Log file open, 02/01/23 16:02:36 LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogInit: Display: Project file not found: ../../../PlzWork/PlzWork.uproject LogInit: Display: Attempting to find via project info helper. LogUProjectInfo: Found projects: LogPakFile: Display: Found Pak file ../../../PlzWork/Content/Paks/plzwork-ios.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../PlzWork/Content/Paks/plzwork-ios.pak. LogPakFile: PakFile PrimaryIndexSize=22434 LogPakFile: PakFile PathHashIndexSize=40942 LogPakFile: PakFile FullDirectoryIndexSize=48952 LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile '../../../PlzWork/Content/Paks/plzwork-ios.pak' (chunk index -1, root '../../../') mounted LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:../../../ File:../../../PlzWork/Content/Paks/plzwork-ios.pak) LogPakFile: OnPakFileMounted2Time == 0.000037 LogTaskGraph: Started task graph with 5 named threads and 9 total threads with 1 sets of task threads. LogStats: Stats thread started at 0.016810 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +9:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin FMODStudio LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin PluginUtils LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosClothEditor LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin AudioSynesthesia LogIOSAudioSession: Setting AVAudioSession category to Category:AVAudioSessionCategoryAmbient Mode:AVAudioSessionModeDefault Options:0 LogOnline: Display: OSS: FOnlineSubsystemIOSModule::StartupModule() LogOnline: OSS: Creating online subsystem instance for: IOS LogOnlineSession: Display: OSS: FOnlineSessionIOS::FOnlineSessionIOS(FOnlineSubsystemIOS* InSubsystem) LogOnlinePurchase: OSS: FOnlinePurchaseIOS::FOnlinePurchaseIOS LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [IOS] LogInit: Build: ++UE4+Release-4.27-CL-0 LogInit: Engine Version: 4.27.2-0+++UE4+Release-4.27 LogInit: Compatible Engine Version: 4.27.0-0+++UE4+Release-4.27 LogInit: Net CL: 0 LogInit: OS: IOS (15.5.0), CPU: iPhone13,2, GPU: GenericGPUBrand LogInit: Compiled (64-bit): Dec 12 2022 12:54:13 LogInit: Compiled with Clang: 13.1.6 (clang-1316.0.21.2.5) LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.27 LogInit: Command Line: LogInit: Base Directory: LogInit: Allocator: binned LogInit: Installed Engine Build: 0 LogDevObjectVersion: Number of dev versions registered: 29 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 131072 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../PlzWork/Saved/Config/IOS/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[net.DisableIPv6:0]] [2023.02.01-07.02.36:728][ 0]LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] [2023.02.01-07.02.36:728][ 0]LogConfig: Setting CVar [[net.DisableIPv6:0]] [2023.02.01-07.02.36:728][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [../../../PlzWork/Saved/Config/IOS/Engine.ini] [2023.02.01-07.02.36:728][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2023.02.01-07.02.36:728][ 0]LogConfig: Setting CVar [[r.DistanceFields:0]] [2023.02.01-07.02.36:728][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [../../../PlzWork/Saved/Config/IOS/Engine.ini] [2023.02.01-07.02.36:729][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../PlzWork/Saved/Config/IOS/Engine.ini] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2023.02.01-07.02.36:729][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [../../../PlzWork/Saved/Config/IOS/Engine.ini] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInGame:131072]] [2023.02.01-07.02.36:729][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [../../../PlzWork/Saved/Config/IOS/Engine.ini] [2023.02.01-07.02.36:729][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../PlzWork/Saved/Config/IOS/Scalability.ini] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:2000]] [2023.02.01-07.02.36:729][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [../../../PlzWork/Saved/Config/IOS/Scalability.ini] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2023.02.01-07.02.36:729][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../PlzWork/Saved/Config/IOS/Scalability.ini] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.ShadowQuality:2]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2023.02.01-07.02.36:729][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../PlzWork/Saved/Config/IOS/Scalability.ini] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:1]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.BloomQuality:1]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:3]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2023.02.01-07.02.36:729][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2023.02.01-07.02.36:730][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../PlzWork/Saved/Config/IOS/Scalability.ini] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:4]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2023.02.01-07.02.36:730][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../PlzWork/Saved/Config/IOS/Scalability.ini] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.RefractionQuality:1]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:4]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:1.0]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:8.0]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:1]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:1]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.Width:96]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.Height:50]] [2023.02.01-07.02.36:730][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../PlzWork/Saved/Config/IOS/Scalability.ini] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[grass.CullDistanceScale:1.0]] [2023.02.01-07.02.36:730][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../PlzWork/Saved/Config/IOS/Scalability.ini] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2023.02.01-07.02.36:730][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2023.02.01-07.02.36:731][ 0]LogIOS: Selected Device Profile: [iPhone12] [2023.02.01-07.02.36:731][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [iPhone12] [2023.02.01-07.02.36:731][ 0]LogHAL: Display: Platform has ~ 3 GB [2201170740 / 4294967296 / 3], which maps to Smaller [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=4, SmallerMinGB=3, SmallestMinGB=0) [2023.02.01-07.02.36:731][ 0]LogConfig: Setting CVar [[ios.PhysicalScreenDensity:460]] [2023.02.01-07.02.36:731][ 0]LogInit: Going up to parent DeviceProfile [iPhone11] [2023.02.01-07.02.36:731][ 0]LogConfig: Setting CVar [[r.CustomUnsafeZones:"(L:free[0,-15][812,15]);(P:fixed[83,0][206,30])"]] [2023.02.01-07.02.36:731][ 0]LogInit: Going up to parent DeviceProfile [iPhone8] [2023.02.01-07.02.36:731][ 0]LogConfig: Setting CVar [[sg.ShadowQuality:3]] [2023.02.01-07.02.36:731][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../PlzWork/Saved/Config/IOS/Scalability.ini] [2023.02.01-07.02.36:731][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2023.02.01-07.02.36:731][ 0]LogConfig: Setting CVar [[r.ShadowQuality:2]] [2023.02.01-07.02.36:731][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]] [2023.02.01-07.02.36:731][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.06]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2023.02.01-07.02.36:732][ 