:04 Macro: Move End [#10 times] 20:07:04 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:04 Macro: Move End [#9 times] 20:07:04 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:04 Macro: Move End [#14 times] 20:07:04 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:05 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:05 Macro: Move End [#2 times] 20:07:05 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:05 Macro: Move End [#4 times] 20:07:05 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:06 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:06 Macro: Move End [#13 times] 20:07:06 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:06 Macro: Move End [#11 times] 20:07:06 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:06 Macro: Move End [#14 times] 20:07:06 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:06 Macro: Move End [#13 times] 20:07:06 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:06 Macro: Move End [#7 times] 20:07:07 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:07 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:08 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:08 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:08 Event activated: [None] 20:07:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_01.wav (0000022BF1AB4078) 20:07:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_02.wav (0000022BF1AB4218) 20:07:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_03.wav (0000022BF1AB43B8) 20:07:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_04.wav (0000022BF0D223A8) 20:07:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_05.wav (0000022BF0D22548) 20:07:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_06.wav (0000022BF0D22BC8) 20:07:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_07.wav (0000022BF0D22D68) 20:07:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_08.wav (0000022BF0D22A28) 20:07:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_01.wav (0000022BF0D22208) 20:07:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_02.wav (0000022BF0D22068) 20:07:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_03.wav (0000022BF0D226E8) 20:07:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_04.wav (0000022BF0D22888) 20:07:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_05.wav (0000022BF13B2898) 20:07:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_06.wav (0000022BF13B2078) 20:07:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_07.wav (0000022BF13B2D78) 20:07:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_08.wav (0000022BF13B2A38) 20:07:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_09.wav (0000022BF13B26F8) 20:07:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): rocketlauncher_fire_distant.wav (0000022BF13B2218) 20:07:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): rocketlauncher_fire_distant-01.wav (0000022BF13B2558) 20:07:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): rocketlauncher_fire.wav (0000022BF13B2BD8) 20:07:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): rocket_launcher_v3.wav (0000022BF13B23B8) 20:07:08 Event activated: event:/SFX/Weapons/Player_Weapons/rocket_launcher/rocket_launcher_reload 20:07:08 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Weapon_GrenadeLauncher_Swap01_Stereo.WAV', mode=0x0200C202 20:07:08 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:08 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:08 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=44100, lengthbytes=136016, lengthpcm=34004, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:08 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Weapon_GrenadeLauncher_Swap01_Stereo.WAV', mode=0x00006080 20:07:08 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:08 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:08 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=44100, lengthbytes=136016, lengthpcm=34004, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Weapon_GrenadeLauncher_Swap01_Stereo.WAV (0000022BF2A84978) 20:07:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B86843A38) 20:07:09 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:09 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:10 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:10 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:10 Event activated: [None] 20:07:10 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Railgun Reload 0 1.wav (0000022BF1AB4558) 20:07:10 Event activated: event:/SFX/Weapons/Player_Weapons/single_pistol/single_pistol_fire 20:07:10 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_01.wav', mode=0x0200C202 20:07:10 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:10 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:10 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:10 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_02.wav', mode=0x0200C202 20:07:10 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:10 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:10 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:10 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_03.wav', mode=0x0200C202 20:07:10 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:10 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:10 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:10 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_04.wav', mode=0x0200C202 20:07:10 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:10 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:10 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:10 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_05.wav', mode=0x0200C202 20:07:10 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:10 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:10 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:10 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_06.wav', mode=0x0200C202 20:07:10 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:10 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:10 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:10 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_07.wav', mode=0x0200C202 20:07:10 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:10 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:10 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:10 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/single_pistol_v4-01.wav', mode=0x00006080 20:07:10 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:10 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:10 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=140744, lengthpcm=35186, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:10 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_08.wav', mode=0x0200C202 20:07:10 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:10 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:10 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:10 [Runtime]fmod_soundi.cpp(436), SoundI::release(): single_pistol_v4-01.wav (0000022BF2905C88) 20:07:10 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF52CFD08) 20:07:10 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/single_pistol_v4-02.wav', mode=0x00006080 20:07:10 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:10 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:10 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_01.wav', mode=0x0200C202 20:07:10 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:10 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:10 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=122504, lengthpcm=30626, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:10 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:10 [Runtime]fmod_soundi.cpp(436), SoundI::release(): single_pistol_v4-02.wav (0000022BF2905928) 20:07:10 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF52CF828) 20:07:10 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_02.wav', mode=0x0200C202 20:07:10 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:10 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:10 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:10 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/single_pistol_v4.wav', mode=0x00006080 20:07:10 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:10 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:10 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=116608, lengthpcm=29152, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:10 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_03.wav', mode=0x0200C202 20:07:10 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:10 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:10 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:10 [Runtime]fmod_soundi.cpp(436), SoundI::release(): single_pistol_v4.wav (0000022BF30F8DF8) 20:07:10 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF52CF4E8) 20:07:10 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_04.wav', mode=0x0200C202 20:07:10 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:10 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:10 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:10 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/single_pistol_distant.wav', mode=0x00006080 20:07:10 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:10 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:10 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=667536, lengthpcm=166884, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:10 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_05.wav', mode=0x0200C202 20:07:10 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:10 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:10 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:10 [Runtime]fmod_soundi.cpp(436), SoundI::release(): single_pistol_distant.wav (0000022BF30F8588) 20:07:10 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF52CF4E8) 20:07:10 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_06.wav', mode=0x0200C202 20:07:10 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:10 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:10 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:10 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_07.wav', mode=0x0200C202 20:07:10 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:10 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:10 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:10 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_08.wav', mode=0x0200C202 20:07:10 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:10 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:10 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:10 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_09.wav', mode=0x0200C202 20:07:10 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:10 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:10 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:10 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/single_pistol_v4-01.wav', mode=0x0200C202 20:07:10 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:10 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:10 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=140744, lengthpcm=35186, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:10 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/single_pistol_v4-02.wav', mode=0x0200C202 20:07:10 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:10 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:10 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=122504, lengthpcm=30626, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:10 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/single_pistol_v4.wav', mode=0x0200C202 20:07:10 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:10 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:10 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=116608, lengthpcm=29152, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:10 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/single_pistol_distant.wav', mode=0x0200C202 20:07:10 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:10 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:10 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=667536, lengthpcm=166884, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:11 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:11 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:12 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:12 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:12 Event activated: [None] 20:07:12 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_01.wav (0000022BE1544728) 20:07:12 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_02.wav (0000022BE15448C8) 20:07:12 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_03.wav (0000022BE1544A68) 20:07:12 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_04.wav (0000022B84D901E8) 20:07:12 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_05.wav (0000022B84D906C8) 20:07:12 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_06.wav (0000022B84D90388) 20:07:12 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_07.wav (0000022B84D8FEA8) 20:07:12 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_08.wav (0000022B84D8FD08) 20:07:12 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_01.wav (0000022B84D90868) 20:07:12 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_02.wav (0000022B84D90A08) 20:07:12 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_03.wav (0000022B84D90528) 20:07:12 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_04.wav (0000022B84D90048) 20:07:12 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_05.wav (0000022B868428A8) 20:07:12 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_06.wav (0000022B86842708) 20:07:12 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_07.wav (0000022B86842D88) 20:07:12 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_08.wav (0000022B86842088) 20:07:12 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_09.wav (0000022B86842A48) 20:07:12 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Weapon_GrenadeLauncher_Swap01_Stereo.WAV (0000022BE1544588) 20:07:12 [Runtime]fmod_soundi.cpp(436), SoundI::release(): single_pistol_v4-01.wav (0000022B86842228) 20:07:12 [Runtime]fmod_soundi.cpp(436), SoundI::release(): single_pistol_distant.wav (0000022B86842568) 20:07:12 Event activated: event:/SFX/Weapons/Player_Weapons/single_pistol/single_pistol_reload 20:07:12 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/singlePistol_reload_v4.wav', mode=0x0200C202 20:07:12 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:12 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:12 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=450812, lengthpcm=112703, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:12 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/singlePistol_reload_v4.wav', mode=0x00006080 20:07:12 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:12 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:12 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=450812, lengthpcm=112703, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:12 [Runtime]fmod_soundi.cpp(436), SoundI::release(): singlePistol_reload_v4.wav (0000022BF2A83DA8) 20:07:12 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B86844258) 20:07:13 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:13 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:14 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:14 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/singlePistol_reload_v4.wav', mode=0x00004080 20:07:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=450812, lengthpcm=112703, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): singlePistol_reload_v4.wav (0000022BF52CF518) 20:07:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE15448C8) 20:07:14 Macro: Move End 20:07:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/singlePistol_reload_v4.wav', mode=0x00006080 20:07:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=450812, lengthpcm=112703, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): singlePistol_reload_v4.wav (0000022BF52CF878) 20:07:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE15448C8) 20:07:14 Macro: Move End [#2 times] 20:07:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/singlePistol_reload_v4.wav', mode=0x00006080 20:07:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=450812, lengthpcm=112703, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): singlePistol_reload_v4.wav (0000022BF52CFD88) 20:07:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE1544A68) 20:07:14 Macro: Move End 20:07:14 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/singlePistol_reload_v4.wav', mode=0x00006080 20:07:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=450812, lengthpcm=112703, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): singlePistol_reload_v4.wav (0000022BF52CFD88) 20:07:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE1544A68) 20:07:14 Macro: Move End [#2 times] 20:07:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/singlePistol_reload_v4.wav', mode=0x00006080 20:07:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=450812, lengthpcm=112703, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): singlePistol_reload_v4.wav (0000022BF52CF1B8) 20:07:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE15448C8) 20:07:14 Macro: Move End [#3 times] 20:07:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/singlePistol_reload_v4.wav', mode=0x00006080 20:07:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=450812, lengthpcm=112703, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): singlePistol_reload_v4.wav (0000022BF52CF878) 20:07:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE1544A68) 20:07:14 Macro: Move End 20:07:14 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/singlePistol_reload_v4.wav', mode=0x00006080 20:07:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=450812, lengthpcm=112703, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): singlePistol_reload_v4.wav (0000022BF52CF008) 20:07:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE1544A68) 20:07:14 Macro: Move End [#2 times] 20:07:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/singlePistol_reload_v4.wav', mode=0x00006080 20:07:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=450812, lengthpcm=112703, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): singlePistol_reload_v4.wav (0000022BF52CF1B8) 20:07:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE1544A68) 20:07:14 Macro: Move End 20:07:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/singlePistol_reload_v4.wav', mode=0x00006080 20:07:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=450812, lengthpcm=112703, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): singlePistol_reload_v4.wav (0000022BF52CF368) 20:07:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE1544A68) 20:07:14 Macro: Move End 20:07:14 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/singlePistol_reload_v4.wav', mode=0x00006080 20:07:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=450812, lengthpcm=112703, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): singlePistol_reload_v4.wav (0000022BF52CF368) 20:07:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE1544A68) 20:07:14 Macro: Move End [#2 times] 20:07:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/singlePistol_reload_v4.wav', mode=0x00006080 20:07:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=450812, lengthpcm=112703, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): singlePistol_reload_v4.wav (0000022BF52CFBD8) 20:07:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE1544A68) 20:07:14 Macro: Move End 20:07:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/singlePistol_reload_v4.wav', mode=0x00006080 20:07:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=450812, lengthpcm=112703, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): singlePistol_reload_v4.wav (0000022BF52CF368) 20:07:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE1544A68) 20:07:14 Macro: Move End 20:07:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/singlePistol_reload_v4.wav', mode=0x00006080 20:07:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=450812, lengthpcm=112703, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): singlePistol_reload_v4.wav (0000022BF52CF878) 20:07:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE15448C8) 20:07:15 Macro: Move End 20:07:15 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/singlePistol_reload_v4.wav', mode=0x00006080 20:07:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:15 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:15 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=450812, lengthpcm=112703, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:15 [Runtime]fmod_soundi.cpp(436), SoundI::release(): singlePistol_reload_v4.wav (0000022BF52CF878) 20:07:15 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE1544A68) 20:07:15 Macro: Move End [#3 times] 20:07:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/singlePistol_reload_v4.wav', mode=0x00006080 20:07:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:15 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:15 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=450812, lengthpcm=112703, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:15 [Runtime]fmod_soundi.cpp(436), SoundI::release(): singlePistol_reload_v4.wav (0000022BF52CFA28) 20:07:15 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE1544A68) 20:07:15 Macro: Move End 20:07:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/singlePistol_reload_v4.wav', mode=0x00006080 20:07:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:15 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:15 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=450812, lengthpcm=112703, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:15 [Runtime]fmod_soundi.cpp(436), SoundI::release(): singlePistol_reload_v4.wav (0000022BF52CF368) 20:07:15 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE1544A68) 20:07:15 Macro: Move End [#2 times] 20:07:15 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:15 Macro: Move End [#2 times] 20:07:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/singlePistol_reload_v4.wav', mode=0x00006080 20:07:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:15 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:15 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=450812, lengthpcm=112703, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:15 [Runtime]fmod_soundi.cpp(436), SoundI::release(): singlePistol_reload_v4.wav (0000022BF52CF1B8) 20:07:15 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE1544A68) 20:07:15 Macro: Move End [#5 times] 20:07:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/singlePistol_reload_v4.wav', mode=0x00006080 20:07:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:15 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:15 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=450812, lengthpcm=112703, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:15 [Runtime]fmod_soundi.cpp(436), SoundI::release(): singlePistol_reload_v4.wav (0000022BF52CF368) 20:07:15 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE1544A68) 20:07:15 Macro: Move End 20:07:15 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:15 Macro: Move End [#9 times] 20:07:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/singlePistol_reload_v4.wav', mode=0x00006080 20:07:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:15 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:15 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=450812, lengthpcm=112703, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:15 [Runtime]fmod_soundi.cpp(436), SoundI::release(): singlePistol_reload_v4.wav (0000022BF52CF878) 20:07:15 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE15448C8) 20:07:15 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:15 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:15 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:15 Macro: Move End [#7 times] 20:07:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/singlePistol_reload_v4.wav', mode=0x00006080 20:07:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:15 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:15 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=450812, lengthpcm=112703, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:15 [Runtime]fmod_soundi.cpp(436), SoundI::release(): singlePistol_reload_v4.wav (0000022BF52CFA28) 20:07:15 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE15448C8) 20:07:15 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:15 Macro: Move End [#13 times] 20:07:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/singlePistol_reload_v4.wav', mode=0x00006080 20:07:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:15 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:15 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=450812, lengthpcm=112703, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:15 [Runtime]fmod_soundi.cpp(436), SoundI::release(): singlePistol_reload_v4.wav (0000022BF52CF878) 20:07:15 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE1544A68) 20:07:15 Macro: Move End [#3 times] 20:07:15 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:15 Macro: Move End [#7 times] 20:07:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/singlePistol_reload_v4.wav', mode=0x00006080 20:07:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:15 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:15 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=450812, lengthpcm=112703, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:15 [Runtime]fmod_soundi.cpp(436), SoundI::release(): singlePistol_reload_v4.wav (0000022BF52CF008) 20:07:15 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE1544A68) 20:07:15 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:15 Macro: Move End [#3 times] 20:07:16 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:16 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:16 Macro: Move Fade Out [#6 times] 20:07:16 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:16 Macro: Move Fade Out [#15 times] 20:07:16 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:16 Macro: Move Fade Out [#9 times] 20:07:16 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:17 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:17 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:17 Macro: Change Fade Shape [#3 times] 20:07:17 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:17 Macro: Change Fade Shape [#2 times] 20:07:17 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:17 Macro: Change Fade Shape [#6 times] 20:07:17 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:17 Macro: Change Fade Shape [#10 times] 20:07:17 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:17 Macro: Change Fade Shape [#2 times] 20:07:17 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:17 Macro: Change Fade Shape [#4 times] 20:07:17 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:17 Macro: Change Fade Shape [#12 times] 20:07:17 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:17 Macro: Change Fade Shape [#3 times] 20:07:17 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:18 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:18 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:18 Event activated: [None] 20:07:18 [Runtime]fmod_soundi.cpp(436), SoundI::release(): singlePistol_reload_v4.wav (0000022B86842708) 20:07:18 Event activated: event:/SFX/Weapons/Player_Weapons/uzi/uzi_fire_loop 20:07:18 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/uzi_fire_distant.wav', mode=0x0200C202 20:07:18 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:18 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:18 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=671596, lengthpcm=167899, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:18 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/uzi_fire_v3.wav', mode=0x0200C202 20:07:18 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:18 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:18 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=423068, lengthpcm=105767, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:18 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_01.wav', mode=0x0200C202 20:07:18 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:18 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:18 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:18 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_02.wav', mode=0x0200C202 20:07:18 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:18 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:18 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:18 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_03.wav', mode=0x0200C202 20:07:18 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:18 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:18 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:18 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_04.wav', mode=0x0200C202 20:07:19 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:19 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:19 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:19 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_05.wav', mode=0x0200C202 20:07:19 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:19 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:19 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:19 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_06.wav', mode=0x0200C202 20:07:19 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:19 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:19 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:19 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_07.wav', mode=0x0200C202 20:07:19 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:19 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:19 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:19 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_08.wav', mode=0x0200C202 20:07:19 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:19 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:19 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:19 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_01.wav', mode=0x0200C202 20:07:19 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:19 