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LICENSE SYSTEM [2021911 22:14:32] Next license update check is after 2021-09-12T06:20:51
LICENSE SYSTEM [2021911 22:14:32] Current license is already valid and activated. Skipping license activation process (Provided username/password will be ignored).
Built from '2021.1/staging' branch; Version is '2021.1.20f1 (be552157821d) revision 12473633'; Using compiler version '192528614'; Build Type 'Release'
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Successfully changed project path to: D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource
D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource
Using Asset Import Pipeline V2.
[Package Manager] Restoring resolved packages state from cache
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Registered 42 packages:
Packages from [https://packages.unity.com]:
com.unity.ide.rider@3.0.7 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.ide.rider@3.0.7)
com.unity.inputsystem@1.0.2 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.inputsystem@1.0.2)
com.unity.postprocessing@3.1.1 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.postprocessing@3.1.1)
com.unity.textmeshpro@3.0.6 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.textmeshpro@3.0.6)
com.unity.timeline@1.5.6 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.timeline@1.5.6)
com.unity.ext.nunit@1.0.6 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.ext.nunit@1.0.6)
Built-in packages:
com.unity.ugui@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.ugui@1.0.0)
com.unity.modules.ai@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.ai@1.0.0)
com.unity.modules.androidjni@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.androidjni@1.0.0)
com.unity.modules.animation@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.animation@1.0.0)
com.unity.modules.assetbundle@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.assetbundle@1.0.0)
com.unity.modules.audio@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.audio@1.0.0)
com.unity.modules.cloth@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.cloth@1.0.0)
com.unity.modules.director@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.director@1.0.0)
com.unity.modules.imageconversion@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.imageconversion@1.0.0)
com.unity.modules.imgui@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.imgui@1.0.0)
com.unity.modules.jsonserialize@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0)
com.unity.modules.particlesystem@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.particlesystem@1.0.0)
com.unity.modules.physics@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.physics@1.0.0)
com.unity.modules.physics2d@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.physics2d@1.0.0)
com.unity.modules.screencapture@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.screencapture@1.0.0)
com.unity.modules.terrain@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.terrain@1.0.0)
com.unity.modules.terrainphysics@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0)
com.unity.modules.tilemap@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.tilemap@1.0.0)
com.unity.modules.ui@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.ui@1.0.0)
com.unity.modules.uielements@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.uielements@1.0.0)
com.unity.modules.umbra@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.umbra@1.0.0)
com.unity.modules.unityanalytics@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0)
com.unity.modules.unitywebrequest@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0)
com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0)
com.unity.modules.unitywebrequestaudio@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0)
com.unity.modules.unitywebrequesttexture@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0)
com.unity.modules.unitywebrequestwww@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0)
com.unity.modules.vehicles@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.vehicles@1.0.0)
com.unity.modules.video@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.video@1.0.0)
com.unity.modules.vr@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.vr@1.0.0)
com.unity.modules.wind@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.wind@1.0.0)
com.unity.modules.xr@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.xr@1.0.0)
com.unity.modules.subsystems@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.subsystems@1.0.0)
com.unity.modules.uielementsnative@1.0.0 (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0)
Git packages:
com.navmeshcomponents.package@https://gitlab.com/Racot_A/upm.unity.navmeshcomponents.git (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\com.navmeshcomponents.package@b1395ddeef)
jillejr.newtonsoft.json-for-unity@https://github.com/jilleJr/Newtonsoft.Json-for-Unity.git#upm (location: D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library\PackageCache\jillejr.newtonsoft.json-for-unity@f2c6cb0981)
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ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 5fbd8812031bac9f8dae2523d3cbf88e, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
Start importing Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset using Guid(87720d2d4a7e2334985808ac60de532f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a903bcad2fb5af709f0ac55a64e96762') in 0.056384 seconds
Refreshing native plugins compatible for Editor in 1.19 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 117.511ms
FMOD: Cache updated.
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: 845107a87a42f8ed14387a8205663709, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
Start importing Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset using Guid(87720d2d4a7e2334985808ac60de532f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'abfe8b1603bc4341e0c3974a8d0f780f') in 0.067779 seconds
Refreshing native plugins compatible for Editor in 1.38 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 130.270ms
FMOD: Cache updated.
Refresh completed in 0.003351 seconds.
RefreshInfo: RefreshV2(AllowForceSynchronousImport) scanfilter:
RefreshProfiler: Total: 3.291ms
Initialized touch support.
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: abfe8b1603bc4341e0c3974a8d0f780f, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
ConsistencyChecker - guid: 87720d2d4a7e2334985808ac60de532f, dependenciesHash.value: a14d63eb22daebf4ba958350cfa3fca0, artifactid: a903bcad2fb5af709f0ac55a64e96762, producedFiles[0].extension: , producedFiles[0].contentHash: 2025297025472bc430e2ff167b5567c0
Importer(NativeFormatImporter) generated inconsistent result for asset(guid:87720d2d4a7e2334985808ac60de532f) "Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset"
Start importing Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset using Guid(87720d2d4a7e2334985808ac60de532f) Importer(-1,00000000000000000000000000000000) -> (artifact id: '9643075117fea2a67143d320fad36dc9') in 0.065646 seconds
Refreshing native plugins compatible for Editor in 1.12 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 140.524ms
FMOD: Cache updated.
Start importing Assets/StreamingAssets/Master Bank.bank using Guid(1afde25a9e6d03a4291b1c28836380aa) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'd888e794ff9dfdb3ba6ed7f423a80f0a') in 0.005815 seconds
Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 57.371ms
Start importing Assets/StreamingAssets/Master Bank.strings.bank using Guid(7da5c31158f3d094a89d7106e91c64c5) Importer(-1,00000000000000000000000000000000) -> (artifact id: '262101a037d7196867ef2e7c70b7ee5e') in 0.000777 seconds
Refreshing native plugins compatible for Editor in 1.31 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 53.393ms
Start importing Assets/StreamingAssets/Underwater.bank using Guid(c526453d39d5a5342b0406ff0f302abd) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bb395dd83f47c4bf472d8afa7bcaa387') in 0.000663 seconds
Refreshing native plugins compatible for Editor in 1.71 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 59.058ms
Start importing Assets/StreamingAssets/VideosBank.bank using Guid(0d2aba5d5f85c404cbf40fb357e561ac) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'bda669939657a70bd6b4113b7cb9363f') in 0.000560 seconds
Refreshing native plugins compatible for Editor in 1.97 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 50.719ms
Start importing Assets/StreamingAssets/VoiceBank.bank using Guid(f8942615b5a2e724aa8dcee4f44fb72c) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'f607368ed9c92a0ae92caef77e38b8bd') in 0.000709 seconds
Refreshing native plugins compatible for Editor in 1.07 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 51.076ms
Start importing Assets/StreamingAssets/StreamingAssets using Guid(c96eda0c40841604dbf05844befdd9f9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2e8bf4090612501b95008c0ae174c8b7') in 0.011741 seconds
Refreshing native plugins compatible for Editor in 1.20 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 65.236ms
Start importing Assets/StreamingAssets/StreamingAssets using Guid(c96eda0c40841604dbf05844befdd9f9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1dbaf49715e01ee4607081bd75094e75') in 0.000580 seconds
Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 60.088ms
Start importing Assets/StreamingAssets/StreamingAssets/Master Bank.strings.bank using Guid(8e8fcc0624f237047a48611aca472a57) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'a8dcc9b5ee1fa930a75c3b17a16f2bc9') in 0.005692 seconds
Refreshing native plugins compatible for Editor in 1.31 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 57.995ms
Start importing Assets/StreamingAssets/StreamingAssets/Master Bank.strings.bank using Guid(8e8fcc0624f237047a48611aca472a57) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fb92082e636943733aaf771fae702c92') in 0.000539 seconds
Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 54.405ms
Start importing Assets/StreamingAssets/StreamingAssets/Master Bank.bank using Guid(f909fa0044425434eafa5ff7e3de0feb) Importer(-1,00000000000000000000000000000000) -> (artifact id: '5877758b81923f6d7e57c46f2a8b4e52') in 0.006505 seconds
Refreshing native plugins compatible for Editor in 1.09 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 65.459ms
Start importing Assets/StreamingAssets/StreamingAssets/Master Bank.bank using Guid(f909fa0044425434eafa5ff7e3de0feb) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'ef292e2241b1bc6ccf17f7300ff78daa') in 0.000593 seconds
Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 58.578ms
Start importing Assets/StreamingAssets/StreamingAssets/Underwater.bank using Guid(619cc0f3ba7a12a4f9bf6aa8f645e304) Importer(-1,00000000000000000000000000000000) -> (artifact id: '27a82f757cd0f0272b617b611f2c08cc') in 0.006457 seconds
Refreshing native plugins compatible for Editor in 1.54 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 61.837ms
Start importing Assets/StreamingAssets/StreamingAssets/Underwater.bank using Guid(619cc0f3ba7a12a4f9bf6aa8f645e304) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c4f13b2abbea91c1f7606afcb0c0700a') in 0.000541 seconds
Refreshing native plugins compatible for Editor in 1.05 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 54.826ms
Start importing Assets/StreamingAssets/StreamingAssets/VideosBank.bank using Guid(f42cee3b05f62d943a2a4dc58b1685c3) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'c99b4f83d2ac9b69e9af4f8b5b179c04') in 0.006465 seconds
Refreshing native plugins compatible for Editor in 1.10 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 69.198ms
Start importing Assets/StreamingAssets/StreamingAssets/VideosBank.bank using Guid(f42cee3b05f62d943a2a4dc58b1685c3) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1f551db609ecdaa4c59faa6de324f008') in 0.000577 seconds
Refreshing native plugins compatible for Editor in 1.53 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 59.417ms
Start importing Assets/StreamingAssets/StreamingAssets/VoiceBank.bank using Guid(c6ea3f2a16e26dc4cacfd068a1cc0947) Importer(-1,00000000000000000000000000000000) -> (artifact id: '3072ea17bed99c271015796f6bc75e3c') in 0.005957 seconds
Refreshing native plugins compatible for Editor in 1.13 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 61.746ms
Start importing Assets/StreamingAssets/StreamingAssets/VoiceBank.bank using Guid(c6ea3f2a16e26dc4cacfd068a1cc0947) Importer(-1,00000000000000000000000000000000) -> (artifact id: '2fd2355c9276a6209a330ebdea79d869') in 0.000541 seconds
Refreshing native plugins compatible for Editor in 1.22 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 61.539ms
Start importing Assets/StreamingAssets/StreamingAssets using Guid(c96eda0c40841604dbf05844befdd9f9) Importer(-1,00000000000000000000000000000000) -> (artifact id: '1dbaf49715e01ee4607081bd75094e75') in 0.000600 seconds
Refreshing native plugins compatible for Editor in 1.03 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 49.872ms
Start importing Assets/Plugins/FMOD/Cache/Editor/FMODStudioCache.asset using Guid(87720d2d4a7e2334985808ac60de532f) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'feb66d420b2601f6b7c46343c1725a76') in 0.055635 seconds
Refreshing native plugins compatible for Editor in 1.19 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 114.587ms
Refresh completed in 0.003579 seconds.
RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 3.520ms
FMOD Studio: copy banks for platform Windows : copying banks from Assets to D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Assets/StreamingAssets succeeded
RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 2.047ms
FMOD: Selected binaries for platform StandaloneWindows64:
- Enabled Assets/Plugins/FMOD/lib/win/x86_64/fmodstudio.dll
- Disabled Assets/Plugins/FMOD/lib/win/x86_64/fmodstudioL.dll
Start importing ProjectSettings/ProjectSettings.asset using Guid(00000000000000004000000000000000) Importer(-1,00000000000000000000000000000000) -> (artifact id: 'fb057c5e72a03815926b425560786359') in 0.006623 seconds
Refreshing native plugins compatible for Editor in 1.47 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
RefreshInfo: StopAssetImportingV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 61.073ms
BuildPlayerGenerator: Succeeded
Refresh completed in 0.003122 seconds.
RefreshInfo: RefreshV2(NoUpdateAssetOptions) scanfilter:
RefreshProfiler: Total: 3.026ms
[ScriptCompilation] Requested script compilation because: Recompiling scripts for player build.
BuildPlayer: start building target 19
Starting: D:\Programs\2021.1.20f1\Editor\Data\bee_backend.exe --dagfile="Library/Bee/1900b0aP.dag" --profile="Library/Bee/profiler.json" --continue-on-failure --stdin-canary ScriptAssemblies
WorkingDir: D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource
ExitCode: 0 Duration: 0s619ms
[131/222 0s] CopyTool Library/PlayerScriptAssemblies/Andrew.Systems.Surface.dll
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Refresh completed in 0.092834 seconds.
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SpriteAtlasPacking completed in 0.070011 sec
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Opening scene 'Assets/Content/Scenes/Disclaimer_Scene.unity'
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Opening scene 'Assets/Content/Scenes/Prologue_Scene.unity'
Unloading 316 Unused Serialized files (Serialized files now loaded: 0)
LightingSettings: switching bake backend from 1 to 0.
Loaded scene 'Assets/Content/Scenes/Prologue_Scene.unity'
Deserialize: 43.920 ms
Integration: 87.982 ms
Integration of assets: 68.054 ms
Thread Wait Time: 0.035 ms
Total Operation Time: 199.992 ms
System memory in use before: 281.1 MB.
System memory in use after: 281.5 MB.
Unloading 1418 unused Assets to reduce memory usage. Loaded Objects now: 7199.
Total: 23.287900 ms (FindLiveObjects: 0.563000 ms CreateObjectMapping: 0.327600 ms MarkObjects: 21.604900 ms DeleteObjects: 0.791300 ms)
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Standard" pass "Pass 4" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 4" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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Compiling shader "Unlit/FogPlane" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Standard" pass "Pass 4" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
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Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
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Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
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Compiling shader "Standard" pass "Pass 4" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
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0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
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0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
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0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Opening scene 'Assets/Content/Scenes/Tutorial_Scene.unity'
Unloading 152 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Assets/Content/Scenes/Tutorial_Scene.unity'
Deserialize: 237.434 ms
Integration: 984.219 ms
Integration of assets: 0.361 ms
Thread Wait Time: -0.017 ms
Total Operation Time: 1221.996 ms
System memory in use before: 411.6 MB.
System memory in use after: 415.5 MB.
Unloading 213 unused Assets to reduce memory usage. Loaded Objects now: 46776.
Total: 68.711100 ms (FindLiveObjects: 5.680000 ms CreateObjectMapping: 2.357800 ms MarkObjects: 60.475400 ms DeleteObjects: 0.196900 ms)
Compiling shader "Standard" pass "Pass 0" (vp)
48 variants, starting stripping...
finished in 0.00 seconds. 48 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 48 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "Pass 1" (vp)
78 variants, starting stripping...
finished in 0.00 seconds. 78 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 78 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "Pass 2" (vp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "Pass 3" (vp)
24 variants, starting stripping...
finished in 0.00 seconds. 24 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "Pass 4" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
48 variants, starting stripping...
finished in 0.00 seconds. 48 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 48 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "Pass 1" (vp)
60 variants, starting stripping...
finished in 0.00 seconds. 60 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 60 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "Pass 2" (vp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
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finished in 0.00 seconds. 0 variants left
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Standard" pass "Pass 4" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard (Specular setup)" pass "Pass 0" (vp)
144 variants, starting stripping...
finished in 0.00 seconds. 144 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 144 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard (Specular setup)" pass "Pass 1" (vp)
234 variants, starting stripping...
finished in 0.00 seconds. 234 variants left
starting compilation...
finished in 1.29 seconds. Local cache hits 234 (10.35s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard (Specular setup)" pass "Pass 2" (vp)
24 variants, starting stripping...
finished in 0.00 seconds. 24 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 24 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard (Specular setup)" pass "Pass 3" (vp)
72 variants, starting stripping...
finished in 0.00 seconds. 72 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 72 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard (Specular setup)" pass "Pass 4" (vp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard (Specular setup)" pass "Pass 0" (vp)
144 variants, starting stripping...
finished in 0.00 seconds. 144 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 144 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard (Specular setup)" pass "Pass 1" (vp)
180 variants, starting stripping...
finished in 0.00 seconds. 180 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 180 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard (Specular setup)" pass "Pass 2" (vp)
24 variants, starting stripping...
finished in 0.00 seconds. 24 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard (Specular setup)" pass "Pass 3" (vp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard (Specular setup)" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard (Specular setup)" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard (Specular setup)" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard (Specular setup)" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard (Specular setup)" pass "Pass 4" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard (Specular setup)" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard (Specular setup)" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard (Specular setup)" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard (Specular setup)" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
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Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
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Compiling shader "Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Standard" pass "Pass 4" (vp)
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0 variants, starting stripping...
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Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Standard" pass "Pass 4" (vp)
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Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Standard" pass "Pass 4" (vp)
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Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Standard" pass "Pass 4" (vp)
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Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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Compiling shader "Standard (Specular setup)" pass "Pass 0" (vp)
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Compiling shader "Standard (Specular setup)" pass "Pass 1" (vp)
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Compiling shader "Standard (Specular setup)" pass "Pass 3" (vp)
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Compiling shader "Standard (Specular setup)" pass "Pass 4" (vp)
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Compiling shader "Standard (Specular setup)" pass "Pass 0" (vp)
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Compiling shader "Standard (Specular setup)" pass "Pass 1" (vp)
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Compiling shader "Standard (Specular setup)" pass "Pass 2" (vp)
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Compiling shader "Standard (Specular setup)" pass "Pass 3" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 4" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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Compiling shader "Standard (Specular setup)" pass "Pass 0" (vp)
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Compiling shader "Standard (Specular setup)" pass "Pass 1" (vp)
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Compiling shader "Standard (Specular setup)" pass "Pass 2" (vp)
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Compiling shader "Standard (Specular setup)" pass "Pass 3" (vp)
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Compiling shader "Standard (Specular setup)" pass "Pass 4" (vp)
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Compiling shader "Standard (Specular setup)" pass "Pass 0" (vp)
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Compiling shader "Standard (Specular setup)" pass "Pass 1" (vp)
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Compiling shader "Standard (Specular setup)" pass "Pass 2" (vp)
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Compiling shader "Standard (Specular setup)" pass "Pass 3" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
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Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Particles/Standard Unlit" pass "Pass 1" (vp)
24 variants, starting stripping...
finished in 0.00 seconds. 24 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 24 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Particles/Standard Unlit" pass "Pass 2" (vp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Particles/Standard Unlit" pass "Pass 3" (vp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Particles/Standard Unlit" pass "Pass 4" (vp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Compiling shader "Unlit/FogPlane" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 4" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Standard" pass "Pass 4" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 4" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 4" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Standard" pass "Pass 4" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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Compiling shader "Custom/SeansWater" pass "Pass 1" (vp)
24 variants, starting stripping...
finished in 0.00 seconds. 24 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 24 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/SeansWater" pass "Pass 2" (vp)
15 variants, starting stripping...
finished in 0.00 seconds. 15 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 15 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Legacy Shaders/Diffuse" pass "Pass 0" (vp)
24 variants, starting stripping...
finished in 0.00 seconds. 24 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 24 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Legacy Shaders/Diffuse" pass "Pass 1" (vp)
15 variants, starting stripping...
finished in 0.00 seconds. 15 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 15 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Legacy Shaders/Diffuse" pass "Pass 2" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Legacy Shaders/Diffuse" pass "Pass 3" (vp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Legacy Shaders/Diffuse" pass "Pass 4" (vp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Legacy Shaders/Diffuse" pass "Pass 5" (vp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 2" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Opening scene 'Assets/Content/Scenes/Tutorial_Scene_Outdoor.unity'
Unloading 896 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Assets/Content/Scenes/Tutorial_Scene_Outdoor.unity'
Deserialize: 436.726 ms
Integration: 434.809 ms
Integration of assets: 0.104 ms
Thread Wait Time: -0.070 ms
Total Operation Time: 871.568 ms
System memory in use before: 438.8 MB.