0]LogInit: Going up to parent DeviceProfile [iPhone7] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.MobileContentScaleFactor:2]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.Mobile.AmbientOcclusionQuality:0]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.Mobile.PixelProjectedReflectionQuality:0]] [2023.02.01-07.02.36:732][ 0]LogInit: Going up to parent DeviceProfile [iPhone6] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[sg.PostProcessQuality:3]] [2023.02.01-07.02.36:732][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../PlzWork/Saved/Config/IOS/Scalability.ini] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:1]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.BloomQuality:1]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:3]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2023.02.01-07.02.36:732][ 0]LogInit: Going up to parent DeviceProfile [IOS] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.HZBOcclusion:0]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.EarlyZPass:0]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.TranslucentLightingVolume:0]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.AllowPointLightCubemapShadows:0]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.Decal.StencilSizeThreshold:-1]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[slate.AbsoluteIndices:1]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:0]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.DefaultBackBufferPixelFormat:0]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[sg.AntiAliasingQuality:0]] [2023.02.01-07.02.36:732][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@0] File [../../../PlzWork/Saved/Config/IOS/Scalability.ini] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:0]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[sg.ViewDistanceQuality:3]] [2023.02.01-07.02.36:732][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../PlzWork/Saved/Config/IOS/Scalability.ini] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.NeverOcclusionTestDistance:2000]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[sg.TextureQuality:3]] [2023.02.01-07.02.36:732][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../PlzWork/Saved/Config/IOS/Scalability.ini] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:4]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2023.02.01-07.02.36:732][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[sg.EffectsQuality:3]] [2023.02.01-07.02.36:733][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../PlzWork/Saved/Config/IOS/Scalability.ini] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.RefractionQuality:1]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:1]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:4]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:1.0]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:8.0]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:1]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:1]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.Width:96]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.Height:50]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[sg.FoliageQuality:3]] [2023.02.01-07.02.36:733][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../PlzWork/Saved/Config/IOS/Scalability.ini] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[grass.CullDistanceScale:1.0]] [2023.02.01-07.02.36:733][ 0]LogInit: Going up to parent DeviceProfile [] [2023.02.01-07.02.36:733][ 0]LogConsoleManager: Setting the console variable 'sg.ViewDistanceQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByDeviceProfile'. Value remains '3' [2023.02.01-07.02.36:733][ 0]LogConsoleManager: Setting the console variable 'sg.AntiAliasingQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByDeviceProfile'. Value remains '0' [2023.02.01-07.02.36:733][ 0]LogConsoleManager: Setting the console variable 'sg.ShadowQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByDeviceProfile'. Value remains '3' [2023.02.01-07.02.36:733][ 0]LogConsoleManager: Setting the console variable 'sg.PostProcessQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByDeviceProfile'. Value remains '3' [2023.02.01-07.02.36:733][ 0]LogConsoleManager: Setting the console variable 'sg.TextureQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByDeviceProfile'. Value remains '3' [2023.02.01-07.02.36:733][ 0]LogConsoleManager: Setting the console variable 'sg.EffectsQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByDeviceProfile'. Value remains '3' [2023.02.01-07.02.36:733][ 0]LogConsoleManager: Setting the console variable 'sg.FoliageQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByDeviceProfile'. Value remains '3' [2023.02.01-07.02.36:733][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../PlzWork/Saved/Config/IOS/Scalability.ini] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] [2023.02.01-07.02.36:733][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] [2023.02.01-07.02.36:733][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [../../../PlzWork/Saved/Config/IOS/Engine.ini] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.HairStrands.Simulation:0]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.HairStrands.Strands:0]] [2023.02.01-07.02.36:733][ 0]LogConfig: Setting CVar [[r.HairStrands.Binding:0]] [2023.02.01-07.02.36:739][ 0]LogIOS: Setting contentScaleFactor to 2.0000 (optimal = 3.0000) [2023.02.01-07.02.36:739][ 0]LogInit: Computer: iPhone-12-NT-000263 [2023.02.01-07.02.36:739][ 0]LogInit: User: GenericUser [2023.02.01-07.02.36:739][ 0]LogInit: CPU Page size=16384, Cores=6 [2023.02.01-07.02.36:739][ 0]LogInit: High frequency timer resolution =24.000000 MHz [2023.02.01-07.02.36:739][ 0]LogInit: Free Memory at startup: 2042 MB [2023.02.01-07.02.36:739][ 0]LogInit: Memory total: Physical=2.0GB (3GB approx) Pagefile=0.0GB Virtual=2.0GB [2023.02.01-07.02.36:740][ 0]LogInit: Physics initialised using underlying interface: PhysX [2023.02.01-07.02.36:740][ 0]LogInit: Using OS detected language (ko-TW). [2023.02.01-07.02.36:740][ 0]LogInit: Using OS detected locale (en-TW). [2023.02.01-07.02.36:740][ 0]LogTextLocalizationManager: No localization for 'ko-TW' exists, so 'en' will be used for the language. [2023.02.01-07.02.36:754][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2023.02.01-07.02.36:755][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2023.02.01-07.02.36:760][ 0]LogRHI: Texture pool is 1423 MB (70% of 2033 MB) [2023.02.01-07.02.36:761][ 0]LogMetal: Display: Adapter Name: Metal [2023.02.01-07.02.36:761][ 0]LogMetal: Display: Driver Version: (internal:, unified:) [2023.02.01-07.02.36:761][ 0]LogMetal: Display: Driver Date: [2023.02.01-07.02.36:761][ 0]LogMetal: Display: Vendor: [2023.02.01-07.02.36:761][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips [2023.02.01-07.02.36:761][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips [2023.02.01-07.02.36:761][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips [2023.02.01-07.02.36:761][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips [2023.02.01-07.02.36:761][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips [2023.02.01-07.02.36:761][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips [2023.02.01-07.02.36:761][ 0]LogMetal: Display: Got a bulk data texture, with 1 mips [2023.02.01-07.02.36:762][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. [2023.02.01-07.02.36:764][ 0]LogShaderLibrary: Display: Cooked Context: Loaded Native Shared Shader Library Global [2023.02.01-07.02.36:764][ 0]LogMetal: Display: No .metalmap file found for global_sc_sf_metal! [2023.02.01-07.02.36:764][ 0]LogShaderLibrary: Display: Logical shader library 'Global' has been created, components 1 [2023.02.01-07.02.36:764][ 0]LogMetal: Display: No .metalmap file found for global_sc_sf_metal! [2023.02.01-07.02.36:764][ 0]LogMetal: Display: No .metalmap file found for global_sc_sf_metal! [2023.02.01-07.02.36:764][ 0]LogMetal: Display: No .metalmap file found for fmodstudio_sf_metal! [2023.02.01-07.02.36:764][ 0]LogMetal: Display: No .metalmap file found for fmodstudio_sf_metal! [2023.02.01-07.02.36:764][ 0]LogMetal: Display: No .metalmap file found for fmodstudio_sf_metal! [2023.02.01-07.02.36:764][ 0]LogMetal: Display: No .metalmap file found for fmodstudio_sf_metal! [2023.02.01-07.02.36:765][ 0]LogMetal: Display: No .metalmap file found for paper2d_sf_metal! [2023.02.01-07.02.36:765][ 0]LogMetal: Display: No .metalmap file found for paper2d_sf_metal! [2023.02.01-07.02.36:765][ 0]LogMetal: Display: No .metalmap file found for paper2d_sf_metal! [2023.02.01-07.02.36:765][ 0]LogMetal: Display: No .metalmap file found for paper2d_sf_metal! [2023.02.01-07.02.36:765][ 0]LogMetal: Display: No .metalmap file found for animationsharing_sf_metal! [2023.02.01-07.02.36:765][ 0]LogMetal: Display: No .metalmap file found for animationsharing_sf_metal! [2023.02.01-07.02.36:765][ 0]LogMetal: Display: No .metalmap file found for animationsharing_sf_metal! [2023.02.01-07.02.36:765][ 0]LogMetal: Display: No .metalmap file found for animationsharing_sf_metal! [2023.02.01-07.02.36:765][ 0]LogMetal: Display: No .metalmap file found for geometrymode_sf_metal! [2023.02.01-07.02.36:765][ 0]LogMetal: Display: No .metalmap file found for geometrymode_sf_metal! [2023.02.01-07.02.36:765][ 0]LogMetal: Display: No .metalmap file found for geometrymode_sf_metal! [2023.02.01-07.02.36:765][ 0]LogMetal: Display: No .metalmap file found for geometrymode_sf_metal! [2023.02.01-07.02.36:765][ 0]LogMetal: Display: No .metalmap file found for speedtreeimporter_sf_metal! [2023.02.01-07.02.36:765][ 0]LogMetal: Display: No .metalmap file found for speedtreeimporter_sf_metal! [2023.02.01-07.02.36:765][ 0]LogMetal: Display: No .metalmap file found for speedtreeimporter_sf_metal! [2023.02.01-07.02.36:765][ 0]LogMetal: Display: No .metalmap file found for speedtreeimporter_sf_metal! [2023.02.01-07.02.36:765][ 0]LogMetal: Display: No .metalmap file found for datasmithcontent_sf_metal! [2023.02.01-07.02.36:765][ 0]LogMetal: Display: No .metalmap file found for datasmithcontent_sf_metal! [2023.02.01-07.02.36:766][ 0]LogMetal: Display: No .metalmap file found for datasmithcontent_sf_metal! [2023.02.01-07.02.36:766][ 0]LogMetal: Display: No .metalmap file found for datasmithcontent_sf_metal! [2023.02.01-07.02.36:766][ 0]LogMetal: Display: No .metalmap file found for chaosclotheditor_sf_metal! [2023.02.01-07.02.36:766][ 0]LogMetal: Display: No .metalmap file found for chaosclotheditor_sf_metal! [2023.02.01-07.02.36:766][ 0]LogMetal: Display: No .metalmap file found for chaosclotheditor_sf_metal! [2023.02.01-07.02.36:766][ 0]LogMetal: Display: No .metalmap file found for chaosclotheditor_sf_metal! [2023.02.01-07.02.36:766][ 0]LogMetal: Display: No .metalmap file found for geometryprocessing_sf_metal! [2023.02.01-07.02.36:766][ 0]LogMetal: Display: No .metalmap file found for geometryprocessing_sf_metal! [2023.02.01-07.02.36:766][ 0]LogMetal: Display: No .metalmap file found for geometryprocessing_sf_metal! [2023.02.01-07.02.36:766][ 0]LogMetal: Display: No .metalmap file found for geometryprocessing_sf_metal! [2023.02.01-07.02.36:766][ 0]LogMetal: Display: No .metalmap file found for geometrycollectionplugin_sf_metal! [2023.02.01-07.02.36:766][ 0]LogMetal: Display: No .metalmap file found for geometrycollectionplugin_sf_metal! [2023.02.01-07.02.36:766][ 0]LogMetal: Display: No .metalmap file found for geometrycollectionplugin_sf_metal! [2023.02.01-07.02.36:766][ 0]LogMetal: Display: No .metalmap file found for geometrycollectionplugin_sf_metal! [2023.02.01-07.02.36:766][ 0]LogMetal: Display: No .metalmap file found for chaossolverplugin_sf_metal! [2023.02.01-07.02.36:766][ 0]LogMetal: Display: No .metalmap file found for chaossolverplugin_sf_metal! [2023.02.01-07.02.36:766][ 0]LogMetal: Display: No .metalmap file found for chaossolverplugin_sf_metal! [2023.02.01-07.02.36:766][ 0]LogMetal: Display: No .metalmap file found for chaossolverplugin_sf_metal! [2023.02.01-07.02.36:766][ 0]LogMetal: Display: No .metalmap file found for chaosniagara_sf_metal! [2023.02.01-07.02.36:767][ 0]LogMetal: Display: No .metalmap file found for chaosniagara_sf_metal! [2023.02.01-07.02.36:767][ 0]LogMetal: Display: No .metalmap file found for chaosniagara_sf_metal! [2023.02.01-07.02.36:767][ 0]LogMetal: Display: No .metalmap file found for chaosniagara_sf_metal! [2023.02.01-07.02.36:767][ 0]LogMetal: Display: No .metalmap file found for niagara_sf_metal! [2023.02.01-07.02.36:767][ 0]LogMetal: Display: No .metalmap file found for niagara_sf_metal! [2023.02.01-07.02.36:767][ 0]LogMetal: Display: No .metalmap file found for niagara_sf_metal! [2023.02.01-07.02.36:767][ 0]LogMetal: Display: No .metalmap file found for niagara_sf_metal! [2023.02.01-07.02.36:767][ 0]LogMetal: Display: No .metalmap file found for pythonscriptplugin_sf_metal! [2023.02.01-07.02.36:767][ 0]LogMetal: Display: No .metalmap file found for pythonscriptplugin_sf_metal! [2023.02.01-07.02.36:767][ 0]LogMetal: Display: No .metalmap file found for pythonscriptplugin_sf_metal! [2023.02.01-07.02.36:767][ 0]LogMetal: Display: No .metalmap file found for pythonscriptplugin_sf_metal! [2023.02.01-07.02.36:767][ 0]LogMetal: Display: No .metalmap file found for motosynth_sf_metal! [2023.02.01-07.02.36:767][ 0]LogMetal: Display: No .metalmap file found for motosynth_sf_metal! [2023.02.01-07.02.36:767][ 0]LogMetal: Display: No .metalmap file found for motosynth_sf_metal! [2023.02.01-07.02.36:767][ 0]LogMetal: Display: No .metalmap file found for motosynth_sf_metal! [2023.02.01-07.02.36:767][ 0]LogMetal: Display: No .metalmap file found for mediacompositing_sf_metal! [2023.02.01-07.02.36:767][ 0]LogMetal: Display: No .metalmap file found for mediacompositing_sf_metal! [2023.02.01-07.02.36:767][ 0]LogMetal: Display: No .metalmap file found for mediacompositing_sf_metal! [2023.02.01-07.02.36:767][ 0]LogMetal: Display: No .metalmap file found for mediacompositing_sf_metal! [2023.02.01-07.02.36:768][ 0]LogMetal: Display: No .metalmap file found for synthesis_sf_metal! [2023.02.01-07.02.36:768][ 0]LogMetal: Display: No .metalmap file found for synthesis_sf_metal! [2023.02.01-07.02.36:768][ 0]LogMetal: Display: No .metalmap file found for synthesis_sf_metal! [2023.02.01-07.02.36:768][ 0]LogMetal: Display: No .metalmap file found for synthesis_sf_metal! [2023.02.01-07.02.36:768][ 0]LogMetal: Display: No .metalmap file found for audiosynesthesia_sf_metal! [2023.02.01-07.02.36:768][ 0]LogMetal: Display: No .metalmap file found for audiosynesthesia_sf_metal! [2023.02.01-07.02.36:768][ 0]LogMetal: Display: No .metalmap file found for audiosynesthesia_sf_metal! [2023.02.01-07.02.36:768][ 0]LogMetal: Display: No .metalmap file found for audiosynesthesia_sf_metal! [2023.02.01-07.02.36:768][ 0]LogTemp: Warning: Clearing the OS Cache [2023.02.01-07.02.36:768][ 0]LogODSC: ODSC Thread active. [2023.02.01-07.02.36:773][ 0]LogSlate: Using FreeType 2.10.0 [2023.02.01-07.02.36:774][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2023.02.01-07.02.36:791][ 0]LogMetal: Error: RenderEncoder: SlateUI Title = PlzWork (64-bit Development SF_METAL) has incorrect fence waits (0) vs. updates (2). [2023.02.01-07.02.36:791][ 0]LogMetal: Display: No .metalmap file found for fmodstudio_sf_metal! [2023.02.01-07.02.36:792][ 0]LogMetal: Display: No .metalmap file found for fmodstudio_sf_metal! [2023.02.01-07.02.36:792][ 0]LogMetal: Display: No .metalmap file found for fmodstudio_sf_metal! [2023.02.01-07.02.36:792][ 0]LogMetal: Display: No .metalmap file found for fmodstudio_sf_metal! [2023.02.01-07.02.36:792][ 0]LogMetal: Display: No .metalmap file found for paper2d_sf_metal! [2023.02.01-07.02.36:792][ 0]LogMetal: Display: No .metalmap file found for paper2d_sf_metal! [2023.02.01-07.02.36:792][ 0]LogMetal: Display: No .metalmap file found for paper2d_sf_metal! [2023.02.01-07.02.36:792][ 0]LogMetal: Display: No .metalmap file found for paper2d_sf_metal! [2023.02.01-07.02.36:792][ 0]LogMetal: Display: No .metalmap file found for animationsharing_sf_metal! [2023.02.01-07.02.36:792][ 0]LogMetal: Display: No .metalmap file found for animationsharing_sf_metal! [2023.02.01-07.02.36:792][ 0]LogMetal: Display: No .metalmap file found for animationsharing_sf_metal! [2023.02.01-07.02.36:792][ 0]LogMetal: Display: No .metalmap file found for animationsharing_sf_metal! [2023.02.01-07.02.36:792][ 0]LogMetal: Display: No .metalmap file found for geometrymode_sf_metal! [2023.02.01-07.02.36:792][ 0]LogMetal: Display: No .metalmap file found for geometrymode_sf_metal! [2023.02.01-07.02.36:792][ 0]LogMetal: Display: No .metalmap file found for geometrymode_sf_metal! [2023.02.01-07.02.36:792][ 0]LogMetal: Display: No .metalmap file found for geometrymode_sf_metal! [2023.02.01-07.02.36:792][ 0]LogMetal: Display: No .metalmap file found for speedtreeimporter_sf_metal! [2023.02.01-07.02.36:793][ 0]LogMetal: Display: No .metalmap file found for speedtreeimporter_sf_metal! [2023.02.01-07.02.36:793][ 0]LogMetal: Display: No .metalmap file found for speedtreeimporter_sf_metal! [2023.02.01-07.02.36:793][ 0]LogMetal: Display: No .metalmap file found for speedtreeimporter_sf_metal! [2023.02.01-07.02.36:793][ 0]LogMetal: Display: No .metalmap file found for datasmithcontent_sf_metal! [2023.02.01-07.02.36:793][ 0]LogMetal: Display: No .metalmap file found for datasmithcontent_sf_metal! [2023.02.01-07.02.36:793][ 0]LogMetal: Display: No .metalmap file found for datasmithcontent_sf_metal! [2023.02.01-07.02.36:793][ 0]LogMetal: Display: No .metalmap file found for datasmithcontent_sf_metal! [2023.02.01-07.02.36:793][ 0]LogMetal: Display: No .metalmap file found for chaosclotheditor_sf_metal! [2023.02.01-07.02.36:793][ 0]LogMetal: Display: No .metalmap file found for chaosclotheditor_sf_metal! [2023.02.01-07.02.36:793][ 0]LogMetal: Display: No .metalmap file found for chaosclotheditor_sf_metal! [2023.02.01-07.02.36:793][ 0]LogMetal: Display: No .metalmap file found for chaosclotheditor_sf_metal! [2023.02.01-07.02.36:793][ 0]LogMetal: Display: No .metalmap file found for geometryprocessing_sf_metal! [2023.02.01-07.02.36:793][ 0]LogMetal: Display: No .metalmap file found for geometryprocessing_sf_metal! [2023.02.01-07.02.36:793][ 0]LogMetal: Display: No .metalmap file found for geometryprocessing_sf_metal! [2023.02.01-07.02.36:793][ 0]LogMetal: Display: No .metalmap file found for geometryprocessing_sf_metal! [2023.02.01-07.02.36:793][ 0]LogMetal: Display: No .metalmap file found for geometrycollectionplugin_sf_metal! [2023.02.01-07.02.36:793][ 0]LogMetal: Display: No .metalmap file found for geometrycollectionplugin_sf_metal! [2023.02.01-07.02.36:794][ 0]LogMetal: Display: No .metalmap file found for geometrycollectionplugin_sf_metal! [2023.02.01-07.02.36:794][ 0]LogMetal: Display: No .metalmap file found for geometrycollectionplugin_sf_metal! [2023.02.01-07.02.36:794][ 0]LogMetal: Display: No .metalmap file found for chaossolverplugin_sf_metal! [2023.02.01-07.02.36:794][ 0]LogMetal: Display: No .metalmap file found for chaossolverplugin_sf_metal! [2023.02.01-07.02.36:794][ 0]LogMetal: Display: No .metalmap file found for chaossolverplugin_sf_metal! [2023.02.01-07.02.36:794][ 0]LogMetal: Display: No .metalmap file found for chaossolverplugin_sf_metal! [2023.02.01-07.02.36:794][ 0]LogMetal: Display: No .metalmap file found for chaosniagara_sf_metal! [2023.02.01-07.02.36:794][ 0]LogMetal: Display: No .metalmap file found for chaosniagara_sf_metal! [2023.02.01-07.02.36:794][ 0]LogMetal: Display: No .metalmap file found for chaosniagara_sf_metal! [2023.02.01-07.02.36:794][ 0]LogMetal: Display: No .metalmap file found for chaosniagara_sf_metal! [2023.02.01-07.02.36:794][ 0]LogMetal: Display: No .metalmap file found for niagara_sf_metal! [2023.02.01-07.02.36:794][ 0]LogMetal: Display: No .metalmap file found for niagara_sf_metal! [2023.02.01-07.02.36:794][ 0]LogMetal: Display: No .metalmap file found for niagara_sf_metal! [2023.02.01-07.02.36:794][ 0]LogMetal: Display: No .metalmap file found for niagara_sf_metal! [2023.02.01-07.02.36:794][ 0]LogMetal: Display: No .metalmap file found for pythonscriptplugin_sf_metal! [2023.02.01-07.02.36:794][ 0]LogMetal: Display: No .metalmap file found for pythonscriptplugin_sf_metal! [2023.02.01-07.02.36:794][ 0]LogMetal: Display: No .metalmap file found for pythonscriptplugin_sf_metal! [2023.02.01-07.02.36:795][ 0]LogMetal: Display: No .metalmap file found for pythonscriptplugin_sf_metal! [2023.02.01-07.02.36:795][ 0]LogMetal: Display: No .metalmap file found for motosynth_sf_metal! [2023.02.01-07.02.36:795][ 0]LogMetal: Display: No .metalmap file found for motosynth_sf_metal! [2023.02.01-07.02.36:795][ 0]LogMetal: Display: No .metalmap file found for motosynth_sf_metal! [2023.02.01-07.02.36:795][ 0]LogMetal: Display: No .metalmap file found for motosynth_sf_metal! [2023.02.01-07.02.36:795][ 0]LogMetal: Display: No .metalmap file found for mediacompositing_sf_metal! [2023.02.01-07.02.36:795][ 0]LogMetal: Display: No .metalmap file found for mediacompositing_sf_metal! [2023.02.01-07.02.36:795][ 0]LogMetal: Display: No .metalmap file found for mediacompositing_sf_metal! [2023.02.01-07.02.36:795][ 0]LogMetal: Display: No .metalmap file found for mediacompositing_sf_metal! [2023.02.01-07.02.36:795][ 0]LogMetal: Display: No .metalmap file found for synthesis_sf_metal! [2023.02.01-07.02.36:795][ 0]LogMetal: Display: No .metalmap file found for synthesis_sf_metal! [2023.02.01-07.02.36:795][ 0]LogMetal: Display: No .metalmap file found for synthesis_sf_metal! [2023.02.01-07.02.36:795][ 0]LogMetal: Display: No .metalmap file found for synthesis_sf_metal! [2023.02.01-07.02.36:795][ 0]LogMetal: Display: No .metalmap file found for audiosynesthesia_sf_metal! [2023.02.01-07.02.36:795][ 0]LogMetal: Display: No .metalmap file found for