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:19 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:19 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_02.wav', mode=0x0200C202 20:07:19 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:19 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:19 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:19 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_03.wav', mode=0x0200C202 20:07:19 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:19 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:19 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:19 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_04.wav', mode=0x0200C202 20:07:19 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:19 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:19 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:19 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_05.wav', mode=0x0200C202 20:07:19 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:19 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:19 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:19 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_06.wav', mode=0x0200C202 20:07:19 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:19 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:19 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:19 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_07.wav', mode=0x0200C202 20:07:19 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:19 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:19 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:19 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_08.wav', mode=0x0200C202 20:07:19 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:19 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:19 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:19 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_09.wav', mode=0x0200C202 20:07:19 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:19 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:19 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:19 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:19 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:20 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:20 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:21 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:21 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/uzi_fire_distant.wav', mode=0x00004080 20:07:22 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=671596, lengthpcm=167899, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:22 [Runtime]fmod_soundi.cpp(436), SoundI::release(): uzi_fire_distant.wav (0000022BF0DE09C8) 20:07:22 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BE1544728) 20:07:22 Macro: Move End [#7 times] 20:07:22 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:22 Macro: Move End [#11 times] 20:07:22 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:22 Macro: Move End [#5 times] 20:07:22 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:22 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:22 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:22 Macro: Move End [#2 times] 20:07:22 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:22 Macro: Move End 20:07:23 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:23 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:24 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:24 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:24 Macro: Move Selection [#28 times] 20:07:25 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:25 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:25 Macro: Move End [#15 times] 20:07:25 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:25 Macro: Move End [#13 times] 20:07:25 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:25 Macro: Move End [#12 times] 20:07:25 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:25 Macro: Move End [#8 times] 20:07:25 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:25 Macro: Move End [#15 times] 20:07:25 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:25 Macro: Move End [#5 times] 20:07:25 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:25 Macro: Move End [#14 times] 20:07:26 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:26 Macro: Move End [#12 times] 20:07:26 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:26 Macro: Move End [#9 times] 20:07:26 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:26 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:26 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:26 Macro: Move End [#2 times] 20:07:27 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:27 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:27 Event activated: [None] 20:07:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): uzi_fire_distant.wav (0000022B86842708) 20:07:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): uzi_fire_v3.wav (0000022B86842A48) 20:07:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_01.wav (0000022B86842228) 20:07:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_02.wav (0000022B86842088) 20:07:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_03.wav (0000022B86842568) 20:07:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_04.wav (0000022B868428A8) 20:07:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_05.wav (0000022B86842D88) 20:07:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_06.wav (0000022B865ADA28) 20:07:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_07.wav (0000022B865AD208) 20:07:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_08.wav (0000022B865AD548) 20:07:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_01.wav (0000022B865ADBC8) 20:07:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_02.wav (0000022B865AD3A8) 20:07:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_03.wav (0000022B865AD6E8) 20:07:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_04.wav (0000022B865AD888) 20:07:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_05.wav (0000022B865ADD68) 20:07:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_06.wav (0000022B865ADF08) 20:07:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_07.wav (0000022BF3214DC8) 20:07:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_08.wav (0000022BF32148E8) 20:07:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_09.wav (0000022BF3214408) 20:07:27 Event activated: event:/SFX/Weapons/Player_Weapons/uzi/uzi_reload 20:07:27 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/uzi_reload_v3.wav', mode=0x0200C202 20:07:27 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:27 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:27 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=240072, lengthpcm=60018, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:27 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/uzi_reload_v3.wav', mode=0x00006080 20:07:27 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:27 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:27 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=240072, lengthpcm=60018, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): uzi_reload_v3.wav (0000022B86843A58) 20:07:27 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADBC8) 20:07:28 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:28 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:29 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:29 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:30 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:30 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:30 Event activated: [None] 20:07:30 [Runtime]fmod_soundi.cpp(436), SoundI::release(): single_pistol_v4-02.wav (0000022B86842BE8) 20:07:30 [Runtime]fmod_soundi.cpp(436), SoundI::release(): single_pistol_v4.wav (0000022B868423C8) 20:07:30 Event activated: event:/SFX/Weapons/Player_Weapons/empty_fire 20:07:30 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Dry fire trigger click pistol_BLASTWAVEFX_09293.wav', mode=0x0200C202 20:07:30 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:30 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:30 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=44100, lengthbytes=76688, lengthpcm=19172, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:30 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Dry fire trigger click pistol_BLASTWAVEFX_09293.wav', mode=0x00006080 20:07:30 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:30 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:30 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=44100, lengthbytes=76688, lengthpcm=19172, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:30 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Dry fire trigger click pistol_BLASTWAVEFX_09293.wav (0000022BF13B2738) 20:07:30 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE1028) 20:07:31 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:31 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:31 Event activated: [None] 20:07:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): uzi_reload_v3.wav (0000022B86842D88) 20:07:31 Event activated: event:/SFX/Weapons/Player_Weapons/out_of_ammo 20:07:31 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Dry fire trigger click pistol_BLASTWAVEFX_09293.wav', mode=0x00006080 20:07:31 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:31 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:31 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=44100, lengthbytes=76688, lengthpcm=19172, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Dry fire trigger click pistol_BLASTWAVEFX_09293.wav (0000022BF13B28E8) 20:07:31 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B84D901E8) 20:07:32 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:32 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:33 Event activated: [None] 20:07:33 Event activated: event:/SFX/Weapons/Player_Weapons/weapon_secondary_grip 20:07:33 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:33 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:33 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x0200C202 20:07:33 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:33 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:33 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:33 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x0200C202 20:07:33 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:33 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:33 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:33 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x0200C202 20:07:33 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:33 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:33 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:33 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x0200C202 20:07:33 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:33 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:33 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:33 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:33 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:33 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:33 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:33 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90728) 20:07:33 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE11C8) 20:07:33 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:33 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:33 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:33 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:33 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D90728) 20:07:33 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0B48) 20:07:33 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:33 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:33 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:33 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:33 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D90728) 20:07:33 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0E88) 20:07:33 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:33 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:33 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:33 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:33 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D90728) 20:07:33 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0B48) 20:07:34 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:34 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:35 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:35 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:35 Macro: Move End 20:07:35 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:35 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:35 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:35 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90578) 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE11C8) 20:07:35 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:35 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:35 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:35 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D903C8) 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE09A8) 20:07:35 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:35 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:35 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:35 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D90A88) 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0B48) 20:07:35 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:35 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:35 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:35 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D903C8) 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0668) 20:07:35 Macro: Move End 20:07:35 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:35 Macro: Move End [#3 times] 20:07:35 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:35 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:35 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:35 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90218) 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0B48) 20:07:35 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:35 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:35 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:35 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D90578) 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0808) 20:07:35 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:35 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:35 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:35 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D90068) 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE11C8) 20:07:35 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:35 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:35 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:35 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D8FD08) 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0808) 20:07:35 Macro: Move End 20:07:35 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:35 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:35 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:35 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90218) 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0808) 20:07:35 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:35 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:35 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:35 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D90A88) 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0808) 20:07:35 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:35 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:35 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:35 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D8FD08) 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0E88) 20:07:35 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:35 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:35 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:35 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D903C8) 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0B48) 20:07:35 Macro: Move End 20:07:35 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:35 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:35 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:35 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:35 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90068) 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0CE8) 20:07:35 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:35 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:35 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:35 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D90068) 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0E88) 20:07:35 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:35 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:35 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:35 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D90A88) 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0808) 20:07:35 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:35 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:35 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:35 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D903C8) 20:07:35 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE11C8) 20:07:35 Macro: Move End [#3 times] 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90A88) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0668) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D90A88) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0CE8) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D90A88) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE1368) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D90578) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE1368) 20:07:36 Macro: Move End 20:07:36 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90068) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0668) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D903C8) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0668) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D90068) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE09A8) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D903C8) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE1028) 20:07:36 Macro: Move End [#2 times] 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90A88) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE11C8) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D90578) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0E88) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D90A88) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE11C8) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D90068) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0CE8) 20:07:36 Macro: Move End 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90A88) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0CE8) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D90A88) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0CE8) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D90578) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE1368) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D90A88) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0808) 20:07:36 Macro: Move End 20:07:36 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90218) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0CE8) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D90068) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0808) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D90218) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0E88) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D90A88) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE11C8) 20:07:36 Macro: Move End 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90218) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0B48) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D90068) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE11C8) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D90068) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0668) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D90A88) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0B48) 20:07:36 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:36 Macro: Move End [#11 times] 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D8FD08) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0808) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D90068) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0808) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D90A88) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE09A8) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D90A88) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0668) 20:07:36 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:36 Macro: Move End [#10 times] 20:07:36 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:36 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:36 Macro: Move End 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90578) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0808) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D90578) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0668) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D90A88) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0B48) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D90A88) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE1028) 20:07:36 Macro: Move End [#2 times] 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90218) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0E88) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D903C8) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0668) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D903C8) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0808) 20:07:36 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:36 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:36 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:36 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D90218) 20:07:36 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE1028) 20:07:36 Macro: Move End [#3 times] 20:07:36 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:36 Macro: Move End 20:07:37 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:37 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:37 Event activated: [None] 20:07:37 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Dry fire trigger click pistol_BLASTWAVEFX_09293.wav (0000022B86842088) 20:07:37 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B86842D88) 20:07:37 Event activated: event:/SFX/Weapons/Player_Weapons/weapon_secondary_ungrip 20:07:37 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x0200C202 20:07:37 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:37 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:37 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:37 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:37 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:37 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:37 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:37 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90728) 20:07:37 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE0CE8) 20:07:37 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:37 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:37 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:37 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:37 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D90728) 20:07:37 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE1368) 20:07:37 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:37 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:37 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:37 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:37 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D90728) 20:07:37 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE1368) 20:07:37 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:37 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:37 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:37 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:37 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D90728) 20:07:37 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF0DE1368) 20:07:38 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:38 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:39 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:39 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:40 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:40 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:40 Macro: Move End 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D8FEB8) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD548) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D90578) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD208) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D90578) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD548) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D8FD08) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD208) 20:07:40 Macro: Move End [#2 times] 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D8FEB8) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD208) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D8FD08) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADA28) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D8FD08) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADA28) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D90578) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADA28) 20:07:40 Macro: Move End 20:07:40 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90578) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD208) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D8FD08) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD888) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D90578) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADD68) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D8FEB8) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD888) 20:07:40 Macro: Move End [#3 times] 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D8FD08) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD6E8) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D8FD08) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD6E8) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D8FD08) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD548) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D8FD08) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADBC8) 20:07:40 Macro: Move End 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90578) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD6E8) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D8FD08) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADA28) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D8FD08) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD3A8) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D8FEB8) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADBC8) 20:07:40 Macro: Move End [#2 times] 20:07:40 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90578) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADBC8) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D8FD08) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADF08) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D8FD08) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADD68) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D90578) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADF08) 20:07:40 Macro: Move End [#3 times] 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D8FD08) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADF08) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D90578) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADBC8) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D8FD08) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADBC8) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D8FEB8) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD3A8) 20:07:40 Macro: Move End [#3 times] 20:07:40 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90578) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD3A8) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D90578) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD208) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D8FD08) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADD68) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D90578) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD208) 20:07:40 Macro: Move End [#2 times] 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90728) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADF08) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D8FEB8) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD888) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D8FD08) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD3A8) 20:07:40 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:40 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:40 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:40 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D90728) 20:07:40 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD3A8) 20:07:41 Macro: Move End [#2 times] 20:07:41 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90578) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD6E8) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D90578) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADA28) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D8FD08) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADBC8) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D8FD08) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADD68) 20:07:41 Macro: Move End [#2 times] 