System memory in use after: 411.5 MB.
Unloading 10237 unused Assets to reduce memory usage. Loaded Objects now: 74195.
Total: 68.224400 ms (FindLiveObjects: 6.697200 ms CreateObjectMapping: 5.625900 ms MarkObjects: 49.858600 ms DeleteObjects: 6.041300 ms)
Compiling shader "Custom/TwoSided/Standard" pass "Pass 0" (vp)
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starting compilation...
finished in 0.01 seconds. Local cache hits 192 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/TwoSided/Standard" pass "Pass 1" (vp)
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starting compilation...
finished in 0.02 seconds. Local cache hits 234 (0.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/TwoSided/Standard" pass "Pass 2" (vp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 18 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/TwoSided/Standard" pass "Pass 3" (vp)
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starting compilation...
finished in 0.01 seconds. Local cache hits 96 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/TwoSided/Standard" pass "Pass 4" (vp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/TwoSided/Standard" pass "Pass 0" (vp)
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starting compilation...
finished in 0.01 seconds. Local cache hits 144 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/TwoSided/Standard" pass "Pass 1" (vp)
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starting compilation...
finished in 0.01 seconds. Local cache hits 180 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/TwoSided/Standard" pass "Pass 2" (vp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 18 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/TwoSided/Standard" pass "Pass 3" (vp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Compiling shader "Custom/TwoSided/Standard" pass "Pass 0" (vp)
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Compiling shader "Custom/TwoSided/Standard" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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starting compilation...
finished in 0.01 seconds. Local cache hits 96 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 156 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 156 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 48 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 48 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
48 variants, starting stripping...
finished in 0.00 seconds. 48 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 48 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "Pass 1" (vp)
60 variants, starting stripping...
finished in 0.00 seconds. 60 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 60 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "Pass 2" (vp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
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Compiling shader "Custom/TwoSided/Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Custom/TwoSided/Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
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Compiling shader "Custom/TwoSided/Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Custom/TwoSided/Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Custom/TwoSided/Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
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finished in 0.00 seconds. 0 variants left
Compiling shader "Custom/TwoSided/Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
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0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
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finished in 0.00 seconds. 0 variants left
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
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finished in 0.00 seconds. 0 variants left
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0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Custom/TwoSided/Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Custom/TwoSided/Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Custom/TwoSided/Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Custom/TwoSided/Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Custom/TwoSided/Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Custom/TwoSided/Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Custom/TwoSided/Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Custom/TwoSided/Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Custom/TwoSided/Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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Compiling shader "Standard" pass "Pass 2" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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Compiling shader "Standard" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
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Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 4" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Standard" pass "Pass 3" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 2" (vp)
0 variants, starting stripping...
finished in 0.00 seconds. 0 variants left
Opening scene 'Assets/Content/Scenes/CompleteGame_Scene.unity'
Unloading 136 Unused Serialized files (Serialized files now loaded: 0)
LightingSettings: switching bake backend from 1 to 0.
Loaded scene 'Assets/Content/Scenes/CompleteGame_Scene.unity'
Deserialize: 1.931 ms
Integration: 65.948 ms
Integration of assets: 0.014 ms
Thread Wait Time: 0.026 ms
Total Operation Time: 67.920 ms
System memory in use before: 304.3 MB.
System memory in use after: 304.0 MB.
Unloading 2779 unused Assets to reduce memory usage. Loaded Objects now: 4510.
Total: 24.692400 ms (FindLiveObjects: 1.047800 ms CreateObjectMapping: 0.297900 ms MarkObjects: 22.144700 ms DeleteObjects: 1.201000 ms)
Mono dependencies included in the build
Dependency assembly - System.Text.Encoding.dll
Dependency assembly - System.Linq.dll
Dependency assembly - System.dll
Dependency assembly - System.Collections.dll
Dependency assembly - com.bag.localization.dll
Dependency assembly - System.Runtime.Numerics.dll
Dependency assembly - System.Core.dll
Dependency assembly - System.Text.Encoding.Extensions.dll
Dependency assembly - System.Xml.ReaderWriter.dll
Dependency assembly - System.Reflection.dll
Dependency assembly - System.Numerics.dll
Dependency assembly - System.Xml.Linq.dll
Dependency assembly - com.bag.customupdate.dll
Dependency assembly - com.bag.damage.dll
Dependency assembly - System.Configuration.dll
Dependency assembly - DOTween.dll
Dependency assembly - NavMeshComponents.dll
Dependency assembly - com.bag.gameconsole.dll
Dependency assembly - System.ServiceModel.Internals.dll
Dependency assembly - Andrew.Systems.Surface.dll
Dependency assembly - System.Threading.dll
Dependency assembly - System.Runtime.Serialization.Formatters.dll
Dependency assembly - mscorlib.dll
Dependency assembly - nunit.framework.dll
Dependency assembly - FMODUnityResonance.dll
Dependency assembly - System.Reflection.Extensions.dll
Dependency assembly - System.Text.RegularExpressions.dll
Dependency assembly - com.bag.fsm.dll
Dependency assembly - com.bag.ui.dll
Dependency assembly - Unity.Postprocessing.Runtime.dll
Dependency assembly - FMODUnity.dll
Dependency assembly - Facepunch.Steamworks.Win64.dll
Dependency assembly - Mono.Security.dll
Dependency assembly - System.Runtime.Serialization.Primitives.dll
Dependency assembly - Core.Systems.Reordable.dll
Dependency assembly - System.Xml.XDocument.dll
Dependency assembly - System.Runtime.dll
Dependency assembly - System.ComponentModel.Composition.dll
Dependency assembly - com.bag.instructions.dll
Dependency assembly - System.Resources.ResourceManager.dll
Dependency assembly - System.Diagnostics.Debug.dll
Dependency assembly - System.ObjectModel.dll
Dependency assembly - System.Xml.dll
Dependency assembly - Unity.Timeline.dll
Dependency assembly - System.Globalization.dll
Dependency assembly - System.Runtime.Serialization.dll
Dependency assembly - Assembly-CSharp.dll
Dependency assembly - UnityEngine.UI.dll
Dependency assembly - Novak.Systems.KeyValueSavesSystem.dll
Dependency assembly - Novak.Systems.CoroutinesSystem.dll
Dependency assembly - System.Xml.XmlDocument.dll
Dependency assembly - System.Linq.Expressions.dll
Dependency assembly - System.Reflection.Primitives.dll
Dependency assembly - System.Runtime.Extensions.dll
Dependency assembly - DOTween.Modules.dll
Dependency assembly - System.ComponentModel.TypeConverter.dll
Dependency assembly - com.bag.analytics.dll
Dependency assembly - com.unknown.minto.dll
Dependency assembly - System.IO.dll
Dependency assembly - System.Threading.Tasks.dll
Dependency assembly - com.bag.core.dll
Dependency assembly - Unity.XR.Interaction.Toolkit.dll
Dependency assembly - Newtonsoft.Json.dll
Dependency assembly - System.Dynamic.Runtime.dll
Dependency assembly - Unity.TextMeshPro.dll
Dependency assembly - Unity.InputSystem.dll
Unloading 77 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 312.8 MB.
System memory in use after: 312.8 MB.
Unloading 144 unused Assets to reduce memory usage. Loaded Objects now: 4362.
Total: 21.099200 ms (FindLiveObjects: 0.475700 ms CreateObjectMapping: 0.218700 ms MarkObjects: 20.281800 ms DeleteObjects: 0.121700 ms)
[EnlightenBakeManager] m_Clear = false;
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 289.0 MB.
System memory in use after: 289.3 MB.
Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 4379.
Total: 21.097300 ms (FindLiveObjects: 0.274600 ms CreateObjectMapping: 0.107000 ms MarkObjects: 20.679500 ms DeleteObjects: 0.034700 ms)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 337.4 MB.
System memory in use after: 337.7 MB.
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 4471.
