[Licensing::Module] Channel doesn't exist: "LicenseClient-MBro" [Licensing::Module] Successfully launched the LicensingClient (PId: 10900) [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-MBro" (connect: 0.32s, validation: 0.08s, handshake: 0.85s) [Licensing::Module] Connected to LicensingClient (PId: 10900, launch time: 0.00, total connection time: 1.24s) Entitlement-based licensing initiated [LicensingClient] Licenses updated successfully LICENSE SYSTEM [2021911 22:14:32] Next license update check is after 2021-09-12T06:20:51 LICENSE SYSTEM [2021911 22:14:32] Current license is already valid and activated. Skipping license activation process (Provided username/password will be ignored). Built from '2021.1/staging' branch; Version is '2021.1.20f1 (be552157821d) revision 12473633'; Using compiler version '192528614'; Build Type 'Release' OS: 'Windows 10 Pro; OS build 19042.1165; Version 2009; 64bit' Language: 'en' Physical Memory: 24517 MB BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0 [Package Manager] Server::Start -- Port 53837 was selected COMMAND LINE ARGUMENTS: D:\Programs\2021.1.20f1\Editor\Unity.exe -projectpath C:\ -useHub -hubIPC -cloudEnvironment production -hubSessionId 67350590-12c8-11ec-b1c7-11237c62d04d -accessToken _GritMK3g6BVLSD-DZzr3a1O-JzP7ojLTA7ESo9Zsck007f Successfully changed project path to: D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource Using Asset Import Pipeline V2. [Package Manager] Restoring resolved packages state from cache [Package Manager] Registered 42 packages: Packages from [https://packages.unity.com]: com.unity.ide.rider@3.0.7 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.ide.rider@3.0.7) com.unity.inputsystem@1.0.2 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.inputsystem@1.0.2) com.unity.postprocessing@3.1.1 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.postprocessing@3.1.1) com.unity.textmeshpro@3.0.6 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.textmeshpro@3.0.6) com.unity.timeline@1.5.6 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.timeline@1.5.6) com.unity.ext.nunit@1.0.6 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.ext.nunit@1.0.6) Built-in packages: com.unity.ugui@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.ugui@1.0.0) com.unity.modules.ai@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.ai@1.0.0) com.unity.modules.androidjni@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.androidjni@1.0.0) com.unity.modules.animation@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.animation@1.0.0) com.unity.modules.assetbundle@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.assetbundle@1.0.0) com.unity.modules.audio@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.audio@1.0.0) com.unity.modules.cloth@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.cloth@1.0.0) com.unity.modules.director@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.director@1.0.0) com.unity.modules.imageconversion@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.imageconversion@1.0.0) com.unity.modules.imgui@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.imgui@1.0.0) com.unity.modules.jsonserialize@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0) com.unity.modules.particlesystem@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.particlesystem@1.0.0) com.unity.modules.physics@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.physics@1.0.0) com.unity.modules.physics2d@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.physics2d@1.0.0) com.unity.modules.screencapture@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.screencapture@1.0.0) com.unity.modules.terrain@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.terrain@1.0.0) com.unity.modules.terrainphysics@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0) com.unity.modules.tilemap@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.tilemap@1.0.0) com.unity.modules.ui@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.ui@1.0.0) com.unity.modules.uielements@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.uielements@1.0.0) com.unity.modules.umbra@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.umbra@1.0.0) com.unity.modules.unityanalytics@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0) com.unity.modules.unitywebrequest@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0) com.unity.modules.unitywebrequestaudio@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0) com.unity.modules.unitywebrequesttexture@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0) com.unity.modules.unitywebrequestwww@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0) com.unity.modules.vehicles@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.vehicles@1.0.0) com.unity.modules.video@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.video@1.0.0) com.unity.modules.vr@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.vr@1.0.0) com.unity.modules.wind@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.wind@1.0.0) com.unity.modules.xr@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.xr@1.0.0) com.unity.modules.subsystems@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.subsystems@1.0.0) com.unity.modules.uielementsnative@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0) Git packages: com.navmeshcomponents.package@https://gitlab.com/Racot_A/upm.unity.navmeshcomponents.git (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.navmeshcomponents.package@b1395ddeef) jillejr.newtonsoft.json-for-unity@https://github.com/jilleJr/Newtonsoft.Json-for-Unity.git#upm (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\jillejr.newtonsoft.json-for-unity@f2c6cb0981) [Subsystems] No new subsystems found in resolved package list. Package Manager log level set to [2] [Package Manager] Done registering packages in 0.02s seconds Refreshing native plugins compatible for Editor in 74.37 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2021.1.20f1 (be552157821d) [Subsystems] Discovering subsystems at path D:/Programs/2021.1.20f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Assets GfxDevice: creating device client; threaded=1; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2) Vendor: NVIDIA VRAM: 4043 MB Driver: 27.21.14.5671 Initialize mono Mono path[0] = 'D:/Programs/2021.1.20f1/Editor/Data/Managed' Mono path[1] = 'D:/Programs/2021.1.20f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' Mono config path = 'D:/Programs/2021.1.20f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56828 AcceleratorClientConnectionCallback - disconnected - :0 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: D:/Programs/2021.1.20f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: D:/Programs/2021.1.20f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.013074 seconds. Native extension for WindowsStandalone target not found Native extension for Android target not found Refreshing native plugins compatible for Editor in 80.69 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly - Completed reload, in 4.282 seconds Domain Reload Profiling: ReloadAssembly (4315ms) BeginReloadAssembly (51ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) EndReloadAssembly (596ms) LoadAssemblies (50ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (208ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (30ms) SetupLoadedEditorAssemblies (266ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (9ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (81ms) BeforeProcessingInitializeOnLoad (2ms) ProcessInitializeOnLoadAttributes (130ms) ProcessInitializeOnLoadMethodAttributes (44ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Validating Project structure ... 0.045947 seconds. Application.AssetDatabase Initial Script Refresh Start Registering precompiled user dll's ... Registered in 0.020286 seconds. Starting: D:\Programs\2021.1.20f1\Editor\Data\bee_backend.exe --dagfile="Library/Bee/1900b0aE.dag" --profile="Library/Bee/profiler.json" --continue-on-failure --stdin-canary ScriptAssemblies WorkingDir: D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource ExitCode: 0 Duration: 0s190ms *** Tundra build success (0.09 seconds), 0 items updated, 339 evaluated AssetDatabase: script compilation time: 0.613530s Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory is not a mono symbol file Native extension for WindowsStandalone target not found Native extension for Android target not found Refreshing native plugins compatible for Editor in 59.01 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly Compilation Report: 8947.73 seconds ──────────────────────────────────── ──────────────────────────────────── Compilation Total: 0.00 seconds Assembly Reload Time: 8947.73 seconds - Completed reload, in 1.657 seconds Domain Reload Profiling: ReloadAssembly (1697ms) BeginReloadAssembly (169ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (27ms) EndReloadAssembly (1467ms) LoadAssemblies (98ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (321ms) ReleaseScriptCaches (1ms) RebuildScriptCaches (96ms) SetupLoadedEditorAssemblies (772ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (6ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (59ms) BeforeProcessingInitializeOnLoad (72ms) ProcessInitializeOnLoadAttributes (606ms) ProcessInitializeOnLoadMethodAttributes (27ms) AfterProcessingInitializeOnLoad (2ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (6ms) Platform modules already initialized, skipping RefreshInfo: InitialScriptRefreshV2(NoUpdateAssetOptions) scanfilter: ... 1 filters RefreshProfiler: Total: 3219.101ms InvokeBeforeRefreshCallbacks: 0.197ms ApplyChangesToAssetFolders: 0.051ms Scan: 190.006ms OnSourceAssetsModified: 0.000ms InitializeImportedAssetsSnapshot: 0.276ms GetAllGuidsForCategorization: 0.766ms CategorizeAssets: 71.598ms ImportAndPostprocessOutOfDateAssets: 2946.497ms (2331.598ms without children) CompileScripts: 613.657ms PostProcessAllAssets: 0.000ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.764ms InitializingProgressBar: 0.025ms PostProcessAllAssetNotificationsAddChangedAssets: 0.346ms RestoreLoadedAssetsState: 0.108ms ReloadSourceAssets: 0.423ms UnloadImportedAssets: 0.018ms Hotreload: 0.724ms FixTempGuids: 0.004ms GatherAllCurrentPrimaryArtifactRevisions: 0.000ms UnloadStreamsBegin: 0.999ms LoadedImportedAssetsSnapshotReleaseGCHandles: 0.024ms GetLoadedSourceAssetsSnapshot: 0.144ms PersistCurrentRevisions: 1.187ms UnloadStreamsEnd: 0.166ms GenerateScriptTypeHashes: 0.273ms Untracked: 6.022ms Application.AssetDatabase Initial Script Refresh End Application.AssetDatabase.Refresh Start Refreshing native plugins compatible for Editor in 1.60 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Refresh completed in 0.825578 seconds. RefreshInfo: RefreshV2(ForceSynchronousImport) scanfilter: RefreshProfiler: Total: 825.526ms InvokeBeforeRefreshCallbacks: 0.234ms ApplyChangesToAssetFolders: 0.052ms Scan: 1.727ms OnSourceAssetsModified: 0.000ms InitializeImportedAssetsSnapshot: 5.474ms GetAllGuidsForCategorization: 0.409ms CategorizeAssets: 69.563ms ImportAndPostprocessOutOfDateAssets: 681.966ms (2.102ms without children) PostProcessAllAssets: 669.265ms ReloadImportedAssets: 0.038ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.781ms InitializingProgressBar: 0.000ms PostProcessAllAssetNotificationsAddChangedAssets: 0.487ms OnDemandSchedulerStart: 1.443ms RestoreLoadedAssetsState: 1.225ms UpdateImportedAssetsSnapshot: 6.625ms ReloadSourceAssets: 0.232ms UnloadImportedAssets: 0.172ms Hotreload: 54.834ms FixTempGuids: 0.006ms GatherAllCurrentPrimaryArtifactRevisions: 0.306ms UnloadStreamsBegin: 0.022ms LoadedImportedAssetsSnapshotReleaseGCHandles: 1.535ms GetLoadedSourceAssetsSnapshot: 3.206ms PersistCurrentRevisions: 0.211ms UnloadStreamsEnd: 4.993ms GenerateScriptTypeHashes: 6.755ms Untracked: 0.584ms Application.AssetDatabase.Refresh End RefreshInfo: StopAssetImportingV2(ForceSynchronousImport) scanfilter: RefreshProfiler: Total: 3.480ms Refresh completed in 0.081031 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 80.873ms Launched and connected shader compiler UnityShaderCompiler.exe after 0.37 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.21 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.07 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds Initializing Unity extensions: Refresh completed in 0.002391 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2.311ms Unloading 587 Unused Serialized files (Serialized files now loaded: 0) ProgressiveSceneManager::Cancel() Loaded scene 'Assets/Content/Scenes/Persistent_Scene.unity' Deserialize: 0.615 ms Integration: 243.514 ms Integration of assets: 0.001 ms Thread Wait Time: 0.022 ms Total Operation Time: 244.152 ms System memory in use before: 242.5 MB. System memory in use after: 239.1 MB. Unloading 9578 unused Assets to reduce memory usage. Loaded Objects now: 3960. Total: 13.125400 ms (FindLiveObjects: 1.213300 ms CreateObjectMapping: 1.226100 ms MarkObjects: 6.073200 ms DeleteObjects: 4.611700 ms) [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-ColdDepth [LAYOUT] About to load Library/CurrentLayout-default.dwlt, keepMainWindow=False Initialized touch support. Initialized touch support. Initialized touch support. Initialized touch support. Initialized touch support. Initialized touch support. Initialized touch support. [MODES] ModeService[default].InitializeCurrentMode [MODES] ModeService[default].RaiseModeChanged(default, default) [MODES] ModeService[default].UpdateModeMenus IsTimeToCheckForNewEditor: Update time 1631378437 current 1631387686 Initializing input. New input system (experimental) initialized Input initialized. [Project] Loading completed in 15.942 seconds Project init time: 0.669 seconds Template init time: 0.000 seconds Package Manager init time: 0.000 seconds Asset Database init time: 0.000 seconds Global illumination init time: 0.000 seconds Assemblies load time: 0.000 seconds Unity extensions init time: 0.000 seconds Asset Database refresh time: 0.000 seconds Scene opening time: 0.677 seconds EditorUpdateCheck: Response {"updateinterval":3600} updateurl = interval = 3600 [Licensing::Module] Successfully updated access token: "_GritMK3"... (expires: 2022-09-11 19:14:49 GMT) Created GICache directory at C:/Users/MBro/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.022s, timestamps: [16.456 - 16.478] gi::BakeBackendSwitch: switching bake backend from 3 to 1. Setting up 4 worker threads for Enlighten. Thread -> id: 5948 -> priority: 1 Thread -> id: 1c6c -> priority: 1 Thread -> id: 1998 -> priority: 1 Thread -> id: 3218 -> priority: 1 TrimDiskCacheJob: Current cache size 149mb [collab-accelerator] discovery started due to a new cloud project binding UPID Received '29859c0c-18b4-4de8-8a15-841aab5a7eb2'. [collab-accelerator] Set collab endpoint to https://collab.cloud.unity3d.com (collab-service) Refresh completed in 0.008191 seconds. RefreshInfo: RefreshV2(AllowForceSynchronousImport) scanfilter: RefreshProfiler: Total: 5.865ms FMOD Studio: Creating editor system instance Start importing Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset using Guid(87720d2d4a7e2334985808ac60de532f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '845107a87a42f8ed14387a8205663709') in 0.322829 seconds Refreshing native plugins compatible for Editor in 1.06 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 388.289ms InvokeBeforeRefreshCallbacks: 0.001ms ApplyChangesToAssetFolders: 0.047ms Scan: 1.830ms OnSourceAssetsModified: 0.000ms InitializeImportedAssetsSnapshot: 6.434ms GetAllGuidsForCategorization: 0.432ms CategorizeAssets: 2.647ms ImportAndPostprocessOutOfDateAssets: 363.510ms (4.382ms without children) ImportManagerImport: 327.015ms (3.149ms without children) ImportInProcess: 323.848ms UpdateCategorizedAssets: 0.018ms PostProcessAllAssets: 20.008ms ReloadImportedAssets: 0.000ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 0.666ms InitializingProgressBar: 0.003ms PostProcessAllAssetNotificationsAddChangedAssets: 0.649ms OnDemandSchedulerStart: 0.348ms RestoreLoadedAssetsState: 5.677ms UpdateImportedAssetsSnapshot: 4.761ms ReloadSourceAssets: 0.559ms UnloadImportedAssets: 0.156ms Hotreload: 5.637ms FixTempGuids: 0.005ms GatherAllCurrentPrimaryArtifactRevisions: 0.241ms UnloadStreamsBegin: 0.077ms LoadedImportedAssetsSnapshotReleaseGCHandles: 0.911ms GetLoadedSourceAssetsSnapshot: 12.059ms PersistCurrentRevisions: 0.280ms UnloadStreamsEnd: 0.627ms GenerateScriptTypeHashes: 0.587ms Untracked: -7.164ms FMOD: Cache updated. Refresh completed in 0.004240 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2.442ms Refresh completed in 0.035201 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 33.542ms Refresh completed in 0.006351 seconds. RefreshInfo: RefreshV2(AllowForceSynchronousImport) scanfilter: RefreshProfiler: Total: 4.207ms ArgumentException: An item with the same key has already been added. Key: iOS Start importing Assets/Plugins/FMOD/Resources/FMODStudioSettings.asset using Guid(4b3636b034084ed4fac24cfdcda43a40) Importer(-1,00000000000000000000000000000000) -> (artifact id: '68dcffade72f74098caaf1bcd22797e4') in 0.002352 seconds Refreshing native plugins compatible for Editor in 1.10 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Refresh completed in 0.093027 seconds. RefreshInfo: RefreshV2(AllowForceSynchronousImport) scanfilter: RefreshProfiler: Total: 92.005ms ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" Start importing Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset using Guid(87720d2d4a7e2334985808ac60de532f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a903bcad2fb5af709f0ac55a64e96762') in 0.056384 seconds Refreshing native plugins compatible for Editor in 1.19 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 117.511ms FMOD: Cache updated. ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" Start importing Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset using Guid(87720d2d4a7e2334985808ac60de532f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'abfe8b1603bc4341e0c3974a8d0f780f') in 0.067779 seconds Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 130.270ms FMOD: Cache updated. Refresh completed in 0.003351 seconds. RefreshInfo: RefreshV2(AllowForceSynchronousImport) scanfilter: RefreshProfiler: Total: 3.291ms Initialized touch support. ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0 Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset" Start importing Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset using Guid(87720d2d4a7e2334985808ac60de532f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9643075117fea2a67143d320fad36dc9') in 0.065646 seconds Refreshing native plugins compatible for Editor in 1.12 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 140.524ms FMOD: Cache updated. Start importing Assets/StreamingAssets/Master Bank.bank using Guid(1afde25a9e6d03a4291b1c28836380aa) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd888e794ff9dfdb3ba6ed7f423a80f0a') in 0.005815 seconds Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 57.371ms Start importing Assets/StreamingAssets/Master Bank.strings.bank using Guid(7da5c31158f3d094a89d7106e91c64c5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '262101a037d7196867ef2e7c70b7ee5e') in 0.000777 seconds Refreshing native plugins compatible for Editor in 1.31 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 53.393ms Start importing Assets/StreamingAssets/Underwater.bank using Guid(c526453d39d5a5342b0406ff0f302abd) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bb395dd83f47c4bf472d8afa7bcaa387') in 0.000663 seconds Refreshing native plugins compatible for Editor in 1.71 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 59.058ms Start importing Assets/StreamingAssets/VideosBank.bank using Guid(0d2aba5d5f85c404cbf40fb357e561ac) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bda669939657a70bd6b4113b7cb9363f') in 0.000560 seconds Refreshing native plugins compatible for Editor in 1.97 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 50.719ms Start importing Assets/StreamingAssets/VoiceBank.bank using Guid(f8942615b5a2e724aa8dcee4f44fb72c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f607368ed9c92a0ae92caef77e38b8bd') in 0.000709 seconds Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 51.076ms Start importing Assets/StreamingAssets/StreamingAssets using Guid(c96eda0c40841604dbf05844befdd9f9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2e8bf4090612501b95008c0ae174c8b7') in 0.011741 seconds Refreshing native plugins compatible for Editor in 1.20 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 65.236ms Start importing Assets/StreamingAssets/StreamingAssets using Guid(c96eda0c40841604dbf05844befdd9f9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1dbaf49715e01ee4607081bd75094e75') in 0.000580 seconds Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 60.088ms Start importing Assets/StreamingAssets/StreamingAssets/Master Bank.strings.bank using Guid(8e8fcc0624f237047a48611aca472a57) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a8dcc9b5ee1fa930a75c3b17a16f2bc9') in 0.005692 seconds Refreshing native plugins compatible for Editor in 1.31 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 57.995ms Start importing Assets/StreamingAssets/StreamingAssets/Master Bank.strings.bank using Guid(8e8fcc0624f237047a48611aca472a57) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fb92082e636943733aaf771fae702c92') in 0.000539 seconds Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 54.405ms Start importing Assets/StreamingAssets/StreamingAssets/Master Bank.bank using Guid(f909fa0044425434eafa5ff7e3de0feb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5877758b81923f6d7e57c46f2a8b4e52') in 0.006505 seconds Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 65.459ms Start importing Assets/StreamingAssets/StreamingAssets/Master Bank.bank using Guid(f909fa0044425434eafa5ff7e3de0feb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ef292e2241b1bc6ccf17f7300ff78daa') in 0.000593 seconds Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 58.578ms Start importing Assets/StreamingAssets/StreamingAssets/Underwater.bank using Guid(619cc0f3ba7a12a4f9bf6aa8f645e304) Importer(-1,00000000000000000000000000000000) -> (artifact id: '27a82f757cd0f0272b617b611f2c08cc') in 0.006457 seconds Refreshing native plugins compatible for Editor in 1.54 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 61.837ms Start importing Assets/StreamingAssets/StreamingAssets/Underwater.bank using Guid(619cc0f3ba7a12a4f9bf6aa8f645e304) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c4f13b2abbea91c1f7606afcb0c0700a') in 0.000541 seconds Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 54.826ms Start importing Assets/StreamingAssets/StreamingAssets/VideosBank.bank using Guid(f42cee3b05f62d943a2a4dc58b1685c3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c99b4f83d2ac9b69e9af4f8b5b179c04') in 0.006465 seconds Refreshing native plugins compatible for Editor in 1.10 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 69.198ms Start importing Assets/StreamingAssets/StreamingAssets/VideosBank.bank using Guid(f42cee3b05f62d943a2a4dc58b1685c3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1f551db609ecdaa4c59faa6de324f008') in 0.000577 seconds Refreshing native plugins compatible for Editor in 1.53 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 59.417ms Start importing Assets/StreamingAssets/StreamingAssets/VoiceBank.bank using Guid(c6ea3f2a16e26dc4cacfd068a1cc0947) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3072ea17bed99c271015796f6bc75e3c') in 0.005957 seconds Refreshing native plugins compatible for Editor in 1.13 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 61.746ms Start importing Assets/StreamingAssets/StreamingAssets/VoiceBank.bank using Guid(c6ea3f2a16e26dc4cacfd068a1cc0947) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2fd2355c9276a6209a330ebdea79d869') in 0.000541 seconds Refreshing native plugins compatible for Editor in 1.22 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 61.539ms Start importing Assets/StreamingAssets/StreamingAssets using Guid(c96eda0c40841604dbf05844befdd9f9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1dbaf49715e01ee4607081bd75094e75') in 0.000600 seconds Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 49.872ms Start importing Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset using Guid(87720d2d4a7e2334985808ac60de532f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'feb66d420b2601f6b7c46343c1725a76') in 0.055635 seconds Refreshing native plugins compatible for Editor in 1.19 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 114.587ms Refresh completed in 0.003579 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 3.520ms FMOD Studio: copy banks for platform Windows : copying banks from Assets to D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Assets/StreamingAssets succeeded RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 2.047ms FMOD: Selected binaries for platform StandaloneWindows64: - Enabled Assets/Plugins/FMOD/lib/win/x86_64/fmodstudio.dll - Disabled Assets/Plugins/FMOD/lib/win/x86_64/fmodstudioL.dll Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fb057c5e72a03815926b425560786359') in 0.006623 seconds Refreshing native plugins compatible for Editor in 1.47 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 61.073ms BuildPlayerGenerator: Succeeded Refresh completed in 0.003122 seconds. RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter: RefreshProfiler: Total: 3.026ms [ScriptCompilation] Requested script compilation because: Recompiling scripts for player build. BuildPlayer: start building target 19 Starting: D:\Programs\2021.1.20f1\Editor\Data\bee_backend.exe --dagfile="Library/Bee/1900b0aP.dag" --profile="Library/Bee/profiler.json" --continue-on-failure --stdin-canary ScriptAssemblies WorkingDir: D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource ExitCode: 0 Duration: 0s619ms [131/222 0s] CopyTool Library/PlayerScriptAssemblies/Andrew.Systems.Surface.dll [132/222 0s] CopyTool Library/PlayerScriptAssemblies/NavMeshComponents.pdb [134/222 0s] CopyTool Library/PlayerScriptAssemblies/Andrew.Systems.Surface.pdb [135/222 0s] CopyTool Library/PlayerScriptAssemblies/Unity.Timeline.pdb [137/222 0s] CopyTool Library/PlayerScriptAssemblies/DOTween.Modules.pdb [138/222 0s] CopyTool Library/PlayerScriptAssemblies/Unity.TextMeshPro.pdb [139/222 0s] CopyTool Library/PlayerScriptAssemblies/FMODUnity.pdb [156/222 0s] CopyTool Library/PlayerScriptAssemblies/NavMeshComponents.dll [160/222 0s] CopyTool Library/PlayerScriptAssemblies/DOTween.Modules.dll [161/222 0s] CopyTool Library/PlayerScriptAssemblies/FMODUnityResonance.dll [162/222 0s] CopyTool Library/PlayerScriptAssemblies/FMODUnityResonance.pdb [165/222 0s] CopyTool Library/PlayerScriptAssemblies/Unity.Timeline.dll [166/222 0s] CopyTool Library/PlayerScriptAssemblies/FMODUnity.dll [167/222 0s] CopyTool Library/PlayerScriptAssemblies/com.unknown.minto.dll [169/222 0s] CopyTool Library/PlayerScriptAssemblies/com.bag.gameconsole.dll [171/222 0s] CopyTool Library/PlayerScriptAssemblies/com.unknown.minto.pdb [172/222 0s] CopyTool Library/PlayerScriptAssemblies/Unity.XR.Interaction.Toolkit.pdb [175/222 0s] CopyTool Library/PlayerScriptAssemblies/com.bag.gameconsole.pdb [176/222 0s] CopyTool Library/PlayerScriptAssemblies/Unity.Postprocessing.Runtime.pdb [177/222 0s] CopyTool Library/PlayerScriptAssemblies/com.bag.damage.pdb [178/222 0s] CopyTool Library/PlayerScriptAssemblies/com.bag.damage.dll [182/222 0s] CopyTool Library/PlayerScriptAssemblies/com.bag.analytics.dll [183/222 0s] CopyTool Library/PlayerScriptAssemblies/com.bag.analytics.pdb [185/222 0s] CopyTool Library/PlayerScriptAssemblies/UnityEngine.UI.pdb [186/222 0s] CopyTool Library/PlayerScriptAssemblies/Unity.InputSystem.pdb [187/222 0s] CopyTool Library/PlayerScriptAssemblies/Unity.XR.Interaction.Toolkit.dll [191/222 0s] CopyTool Library/PlayerScriptAssemblies/com.bag.fsm.pdb [192/222 0s] CopyTool Library/PlayerScriptAssemblies/com.bag.fsm.dll [193/222 0s] CopyTool Library/PlayerScriptAssemblies/com.bag.instructions.dll [195/222 0s] CopyTool Library/PlayerScriptAssemblies/Unity.TextMeshPro.dll [196/222 0s] CopyTool Library/PlayerScriptAssemblies/com.bag.ui.pdb [198/222 0s] CopyTool Library/PlayerScriptAssemblies/Unity.InputSystem.dll [199/222 0s] CopyTool Library/PlayerScriptAssemblies/com.bag.instructions.pdb [200/222 0s] CopyTool Library/PlayerScriptAssemblies/UnityEngine.UI.dll [201/222 0s] CopyTool Library/PlayerScriptAssemblies/com.bag.ui.dll [202/222 0s] CopyTool Library/PlayerScriptAssemblies/Novak.Systems.KeyValueSavesSystem.pdb [205/222 0s] CopyTool Library/PlayerScriptAssemblies/Unity.Postprocessing.Runtime.dll [206/222 0s] CopyTool Library/PlayerScriptAssemblies/com.bag.localization.dll [207/222 0s] CopyTool Library/PlayerScriptAssemblies/com.bag.localization.pdb [209/222 0s] CopyTool Library/PlayerScriptAssemblies/com.bag.core.pdb [210/222 0s] CopyTool Library/PlayerScriptAssemblies/Novak.Systems.CoroutinesSystem.pdb [211/222 0s] CopyTool Library/PlayerScriptAssemblies/com.bag.customupdate.dll [212/222 0s] CopyTool Library/PlayerScriptAssemblies/Core.Systems.Reordable.pdb [213/222 0s] CopyTool Library/PlayerScriptAssemblies/com.bag.core.dll [214/222 0s] CopyTool Library/PlayerScriptAssemblies/com.bag.customupdate.pdb [215/222 0s] CopyTool Library/PlayerScriptAssemblies/Core.Systems.Reordable.dll [217/222 0s] CopyTool Library/PlayerScriptAssemblies/Novak.Systems.CoroutinesSystem.dll [218/222 0s] CopyTool Library/PlayerScriptAssemblies/Assembly-CSharp.pdb [219/222 0s] CopyTool Library/PlayerScriptAssemblies/Assembly-CSharp.dll [220/222 0s] CopyTool Library/PlayerScriptAssemblies/Novak.Systems.KeyValueSavesSystem.dll *** Tundra build success (0.57 seconds), 50 items updated, 222 evaluated BuildPlayerGenerator: Succeeded Refresh completed in 0.092834 seconds. RefreshInfo: RefreshV2() scanfilter: RefreshProfiler: Total: 92.722ms SpriteAtlasPacking completed in 0.070011 sec Opening scene 'Temp/__Backupscenes/0.backup' Unloading 198 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 0.634 ms Integration: 9.983 ms Integration of assets: 0.001 ms Thread Wait Time: 0.026 ms Total Operation Time: 10.644 ms System memory in use before: 252.0 MB. System memory in use after: 251.9 MB. Unloading 7753 unused Assets to reduce memory usage. Loaded Objects now: 5131. Total: 26.653700 ms (FindLiveObjects: 0.860800 ms CreateObjectMapping: 0.759500 ms MarkObjects: 20.867100 ms DeleteObjects: 4.165300 ms) Opening scene 'Assets/Content/Scenes/Disclaimer_Scene.unity' Unloading 193 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/Content/Scenes/Disclaimer_Scene.unity' Deserialize: 1.377 ms Integration: 36.314 ms Integration of assets: 0.001 ms Thread Wait Time: 0.027 ms Total Operation Time: 37.718 ms System memory in use before: 242.7 MB. System memory in use after: 242.6 MB. Unloading 1170 unused Assets to reduce memory usage. Loaded Objects now: 4199. Total: 21.692700 ms (FindLiveObjects: 0.482100 ms CreateObjectMapping: 0.174400 ms MarkObjects: 20.271700 ms DeleteObjects: 0.763300 ms) Opening scene 'Assets/Content/Scenes/Menu_Scene.unity' LightingSettings: switching bake backend from 1 to 0. Unloading 96 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/Content/Scenes/Menu_Scene.unity' Deserialize: 66.252 ms Integration: 194.747 ms Integration of assets: 1.957 ms Thread Wait Time: 0.011 ms Total Operation Time: 262.967 ms System memory in use before: 251.6 MB. System memory in use after: 252.1 MB. Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 7843. Total: 26.272700 ms (FindLiveObjects: 0.935600 ms CreateObjectMapping: 0.385000 ms MarkObjects: 24.878400 ms DeleteObjects: 0.072600 ms) Compiling shader "Standard" pass "Pass 0" (vp) 144 variants, starting stripping... finished in 0.00 seconds. 144 variants left starting compilation... finished in 0.01 seconds. Local cache hits 144 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "Pass 1" (vp) 234 variants, starting stripping... finished in 0.00 seconds. 234 variants left starting compilation... finished in 0.02 seconds. Local cache hits 234 (0.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "Pass 2" (vp) 24 variants, starting stripping... finished in 0.00 seconds. 24 variants left starting compilation... finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "Pass 3" (vp) 72 variants, starting stripping... finished in 0.00 seconds. 72 variants left starting compilation... finished in 0.01 seconds. Local cache hits 72 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "Pass 4" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "Pass 0" (vp) 144 variants, starting stripping... finished in 0.00 seconds. 144 variants left starting compilation... finished in 0.01 seconds. Local cache hits 144 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "Pass 1" (vp) 180 variants, starting stripping... finished in 0.00 seconds. 180 variants left starting compilation... finished in 0.01 seconds. Local cache hits 180 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "Pass 2" (vp) 24 variants, starting stripping... finished in 0.00 seconds. 24 variants left starting compilation... finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "Pass 3" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 9 variants, starting stripping... finished in 0.00 seconds. 9 variants left starting compilation... finished in 0.00 seconds. Local cache hits 9 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants 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starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants 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finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, 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shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 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variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting 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variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader 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shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants 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finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Opening scene 'Assets/Content/Scenes/Prologue_Scene.unity' Unloading 316 Unused Serialized files (Serialized files now loaded: 0) LightingSettings: switching bake backend from 1 to 0. Loaded scene 'Assets/Content/Scenes/Prologue_Scene.unity' Deserialize: 43.920 ms Integration: 87.982 ms Integration of assets: 68.054 ms Thread Wait Time: 0.035 ms Total Operation Time: 199.992 ms System memory in use before: 281.1 MB. System memory in use after: 281.5 MB. Unloading 1418 unused Assets to reduce memory usage. Loaded Objects now: 7199. Total: 23.287900 ms (FindLiveObjects: 0.563000 ms CreateObjectMapping: 0.327600 ms MarkObjects: 21.604900 ms DeleteObjects: 0.791300 ms) Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left 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variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass 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finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Opening scene 'Assets/Content/Scenes/Tutorial_Scene.unity' Unloading 152 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/Content/Scenes/Tutorial_Scene.unity' Deserialize: 237.434 ms Integration: 984.219 ms Integration of assets: 0.361 ms Thread Wait Time: -0.017 ms Total Operation Time: 1221.996 ms System memory in use before: 411.6 MB. System memory in use after: 415.5 MB. Unloading 213 unused Assets to reduce memory usage. Loaded Objects now: 46776. Total: 68.711100 ms (FindLiveObjects: 5.680000 ms CreateObjectMapping: 2.357800 ms MarkObjects: 60.475400 ms DeleteObjects: 0.196900 ms) Compiling shader "Standard" pass "Pass 0" (vp) 48 variants, starting stripping... finished in 0.00 seconds. 48 variants left starting compilation... finished in 0.00 seconds. Local cache hits 48 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "Pass 1" (vp) 78 variants, starting stripping... finished in 0.00 seconds. 78 variants left starting compilation... finished in 0.01 seconds. Local cache hits 78 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "Pass 2" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "Pass 3" (vp) 24 variants, starting stripping... finished in 0.00 seconds. 24 variants left starting compilation... finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 48 variants, starting stripping... finished in 0.00 seconds. 48 variants left starting compilation... finished in 0.00 seconds. Local cache hits 48 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "Pass 1" (vp) 60 variants, starting stripping... finished in 0.00 seconds. 60 variants left starting compilation... finished in 0.01 seconds. Local cache hits 60 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "Pass 2" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 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variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader 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Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished 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stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard (Specular setup)" pass "Pass 0" (vp) 144 variants, starting stripping... finished in 0.00 seconds. 144 variants left starting compilation... finished in 0.01 seconds. Local cache hits 144 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard (Specular setup)" pass "Pass 1" (vp) 234 variants, starting stripping... finished in 0.00 seconds. 234 variants left starting compilation... finished in 1.29 seconds. Local cache hits 234 (10.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard (Specular setup)" pass "Pass 2" (vp) 24 variants, starting stripping... finished in 0.00 seconds. 24 variants left starting compilation... finished in 0.00 seconds. Local cache hits 24 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard (Specular setup)" pass "Pass 3" (vp) 72 variants, starting stripping... finished in 0.00 seconds. 72 variants left starting compilation... finished in 0.01 seconds. Local cache hits 72 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard (Specular setup)" pass "Pass 4" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard (Specular setup)" pass "Pass 0" (vp) 144 variants, starting stripping... finished in 0.00 seconds. 144 variants left starting compilation... finished in 0.01 seconds. Local cache hits 144 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard (Specular setup)" pass "Pass 1" (vp) 180 variants, starting stripping... finished in 0.00 seconds. 180 variants left starting compilation... finished in 0.01 seconds. Local cache hits 180 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard (Specular setup)" pass "Pass 2" (vp) 24 variants, starting stripping... finished in 0.00 seconds. 24 variants left starting compilation... finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard (Specular setup)" pass "Pass 3" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard (Specular setup)" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard (Specular setup)" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard (Specular setup)" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard (Specular setup)" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard (Specular setup)" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard (Specular setup)" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard (Specular setup)" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard (Specular setup)" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard (Specular setup)" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass 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variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader 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starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, 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shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 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seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Particles/Standard Unlit" pass "Pass 1" (vp) 24 variants, starting stripping... finished in 0.00 seconds. 24 variants left starting compilation... finished in 0.00 seconds. Local cache hits 24 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Particles/Standard Unlit" pass "Pass 2" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Particles/Standard Unlit" pass "Pass 3" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Particles/Standard Unlit" pass "Pass 4" (vp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 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(vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/SeansWater" pass "Pass 1" (vp) 24 variants, starting stripping... finished in 0.00 seconds. 24 variants left starting compilation... finished in 0.00 seconds. Local cache hits 24 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/SeansWater" pass "Pass 2" (vp) 15 variants, starting stripping... finished in 0.00 seconds. 15 variants left starting compilation... finished in 0.00 seconds. Local cache hits 15 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/Diffuse" pass "Pass 0" (vp) 24 variants, starting stripping... finished in 0.00 seconds. 24 variants left starting compilation... finished in 0.00 seconds. Local cache hits 24 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/Diffuse" pass "Pass 1" (vp) 15 variants, starting stripping... finished in 0.00 seconds. 15 variants left starting compilation... finished in 0.00 seconds. Local cache hits 15 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/Diffuse" pass "Pass 2" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/Diffuse" pass "Pass 3" (vp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/Diffuse" pass "Pass 4" (vp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/Diffuse" pass "Pass 5" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" 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left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Opening scene 'Assets/Content/Scenes/Tutorial_Scene_Outdoor.unity' Unloading 896 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/Content/Scenes/Tutorial_Scene_Outdoor.unity' Deserialize: 436.726 ms Integration: 434.809 ms Integration of assets: 0.104 ms Thread Wait Time: -0.070 ms Total Operation Time: 871.568 ms System memory in use before: 438.8 MB. System memory in use after: 411.5 MB. Unloading 10237 unused Assets to reduce memory usage. Loaded Objects now: 74195. Total: 68.224400 ms (FindLiveObjects: 6.697200 ms CreateObjectMapping: 5.625900 ms MarkObjects: 49.858600 ms DeleteObjects: 6.041300 ms) Compiling shader "Custom/TwoSided/Standard" pass "Pass 0" (vp) 192 variants, starting stripping... finished in 0.00 seconds. 192 variants left starting compilation... finished in 0.01 seconds. Local cache hits 192 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/TwoSided/Standard" pass "Pass 1" (vp) 234 variants, starting stripping... finished in 0.00 seconds. 234 variants left starting compilation... finished in 0.02 seconds. Local cache hits 234 (0.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/TwoSided/Standard" pass "Pass 2" (vp) 18 variants, starting stripping... finished in 0.00 seconds. 18 variants left starting compilation... finished in 0.00 seconds. Local cache hits 18 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/TwoSided/Standard" pass "Pass 3" (vp) 96 variants, starting stripping... finished in 0.00 seconds. 96 variants left starting compilation... finished in 0.01 seconds. Local cache hits 96 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/TwoSided/Standard" pass "Pass 4" (vp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/TwoSided/Standard" pass "Pass 0" (vp) 144 variants, starting stripping... finished in 0.00 seconds. 144 variants left starting compilation... finished in 0.01 seconds. Local cache hits 144 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/TwoSided/Standard" pass "Pass 1" (vp) 180 variants, starting stripping... finished in 0.00 seconds. 180 variants left starting compilation... finished in 0.01 seconds. Local cache hits 180 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/TwoSided/Standard" pass "Pass 2" (vp) 18 variants, starting stripping... finished in 0.00 seconds. 18 variants left starting compilation... finished in 0.00 seconds. Local cache hits 18 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/TwoSided/Standard" pass "Pass 3" (vp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 96 variants, starting stripping... finished in 0.00 seconds. 96 variants left starting compilation... finished in 0.01 seconds. Local cache hits 96 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "Pass 1" (vp) 156 variants, starting stripping... finished in 0.00 seconds. 156 variants left starting compilation... finished in 0.01 seconds. Local cache hits 156 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "Pass 2" (vp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "Pass 3" (vp) 48 variants, starting stripping... finished in 0.00 seconds. 