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90578) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD548) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D90578) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADD68) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D90728) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD3A8) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D90728) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADD68) 20:07:41 Macro: Move End 20:07:41 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90578) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADD68) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D8FEB8) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD6E8) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D90578) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD3A8) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D8FD08) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADD68) 20:07:41 Macro: Move End [#2 times] 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90578) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD6E8) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D90578) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD208) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D8FD08) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD888) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D8FD08) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADD68) 20:07:41 Macro: Move End 20:07:41 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D8FD08) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD888) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D8FD08) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD6E8) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D90578) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD6E8) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D90578) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD888) 20:07:41 Macro: Move End [#2 times] 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D8FD08) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD548) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D90578) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADBC8) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D90578) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD888) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D8FD08) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD888) 20:07:41 Macro: Move End 20:07:41 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D8FD08) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADF08) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D90578) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD888) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D8FD08) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD888) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D8FEB8) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADBC8) 20:07:41 Macro: Move End [#2 times] 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90728) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADD68) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D90578) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD208) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D8FD08) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD3A8) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D8FD08) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADBC8) 20:07:41 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:41 Macro: Move End [#12 times] 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90578) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD6E8) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D8FD08) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD208) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D90728) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADBC8) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D90578) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD888) 20:07:41 Macro: Move End [#8 times] 20:07:41 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:41 Macro: Move End [#2 times] 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D8FD08) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD888) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D8FEB8) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADF08) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D8FD08) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD548) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D90728) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADBC8) 20:07:41 Macro: Move End [#6 times] 20:07:41 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:41 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:41 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:41 Macro: Move End [#2 times] 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90728) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD3A8) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D8FD08) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADF08) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D8FD08) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADF08) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D8FD08) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD6E8) 20:07:41 Macro: Move End [#3 times] 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D8FEB8) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADD68) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D8FD08) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD548) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D8FD08) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD208) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D8FD08) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADA28) 20:07:41 Macro: Move End [#2 times] 20:07:41 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:41 Macro: Move End [#2 times] 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90578) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD208) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D8FD08) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD208) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D90578) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADD68) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D90728) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD6E8) 20:07:41 Macro: Move End [#4 times] 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D8FEB8) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADF08) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D8FD08) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADA28) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D8FEB8) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD6E8) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D90578) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD208) 20:07:41 Macro: Move End 20:07:41 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:41 Macro: Move End [#4 times] 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D90578) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD888) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D90578) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADA28) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D90578) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD548) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D8FEB8) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD208) 20:07:41 Macro: Move End [#2 times] 20:07:41 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:41 Macro: Move End [#8 times] 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B84D8FEB8) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADBC8) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B84D8FD08) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADD68) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B84D8FEB8) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865AD3A8) 20:07:41 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:07:41 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:41 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:41 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B84D8FD08) 20:07:41 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B865ADBC8) 20:07:41 Macro: Move End 20:07:41 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:07:41 Macro: Move End [#3 times] 20:07:42 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:42 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:43 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:43 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:43 Event activated: [None] 20:07:43 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022B86842A48) 20:07:43 Event activated: event:/SFX/Weapons/WeaponTails/guntail 20:07:43 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/guntail_v2.wav', mode=0x0200C202 20:07:43 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:43 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:43 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=783924, lengthpcm=195981, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:44 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:44 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:45 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:45 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:45 Event activated: [None] 20:07:45 [Runtime]fmod_soundi.cpp(436), SoundI::release(): guntail_v2.wav (0000022B86842BE8) 20:07:45 Event activated: event:/SFX/Weapons/projectile_impact 20:07:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/projectile_impact_scifilayer-10.wav', mode=0x0200C202 20:07:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=127632, lengthpcm=31908, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/projectile_impact_scifilayer-09.wav', mode=0x0200C202 20:07:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=127480, lengthpcm=31870, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/projectile_impact_scifilayer-08.wav', mode=0x0200C202 20:07:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=127380, lengthpcm=31845, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/projectile_impact_scifilayer-07.wav', mode=0x0200C202 20:07:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=127504, lengthpcm=31876, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/projectile_impact_scifilayer-06.wav', mode=0x0200C202 20:07:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=127628, lengthpcm=31907, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/projectile_impact_scifilayer-05.wav', mode=0x0200C202 20:07:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=127288, lengthpcm=31822, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/projectile_impact_scifilayer-04.wav', mode=0x0200C202 20:07:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=127348, lengthpcm=31837, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/projectile_impact_scifilayer-03.wav', mode=0x0200C202 20:07:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=127436, lengthpcm=31859, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/projectile_impact_scifilayer-02.wav', mode=0x0200C202 20:07:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=127504, lengthpcm=31876, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/projectile_impact_scifilayer-01.wav', mode=0x0200C202 20:07:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=107856, lengthpcm=26964, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/projectile_impact_scifilayer.wav', mode=0x0200C202 20:07:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=100860, lengthpcm=25215, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/projectile_impact.wav', mode=0x0200C202 20:07:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=101568, lengthpcm=25392, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/projectile_impact-01.wav', mode=0x0200C202 20:07:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=119744, lengthpcm=29936, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/projectile_impact-02.wav', mode=0x0200C202 20:07:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=126148, lengthpcm=31537, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/projectile_impact-03.wav', mode=0x0200C202 20:07:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=115260, lengthpcm=28815, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:45 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/projectile_impact-04.wav', mode=0x0200C202 20:07:45 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:45 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:07:45 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=110136, lengthpcm=27534, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:46 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/projectile_impact.wav', mode=0x00006080 20:07:46 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:46 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:46 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=101568, lengthpcm=25392, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:46 [Runtime]fmod_soundi.cpp(436), SoundI::release(): projectile_impact.wav (0000022BF0DE1238) 20:07:46 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B84D8FEA8) 20:07:46 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/projectile_impact-01.wav', mode=0x00006080 20:07:46 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:46 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:46 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=119744, lengthpcm=29936, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:46 [Runtime]fmod_soundi.cpp(436), SoundI::release(): projectile_impact-01.wav (0000022BF0DE1238) 20:07:46 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B84D906C8) 20:07:46 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/projectile_impact-02.wav', mode=0x00006080 20:07:46 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:46 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:46 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=126148, lengthpcm=31537, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:46 [Runtime]fmod_soundi.cpp(436), SoundI::release(): projectile_impact-02.wav (0000022BF0DE0ED8) 20:07:46 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B84D906C8) 20:07:46 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/projectile_impact-03.wav', mode=0x00006080 20:07:46 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:46 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:46 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=115260, lengthpcm=28815, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:46 [Runtime]fmod_soundi.cpp(436), SoundI::release(): projectile_impact-03.wav (0000022BF0DE0ED8) 20:07:46 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B84D8FEA8) 20:07:46 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/projectile_impact-04.wav', mode=0x00006080 20:07:46 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:46 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:07:46 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=110136, lengthpcm=27534, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:46 [Runtime]fmod_soundi.cpp(436), SoundI::release(): projectile_impact-04.wav (0000022BF0DE0ED8) 20:07:46 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022B84D8FEA8) 20:07:46 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:46 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:47 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:47 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:48 Event activated: [None] 20:07:48 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022B86842568) 20:07:48 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022B86842228) 20:07:48 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022B868428A8) 20:07:48 [Runtime]fmod_soundi.cpp(436), SoundI::release(): projectile_impact_scifilayer-10.wav (0000022B868423C8) 20:07:48 [Runtime]fmod_soundi.cpp(436), SoundI::release(): projectile_impact_scifilayer-09.wav (0000022B86842708) 20:07:48 [Runtime]fmod_soundi.cpp(436), SoundI::release(): projectile_impact_scifilayer-08.wav (0000022B86842A48) 20:07:48 [Runtime]fmod_soundi.cpp(436), SoundI::release(): projectile_impact_scifilayer-07.wav (0000022B86842BE8) 20:07:48 [Runtime]fmod_soundi.cpp(436), SoundI::release(): projectile_impact_scifilayer-06.wav (0000022B86842D88) 20:07:48 [Runtime]fmod_soundi.cpp(436), SoundI::release(): projectile_impact_scifilayer-05.wav (0000022B86842088) 20:07:48 [Runtime]fmod_soundi.cpp(436), SoundI::release(): projectile_impact_scifilayer-04.wav (0000022BF293AEC8) 20:07:48 [Runtime]fmod_soundi.cpp(436), SoundI::release(): projectile_impact_scifilayer-03.wav (0000022BF293B068) 20:07:48 [Runtime]fmod_soundi.cpp(436), SoundI::release(): projectile_impact_scifilayer-02.wav (0000022BF293AD28) 20:07:48 [Runtime]fmod_soundi.cpp(436), SoundI::release(): projectile_impact_scifilayer-01.wav (0000022BF293B548) 20:07:48 [Runtime]fmod_soundi.cpp(436), SoundI::release(): projectile_impact_scifilayer.wav (0000022BF293B6E8) 20:07:48 [Runtime]fmod_soundi.cpp(436), SoundI::release(): projectile_impact.wav (0000022BF293B208) 20:07:48 [Runtime]fmod_soundi.cpp(436), SoundI::release(): projectile_impact-01.wav (0000022BF293B888) 20:07:48 [Runtime]fmod_soundi.cpp(436), SoundI::release(): projectile_impact-02.wav (0000022BF293B3A8) 20:07:48 Event activated: event:/SFX/occlusion_test_oneshot 20:07:48 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:48 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out - 20:07:49 [Saving project]: Time started 20:07:49 Creating restore point: 20:07:49 Creating restore point: backing up Event ["rocket_explosion"]... (1/8) 20:07:49 Creating restore point: backing up Event ["single_pistol_reload"]... (2/8) 20:07:49 Creating restore point: backing up Event ["weapon_secondary_grip"]... (3/8) 20:07:49 Creating restore point: backing up Event ["revolver_fire"]... (4/8) 20:07:49 Creating restore point: backing up Event ["rocket_launcher"]... (5/8) 20:07:49 Creating restore point: backing up Event ["grenadepistol_explosion"]... (6/8) 20:07:49 Creating restore point: backing up Event ["uzi_fire_loop"]... (7/8) 20:07:49 Creating restore point: backing up Event ["weapon_secondary_ungrip"]... (8/8) 20:07:49 Writing Data To Disk: 20:07:49 Writing Data To Disk: checking access for Event ["rocket_launcher"]... (1/8) 20:07:49 Writing Data To Disk: checking access for Event ["grenadepistol_explosion"]... (2/8) 20:07:49 Writing Data To Disk: checking access for Event ["weapon_secondary_grip"]... (3/8) 20:07:49 Writing Data To Disk: checking access for Event ["rocket_explosion"]... (4/8) 20:07:49 Writing Data To Disk: checking access for Event ["revolver_fire"]... (5/8) 20:07:49 Writing Data To Disk: checking access for Event ["uzi_fire_loop"]... (6/8) 20:07:49 Writing Data To Disk: checking access for Event ["weapon_secondary_ungrip"]... (7/8) 20:07:49 Writing Data To Disk: checking access for Event ["single_pistol_reload"]... (8/8) 20:07:49 Writing Data To Disk: writing Event ["rocket_launcher"]... (1/8) 20:07:49 Writing Data To Disk: writing Event ["grenadepistol_explosion"]... (2/8) 20:07:49 Writing Data To Disk: writing Event ["weapon_secondary_grip"]... (3/8) 20:07:49 Writing Data To Disk: writing Event ["rocket_explosion"]... (4/8) 20:07:49 Writing Data To Disk: writing Event ["revolver_fire"]... (5/8) 20:07:49 Writing Data To Disk: writing Event ["uzi_fire_loop"]... (6/8) 20:07:49 Writing Data To Disk: writing Event ["weapon_secondary_ungrip"]... (7/8) 20:07:49 Writing Data To Disk: writing Event ["single_pistol_reload"]... (8/8) 20:07:49 Finalizing state: updating Event ["rocket_explosion"]... (1/8) 20:07:49 Finalizing state: updating Event ["single_pistol_reload"]... (2/8) 20:07:49 Finalizing state: updating Event ["weapon_secondary_grip"]... (3/8) 20:07:49 Finalizing state: updating Event ["revolver_fire"]... (4/8) 20:07:49 Finalizing state: updating Event ["rocket_launcher"]... (5/8) 20:07:49 Finalizing state: updating Event ["grenadepistol_explosion"]... (6/8) 20:07:49 Finalizing state: updating Event ["uzi_fire_loop"]... (7/8) 20:07:49 Finalizing state: updating Event ["weapon_secondary_ungrip"]... (8/8) 20:07:49 Writing Settings To Disk: 20:07:49 Writing Settings To Disk: writing Workspace... (1/3) 20:07:49 Writing Settings To Disk: writing Mixer... (2/3) 20:07:49 Writing Settings To Disk: writing Master Asset Folder [""]... (3/3) 20:07:49 Destroying restore point: 20:07:49 Clearing unsaved data directory: 20:07:49 Event activated: event:/SFX/occlusion_test_oneshot 20:07:49 Activated 'grapple_vr.fspro[*] - Event Editor' for 'F:/FMOD/GRAPPLEVR/grapple_vr/grapple_vr.fspro' - 20:07:49 [Saving project]: Time taken is 157.47ms 20:07:49 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:49 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:50 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:50 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out - 20:07:51 [Uninitialize Sound System 0x0000022bed7edc40]: Time started 20:07:51 [Runtime]fmod_liveupdate.cpp(291), LiveUpdate::reset(): Reset connection (reason Disconnected) 20:07:51 [Runtime]fmod_profile.cpp(137), Profile::disconnectAll(): Profiler disconnecting all clients 20:07:51 [Runtime]fmod_soundi.cpp(436), SoundI::release(): projectile_impact-04.wav (0000022BEF7FD568) 20:07:51 [Runtime]fmod_soundi.cpp(436), SoundI::release(): projectile_impact-03.wav (0000022BF293BA28) 20:07:51 [Runtime]fmod_thread.cpp(165), Thread::callback(): FMOD Studio bank load thread finished. 20:07:51 [Runtime]fmod_profile.cpp(137), Profile::disconnectAll(): Profiler disconnecting all clients 20:07:51 [Runtime]fmod_thread.cpp(165), Thread::callback(): FMOD Studio sample load thread finished. 20:07:51 [Runtime]fmod_liveupdate.cpp(414), LiveUpdate::release(): 20:07:51 [Runtime]fmod_liveupdate.cpp(291), LiveUpdate::reset(): Reset connection (reason Disconnected) 20:07:51 [Runtime]fmod_thread.cpp(165), Thread::callback(): FMOD stream thread finished. 20:07:51 [Runtime]fmod_thread.cpp(165), Thread::callback(): FMOD mixer thread finished. 20:07:51 [Runtime]fmod_profile.cpp(137), Profile::disconnectAll(): Profiler disconnecting all clients 20:07:51 [Runtime]fmod_systemi.cpp(930), SystemI::close(): Closed. - 20:07:51 [Uninitialize Sound System 0x0000022bed7edc40]: Time taken is 26.82ms - 20:07:51 [Initialize Sound System 0x0000022bed7edc40]: Time started 20:07:51 [Runtime]fmod_studio_impl.cpp(1728), System::create(): Header version = 2.01.04. Current version = 2.01.04. 20:07:51 Loaded plugin library "Oculus Spatializer" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.01.04/Plugins/OculusSpatializerFMOD.dll 20:07:51 Oculus Spatializer #0: "3D Attributes" (type 3) 20:07:51 Oculus Spatializer #1: "Reflections" (type 2) 20:07:51 Oculus Spatializer #2: "Attenuation" (type 2) 20:07:51 Oculus Spatializer #3: "V. Radius" (type 0) 20:07:51 Oculus Spatializer #4: "Range Min" (type 0) 20:07:51 Oculus Spatializer #5: "Range Max" (type 0) 20:07:51 Oculus Spatializer #6: "Overall Gain" (type 3) 20:07:51 Oculus Spatializer #7: "Reverb Send" (type 0) 20:07:51 Loaded plugin library "Oculus Ambisonics" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.01.04/Plugins/OculusSpatializerFMOD.dll 20:07:51 Oculus Ambisonics #0: "3D Attributes" (type 3) 20:07:51 Oculus Ambisonics #1: "Virtual Speaker" (type 2) 20:07:51 Oculus Ambisonics #2: "Overall Gain" (type 3) 20:07:51 Loaded plugin library "Oculus Spatial Reverb" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.01.04/Plugins/OculusSpatializerFMOD.dll 20:07:51 Oculus Spatial Reverb #0: "Refl. Engine" (type 2) 20:07:51 Oculus Spatial Reverb #1: "Reverb" (type 2) 20:07:51 Oculus Spatial Reverb #2: "Global Scale" (type 0) 20:07:51 Oculus Spatial Reverb #3: "Bypass All" (type 2) 20:07:51 Oculus Spatial Reverb #4: "Room Width" (type 0) 20:07:51 Oculus Spatial Reverb #5: "Room Height" (type 0) 20:07:51 Oculus Spatial Reverb #6: "Room Length" (type 0) 20:07:51 Oculus Spatial Reverb #7: "Refl. Left" (type 0) 20:07:51 Oculus Spatial Reverb #8: "Refl. Right" (type 0) 20:07:51 Oculus Spatial Reverb #9: "Refl. Up" (type 0) 20:07:51 Oculus Spatial Reverb #10: "Refl. Down" (type 0) 20:07:51 Oculus Spatial Reverb #11: "Refl. Back" (type 0) 20:07:51 Oculus Spatial Reverb #12: "Refl. Front" (type 0) 20:07:51 Oculus Spatial Reverb #13: "Range Min" (type 0) 20:07:51 Oculus Spatial Reverb #14: "Range Max" (type 0) 20:07:51 Oculus Spatial Reverb #15: "Overall Gain" (type 3) 20:07:51 Oculus Spatial Reverb #16: "Wet Level" (type 0) 20:07:51 Oculus Spatial Reverb #17: "Voice Limit" (type 1) 20:07:51 Loaded plugin library "AudioGaming AudioMotors" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.01.04/Plugins/audiogaming_audiomotors.dll 20:07:51 AudioGaming AudioMotors #0: "Drive" (type 0) 20:07:51 AudioGaming AudioMotors #1: "RPM" (type 0) 20:07:51 AudioGaming AudioMotors #2: "Transpose" (type 0) 20:07:51 AudioGaming AudioMotors #3: "Randomize" (type 0) 20:07:51 AudioGaming AudioMotors #4: "Adapt" (type 0) 20:07:51 AudioGaming AudioMotors #5: "Volume" (type 0) 20:07:51 AudioGaming AudioMotors #6: "Format" (type 1) 20:07:51 AudioGaming AudioMotors #7: "Car Data" (type 3) 20:07:51 AudioGaming AudioMotors #8: "Range" (type 0) 20:07:51 AudioGaming AudioMotors #9: "Sync" (type 1) 20:07:51 AudioGaming AudioMotors #10: "Mode" (type 1) 20:07:51 Loaded plugin library "AudioGaming AudioRain" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.01.04/Plugins/audiogaming_audiorain.dll 20:07:51 AudioGaming AudioRain #0: "GlobalGain" (type 0) 20:07:51 AudioGaming AudioRain #1: "GlobalStrength" (type 0) 20:07:51 AudioGaming AudioRain #2: "AutoToManual" (type 0) 20:07:51 AudioGaming AudioRain #3: "GlobalMax" (type 0) 20:07:51 AudioGaming AudioRain #4: "GlobalRate" (type 0) 20:07:51 AudioGaming AudioRain #5: "GlobalAttack" (type 0) 20:07:51 AudioGaming AudioRain #6: "GlobalMin" (type 0) 20:07:51 AudioGaming AudioRain #7: "RumbleLevel" (type 0) 20:07:51 AudioGaming AudioRain #8: "RumbleDensity" (type 0) 20:07:51 AudioGaming AudioRain #9: "RumbleNotchQ" (type 0) 20:07:51 AudioGaming AudioRain #10: "RumbleHiCut" (type 0) 20:07:51 AudioGaming AudioRain #11: "RumbleLoCut" (type 0) 20:07:51 AudioGaming AudioRain #12: "RumbleCoupl" (type 0) 20:07:51 AudioGaming AudioRain #13: "ShowerLevel" (type 0) 20:07:51 AudioGaming AudioRain #14: "ShowerColor" (type 0) 20:07:51 AudioGaming AudioRain #15: "ShowerLoCut" (type 0) 20:07:51 AudioGaming AudioRain #16: "ShowerHiCut" (type 0) 20:07:51 AudioGaming AudioRain #17: "Liquid1Level" (type 0) 20:07:51 AudioGaming AudioRain #18: "Liquid1Density" (type 0) 20:07:51 AudioGaming AudioRain #19: "Liquid1Color" (type 0) 20:07:51 AudioGaming AudioRain #20: "Liquid1Visc" (type 0) 20:07:51 AudioGaming AudioRain #21: "Liquid1Min" (type 0) 20:07:51 AudioGaming AudioRain #22: "Liquid1Max" (type 0) 20:07:51 AudioGaming AudioRain #23: "Liquid1LoCut" (type 0) 20:07:51 AudioGaming AudioRain #24: "Liquid1HiCut" (type 0) 20:07:51 AudioGaming AudioRain #25: "Liquid2Level" (type 0) 20:07:51 AudioGaming AudioRain #26: "Liquid2Density" (type 0) 20:07:51 AudioGaming AudioRain #27: "Liquid2Color" (type 0) 20:07:51 AudioGaming AudioRain #28: "Liquid2Visc" (type 0) 20:07:51 AudioGaming AudioRain #29: "Liquid2Min" (type 0) 20:07:51 AudioGaming AudioRain #30: "Liquid2Max" (type 0) 20:07:51 AudioGaming AudioRain #31: "Liquid2LoCut" (type 0) 20:07:51 AudioGaming AudioRain #32: "Liquid2HiCut" (type 0) 20:07:51 AudioGaming AudioRain #33: "LFE" (type 0) 20:07:51 AudioGaming AudioRain #34: "LFECut" (type 0) 20:07:51 AudioGaming AudioRain #35: "Format" (type 1) 20:07:51 Loaded plugin library "AudioGaming AudioWeather" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.01.04/Plugins/audiogaming_audioweather.dll 20:07:51 AudioGaming AudioWeather #0: "Wind" (type 0) 20:07:51 AudioGaming AudioWeather #1: "Rain" (type 0) 20:07:51 AudioGaming AudioWeather #2: "Volume" (type 0) 20:07:51 AudioGaming AudioWeather #3: "Weather Type" (type 1) 20:07:51 AudioGaming AudioWeather #4: "Format" (type 1) 20:07:51 Loaded plugin library "AudioGaming AudioWind" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.01.04/Plugins/audiogaming_audiowind.dll 20:07:51 AudioGaming AudioWind #0: "GlobalGain" (type 0) 20:07:51 AudioGaming AudioWind #1: "GlobalSpeed" (type 0) 20:07:51 AudioGaming AudioWind #2: "AutoToManual" (type 0) 20:07:51 AudioGaming AudioWind #3: "GlobalMax" (type 0) 20:07:51 AudioGaming AudioWind #4: "GlobalRate" (type 0) 20:07:51 AudioGaming AudioWind #5: "GlobalAttack" (type 0) 20:07:51 AudioGaming AudioWind #6: "GlobalMin" (type 0) 20:07:51 AudioGaming AudioWind #7: "BackflowLevel" (type 0) 20:07:51 AudioGaming AudioWind #8: "BackflowShape" (type 1) 20:07:51 AudioGaming AudioWind #9: "BackflowFilter" (type 1) 20:07:51 AudioGaming AudioWind #10: "BackflowFreq" (type 0) 20:07:51 AudioGaming AudioWind #11: "BackflowQ" (type 0) 20:07:51 AudioGaming AudioWind #12: "BackflowRate" (type 0) 20:07:51 AudioGaming AudioWind #13: "VariationRange" (type 0) 20:07:51 AudioGaming AudioWind #14: "BackflowLoCut" (type 0) 20:07:51 AudioGaming AudioWind #15: "BackflowHiCut" (type 0) 20:07:51 AudioGaming AudioWind #16: "BackflowCoupl" (type 0) 20:07:51 AudioGaming AudioWind #17: "WhistlingLevel" (type 0) 20:07:51 AudioGaming AudioWind #18: "WhistlingShape" (type 1) 20:07:51 AudioGaming AudioWind #19: "WhistlingQ" (type 0) 20:07:51 AudioGaming AudioWind #20: "WhistlingFloor" (type 0) 20:07:51 AudioGaming AudioWind #21: "WhistlingRate" (type 0) 20:07:51 AudioGaming AudioWind #22: "WhistlingFmin" (type 0) 20:07:51 AudioGaming AudioWind #23: "WhistlingFmax" (type 0) 20:07:51 AudioGaming AudioWind #24: "WhistlingPres" (type 0) 20:07:51 AudioGaming AudioWind #25: "WhistlingLoCut" (type 0) 20:07:51 AudioGaming AudioWind #26: "WhistlingHiCut" (type 0) 20:07:51 AudioGaming AudioWind #27: "WhistlingCoupl" (type 0) 20:07:51 AudioGaming AudioWind #28: "GustsLevel" (type 0) 20:07:51 AudioGaming AudioWind #29: "GustsShape" (type 1) 20:07:51 AudioGaming AudioWind #30: "GustsMax" (type 0) 20:07:51 AudioGaming AudioWind #31: "GustsRate" (type 0) 20:07:51 AudioGaming AudioWind #32: "GustsAttack" (type 0) 20:07:51 AudioGaming AudioWind #33: "GustsMin" (type 0) 20:07:51 AudioGaming AudioWind #34: "GustsLoCut" (type 0) 20:07:51 AudioGaming AudioWind #35: "GustsHiCut" (type 0) 20:07:51 AudioGaming AudioWind #36: "GustsCoupl" (type 0) 20:07:51 AudioGaming AudioWind #37: "SquallsLevel" (type 0) 20:07:51 AudioGaming AudioWind #38: "SquallsShape" (type 1) 20:07:51 AudioGaming AudioWind #39: "SquallsAmp" (type 0) 20:07:51 AudioGaming AudioWind #40: "SquallsRate" (type 0) 20:07:51 AudioGaming AudioWind #41: "SquallsFloor" (type 0) 20:07:51 AudioGaming AudioWind #42: "SquallsLoCut" (type 0) 20:07:51 AudioGaming AudioWind #43: "SquallsHiCut" (type 0) 20:07:51 AudioGaming AudioWind #44: "SquallsCoupl" (type 0) 20:07:51 AudioGaming AudioWind #45: "LFE" (type 0) 20:07:51 AudioGaming AudioWind #46: "LFECut" (type 0) 20:07:51 AudioGaming AudioWind #47: "Format" (type 1) 20:07:51 Loaded plugin library "Resonance Audio Listener" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.01.04/Plugins/resonanceaudio.dll 20:07:51 Resonance Audio Listener #0: "Gain" (type 0) 20:07:51 Resonance Audio Listener #1: "Room Properties" (type 3) 20:07:51 Loaded plugin library "Resonance Audio Soundfield" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.01.04/Plugins/resonanceaudio.dll 20:07:51 Resonance Audio Soundfield #0: "Gain" (type 0) 20:07:51 Resonance Audio Soundfield #1: "3D Attributes" (type 3) 20:07:51 Resonance Audio Soundfield #2: "Overall Gain" (type 3) 20:07:51 Loaded plugin library "Resonance Audio Source" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.01.04/Plugins/resonanceaudio.dll 20:07:51 Resonance Audio Source #0: "Gain" (type 0) 20:07:51 Resonance Audio Source #1: "Spread" (type 0) 20:07:51 Resonance Audio Source #2: "Min Distance" (type 0) 20:07:51 Resonance Audio Source #3: "Max Distance" (type 0) 20:07:51 Resonance Audio Source #4: "Dist Rolloff" (type 1) 20:07:51 Resonance Audio Source #5: "Occlusion" (type 0) 20:07:51 Resonance Audio Source #6: "Directivity" (type 0) 20:07:51 Resonance Audio Source #7: "Dir Sharpness" (type 0) 20:07:51 Resonance Audio Source #8: "3D Attributes" (type 3) 20:07:51 Resonance Audio Source #9: "Bypass Room" (type 2) 20:07:51 Resonance Audio Source #10: "Near-Field FX" (type 2) 20:07:51 Resonance Audio Source #11: "Near-Field Gain" (type 0) 20:07:51 Resonance Audio Source #12: "Overall Gain" (type 3) 20:07:51 [Runtime]fmod_systemi_driver.cpp(564), SystemI::setOutputInternal(): Setting output to 'FMOD WASAPI Output' 20:07:51 [Runtime]fmod_runtime_manager.cpp(563), Manager::init(): maxchannels = 1024 studioflags = 00000024 flags 00100000 extradriverdata 0000000000000000. 