Total: 21.598000 ms (FindLiveObjects: 0.270000 ms CreateObjectMapping: 0.121500 ms MarkObjects: 21.196000 ms DeleteObjects: 0.009400 ms)
Compiling shader "TextMeshPro/Sprite" pass "Pass 0" (vp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "TextMeshPro/Sprite" pass "Pass 0" (fp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader TextMeshPro/Sprite in 0.00s
d3d11 (total internal programs: 24, unique: 8)
Compiling shader "Custom/DissolveSurface" pass "FORWARD" (vp)
24 variants, starting stripping...
finished in 0.00 seconds. 24 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/DissolveSurface" pass "FORWARD" (fp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/DissolveSurface" pass "FORWARD" (vp)
39 variants, starting stripping...
finished in 0.00 seconds. 39 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 39 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/DissolveSurface" pass "FORWARD" (fp)
39 variants, starting stripping...
finished in 0.00 seconds. 39 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 39 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/DissolveSurface" pass "DEFERRED" (vp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/DissolveSurface" pass "DEFERRED" (fp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Custom/DissolveSurface in 0.00s
d3d11 (total internal programs: 138, unique: 71)
Compiling shader "TextMeshPro/Distance Field" pass "Pass 0" (vp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "TextMeshPro/Distance Field" pass "Pass 0" (fp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader TextMeshPro/Distance Field in 0.00s
d3d11 (total internal programs: 24, unique: 8)
Compiling shader "Custom/UI/BLUR" pass "Pass 1" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/UI/BLUR" pass "Pass 1" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/UI/BLUR" pass "Pass 3" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/UI/BLUR" pass "Pass 3" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/UI/BLUR" pass "Pass 5" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/UI/BLUR" pass "Pass 5" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Custom/UI/BLUR in 0.00s
d3d11 (total internal programs: 18, unique: 5)
Compiling shader "TextMeshPro/Mobile/Distance Field" pass "Pass 0" (vp)
36 variants, starting stripping...
finished in 0.00 seconds. 36 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 36 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "TextMeshPro/Mobile/Distance Field" pass "Pass 0" (fp)
36 variants, starting stripping...
finished in 0.00 seconds. 36 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 36 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader TextMeshPro/Mobile/Distance Field in 0.00s
d3d11 (total internal programs: 72, unique: 24)
Compiling shader "Skybox/Procedural" pass "Pass 0" (vp)
9 variants, starting stripping...
finished in 0.00 seconds. 9 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 9 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Skybox/Procedural" pass "Pass 0" (fp)
9 variants, starting stripping...
finished in 0.00 seconds. 9 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 9 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Skybox/Procedural in 0.00s
d3d11 (total internal programs: 18, unique: 6)
Compiling shader "Standard" pass "FORWARD" (vp)
288 variants, starting stripping...
finished in 0.00 seconds. 288 variants left
starting compilation...
finished in 0.02 seconds. Local cache hits 288 (0.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "FORWARD" (fp)
276 variants, starting stripping...
finished in 0.00 seconds. 276 variants left
starting compilation...
finished in 0.02 seconds. Local cache hits 276 (0.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "FORWARD_DELTA" (vp)
468 variants, starting stripping...
finished in 0.00 seconds. 468 variants left
starting compilation...
finished in 0.03 seconds. Local cache hits 468 (0.25s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "FORWARD_DELTA" (fp)
702 variants, starting stripping...
finished in 0.00 seconds. 702 variants left
starting compilation...
finished in 0.05 seconds. Local cache hits 702 (0.42s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "ShadowCaster" (vp)
42 variants, starting stripping...
finished in 0.00 seconds. 42 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 42 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "ShadowCaster" (fp)
48 variants, starting stripping...
finished in 0.00 seconds. 48 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 48 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "DEFERRED" (vp)
144 variants, starting stripping...
finished in 0.00 seconds. 144 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 144 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "DEFERRED" (fp)
276 variants, starting stripping...
finished in 0.00 seconds. 276 variants left
starting compilation...
finished in 0.02 seconds. Local cache hits 276 (0.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "FORWARD" (vp)
240 variants, starting stripping...
finished in 0.00 seconds. 240 variants left
starting compilation...
finished in 0.02 seconds. Local cache hits 240 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "FORWARD" (fp)
204 variants, starting stripping...
finished in 0.00 seconds. 204 variants left
starting compilation...
finished in 0.02 seconds. Local cache hits 204 (0.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "FORWARD_DELTA" (vp)
300 variants, starting stripping...
finished in 0.00 seconds. 300 variants left
starting compilation...
finished in 0.02 seconds. Local cache hits 300 (0.17s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "FORWARD_DELTA" (fp)
420 variants, starting stripping...
finished in 0.00 seconds. 420 variants left
starting compilation...
finished in 0.05 seconds. Local cache hits 420 (0.36s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "ShadowCaster" (vp)
36 variants, starting stripping...
finished in 0.00 seconds. 36 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 36 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard" pass "ShadowCaster" (fp)
42 variants, starting stripping...
finished in 0.00 seconds. 42 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 42 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Standard in 0.00s
d3d11 (total internal programs: 3486, unique: 1574)
Compressed shader 'Standard' on d3d11 in 0.14s from 6.01MB to 0.30MB
Compiling shader "Hidden/PostProcessing/CopyStdFromTexArray" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/CopyStdFromTexArray" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/CopyStdFromTexArray" pass "Pass 1" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/CopyStdFromTexArray" pass "Pass 1" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/PostProcessing/CopyStdFromTexArray in 0.00s
d3d11 (total internal programs: 12, unique: 3)
Compiling shader "Hidden/PostProcessing/GrainBaker" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/GrainBaker" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/GrainBaker" pass "Pass 1" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/GrainBaker" pass "Pass 1" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/PostProcessing/GrainBaker in 0.00s
d3d11 (total internal programs: 12, unique: 3)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Calculation" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Calculation" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Temporal Filter" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Temporal Filter" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Downsample and Prefilter" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Downsample and Prefilter" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (small)" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (small)" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (medium)" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (medium)" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (large)" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (large)" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (very large)" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (very large)" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Postfilter" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Postfilter" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Combine" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Combine" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Debug Overlay" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Debug Overlay" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Calculation" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Calculation" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Temporal Filter" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "CoC Temporal Filter" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Downsample and Prefilter" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Downsample and Prefilter" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (small)" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (small)" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (medium)" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (medium)" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (large)" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (large)" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (very large)" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Bokeh Filter (very large)" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Postfilter" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Postfilter" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Combine" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Combine" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Debug Overlay" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DepthOfField" pass "Debug Overlay" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/PostProcessing/DepthOfField in 0.00s
d3d11 (total internal programs: 120, unique: 14)
Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 1" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 1" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 2" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 2" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 3" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 3" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 4" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 4" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 5" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/MotionBlur" pass "Pass 5" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/PostProcessing/MotionBlur in 0.00s
d3d11 (total internal programs: 36, unique: 7)
Compiling shader "Hidden/PostProcessing/Debug/Waveform" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Debug/Waveform" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/PostProcessing/Debug/Waveform in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/PostProcessing/Texture2DLerp" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Texture2DLerp" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Texture2DLerp" pass "Pass 1" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Texture2DLerp" pass "Pass 1" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/PostProcessing/Texture2DLerp in 0.00s
d3d11 (total internal programs: 12, unique: 3)
Compiling shader "Hidden/PostProcessing/Uber" pass "Pass 0" (vp)
5184 variants, starting stripping...
finished in 0.01 seconds. 5184 variants left
starting compilation...
finished in 0.38 seconds. Local cache hits 5184 (3.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Uber" pass "Pass 0" (fp)
5184 variants, starting stripping...
finished in 0.00 seconds. 5184 variants left
starting compilation...
finished in 0.39 seconds. Local cache hits 5184 (3.15s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/PostProcessing/Uber in 0.01s
d3d11 (total internal programs: 10368, unique: 3456)
Compressed shader 'Hidden/PostProcessing/Uber' on d3d11 in 0.11s from 11.77MB to 0.31MB
Compiling shader "Hidden/PostProcessing/DeferredFog" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DeferredFog" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DeferredFog" pass "Pass 1" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DeferredFog" pass "Pass 1" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/PostProcessing/DeferredFog in 0.00s
d3d11 (total internal programs: 12, unique: 3)
Compiling shader "Hidden/PostProcessing/CopyStd" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/CopyStd" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/CopyStd" pass "Pass 1" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/CopyStd" pass "Pass 1" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 3 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/PostProcessing/CopyStd in 0.00s
d3d11 (total internal programs: 12, unique: 3)
Compiling shader "Hidden/PostProcessing/TemporalAntialiasing" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/TemporalAntialiasing" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/TemporalAntialiasing" pass "Pass 1" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/TemporalAntialiasing" pass "Pass 1" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 3 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/PostProcessing/TemporalAntialiasing in 0.00s
d3d11 (total internal programs: 12, unique: 3)
Compiling shader "Hidden/PostProcessing/DiscardAlpha" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/DiscardAlpha" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/PostProcessing/DiscardAlpha in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.02 seconds. Local cache hits 3 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 1" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 1" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 3 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 2" (vp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.02 seconds. Local cache hits 6 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 2" (fp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 3" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/MultiScaleVO" pass "Pass 3" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/PostProcessing/MultiScaleVO in 0.00s
d3d11 (total internal programs: 30, unique: 7)
Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 1" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 1" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 2" (vp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Lut2DBaker" pass "Pass 2" (fp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/PostProcessing/Lut2DBaker in 0.00s
d3d11 (total internal programs: 36, unique: 10)
Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 1" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 1" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 2" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 2" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 3" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 3" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 4" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 4" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 5" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 5" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 6" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/SubpixelMorphologicalAntialiasing" pass "Pass 6" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/PostProcessing/SubpixelMorphologicalAntialiasing in 0.00s
d3d11 (total internal programs: 42, unique: 10)
Compiling shader "Hidden/PostProcessing/Debug/Vectorscope" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Debug/Vectorscope" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/PostProcessing/Debug/Vectorscope in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/PostProcessing/Debug/LightMeter" pass "Pass 0" (vp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Debug/LightMeter" pass "Pass 0" (fp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/PostProcessing/Debug/LightMeter in 0.00s
d3d11 (total internal programs: 24, unique: 8)
Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 1" (vp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 1" (fp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 2" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 2" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 3" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 3" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 4" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 4" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 5" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 5" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 6" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Debug/Overlays" pass "Pass 6" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/PostProcessing/Debug/Overlays in 0.00s
d3d11 (total internal programs: 48, unique: 10)
Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 1" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 1" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 2" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 2" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 3" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 3" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 4" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 4" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 5" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 5" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 6" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 6" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 7" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 7" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 8" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Bloom" pass "Pass 8" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/PostProcessing/Bloom in 0.00s
d3d11 (total internal programs: 54, unique: 10)
Compiling shader "Hidden/PostProcessing/Copy" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Copy" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Copy" pass "Pass 1" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Copy" pass "Pass 1" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/PostProcessing/Copy in 0.00s
d3d11 (total internal programs: 12, unique: 3)
Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 0" (vp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 0" (fp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 1" (vp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 1" (fp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 2" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 2" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 3" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 3" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 4" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 4" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 5" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 5" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 6" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 6" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 7" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/ScalableAO" pass "Pass 7" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/PostProcessing/ScalableAO in 0.00s
d3d11 (total internal programs: 60, unique: 12)
Compiling shader "Hidden/PostProcessing/CopyStdFromDoubleWide" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/CopyStdFromDoubleWide" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/CopyStdFromDoubleWide" pass "Pass 1" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/CopyStdFromDoubleWide" pass "Pass 1" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/PostProcessing/CopyStdFromDoubleWide in 0.00s
d3d11 (total internal programs: 12, unique: 3)
Compiling shader "Hidden/PostProcessing/FinalPass" pass "Pass 0" (vp)
81 variants, starting stripping...