audiosynesthesia_sf_metal! [2023.02.01-07.02.36:795][ 0]LogMetal: Display: No .metalmap file found for audiosynesthesia_sf_metal! [2023.02.01-07.02.36:795][ 0]LogMetal: Display: No .metalmap file found for audiosynesthesia_sf_metal! [2023.02.01-07.02.36:798][ 0]LogShaderLibrary: Display: Cooked Context: Loaded Native Shared Shader Library PlzWork [2023.02.01-07.02.36:798][ 0]LogMetal: Display: No .metalmap file found for plzwork_sc_sf_metal! [2023.02.01-07.02.36:798][ 0]LogShaderLibrary: Display: Logical shader library 'PlzWork' has been created, components 1 [2023.02.01-07.02.36:798][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2023.02.01-07.02.36:798][ 0]LogShaderLibrary: Display: Cooked Context: Loaded Native Shared Shader Library PlzWork [2023.02.01-07.02.36:799][ 0]LogMetal: Display: No .metalmap file found for plzwork_sc_sf_metal! [2023.02.01-07.02.36:799][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2023.02.01-07.02.36:799][ 0]LogRHI: Display: Failed to open default shader pipeline cache for PlzWork using shader platform 11. [2023.02.01-07.02.36:799][ 0]LogInit: Using OS detected language (ko-TW). [2023.02.01-07.02.36:799][ 0]LogInit: Using OS detected locale (en-TW). [2023.02.01-07.02.36:799][ 0]LogTextLocalizationManager: No localization for 'ko-TW' exists, so 'en' will be used for the language. [2023.02.01-07.02.36:799][ 0]LogTextLocalizationManager: No localization for 'en-TW' exists, so 'en' will be used for the locale. [2023.02.01-07.02.36:799][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed [2023.02.01-07.02.36:799][ 0]LogSlate: FontCache flush requested. Reason: Culture for localization was changed [2023.02.01-07.02.36:799][ 0]LogTextLocalizationManager: Compacting localization data took 0.01ms [2023.02.01-07.02.36:799][ 0]LogAssetRegistry: FAssetRegistry took 0.0005 seconds to start up [2023.02.01-07.02.36:836][ 0]LogStreaming: Display: FlushAsyncLoading: 1 QueuedPackages, 0 AsyncPackages [2023.02.01-07.02.36:836][ 0]LogPackageLocalizationCache: Processed 19 localized package path(s) for 1 prioritized culture(s) in 0.000046 seconds [2023.02.01-07.02.36:836][ 0]LogPakFile: New pak file ../../../PlzWork/Content/Paks/plzwork-ios.pak added to pak precacher. [2023.02.01-07.02.36:841][ 0]LogSerialization: Display: AllowBulkDataInIoStore: 'true' [2023.02.01-07.02.36:841][ 0]LogIOS: Selected Device Profile: [iPhone12] [2023.02.01-07.02.36:841][ 0]LogInit: Active device profile: [0x283f744d0][0x11c4b2aa0 49] iPhone12 [2023.02.01-07.02.36:841][ 0]LogInit: Profiles: [0x283f74000][0x11b12eaa0 49] IOS, [0x283f74160][0x11b12c000 49] iPhone6, [0x283f74210][0x11c4aeaa0 49] iPhone7, [0x283f742c0][0x11c4ad550 49] iPhone8, [0x283f74370][0x11c4ac000 49] iPhone11, [0x283f744d0][0x11c4b2aa0 49] iPhone12, [2023.02.01-07.02.36:848][ 0]LogNetVersion: PlzWork 1.0.0, NetCL: 0, EngineNetVer: 17, GameNetVer: 0 (Checksum: 1748518367) [2023.02.01-07.02.36:866][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2023.02.01-07.02.36:866][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. [2023.02.01-07.02.36:881][ 0]LogMoviePlayer: FAVMoviePlayer ctor... [2023.02.01-07.02.36:882][ 0]LogMoviePlayer: Initializing movie player [2023.02.01-07.02.36:882][ 0]LogFMOD: FFMODStudioModule startup [2023.02.01-07.02.36:882][ 0]LogFMOD: Lib path = '../../../PlzWork/Plugins/FMODStudio/Binaries' [2023.02.01-07.02.36:882][ 0]LogFMOD: Display: Loaded bank lookup [2023.02.01-07.02.36:882][ 0]LogFMOD: Display: Loaded asset lookup [2023.02.01-07.02.36:883][ 0]LogFMOD: Default sample rate = 24000 [2023.02.01-07.02.36:883][ 0]LogFMOD: System sample rate = 48000 [2023.02.01-07.02.36:886][ 0]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/platforms/ios/src/fmod_output_coreaudio.mm(240) - DSP buffer size * DSP num buffers is potentially too small. [2023.02.01-07.02.37:022][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: E1017485C942AC9D06A8F2B9602F370A | Instance: 58C98FCC4B469AA780A455AEEAC953C8 (iPhone-12-NT-000263-0). [2023.02.01-07.02.37:023][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2023.02.01-07.02.37:029][ 0]LogUObjectArray: 14978 objects as part of root set at end of initial load. [2023.02.01-07.02.37:029][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2023.02.01-07.02.37:029][ 0]LogUObjectAllocator: 3027848 out of 0 bytes used by permanent object pool. [2023.02.01-07.02.37:029][ 0]LogUObjectArray: CloseDisregardForGC: 14978/14978 objects in disregard for GC pool [2023.02.01-07.02.37:030][ 0]LogEngine: Initializing Engine... [2023.02.01-07.02.37:030][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s [2023.02.01-07.02.37:038][ 0]LogInit: Initializing FReadOnlyCVARCache [2023.02.01-07.02.37:038][ 0]LogAudio: Display: Initializing Audio Device Manager... [2023.02.01-07.02.37:038][ 0]LogAudio: Display: Loading Default Audio Settings Objects... [2023.02.01-07.02.37:038][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). [2023.02.01-07.02.37:038][ 0]LogAudio: Display: Audio Device Manager Initialized [2023.02.01-07.02.37:039][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True [2023.02.01-07.02.37:039][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: [2023.02.01-07.02.37:039][ 0]LogAudioMixer: Display: Sample Rate: 44100 [2023.02.01-07.02.37:039][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 [2023.02.01-07.02.37:039][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 [2023.02.01-07.02.37:039][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 [2023.02.01-07.02.37:039][ 0]LogAudioMixer: Display: Max Channels (voices): 32 [2023.02.01-07.02.37:039][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 [2023.02.01-07.02.37:039][ 0]LogAudio: Display: AudioDevice MaxSources: 32 [2023.02.01-07.02.37:039][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). [2023.02.01-07.02.37:039][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). [2023.02.01-07.02.37:039][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). [2023.02.01-07.02.37:039][ 0]LogAudioMixer: Display: Initializing audio mixer. [2023.02.01-07.02.37:040][ 0]LogAudioMixerAudioUnit: Display: Device Sample Rate: 44100.000000 [2023.02.01-07.02.37:040][ 0]LogAudioMixerAudioUnit: Display: Bytes per submitted buffer: 8184 [2023.02.01-07.02.37:042][ 0]LogAudioMixerAudioUnit: Display: Growing iOS circular buffer to 16384 bytes. [2023.02.01-07.02.37:043][ 0]LogAudioMixer: Display: Using Audio Device Unknown [2023.02.01-07.02.37:043][ 0]LogAudioMixer: Display: Initializing Sound Submixes... [2023.02.01-07.02.37:044][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' [2023.02.01-07.02.37:044][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' [2023.02.01-07.02.37:045][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' [2023.02.01-07.02.37:045][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 [2023.02.01-07.02.37:046][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() [2023.02.01-07.02.37:046][ 0]LogInit: FAudioDevice initialized. [2023.02.01-07.02.37:046][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2023.02.01-07.02.37:046][ 0]LogInit: Texture streaming: Enabled [2023.02.01-07.02.37:053][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. [2023.02.01-07.02.37:053][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2023.02.01-07.02.37:053][ 0]LogInit: Display: Game