20:07:51 [Runtime]fmod_systemi.cpp(2650), SystemI::init(): Initialize version=20104 (111454), maxchannels=1024, flags=0x00520000 20:07:51 [Runtime]fmod_output_wasapi.cpp(304), OutputWASAPI::init(): Mix Format (WAVEFORMATEX): wFormatTag=0xFFFE, nChannels=2, nSamplesPerSec=48000, nAvgBytesPerSec=384000, nBlockAlign=8, wBitsPerSample=32, cbSize=22. 20:07:51 [Runtime]fmod_output_wasapi.cpp(312), OutputWASAPI::init(): Mix Format (WAVEFORMATEXTENSIBLE): wValidBitsPerSample=32, dwChannelMask=0x00000003, SubFormat=00000003-0000-0010-8000-00AA00389B71. 20:07:51 [Runtime]fmod_output_wasapi.cpp(404), OutputWASAPI::init(): Output buffer size: 4096 samples, latency: 0.00ms, period: 10.00ms, DSP buffer: 1024 * 4 20:07:51 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FMOD stream thread. Affinity: 0x8000000000000003, Priority: 0xFFFF7FFB, Stack Size: 98304, Semaphore: No, Sleep Time: 10, Looping: Yes. 20:07:51 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FMOD mixer thread. Affinity: 0x8000000000000001, Priority: 0xFFFF7FFA, Stack Size: 81920, Semaphore: No, Sleep Time: 0, Looping: Yes. 20:07:51 [Runtime]fmod_asyncmanager.cpp(59), AsyncManager::init(): manager 0000022BEEF64858 isAsync 0 updatePeriod 0.02 20:07:51 [Runtime]fmod_asyncmanager.cpp(94), AsyncManager::init(): done 20:07:51 [Runtime]fmod_playback_system.cpp(557), PlaybackSystem::init(): 20:07:51 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FMOD Studio sample load thread. Affinity: 0x8000000000000003, Priority: 0xFFFF7FFD, Stack Size: 98304, Semaphore: No, Sleep Time: 1, Looping: No. 20:07:51 [Runtime]fmod_playback_system.cpp(609), PlaybackSystem::init(): done 20:07:51 [Runtime]fmod_liveupdate.cpp(127), LiveUpdate::init(): 20:07:51 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FMOD Studio bank load thread. Affinity: 0x8000000000000003, Priority: 0xFFFF7FFD, Stack Size: 98304, Semaphore: No, Sleep Time: 1, Looping: No. 20:07:51 [Runtime]fmod_runtime_manager.cpp(742), Manager::init(): done. - 20:07:51 [Resync Auditioning Queue 0x0000022bed7edc40]: Time started - 20:07:51 Resyncing (build: 0, delete: 0, mute: 0) - 20:07:51 [Resync Auditioning Queue 0x0000022bed7edc40]: Time taken is 0.39ms 20:07:51 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:52 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out - 20:07:52 [Initialize Sound System 0x0000022bed7edc40]: Time taken is 789.54ms - 20:07:52 [Build bank "Drones")]: Time started - 20:07:52 [Write F:/UNREAL ENGINE/TomorrowGames/grapple_vr/ue4/Grapple_VR/Content/FMOD/Desktop/Drones.bank to file]: Time started 20:07:52 [Runtime]fmod_systemi_driver.cpp(564), SystemI::setOutputInternal(): Setting output to 'FMOD NoSound Output - Non real-time' 20:07:52 [Runtime]fmod_systemi.cpp(2650), SystemI::init(): Initialize version=20104 (111454), maxchannels=0, flags=0x00000001 20:07:52 [Runtime]fmod_output_nosound_nrt.cpp(110), OutputNoSound_NRT::init(): Initializing. 20:07:52 [Runtime]fmod_output_nosound_nrt.cpp(129), OutputNoSound_NRT::init(): Done. 20:07:52 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FSBank worker thread. Affinity: 0x0, Priority: 0xFFFF7FFD, Stack Size: 131072, Semaphore: Yes, Sleep Time: 0, Looping: Yes. [#8 times] 20:07:52 [Runtime]fmod_thread.cpp(165), Thread::callback(): FSBank worker thread finished. [#8 times] 20:07:52 [Runtime]fmod_systemi.cpp(930), SystemI::close(): Closed. - 20:07:52 [Write F:/UNREAL ENGINE/TomorrowGames/grapple_vr/ue4/Grapple_VR/Content/FMOD/Desktop/Drones.bank to file]: Time taken is 18.45ms - 20:07:52 [Build bank "Drones")]: Time taken is 21.10ms - 20:07:52 [Build bank "Enemy")]: Time started - 20:07:52 [Write F:/UNREAL ENGINE/TomorrowGames/grapple_vr/ue4/Grapple_VR/Content/FMOD/Desktop/Enemy.bank to file]: Time started 20:07:52 [Runtime]fmod_systemi_driver.cpp(564), SystemI::setOutputInternal(): Setting output to 'FMOD NoSound Output - Non real-time' 20:07:52 [Runtime]fmod_systemi.cpp(2650), SystemI::init(): Initialize version=20104 (111454), maxchannels=0, flags=0x00000001 20:07:52 [Runtime]fmod_output_nosound_nrt.cpp(110), OutputNoSound_NRT::init(): Initializing. 20:07:52 [Runtime]fmod_output_nosound_nrt.cpp(129), OutputNoSound_NRT::init(): Done. 20:07:52 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FSBank worker thread. Affinity: 0x0, Priority: 0xFFFF7FFD, Stack Size: 131072, Semaphore: Yes, Sleep Time: 0, Looping: Yes. [#8 times] 20:07:52 [Runtime]fmod_thread.cpp(165), Thread::callback(): FSBank worker thread finished. [#8 times] 20:07:52 [Runtime]fmod_systemi.cpp(930), SystemI::close(): Closed. - 20:07:52 [Write F:/UNREAL ENGINE/TomorrowGames/grapple_vr/ue4/Grapple_VR/Content/FMOD/Desktop/Enemy.bank to file]: Time taken is 34.84ms - 20:07:52 [Build bank "Enemy")]: Time taken is 49.97ms - 20:07:52 [Build bank "Environment")]: Time started - 20:07:52 [Write F:/UNREAL ENGINE/TomorrowGames/grapple_vr/ue4/Grapple_VR/Content/FMOD/Desktop/Environment.bank to file]: Time started 20:07:52 [Runtime]fmod_systemi_driver.cpp(564), SystemI::setOutputInternal(): Setting output to 'FMOD NoSound Output - Non real-time' 20:07:52 [Runtime]fmod_systemi.cpp(2650), SystemI::init(): Initialize version=20104 (111454), maxchannels=0, flags=0x00000001 20:07:52 [Runtime]fmod_output_nosound_nrt.cpp(110), OutputNoSound_NRT::init(): Initializing. 20:07:52 [Runtime]fmod_output_nosound_nrt.cpp(129), OutputNoSound_NRT::init(): Done. 20:07:52 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FSBank worker thread. Affinity: 0x0, Priority: 0xFFFF7FFD, Stack Size: 131072, Semaphore: Yes, Sleep Time: 0, Looping: Yes. [#8 times] 20:07:52 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:52 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:52 [Runtime]fmod_thread.cpp(165), Thread::callback(): FSBank worker thread finished. [#8 times] 20:07:52 [Runtime]fmod_systemi.cpp(930), SystemI::close(): Closed. - 20:07:52 [Write F:/UNREAL ENGINE/TomorrowGames/grapple_vr/ue4/Grapple_VR/Content/FMOD/Desktop/Environment.bank to file]: Time taken is 330.33ms - 20:07:52 [Build bank "Environment")]: Time taken is 353.10ms - 20:07:52 [Build bank "Master")]: Time started 20:07:52 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FMOD Convolution thread. Affinity: 0x8000000000000003, Priority: 0xFFFF7FFB, Stack Size: 16384, Semaphore: Yes, Sleep Time: 0, Looping: Yes. [#2 times] - 20:07:52 [Write F:/UNREAL ENGINE/TomorrowGames/grapple_vr/ue4/Grapple_VR/Content/FMOD/Desktop/Master.bank to file]: Time started 20:07:52 [Runtime]fmod_systemi_driver.cpp(564), SystemI::setOutputInternal(): Setting output to 'FMOD NoSound Output - Non real-time' 20:07:52 [Runtime]fmod_systemi.cpp(2650), SystemI::init(): Initialize version=20104 (111454), maxchannels=0, flags=0x00000001 20:07:52 [Runtime]fmod_output_nosound_nrt.cpp(110), OutputNoSound_NRT::init(): Initializing. 20:07:52 [Runtime]fmod_output_nosound_nrt.cpp(129), OutputNoSound_NRT::init(): Done. 20:07:52 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FSBank worker thread. Affinity: 0x0, Priority: 0xFFFF7FFD, Stack Size: 131072, Semaphore: Yes, Sleep Time: 0, Looping: Yes. [#3 times] 20:07:52 [Runtime]fmod_thread.cpp(165), Thread::callback(): FMOD Convolution thread finished. [#2 times] 20:07:52 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FSBank worker thread. Affinity: 0x0, Priority: 0xFFFF7FFD, Stack Size: 131072, Semaphore: Yes, Sleep Time: 0, Looping: Yes. [#5 times] 20:07:52 [Runtime]fmod_thread.cpp(165), Thread::callback(): FSBank worker thread finished. [#8 times] 20:07:52 [Runtime]fmod_systemi.cpp(930), SystemI::close(): Closed. - 20:07:52 [Write F:/UNREAL ENGINE/TomorrowGames/grapple_vr/ue4/Grapple_VR/Content/FMOD/Desktop/Master.bank to file]: Time taken is 21.38ms - 20:07:52 [Build bank "Master")]: Time taken is 38.89ms - 20:07:52 [Build bank "Music")]: Time started 20:07:52 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FMOD Convolution thread. Affinity: 0x8000000000000003, Priority: 0xFFFF7FFB, Stack Size: 16384, Semaphore: Yes, Sleep Time: 0, Looping: Yes. [#2 times] - 20:07:52 [Write F:/UNREAL ENGINE/TomorrowGames/grapple_vr/ue4/Grapple_VR/Content/FMOD/Desktop/Music.bank to file]: Time started 20:07:52 [Runtime]fmod_thread.cpp(165), Thread::callback(): FMOD Convolution thread finished. [#2 times] 20:07:52 [Runtime]fmod_systemi_driver.cpp(564), SystemI::setOutputInternal(): Setting output to 'FMOD NoSound Output - Non real-time' 20:07:52 [Runtime]fmod_systemi.cpp(2650), SystemI::init(): Initialize version=20104 (111454), maxchannels=0, flags=0x00000001 20:07:52 [Runtime]fmod_output_nosound_nrt.cpp(110), OutputNoSound_NRT::init(): Initializing. 20:07:52 [Runtime]fmod_output_nosound_nrt.cpp(129), OutputNoSound_NRT::init(): Done. 20:07:52 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FSBank worker thread. Affinity: 0x0, Priority: 0xFFFF7FFD, Stack Size: 131072, Semaphore: Yes, Sleep Time: 0, Looping: Yes. [#8 times] 20:07:53 [Runtime]fmod_thread.cpp(165), Thread::callback(): FSBank worker thread finished. [#8 times] 20:07:53 [Runtime]fmod_systemi.cpp(930), SystemI::close(): Closed. - 20:07:53 [Write F:/UNREAL ENGINE/TomorrowGames/grapple_vr/ue4/Grapple_VR/Content/FMOD/Desktop/Music.bank to file]: Time taken is 242.49ms - 20:07:53 [Build bank "Music")]: Time taken is 257.06ms - 20:07:53 [Build bank "Narration")]: Time started - 20:07:53 [Write F:/UNREAL ENGINE/TomorrowGames/grapple_vr/ue4/Grapple_VR/Content/FMOD/Desktop/Narration.bank to file]: Time started 20:07:53 [Runtime]fmod_systemi_driver.cpp(564), SystemI::setOutputInternal(): Setting output to 'FMOD NoSound Output - Non real-time' 20:07:53 [Runtime]fmod_systemi.cpp(2650), SystemI::init(): Initialize version=20104 (111454), maxchannels=0, flags=0x00000001 20:07:53 [Runtime]fmod_output_nosound_nrt.cpp(110), OutputNoSound_NRT::init(): Initializing. 20:07:53 [Runtime]fmod_output_nosound_nrt.cpp(129), OutputNoSound_NRT::init(): Done. 20:07:53 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FSBank worker thread. Affinity: 0x0, Priority: 0xFFFF7FFD, Stack Size: 131072, Semaphore: Yes, Sleep Time: 0, Looping: Yes. [#8 times] 20:07:53 [Runtime]fmod_thread.cpp(165), Thread::callback(): FSBank worker thread finished. [#8 times] 20:07:53 [Runtime]fmod_systemi.cpp(930), SystemI::close(): Closed. - 20:07:53 [Write F:/UNREAL ENGINE/TomorrowGames/grapple_vr/ue4/Grapple_VR/Content/FMOD/Desktop/Narration.bank to file]: Time taken is 17.80ms - 20:07:53 [Build bank "Narration")]: Time taken is 21.62ms - 20:07:53 [Build bank "Player")]: Time started 20:07:53 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FMOD Convolution thread. Affinity: 0x8000000000000003, Priority: 0xFFFF7FFB, Stack Size: 16384, Semaphore: Yes, Sleep Time: 0, Looping: Yes. [#2 times] - 20:07:53 [Write F:/UNREAL ENGINE/TomorrowGames/grapple_vr/ue4/Grapple_VR/Content/FMOD/Desktop/Player.bank to file]: Time started 20:07:53 [Runtime]fmod_systemi_driver.cpp(564), SystemI::setOutputInternal(): Setting output to 'FMOD NoSound Output - Non real-time' 20:07:53 [Runtime]fmod_systemi.cpp(2650), SystemI::init(): Initialize version=20104 (111454), maxchannels=0, flags=0x00000001 20:07:53 [Runtime]fmod_output_nosound_nrt.cpp(110), OutputNoSound_NRT::init(): Initializing. 20:07:53 [Runtime]fmod_output_nosound_nrt.cpp(129), OutputNoSound_NRT::init(): Done. 20:07:53 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FSBank worker thread. Affinity: 0x0, Priority: 0xFFFF7FFD, Stack Size: 131072, Semaphore: Yes, Sleep Time: 0, Looping: Yes. [#8 times] 20:07:53 [Runtime]fmod_thread.cpp(165), Thread::callback(): FMOD Convolution thread finished. [#2 times] 20:07:53 [Runtime]fmod_thread.cpp(165), Thread::callback(): FSBank worker thread finished. [#8 times] 20:07:53 [Runtime]fmod_systemi.cpp(930), SystemI::close(): Closed. - 20:07:53 [Write F:/UNREAL ENGINE/TomorrowGames/grapple_vr/ue4/Grapple_VR/Content/FMOD/Desktop/Player.bank to file]: Time taken is 42.48ms - 20:07:53 [Build bank "Player")]: Time taken is 68.36ms - 20:07:53 [Build bank "RealWoldObjects")]: Time started - 20:07:53 [Write F:/UNREAL ENGINE/TomorrowGames/grapple_vr/ue4/Grapple_VR/Content/FMOD/Desktop/RealWoldObjects.bank to file]: Time started 20:07:53 [Runtime]fmod_systemi_driver.cpp(564), SystemI::setOutputInternal(): Setting output to 'FMOD NoSound Output - Non real-time' 20:07:53 [Runtime]fmod_systemi.cpp(2650), SystemI::init(): Initialize version=20104 (111454), maxchannels=0, flags=0x00000001 20:07:53 [Runtime]fmod_output_nosound_nrt.cpp(110), OutputNoSound_NRT::init(): Initializing. 20:07:53 [Runtime]fmod_output_nosound_nrt.cpp(129), OutputNoSound_NRT::init(): Done. 20:07:53 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FSBank worker thread. Affinity: 0x0, Priority: 0xFFFF7FFD, Stack Size: 131072, Semaphore: Yes, Sleep Time: 0, Looping: Yes. [#8 times] 20:07:53 [Runtime]fmod_thread.cpp(165), Thread::callback(): FSBank worker thread finished. [#8 times] 20:07:53 [Runtime]fmod_systemi.cpp(930), SystemI::close(): Closed. - 20:07:53 [Write F:/UNREAL ENGINE/TomorrowGames/grapple_vr/ue4/Grapple_VR/Content/FMOD/Desktop/RealWoldObjects.bank to file]: Time taken is 37.44ms - 20:07:53 [Build bank "RealWoldObjects")]: Time taken is 52.33ms - 20:07:53 [Build bank "UI")]: Time started - 20:07:53 [Write F:/UNREAL ENGINE/TomorrowGames/grapple_vr/ue4/Grapple_VR/Content/FMOD/Desktop/UI.bank to file]: Time started 20:07:53 [Runtime]fmod_systemi_driver.cpp(564), SystemI::setOutputInternal(): Setting output to 'FMOD NoSound Output - Non real-time' 20:07:53 [Runtime]fmod_systemi.cpp(2650), SystemI::init(): Initialize version=20104 (111454), maxchannels=0, flags=0x00000001 20:07:53 [Runtime]fmod_output_nosound_nrt.cpp(110), OutputNoSound_NRT::init(): Initializing. 20:07:53 [Runtime]fmod_output_nosound_nrt.cpp(129), OutputNoSound_NRT::init(): Done. 20:07:53 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FSBank worker thread. Affinity: 0x0, Priority: 0xFFFF7FFD, Stack Size: 131072, Semaphore: Yes, Sleep Time: 0, Looping: Yes. [#8 times] 20:07:53 [Runtime]fmod_thread.cpp(165), Thread::callback(): FSBank worker thread finished. [#8 times] 20:07:53 [Runtime]fmod_systemi.cpp(930), SystemI::close(): Closed. - 20:07:53 [Write F:/UNREAL ENGINE/TomorrowGames/grapple_vr/ue4/Grapple_VR/Content/FMOD/Desktop/UI.bank to file]: Time taken is 36.74ms - 20:07:53 [Build bank "UI")]: Time taken is 52.83ms - 20:07:53 [Build bank "Weapons")]: Time started - 20:07:53 [Write F:/UNREAL ENGINE/TomorrowGames/grapple_vr/ue4/Grapple_VR/Content/FMOD/Desktop/Weapons.bank to file]: Time started 20:07:53 [Runtime]fmod_systemi_driver.cpp(564), SystemI::setOutputInternal(): Setting output to 'FMOD NoSound Output - Non real-time' 20:07:53 [Runtime]fmod_systemi.cpp(2650), SystemI::init(): Initialize version=20104 (111454), maxchannels=0, flags=0x00000001 20:07:53 [Runtime]fmod_output_nosound_nrt.cpp(110), OutputNoSound_NRT::init(): Initializing. 20:07:53 [Runtime]fmod_output_nosound_nrt.cpp(129), OutputNoSound_NRT::init(): Done. 20:07:53 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FSBank worker thread. Affinity: 0x0, Priority: 0xFFFF7FFD, Stack Size: 131072, Semaphore: Yes, Sleep Time: 0, Looping: Yes. [#8 times] 20:07:53 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant-01 - Trimmed.wav', mode=0x0200E000 20:07:53 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:53 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_loop_v2 - Trimmed.wav', mode=0x0200E000 20:07:53 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:53 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=109532, lengthpcm=27383, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:53 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=89484, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:53 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laserbeamer_fireend - Trimmed - Trimmed.wav', mode=0x0200E000 20:07:53 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:53 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant-01 - Trimmed.wav (0000022B868423C8) 20:07:53 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=44742, lengthpcm=22371, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:53 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_loop_v2 - Trimmed.wav (0000022BF46163D8) 20:07:53 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laserbeamer_fireend - Trimmed - Trimmed.wav (0000022BEDFD4468) 20:07:53 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/laser_beamer_fire_distant - Trimmed - Trimmed.wav', mode=0x0200E000 20:07:53 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:07:53 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1248000, lengthpcm=312000, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:07:53 [Runtime]fmod_soundi.cpp(436), SoundI::release(): laser_beamer_fire_distant - Trimmed - Trimmed.wav (0000022BF1AB4078) 20:07:53 [Runtime]fmod_thread.cpp(165), Thread::callback(): FSBank worker thread finished. [#8 times] 20:07:53 [Runtime]fmod_systemi.cpp(930), SystemI::close(): Closed. - 20:07:53 [Write F:/UNREAL ENGINE/TomorrowGames/grapple_vr/ue4/Grapple_VR/Content/FMOD/Desktop/Weapons.bank to file]: Time taken is 270.41ms 20:07:53 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' - 20:07:53 [Build bank "Weapons")]: Time taken is 346.63ms 20:07:53 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:53 Event activated: event:/SFX/occlusion_test_oneshot 20:07:53 Activated 'grapple_vr.fspro[*] - Event Editor' for 'F:/FMOD/GRAPPLEVR/grapple_vr/grapple_vr.fspro' - 20:07:53 [Uninitialize Sound System 0x0000022bed7edc40]: Time started 20:07:53 [Runtime]fmod_liveupdate.cpp(291), LiveUpdate::reset(): Reset connection (reason Disconnected) 20:07:53 [Runtime]fmod_profile.cpp(137), Profile::disconnectAll(): Profiler disconnecting all clients 20:07:53 [Runtime]fmod_thread.cpp(165), Thread::callback(): FMOD Studio bank load thread finished. 20:07:53 [Runtime]fmod_profile.cpp(137), Profile::disconnectAll(): Profiler disconnecting all clients 20:07:53 [Runtime]fmod_thread.cpp(165), Thread::callback(): FMOD Studio sample load thread finished. 20:07:53 [Runtime]fmod_liveupdate.cpp(414), LiveUpdate::release(): 20:07:53 [Runtime]fmod_liveupdate.cpp(291), LiveUpdate::reset(): Reset connection (reason Disconnected) 20:07:53 [Runtime]fmod_thread.cpp(165), Thread::callback(): FMOD stream thread finished. 20:07:53 [Runtime]fmod_thread.cpp(165), Thread::callback(): FMOD mixer thread finished. 20:07:53 [Runtime]fmod_profile.cpp(137), Profile::disconnectAll(): Profiler disconnecting all clients 20:07:53 [Runtime]fmod_systemi.cpp(930), SystemI::close(): Closed. - 20:07:53 [Uninitialize Sound System 0x0000022bed7edc40]: Time taken is 24.79ms - 20:07:53 [Initialize Sound System 0x0000022bed7edc40]: Time started 20:07:53 [Runtime]fmod_studio_impl.cpp(1728), System::create(): Header version = 2.01.04. Current version = 2.01.04. 20:07:53 Loaded plugin library "Oculus Spatializer" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.01.04/Plugins/OculusSpatializerFMOD.dll 20:07:53 Oculus Spatializer #0: "3D Attributes" (type 3) 20:07:53 Oculus Spatializer #1: "Reflections" (type 2) 20:07:53 Oculus Spatializer #2: "Attenuation" (type 2) 20:07:53 Oculus Spatializer #3: "V. Radius" (type 0) 20:07:53 Oculus Spatializer #4: "Range Min" (type 0) 20:07:53 Oculus Spatializer #5: "Range Max" (type 0) 20:07:53 Oculus Spatializer #6: "Overall Gain" (type 3) 20:07:53 Oculus Spatializer #7: "Reverb Send" (type 0) 20:07:53 Loaded plugin library "Oculus Ambisonics" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.01.04/Plugins/OculusSpatializerFMOD.dll 20:07:53 Oculus Ambisonics #0: "3D Attributes" (type 3) 20:07:53 Oculus Ambisonics #1: "Virtual Speaker" (type 2) 20:07:53 Oculus Ambisonics #2: "Overall Gain" (type 3) 20:07:53 Loaded plugin library "Oculus Spatial Reverb" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.01.04/Plugins/OculusSpatializerFMOD.dll 20:07:53 Oculus Spatial Reverb #0: "Refl. Engine" (type 2) 20:07:53 Oculus Spatial Reverb #1: "Reverb" (type 2) 20:07:53 Oculus Spatial Reverb #2: "Global Scale" (type 0) 20:07:53 Oculus Spatial Reverb #3: "Bypass All" (type 2) 20:07:53 Oculus Spatial Reverb #4: "Room Width" (type 0) 20:07:53 Oculus Spatial Reverb #5: "Room Height" (type 0) 20:07:53 Oculus Spatial Reverb #6: "Room Length" (type 0) 20:07:53 Oculus Spatial Reverb #7: "Refl. Left" (type 0) 20:07:53 Oculus Spatial Reverb #8: "Refl. Right" (type 0) 20:07:53 Oculus Spatial Reverb #9: "Refl. Up" (type 0) 20:07:53 Oculus Spatial Reverb #10: "Refl. Down" (type 0) 20:07:53 Oculus Spatial Reverb #11: "Refl. Back" (type 0) 20:07:53 Oculus Spatial Reverb #12: "Refl. Front" (type 0) 20:07:53 Oculus Spatial Reverb #13: "Range Min" (type 0) 20:07:53 Oculus Spatial Reverb #14: "Range Max" (type 0) 20:07:53 Oculus Spatial Reverb #15: "Overall Gain" (type 3) 20:07:53 Oculus Spatial Reverb #16: "Wet Level" (type 0) 20:07:53 Oculus Spatial Reverb #17: "Voice Limit" (type 1) 20:07:53 Loaded plugin library "AudioGaming AudioMotors" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.01.04/Plugins/audiogaming_audiomotors.dll 20:07:53 AudioGaming AudioMotors #0: "Drive" (type 0) 20:07:53 AudioGaming AudioMotors #1: "RPM" (type 0) 20:07:53 AudioGaming AudioMotors #2: "Transpose" (type 0) 20:07:53 AudioGaming AudioMotors #3: "Randomize" (type 0) 20:07:53 AudioGaming AudioMotors #4: "Adapt" (type 0) 20:07:53 AudioGaming AudioMotors #5: "Volume" (type 0) 20:07:53 AudioGaming AudioMotors #6: "Format" (type 1) 20:07:53 AudioGaming AudioMotors #7: "Car Data" (type 3) 20:07:53 AudioGaming AudioMotors #8: "Range" (type 0) 20:07:53 AudioGaming AudioMotors #9: "Sync" (type 1) 20:07:53 AudioGaming AudioMotors #10: "Mode" (type 1) 20:07:53 Loaded plugin library "AudioGaming AudioRain" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.01.04/Plugins/audiogaming_audiorain.dll 20:07:53 AudioGaming AudioRain #0: "GlobalGain" (type 0) 20:07:53 AudioGaming AudioRain #1: "GlobalStrength" (type 0) 20:07:53 AudioGaming AudioRain #2: "AutoToManual" (type 0) 20:07:53 AudioGaming AudioRain #3: "GlobalMax" (type 0) 20:07:53 AudioGaming AudioRain #4: "GlobalRate" (type 0) 20:07:53 AudioGaming AudioRain #5: "GlobalAttack" (type 0) 20:07:53 AudioGaming AudioRain #6: "GlobalMin" (type 0) 20:07:53 AudioGaming AudioRain #7: "RumbleLevel" (type 0) 20:07:53 AudioGaming AudioRain #8: "RumbleDensity" (type 0) 20:07:53 AudioGaming AudioRain #9: "RumbleNotchQ" (type 0) 20:07:53 AudioGaming AudioRain #10: "RumbleHiCut" (type 0) 20:07:53 AudioGaming AudioRain #11: "RumbleLoCut" (type 0) 20:07:53 AudioGaming AudioRain #12: "RumbleCoupl" (type 0) 20:07:53 AudioGaming AudioRain #13: "ShowerLevel" (type 0) 20:07:53 AudioGaming AudioRain #14: "ShowerColor" (type 0) 20:07:53 AudioGaming AudioRain #15: "ShowerLoCut" (type 0) 20:07:53 AudioGaming AudioRain #16: "ShowerHiCut" (type 0) 20:07:53 AudioGaming AudioRain #17: "Liquid1Level" (type 0) 20:07:53 AudioGaming AudioRain #18: "Liquid1Density" (type 0) 20:07:53 AudioGaming AudioRain #19: "Liquid1Color" (type 0) 20:07:53 AudioGaming AudioRain #20: "Liquid1Visc" (type 0) 20:07:53 AudioGaming AudioRain #21: "Liquid1Min" (type 0) 20:07:53 AudioGaming AudioRain #22: "Liquid1Max" (type 0) 20:07:53 AudioGaming AudioRain #23: "Liquid1LoCut" (type 0) 20:07:53 AudioGaming AudioRain #24: "Liquid1HiCut" (type 0) 20:07:53 AudioGaming AudioRain #25: "Liquid2Level" (type 0) 20:07:53 AudioGaming AudioRain #26: "Liquid2Density" (type 0) 20:07:53 AudioGaming AudioRain #27: "Liquid2Color" (type 0) 20:07:53 AudioGaming AudioRain #28: "Liquid2Visc" (type 0) 20:07:53 AudioGaming AudioRain #29: "Liquid2Min" (type 0) 20:07:53 AudioGaming AudioRain #30: "Liquid2Max" (type 0) 20:07:53 AudioGaming AudioRain #31: "Liquid2LoCut" (type 0) 20:07:53 AudioGaming AudioRain #32: "Liquid2HiCut" (type 0) 20:07:53 AudioGaming AudioRain #33: "LFE" (type 0) 20:07:53 AudioGaming AudioRain #34: "LFECut" (type 0) 20:07:53 AudioGaming AudioRain #35: "Format" (type 1) 20:07:53 Loaded plugin library "AudioGaming AudioWeather" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.01.04/Plugins/audiogaming_audioweather.dll 20:07:53 AudioGaming AudioWeather #0: "Wind" (type 0) 20:07:53 AudioGaming AudioWeather #1: "Rain" (type 0) 20:07:53 AudioGaming AudioWeather #2: "Volume" (type 0) 20:07:53 AudioGaming AudioWeather #3: "Weather Type" (type 1) 20:07:53 AudioGaming AudioWeather #4: "Format" (type 1) 20:07:53 Loaded plugin library "AudioGaming AudioWind" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.01.04/Plugins/audiogaming_audiowind.dll 20:07:53 AudioGaming AudioWind #0: "GlobalGain" (type 0) 20:07:53 AudioGaming AudioWind #1: "GlobalSpeed" (type 0) 20:07:53 AudioGaming AudioWind #2: "AutoToManual" (type 0) 20:07:53 AudioGaming AudioWind #3: "GlobalMax" (type 0) 20:07:53 AudioGaming AudioWind #4: "GlobalRate" (type 0) 20:07:53 AudioGaming AudioWind #5: "GlobalAttack" (type 0) 20:07:53 AudioGaming AudioWind #6: "GlobalMin" (type 0) 20:07:53 AudioGaming AudioWind #7: "BackflowLevel" (type 0) 20:07:53 AudioGaming AudioWind #8: "BackflowShape" (type 1) 20:07:53 AudioGaming AudioWind #9: "BackflowFilter" (type 1) 20:07:53 AudioGaming AudioWind #10: "BackflowFreq" (type 0) 20:07:53 AudioGaming AudioWind #11: "BackflowQ" (type 0) 20:07:53 AudioGaming AudioWind #12: "BackflowRate" (type 0) 20:07:53 AudioGaming AudioWind #13: "VariationRange" (type 0) 20:07:53 AudioGaming AudioWind #14: "BackflowLoCut" (type 0) 20:07:53 AudioGaming AudioWind #15: "BackflowHiCut" (type 0) 20:07:53 AudioGaming AudioWind #16: "BackflowCoupl" (type 0) 20:07:53 AudioGaming AudioWind #17: "WhistlingLevel" (type 0) 20:07:53 AudioGaming AudioWind #18: "WhistlingShape" (type 1) 20:07:53 AudioGaming AudioWind #19: "WhistlingQ" (type 0) 20:07:53 AudioGaming AudioWind #20: "WhistlingFloor" (type 0) 20:07:53 AudioGaming AudioWind #21: "WhistlingRate" (type 0) 20:07:53 AudioGaming AudioWind #22: "WhistlingFmin" (type 0) 20:07:53 AudioGaming AudioWind #23: "WhistlingFmax" (type 0) 20:07:53 AudioGaming AudioWind #24: "WhistlingPres" (type 0) 20:07:53 AudioGaming AudioWind #25: "WhistlingLoCut" (type 0) 20:07:53 AudioGaming AudioWind #26: "WhistlingHiCut" (type 0) 20:07:53 AudioGaming AudioWind #27: "WhistlingCoupl" (type 0) 20:07:53 AudioGaming AudioWind #28: "GustsLevel" (type 0) 20:07:53 AudioGaming AudioWind #29: "GustsShape" (type 1) 20:07:53 AudioGaming AudioWind #30: "GustsMax" (type 0) 20:07:53 AudioGaming AudioWind #31: "GustsRate" (type 0) 20:07:53 AudioGaming AudioWind #32: "GustsAttack" (type 0) 20:07:53 AudioGaming AudioWind #33: "GustsMin" (type 0) 20:07:53 AudioGaming AudioWind #34: "GustsLoCut" (type 0) 20:07:53 AudioGaming AudioWind #35: "GustsHiCut" (type 0) 20:07:53 AudioGaming AudioWind #36: "GustsCoupl" (type 0) 20:07:53 AudioGaming AudioWind #37: "SquallsLevel" (type 0) 20:07:53 AudioGaming AudioWind #38: "SquallsShape" (type 1) 20:07:53 AudioGaming AudioWind #39: "SquallsAmp" (type 0) 20:07:53 AudioGaming AudioWind #40: "SquallsRate" (type 0) 20:07:53 AudioGaming AudioWind #41: "SquallsFloor" (type 0) 20:07:53 AudioGaming AudioWind #42: "SquallsLoCut" (type 0) 20:07:53 AudioGaming AudioWind #43: "SquallsHiCut" (type 0) 20:07:53 AudioGaming AudioWind #44: "SquallsCoupl" (type 0) 20:07:53 AudioGaming AudioWind #45: "LFE" (type 0) 20:07:53 AudioGaming AudioWind #46: "LFECut" (type 0) 20:07:53 AudioGaming AudioWind #47: "Format" (type 1) 20:07:53 Loaded plugin library "Resonance Audio Listener" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.01.04/Plugins/resonanceaudio.dll 20:07:53 Resonance Audio Listener #0: "Gain" (type 0) 20:07:53 Resonance Audio Listener #1: "Room Properties" (type 3) 20:07:53 Loaded plugin library "Resonance Audio Soundfield" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.01.04/Plugins/resonanceaudio.dll 20:07:53 Resonance Audio Soundfield #0: "Gain" (type 0) 20:07:53 Resonance Audio Soundfield #1: "3D Attributes" (type 3) 20:07:53 Resonance Audio Soundfield #2: "Overall Gain" (type 3) 20:07:53 Loaded plugin library "Resonance Audio Source" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.01.04/Plugins/resonanceaudio.dll 20:07:53 Resonance Audio Source #0: "Gain" (type 0) 20:07:53 Resonance Audio Source #1: "Spread" (type 0) 20:07:53 Resonance Audio Source #2: "Min Distance" (type 0) 20:07:53 Resonance Audio Source #3: "Max Distance" (type 0) 20:07:53 Resonance Audio Source #4: "Dist Rolloff" (type 1) 20:07:53 Resonance Audio Source #5: "Occlusion" (type 0) 20:07:53 Resonance Audio Source #6: "Directivity" (type 0) 20:07:53 Resonance Audio Source #7: "Dir Sharpness" (type 0) 20:07:53 Resonance Audio Source #8: "3D Attributes" (type 3) 20:07:53 Resonance Audio Source #9: "Bypass Room" (type 2) 20:07:53 Resonance Audio Source #10: "Near-Field FX" (type 2) 20:07:53 Resonance Audio Source #11: "Near-Field Gain" (type 0) 20:07:53 Resonance Audio Source #12: "Overall Gain" (type 3) 20:07:53 [Runtime]fmod_systemi_driver.cpp(564), SystemI::setOutputInternal(): Setting output to 'FMOD WASAPI Output' 20:07:53 [Runtime]fmod_runtime_manager.cpp(563), Manager::init(): maxchannels = 1024 studioflags = 00000024 flags 00100000 extradriverdata 0000000000000000. 