13:09:41 FMOD Studio Version 2.00.02, 64-bit, Build #102879 13:09:41 Operating System: Windows ; x86_64 13:09:41 Client ID: {9a0ef7bb-677e-4ea1-89ff-17ab4332432f} - 13:09:41 [Initialize Sound System 0x000002ab8a1cc320]: Time started - 13:09:41 [Initialize Sound System 0x000002ab8a1cc320]: Time taken is 3.34ms - 13:09:42 Web channel server started on: wss://127.0.0.1:12345 - 13:09:42 [Initialize Sound System 0x000002ab8a1fcd40]: Time started 13:09:42 Loaded plugin library "AudioGaming AudioMotors" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/audiogaming_audiomotors.dll 13:09:42 AudioGaming AudioMotors #0: "Drive" (type 0) 13:09:42 AudioGaming AudioMotors #1: "RPM" (type 0) 13:09:42 AudioGaming AudioMotors #2: "Transpose" (type 0) 13:09:42 AudioGaming AudioMotors #3: "Randomize" (type 0) 13:09:42 AudioGaming AudioMotors #4: "Adapt" (type 0) 13:09:42 AudioGaming AudioMotors #5: "Volume" (type 0) 13:09:42 AudioGaming AudioMotors #6: "Format" (type 1) 13:09:42 AudioGaming AudioMotors #7: "Car Data" (type 3) 13:09:42 AudioGaming AudioMotors #8: "Range" (type 0) 13:09:42 AudioGaming AudioMotors #9: "Sync" (type 1) 13:09:42 AudioGaming AudioMotors #10: "Mode" (type 1) 13:09:42 Loaded plugin library "AudioGaming AudioRain" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/audiogaming_audiorain.dll 13:09:42 AudioGaming AudioRain #0: "GlobalGain" (type 0) 13:09:42 AudioGaming AudioRain #1: "GlobalStrength" (type 0) 13:09:42 AudioGaming AudioRain #2: "AutoToManual" (type 0) 13:09:42 AudioGaming AudioRain #3: "GlobalMax" (type 0) 13:09:42 AudioGaming AudioRain #4: "GlobalRate" (type 0) 13:09:42 AudioGaming AudioRain #5: "GlobalAttack" (type 0) 13:09:42 AudioGaming AudioRain #6: "GlobalMin" (type 0) 13:09:42 AudioGaming AudioRain #7: "RumbleLevel" (type 0) 13:09:42 AudioGaming AudioRain #8: "RumbleDensity" (type 0) 13:09:42 AudioGaming AudioRain #9: "RumbleNotchQ" (type 0) 13:09:42 AudioGaming AudioRain #10: "RumbleHiCut" (type 0) 13:09:42 AudioGaming AudioRain #11: "RumbleLoCut" (type 0) 13:09:42 AudioGaming AudioRain #12: "RumbleCoupl" (type 0) 13:09:42 AudioGaming AudioRain #13: "ShowerLevel" (type 0) 13:09:42 AudioGaming AudioRain #14: "ShowerColor" (type 0) 13:09:42 AudioGaming AudioRain #15: "ShowerLoCut" (type 0) 13:09:42 AudioGaming AudioRain #16: "ShowerHiCut" (type 0) 13:09:42 AudioGaming AudioRain #17: "Liquid1Level" (type 0) 13:09:42 AudioGaming AudioRain #18: "Liquid1Density" (type 0) 13:09:42 AudioGaming AudioRain #19: "Liquid1Color" (type 0) 13:09:42 AudioGaming AudioRain #20: "Liquid1Visc" (type 0) 13:09:42 AudioGaming AudioRain #21: "Liquid1Min" (type 0) 13:09:42 AudioGaming AudioRain #22: "Liquid1Max" (type 0) 13:09:42 AudioGaming AudioRain #23: "Liquid1LoCut" (type 0) 13:09:42 AudioGaming AudioRain #24: "Liquid1HiCut" (type 0) 13:09:42 AudioGaming AudioRain #25: "Liquid2Level" (type 0) 13:09:42 AudioGaming AudioRain #26: "Liquid2Density" (type 0) 13:09:42 AudioGaming AudioRain #27: "Liquid2Color" (type 0) 13:09:42 AudioGaming AudioRain #28: "Liquid2Visc" (type 0) 13:09:42 AudioGaming AudioRain #29: "Liquid2Min" (type 0) 13:09:42 AudioGaming AudioRain #30: "Liquid2Max" (type 0) 13:09:42 AudioGaming AudioRain #31: "Liquid2LoCut" (type 0) 13:09:42 AudioGaming AudioRain #32: "Liquid2HiCut" (type 0) 13:09:42 AudioGaming AudioRain #33: "LFE" (type 0) 13:09:42 AudioGaming AudioRain #34: "LFECut" (type 0) 13:09:42 AudioGaming AudioRain #35: "Format" (type 1) 13:09:42 Loaded plugin library "AudioGaming AudioWeather" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/audiogaming_audioweather.dll 13:09:42 AudioGaming AudioWeather #0: "Wind" (type 0) 13:09:42 AudioGaming AudioWeather #1: "Rain" (type 0) 13:09:42 AudioGaming AudioWeather #2: "Volume" (type 0) 13:09:42 AudioGaming AudioWeather #3: "Weather Type" (type 1) 13:09:42 AudioGaming AudioWeather #4: "Format" (type 1) 13:09:42 Loaded plugin library "AudioGaming AudioWind" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/audiogaming_audiowind.dll 13:09:42 AudioGaming AudioWind #0: "GlobalGain" (type 0) 13:09:42 AudioGaming AudioWind #1: "GlobalSpeed" (type 0) 13:09:42 AudioGaming AudioWind #2: "AutoToManual" (type 0) 13:09:42 AudioGaming AudioWind #3: "GlobalMax" (type 0) 13:09:42 AudioGaming AudioWind #4: "GlobalRate" (type 0) 13:09:42 AudioGaming AudioWind #5: "GlobalAttack" (type 0) 13:09:42 AudioGaming AudioWind #6: "GlobalMin" (type 0) 13:09:42 AudioGaming AudioWind #7: "BackflowLevel" (type 0) 13:09:42 AudioGaming AudioWind #8: "BackflowShape" (type 1) 13:09:42 AudioGaming AudioWind #9: "BackflowFilter" (type 1) 13:09:42 AudioGaming AudioWind #10: "BackflowFreq" (type 0) 13:09:42 AudioGaming AudioWind #11: "BackflowQ" (type 0) 13:09:42 AudioGaming AudioWind #12: "BackflowRate" (type 0) 13:09:42 AudioGaming AudioWind #13: "VariationRange" (type 0) 13:09:42 AudioGaming AudioWind #14: "BackflowLoCut" (type 0) 13:09:42 AudioGaming AudioWind #15: "BackflowHiCut" (type 0) 13:09:42 AudioGaming AudioWind #16: "BackflowCoupl" (type 0) 13:09:42 AudioGaming AudioWind #17: "WhistlingLevel" (type 0) 13:09:42 AudioGaming AudioWind #18: "WhistlingShape" (type 1) 13:09:42 AudioGaming AudioWind #19: "WhistlingQ" (type 0) 13:09:42 AudioGaming AudioWind #20: "WhistlingFloor" (type 0) 13:09:42 AudioGaming AudioWind #21: "WhistlingRate" (type 0) 13:09:42 AudioGaming AudioWind #22: "WhistlingFmin" (type 0) 13:09:42 AudioGaming AudioWind #23: "WhistlingFmax" (type 0) 13:09:42 AudioGaming AudioWind #24: "WhistlingPres" (type 0) 13:09:42 AudioGaming AudioWind #25: "WhistlingLoCut" (type 0) 13:09:42 AudioGaming AudioWind #26: "WhistlingHiCut" (type 0) 13:09:42 AudioGaming AudioWind #27: "WhistlingCoupl" (type 0) 13:09:42 AudioGaming AudioWind #28: "GustsLevel" (type 0) 13:09:42 AudioGaming AudioWind #29: "GustsShape" (type 