finished in 0.00 seconds. 81 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 81 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/FinalPass" pass "Pass 0" (fp)
81 variants, starting stripping...
finished in 0.00 seconds. 81 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 81 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/FinalPass" pass "Pass 0" (vp)
81 variants, starting stripping...
finished in 0.00 seconds. 81 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 81 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/FinalPass" pass "Pass 0" (fp)
81 variants, starting stripping...
finished in 0.00 seconds. 81 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 81 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/PostProcessing/FinalPass in 0.00s
d3d11 (total internal programs: 324, unique: 108)
Compiling shader "Hidden/PostProcessing/Debug/Histogram" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/Debug/Histogram" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/PostProcessing/Debug/Histogram in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 1" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 1" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 2" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 2" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 3" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/PostProcessing/ScreenSpaceReflections" pass "Pass 3" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/PostProcessing/ScreenSpaceReflections in 0.00s
d3d11 (total internal programs: 24, unique: 6)
LightingSettings: switching bake backend from 1 to 0.
Compiling shader "Legacy Shaders/Particles/Additive" pass "Pass 0" (vp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Legacy Shaders/Particles/Additive" pass "Pass 0" (fp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Legacy Shaders/Particles/Additive in 0.00s
d3d11 (total internal programs: 12, unique: 4)
Compiling shader "Unlit/FogPlane" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Unlit/FogPlane" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Unlit/FogPlane in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Standard (Specular setup)" pass "FORWARD" (vp)
144 variants, starting stripping...
finished in 0.00 seconds. 144 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 144 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard (Specular setup)" pass "FORWARD" (fp)
120 variants, starting stripping...
finished in 0.00 seconds. 120 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 120 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard (Specular setup)" pass "FORWARD_DELTA" (vp)
234 variants, starting stripping...
finished in 0.00 seconds. 234 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 234 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard (Specular setup)" pass "FORWARD_DELTA" (fp)
234 variants, starting stripping...
finished in 0.00 seconds. 234 variants left
starting compilation...
finished in 0.02 seconds. Local cache hits 234 (0.14s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard (Specular setup)" pass "ShadowCaster" (vp)
24 variants, starting stripping...
finished in 0.00 seconds. 24 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard (Specular setup)" pass "ShadowCaster" (fp)
24 variants, starting stripping...
finished in 0.00 seconds. 24 variants left
starting compilation...
finished in 0.43 seconds. Local cache hits 24 (3.43s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard (Specular setup)" pass "DEFERRED" (vp)
72 variants, starting stripping...
finished in 0.00 seconds. 72 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 72 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard (Specular setup)" pass "DEFERRED" (fp)
120 variants, starting stripping...
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starting compilation...
finished in 0.01 seconds. Local cache hits 120 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard (Specular setup)" pass "FORWARD" (vp)
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starting compilation...
finished in 0.01 seconds. Local cache hits 144 (0.08s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard (Specular setup)" pass "FORWARD" (fp)
120 variants, starting stripping...
finished in 0.00 seconds. 120 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 120 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard (Specular setup)" pass "FORWARD_DELTA" (vp)
180 variants, starting stripping...
finished in 0.00 seconds. 180 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 180 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard (Specular setup)" pass "FORWARD_DELTA" (fp)
180 variants, starting stripping...
finished in 0.00 seconds. 180 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 180 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard (Specular setup)" pass "ShadowCaster" (vp)
24 variants, starting stripping...
finished in 0.00 seconds. 24 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Standard (Specular setup)" pass "ShadowCaster" (fp)
24 variants, starting stripping...
finished in 0.00 seconds. 24 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Standard (Specular setup) in 0.00s
d3d11 (total internal programs: 1644, unique: 692)
Compressed shader 'Standard (Specular setup)' on d3d11 in 0.05s from 2.44MB to 0.12MB
Compiling shader "Legacy Shaders/Particles/Additive (Soft)" pass "Pass 0" (vp)
6 variants, starting stripping...
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starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Legacy Shaders/Particles/Additive (Soft)" pass "Pass 0" (fp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Legacy Shaders/Particles/Additive (Soft) in 0.00s
d3d11 (total internal programs: 12, unique: 4)
Compiling shader "Particles/Standard Unlit" pass "ShadowCaster" (vp)
24 variants, starting stripping...
finished in 0.00 seconds. 24 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Particles/Standard Unlit" pass "ShadowCaster" (fp)
24 variants, starting stripping...
finished in 0.00 seconds. 24 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Particles/Standard Unlit" pass "Pass 4" (vp)
12 variants, starting stripping...
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starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Particles/Standard Unlit" pass "Pass 4" (fp)
24 variants, starting stripping...
finished in 0.00 seconds. 24 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Particles/Standard Unlit in 0.00s
d3d11 (total internal programs: 84, unique: 30)
Compiling shader "Mobile/Particles/Additive" pass "Pass 0" (vp)
3 variants, starting stripping...
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Mobile/Particles/Additive" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Mobile/Particles/Additive in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Custom/SeansWater" pass "FORWARD" (vp)
24 variants, starting stripping...
finished in 0.00 seconds. 24 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/SeansWater" pass "FORWARD" (fp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/SeansWater" pass "FORWARD_DELTA" (vp)
15 variants, starting stripping...
finished in 0.00 seconds. 15 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 15 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/SeansWater" pass "FORWARD_DELTA" (fp)
15 variants, starting stripping...
finished in 0.00 seconds. 15 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 15 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Custom/SeansWater in 0.00s
d3d11 (total internal programs: 66, unique: 30)
Compiling shader "Particles/Standard Surface" pass "ShadowCaster" (vp)
24 variants, starting stripping...
finished in 0.00 seconds. 24 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Particles/Standard Surface" pass "ShadowCaster" (fp)
36 variants, starting stripping...
finished in 0.00 seconds. 36 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 36 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Particles/Standard Surface" pass "FORWARD" (vp)
192 variants, starting stripping...
finished in 0.00 seconds. 192 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 192 (0.11s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Particles/Standard Surface" pass "FORWARD" (fp)
240 variants, starting stripping...
finished in 0.00 seconds. 240 variants left
starting compilation...
finished in 0.02 seconds. Local cache hits 240 (0.13s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Particles/Standard Surface" pass "DEFERRED" (vp)
96 variants, starting stripping...
finished in 0.00 seconds. 96 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 96 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Particles/Standard Surface" pass "DEFERRED" (fp)
240 variants, starting stripping...
finished in 0.00 seconds. 240 variants left
starting compilation...
finished in 0.02 seconds. Local cache hits 240 (0.16s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Particles/Standard Surface in 0.00s
d3d11 (total internal programs: 828, unique: 468)
Compressed shader 'Particles/Standard Surface' on d3d11 in 0.05s from 1.98MB to 0.10MB
Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "FORWARD" (vp)
24 variants, starting stripping...
finished in 0.00 seconds. 24 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 24 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "FORWARD" (fp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "FORWARD" (vp)
15 variants, starting stripping...
finished in 0.00 seconds. 15 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 15 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "FORWARD" (fp)
15 variants, starting stripping...
finished in 0.00 seconds. 15 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 15 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "PREPASS" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "PREPASS" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "PREPASS" (vp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "PREPASS" (fp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "DEFERRED" (vp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "DEFERRED" (fp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "Pass 0" (vp)
9 variants, starting stripping...
finished in 0.00 seconds. 9 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 9 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "Pass 0" (fp)
9 variants, starting stripping...
finished in 0.00 seconds. 9 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 9 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "Pass 1" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/Vertexlit" pass "Pass 1" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/TerrainEngine/Details/Vertexlit in 0.00s
d3d11 (total internal programs: 144, unique: 61)
Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "FORWARD" (vp)
24 variants, starting stripping...
finished in 0.00 seconds. 24 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "FORWARD" (fp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "FORWARD" (vp)
39 variants, starting stripping...
finished in 0.00 seconds. 39 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 39 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "FORWARD" (fp)
39 variants, starting stripping...
finished in 0.00 seconds. 39 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 39 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "PREPASS" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "PREPASS" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "PREPASS" (vp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "PREPASS" (fp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "ShadowCaster" (vp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "ShadowCaster" (fp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "Pass 0" (vp)
9 variants, starting stripping...