Engine Initialized. [2023.02.01-07.02.37:054][ 0]LogInit: Display: Starting Game. [2023.02.01-07.02.37:054][ 0]LogNet: Browse: /Game/NewMap?Name=Player [2023.02.01-07.02.37:054][ 0]LogLoad: LoadMap: /Game/NewMap?Name=Player [2023.02.01-07.02.37:054][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_0 [2023.02.01-07.02.37:055][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2023.02.01-07.02.37:055][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.02.01-07.02.37:057][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. [2023.02.01-07.02.37:057][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms [2023.02.01-07.02.37:062][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'NewMap'. [2023.02.01-07.02.37:062][ 0]LogAIModule: Creating AISystem for world NewMap [2023.02.01-07.02.37:062][ 0]LogLoad: Game class is 'PlzWorkGameModeBase' [2023.02.01-07.02.37:062][ 0]LogActor: Warning: PlzWorkGameModeBase /Game/NewMap.NewMap:PersistentLevel.PlzWorkGameModeBase_2147482568 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2023.02.01-07.02.37:063][ 0]LogWorld: Bringing World /Game/NewMap.NewMap up for play (max tick rate 0) at 2023.02.01-16.02.37 [2023.02.01-07.02.37:063][ 0]LogWorld: Bringing up level for play took: 0.000534 [2023.02.01-07.02.37:065][ 0]LogLoad: Took 0.011396 seconds to LoadMap(/Game/NewMap) [2023.02.01-07.02.37:074][ 0]LogSlate: Took 0.000275 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2023.02.01-07.02.37:076][ 0]LogRenderer: Reallocating scene render targets to support 1688x780 Format 10 NumSamples 1 (Frame:1). [2023.02.01-07.02.37:076][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 [2023.02.01-07.02.37:076][ 0]LogPakFile: AllPaks IndexSizes: DirectoryHashSize=172568, PathHashSize=16, EntriesSize=24576, TotalSize=197160 [2023.02.01-07.02.37:076][ 0]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 [2023.02.01-07.02.37:076][ 0]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2023.02.01-07.02.37:076][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() [2023.02.01-07.02.37:076][ 0]LogInit: Display: Initializing TCPConsoleListener. [2023.02.01-07.02.37:076][ 0]LogTemp: Warning: [UE4] Console Listener created! [2023.02.01-07.02.37:077][ 0]LogTemp: Warning: [UE4] TCP Listener created! [2023.02.01-07.02.37:077][ 0]LogIOS: FSocketSubsystemIOS::InternalBSDSocketFactory [2023.02.01-07.02.37:080][ 0]LogContentStreaming: Texture pool size now 1000 MB [2023.02.01-07.02.37:080][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated [2023.02.01-07.02.37:083][ 0]LogSlate: Slate font cache was flushed [2023.02.01-07.02.37:085][ 1]LogSlate: Took 0.000217 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2023.02.01-07.02.37:091][ 3]LogFMOD: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_systemi.cpp(3919) - filename = ../../../PlzWork/Content/FMOD/Mobile/Master.bank : mode 02010082 [2023.02.01-07.02.37:091][ 3]LogFMOD: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_systemi.cpp(3923) - FMOD_NONBLOCKING specified. Putting into queue to be opened asynchronously! [2023.02.01-07.02.37:091][ 3]LogFMOD: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_thread.cpp(209) - Init FMOD nonblocking thread (0). Affinity: 0x4000000000000003, Priority: 0xFFFF7FFC, Stack Size: 114688, Semaphore: Yes, Sleep Time: 0, Looping: Yes. [2023.02.01-07.02.37:091][ 3]LogFMOD: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_systemi.cpp(4060) - setdata soundi = 0x11fb1f108 : node = 0x11da603e0 [2023.02.01-07.02.37:091][ 3]LogFMOD: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_systemi.cpp(4064) - add node to async list : head = 0x11cd845d8. list count = 0 [2023.02.01-07.02.37:091][ 3]LogFMOD: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_async.cpp(191) - Starting Asynchronous operation on sound 0x11fb1f108 [2023.02.01-07.02.37:091][ 3]LogFMOD: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_systemi_sound.cpp(619) - Create name='../../../PlzWork/Content/FMOD/Mobile/Master.bank', mode=0x02010082 [2023.02.01-07.02.37:091][ 3]LogFMOD: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_systemi_sound.cpp(625) - exinfo->cbsize = 224 [2023.02.01-07.02.37:091][ 3]LogFMOD: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_systemi_sound.cpp(629) - exinfo->length = 5621376 [2023.02.01-07.02.37:091][ 3]LogFMOD: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_systemi_sound.cpp(633) - exinfo->fileoffset = 2144 [2023.02.01-07.02.37:091][ 3]LogFMOD: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_systemi_sound.cpp(657) - exinfo->numsubsounds = 1 [2023.02.01-07.02.37:091][ 3]LogFMOD: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_systemi_sound.cpp(661) - exinfo->inclusionlist = 0x11da604f0 [2023.02.01-07.02.37:091][ 3]LogFMOD: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_systemi_sound.cpp(665) - exinfo->inclusionlistnum = 1 [2023.02.01-07.02.37:091][ 3]LogFMOD: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_systemi_sound.cpp(697) - exinfo->suggestedsoundtype = 5 [2023.02.01-07.02.37:091][ 3]LogFMOD: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_systemi_sound.cpp(741) - exinfo->initialseekpostype = 1 [2023.02.01-07.02.37:091][ 3]LogFMOD: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_systemi_sound.cpp(1375) - Stream 0/1: name='test', format=2, channels=2, frequency=24000, lengthbytes=5621280, lengthpcm=5139456, pcmblocksize=256, loopstart=0, loopend=0, mode=0x00000000, channelmask=0x00000000, channelorder=0, peakvolume=0.999969. [2023.02.01-07.02.37:091][ 3]LogFMOD: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_thread.cpp(209) - Init FMOD file thread. Affinity: 0x4000000000000003, Priority: 0xFFFF7FFC, Stack Size: 65536, Semaphore: No, Sleep Time: 10, Looping: Yes. [2023.02.01-07.02.37:091][ 3]LogFMOD: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_async.cpp(336) - Finished Asynchronous operation on sound 0x11fb1f108 [2023.02.01-07.02.37:236][ 8]LogMetal: Error: BlitEncoder: Prologue Frame 6 has incorrect fence waits (0) vs. updates (1). [2023.02.01-07.02.50:923][417]LogIOSAudioSession: Setting AVAudioSession category to Category:AVAudioSessionCategoryPlayback Mode:AVAudioSessionModeDefault Options:1 [2023.02.01-07.02.50:970][417]LogIOSAudioSession: Setting AVAudioSession category to Category:AVAudioSessionCategoryPlayAndRecord Mode:AVAudioSessionModeDefault Options:25 [2023.02.01-07.02.51:651][417]LogIOSAudioSession: Setting AVAudioSession category to Category:AVAudioSessionCategoryPlayAndRecord Mode:AVAudioSessionModeVoiceChat Options:25 [2023.02.01-07.02.52:671][419]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.52:671][419]LogAudioMixerAudioUnit: Display: Growing iOS circular buffer to 45168 