1) 13:09:42 AudioGaming AudioWind #30: "GustsMax" (type 0) 13:09:42 AudioGaming AudioWind #31: "GustsRate" (type 0) 13:09:42 AudioGaming AudioWind #32: "GustsAttack" (type 0) 13:09:42 AudioGaming AudioWind #33: "GustsMin" (type 0) 13:09:42 AudioGaming AudioWind #34: "GustsLoCut" (type 0) 13:09:42 AudioGaming AudioWind #35: "GustsHiCut" (type 0) 13:09:42 AudioGaming AudioWind #36: "GustsCoupl" (type 0) 13:09:42 AudioGaming AudioWind #37: "SquallsLevel" (type 0) 13:09:42 AudioGaming AudioWind #38: "SquallsShape" (type 1) 13:09:42 AudioGaming AudioWind #39: "SquallsAmp" (type 0) 13:09:42 AudioGaming AudioWind #40: "SquallsRate" (type 0) 13:09:42 AudioGaming AudioWind #41: "SquallsFloor" (type 0) 13:09:42 AudioGaming AudioWind #42: "SquallsLoCut" (type 0) 13:09:42 AudioGaming AudioWind #43: "SquallsHiCut" (type 0) 13:09:42 AudioGaming AudioWind #44: "SquallsCoupl" (type 0) 13:09:42 AudioGaming AudioWind #45: "LFE" (type 0) 13:09:42 AudioGaming AudioWind #46: "LFECut" (type 0) 13:09:42 AudioGaming AudioWind #47: "Format" (type 1) 13:09:42 Loaded plugin library "Resonance Audio Listener" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/resonanceaudio.dll 13:09:42 Resonance Audio Listener #0: "Gain" (type 0) 13:09:42 Resonance Audio Listener #1: "Room Properties" (type 3) 13:09:42 Loaded plugin library "Resonance Audio Soundfield" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/resonanceaudio.dll 13:09:42 Resonance Audio Soundfield #0: "Gain" (type 0) 13:09:42 Resonance Audio Soundfield #1: "3D Attributes" (type 3) 13:09:42 Resonance Audio Soundfield #2: "Overall Gain" (type 3) 13:09:42 Loaded plugin library "Resonance Audio Source" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/resonanceaudio.dll 13:09:42 Resonance Audio Source #0: "Gain" (type 0) 13:09:42 Resonance Audio Source #1: "Spread" (type 0) 13:09:42 Resonance Audio Source #2: "Min Distance" (type 0) 13:09:42 Resonance Audio Source #3: "Max Distance" (type 0) 13:09:42 Resonance Audio Source #4: "Dist Rolloff" (type 1) 13:09:42 Resonance Audio Source #5: "Occlusion" (type 0) 13:09:42 Resonance Audio Source #6: "Directivity" (type 0) 13:09:42 Resonance Audio Source #7: "Dir Sharpness" (type 0) 13:09:42 Resonance Audio Source #8: "3D Attributes" (type 3) 13:09:42 Resonance Audio Source #9: "Bypass Room" (type 2) 13:09:42 Resonance Audio Source #10: "Near-Field FX" (type 2) 13:09:42 Resonance Audio Source #11: "Near-Field Gain" (type 0) 13:09:42 Resonance Audio Source #12: "Overall Gain" (type 3) ! 