48 variants left starting compilation... finished in 0.00 seconds. Local cache hits 48 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 48 variants, starting stripping... finished in 0.00 seconds. 48 variants left starting compilation... finished in 0.00 seconds. Local cache hits 48 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "Pass 1" (vp) 60 variants, starting stripping... finished in 0.00 seconds. 60 variants left starting compilation... finished in 0.00 seconds. Local cache hits 60 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "Pass 2" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting 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finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Custom/TwoSided/Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 4" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Standard" pass "Pass 3" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp) 0 variants, starting stripping... finished in 0.00 seconds. 0 variants left Opening scene 'Assets/Content/Scenes/CompleteGame_Scene.unity' Unloading 136 Unused Serialized files (Serialized files now loaded: 0) LightingSettings: switching bake backend from 1 to 0. Loaded scene 'Assets/Content/Scenes/CompleteGame_Scene.unity' Deserialize: 1.931 ms Integration: 65.948 ms Integration of assets: 0.014 ms Thread Wait Time: 0.026 ms Total Operation Time: 67.920 ms System memory in use before: 304.3 MB. System memory in use after: 304.0 MB. Unloading 2779 unused Assets to reduce memory usage. Loaded Objects now: 4510. Total: 24.692400 ms (FindLiveObjects: 1.047800 ms CreateObjectMapping: 0.297900 ms MarkObjects: 22.144700 ms DeleteObjects: 1.201000 ms) Mono dependencies included in the build Dependency assembly - System.Text.Encoding.dll Dependency assembly - System.Linq.dll Dependency assembly - System.dll Dependency assembly - System.Collections.dll Dependency assembly - com.bag.localization.dll Dependency assembly - System.Runtime.Numerics.dll Dependency assembly - System.Core.dll Dependency assembly - System.Text.Encoding.Extensions.dll Dependency assembly - System.Xml.ReaderWriter.dll Dependency assembly - System.Reflection.dll Dependency assembly - System.Numerics.dll Dependency assembly - System.Xml.Linq.dll Dependency assembly - com.bag.customupdate.dll Dependency assembly - com.bag.damage.dll Dependency assembly - System.Configuration.dll Dependency assembly - DOTween.dll Dependency assembly - NavMeshComponents.dll Dependency assembly - com.bag.gameconsole.dll Dependency assembly - System.ServiceModel.Internals.dll Dependency assembly - Andrew.Systems.Surface.dll Dependency assembly - System.Threading.dll Dependency assembly - System.Runtime.Serialization.Formatters.dll Dependency assembly - mscorlib.dll Dependency assembly - nunit.framework.dll Dependency assembly - FMODUnityResonance.dll Dependency assembly - System.Reflection.Extensions.dll Dependency assembly - System.Text.RegularExpressions.dll Dependency assembly - com.bag.fsm.dll Dependency assembly - com.bag.ui.dll Dependency assembly - Unity.Postprocessing.Runtime.dll Dependency assembly - FMODUnity.dll Dependency assembly - Facepunch.Steamworks.Win64.dll Dependency assembly - Mono.Security.dll Dependency assembly - System.Runtime.Serialization.Primitives.dll Dependency assembly - Core.Systems.Reordable.dll Dependency assembly - System.Xml.XDocument.dll Dependency assembly - System.Runtime.dll Dependency assembly - System.ComponentModel.Composition.dll Dependency assembly - com.bag.instructions.dll Dependency assembly - System.Resources.ResourceManager.dll Dependency assembly - System.Diagnostics.Debug.dll Dependency assembly - System.ObjectModel.dll Dependency assembly - System.Xml.dll Dependency assembly - Unity.Timeline.dll Dependency assembly - System.Globalization.dll Dependency assembly - System.Runtime.Serialization.dll Dependency assembly - Assembly-CSharp.dll Dependency assembly - UnityEngine.UI.dll Dependency assembly - Novak.Systems.KeyValueSavesSystem.dll Dependency assembly - Novak.Systems.CoroutinesSystem.dll Dependency assembly - System.Xml.XmlDocument.dll Dependency assembly - System.Linq.Expressions.dll Dependency assembly - System.Reflection.Primitives.dll Dependency assembly - System.Runtime.Extensions.dll Dependency assembly - DOTween.Modules.dll Dependency assembly - System.ComponentModel.TypeConverter.dll Dependency assembly - com.bag.analytics.dll Dependency assembly - com.unknown.minto.dll Dependency assembly - System.IO.dll Dependency assembly - System.Threading.Tasks.dll Dependency assembly - com.bag.core.dll Dependency assembly - Unity.XR.Interaction.Toolkit.dll Dependency assembly - Newtonsoft.Json.dll Dependency assembly - System.Dynamic.Runtime.dll Dependency assembly - Unity.TextMeshPro.dll Dependency assembly - Unity.InputSystem.dll Unloading 77 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 312.8 MB. System memory in use after: 312.8 MB. Unloading 144 unused Assets to reduce memory usage. Loaded Objects now: 4362. Total: 21.099200 ms (FindLiveObjects: 0.475700 ms CreateObjectMapping: 0.218700 ms MarkObjects: 20.281800 ms DeleteObjects: 0.121700 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 289.0 MB. System memory in use after: 289.3 MB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 4379. Total: 21.097300 ms (FindLiveObjects: 0.274600 ms CreateObjectMapping: 0.107000 ms MarkObjects: 20.679500 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 337.4 MB. System memory in use after: 337.7 MB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4471. Total: 21.598000 ms (FindLiveObjects: 0.270000 ms CreateObjectMapping: 0.121500 ms MarkObjects: 21.196000 ms DeleteObjects: 0.009400 ms) Compiling shader "TextMeshPro/Sprite" pass "Pass 0" (vp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "TextMeshPro/Sprite" pass "Pass 0" (fp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader TextMeshPro/Sprite in 0.00s d3d11 (total internal programs: 24, unique: 8) Compiling shader "Custom/DissolveSurface" pass "FORWARD" (vp) 24 variants, starting stripping... finished in 0.00 seconds. 24 variants left starting compilation... finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/DissolveSurface" pass "FORWARD" (fp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/DissolveSurface" pass "FORWARD" (vp) 39 variants, starting stripping... finished in 0.00 seconds. 39 variants left starting compilation... finished in 0.00 seconds. Local cache hits 39 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/DissolveSurface" pass "FORWARD" (fp) 39 variants, starting stripping... finished in 0.00 seconds. 39 variants left starting compilation... finished in 0.00 seconds. Local cache hits 39 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/DissolveSurface" pass "DEFERRED" (vp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/DissolveSurface" pass "DEFERRED" (fp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Custom/DissolveSurface in 0.00s d3d11 (total internal programs: 138, unique: 71) Compiling shader "TextMeshPro/Distance Field" pass "Pass 0" (vp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "TextMeshPro/Distance Field" pass "Pass 0" (fp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader TextMeshPro/Distance Field in 0.00s d3d11 (total internal programs: 24, unique: 8) Compiling shader "Custom/UI/BLUR" pass "Pass 1" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/UI/BLUR" pass "Pass 1" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/UI/BLUR" pass "Pass 3" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/UI/BLUR" pass "Pass 3" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/UI/BLUR" pass "Pass 5" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/UI/BLUR" pass "Pass 5" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Custom/UI/BLUR in 0.00s d3d11 (total internal programs: 18, unique: 5) Compiling shader "TextMeshPro/Mobile/Distance Field" pass "Pass 0" (vp) 36 variants, starting stripping... finished in 0.00 seconds. 36 variants left starting compilation... finished in 0.00 seconds. Local cache hits 36 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "TextMeshPro/Mobile/Distance Field" pass "Pass 0" (fp) 36 variants, starting stripping... finished in 0.00 seconds. 36 variants left starting compilation... finished in 0.00 seconds. Local cache hits 36 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader TextMeshPro/Mobile/Distance Field in 0.00s d3d11 (total internal programs: 72, unique: 24) Compiling shader "Skybox/Procedural" pass "Pass 0" (vp) 9 variants, starting stripping... finished in 0.00 seconds. 9 variants left starting compilation... finished in 0.00 seconds. Local cache hits 9 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Skybox/Procedural" pass "Pass 0" (fp) 9 variants, starting stripping... finished in 0.00 seconds. 9 variants left starting compilation... finished in 0.00 seconds. Local cache hits 9 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Skybox/Procedural in 0.00s d3d11 (total internal programs: 18, unique: 6) Compiling shader "Standard" pass "FORWARD" (vp) 288 variants, starting stripping... finished in 0.00 seconds. 288 variants left starting compilation... finished in 0.02 seconds. Local cache hits 288 (0.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "FORWARD" (fp) 276 variants, starting stripping... finished in 0.00 seconds. 276 variants left starting compilation... finished in 0.02 seconds. Local cache hits 276 (0.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "FORWARD_DELTA" (vp) 468 variants, starting stripping... finished in 0.00 seconds. 468 variants left starting compilation... finished in 0.03 seconds. Local cache hits 468 (0.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "FORWARD_DELTA" (fp) 702 variants, starting stripping... finished in 0.00 seconds. 702 variants left starting compilation... finished in 0.05 seconds. Local cache hits 702 (0.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "ShadowCaster" (vp) 42 variants, starting stripping... finished in 0.00 seconds. 42 variants left starting compilation... finished in 0.00 seconds. Local cache hits 42 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "ShadowCaster" (fp) 48 variants, starting stripping... finished in 0.00 seconds. 48 variants left starting compilation... finished in 0.01 seconds. Local cache hits 48 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "DEFERRED" (vp) 144 variants, starting stripping... finished in 0.00 seconds. 144 variants left starting compilation... finished in 0.01 seconds. Local cache hits 144 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "DEFERRED" (fp) 276 variants, starting stripping... finished in 0.00 seconds. 276 variants left starting compilation... finished in 0.02 seconds. Local cache hits 276 (0.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "FORWARD" (vp) 240 variants, starting stripping... finished in 0.00 seconds. 240 variants left starting compilation... finished in 0.02 seconds. Local cache hits 240 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "FORWARD" (fp) 204 variants, starting stripping... finished in 0.00 seconds. 204 variants left starting compilation... finished in 0.02 seconds. Local cache hits 204 (0.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "FORWARD_DELTA" (vp) 300 variants, starting stripping... finished in 0.00 seconds. 300 variants left starting compilation... finished in 0.02 seconds. Local cache hits 300 (0.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "FORWARD_DELTA" (fp) 420 variants, starting stripping... finished in 0.00 seconds. 420 variants left starting compilation... finished in 0.05 seconds. Local cache hits 420 (0.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "ShadowCaster" (vp) 36 variants, starting stripping... finished in 0.00 seconds. 36 variants left starting compilation... finished in 0.00 seconds. Local cache hits 36 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard" pass "ShadowCaster" (fp) 42 variants, starting stripping... finished in 0.00 seconds. 42 variants left starting compilation... finished in 0.00 seconds. Local cache hits 42 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Standard in 0.00s d3d11 (total internal programs: 3486, unique: 1574) Compressed shader 'Standard' on d3d11 in 0.14s from 6.01MB to 0.30MB Compiling shader "Hidden/PostProcessing/CopyStdFromTexArray" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/CopyStdFromTexArray" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/CopyStdFromTexArray" pass "Pass 1" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/CopyStdFromTexArray" pass "Pass 1" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/PostProcessing/CopyStdFromTexArray in 0.00s d3d11 (total internal programs: 12, unique: 3) Compiling shader "Hidden/PostProcessing/GrainBaker" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/GrainBaker" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/GrainBaker" pass "Pass 1" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/GrainBaker" pass "Pass 1" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/PostProcessing/GrainBaker in 0.00s d3d11 (total internal programs: 12, unique: 3) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Calculation" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Calculation" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Temporal Filter" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Temporal Filter" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Downsample and Prefilter" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Downsample and Prefilter" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (small)" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (small)" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (medium)" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (medium)" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (large)" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (large)" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (very large)" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (very large)" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Postfilter" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Postfilter" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Combine" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Combine" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Debug Overlay" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Debug Overlay" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Calculation" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Calculation" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Temporal Filter" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Temporal Filter" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Downsample and Prefilter" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Downsample and