bytes. [2023.02.01-07.02.52:671][419]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. [2023.02.01-07.02.52:739][422]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.52:809][424]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.52:873][426]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.52:926][428]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.52:990][430]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.53:055][432]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.53:119][434]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.53:182][436]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.53:246][438]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.53:310][440]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.53:374][442]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.53:438][444]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.53:502][446]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.53:566][448]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.53:630][450]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.53:778][451]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.53:779][451]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.53:824][455]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.53:887][457]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.53:951][459]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.54:015][461]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.54:077][462]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.54:142][465]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.54:208][467]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.54:270][469]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.54:334][471]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.54:397][473]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.54:461][474]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.54:526][476]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.54:590][478]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.54:654][480]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.54:719][482]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.54:782][484]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.54:847][486]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.54:910][488]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.54:974][490]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.55:038][492]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.55:106][494]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.55:166][496]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.55:230][497]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.55:294][499]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.55:361][501]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.55:422][503]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.55:488][505]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.55:550][507]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.55:614][509]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.55:678][511]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.55:745][513]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.55:806][515]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.55:871][517]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.55:934][519]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.55:998][520]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.56:063][522]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.56:127][524]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.56:191][526]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.56:255][528]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.56:319][530]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.56:382][532]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.56:448][534]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.56:511][536]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.56:576][538]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.56:638][540]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.56:702][542]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.56:766][543]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.56:829][545]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.56:894][547]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.56:958][549]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.57:021][551]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.57:086][553]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.57:151][555]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.57:215][557]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.57:278][559]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.57:342][561]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.57:408][563]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.57:470][565]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.57:534][566]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.57:599][568]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.57:665][570]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.57:726][572]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.57:791][574]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.57:854][576]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.57:918][578]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.57:983][580]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.58:046][582]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.58:110][584]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.58:192][584]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.58:237][588]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.58:301][589]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.58:366][591]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.58:430][593]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.58:495][595]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.58:559][597]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.58:622][599]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.58:686][601]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.58:750][603]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.58:814][605]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.58:877][607]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.58:941][609]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.59:009][611]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.59:070][612]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.59:135][614]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.59:199][616]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.59:262][618]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.59:327][620]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.59:390][622]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.59:454][624]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.59:518][626]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.59:584][628]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.59:647][630]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.59:711][632]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.59:774][634]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.59:839][635]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.59:903][637]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.02.59:967][639]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.00:030][641]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.00:094][643]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.00:157][645]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.00:223][647]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.00:286][649]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