20:07:53 [Runtime]fmod_systemi.cpp(2650), SystemI::init(): Initialize version=20104 (111454), maxchannels=1024, flags=0x00520000 20:07:53 [Runtime]fmod_output_wasapi.cpp(304), OutputWASAPI::init(): Mix Format (WAVEFORMATEX): wFormatTag=0xFFFE, nChannels=2, nSamplesPerSec=48000, nAvgBytesPerSec=384000, nBlockAlign=8, wBitsPerSample=32, cbSize=22. 20:07:53 [Runtime]fmod_output_wasapi.cpp(312), OutputWASAPI::init(): Mix Format (WAVEFORMATEXTENSIBLE): wValidBitsPerSample=32, dwChannelMask=0x00000003, SubFormat=00000003-0000-0010-8000-00AA00389B71. 20:07:53 [Runtime]fmod_output_wasapi.cpp(404), OutputWASAPI::init(): Output buffer size: 4096 samples, latency: 0.00ms, period: 10.00ms, DSP buffer: 1024 * 4 20:07:53 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FMOD stream thread. Affinity: 0x8000000000000003, Priority: 0xFFFF7FFB, Stack Size: 98304, Semaphore: No, Sleep Time: 10, Looping: Yes. 20:07:53 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FMOD mixer thread. Affinity: 0x8000000000000001, Priority: 0xFFFF7FFA, Stack Size: 81920, Semaphore: No, Sleep Time: 0, Looping: Yes. 20:07:53 [Runtime]fmod_asyncmanager.cpp(59), AsyncManager::init(): manager 0000022BEEF64858 isAsync 0 updatePeriod 0.02 20:07:53 [Runtime]fmod_asyncmanager.cpp(94), AsyncManager::init(): done 20:07:53 [Runtime]fmod_playback_system.cpp(557), PlaybackSystem::init(): 20:07:53 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FMOD Studio sample load thread. Affinity: 0x8000000000000003, Priority: 0xFFFF7FFD, Stack Size: 98304, Semaphore: No, Sleep Time: 1, Looping: No. 20:07:53 [Runtime]fmod_playback_system.cpp(609), PlaybackSystem::init(): done 20:07:53 [Runtime]fmod_liveupdate.cpp(127), LiveUpdate::init(): 20:07:53 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FMOD Studio bank load thread. Affinity: 0x8000000000000003, Priority: 0xFFFF7FFD, Stack Size: 98304, Semaphore: No, Sleep Time: 1, Looping: No. 20:07:53 [Runtime]fmod_runtime_manager.cpp(742), Manager::init(): done. - 20:07:53 [Resync Auditioning Queue 0x0000022bed7edc40]: Time started - 20:07:53 Resyncing (build: 1168, delete: 0, mute: 0) 20:07:53 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FMOD Convolution thread. Affinity: 0x8000000000000003, Priority: 0xFFFF7FFB, Stack Size: 16384, Semaphore: Yes, Sleep Time: 0, Looping: Yes. [#2 times] 20:07:53 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {e8d6fdb5-3300-0198-07fd-374dbdf7b338} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {144bcbc9-0c52-0eaf-3ce1-fe1df11021a3} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {6cababf9-18d6-0e95-31af-0a22b1b73ad2} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {9d0e27c8-0f25-0890-0f71-86790c282386} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {63964c59-fa04-0e17-3666-e41b6468c0c0} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {7ced3077-b35a-0490-2413-deadf8ec9c74} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {a40c9018-3c23-09cf-299e-e515019b25f5} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {58f41d06-311e-04cd-38f3-6202c6d91850} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {dbb66793-12ba-04dd-2944-b518e0475338} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {e6db3729-8274-0ce3-333a-59266a6a6028} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {584fb539-5429-090f-1701-fe267441371b} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {f1c75bda-fa8b-0f6c-0332-6f68e8fd6433} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {5be3b15b-5c42-0472-2063-4fa7c150f901} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {f2144e71-4061-043f-34c1-ab95cc08a669} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {51db19ce-997f-0626-1c90-0a883869b91f} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {af024082-7ba1-0a84-2d9d-2e9a891601ef} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {dbc6fc1a-be6b-015a-1f95-a21f6c4c77e2} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {df6220e2-9326-0d0b-11a1-660042f4d098} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {66f4e846-71f4-0185-1fd5-6249b1547ad8} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {59403287-d834-0682-08f9-c23af353f91c} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {44c5477a-f811-0145-0aae-53570b622ebc} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {71c9d778-9f7e-069b-2698-685c8bfe268c} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {49c456de-45e5-050d-281d-cc8bda6fbd5b} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {5bd4aa08-94ce-063f-256f-15d23323be32} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {09eeddc8-51a1-0c03-03e8-c3b574a833b6} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {1ccdfa69-612c-0ee4-1732-982085a65b5c} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {72cf6499-2422-0bbe-3e72-23d9ccae660f} ! 20:07:53 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {7b34b748-13de-02e9-1662-789b6f3f0029} 20:07:53 [Runtime]fmod_thread.cpp(165), Thread::callback(): FMOD Convolution thread finished. [#2 times] - 20:07:53 [Resync Auditioning Queue 0x0000022bed7edc40]: Time taken is 209.80ms 20:07:53 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:54 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out - 20:07:54 [Initialize Sound System 0x0000022bed7edc40]: Time taken is 998.19ms 20:07:54 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:54 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:55 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:55 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:56 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:56 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:57 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:57 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:58 Event activated: event:/SFX/occlusion_test_oneshot 20:07:58 Activated 'grapple_vr.fspro[*] - Event Editor' for 'F:/FMOD/GRAPPLEVR/grapple_vr/grapple_vr.fspro' 20:07:58 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:07:58 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:07:59 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:00 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:00 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:01 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:01 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:02 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:02 Activated 'grapple_vr.fspro[*] - Console' for 'F:/FMOD/GRAPPLEVR/grapple_vr/grapple_vr.fspro' 20:08:02 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:03 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:04 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:04 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:05 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:05 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:06 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:06 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:07 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:07 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:08 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:08 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:09 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:09 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:10 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:10 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:11 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:11 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:12 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:12 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:13 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:13 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:14 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:14 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:15 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:15 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:15 Activated 'grapple_vr.fspro[*] - Console' for 'F:/FMOD/GRAPPLEVR/grapple_vr/grapple_vr.fspro' 20:08:16 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:16 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:17 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:17 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:18 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:18 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:19 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:19 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:20 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:20 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:21 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:21 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:21 Activated 'grapple_vr.fspro[*] - Console' for 'F:/FMOD/GRAPPLEVR/grapple_vr/grapple_vr.fspro' 20:08:22 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:22 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:23 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:23 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:23 Activated 'grapple_vr.fspro[*] - Console' for 'F:/FMOD/GRAPPLEVR/grapple_vr/grapple_vr.fspro' 20:08:24 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:24 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:25 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:25 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:26 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:26 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:27 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:27 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:28 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:28 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:29 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:29 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:08:30 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:30 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FMOD profiler thread (recv). Affinity: 0x8000000000000003, Priority: 0xFFFF7FFD, Stack Size: 131072, Semaphore: No, Sleep Time: 0, Looping: No. 20:08:30 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FMOD profiler thread (send). Affinity: 0x8000000000000003, Priority: 0xFFFF7FFD, Stack Size: 131072, Semaphore: No, Sleep Time: 0, Looping: No. 20:08:30 [Runtime]fmod_liveupdate.cpp(556), LiveUpdate::clientConnected(): client = 0000022BF0B2E978 20:08:30 [Runtime]fmod_profile.cpp(113), Profile::connect(): Profiler connected to 127.0.0.1:9264 20:08:30 [Runtime]fmod_liveupdate.cpp(576), LiveUpdate::initiateHandshake(): 20:08:30 [Runtime]fmod_liveupdate.cpp(468), LiveUpdate::readPacket(): Recieved init packet from client 0000022BF0B2E978 20:08:30 [Runtime]fmod_liveupdate.cpp(503), LiveUpdate::readPacket(): Accepting init response for client 0000022BF0B2E978 20:08:30 [Runtime]fmod_liveupdate.cpp(859), LiveUpdate::receiveInitResponse(): Client 0000022BF0B2E978 accepted handshake, entering connected state 20:08:30 [Runtime]fmod_liveupdate.cpp(634), LiveUpdate::transitionToConnected(): 20:08:30 [Runtime]SoundSystem::setConnectionEstablished(1) 20:08:30 Remote sync queue: added 548 20:08:30 [Runtime]Writing live update bank: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_0.bank 20:08:30 [Runtime]fmod_liveupdate.cpp(367), LiveUpdate::sendLiveUpdateBank(): Sending live update bank: fmod:///remote/C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_0.bank 20:08:30 Activated 'grapple_vr.fspro[*] - Console' for 'F:/FMOD/GRAPPLEVR/grapple_vr/grapple_vr.fspro' 20:08:30 [Runtime]fmod_profile_remotefile.cpp(337), ProfileRemoteFile::fileOpenProcess(): File 'C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_0.bank' opened for remote access 20:08:30 [Runtime]Remote file opened: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_0.bank 20:08:30 [Runtime]Remote file closed: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_0.bank 20:08:59 [Runtime]fmod_profile_client.cpp(612), ProfileClient::recvThreadLoopFunction(): Socket disconnected 20:08:59 [Runtime]fmod_profile_client.cpp(834), ProfileClient::markForDead(): Closing client connection 20:08:59 [Runtime]fmod_thread.cpp(165), Thread::callback(): FMOD profiler thread (recv) finished. 20:08:59 [Runtime]fmod_thread.cpp(165), Thread::callback(): FMOD profiler thread (send) finished. 20:08:59 [Runtime]fmod_liveupdate.cpp(563), LiveUpdate::clientDisconnected(): client = 0000022BF0B2E978 20:08:59 [Runtime]fmod_liveupdate.cpp(291), LiveUpdate::reset(): Reset connection (reason Disconnected) 20:08:59 [Runtime]SoundSystem::setConnectionEstablished(0) 20:08:59 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:08:59 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:09:00 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:09:00 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:09:01 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:09:01 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:09:02 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:09:02 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:09:02 Activated 'grapple_vr.fspro[*] - Console' for 'F:/FMOD/GRAPPLEVR/grapple_vr/grapple_vr.fspro' 20:09:03 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:09:03 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:09:04 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:09:04 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:09:05 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:09:05 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:09:06 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:09:06 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:09:07 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:09:07 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:09:08 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:09:08 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:09:09 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:09:09 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:09:10 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:09:10 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:09:11 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:09:11 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:09:12 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:09:12 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FMOD profiler thread (recv). Affinity: 0x8000000000000003, Priority: 0xFFFF7FFD, Stack Size: 131072, Semaphore: No, Sleep Time: 0, Looping: No. 20:09:12 [Runtime]fmod_thread.cpp(209), Thread::initThread(): Init FMOD profiler thread (send). Affinity: 0x8000000000000003, Priority: 0xFFFF7FFD, Stack Size: 131072, Semaphore: No, Sleep Time: 0, Looping: No. 20:09:12 [Runtime]fmod_liveupdate.cpp(556), LiveUpdate::clientConnected(): client = 0000022BF0B2C288 20:09:12 [Runtime]fmod_profile.cpp(113), Profile::connect(): Profiler connected to 127.0.0.1:9264 20:09:12 [Runtime]fmod_liveupdate.cpp(576), LiveUpdate::initiateHandshake(): 20:09:12 [Runtime]fmod_liveupdate.cpp(468), LiveUpdate::readPacket(): Recieved init packet from client 0000022BF0B2C288 20:09:12 [Runtime]fmod_liveupdate.cpp(503), LiveUpdate::readPacket(): Accepting init response for client 0000022BF0B2C288 20:09:12 [Runtime]fmod_liveupdate.cpp(859), LiveUpdate::receiveInitResponse(): Client 0000022BF0B2C288 accepted handshake, entering connected state 20:09:12 [Runtime]fmod_liveupdate.cpp(634), LiveUpdate::transitionToConnected(): 20:09:12 [Runtime]SoundSystem::setConnectionEstablished(1) 20:09:12 Remote sync queue: added 753 20:09:12 [Runtime]Writing live update bank: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_1.bank 20:09:12 [Runtime]fmod_liveupdate.cpp(367), LiveUpdate::sendLiveUpdateBank(): Sending live update bank: fmod:///remote/C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_1.bank 20:09:12 Activated 'grapple_vr.fspro[*] - Console' for 'F:/FMOD/GRAPPLEVR/grapple_vr/grapple_vr.fspro' 20:09:12 [Runtime]fmod_profile_remotefile.cpp(337), ProfileRemoteFile::fileOpenProcess(): File 'C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_1.bank' opened for remote access 20:09:12 [Runtime]Remote file opened: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_1.bank 20:09:12 [Runtime]Remote file closed: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_1.bank 20:10:11 Event activated: [None] [#2 times] 20:10:11 Activated 'grapple_vr.fspro[*] - Profiler' for 'F:/FMOD/GRAPPLEVR/grapple_vr/grapple_vr.fspro' 20:10:14 Macro: New Session 20:10:14 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) ! 20:10:14 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for InputBusModel: {00000000-0000-0000-0000-000000000000} ! 20:10:14 [Runtime]fmod_runtime_manager.cpp(2020), PostLoad::fixUpOutputFormatForEventSounds(): Event instrument '{02fbb584-fa56-4b5e-9d3c-9a14a581ca8c}' has missing input bus '{00000000-0000-0000-0000-000000000000}' ! 20:10:14 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for InputBusModel: {00000000-0000-0000-0000-000000000000} ! 20:10:14 [Runtime]fmod_runtime_manager.cpp(2020), PostLoad::fixUpOutputFormatForEventSounds(): Event instrument '{b28b5767-281d-45be-9fe9-c8906c06aef6}' has missing input bus '{00000000-0000-0000-0000-000000000000}' ! 20:10:14 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for InputBusModel: {00000000-0000-0000-0000-000000000000} ! 20:10:14 [Runtime]fmod_runtime_manager.cpp(2020), PostLoad::fixUpOutputFormatForEventSounds(): Event instrument '{638e4172-f1ce-469d-a51c-a4a339844a60}' has missing input bus '{00000000-0000-0000-0000-000000000000}' ! 20:10:14 [Runtime]fmod_objectlookup.h(122), ObjectLookup::get(): Lookup failed for InputBusModel: {00000000-0000-0000-0000-000000000000} ! 20:10:14 [Runtime]fmod_runtime_manager.cpp(2020), PostLoad::fixUpOutputFormatForEventSounds(): Event instrument '{638e4172-f1ce-469d-a51c-a4a339844a60}' has missing input bus '{00000000-0000-0000-0000-000000000000}' 20:10:14 [Runtime]Writing live update bank: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_2.bank 20:10:14 [Runtime]fmod_liveupdate.cpp(367), LiveUpdate::sendLiveUpdateBank(): Sending live update bank: fmod:///remote/C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_2.bank 20:10:14 Event activated: profilersession:/New Session 2 20:10:14 Macro: Add Recording Marker 20:10:14 Macro: Add Tracks for Recording [#2 times] 20:10:14 [Runtime]fmod_profile_remotefile.cpp(337), ProfileRemoteFile::fileOpenProcess(): File 'C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_2.bank' opened for remote access 20:10:14 [Runtime]Remote file opened: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_2.bank 20:10:14 [Runtime]Remote file closed: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_2.bank 20:10:14 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:10:14 Macro: Add Tracks for Recording 20:10:14 [Runtime]Writing live update bank: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_3.bank 20:10:14 [Runtime]fmod_liveupdate.cpp(367), LiveUpdate::sendLiveUpdateBank(): Sending live update bank: fmod:///remote/C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_3.bank 20:10:14 Macro: Add Tracks for Recording [#5 times] 20:10:14 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:10:14 [Runtime]Writing live update bank: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_4.bank 20:10:14 [Runtime]fmod_liveupdate.cpp(367), LiveUpdate::sendLiveUpdateBank(): Sending live update bank: fmod:///remote/C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_4.bank 20:10:14 [Runtime]fmod_profile_remotefile.cpp(337), ProfileRemoteFile::fileOpenProcess(): File 'C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_3.bank' opened for remote access 20:10:14 [Runtime]Remote file opened: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_3.bank 20:10:14 [Runtime]Remote file closed: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_3.bank 20:10:14 Macro: Add Tracks for Recording [#3 times] 20:10:14 [Runtime]fmod_profile_remotefile.cpp(337), ProfileRemoteFile::fileOpenProcess(): File 'C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_4.bank' opened for remote access 20:10:14 [Runtime]Remote file opened: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_4.bank 20:10:14 [Runtime]Remote file closed: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_4.bank 20:10:14 Macro: Add Tracks for Recording [#11 times] 20:10:14 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:10:14 [Runtime]Writing live update bank: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_5.bank 20:10:14 [Runtime]fmod_liveupdate.cpp(367), LiveUpdate::sendLiveUpdateBank(): Sending live update bank: fmod:///remote/C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_5.bank 20:10:14 Macro: Add Tracks for Recording [#2 times] 20:10:14 [Runtime]fmod_profile_remotefile.cpp(337), ProfileRemoteFile::fileOpenProcess(): File 'C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_5.bank' opened for remote access 20:10:14 [Runtime]Remote file opened: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_5.bank 20:10:14 [Runtime]Remote file closed: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_5.bank 20:10:14 Macro: Add Tracks for Recording [#13 times] 20:10:14 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:10:14 [Runtime]Writing live update bank: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_6.bank 20:10:14 [Runtime]fmod_liveupdate.cpp(367), LiveUpdate::sendLiveUpdateBank(): Sending live update bank: fmod:///remote/C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_6.bank 20:10:14 Macro: Add Tracks for Recording 20:10:14 [Runtime]fmod_profile_remotefile.cpp(337), ProfileRemoteFile::fileOpenProcess(): File 'C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_6.bank' opened for remote access 20:10:14 [Runtime]Remote file opened: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_6.bank 20:10:14 [Runtime]Remote file closed: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_6.bank 20:10:14 Macro: Add Tracks for Recording [#14 times] 20:10:15 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:10:15 [Runtime]Writing live update bank: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_7.bank 20:10:15 [Runtime]fmod_liveupdate.cpp(367), LiveUpdate::sendLiveUpdateBank(): Sending live update bank: fmod:///remote/C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_7.bank 20:10:15 Macro: Add Tracks for Recording 20:10:15 [Runtime]fmod_profile_remotefile.cpp(337), ProfileRemoteFile::fileOpenProcess(): File 'C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_7.bank' opened for remote access 20:10:15 [Runtime]Remote file opened: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_7.bank 20:10:15 [Runtime]Remote file closed: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_7.bank 20:10:15 Macro: Add Tracks for Recording [#16 times] 20:10:15 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:10:15 Macro: Add Tracks for Recording 20:10:15 [Runtime]Writing live update bank: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_8.bank 20:10:15 [Runtime]fmod_liveupdate.cpp(367), LiveUpdate::sendLiveUpdateBank(): Sending live update bank: fmod:///remote/C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_8.bank 20:10:15 Macro: Add Tracks for Recording 20:10:15 [Runtime]fmod_profile_remotefile.cpp(337), ProfileRemoteFile::fileOpenProcess(): File 'C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_8.bank' opened for remote access 20:10:15 [Runtime]Remote file opened: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_8.bank 20:10:15 [Runtime]Remote file closed: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_8.bank 20:10:15 Macro: Add Tracks for Recording [#28 times] 20:10:16 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:10:16 [Runtime]Writing live update bank: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_9.bank 20:10:16 [Runtime]fmod_liveupdate.cpp(367), LiveUpdate::sendLiveUpdateBank(): Sending live update bank: fmod:///remote/C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_9.bank 20:10:16 Macro: Add Tracks for Recording [#2 times] 20:10:16 [Runtime]fmod_profile_remotefile.cpp(337), ProfileRemoteFile::fileOpenProcess(): File 'C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_9.bank' opened for remote access 20:10:16 [Runtime]Remote file opened: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_9.bank 20:10:16 [Runtime]Remote file closed: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_9.bank 20:10:16 Macro: Add Tracks for Recording [#178 times] 20:10:20 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:10:20 [Runtime]Writing live update bank: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_10.bank 20:10:20 [Runtime]fmod_liveupdate.cpp(367), LiveUpdate::sendLiveUpdateBank(): Sending live update bank: fmod:///remote/C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_10.bank 20:10:20 Macro: Add Tracks for Recording [#2 times] 20:10:20 [Runtime]fmod_profile_remotefile.cpp(337), ProfileRemoteFile::fileOpenProcess(): File 'C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_10.bank' opened for remote access 20:10:20 [Runtime]Remote file opened: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_10.bank 20:10:20 [Runtime]Remote file closed: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_10.bank 20:10:20 Macro: Add Tracks for Recording [#7 times] 20:10:20 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:10:20 [Runtime]Writing live update bank: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_11.bank 20:10:20 [Runtime]fmod_liveupdate.cpp(367), LiveUpdate::sendLiveUpdateBank(): Sending live update bank: fmod:///remote/C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_11.bank 20:10:20 Macro: Add Tracks for Recording [#2 times] 20:10:20 [Runtime]fmod_profile_remotefile.cpp(337), ProfileRemoteFile::fileOpenProcess(): File 'C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_11.bank' opened for remote access 20:10:20 [Runtime]Remote file opened: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_11.bank 20:10:20 [Runtime]Remote file closed: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_11.bank 20:10:20 Macro: Add Tracks for Recording [#6 times] 20:10:20 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:10:20 Macro: Add Tracks for Recording 20:10:20 [Runtime]Writing live update bank: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_12.bank 20:10:20 [Runtime]fmod_liveupdate.cpp(367), LiveUpdate::sendLiveUpdateBank(): Sending live update bank: fmod:///remote/C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_12.bank 20:10:20 Macro: Add Tracks for Recording [#2 times] 20:10:20 [Runtime]fmod_profile_remotefile.cpp(337), ProfileRemoteFile::fileOpenProcess(): File 'C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_12.bank' opened for remote access 20:10:20 [Runtime]Remote file opened: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_12.bank 20:10:20 [Runtime]Remote file closed: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_12.bank 20:10:20 Macro: Add Tracks for Recording [#3 times] 20:10:20 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:10:20 [Runtime]Writing live update bank: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_13.bank 20:10:20 [Runtime]fmod_liveupdate.cpp(367), LiveUpdate::sendLiveUpdateBank(): Sending live update bank: fmod:///remote/C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_13.bank 20:10:20 Macro: Add Tracks for Recording [#2 times] 20:10:20 [Runtime]fmod_profile_remotefile.cpp(337), ProfileRemoteFile::fileOpenProcess(): File 'C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_13.bank' opened for remote access 20:10:20 [Runtime]Remote file opened: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_13.bank 20:10:20 [Runtime]Remote file closed: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_13.bank 20:10:20 Macro: Add Tracks for Recording [#29 times] 20:10:21 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:10:21 [Runtime]Writing live update bank: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_14.bank 20:10:21 [Runtime]fmod_liveupdate.cpp(367), LiveUpdate::sendLiveUpdateBank(): Sending live update bank: fmod:///remote/C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_14.bank 20:10:21 Macro: Add Tracks for Recording 20:10:21 [Runtime]fmod_profile_remotefile.cpp(337), ProfileRemoteFile::fileOpenProcess(): File 'C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_14.bank' opened for remote access 20:10:21 [Runtime]Remote file opened: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_14.bank 20:10:21 [Runtime]Remote file closed: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_14.bank 20:10:21 Macro: Add Tracks for Recording [#23 times] 20:10:21 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:10:21 [Runtime]Writing live update bank: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_15.bank 20:10:21 [Runtime]fmod_liveupdate.cpp(367), LiveUpdate::sendLiveUpdateBank(): Sending live update bank: fmod:///remote/C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_15.bank 20:10:21 Macro: Add Tracks for Recording [#3 times] 20:10:21 [Runtime]fmod_profile_remotefile.cpp(337), ProfileRemoteFile::fileOpenProcess(): File 'C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_15.bank' opened for remote access 20:10:21 [Runtime]Remote file opened: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_15.bank 20:10:21 [Runtime]Remote file closed: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_15.bank 20:10:21 Macro: Add Tracks for Recording [#8 times] 20:10:21 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:10:21 [Runtime]Writing live update bank: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_16.bank 20:10:21 [Runtime]fmod_liveupdate.cpp(367), LiveUpdate::sendLiveUpdateBank(): Sending live update bank: fmod:///remote/C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_16.bank 20:10:21 Macro: Add Tracks for Recording [#3 times] 20:10:21 [Runtime]fmod_profile_remotefile.cpp(337), ProfileRemoteFile::fileOpenProcess(): File 'C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_16.bank' opened for remote access 20:10:21 [Runtime]Remote file opened: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_16.bank 20:10:21 [Runtime]Remote file closed: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_16.bank 20:10:21 Macro: Add Tracks for Recording [#37 times] 20:10:22 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:10:22 [Runtime]Writing live update bank: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_17.bank 20:10:22 [Runtime]fmod_liveupdate.cpp(367), LiveUpdate::sendLiveUpdateBank(): Sending live update bank: fmod:///remote/C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_17.bank 20:10:22 Macro: Add Tracks for Recording [#2 times] 20:10:22 [Runtime]fmod_profile_remotefile.cpp(337), ProfileRemoteFile::fileOpenProcess(): File 'C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_17.bank' opened for remote access 20:10:22 [Runtime]Remote file opened: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_17.bank 20:10:22 [Runtime]Remote file closed: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_17.bank 20:10:22 Macro: Add Tracks for Recording [#2 times] 20:10:22 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:10:22 [Runtime]Writing live update bank: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_18.bank 20:10:22 [Runtime]fmod_liveupdate.cpp(367), LiveUpdate::sendLiveUpdateBank(): Sending live update bank: fmod:///remote/C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_18.bank 20:10:22 Macro: Add Tracks for Recording [#2 times] 20:10:22 [Runtime]fmod_profile_remotefile.cpp(337), ProfileRemoteFile::fileOpenProcess(): File 'C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_18.bank' opened for remote access 20:10:22 [Runtime]Remote file opened: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_18.bank 20:10:22 [Runtime]Remote file closed: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_18.bank 20:10:22 Macro: Add Tracks for Recording [#8 times] 20:10:23 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:10:23 Macro: Add Tracks for Recording 20:10:23 [Runtime]Writing live update bank: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_19.bank 20:10:23 [Runtime]fmod_liveupdate.cpp(367), LiveUpdate::sendLiveUpdateBank(): Sending live update bank: fmod:///remote/C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_19.bank 20:10:23 Macro: Add Tracks for Recording 20:10:23 [Runtime]fmod_profile_remotefile.cpp(337), ProfileRemoteFile::fileOpenProcess(): File 'C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_19.bank' opened for remote access 20:10:23 [Runtime]Remote file opened: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_19.bank 20:10:23 [Runtime]Remote file closed: C:/Users/razer/AppData/Local/FMOD Studio/UnsavedProjects/Hotswap-aOooEm/hotswap_19.bank 20:10:23 Macro: Add Tracks for Recording [#59 times] * 20:10:24 Crash handler has been reached... - 20:10:24 "ERROR: Signal received: SIGSEGV (11)" - 20:10:24 "EXCEPTION CODE (c0000005)..." - 20:10:24 EXCEPTION_ACCESS_VIOLATION - 20:10:24 NON_CONTINUABLE_EXCEPTION - 20:10:24 Writing system statistics... - 20:10:24 System Virtual Memory Used: "21813088256" out of "39418400768" - 20:10:24 System Physical Memory Used: "15394136064" out of "34318127104" - 20:10:24 Virtual Memory Used by this process: "445521920" - 20:10:24 Physical Memory Used by this process: "425488384" - 20:10:24 Allocation test passed - 20:10:24 Writing mini dump... ! 