13:09:43 [Runtime]fmod_output_winsonic.cpp(625), WinSonic_Init(): Acquired 0 spatial objects. - 13:09:43 [Initialize Sound System 0x000002ab8a1fcd40]: Time taken is 249.26ms - 13:09:43 [Uninitialize Sound System 0x000002ab8a1fcd40]: Time started - 13:09:43 [Uninitialize Sound System 0x000002ab8a1fcd40]: Time taken is 186.42ms - 13:09:43 [Initialize Sound System 0x000002ab8a1fcd40]: Time started 13:09:43 Loaded plugin library "AudioGaming AudioMotors" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/audiogaming_audiomotors.dll 13:09:43 AudioGaming AudioMotors #0: "Drive" (type 0) 13:09:43 AudioGaming AudioMotors #1: "RPM" (type 0) 13:09:43 AudioGaming AudioMotors #2: "Transpose" (type 0) 13:09:43 AudioGaming AudioMotors #3: "Randomize" (type 0) 13:09:43 AudioGaming AudioMotors #4: "Adapt" (type 0) 13:09:43 AudioGaming AudioMotors #5: "Volume" (type 0) 13:09:43 AudioGaming AudioMotors #6: "Format" (type 1) 13:09:43 AudioGaming AudioMotors #7: "Car Data" (type 3) 13:09:43 AudioGaming AudioMotors #8: "Range" (type 0) 13:09:43 AudioGaming AudioMotors #9: "Sync" (type 1) 13:09:43 AudioGaming AudioMotors #10: "Mode" (type 1) 13:09:43 Loaded plugin library "AudioGaming AudioRain" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/audiogaming_audiorain.dll 13:09:43 AudioGaming AudioRain #0: "GlobalGain" (type 0) 13:09:43 AudioGaming AudioRain #1: "GlobalStrength" (type 0) 13:09:43 AudioGaming AudioRain #2: "AutoToManual" (type 0) 13:09:43 AudioGaming AudioRain #3: "GlobalMax" (type 0) 13:09:43 AudioGaming AudioRain #4: "GlobalRate" (type 0) 13:09:43 AudioGaming AudioRain #5: "GlobalAttack" (type 0) 13:09:43 AudioGaming AudioRain #6: "GlobalMin" (type 0) 13:09:43 AudioGaming AudioRain #7: "RumbleLevel" (type 0) 13:09:43 AudioGaming AudioRain #8: "RumbleDensity" (type 0) 13:09:43 AudioGaming AudioRain #9: "RumbleNotchQ" (type 0) 13:09:43 AudioGaming AudioRain #10: "RumbleHiCut" (type 0) 13:09:43 AudioGaming AudioRain #11: "RumbleLoCut" (type 0) 13:09:43 AudioGaming AudioRain #12: "RumbleCoupl" (type 0) 13:09:43 AudioGaming AudioRain #13: "ShowerLevel" (type 0) 13:09:43 AudioGaming AudioRain #14: "ShowerColor" (type 0) 13:09:43 AudioGaming AudioRain #15: "ShowerLoCut" (type 0) 13:09:43 AudioGaming AudioRain #16: "ShowerHiCut" (type 0) 13:09:43 AudioGaming AudioRain #17: "Liquid1Level" (type 0) 13:09:43 AudioGaming AudioRain #18: "Liquid1Density" (type 0) 13:09:43 AudioGaming AudioRain #19: "Liquid1Color" (type 0) 13:09:43 AudioGaming AudioRain #20: "Liquid1Visc" (type 0) 13:09:43 AudioGaming AudioRain #21: "Liquid1Min" (type 0) 13:09:43 AudioGaming AudioRain #22: "Liquid1Max" (type 0) 13:09:43 AudioGaming AudioRain #23: "Liquid1LoCut" (type 0) 13:09:43 AudioGaming AudioRain #24: "Liquid1HiCut" (type 0) 13:09:43 AudioGaming AudioRain #25: "Liquid2Level" (type 0) 13:09:43 AudioGaming AudioRain #26: "Liquid2Density" (type 0) 13:09:43 AudioGaming AudioRain #27: "Liquid2Color" (type 0) 13:09:43 AudioGaming AudioRain #28: "Liquid2Visc" (type 0) 13:09:43 AudioGaming AudioRain #29: "Liquid2Min" (type 0) 13:09:43 AudioGaming AudioRain #30: "Liquid2Max" (type 0) 13:09:43 AudioGaming AudioRain #31: "Liquid2LoCut" (type 0) 13:09:43 AudioGaming AudioRain #32: "Liquid2HiCut" (type 0) 13:09:43 AudioGaming AudioRain #33: "LFE" (type 0) 13:09:43 AudioGaming AudioRain #34: "LFECut" (type 0) 13:09:43 AudioGaming AudioRain #35: "Format" (type 1) 13:09:43 Loaded plugin library "AudioGaming AudioWeather" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/audiogaming_audioweather.dll 13:09:43 AudioGaming AudioWeather #0: "Wind" (type 0) 13:09:43 AudioGaming AudioWeather #1: "Rain" (type 0) 13:09:43 AudioGaming AudioWeather #2: "Volume" (type 0) 13:09:43 AudioGaming AudioWeather #3: "Weather Type" (type 1) 13:09:43 AudioGaming AudioWeather #4: "Format" (type 1) 13:09:43 Loaded plugin library "AudioGaming AudioWind" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/audiogaming_audiowind.dll 13:09:43 AudioGaming AudioWind #0: "GlobalGain" (type 0) 13:09:43 AudioGaming AudioWind #1: "GlobalSpeed" (type 0) 13:09:43 AudioGaming AudioWind #2: "AutoToManual" (type 0) 13:09:43 AudioGaming AudioWind #3: "GlobalMax" (type 0) 13:09:43 AudioGaming AudioWind #4: "GlobalRate" (type 0) 13:09:43 AudioGaming AudioWind #5: "GlobalAttack" (type 0) 13:09:43 AudioGaming AudioWind #6: "GlobalMin" (type 0) 13:09:43 AudioGaming AudioWind #7: "BackflowLevel" (type 0) 13:09:43 AudioGaming AudioWind #8: "BackflowShape" (type 1) 13:09:43 AudioGaming AudioWind #9: "BackflowFilter" (type 1) 13:09:43 AudioGaming AudioWind #10: "BackflowFreq" (type 0) 13:09:43 AudioGaming AudioWind #11: "BackflowQ" (type 0) 13:09:43 AudioGaming AudioWind #12: "BackflowRate" (type 0) 13:09:43 AudioGaming AudioWind #13: "VariationRange" (type 0) 13:09:43 AudioGaming AudioWind #14: "BackflowLoCut" (type 0) 13:09:43 AudioGaming AudioWind #15: "BackflowHiCut" (type 0) 13:09:43 AudioGaming AudioWind #16: "BackflowCoupl" (type 0) 13:09:43 AudioGaming AudioWind #17: "WhistlingLevel" (type 0) 13:09:43 AudioGaming AudioWind #18: "WhistlingShape" (type 1) 13:09:43 AudioGaming AudioWind #19: "WhistlingQ" (type 0) 13:09:43 AudioGaming AudioWind #20: "WhistlingFloor" (type 0) 13:09:43 AudioGaming AudioWind #21: "WhistlingRate" (type 0) 13:09:43 AudioGaming AudioWind #22: "WhistlingFmin" (type 0) 13:09:43 AudioGaming AudioWind #23: "WhistlingFmax" (type 0) 13:09:43 AudioGaming AudioWind #24: "WhistlingPres" (type 0) 13:09:43 AudioGaming AudioWind #25: "WhistlingLoCut" (type 0) 13:09:43 AudioGaming AudioWind #26: "WhistlingHiCut" (type 0) 13:09:43 AudioGaming AudioWind #27: "WhistlingCoupl" (type 0) 13:09:43 AudioGaming AudioWind #28: "GustsLevel" (type 0) 13:09:43 AudioGaming AudioWind #29: "GustsShape" (type 1) 13:09:43 AudioGaming AudioWind #30: "GustsMax" (type 0) 13:09:43 AudioGaming AudioWind #31: "GustsRate" (type 0) 13:09:43 AudioGaming AudioWind #32: "GustsAttack" (type 0) 13:09:43 AudioGaming AudioWind #33: "GustsMin" (type 0) 13:09:43 AudioGaming AudioWind #34: "GustsLoCut" (type 0) 13:09:43 AudioGaming AudioWind #35: "GustsHiCut" (type 0) 13:09:43 AudioGaming AudioWind #36: "GustsCoupl" (type 0) 13:09:43 