.00:350][651]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.00:413][653]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.00:478][655]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.00:543][657]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.00:606][658]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.00:669][660]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.00:734][662]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.00:799][664]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.00:861][666]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.00:926][668]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.00:989][670]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.01:054][672]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.01:117][674]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.01:181][676]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.01:245][678]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.01:310][680]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.01:374][681]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.01:438][683]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.01:501][685]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.01:565][687]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.01:630][689]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.01:693][691]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.01:757][693]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.01:821][695]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.01:885][697]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.01:949][699]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.02:013][701]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.02:079][703]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.02:141][704]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.02:205][706]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.02:270][708]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.02:333][710]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.02:398][712]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.02:461][714]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.02:525][716]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.02:591][718]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.02:653][720]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.02:717][722]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.02:719][722]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. [2023.02.01-07.03.02:781][724]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.02:846][726]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.02:909][727]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.02:975][729]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.03:037][731]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22584 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.03:102][733]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.03:132][734]LogTemp: Display: Calling Delegate [2023.02.01-07.03.03:166][734]LogFMOD: Warning: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_output.cpp(1927) - Insufficient buffer size detected, requested 22576 bytes, buffer size is 16384 bytes. [2023.02.01-07.03.03:166][734]LogAudioMixerAudioUnit: Display: Suspending Audio [2023.02.01-07.03.03:166][734]LogCore: Display: AppLifetime: Application will deactivate [2023.02.01-07.03.03:166][734]LogFMOD: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_systemi.cpp(3616) - Suspending output. [2023.02.01-07.03.03:233][734]LogTemp: Display: Task was completed before time. [2023.02.01-07.03.03:233][734]LogTemp: Display: Done with entering background tasks time. [2023.02.01-07.03.04:056][734]LogIOSAudioSession: Setting AVAudioSession category to Category:AVAudioSessionCategoryAmbient Mode:AVAudioSessionModeDefault Options:0 [2023.02.01-07.03.04:056][734]LogIOSAudioSession: Setting AVAudioSession category to Category:AVAudioSessionCategoryPlayAndRecord Mode:AVAudioSessionModeVoiceChat Options:25 [2023.02.01-07.03.04:056][734]LogAudioMixerAudioUnit: Display: Resuming Audio [2023.02.01-07.03.04:103][734]LogCore: Display: AppLifetime: Application has reactivated [2023.02.01-07.03.04:103][734]LogFMOD: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_systemi.cpp(3647) - Resuming output. [2023.02.01-07.03.04:166][734]LogTemp: Display: Calling Delegate [2023.02.01-07.03.04:184][734]LogAudioMixerAudioUnit: Display: Suspending Audio [2023.02.01-07.03.04:184][734]LogCore: Display: AppLifetime: Application will deactivate [2023.02.01-07.03.04:184][734]LogFMOD: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_systemi.cpp(3616) - Suspending output. [2023.02.01-07.03.04:285][734]LogTemp: Display: Task was completed before time. [2023.02.01-07.03.04:285][734]LogTemp: Display: Done with entering background tasks time. [2023.02.01-07.03.04:285][734]LogAudio: Display: Waited 35.932625 ms for audio thread. [2023.02.01-07.03.04:321][734]LogAudio: Display: Waited 72.044296 ms for audio thread. [2023.02.01-07.03.04:357][734]LogAudio: Display: Waited 107.923790 ms for audio thread. [2023.02.01-07.03.04:393][734]LogAudioMixerAudioUnit: Display: Resuming Audio [2023.02.01-07.03.04:393][734]LogAudio: Display: Waited 143.928589 ms for audio thread. [2023.02.01-07.03.04:428][734]LogAudio: Display: Waited 179.034241 ms for audio thread. [2023.02.01-07.03.04:440][734]LogAudioMixerAudioUnit: Display: Suspending Audio [2023.02.01-07.03.04:440][734]LogAudio: Display: Waited 191.820923 ms for audio thread. [2023.02.01-07.03.05:298][735]LogIOSAudioSession: Setting AVAudioSession category to Category:AVAudioSessionCategoryAmbient Mode:AVAudioSessionModeDefault Options:0 [2023.02.01-07.03.05:298][735]LogIOSAudioSession: Setting AVAudioSession category to Category:AVAudioSessionCategoryPlayAndRecord Mode:AVAudioSessionModeVoiceChat Options:25 [2023.02.01-07.03.05:298][735]LogAudioMixerAudioUnit: Display: Resuming Audio [2023.02.01-07.03.05:312][735]LogCore: Display: AppLifetime: Application has reactivated [2023.02.01-07.03.05:312][735]LogFMOD: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_systemi.cpp(3647) - Resuming output. [2023.02.01-07.03.05:368][735]LogTemp: Display: Calling Delegate [2023.02.01-07.03.05:426][735]LogAudioMixerAudioUnit: Display: Suspending Audio [2023.02.01-07.03.05:427][735]LogCore: Display: AppLifetime: Application will deactivate [2023.02.01-07.03.05:427][735]LogFMOD: /Users/admin/jenkins/workspace/Build__2.2__Unreal_Mac/core_api/src/fmod_systemi.cpp(3616) - Suspending output. [2023.02.01-07.03.05:527][735]LogTemp: Display: Task was completed before time. [2023.02.01-07.03.05:527][735]LogTemp: Display: Done with entering background tasks time. [2023.02.01-07.03.05:527][735]LogAudio: Display: Waited 35.200169 ms for audio thread. [2023.02.01-07.03.05:563][735]LogAudioMixerAudioUnit: Display: Resuming Audio [2023.02.01-07.03.05:563][735]LogAudio: Display: Waited 71.190788 ms for audio thread. [2023.02.01-07.03.05:599][735]LogAudio: Display: Waited 107.186249 ms for audio thread. [2023.02.01-07.03.05:619][735]LogAudioMixerAudioUnit: Display: Suspending Audio [2023.02.01-07.03.05:619][735]LogAudio: Display: Waited 127.399712 ms for audio thread.