20:10:24 [Runtime]fmod_output_wasapi.cpp(550), OutputWASAPI::mixerThread(): Starvation detected in WASAPI output buffer! - 20:10:24 "MiniDumpWriteDump Result (0): The operation completed successfully.\r\n" - 20:10:24 "Callstack:\r\n0x7ffc2d9714e8 FMODStudioTool::launchGUI()\r\n0x7ffc2da68863 FMODStudioTool::launchGUI()\r\n0x7ffc2da66712 FMODStudioTool::launchGUI()\r\n0x7ffc2d16a0f3 QMetaObject::activate()\r\n0x7ffc2dbeda54 FMODStudioTool::launchGUI()\r\n0x7ffc2d972f52 FMODStudioTool::launchGUI()\r\n0x7ffc2d782c9d FMODStudioTool::launchGUI()\r\n0x7ffc2d16ff30 QObject::event()\r\n0x7ffc2c3f8150 QApplicationPrivate::notify_helper()\r\n0x7ffc2c3f714a QApplication::notify()\r\n0x7ffc2d149319 QCoreApplication::notifyInternal2()\r\n0x7ffc2d7b9a77 FMODStudioTool::launchGUI()\r\n0x7ffc2d7b6da8 FMODStudioTool::launchGUI()\r\n0x7ffc2d7bab51 FMODStudioTool::launchGUI()\r\n0x7ffc2d7b9316 FMODStudioTool::launchGUI()\r\n0x7ffc2d7bf1e4 FMODStudioTool::launchGUI()\r\n0x7ffc2d7d7359 FMODStudioTool::launchGUI()\r\n0x7ffc2d781e02 FMODStudioTool::launchGUI()\r\n0x7ffc2d9709e7 FMODStudioTool::launchGUI()\r\n0x7ffc2d970d42 FMODStudioTool::launchGUI()\r\n0x7ffc2d973032 FMODStudioTool::launchGUI()\r\n0x7ffc2d16a0f3 QMetaObject::activate()\r\n0x7ffc2db16b41 FMODStudioTool::launchGUI()\r\n0x7ffc2db17fa2 FMODStudioTool::launchGUI()\r\n0x7ffc2db087b4 FMODStudioTool::launchGUI()\r\n0x7ffc2dee20cf FMOD_McDSP_Limiter_GetDSPDescription()\r\n0x7ffc2dcbc358 FMOD_McDSP_Limiter_GetDSPDescription()\r\n0x7ffc2dd1a5a4 FMOD_McDSP_Limiter_GetDSPDescription()\r\n0x7ffc2dc9378a FMOD_McDSP_Limiter_GetDSPDescription()\r\n0x7ffc2ded97a6 FMOD_McDSP_Limiter_GetDSPDescription()\r\n0x7ffc2dea2e6c FMOD_McDSP_Limiter_GetDSPDescription()\r\n0x7ffc2defb25a FMOD_McDSP_Limiter_GetDSPDescription()\r\n0x7ffc2defd8ca FMOD_McDSP_Limiter_GetDSPDescription()\r\n0x7ffc2de12e72 FMOD_McDSP_Limiter_GetDSPDescription()\r\n0x7ffc2db0af2b FMODStudioTool::launchGUI()\r\n0x7ffc2d16fd08 QObject::event()\r\n0x7ffc2c3f8150 QApplicationPrivate::notify_helper()\r\n0x7ffc2c3f714a QApplication::notify()\r\n0x7ffc2d149319 QCoreApplication::notifyInternal2()\r\n0x7ffc2d194b5b QEventDispatcherWin32Private::sendTimerEvent()\r\n0x7ffc2d193b5f QEventDispatcherWin32::processEvents()\r\n0x7ffc7e265c7d CallWindowProcW()\r\n0x7ffc7e265672 DispatchMessageW()\r\n0x7ffc2d19333e QEventDispatcherWin32::processEvents()\r\n0x7ffc42ec1419 qt_plugin_query_metadata()\r\n0x7ffc2d1450ab QEventLoop::exec()\r\n0x7ffc2d148201 QCoreApplication::exec()\r\n0x7ffc2d583bb2\r\n0x7ffc2d586b0c FMODStudioTool::launchGUI()\r\n0x7ff74b191013\r\n0x7ff74b191e47\r\n0x7ff74b19123e\r\n0x7ffc7e917bd4 BaseThreadInitThunk()\r\n0x7ffc8016ce51 RtlUserThreadStart()\r\n" undI::release(): Forest_B_Far_A_06.wav (0000022BF73DD208) 20:00:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_07.wav (0000022BF73DD3A8) 20:00:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_08.wav (0000022BF73DDA28) 20:00:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_01.wav (0000022BF46163D8) 20:00:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_02.wav (0000022BF3808248) 20:00:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_03.wav (0000022BF38083E8) 20:00:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_04.wav (0000022BF3807F08) 20:00:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_05.wav (0000022BF3807D68) 20:00:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_06.wav (0000022BF38080A8) 20:00:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_07.wav (0000022BF3808588) 20:00:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_08.wav (0000022BF38088C8) 20:00:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_09.wav (0000022BF3808728) 20:00:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Weapon_GrenadeLauncher_Swap01_Stereo.WAV (0000022BF73DD6E8) 20:00:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): single_pistol_v4-01.wav (0000022BF3808A68) 20:00:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): single_pistol_distant.wav (0000022BF15F6568) 20:00:08 Event activated: event:/SFX/Weapons/Player_Weapons/single_pistol/single_pistol_reload 20:00:08 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/singlePistol_reload_v4.wav', mode=0x0200C202 20:00:08 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:08 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:08 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=450812, lengthpcm=112703, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:08 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/singlePistol_reload_v4.wav', mode=0x00006080 20:00:08 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:08 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:00:08 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=450812, lengthpcm=112703, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): singlePistol_reload_v4.wav (0000022BF13B2C68) 20:00:08 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF73DDBC8) 20:00:08 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:08 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:09 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:09 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:10 Macro: Set Priority [#58 times] 20:00:10 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:00:10 Macro: Set Priority [#26 times] 20:00:10 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:00:10 Macro: Set Priority [#36 times] 20:00:10 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:10 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:10 Macro: Set Priority 20:00:11 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:11 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:12 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:12 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:13 Macro: Set Priority [#2 times] 20:00:13 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:00:13 Macro: Set Priority [#14 times] 20:00:13 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:13 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:14 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:14 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:15 Event activated: [None] 20:00:15 [Runtime]fmod_soundi.cpp(436), SoundI::release(): singlePistol_reload_v4.wav (0000022BF15F6228) 20:00:15 Event activated: event:/SFX/Weapons/Player_Weapons/uzi/uzi_fire_loop 20:00:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/uzi_fire_distant.wav', mode=0x0200C202 20:00:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:15 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:15 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=671596, lengthpcm=167899, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/uzi_fire_v3.wav', mode=0x0200C202 20:00:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:15 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:15 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=423068, lengthpcm=105767, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_01.wav', mode=0x0200C202 20:00:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:15 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:15 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_02.wav', mode=0x0200C202 20:00:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:15 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:15 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_03.wav', mode=0x0200C202 20:00:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:15 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:15 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_04.wav', mode=0x0200C202 20:00:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:15 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:15 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_05.wav', mode=0x0200C202 20:00:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:15 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:15 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_06.wav', mode=0x0200C202 20:00:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:15 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:15 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_07.wav', mode=0x0200C202 20:00:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:15 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:15 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_08.wav', mode=0x0200C202 20:00:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:15 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:15 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_01.wav', mode=0x0200C202 20:00:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:15 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:15 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_02.wav', mode=0x0200C202 20:00:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:15 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:15 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_03.wav', mode=0x0200C202 20:00:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:15 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:15 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_04.wav', mode=0x0200C202 20:00:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:15 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:15 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_05.wav', mode=0x0200C202 20:00:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:15 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:15 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_06.wav', mode=0x0200C202 20:00:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:15 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:15 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_07.wav', mode=0x0200C202 20:00:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:15 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:15 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_08.wav', mode=0x0200C202 20:00:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:15 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:15 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:15 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_09.wav', mode=0x0200C202 20:00:15 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:15 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:15 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:15 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:15 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:16 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:16 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:17 Macro: Set Priority [#31 times] 20:00:17 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:00:17 Macro: Set Priority [#20 times] 20:00:17 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:00:17 Macro: Set Priority [#59 times] 20:00:17 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:17 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:18 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:18 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:19 Event activated: [None] 20:00:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): uzi_fire_distant.wav (0000022BF15F6A48) 20:00:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): uzi_fire_v3.wav (0000022BF15F6228) 20:00:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_01.wav (0000022BF15F5D48) 20:00:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_02.wav (0000022BF15F5EE8) 20:00:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_03.wav (0000022BF15F68A8) 20:00:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_04.wav (0000022BF15F6568) 20:00:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_05.wav (0000022BF15F6088) 20:00:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_06.wav (0000022BF46163D8) 20:00:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_07.wav (0000022BEED34D28) 20:00:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_08.wav (0000022BEED34EC8) 20:00:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_01.wav (0000022BEED346A8) 20:00:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_02.wav (0000022BEED34848) 20:00:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_03.wav (0000022BEED349E8) 20:00:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_04.wav (0000022BEED34B88) 20:00:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_05.wav (0000022BEED34508) 20:00:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_06.wav (0000022BEED35068) 20:00:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_07.wav (0000022BEED34368) 20:00:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_08.wav (0000022BF08EDD78) 20:00:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_09.wav (0000022BF08ED558) 20:00:19 Event activated: event:/SFX/Weapons/Player_Weapons/uzi/uzi_reload 20:00:19 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/uzi_reload_v3.wav', mode=0x0200C202 20:00:19 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:19 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:19 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=240072, lengthpcm=60018, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:19 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/uzi_reload_v3.wav', mode=0x00006080 20:00:19 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:19 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:00:19 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=240072, lengthpcm=60018, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): uzi_reload_v3.wav (0000022BF73DD218) 20:00:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEED349E8) 20:00:19 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:19 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:20 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:20 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:20 Macro: Set Priority [#10 times] 20:00:20 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:00:20 Macro: Set Priority [#3 times] 20:00:21 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:21 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:22 Event activated: [None] 20:00:22 [Runtime]fmod_soundi.cpp(436), SoundI::release(): single_pistol_v4-02.wav (0000022BF15F6708) 20:00:22 [Runtime]fmod_soundi.cpp(436), SoundI::release(): single_pistol_v4.wav (0000022BF15F63C8) 20:00:22 Event activated: event:/SFX/Weapons/Player_Weapons/empty_fire 20:00:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Dry fire trigger click pistol_BLASTWAVEFX_09293.wav', mode=0x0200C202 20:00:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=44100, lengthbytes=76688, lengthpcm=19172, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Dry fire trigger click pistol_BLASTWAVEFX_09293.wav', mode=0x00006080 20:00:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:22 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:00:22 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=44100, lengthbytes=76688, lengthpcm=19172, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:22 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Dry fire trigger click pistol_BLASTWAVEFX_09293.wav (0000022BF3ADA078) 20:00:22 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF75EF9B8) 20:00:22 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:22 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:23 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:23 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:24 Macro: Set Priority [#51 times] 20:00:24 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:00:24 Macro: Set Priority 20:00:24 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:24 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:25 Event activated: [None] 20:00:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): uzi_reload_v3.wav (0000022BF15F6568) 20:00:25 Event activated: event:/SFX/Weapons/Player_Weapons/out_of_ammo 20:00:25 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Dry fire trigger click pistol_BLASTWAVEFX_09293.wav', mode=0x00006080 20:00:25 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:25 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:00:25 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=44100, lengthbytes=76688, lengthpcm=19172, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Dry fire trigger click pistol_BLASTWAVEFX_09293.wav (0000022BF3ADAA98) 20:00:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF75F0038) 20:00:25 Event activated: event:/SFX/Weapons/Player_Weapons/weapon_secondary_ungrip 20:00:25 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x0200C202 20:00:25 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:25 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:25 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:25 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x0200C202 20:00:25 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:25 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:25 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:25 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x0200C202 20:00:25 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:25 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:25 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:25 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x0200C202 20:00:25 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:25 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:25 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:25 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 00.wav', mode=0x00006080 20:00:25 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:25 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:00:25 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=192034, lengthpcm=96017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022BEED34368) 20:00:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF75EFB58) 20:00:25 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 01.wav', mode=0x00006080 20:00:25 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:25 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:00:25 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=67070, lengthpcm=33535, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022BEED34368) 20:00:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF75EFB58) 20:00:25 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 02.wav', mode=0x00006080 20:00:25 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:25 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:00:25 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=70426, lengthpcm=35213, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022BEED346C8) 20:00:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF75EFB58) 20:00:25 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Secondary_Weapon_grab - 03.wav', mode=0x00006080 20:00:25 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:25 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:00:25 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=49144, lengthpcm=24572, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022BEED346C8) 20:00:25 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF75EFB58) 20:00:25 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:25 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:26 Macro: Set Priority [#16 times] 20:00:26 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:26 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:27 Macro: Set Priority [#15 times] 20:00:27 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:28 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:28 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:29 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:29 Event activated: [None] 20:00:29 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Dry fire trigger click pistol_BLASTWAVEFX_09293.wav (0000022BF15F5D48) 20:00:29 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 00.wav (0000022BF15F6708) 20:00:29 Event activated: event:/SFX/Weapons/Player_Weapons/out_of_ammo 20:00:29 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Dry fire trigger click pistol_BLASTWAVEFX_09293.wav', mode=0x0200C202 20:00:29 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:29 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:29 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=44100, lengthbytes=76688, lengthpcm=19172, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:29 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Dry fire trigger click pistol_BLASTWAVEFX_09293.wav', mode=0x00006080 20:00:29 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:29 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:00:29 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=44100, lengthbytes=76688, lengthpcm=19172, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:29 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Dry fire trigger click pistol_BLASTWAVEFX_09293.wav (0000022BF3807D68) 20:00:29 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF3ADA6F8) 20:00:29 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:30 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:30 Macro: Set Priority [#55 times] 20:00:30 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:00:30 Macro: Set Priority [#7 times] 20:00:30 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:31 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:32 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:32 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:32 Event activated: [None] 20:00:32 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 01.wav (0000022BF15F6228) 20:00:32 Event activated: [None] 20:00:33 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:33 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:33 Event activated: [None] 20:00:33 Event activated: event:/SFX/Weapons/WeaponTails/guntail 20:00:33 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/guntail_v2.wav', mode=0x0200C202 20:00:33 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:33 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:33 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=783924, lengthpcm=195981, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:34 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:34 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:35 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:35 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:36 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:36 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:36 Macro: Set Priority [#44 times] 20:00:36 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:00:36 Macro: Set Priority [#2 times] 20:00:37 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:37 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:37 Macro: Set Priority [#48 times] 20:00:37 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:00:38 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:38 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:39 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:39 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:40 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:40 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:41 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:41 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:42 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:42 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:43 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:43 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:44 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:44 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:45 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:45 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:46 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:46 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:47 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:47 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:48 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:48 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:48 Event activated: [None] 20:00:48 [Runtime]fmod_soundi.cpp(436), SoundI::release(): guntail_v2.wav (0000022BF15F5D48) 20:00:48 Event activated: [None] 20:00:49 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:49 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:50 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:50 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:50 Macro: Delete Item 20:00:50 Event activated: [None] 20:00:50 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:00:51 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:51 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:52 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:52 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:53 Event activated: event:/SFX/Weapons/Player_Weapons/arrow/arrow_fire 20:00:53 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_01.wav', mode=0x0200C202 20:00:53 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:53 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:53 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:53 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_02.wav', mode=0x0200C202 20:00:53 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:53 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:53 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:53 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_03.wav', mode=0x0200C202 20:00:53 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:53 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:53 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:53 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_04.wav', mode=0x0200C202 20:00:53 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:53 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:53 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:53 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_05.wav', mode=0x0200C202 20:00:53 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:53 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:53 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:53 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_06.wav', mode=0x0200C202 20:00:53 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:53 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:53 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:53 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_07.wav', mode=0x0200C202 20:00:53 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:53 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:53 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:53 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_08.wav', mode=0x0200C202 20:00:53 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:53 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:53 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:53 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_01.wav', mode=0x0200C202 20:00:53 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:53 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:53 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:53 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_02.wav', mode=0x0200C202 20:00:53 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:53 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:53 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:53 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_03.wav', mode=0x0200C202 20:00:53 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:53 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:53 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:53 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_04.wav', mode=0x0200C202 20:00:53 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:53 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:53 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:53 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_05.wav', mode=0x0200C202 20:00:53 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:53 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:53 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:53 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_06.wav', mode=0x0200C202 20:00:53 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:53 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:53 