Prefilter" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (small)" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (small)" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (medium)" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (medium)" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (large)" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (large)" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (very large)" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (very large)" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Postfilter" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Postfilter" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Combine" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Combine" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Debug Overlay" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Debug Overlay" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/PostProcessing/DepthOfField in 0.00s d3d11 (total internal programs: 120, unique: 14) Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 1" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 1" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 2" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 2" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 3" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 3" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 4" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 4" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 5" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 5" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/PostProcessing/MotionBlur in 0.00s d3d11 (total internal programs: 36, unique: 7) Compiling shader "Hidden/PostProcessing/Debug/Waveform" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Debug/Waveform" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/PostProcessing/Debug/Waveform in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/PostProcessing/Texture2DLerp" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Texture2DLerp" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Texture2DLerp" pass "Pass 1" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Texture2DLerp" pass "Pass 1" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/PostProcessing/Texture2DLerp in 0.00s d3d11 (total internal programs: 12, unique: 3) Compiling shader "Hidden/PostProcessing/Uber" pass "Pass 0" (vp) 5184 variants, starting stripping... finished in 0.01 seconds. 5184 variants left starting compilation... finished in 0.38 seconds. Local cache hits 5184 (3.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Uber" pass "Pass 0" (fp) 5184 variants, starting stripping... finished in 0.00 seconds. 5184 variants left starting compilation... finished in 0.39 seconds. Local cache hits 5184 (3.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/PostProcessing/Uber in 0.01s d3d11 (total internal programs: 10368, unique: 3456) Compressed shader 'Hidden/PostProcessing/Uber' on d3d11 in 0.11s from 11.77MB to 0.31MB Compiling shader "Hidden/PostProcessing/DeferredFog" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DeferredFog" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DeferredFog" pass "Pass 1" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DeferredFog" pass "Pass 1" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/PostProcessing/DeferredFog in 0.00s d3d11 (total internal programs: 12, unique: 3) Compiling shader "Hidden/PostProcessing/CopyStd" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/CopyStd" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/CopyStd" pass "Pass 1" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/CopyStd" pass "Pass 1" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.01 seconds. Local cache hits 3 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/PostProcessing/CopyStd in 0.00s d3d11 (total internal programs: 12, unique: 3) Compiling shader "Hidden/PostProcessing/TemporalAntialiasing" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/TemporalAntialiasing" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/TemporalAntialiasing" pass "Pass 1" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/TemporalAntialiasing" pass "Pass 1" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.01 seconds. Local cache hits 3 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/PostProcessing/TemporalAntialiasing in 0.00s d3d11 (total internal programs: 12, unique: 3) Compiling shader "Hidden/PostProcessing/DiscardAlpha" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/DiscardAlpha" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/PostProcessing/DiscardAlpha in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.02 seconds. Local cache hits 3 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 1" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 1" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.01 seconds. Local cache hits 3 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 2" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.02 seconds. Local cache hits 6 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 2" (fp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 3" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 3" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/PostProcessing/MultiScaleVO in 0.00s d3d11 (total internal programs: 30, unique: 7) Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 1" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 1" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 2" (vp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 2" (fp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/PostProcessing/Lut2DBaker in 0.00s d3d11 (total internal programs: 36, unique: 10) Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 1" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 1" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 2" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 2" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 3" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 3" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 4" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 4" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 5" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 5" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 6" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 6" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/PostProcessing/SubpixelMorphologicalAntialiasing in 0.00s d3d11 (total internal programs: 42, unique: 10) Compiling shader "Hidden/PostProcessing/Debug/Vectorscope" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Debug/Vectorscope" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/PostProcessing/Debug/Vectorscope in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/PostProcessing/Debug/LightMeter" pass "Pass 0" (vp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Debug/LightMeter" pass "Pass 0" (fp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/PostProcessing/Debug/LightMeter in 0.00s d3d11 (total internal programs: 24, unique: 8) Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 1" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 1" (fp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 2" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 2" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 3" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 3" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 4" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 4" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 5" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 5" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 6" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 6" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/PostProcessing/Debug/Overlays in 0.00s d3d11 (total internal programs: 48, unique: 10) Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 1" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 1" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 2" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 2" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 3" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 3" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 4" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 4" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 5" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 5" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 6" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 6" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 7" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 7" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 8" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 8" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/PostProcessing/Bloom in 0.00s d3d11 (total internal programs: 54, unique: 10) Compiling shader "Hidden/PostProcessing/Copy" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Copy" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Copy" pass "Pass 1" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Copy" pass "Pass 1" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/PostProcessing/Copy in 0.00s d3d11 (total internal programs: 12, unique: 3) Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 0" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 0" (fp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 1" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 1" (fp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 2" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 2" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 3" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 3" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 4" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 4" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 5" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 5" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 6" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 6" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 7" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 7" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/PostProcessing/ScalableAO in 0.00s d3d11 (total internal programs: 60, unique: 12) Compiling shader "Hidden/PostProcessing/CopyStdFromDoubleWide" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/CopyStdFromDoubleWide" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/CopyStdFromDoubleWide" pass "Pass 1" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/CopyStdFromDoubleWide" pass "Pass 1" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/PostProcessing/CopyStdFromDoubleWide in 0.00s d3d11 (total internal programs: 12, unique: 3) Compiling shader "Hidden/PostProcessing/FinalPass" pass "Pass 0" (vp) 81 variants, starting stripping... finished in 0.00 seconds. 81 variants left starting compilation... finished in 0.01 seconds. Local cache hits 81 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/FinalPass" pass "Pass 0" (fp) 81 variants, starting stripping... finished in 0.00 seconds. 81 variants left starting compilation... finished in 0.01 seconds. Local cache hits 81 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/FinalPass" pass "Pass 0" (vp) 81 variants, starting stripping... finished in 0.00 seconds. 81 variants left starting compilation... finished in 0.01 seconds. Local cache hits 81 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/FinalPass" pass "Pass 0" (fp) 81 variants, starting stripping... finished in 0.00 seconds. 81 variants left starting compilation... finished in 0.01 seconds. Local cache hits 81 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/PostProcessing/FinalPass in 0.00s d3d11 (total internal programs: 324, unique: 108) Compiling shader "Hidden/PostProcessing/Debug/Histogram" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/Debug/Histogram" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/PostProcessing/Debug/Histogram in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 1" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 1" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 2" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 2" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 3" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 3" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/PostProcessing/ScreenSpaceReflections in 0.00s d3d11 (total internal programs: 24, unique: 6) LightingSettings: switching bake backend from 1 to 0. Compiling shader "Legacy Shaders/Particles/Additive" pass "Pass 0" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/Particles/Additive" pass "Pass 0" (fp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Legacy Shaders/Particles/Additive in 0.00s d3d11 (total internal programs: 12, unique: 4) Compiling shader "Unlit/FogPlane" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Unlit/FogPlane" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Unlit/FogPlane in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Standard (Specular setup)" pass "FORWARD" (vp) 144 variants, starting stripping... finished in 0.00 seconds. 144 variants left starting compilation... finished in 0.01 seconds. Local cache hits 144 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard (Specular setup)" pass "FORWARD" (fp) 120 variants, starting stripping... finished in 0.00 seconds. 120 variants left starting compilation... finished in 0.01 seconds. Local cache hits 120 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard (Specular setup)" pass "FORWARD_DELTA" (vp) 234 variants, starting stripping... finished in 0.00 seconds. 234 variants left starting compilation... finished in 0.01 seconds. Local cache hits 234 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard (Specular setup)" pass "FORWARD_DELTA" (fp) 234 variants, starting stripping... finished in 0.00 seconds. 234 variants left starting compilation... finished in 0.02 seconds. Local cache hits 234 (0.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard (Specular setup)" pass "ShadowCaster" (vp) 24 variants, starting stripping... finished in 0.00 seconds. 24 variants left starting compilation... finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard (Specular setup)" pass "ShadowCaster" (fp) 24 variants, starting stripping... finished in 0.00 seconds. 24 variants left starting compilation... finished in 0.43 seconds. Local cache hits 24 (3.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard (Specular setup)" pass "DEFERRED" (vp) 72 variants, starting stripping... finished in 0.00 seconds. 72 variants left starting compilation... finished in 0.01 seconds. Local cache hits 72 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard (Specular setup)" pass "DEFERRED" (fp) 120 variants, starting stripping... finished in 0.00 seconds. 120 variants left starting compilation... finished in 0.01 seconds. Local cache hits 120 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard (Specular setup)" pass "FORWARD" (vp) 144 variants, starting stripping... finished in 0.00 seconds. 