finished in 0.00 seconds. 9 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 9 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "Pass 0" (fp)
9 variants, starting stripping...
finished in 0.00 seconds. 9 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 9 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "Pass 1" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/WavingDoublePass" pass "Pass 1" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/TerrainEngine/Details/WavingDoublePass in 0.00s
d3d11 (total internal programs: 180, unique: 83)
Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "FORWARD" (vp)
24 variants, starting stripping...
finished in 0.00 seconds. 24 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 24 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "FORWARD" (fp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "FORWARD" (vp)
39 variants, starting stripping...
finished in 0.00 seconds. 39 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 39 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "FORWARD" (fp)
39 variants, starting stripping...
finished in 0.00 seconds. 39 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 39 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "PREPASS" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "PREPASS" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "PREPASS" (vp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "PREPASS" (fp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "ShadowCaster" (vp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Details/BillboardWavingDoublePass" pass "ShadowCaster" (fp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/TerrainEngine/Details/BillboardWavingDoublePass in 0.00s
d3d11 (total internal programs: 156, unique: 75)
Compiling shader "Hidden/TerrainEngine/BillboardTree" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/BillboardTree" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/TerrainEngine/BillboardTree in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/Nature/Tree Soft Occlusion Bark Rendertex" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Nature/Tree Soft Occlusion Bark Rendertex" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/Nature/Tree Soft Occlusion Bark Rendertex in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/Nature/Tree Soft Occlusion Leaves Rendertex" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Nature/Tree Soft Occlusion Leaves Rendertex" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/Nature/Tree Soft Occlusion Leaves Rendertex in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/TerrainEngine/CameraFacingBillboardTree" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/CameraFacingBillboardTree" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/TerrainEngine/CameraFacingBillboardTree in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/Nature/Tree Creator Albedo Rendertex" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Nature/Tree Creator Albedo Rendertex" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/Nature/Tree Creator Albedo Rendertex in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/Nature/Tree Creator Normal Rendertex" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Nature/Tree Creator Normal Rendertex" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/Nature/Tree Creator Normal Rendertex in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 1" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 1" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 2" (vp)
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finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/Splatmap/Standard-BaseGen" pass "Pass 2" (fp)
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finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/TerrainEngine/Splatmap/Standard-BaseGen in 0.00s
d3d11 (total internal programs: 18, unique: 5)
Compiling shader "Hidden/TerrainEngine/PaintHeight" pass "Raise/Lower Heights" (vp)
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finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/PaintHeight" pass "Raise/Lower Heights" (fp)
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finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/PaintHeight" pass "Stamp Heights" (vp)
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finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/PaintHeight" pass "Stamp Heights" (fp)
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finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/PaintHeight" pass "Set Heights" (vp)
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finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/PaintHeight" pass "Set Heights" (fp)
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finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/PaintHeight" pass "Smooth Heights" (vp)
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finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/PaintHeight" pass "Smooth Heights" (fp)
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finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/PaintHeight" pass "Paint Texture" (vp)
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finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/PaintHeight" pass "Paint Texture" (fp)
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finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/PaintHeight" pass "Paint Holes" (vp)
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finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/PaintHeight" pass "Paint Holes" (fp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/TerrainEngine/PaintHeight in 0.00s
d3d11 (total internal programs: 36, unique: 7)
Compiling shader "Hidden/TerrainEngine/HeightBlitCopy" pass "Pass 0" (vp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/HeightBlitCopy" pass "Pass 0" (fp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/TerrainEngine/HeightBlitCopy in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/TerrainEngine/GenerateNormalmap" pass "Pass 0" (vp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/GenerateNormalmap" pass "Pass 0" (fp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/TerrainEngine/GenerateNormalmap in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/TerrainEngine/TerrainLayerUtils" pass "Get Terrain Layer Channel" (vp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/TerrainLayerUtils" pass "Get Terrain Layer Channel" (fp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/TerrainLayerUtils" pass "Set Terrain Layer Channel" (vp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/TerrainLayerUtils" pass "Set Terrain Layer Channel" (fp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/TerrainLayerUtils" pass "Blit Copy Highest Mip" (vp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/TerrainLayerUtils" pass "Blit Copy Highest Mip" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/TerrainEngine/TerrainLayerUtils in 0.00s
d3d11 (total internal programs: 18, unique: 5)
Compiling shader "Hidden/TerrainEngine/CrossBlendNeighbors" pass "Pass 0" (vp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TerrainEngine/CrossBlendNeighbors" pass "Pass 0" (fp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/TerrainEngine/CrossBlendNeighbors in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Custom/TwoSided/Standard" pass "FORWARD" (vp)
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finished in 0.00 seconds. 192 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 192 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/TwoSided/Standard" pass "FORWARD" (fp)
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starting compilation...
finished in 0.01 seconds. Local cache hits 96 (0.06s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/TwoSided/Standard" pass "FORWARD_DELTA" (vp)
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starting compilation...
finished in 0.02 seconds. Local cache hits 234 (0.12s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/TwoSided/Standard" pass "FORWARD_DELTA" (fp)
234 variants, starting stripping...
finished in 0.00 seconds. 234 variants left
starting compilation...
finished in 2.53 seconds. Local cache hits 234 (20.26s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/TwoSided/Standard" pass "ShadowCaster" (vp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 18 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/TwoSided/Standard" pass "ShadowCaster" (fp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 18 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/TwoSided/Standard" pass "DEFERRED" (vp)
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starting compilation...
finished in 0.01 seconds. Local cache hits 96 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/TwoSided/Standard" pass "DEFERRED" (fp)
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starting compilation...
finished in 0.22 seconds. Local cache hits 96 (1.76s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/TwoSided/Standard" pass "FORWARD" (vp)
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finished in 0.00 seconds. 144 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 144 (0.07s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/TwoSided/Standard" pass "FORWARD" (fp)
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starting compilation...
finished in 0.01 seconds. Local cache hits 72 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/TwoSided/Standard" pass "FORWARD_DELTA" (vp)
180 variants, starting stripping...
finished in 0.00 seconds. 180 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 180 (0.09s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/TwoSided/Standard" pass "FORWARD_DELTA" (fp)
180 variants, starting stripping...
finished in 0.00 seconds. 180 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 180 (0.10s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/TwoSided/Standard" pass "ShadowCaster" (vp)
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finished in 0.00 seconds. 18 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 18 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Custom/TwoSided/Standard" pass "ShadowCaster" (fp)
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finished in 0.00 seconds. 18 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 18 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Custom/TwoSided/Standard in 0.00s
d3d11 (total internal programs: 1596, unique: 674)
Compressed shader 'Custom/TwoSided/Standard' on d3d11 in 0.07s from 2.43MB to 0.12MB
LightingSettings: switching bake backend from 1 to 0.
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (vp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 9 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 0" (fp)
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finished in 0.00 seconds. 9 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 9 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Legacy Shaders/VertexLit" pass "Pass 1" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Legacy Shaders/VertexLit" pass "ShadowCaster" (vp)
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finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Legacy Shaders/VertexLit" pass "ShadowCaster" (fp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Legacy Shaders/VertexLit in 0.00s
d3d11 (total internal programs: 36, unique: 12)
Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (vp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 24 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (fp)
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finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (vp)
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finished in 0.00 seconds. 15 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 15 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Legacy Shaders/Diffuse" pass "FORWARD" (fp)
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finished in 0.00 seconds. 15 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 15 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Legacy Shaders/Diffuse" pass "PREPASS" (vp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Legacy Shaders/Diffuse" pass "PREPASS" (fp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Legacy Shaders/Diffuse" pass "PREPASS" (vp)
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finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Legacy Shaders/Diffuse" pass "PREPASS" (fp)
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finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Legacy Shaders/Diffuse" pass "DEFERRED" (vp)
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finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Legacy Shaders/Diffuse" pass "DEFERRED" (fp)
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finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Legacy Shaders/Diffuse in 0.00s
d3d11 (total internal programs: 120, unique: 53)
Compiling shader "Hidden/Internal-StencilWrite" pass "Pass 0" (vp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-StencilWrite" pass "Pass 0" (fp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/Internal-StencilWrite in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 1" (vp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 1" (fp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-DepthNormalsTexture" pass "Pass 0" (fp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/Internal-DepthNormalsTexture in 0.00s
d3d11 (total internal programs: 60, unique: 17)
Compiling shader "Hidden/Internal-PrePassLighting" pass "Pass 0" (vp)
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finished in 0.00 seconds. 39 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 39 (0.03s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-PrePassLighting" pass "Pass 0" (fp)
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finished in 0.00 seconds. 39 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 39 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-PrePassLighting" pass "Pass 1" (vp)
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finished in 0.00 seconds. 39 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 39 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-PrePassLighting" pass "Pass 1" (fp)
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finished in 0.00 seconds. 39 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 39 (0.02s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/Internal-PrePassLighting in 0.00s
d3d11 (total internal programs: 156, unique: 39)
Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (vp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (fp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (vp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (fp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (vp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (fp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (vp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-ScreenSpaceShadows" pass "Pass 0" (fp)
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finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/Internal-ScreenSpaceShadows in 0.00s
d3d11 (total internal programs: 96, unique: 20)
Compiling shader "Hidden/Internal-CombineDepthNormals" pass "Pass 0" (vp)
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finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-CombineDepthNormals" pass "Pass 0" (fp)
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finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/Internal-CombineDepthNormals in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/BlitCopy" pass "Pass 0" (vp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/BlitCopy" pass "Pass 0" (fp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/BlitCopy in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/BlitCopyDepth" pass "Pass 0" (vp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/BlitCopyDepth" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/BlitCopyDepth in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/ConvertTexture" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/ConvertTexture" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/ConvertTexture in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/Internal-DeferredShading" pass "Pass 0" (vp)
78 variants, starting stripping...