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:53 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_07.wav', mode=0x0200C202 20:00:53 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:53 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:53 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:53 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_08.wav', mode=0x0200C202 20:00:53 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:53 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:53 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:53 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_09.wav', mode=0x0200C202 20:00:53 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:53 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:53 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:53 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/rocketlauncher_fire_distant.wav', mode=0x0200C202 20:00:53 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:53 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:53 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1166268, lengthpcm=291567, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:53 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/rocketlauncher_fire_distant-01.wav', mode=0x0200C202 20:00:53 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:53 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:53 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=1166264, lengthpcm=291566, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:53 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/arrow_fire_v3.wav', mode=0x0200C202 20:00:53 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:53 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:53 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=497676, lengthpcm=124419, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:53 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:53 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:54 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:54 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:55 Event activated: [None] 20:00:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_01.wav (0000022BF15F6708) 20:00:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_02.wav (0000022BF15F6088) 20:00:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_03.wav (0000022BF15F6228) 20:00:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_04.wav (0000022BF15F6568) 20:00:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_05.wav (0000022BF15F68A8) 20:00:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_06.wav (0000022BF15F5D48) 20:00:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_07.wav (0000022BF46163D8) 20:00:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_08.wav (0000022BE1491F58) 20:00:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_01.wav (0000022BE14920F8) 20:00:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_02.wav (0000022BE1492298) 20:00:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_03.wav (0000022BE1491DB8) 20:00:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_04.wav (0000022BE1492438) 20:00:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_05.wav (0000022BE14925D8) 20:00:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_06.wav (0000022BE1492918) 20:00:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_07.wav (0000022BE1492778) 20:00:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_08.wav (0000022BE1492AB8) 20:00:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_09.wav (0000022BF749D6A8) 20:00:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): rocketlauncher_fire_distant.wav (0000022BF749D1C8) 20:00:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): rocketlauncher_fire_distant-01.wav (0000022BF749D368) 20:00:55 [Runtime]fmod_soundi.cpp(436), SoundI::release(): arrow_fire_v3.wav (0000022BF749CCE8) 20:00:55 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:55 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:55 Event activated: event:/SFX/Weapons/Player_Weapons/arrow/arrow_pull 20:00:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/arrowpull_bits.wav', mode=0x0200C202 20:00:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=20588, lengthpcm=5147, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/arrowpull_bits-01.wav', mode=0x0200C202 20:00:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=15280, lengthpcm=3820, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/arrowpull_bits-02.wav', mode=0x0200C202 20:00:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=12736, lengthpcm=3184, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/arrowpull_bits-03.wav', mode=0x0200C202 20:00:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=11460, lengthpcm=2865, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/arrowpull_bits-04.wav', mode=0x0200C202 20:00:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=15280, lengthpcm=3820, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/arrowpull_bits-05.wav', mode=0x0200C202 20:00:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=16552, lengthpcm=4138, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/arrowpull_bits-06.wav', mode=0x0200C202 20:00:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=11144, lengthpcm=2786, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/arrowpull_bits-07.wav', mode=0x0200C202 20:00:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=10508, lengthpcm=2627, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/arrowpull_bits-08.wav', mode=0x0200C202 20:00:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=22604, lengthpcm=5651, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/arrowpull_bits-09.wav', mode=0x0200C202 20:00:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=15600, lengthpcm=3900, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/arrowpull_bits-10.wav', mode=0x0200C202 20:00:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=14644, lengthpcm=3661, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/arrowpull_bits-11.wav', mode=0x0200C202 20:00:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=14960, lengthpcm=3740, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/arrowpull_bits-12.wav', mode=0x0200C202 20:00:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=14960, lengthpcm=3740, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/arrowpull_bits-13.wav', mode=0x0200C202 20:00:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=14644, lengthpcm=3661, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/arrowpull_bits-14.wav', mode=0x0200C202 20:00:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=13052, lengthpcm=3263, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/arrowpull_bits-15.wav', mode=0x0200C202 20:00:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=14004, lengthpcm=3501, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/arrowpull_bits-16.wav', mode=0x0200C202 20:00:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=11140, lengthpcm=2785, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/arrowpull_bits-17.wav', mode=0x0200C202 20:00:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=9868, lengthpcm=2467, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/arrowpull_bits-18.wav', mode=0x0200C202 20:00:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=10188, lengthpcm=2547, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/arrowpull_bits-19.wav', mode=0x0200C202 20:00:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=9552, lengthpcm=2388, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:55 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/arrowpull_bits-20.wav', mode=0x0200C202 20:00:55 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:55 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:55 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=12996, lengthpcm=3249, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:56 Event activated: [None] 20:00:56 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 02.wav (0000022BF15F63C8) 20:00:56 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Secondary_Weapon_grab - 03.wav (0000022BF15F5EE8) 20:00:56 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Dry fire trigger click pistol_BLASTWAVEFX_09293.wav (0000022BF15F6A48) 20:00:56 [Runtime]fmod_soundi.cpp(436), SoundI::release(): arrowpull_bits.wav (0000022BF15F5D48) 20:00:56 [Runtime]fmod_soundi.cpp(436), SoundI::release(): arrowpull_bits-01.wav (0000022BF15F68A8) 20:00:56 Event activated: event:/SFX/Weapons/Player_Weapons/arrow/arrow_ready 20:00:56 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/arrowready.wav', mode=0x0200C202 20:00:56 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:56 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:56 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=253636, lengthpcm=63409, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:56 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Arrow_Fly_By_PSEM.020.wav', mode=0x0200C202 20:00:56 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:56 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:56 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=626688, lengthpcm=104448, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:56 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/arrowready.wav', mode=0x00006080 20:00:56 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:56 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:00:56 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=253636, lengthpcm=63409, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:56 [Runtime]fmod_soundi.cpp(436), SoundI::release(): arrowready.wav (0000022BEED34368) 20:00:56 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF749D6A8) 20:00:56 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Arrow_Fly_By_PSEM.020.wav', mode=0x00006080 20:00:56 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:56 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:00:56 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=626688, lengthpcm=104448, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:56 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Arrow_Fly_By_PSEM.020.wav (0000022BEED350E8) 20:00:56 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF749CE88) 20:00:56 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:56 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:57 Event activated: [None] 20:00:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): arrowpull_bits-02.wav (0000022BF15F6088) 20:00:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): arrowpull_bits-03.wav (0000022BF15F6228) 20:00:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): arrowpull_bits-04.wav (0000022BF15F6568) 20:00:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): arrowpull_bits-05.wav (0000022BF15F6708) 20:00:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): arrowpull_bits-06.wav (0000022BF46163D8) 20:00:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): arrowpull_bits-07.wav (0000022BF0518898) 20:00:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): arrowpull_bits-08.wav (0000022BF0518D78) 20:00:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): arrowpull_bits-09.wav (0000022BF05183B8) 20:00:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): arrowpull_bits-10.wav (0000022BF0518A38) 20:00:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): arrowpull_bits-11.wav (0000022BF0518078) 20:00:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): arrowpull_bits-12.wav (0000022BF0518BD8) 20:00:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): arrowpull_bits-13.wav (0000022BF0518218) 20:00:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): arrowpull_bits-14.wav (0000022BF0518558) 20:00:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): arrowpull_bits-15.wav (0000022BF05186F8) 20:00:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): arrowpull_bits-16.wav (0000022BF0D22068) 20:00:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): arrowpull_bits-17.wav (0000022BF0D223A8) 20:00:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): arrowpull_bits-18.wav (0000022BF0D22548) 20:00:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): arrowpull_bits-19.wav (0000022BF0D22A28) 20:00:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): arrowpull_bits-20.wav (0000022BF0D22208) 20:00:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Arrow_Fly_By_PSEM.020.wav (0000022BF0D22888) 20:00:57 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:57 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:57 Event activated: event:/SFX/Weapons/Player_Weapons/energyblade/energy_blade_end_player 20:00:57 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/energy_blade_close.wav', mode=0x0200C202 20:00:57 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:57 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:57 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=177712, lengthpcm=44428, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:57 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/energy_blade_close.wav', mode=0x00006080 20:00:57 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:57 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:00:57 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=177712, lengthpcm=44428, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): energy_blade_close.wav (0000022BF1A720C8) 20:00:57 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEED346A8) 20:00:58 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:58 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:58 Event activated: [None] 20:00:58 [Runtime]fmod_soundi.cpp(436), SoundI::release(): arrowready.wav (0000022BF0D226E8) 20:00:58 Event activated: event:/SFX/Weapons/Player_Weapons/energyblade/energy_blade_player 20:00:58 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Melee_Cut_loop.wav', mode=0x0200C202 20:00:58 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:58 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:58 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=324034, lengthpcm=162017, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:58 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/lightsaber_loop_02.wav', mode=0x0200C202 20:00:58 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:00:58 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:00:58 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=1, frequency=48000, lengthbytes=705990, lengthpcm=352995, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:00:59 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:00:59 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:00:59 Event activated: [None] 20:00:59 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Melee_Cut_loop.wav (0000022BF0D22888) 20:00:59 [Runtime]fmod_soundi.cpp(436), SoundI::release(): lightsaber_loop_02.wav (0000022BF0D22548) 20:00:59 Event activated: event:/SFX/Weapons/Player_Weapons/energyblade/energy_blade_start_player 20:01:00 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/energy_blade_open.wav', mode=0x0200C202 20:01:00 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:00 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:00 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=248820, lengthpcm=62205, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:00 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/energy_blade_open.wav', mode=0x00006080 20:01:00 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:00 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:01:00 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=248820, lengthpcm=62205, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:00 [Runtime]fmod_soundi.cpp(436), SoundI::release(): energy_blade_open.wav (0000022BF1A72C98) 20:01:00 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEED34EC8) 20:01:00 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:00 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:01 Event activated: [None] 20:01:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): energy_blade_close.wav (0000022BF0D22068) 20:01:01 Event activated: event:/SFX/Weapons/Player_Weapons/flakcannon/flakcannon_fire 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_01.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_02.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_03.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_04.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_05.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_06.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire - 05.wav', mode=0x00006080 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:01:01 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=736028, lengthpcm=184007, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_07.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_08.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire - 05.wav (0000022BEEDC3EC8) 20:01:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF749D028) 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_01.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire - 00.wav', mode=0x00006080 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:01:01 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=733428, lengthpcm=183357, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_02.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_03.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire - 00.wav (0000022BEEDC3B68) 20:01:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF749D028) 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_04.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire - 01.wav', mode=0x00006080 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 [#2 times] 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=737300, lengthpcm=184325, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_05.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_06.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire - 01.wav (0000022BEEDC4078) 20:01:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF749D028) 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire - 02.wav', mode=0x00006080 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:01:01 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=738360, lengthpcm=184590, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_07.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_08.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire - 02.wav (0000022BEEDC39B8) 20:01:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF749D028) 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_09.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire - 03.wav', mode=0x00006080 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:01:01 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=738660, lengthpcm=184665, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire - 05.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=736028, lengthpcm=184007, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire - 00.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=733428, lengthpcm=183357, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire - 01.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=737300, lengthpcm=184325, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire - 02.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=738360, lengthpcm=184590, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire - 03.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=738660, lengthpcm=184665, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire - 04.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=736964, lengthpcm=184241, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire_distant-01.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire - 03.wav (0000022BEEDC39B8) 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF749D028) 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=737304, lengthpcm=184326, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire_distant-02.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire - 04.wav', mode=0x00006080 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=738364, lengthpcm=184591, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:01:01 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=736964, lengthpcm=184241, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire_distant-03.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=738664, lengthpcm=184666, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire_distant-04.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=736968, lengthpcm=184242, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire_distant-05.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=736032, lengthpcm=184008, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire_distant.wav', mode=0x0200C202 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:01:01 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=733432, lengthpcm=183358, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire - 04.wav (0000022BEEDC34A8) 20:01:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF749D028) 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire_distant-01.wav', mode=0x00006080 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:01:01 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=737304, lengthpcm=184326, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire_distant-01.wav (0000022BEEDC39B8) 20:01:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF749CCE8) 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire_distant-02.wav', mode=0x00006080 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:01:01 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=738364, lengthpcm=184591, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire_distant-02.wav (0000022BEEDC3658) 20:01:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF749CCE8) 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire_distant-03.wav', mode=0x00006080 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:01:01 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=738664, lengthpcm=184666, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire_distant-03.wav (0000022BEEDC3EC8) 20:01:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF749CCE8) 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire_distant-04.wav', mode=0x00006080 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:01:01 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=736968, lengthpcm=184242, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire_distant-04.wav (0000022BEEDC3EC8) 20:01:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF749D508) 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire_distant-05.wav', mode=0x00006080 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:01:01 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=736032, lengthpcm=184008, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire_distant-05.wav (0000022BEEDC3EC8) 20:01:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF749D508) 20:01:01 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire_distant.wav', mode=0x00006080 20:01:01 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:01:01 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:01:01 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=733432, lengthpcm=183358, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:01:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire_distant.wav (0000022BEEDC34A8) 20:01:01 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF749D508) 20:01:01 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:01 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:02 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:02 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:03 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:03 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:04 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:04 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:04 Event activated: event:/SFX/Weapons/Player_Weapons/flakcannon/flakcannon_fire 20:01:04 Activated 'grapple_vr.fspro[*] - Event Editor' for 'F:/FMOD/GRAPPLEVR/grapple_vr/grapple_vr.fspro' 20:01:05 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:05 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:06 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:06 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:07 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:07 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:08 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:08 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:09 Event activated: event:/SFX/Weapons/Player_Weapons/flakcannon/flakcannon_fire 20:01:09 Activated 'grapple_vr.fspro[*] - Event Editor' for 'F:/FMOD/GRAPPLEVR/grapple_vr/grapple_vr.fspro' 20:01:09 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:09 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:10 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:10 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:11 Event activated: event:/SFX/Weapons/Player_Weapons/flakcannon/flakcannon_fire 20:01:11 Activated 'grapple_vr.fspro[*] - Event Editor' for 'F:/FMOD/GRAPPLEVR/grapple_vr/grapple_vr.fspro' 20:01:11 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:11 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:12 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:12 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:13 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:13 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:14 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:14 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:15 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:15 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:16 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:16 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:17 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:17 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:18 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:18 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:19 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:19 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:20 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:20 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:21 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:21 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:22 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:22 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:23 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:23 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:24 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:24 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:25 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:25 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:26 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:26 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:27 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:27 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:28 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:28 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:29 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:29 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:30 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:30 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:31 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:31 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:32 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:32 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:33 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:33 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:34 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:34 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:35 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:35 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:36 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:36 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:37 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:37 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:38 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:38 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:39 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:39 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:40 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:40 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:41 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:42 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:42 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:43 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:43 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:44 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:44 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:45 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:45 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:46 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:46 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:47 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:48 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:48 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:49 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:49 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:50 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:50 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:51 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:51 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:52 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:52 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:53 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:53 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:54 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:54 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:55 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:55 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:56 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:56 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:57 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:57 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:58 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:58 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:01:59 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:01:59 