144 variants left starting compilation... finished in 0.01 seconds. Local cache hits 144 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard (Specular setup)" pass "FORWARD" (fp) 120 variants, starting stripping... finished in 0.00 seconds. 120 variants left starting compilation... finished in 0.01 seconds. Local cache hits 120 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard (Specular setup)" pass "FORWARD_DELTA" (vp) 180 variants, starting stripping... finished in 0.00 seconds. 180 variants left starting compilation... finished in 0.01 seconds. Local cache hits 180 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard (Specular setup)" pass "FORWARD_DELTA" (fp) 180 variants, starting stripping... finished in 0.00 seconds. 180 variants left starting compilation... finished in 0.01 seconds. Local cache hits 180 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard (Specular setup)" pass "ShadowCaster" (vp) 24 variants, starting stripping... finished in 0.00 seconds. 24 variants left starting compilation... finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Standard (Specular setup)" pass "ShadowCaster" (fp) 24 variants, starting stripping... finished in 0.00 seconds. 24 variants left starting compilation... finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Standard (Specular setup) in 0.00s d3d11 (total internal programs: 1644, unique: 692) Compressed shader 'Standard (Specular setup)' on d3d11 in 0.05s from 2.44MB to 0.12MB Compiling shader "Legacy Shaders/Particles/Additive (Soft)" pass "Pass 0" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/Particles/Additive (Soft)" pass "Pass 0" (fp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Legacy Shaders/Particles/Additive (Soft) in 0.00s d3d11 (total internal programs: 12, unique: 4) Compiling shader "Particles/Standard Unlit" pass "ShadowCaster" (vp) 24 variants, starting stripping... finished in 0.00 seconds. 24 variants left starting compilation... finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Particles/Standard Unlit" pass "ShadowCaster" (fp) 24 variants, starting stripping... finished in 0.00 seconds. 24 variants left starting compilation... finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Particles/Standard Unlit" pass "Pass 4" (vp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Particles/Standard Unlit" pass "Pass 4" (fp) 24 variants, starting stripping... finished in 0.00 seconds. 24 variants left starting compilation... finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Particles/Standard Unlit in 0.00s d3d11 (total internal programs: 84, unique: 30) Compiling shader "Mobile/Particles/Additive" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Mobile/Particles/Additive" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Mobile/Particles/Additive in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Custom/SeansWater" pass "FORWARD" (vp) 24 variants, starting stripping... finished in 0.00 seconds. 24 variants left starting compilation... finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/SeansWater" pass "FORWARD" (fp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/SeansWater" pass "FORWARD_DELTA" (vp) 15 variants, starting stripping... finished in 0.00 seconds. 15 variants left starting compilation... finished in 0.00 seconds. Local cache hits 15 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/SeansWater" pass "FORWARD_DELTA" (fp) 15 variants, starting stripping... finished in 0.00 seconds. 15 variants left starting compilation... finished in 0.00 seconds. Local cache hits 15 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Custom/SeansWater in 0.00s d3d11 (total internal programs: 66, unique: 30) Compiling shader "Particles/Standard Surface" pass "ShadowCaster" (vp) 24 variants, starting stripping... finished in 0.00 seconds. 24 variants left starting compilation... finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Particles/Standard Surface" pass "ShadowCaster" (fp) 36 variants, starting stripping... finished in 0.00 seconds. 36 variants left starting compilation... finished in 0.00 seconds. Local cache hits 36 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Particles/Standard Surface" pass "FORWARD" (vp) 192 variants, starting stripping... finished in 0.00 seconds. 192 variants left starting compilation... finished in 0.01 seconds. Local cache hits 192 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Particles/Standard Surface" pass "FORWARD" (fp) 240 variants, starting stripping... finished in 0.00 seconds. 240 variants left starting compilation... finished in 0.02 seconds. Local cache hits 240 (0.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Particles/Standard Surface" pass "DEFERRED" (vp) 96 variants, starting stripping... finished in 0.00 seconds. 96 variants left starting compilation... finished in 0.01 seconds. Local cache hits 96 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Particles/Standard Surface" pass "DEFERRED" (fp) 240 variants, starting stripping... finished in 0.00 seconds. 240 variants left starting compilation... finished in 0.02 seconds. Local cache hits 240 (0.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Particles/Standard Surface in 0.00s d3d11 (total internal programs: 828, unique: 468) Compressed shader 'Particles/Standard Surface' on d3d11 in 0.05s from 1.98MB to 0.10MB Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "FORWARD" (vp) 24 variants, starting stripping... finished in 0.00 seconds. 24 variants left starting compilation... finished in 0.00 seconds. Local cache hits 24 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "FORWARD" (fp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "FORWARD" (vp) 15 variants, starting stripping... finished in 0.00 seconds. 15 variants left starting compilation... finished in 0.00 seconds. Local cache hits 15 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "FORWARD" (fp) 15 variants, starting stripping... finished in 0.00 seconds. 15 variants left starting compilation... finished in 0.00 seconds. Local cache hits 15 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "PREPASS" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "PREPASS" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "PREPASS" (vp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "PREPASS" (fp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "DEFERRED" (vp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "DEFERRED" (fp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "Pass 0" (vp) 9 variants, starting stripping... finished in 0.00 seconds. 9 variants left starting compilation... finished in 0.00 seconds. Local cache hits 9 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "Pass 0" (fp) 9 variants, starting stripping... finished in 0.00 seconds. 9 variants left starting compilation... finished in 0.00 seconds. Local cache hits 9 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "Pass 1" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "Pass 1" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/TerrainEngine/Details/Vertexlit in 0.00s d3d11 (total internal programs: 144, unique: 61) Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "FORWARD" (vp) 24 variants, starting stripping... finished in 0.00 seconds. 24 variants left starting compilation... finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "FORWARD" (fp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "FORWARD" (vp) 39 variants, starting stripping... finished in 0.00 seconds. 39 variants left starting compilation... finished in 0.00 seconds. Local cache hits 39 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "FORWARD" (fp) 39 variants, starting stripping... finished in 0.00 seconds. 39 variants left starting compilation... finished in 0.00 seconds. Local cache hits 39 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "PREPASS" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "PREPASS" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "PREPASS" (vp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "PREPASS" (fp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "ShadowCaster" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "ShadowCaster" (fp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "Pass 0" (vp) 9 variants, starting stripping... finished in 0.00 seconds. 9 variants left starting compilation... finished in 0.00 seconds. Local cache hits 9 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "Pass 0" (fp) 9 variants, starting stripping... finished in 0.00 seconds. 9 variants left starting compilation... finished in 0.00 seconds. Local cache hits 9 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "Pass 1" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "Pass 1" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/TerrainEngine/Details/WavingDoublePass in 0.00s d3d11 (total internal programs: 180, unique: 83) Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "FORWARD" (vp) 24 variants, starting stripping... finished in 0.00 seconds. 24 variants left starting compilation... finished in 0.00 seconds. Local cache hits 24 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "FORWARD" (fp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "FORWARD" (vp) 39 variants, starting stripping... finished in 0.00 seconds. 39 variants left starting compilation... finished in 0.00 seconds. Local cache hits 39 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "FORWARD" (fp) 39 variants, starting stripping... finished in 0.00 seconds. 39 variants left starting compilation... finished in 0.00 seconds. Local cache hits 39 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "PREPASS" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "PREPASS" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "PREPASS" (vp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "PREPASS" (fp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "ShadowCaster" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "ShadowCaster" (fp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/TerrainEngine/Details/BillboardWavingDoublePass in 0.00s d3d11 (total internal programs: 156, unique: 75) Compiling shader "Hidden/TerrainEngine/BillboardTree" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/BillboardTree" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/TerrainEngine/BillboardTree in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/Nature/Tree Soft Occlusion Bark Rendertex" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Nature/Tree Soft Occlusion Bark Rendertex" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/Nature/Tree Soft Occlusion Bark Rendertex in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/Nature/Tree Soft Occlusion Leaves Rendertex" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Nature/Tree Soft Occlusion Leaves Rendertex" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/Nature/Tree Soft Occlusion Leaves Rendertex in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/TerrainEngine/CameraFacingBillboardTree" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/CameraFacingBillboardTree" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/TerrainEngine/CameraFacingBillboardTree in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/Nature/Tree Creator Albedo Rendertex" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Nature/Tree Creator Albedo Rendertex" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/Nature/Tree Creator Albedo Rendertex in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/Nature/Tree Creator Normal Rendertex" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Nature/Tree Creator Normal Rendertex" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/Nature/Tree Creator Normal Rendertex in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 1" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 1" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 2" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 2" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/TerrainEngine/Splatmap/Standard-BaseGen in 0.00s d3d11 (total internal programs: 18, unique: 5) Compiling shader "Hidden/TerrainEngine/PaintHeight" pass "Raise/Lower Heights" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/PaintHeight" pass "Raise/Lower Heights" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/PaintHeight" pass "Stamp Heights" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/PaintHeight" pass "Stamp Heights" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/PaintHeight" pass "Set Heights" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/PaintHeight" pass "Set Heights" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/PaintHeight" pass "Smooth Heights" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/PaintHeight" pass "Smooth Heights" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/PaintHeight" pass "Paint Texture" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/PaintHeight" pass "Paint Texture" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/PaintHeight" pass "Paint Holes" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/PaintHeight" pass "Paint Holes" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/TerrainEngine/PaintHeight in 0.00s d3d11 (total internal programs: 36, unique: 7) Compiling shader "Hidden/TerrainEngine/HeightBlitCopy" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/HeightBlitCopy" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/TerrainEngine/HeightBlitCopy in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/TerrainEngine/GenerateNormalmap" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/GenerateNormalmap" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/TerrainEngine/GenerateNormalmap in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/TerrainEngine/TerrainLayerUtils" pass "Get Terrain Layer Channel" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/TerrainLayerUtils" pass "Get Terrain Layer Channel" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/TerrainLayerUtils" pass "Set Terrain Layer Channel" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/TerrainLayerUtils" pass "Set Terrain Layer Channel" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/TerrainLayerUtils" pass "Blit Copy Highest Mip" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/TerrainLayerUtils" pass "Blit Copy Highest Mip" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/TerrainEngine/TerrainLayerUtils in 0.00s d3d11 (total internal programs: 18, unique: 5) Compiling shader "Hidden/TerrainEngine/CrossBlendNeighbors" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TerrainEngine/CrossBlendNeighbors" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/TerrainEngine/CrossBlendNeighbors in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Custom/TwoSided/Standard" pass "FORWARD" (vp) 192 variants, starting stripping... finished in 0.00 seconds. 192 variants left starting compilation... finished in 0.01 seconds. Local cache hits 192 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/TwoSided/Standard" pass "FORWARD" (fp) 96 variants, starting stripping... finished in 0.00 seconds. 