finished in 0.00 seconds. 78 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 78 (0.05s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-DeferredShading" pass "Pass 0" (fp)
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finished in 0.00 seconds. 78 variants left
starting compilation...
finished in 0.01 seconds. Local cache hits 78 (0.04s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-DeferredShading" pass "Pass 1" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-DeferredShading" pass "Pass 1" (fp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/Internal-DeferredShading in 0.00s
d3d11 (total internal programs: 162, unique: 80)
Compiling shader "Hidden/Internal-DeferredReflections" pass "Pass 0" (vp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-DeferredReflections" pass "Pass 0" (fp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-DeferredReflections" pass "Pass 1" (vp)
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finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-DeferredReflections" pass "Pass 1" (fp)
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finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/Internal-DeferredReflections in 0.00s
d3d11 (total internal programs: 18, unique: 7)
Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 1" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 1" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 2" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-MotionVectors" pass "Pass 2" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/Internal-MotionVectors in 0.00s
d3d11 (total internal programs: 18, unique: 5)
Compiling shader "Hidden/Internal-Flare" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-Flare" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/Internal-Flare in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/Internal-Halo" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-Halo" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/Internal-Halo in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/BlitCopyWithDepth" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/BlitCopyWithDepth" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/BlitCopyWithDepth in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/BlitToDepth" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/BlitToDepth" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/BlitToDepth in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/BlitToDepth_MSAA" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/BlitToDepth_MSAA" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/BlitToDepth_MSAA in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/BlitCopyHDRTonemap" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/BlitCopyHDRTonemap" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/BlitCopyHDRTonemap in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/Internal-GUITextureClip" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-GUITextureClip" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-GUITextureClip" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-GUITextureClip" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/Internal-GUITextureClip in 0.00s
d3d11 (total internal programs: 12, unique: 2)
Compiling shader "Hidden/Internal-GUITextureClipText" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-GUITextureClipText" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-GUITextureClipText" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-GUITextureClipText" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/Internal-GUITextureClipText in 0.00s
d3d11 (total internal programs: 12, unique: 2)
Compiling shader "Hidden/Internal-GUITexture" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-GUITexture" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-GUITexture" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-GUITexture" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/Internal-GUITexture in 0.00s
d3d11 (total internal programs: 12, unique: 2)
Compiling shader "Hidden/Internal-GUITextureBlit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-GUITextureBlit" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-GUITextureBlit" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-GUITextureBlit" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/Internal-GUITextureBlit in 0.00s
d3d11 (total internal programs: 12, unique: 2)
Compiling shader "Hidden/Internal-GUIRoundedRect" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-GUIRoundedRect" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-GUIRoundedRect" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-GUIRoundedRect" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/Internal-GUIRoundedRect in 0.00s
d3d11 (total internal programs: 12, unique: 2)
Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-GUIRoundedRectWithColorPerBorder" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/Internal-GUIRoundedRectWithColorPerBorder in 0.00s
d3d11 (total internal programs: 12, unique: 2)
Compiling shader "Hidden/Internal-UIRDefault" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-UIRDefault" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-UIRDefault" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-UIRDefault" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/Internal-UIRDefault in 0.00s
d3d11 (total internal programs: 12, unique: 4)
Compiling shader "Hidden/Internal-UIRAtlasBlitCopy" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-UIRAtlasBlitCopy" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/Internal-UIRAtlasBlitCopy in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-UIRDefaultWorld" pass "Pass 0" (fp)
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/Internal-UIRDefaultWorld in 0.00s
d3d11 (total internal programs: 12, unique: 4)
Compiling shader "Sprites/Default" pass "Pass 0" (vp)
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finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Sprites/Default" pass "Pass 0" (fp)
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finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Sprites/Default in 0.00s
d3d11 (total internal programs: 24, unique: 8)
Compiling shader "Sprites/Mask" pass "Pass 0" (vp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Sprites/Mask" pass "Pass 0" (fp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Sprites/Mask in 0.00s
d3d11 (total internal programs: 24, unique: 8)
Compiling shader "UI/Default" pass "Default" (vp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "UI/Default" pass "Default" (fp)
12 variants, starting stripping...
finished in 0.00 seconds. 12 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 12 (0.01s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader UI/Default in 0.00s
d3d11 (total internal programs: 24, unique: 8)
Compiling shader "Hidden/CubeBlur" pass "Pass 0" (vp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/CubeBlur" pass "Pass 0" (fp)
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finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/CubeBlur" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/CubeBlur" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/CubeBlur in 0.00s
d3d11 (total internal programs: 12, unique: 3)
Compiling shader "Hidden/CubeCopy" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/CubeCopy" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/CubeCopy" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/CubeCopy" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/CubeCopy in 0.00s
d3d11 (total internal programs: 12, unique: 2)
Compiling shader "Hidden/CubeBlend" pass "Pass 0" (vp)
3 variants, starting stripping...
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starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/CubeBlend" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/CubeBlend" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/CubeBlend" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/CubeBlend in 0.00s
d3d11 (total internal programs: 12, unique: 2)
Compiling shader "Hidden/VR/BlitTexArraySlice" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/VR/BlitTexArraySlice" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/VR/BlitTexArraySlice in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 1" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 1" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-ODSWorldTexture" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/Internal-ODSWorldTexture in 0.00s
d3d11 (total internal programs: 60, unique: 15)
Compiling shader "Hidden/Internal-CubemapToEquirect" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Internal-CubemapToEquirect" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/Internal-CubemapToEquirect in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/VR/BlitFromTex2DToTexArraySlice" pass "Pass 0" (gp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/VR/BlitFromTex2DToTexArraySlice in 0.00s
d3d11 (total internal programs: 15, unique: 5)
Compiling shader "Hidden/VideoComposite" pass "Default" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/VideoComposite" pass "Default" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/VideoComposite in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/VideoDecode" pass "YCbCr_To_RGB1" (vp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/VideoDecode" pass "YCbCr_To_RGB1" (fp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/VideoDecode" pass "YCbCrA_To_RGBAFull" (vp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/VideoDecode" pass "YCbCrA_To_RGBAFull" (fp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/VideoDecode" pass "YCbCrA_To_RGBA" (vp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/VideoDecode" pass "YCbCrA_To_RGBA" (fp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/VideoDecode" pass "Flip_RGBA_To_RGBA" (vp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/VideoDecode" pass "Flip_RGBA_To_RGBA" (fp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/VideoDecode" pass "Flip_RGBASplit_To_RGBA" (vp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/VideoDecode" pass "Flip_RGBASplit_To_RGBA" (fp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/VideoDecode" pass "Flip_NV12_To_RGB1" (vp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/VideoDecode" pass "Flip_NV12_To_RGB1" (fp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/VideoDecode" pass "Flip_NV12_To_RGBA" (vp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/VideoDecode" pass "Flip_NV12_To_RGBA" (fp)
6 variants, starting stripping...
finished in 0.00 seconds. 6 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 6 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/VideoDecode" pass "Flip_P010_To_RGB1" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/VideoDecode" pass "Flip_P010_To_RGB1" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/VideoDecode in 0.00s
d3d11 (total internal programs: 90, unique: 19)
Compiling shader "Hidden/Compositing" pass "Mix_RGBA_To_RGBA" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/Compositing" pass "Mix_RGBA_To_RGBA" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/Compositing in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Compiling shader "Hidden/TextCore/Distance Field SSD" pass "Pass 0" (vp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Compiling shader "Hidden/TextCore/Distance Field SSD" pass "Pass 0" (fp)
3 variants, starting stripping...
finished in 0.00 seconds. 3 variants left
starting compilation...
finished in 0.00 seconds. Local cache hits 3 (0.00s CPU time), remote cache hits 0 (0.00s CPU time), compiled 0 variants (0.00s CPU time)
Serialized binary data for shader Hidden/TextCore/Distance Field SSD in 0.00s
d3d11 (total internal programs: 6, unique: 2)
Invoking UnityLinker with response file. response.rsp contents: -out=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/tempStrip -x=C:/Users/MBro/AppData/Local/Temp/tmp18593739.tmp -x=C:/Users/MBro/AppData/Local/Temp/tmp7ed609c6.tmp -x=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/TypesInScenes.xml -d=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/Assembly-CSharp.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/com.bag.analytics.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/com.unknown.minto.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/Unity.Timeline.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/com.bag.core.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/Unity.TextMeshPro.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/Unity.XR.Interaction.Toolkit.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/com.bag.fsm.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/com.bag.ui.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/Unity.InputSystem.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/com.bag.gameconsole.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/UnityEngine.UI.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/com.bag.damage.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/Andrew.Systems.Surface.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/DOTween.Modules.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/Unity.Postprocessing.Runtime.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/Core.Systems.Reordable.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/FMODUnity.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/com.bag.localization.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/Novak.Systems.CoroutinesSystem.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/NavMeshComponents.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/Novak.Systems.KeyValueSavesSystem.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/FMODUnityResonance.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/com.bag.instructions.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/com.bag.customupdate.dll --include-unity-root-assembly=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/DOTween.dll --dotnetruntime=il2cpp --dotnetprofile=unityaot --use-editor-options --include-directory=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed --rule-set=Conservative --editor-data-file=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed/EditorToUnityLinkerData.json --platform=WindowsDesktop --engine-modules-asset-file=D:/Programs/2021.1.20f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/modules.asset
D:\Programs\2021.1.20f1\Editor\Data\il2cpp\build/deploy/netcoreapp3.1/UnityLinker.exe exited after 7032 ms.