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:00 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:00 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:01 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:01 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:02 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:02 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:03 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:03 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:04 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:04 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:05 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:05 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:06 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:06 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:07 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:07 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:08 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:08 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:09 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:09 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:10 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:10 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:11 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:11 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:12 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:12 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:13 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:13 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:14 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:14 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:15 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:15 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:16 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:16 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:16 Event activated: event:/SFX/Weapons/Player_Weapons/flakcannon/flakcannon_fire 20:02:16 Activated 'grapple_vr.fspro[*] - Event Editor' for 'F:/FMOD/GRAPPLEVR/grapple_vr/grapple_vr.fspro' 20:02:17 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:17 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:18 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:18 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:19 Event activated: [None] 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_01.wav (0000022BF0D22A28) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_02.wav (0000022BF0D22BC8) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_03.wav (0000022BF0D22068) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_04.wav (0000022BF0D22208) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_05.wav (0000022BF0D223A8) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_06.wav (0000022BF0D22548) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_07.wav (0000022BF0D22888) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_08.wav (0000022BF0D226E8) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_01.wav (0000022BF46163D8) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_02.wav (0000022BF39AFF88) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_03.wav (0000022BF39AF428) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_04.wav (0000022BF39AF768) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_05.wav (0000022BF39AF908) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_06.wav (0000022BF39AF5C8) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_07.wav (0000022BF39B0128) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_08.wav (0000022BF39AFAA8) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_09.wav (0000022BF39AFC48) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire - 05.wav (0000022BF39AFDE8) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire - 00.wav (0000022BF452D508) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire - 01.wav (0000022BF452D9E8) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire - 02.wav (0000022BF452DB88) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire - 03.wav (0000022BF452D6A8) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire - 04.wav (0000022BF452D848) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire_distant-01.wav (0000022BF452DD28) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire_distant-02.wav (0000022BF452D368) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire_distant-03.wav (0000022BF452D028) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire_distant-04.wav (0000022BF452D1C8) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire_distant-05.wav (0000022BF45441A8) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire_distant.wav (0000022BF4543988) 20:02:19 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:19 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:19 Event activated: event:/SFX/Weapons/Player_Weapons/flakcannon/flakcannon_reload 20:02:19 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_reload.wav', mode=0x0200C202 20:02:19 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:19 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:19 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=360120, lengthpcm=90030, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:19 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_reload.wav', mode=0x00006080 20:02:19 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:19 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:02:19 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=360120, lengthpcm=90030, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_reload.wav (0000022BE52BCD38) 20:02:19 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF4721AC8) 20:02:20 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:20 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:21 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:21 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:22 Event activated: [None] 20:02:22 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_reload.wav (0000022BF4B74C28) 20:02:22 Event activated: event:/SFX/Weapons/Player_Weapons/flakcannon/flakcannon_secondary_fire 20:02:22 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:22 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_01.wav', mode=0x0200C202 20:02:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_02.wav', mode=0x0200C202 20:02:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_03.wav', mode=0x0200C202 20:02:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_04.wav', mode=0x0200C202 20:02:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_05.wav', mode=0x0200C202 20:02:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_06.wav', mode=0x0200C202 20:02:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_07.wav', mode=0x0200C202 20:02:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_A_08.wav', mode=0x0200C202 20:02:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4127526, lengthpcm=687921, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_01.wav', mode=0x0200C202 20:02:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_02.wav', mode=0x0200C202 20:02:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_03.wav', mode=0x0200C202 20:02:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_04.wav', mode=0x0200C202 20:02:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_05.wav', mode=0x0200C202 20:02:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_06.wav', mode=0x0200C202 20:02:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_07.wav', mode=0x0200C202 20:02:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_08.wav', mode=0x0200C202 20:02:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/Forest_B_Far_B_09.wav', mode=0x0200C202 20:02:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=3, channels=2, frequency=96000, lengthbytes=4084608, lengthpcm=680768, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannonsecondary_fire_v6.wav', mode=0x0200C202 20:02:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=327984, lengthpcm=81996, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannonsecondary_reload.wav', mode=0x0200C202 20:02:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=174688, lengthpcm=43672, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire_distant-01.wav', mode=0x0200C202 20:02:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=737304, lengthpcm=184326, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire_distant-02.wav', mode=0x0200C202 20:02:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=738364, lengthpcm=184591, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire_distant-03.wav', mode=0x0200C202 20:02:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=738664, lengthpcm=184666, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire_distant-04.wav', mode=0x0200C202 20:02:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=736968, lengthpcm=184242, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire_distant-05.wav', mode=0x0200C202 20:02:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=736032, lengthpcm=184008, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:22 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannon_fire_distant.wav', mode=0x0200C202 20:02:22 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:22 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:22 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=733432, lengthpcm=183358, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:23 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:23 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:24 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:24 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:25 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:25 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:26 Macro: Move End [#6 times] 20:02:26 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:02:26 Macro: Move End [#10 times] 20:02:26 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:02:26 Macro: Move End [#11 times] 20:02:26 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:02:26 Macro: Move End [#5 times] 20:02:26 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:02:26 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:26 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:27 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:27 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:28 Macro: Move End [#12 times] 20:02:28 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:28 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:28 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:02:28 Macro: Move End [#11 times] 20:02:28 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:02:28 Macro: Move End [#12 times] 20:02:28 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:02:28 Macro: Move End [#11 times] 20:02:28 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:02:28 Macro: Move End [#16 times] 20:02:28 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:02:28 Macro: Move End [#5 times] 20:02:28 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:02:28 Macro: Move End [#17 times] 20:02:29 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:02:29 Macro: Move End [#14 times] 20:02:29 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:29 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:30 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:30 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:30 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/flakcannonsecondary_fire_v6.wav', mode=0x00004080 20:02:30 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=327984, lengthpcm=81996, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:30 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannonsecondary_fire_v6.wav (0000022BF3701418) 20:02:30 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF7E8EFC8) 20:02:30 Macro: Move End [#11 times] 20:02:30 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:02:30 Macro: Move End [#13 times] 20:02:30 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:02:30 Macro: Move End [#8 times] 20:02:31 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:31 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:32 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:32 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:33 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:33 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:34 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:34 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:35 Macro: Move End [#3 times] 20:02:35 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:02:35 Macro: Move End [#19 times] 20:02:35 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:02:35 Macro: Move End [#4 times] 20:02:35 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:35 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:35 Macro: Move End 20:02:36 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:36 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:36 Macro: Move End [#8 times] 20:02:36 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:02:36 Macro: Move End [#16 times] 20:02:37 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:37 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:38 Macro: Move End [#7 times] 20:02:38 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:02:38 Macro: Move End [#16 times] 20:02:38 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:02:38 Macro: Move End [#9 times] 20:02:38 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:38 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:39 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:39 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:40 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:40 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:41 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:41 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:42 Event activated: [None] 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_01.wav (0000022BF7FACF78) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_02.wav (0000022BF7FAD938) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_03.wav (0000022BF7FAD118) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_04.wav (0000022BF7FAD2B8) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_05.wav (0000022BF7FAD458) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_06.wav (0000022BF7FADAD8) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_07.wav (0000022BF7FADC78) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_A_08.wav (0000022BF7FAD5F8) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_01.wav (0000022BF7FAD798) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_02.wav (0000022BF7633DD8) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_03.wav (0000022BF7633F78) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_04.wav (0000022BF7634118) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_05.wav (0000022BF7633C38) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_06.wav (0000022BF7634458) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_07.wav (0000022BF76345F8) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_08.wav (0000022BF76338F8) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): Forest_B_Far_B_09.wav (0000022BF7633A98) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannonsecondary_fire_v6.wav (0000022BF76342B8) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): energy_blade_open.wav (0000022BF0D22D68) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire_distant-01.wav (0000022BF7E8FB28) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire_distant-02.wav (0000022BF7E8F308) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire_distant-03.wav (0000022BF7E8F648) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire_distant-04.wav (0000022BF7E8FCC8) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire_distant-05.wav (0000022BF7E8F7E8) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannon_fire_distant.wav (0000022BF7E8F988) 20:02:42 Event activated: event:/SFX/Weapons/Player_Weapons/grapple/grapple_attach 20:02:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer2.wav', mode=0x0200C202 20:02:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=259552, lengthpcm=64888, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer3.wav', mode=0x0200C202 20:02:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=49592, lengthpcm=12398, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer3-01.wav', mode=0x0200C202 20:02:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=41804, lengthpcm=10451, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer4.wav', mode=0x0200C202 20:02:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=127692, lengthpcm=31923, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer4-01.wav', mode=0x0200C202 20:02:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=120076, lengthpcm=30019, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer4-02.wav', mode=0x0200C202 20:02:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=102716, lengthpcm=25679, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer4-03.wav', mode=0x0200C202 20:02:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=117144, lengthpcm=29286, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer4-04.wav', mode=0x0200C202 20:02:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=91688, lengthpcm=22922, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_v3.wav', mode=0x0200C202 20:02:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:42 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:02:42 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=295184, lengthpcm=73796, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_v3.wav', mode=0x00006080 20:02:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:42 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:02:42 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=295184, lengthpcm=73796, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_v3.wav (0000022BF45023D8) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF08ED078) 20:02:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer2.wav', mode=0x00006080 20:02:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:42 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:02:42 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=259552, lengthpcm=64888, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer2.wav (0000022BF4502078) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF08ED898) 20:02:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer3.wav', mode=0x00006080 20:02:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:42 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:02:42 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=49592, lengthpcm=12398, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer3.wav (0000022BF4502588) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF08ED898) 20:02:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer3-01.wav', mode=0x00006080 20:02:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:42 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:02:42 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=41804, lengthpcm=10451, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer3-01.wav (0000022BF4502078) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF08EDA38) 20:02:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer4.wav', mode=0x00006080 20:02:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:42 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:02:42 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=127692, lengthpcm=31923, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer4.wav (0000022BF4502078) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF08ED898) 20:02:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer4-01.wav', mode=0x00006080 20:02:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:42 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:02:42 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=120076, lengthpcm=30019, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer4-01.wav (0000022BF4502078) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF08ED898) 20:02:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer4-02.wav', mode=0x00006080 20:02:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:42 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:02:42 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=102716, lengthpcm=25679, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer4-02.wav (0000022BF4502078) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF08ED078) 20:02:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer4-03.wav', mode=0x00006080 20:02:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:42 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:02:42 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=117144, lengthpcm=29286, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer4-03.wav (0000022BF4502078) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF08ED078) 20:02:42 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer4-04.wav', mode=0x00006080 20:02:42 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:02:42 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:02:42 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=91688, lengthpcm=22922, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer4-04.wav (0000022BF4502078) 20:02:42 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF08ED898) 20:02:42 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:42 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:43 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:43 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:44 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:44 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:45 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:45 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:46 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:46 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:47 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:47 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:48 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:48 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:49 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:49 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:50 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:50 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:51 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:51 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:52 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_v3.wav', mode=0x00004080 20:02:52 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=295184, lengthpcm=73796, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:02:52 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_v3.wav (0000022BF4720F68) 20:02:52 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF7E8F648) 20:02:52 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:52 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:53 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:53 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:54 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:54 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:55 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:55 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:56 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:56 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:57 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:57 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:58 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:58 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:02:59 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:02:59 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:00 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:00 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:01 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:02 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:02 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:03 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:03 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:04 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:04 Event activated: event:/SFX/Weapons/Player_Weapons/grapple/grapple_attach 20:03:04 Activated 'grapple_vr.fspro[*] - Event Editor' for 'F:/FMOD/GRAPPLEVR/grapple_vr/grapple_vr.fspro' 20:03:04 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_attach_layer2.wav', mode=0x00004080 20:03:04 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=259552, lengthpcm=64888, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:04 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer2.wav (0000022BF4720F68) 20:03:04 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAC38) 20:03:04 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:05 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:06 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:06 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:06 Event activated: [None] 20:03:06 [Runtime]fmod_soundi.cpp(436), SoundI::release(): flakcannonsecondary_reload.wav (0000022BF7E8F4A8) 20:03:06 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer2.wav (0000022BE1522118) 20:03:06 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer3.wav (0000022BE1521A98) 20:03:06 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer3-01.wav (0000022BE1522AD8) 20:03:06 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer4.wav (0000022BE1521758) 20:03:06 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer4-01.wav (0000022BE1521C38) 20:03:06 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_layer4-02.wav (0000022BE1521278) 20:03:06 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_attach_v3.wav (0000022BE1521DD8) 20:03:06 Event activated: event:/SFX/Weapons/Player_Weapons/grapple/grapple_fire 20:03:06 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x0200C202 20:03:06 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:06 [Runtime]fmod_systemi_sound.cpp(762), SystemI::createSoundInternal(): exinfo->initialseekpostype = 1 20:03:06 [Runtime]fmod_systemi_sound.cpp(1657), SystemI::createSoundInternal(): Sample 0/0: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:06 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:06 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:06 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:06 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:06 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF75EF4D8) 20:03:06 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BEE780648) 20:03:07 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:07 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:08 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:08 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:09 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:09 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:10 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:10 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:11 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:11 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:12 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:12 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:13 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:13 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:14 [Runtime]fmod_os_net_winsock.cpp(218), FMOD_OS_Net_Connect(): Attempting connection to '127.0.0.1:9264' 20:03:14 [Runtime]fmod_os_net_winsock.cpp(140), FMOD_OS_Net_ConnectSock(): select timed out 20:03:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00004080 20:03:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF4720F68) 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BADD8) 20:03:14 Macro: Move End 20:03:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BADD8) 20:03:14 Macro: Move End 20:03:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BADD8) 20:03:14 Macro: Move End [#2 times] 20:03:14 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAA98) 20:03:14 Macro: Move End [#2 times] 20:03:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAA98) 20:03:14 Macro: Move End 20:03:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BADD8) 20:03:14 Macro: Move End [#2 times] 20:03:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BADD8) 20:03:14 Macro: Move End 20:03:14 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BADD8) 20:03:14 Macro: Move End [#2 times] 20:03:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BADD8) 20:03:14 Macro: Move End 20:03:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAA98) 20:03:14 Macro: Move End [#2 times] 20:03:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BADD8) 20:03:14 Macro: Move End 20:03:14 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BADD8) 20:03:14 Macro: Move End [#3 times] 20:03:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAA98) 20:03:14 Macro: Move End 20:03:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BADD8) 20:03:14 Macro: Move End 20:03:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BADD8) 20:03:14 Macro: Move End [#2 times] 20:03:14 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAA98) 20:03:14 Macro: Move End [#2 times] 20:03:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BADD8) 20:03:14 Macro: Move End 20:03:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BADD8) 20:03:14 Macro: Move End [#2 times] 20:03:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224 20:03:14 [Runtime]fmod_systemi_sound.cpp(670), SystemI::createSoundInternal(): exinfo->decodebuffersize = 4096 20:03:14 [Runtime]fmod_systemi_sound.cpp(1340), SystemI::createSoundInternal(): Stream: name='(null)', format=2, channels=2, frequency=48000, lengthbytes=335768, lengthpcm=83942, pcmblocksize=0, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.000000. 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): grapple_v5.wav (0000022BF47212C8) 20:03:14 [Runtime]fmod_soundi.cpp(436), SoundI::release(): (null) (0000022BF53BAA98) 20:03:14 Macro: Move End 20:03:14 [Runtime]fmod_bank_loader.cpp(120), Manager::readBank(): fileversion = 135, compatVersion = 132 (oldest = 44, newest = 135) 20:03:14 Macro: Move End [#5 times] 20:03:14 [Runtime]fmod_systemi_sound.cpp(640), SystemI::createSoundInternal(): Create name='F:/FMOD/GRAPPLEVR/grapple_vr/Assets/grapple_v5.wav', mode=0x00006080 20:03:14 [Runtime]fmod_systemi_sound.cpp(646), SystemI::createSoundInternal(): exinfo->cbsize = 224