96 variants left starting compilation... finished in 0.01 seconds. Local cache hits 96 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/TwoSided/Standard" pass "FORWARD_DELTA" (vp) 234 variants, starting stripping... finished in 0.00 seconds. 234 variants left starting compilation... finished in 0.02 seconds. Local cache hits 234 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/TwoSided/Standard" pass "FORWARD_DELTA" (fp) 234 variants, starting stripping... finished in 0.00 seconds. 234 variants left starting compilation... finished in 2.53 seconds. Local cache hits 234 (20.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/TwoSided/Standard" pass "ShadowCaster" (vp) 18 variants, starting stripping... finished in 0.00 seconds. 18 variants left starting compilation... finished in 0.00 seconds. Local cache hits 18 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/TwoSided/Standard" pass "ShadowCaster" (fp) 18 variants, starting stripping... finished in 0.00 seconds. 18 variants left starting compilation... finished in 0.00 seconds. Local cache hits 18 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/TwoSided/Standard" pass "DEFERRED" (vp) 96 variants, starting stripping... finished in 0.00 seconds. 96 variants left starting compilation... finished in 0.01 seconds. Local cache hits 96 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/TwoSided/Standard" pass "DEFERRED" (fp) 96 variants, starting stripping... finished in 0.00 seconds. 96 variants left starting compilation... finished in 0.22 seconds. Local cache hits 96 (1.76s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/TwoSided/Standard" pass "FORWARD" (vp) 144 variants, starting stripping... finished in 0.00 seconds. 144 variants left starting compilation... finished in 0.01 seconds. Local cache hits 144 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/TwoSided/Standard" pass "FORWARD" (fp) 72 variants, starting stripping... finished in 0.00 seconds. 72 variants left starting compilation... finished in 0.01 seconds. Local cache hits 72 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/TwoSided/Standard" pass "FORWARD_DELTA" (vp) 180 variants, starting stripping... finished in 0.00 seconds. 180 variants left starting compilation... finished in 0.01 seconds. Local cache hits 180 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/TwoSided/Standard" pass "FORWARD_DELTA" (fp) 180 variants, starting stripping... finished in 0.00 seconds. 180 variants left starting compilation... finished in 0.01 seconds. Local cache hits 180 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/TwoSided/Standard" pass "ShadowCaster" (vp) 18 variants, starting stripping... finished in 0.00 seconds. 18 variants left starting compilation... finished in 0.00 seconds. Local cache hits 18 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Custom/TwoSided/Standard" pass "ShadowCaster" (fp) 18 variants, starting stripping... finished in 0.00 seconds. 18 variants left starting compilation... finished in 0.00 seconds. Local cache hits 18 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Custom/TwoSided/Standard in 0.00s d3d11 (total internal programs: 1596, unique: 674) Compressed shader 'Custom/TwoSided/Standard' on d3d11 in 0.07s from 2.43MB to 0.12MB LightingSettings: switching bake backend from 1 to 0. Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp) 9 variants, starting stripping... finished in 0.00 seconds. 9 variants left starting compilation... finished in 0.00 seconds. Local cache hits 9 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (fp) 9 variants, starting stripping... finished in 0.00 seconds. 9 variants left starting compilation... finished in 0.00 seconds. Local cache hits 9 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/VertexLit" pass "ShadowCaster" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/VertexLit" pass "ShadowCaster" (fp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Legacy Shaders/VertexLit in 0.00s d3d11 (total internal programs: 36, unique: 12) Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (vp) 24 variants, starting stripping... finished in 0.00 seconds. 24 variants left starting compilation... finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (fp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (vp) 15 variants, starting stripping... finished in 0.00 seconds. 15 variants left starting compilation... finished in 0.00 seconds. Local cache hits 15 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (fp) 15 variants, starting stripping... finished in 0.00 seconds. 15 variants left starting compilation... finished in 0.00 seconds. Local cache hits 15 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/Diffuse" pass "PREPASS" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/Diffuse" pass "PREPASS" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/Diffuse" pass "PREPASS" (vp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/Diffuse" pass "PREPASS" (fp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/Diffuse" pass "DEFERRED" (vp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Legacy Shaders/Diffuse" pass "DEFERRED" (fp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Legacy Shaders/Diffuse in 0.00s d3d11 (total internal programs: 120, unique: 53) Compiling shader "Hidden/Internal-StencilWrite" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-StencilWrite" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/Internal-StencilWrite in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 1" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 1" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/Internal-DepthNormalsTexture in 0.00s d3d11 (total internal programs: 60, unique: 17) Compiling shader "Hidden/Internal-PrePassLighting" pass "Pass 0" (vp) 39 variants, starting stripping... finished in 0.00 seconds. 39 variants left starting compilation... finished in 0.00 seconds. Local cache hits 39 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-PrePassLighting" pass "Pass 0" (fp) 39 variants, starting stripping... finished in 0.00 seconds. 39 variants left starting compilation... finished in 0.00 seconds. Local cache hits 39 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-PrePassLighting" pass "Pass 1" (vp) 39 variants, starting stripping... finished in 0.00 seconds. 39 variants left starting compilation... finished in 0.00 seconds. Local cache hits 39 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-PrePassLighting" pass "Pass 1" (fp) 39 variants, starting stripping... finished in 0.00 seconds. 39 variants left starting compilation... finished in 0.00 seconds. Local cache hits 39 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/Internal-PrePassLighting in 0.00s d3d11 (total internal programs: 156, unique: 39) Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (vp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (fp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (vp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (fp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (vp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (fp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (vp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (fp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/Internal-ScreenSpaceShadows in 0.00s d3d11 (total internal programs: 96, unique: 20) Compiling shader "Hidden/Internal-CombineDepthNormals" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-CombineDepthNormals" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/Internal-CombineDepthNormals in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/BlitCopy" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/BlitCopy" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/BlitCopy in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/BlitCopyDepth" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/BlitCopyDepth" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/BlitCopyDepth in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/ConvertTexture" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/ConvertTexture" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/ConvertTexture in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/Internal-DeferredShading" pass "Pass 0" (vp) 78 variants, starting stripping... finished in 0.00 seconds. 78 variants left starting compilation... finished in 0.01 seconds. Local cache hits 78 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-DeferredShading" pass "Pass 0" (fp) 78 variants, starting stripping... finished in 0.00 seconds. 78 variants left starting compilation... finished in 0.01 seconds. Local cache hits 78 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-DeferredShading" pass "Pass 1" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-DeferredShading" pass "Pass 1" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/Internal-DeferredShading in 0.00s d3d11 (total internal programs: 162, unique: 80) Compiling shader "Hidden/Internal-DeferredReflections" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-DeferredReflections" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-DeferredReflections" pass "Pass 1" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-DeferredReflections" pass "Pass 1" (fp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/Internal-DeferredReflections in 0.00s d3d11 (total internal programs: 18, unique: 7) Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 1" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 1" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 2" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 2" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/Internal-MotionVectors in 0.00s d3d11 (total internal programs: 18, unique: 5) Compiling shader "Hidden/Internal-Flare" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-Flare" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/Internal-Flare in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/Internal-Halo" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-Halo" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/Internal-Halo in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/BlitCopyWithDepth" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/BlitCopyWithDepth" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/BlitCopyWithDepth in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/BlitToDepth" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/BlitToDepth" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/BlitToDepth in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/BlitToDepth_MSAA" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/BlitToDepth_MSAA" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/BlitToDepth_MSAA in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/BlitCopyHDRTonemap" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/BlitCopyHDRTonemap" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/BlitCopyHDRTonemap in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/Internal-GUITextureClip" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-GUITextureClip" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-GUITextureClip" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-GUITextureClip" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/Internal-GUITextureClip in 0.00s d3d11 (total internal programs: 12, unique: 2) Compiling shader "Hidden/Internal-GUITextureClipText" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-GUITextureClipText" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-GUITextureClipText" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-GUITextureClipText" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/Internal-GUITextureClipText in 0.00s d3d11 (total internal programs: 12, unique: 2) Compiling shader "Hidden/Internal-GUITexture" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-GUITexture" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-GUITexture" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-GUITexture" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/Internal-GUITexture in 0.00s d3d11 (total internal programs: 12, unique: 2) Compiling shader "Hidden/Internal-GUITextureBlit" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-GUITextureBlit" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-GUITextureBlit" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-GUITextureBlit" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/Internal-GUITextureBlit in 0.00s d3d11 (total internal programs: 12, unique: 2) Compiling shader "Hidden/Internal-GUIRoundedRect" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-GUIRoundedRect" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-GUIRoundedRect" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-GUIRoundedRect" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/Internal-GUIRoundedRect in 0.00s d3d11 (total internal programs: 12, unique: 2) Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/Internal-GUIRoundedRectWithColorPerBorder in 0.00s d3d11 (total internal programs: 12, unique: 2) Compiling shader "Hidden/Internal-UIRDefault" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-UIRDefault" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-UIRDefault" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-UIRDefault" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/Internal-UIRDefault in 0.00s d3d11 (total internal programs: 12, unique: 4) Compiling shader "Hidden/Internal-UIRAtlasBlitCopy" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-UIRAtlasBlitCopy" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/Internal-UIRAtlasBlitCopy in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/Internal-UIRDefaultWorld in 0.00s d3d11 (total internal programs: 12, unique: 4) Compiling shader "Sprites/Default" pass "Pass 0" (vp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Sprites/Default" pass "Pass 0" (fp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Sprites/Default in 0.00s d3d11 (total internal programs: 24, unique: 8) Compiling shader "Sprites/Mask" pass "Pass 0" (vp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Sprites/Mask" pass "Pass 0" (fp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Sprites/Mask in 0.00s d3d11 (total internal programs: 24, unique: 8) Compiling shader "UI/Default" pass "Default" (vp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "UI/Default" pass "Default" (fp) 12 variants, starting stripping... finished in 0.00 seconds. 