Invoking il2cpp (via bee.exe) with arguments: --convert-to-cpp --emit-null-checks --enable-array-bounds-check --dotnetprofile="unityaot" --compile-cpp --libil2cpp-static --platform="WindowsDesktop" --architecture="x64" --configuration="Release" --outputpath="D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Library/Il2cppBuildCache/Windows/x64\Native\GameAssembly.dll" --cachedirectory="D:\Projects\BAG\COLD_DEPTH\ColdDepthDemoSource\Assets\..\Library/il2cpp_cache" --baselib-directory="D:/Programs/2021.1.20f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport\Variations\win64_nondevelopment_il2cpp" --avoid-dynamic-library-copy --incremental-g-c-time-slice=3 --profiler-report --map-file-parser=D:/Programs/2021.1.20f1/Editor/Data/Tools/MapFileParser/MapFileParser.exe --directory=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Temp/StagingArea/Data/Managed --generatedcppdir=D:/Projects/BAG/COLD_DEPTH/ColdDepthDemoSource/Library/Il2cppBuildCache/Windows/x64/il2cppOutput
D:\Programs\2021.1.20f1\Editor\Data\il2cpp/build/BeeSettings/offline/bee.exe exited after 520 ms.
UnityOptimizerBuildLogExtender.OnPostprocessBuild report name : New Report
UnityOptimizerBuildLogExtender.OnPostprocessBuild build date : 09/11/2021 22:18:11
UnityOptimizerBuildLogExtender.OnPostprocessBuild platform StandaloneWindows64
UnityOptimizerBuildLogExtender.OnPostprocessBuild build path : D:/Projects/BAG/COLD_DEPTH/Builds/COLD DEPTH Demo/ColdDepth.exe
UnityOptimizerBuildLogExtender.OnPostprocessBuild files length : 269
UnityOptimizerBuildLogExtender.OnPostprocessBuild compression : None
Refreshing native plugins compatible for Editor in 1.21 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
-------------------------------------------------------------------------------
Build Report
Uncompressed usage by category (Percentages based on user generated assets only):
Textures 1.4 gb 86.4%
Meshes 38.7 mb 2.3%
Animations 269.6 kb 0.0%
Sounds 0.0 kb 0.0%
Shaders 3.0 mb 0.2%
Other Assets 122.3 mb 7.2%
Levels 52.5 mb 3.1%
Scripts 4.4 mb 0.3%
Included DLLs 11.1 mb 0.7%
File headers 199.3 kb 0.0%
Total User Assets 1.7 gb 100.0%
Complete build size 1.8 gb
Used Assets and files from the Resources folder, sorted by uncompressed size:
21.3 mb 1.2% Assets/Content/InGameEvents/Christmas/Christmas pack/Materials/Textures/Candie&Sock_s.tga
21.3 mb 1.2% Assets/Content/InGameEvents/Christmas/Christmas pack/Materials/Textures/Candie&Sock_ao.tga
21.3 mb 1.2% Assets/Content/InGameEvents/Christmas/Christmas pack/Materials/Textures/Candie&Sock_a.tga
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Door_Horisontal_Residential_Default_MSAO.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Spares_Crafting_Station_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Outdoor_Nature_Environment_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Outdoor_Nature_Environment_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Outdoor_Big_Lighter_Base_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Door_Horizontal_Hermetic_Default_MS.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Door_Horisontal_Residential_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Wall_Window_Chamfer_4M_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Wall_Window_Chamfer_4M_Default_MS.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Wall_Door_Chamfer_3M_Default_MS.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Spares_Crafting_Station_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Roof_Lamp_Broken_2M_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Quantum_Phase_Packer_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Pulse_Stabilizator_Default_MSAO.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Power_Control_Panel_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Outpost_Column_Beta_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Outpost_Column_Alpha_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Outdoor_Big_Lighter_Base_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Door_Horizontal_Hermetic_Default_N.PNG
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Disintegrator_Part03_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Disintegrator_Part02_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Disintegrator_Part01_Default_MSA.png
5.3 mb 0.3% Assets/WIP/Small_Fish/T_Fish_Small_Plane_Default_MSA.png
5.3 mb 0.3% Assets/WIP/Small_Fish/T_Fish_Small_Plane_Default_AT.png
5.3 mb 0.3% Assets/Content/InGameEvents/Christmas/ANGRY MESH/Snowman/Sources/Textures/Snowman_Emission_01 (A Emissive).png
5.3 mb 0.3% Assets/Content/InGameEvents/Christmas/ANGRY MESH/Snowman/Sources/Textures/Snowman_Albedo_01 (A Smoothness).tga
5.3 mb 0.3% Assets/Art/Textures/NotSorted/Unlock Luke Panel/T_Unlock_Luke_Panel_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/Unlock Luke Panel/T_Unlock_Luke_Panel_Default_MSAO.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Wall_Tubes_Luke_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Wall_Generator_Default_MSAO.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Wall_Door_Chamfer_3M_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Switchboard_Fuse_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Shuttle_Electronic_Default_N.png
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5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Roof_Lamp_Broken_2M_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Quantum_Phase_Packer_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Pulse_Stabilizator_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Power_Control_Panel_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Personal_Locker_Default_MSAO.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Outpost_Column_Beta_Default_N.png
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5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Outdoor_Gear_Extra_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Outdoor_Gear_Extra_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Open_Box_Middle_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Nameplate_Display_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Nameplate_Display_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Inventator_Cell_Default_MSAO.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Double_Wall_Lamp_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Door_Control_Panel_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Door_Control_Panel_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Display1M_Display_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Display1M_Display_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Disintegrator_Part03_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Disintegrator_Part02_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Disintegrator_Part01_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Devices_Dispenser_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Coveralls_Folded_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Clothing_Dispenser_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Clothing_Dispenser_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Angle_Stoppers_Default_MSAO.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/Pulse Hack Device/T_Pulse_Hack_Device_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/Pulse Hack Device/T_Pulse_Hack_Device_Default_MSAO.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/Inventator Device/T_Inventator_Device_Dedault_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/Inventator Device/T_Inventator_Device_Dedault_MSAO.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/Devices Dispenser/T_Devices_Dispenser_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/Devices Dispenser/T_Devices_Dispenser_Default_MSAO.png
5.3 mb 0.3% Assets/WIP/Small_Fish/T_Fish_Small_Plane_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Water_Purifier_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Water_Purifier_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Wall_Tubes_Luke_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Wall_Generator_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Wall_Chamfer_2M_Tech_MS.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Wall_Chamfer_2M_Shower_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Wall_Chamfer_2M_Shower_MS.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Wall_Chamfer_2M_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Wall_Chamfer_2M_Default_MS.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Toolbox_Middle_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Toolbox_Middle_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Switchboard_Fuse_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Switchboard_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Shuttle_Room_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Shuttle_Magnet_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Shuttle_Magnet_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Shuttle_Gear_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Shuttle_Base_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Roof_Lamp_2M_Default_MS.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Reactor_Door_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Poster_Display_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Poster_Display_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Plate_Square_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Personal_Locker_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Outdoor_Walls_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Outdoor_Walls_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Open_Box_Middle_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Medical_Bed_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Inventator_Cell_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Double_Wall_Lamp_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Crafting_Table_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Crafting_Table_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Coveralls_Folded_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Box_Cube_1M_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Box_Cube_05M_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Bench_Octagon_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Bench_Octagon_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Angle_Stoppers_Default_N.png
5.3 mb 0.3% Assets/WIP/Mushrooms/Textures/White/T_Mushrooms_White_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Wall_Chamfer_2M_Tech_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Switchboard_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Shuttle_Room_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Shuttle_Gear_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Shuttle_Base_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Roof_Lamp_2M_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Reactor_Door_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Reactor_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Rack_Big_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Plate_Square_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Medical_Bed_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Med Locker_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Med Locker_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Food_Glass_Material_AT.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Fence_75cm_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Fence_75cm_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Fence_1m_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Dopefish_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Chest_Big_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Chest_Big_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Chair_Root_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Chair_Root_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Chair_Body_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Chair_Body_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Box_Cube_1M_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Box_Cube_05M_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Bot_Cleaner_Blue_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Apple_Default_Normal.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/Displays/T_Displays_Default_MSAO.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/Backboard/T_Backboard_Beam_MSAO.png
5.3 mb 0.3% Assets/Art/2D/Decals/T_Outpost_Zero_Decal_N.png
5.3 mb 0.3% Assets/WIP/Whale/T_whale_Default_N.png
5.3 mb 0.3% Assets/WIP/Whale/T_whale_Default_MSA.png
5.3 mb 0.3% Assets/WIP/Whale/T_whale_Cristal_N.png
5.3 mb 0.3% Assets/WIP/Whale/T_whale_Cristal_MSA.png
5.3 mb 0.3% Assets/WIP/Whale/T_whale_Cristal_AT.png
5.3 mb 0.3% Assets/WIP/Terrain Textures/Stone/T_Terrain_Stone_N.png
5.3 mb 0.3% Assets/WIP/Terrain Textures/Stone/T_Terrain_Stone_MSA.png
5.3 mb 0.3% Assets/WIP/Mushrooms/Textures/White/T_Mushrooms_White_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Tools_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Tools_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Tech_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Tablet_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Tablet_Default_MS.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Reactor_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Rack_Big_Default_N.png
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5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Pliers_Default_MSA.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Notepad_Default_N.png
5.3 mb 0.3% Assets/Art/Textures/NotSorted/T_Notepad_Default_MS.png
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