12 variants left starting compilation... finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader UI/Default in 0.00s d3d11 (total internal programs: 24, unique: 8) Compiling shader "Hidden/CubeBlur" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/CubeBlur" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/CubeBlur" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/CubeBlur" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/CubeBlur in 0.00s d3d11 (total internal programs: 12, unique: 3) Compiling shader "Hidden/CubeCopy" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/CubeCopy" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/CubeCopy" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/CubeCopy" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/CubeCopy in 0.00s d3d11 (total internal programs: 12, unique: 2) Compiling shader "Hidden/CubeBlend" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/CubeBlend" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/CubeBlend" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/CubeBlend" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/CubeBlend in 0.00s d3d11 (total internal programs: 12, unique: 2) Compiling shader "Hidden/VR/BlitTexArraySlice" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/VR/BlitTexArraySlice" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/VR/BlitTexArraySlice in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 1" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 1" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/Internal-ODSWorldTexture in 0.00s d3d11 (total internal programs: 60, unique: 15) Compiling shader "Hidden/Internal-CubemapToEquirect" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Internal-CubemapToEquirect" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/Internal-CubemapToEquirect in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "Pass 0" (gp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/VR/BlitFromTex2DToTexArraySlice in 0.00s d3d11 (total internal programs: 15, unique: 5) Compiling shader "Hidden/VideoComposite" pass "Default" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/VideoComposite" pass "Default" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/VideoComposite in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/VideoDecode" pass "YCbCr_To_RGB1" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/VideoDecode" pass "YCbCr_To_RGB1" (fp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/VideoDecode" pass "YCbCrA_To_RGBAFull" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/VideoDecode" pass "YCbCrA_To_RGBAFull" (fp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/VideoDecode" pass "YCbCrA_To_RGBA" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/VideoDecode" pass "YCbCrA_To_RGBA" (fp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/VideoDecode" pass "Flip_RGBA_To_RGBA" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/VideoDecode" pass "Flip_RGBA_To_RGBA" (fp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/VideoDecode" pass "Flip_RGBASplit_To_RGBA" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/VideoDecode" pass "Flip_RGBASplit_To_RGBA" (fp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/VideoDecode" pass "Flip_NV12_To_RGB1" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/VideoDecode" pass "Flip_NV12_To_RGB1" (fp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/VideoDecode" pass "Flip_NV12_To_RGBA" (vp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/VideoDecode" pass "Flip_NV12_To_RGBA" (fp) 6 variants, starting stripping... finished in 0.00 seconds. 6 variants left starting compilation... finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/VideoDecode" pass "Flip_P010_To_RGB1" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/VideoDecode" pass "Flip_P010_To_RGB1" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/VideoDecode in 0.00s d3d11 (total internal programs: 90, unique: 19) Compiling shader "Hidden/Compositing" pass "Mix_RGBA_To_RGBA" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/Compositing" pass "Mix_RGBA_To_RGBA" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/Compositing in 0.00s d3d11 (total internal programs: 6, unique: 2) Compiling shader "Hidden/TextCore/Distance Field SSD" pass "Pass 0" (vp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Compiling shader "Hidden/TextCore/Distance Field SSD" pass "Pass 0" (fp) 3 variants, starting stripping... finished in 0.00 seconds. 3 variants left starting compilation... finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time) Serialized binary data for shader Hidden/TextCore/Distance Field SSD in 0.00s d3d11 (total internal programs: 6, unique: 2) Invoking UnityLinker with response file. response.rsp contents: -out=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/tempStrip -x=C:/Users/MBro/AppData/Local/Temp/tmp18593739.tmp -x=C:/Users/MBro/AppData/Local/Temp/tmp7ed609c6.tmp -x=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/TypesInScenes.xml -d=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/Assembly-CSharp.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/com.bag.analytics.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/com.unknown.minto.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/Unity.Timeline.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/com.bag.core.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/Unity.TextMeshPro.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/Unity.XR.Interaction.Toolkit.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/com.bag.fsm.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/com.bag.ui.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/Unity.InputSystem.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/com.bag.gameconsole.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/UnityEngine.UI.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/com.bag.damage.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/Andrew.Systems.Surface.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/DOTween.Modules.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/Unity.Postprocessing.Runtime.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/Core.Systems.Reordable.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/FMODUnity.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/com.bag.localization.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/Novak.Systems.CoroutinesSystem.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/NavMeshComponents.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/Novak.Systems.KeyValueSavesSystem.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/FMODUnityResonance.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/com.bag.instructions.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/com.bag.customupdate.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/DOTween.dll --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed --rule-set=Conservative --editor-data-file=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/EditorToUnityLinkerData.json --platform=WindowsDesktop --engine-modules-asset-file=D:/Programs/2021.1.20f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/modules.asset D:\Programs\2021.1.20f1\Editor\Data\il2cpp\build/deploy/netcoreapp3.1/UnityLinker.exe exited after 7032 ms. Invoking il2cpp (via bee.exe) with arguments: --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile="unityaot" --compile-cpp --libil2cpp-static --platform="WindowsDesktop" --architecture="x64" --configuration="Release" --outputpath="D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library/Il2cppBuildCache/Windows/x64\Native\GameAssembly.dll" --cachedirectory="D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Assets\..\Library/il2cpp_cache" --baselib-directory="D:/Programs/2021.1.20f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport\Variations\win64_nondevelopment_il2cpp" --avoid-dynamic-library-copy --incremental-g-c-time-slice=3 --profiler-report --map-file-parser=D:/Programs/2021.1.20f1/Editor/Data/Tools/MapFileParser/MapFileParser.exe --directory=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed --generatedcppdir=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Library/Il2cppBuildCache/Windows/x64/il2cppOutput D:\Programs\2021.1.20f1\Editor\Data\il2cpp/build/BeeSettings/offline/bee.exe exited after 520 ms. UnityOptimizerBuildLogExtender.OnPostprocessBuild report name : New Report UnityOptimizerBuildLogExtender.OnPostprocessBuild build date : 09/11/2021 22:18:11 UnityOptimizerBuildLogExtender.OnPostprocessBuild platform StandaloneWindows64 UnityOptimizerBuildLogExtender.OnPostprocessBuild build path : D:/Projects/BAG/COLD_DEPTH/Builds/COLD DEPTH Demo/ColdDepth.exe UnityOptimizerBuildLogExtender.OnPostprocessBuild files length : 269 UnityOptimizerBuildLogExtender.OnPostprocessBuild compression : None Refreshing native plugins compatible for Editor in 1.21 ms, found 3 plugins. Preloading 0 native plugins for Editor in 0.00 ms. ------------------------------------------------------------------------------- Build Report Uncompressed usage by category (Percentages based on user generated assets only): Textures 1.4 gb 86.4% Meshes 38.7 mb 2.3% Animations 269.6 kb 0.0% Sounds 0.0 kb 0.0% Shaders 3.0 mb 0.2% Other Assets 122.3 mb 7.2% Levels 52.5 mb 3.1% Scripts 4.4 mb 0.3% Included DLLs 11.1 mb 0.7% File headers 199.3 kb 0.0% Total User Assets 1.7 gb 100.0% Complete build size 1.8 gb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 1.2% Assets/Content/InGameEvents/Christmas/Christmas pack/Materials/Textures/Candie&Sock_s.tga 21.3 mb 1.2% Assets/Content/InGameEvents/Christmas/Christmas pack/Materials/Textures/Candie&Sock_ao.tga 21.3 mb 1.2% Assets/Content/InGameEvents/Christmas/Christmas pack/Materials/Textures/Candie&Sock_a.tga 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Door_Horisontal_Residential_Default_MSAO.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Spares_Crafting_Station_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Outdoor_Nature_Environment_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Outdoor_Nature_Environment_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Outdoor_Big_Lighter_Base_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Door_Horizontal_Hermetic_Default_MS.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Door_Horisontal_Residential_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Wall_Window_Chamfer_4M_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Wall_Window_Chamfer_4M_Default_MS.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Wall_Door_Chamfer_3M_Default_MS.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Spares_Crafting_Station_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Roof_Lamp_Broken_2M_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Quantum_Phase_Packer_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Pulse_Stabilizator_Default_MSAO.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Power_Control_Panel_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Outpost_Column_Beta_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Outpost_Column_Alpha_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Outdoor_Big_Lighter_Base_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Door_Horizontal_Hermetic_Default_N.PNG 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Disintegrator_Part03_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Disintegrator_Part02_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Disintegrator_Part01_Default_MSA.png 5.3 mb 0.3% Assets/WIP/Small_Fish/T_Fish_Small_Plane_Default_MSA.png 5.3 mb 0.3% Assets/WIP/Small_Fish/T_Fish_Small_Plane_Default_AT.png 5.3 mb 0.3% Assets/Content/InGameEvents/Christmas/ANGRY MESH/Snowman/Sources/Textures/Snowman_Emission_01 (A Emissive).png 5.3 mb 0.3% Assets/Content/InGameEvents/Christmas/ANGRY MESH/Snowman/Sources/Textures/Snowman_Albedo_01 (A Smoothness).tga 5.3 mb 0.3% Assets/Art/Textures/NotSorted/Unlock Luke Panel/T_Unlock_Luke_Panel_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/Unlock Luke Panel/T_Unlock_Luke_Panel_Default_MSAO.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Wall_Tubes_Luke_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Wall_Generator_Default_MSAO.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Wall_Door_Chamfer_3M_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Switchboard_Fuse_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Shuttle_Electronic_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Shuttle_Electronic_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Roof_Lamp_Broken_2M_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Quantum_Phase_Packer_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Pulse_Stabilizator_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Power_Control_Panel_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Personal_Locker_Default_MSAO.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Outpost_Column_Beta_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Outpost_Column_Alpha_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Outdoor_Gear_Extra_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Outdoor_Gear_Extra_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Open_Box_Middle_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Nameplate_Display_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Nameplate_Display_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Inventator_Cell_Default_MSAO.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Double_Wall_Lamp_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Door_Control_Panel_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Door_Control_Panel_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Display1M_Display_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Display1M_Display_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Disintegrator_Part03_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Disintegrator_Part02_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Disintegrator_Part01_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Devices_Dispenser_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Coveralls_Folded_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Clothing_Dispenser_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Clothing_Dispenser_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Angle_Stoppers_Default_MSAO.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/Pulse Hack Device/T_Pulse_Hack_Device_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/Pulse Hack 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Assets/Art/Textures/NotSorted/T_Wall_Chamfer_2M_Shower_MS.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Wall_Chamfer_2M_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Wall_Chamfer_2M_Default_MS.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Toolbox_Middle_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Toolbox_Middle_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Switchboard_Fuse_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Switchboard_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Shuttle_Room_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Shuttle_Magnet_Default_N.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Shuttle_Magnet_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Shuttle_Gear_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Shuttle_Base_Default_MSA.png 5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Roof_Lamp_2M_Default_MS.png 5.3 mb 0.3% 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