AudioGaming AudioWind #37: "SquallsLevel" (type 0) 13:09:43 AudioGaming AudioWind #38: "SquallsShape" (type 1) 13:09:43 AudioGaming AudioWind #39: "SquallsAmp" (type 0) 13:09:43 AudioGaming AudioWind #40: "SquallsRate" (type 0) 13:09:43 AudioGaming AudioWind #41: "SquallsFloor" (type 0) 13:09:43 AudioGaming AudioWind #42: "SquallsLoCut" (type 0) 13:09:43 AudioGaming AudioWind #43: "SquallsHiCut" (type 0) 13:09:43 AudioGaming AudioWind #44: "SquallsCoupl" (type 0) 13:09:43 AudioGaming AudioWind #45: "LFE" (type 0) 13:09:43 AudioGaming AudioWind #46: "LFECut" (type 0) 13:09:43 AudioGaming AudioWind #47: "Format" (type 1) 13:09:43 Loaded plugin library "Resonance Audio Listener" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/resonanceaudio.dll 13:09:43 Resonance Audio Listener #0: "Gain" (type 0) 13:09:43 Resonance Audio Listener #1: "Room Properties" (type 3) 13:09:43 Loaded plugin library "Resonance Audio Soundfield" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/resonanceaudio.dll 13:09:43 Resonance Audio Soundfield #0: "Gain" (type 0) 13:09:43 Resonance Audio Soundfield #1: "3D Attributes" (type 3) 13:09:43 Resonance Audio Soundfield #2: "Overall Gain" (type 3) 13:09:43 Loaded plugin library "Resonance Audio Source" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/resonanceaudio.dll 13:09:43 Resonance Audio Source #0: "Gain" (type 0) 13:09:43 Resonance Audio Source #1: "Spread" (type 0) 13:09:43 Resonance Audio Source #2: "Min Distance" (type 0) 13:09:43 Resonance Audio Source #3: "Max Distance" (type 0) 13:09:43 Resonance Audio Source #4: "Dist Rolloff" (type 1) 13:09:43 Resonance Audio Source #5: "Occlusion" (type 0) 13:09:43 Resonance Audio Source #6: "Directivity" (type 0) 13:09:43 Resonance Audio Source #7: "Dir Sharpness" (type 0) 13:09:43 Resonance Audio Source #8: "3D Attributes" (type 3) 13:09:43 Resonance Audio Source #9: "Bypass Room" (type 2) 13:09:43 Resonance Audio Source #10: "Near-Field FX" (type 2) 13:09:43 Resonance Audio Source #11: "Near-Field Gain" (type 0) 13:09:43 Resonance Audio Source #12: "Overall Gain" (type 3) ! 13:09:43 [Runtime]fmod_output_winsonic.cpp(625), WinSonic_Init(): Acquired 0 spatial objects. - 13:09:43 [Initialize Sound System 0x000002ab8a1fcd40]: Time taken is 50.64ms - 13:09:43 [Scripting]ScriptServer started on 0.0.0.0 (3663) * 13:09:44 [Runtime]fmod_output_winsonic.cpp(818), WinSonic_MixerThread(): ISpatialAudioObjectRenderStream::BeginUpdatingAudioObjects (for spatial) returned 88890100. 13:09:46 Event activated: [None] 13:09:46 Activated 'Untitled[*] - Event Editor' for '' ! 13:09:46 [Runtime]fmod_output_winsonic.cpp(625), WinSonic_Init(): Acquired 0 spatial objects. - 13:09:49 [Initialize Sound System 0x000002ab8bced940]: Time started 13:09:49 Loaded plugin library "AudioGaming AudioMotors" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/audiogaming_audiomotors.dll 13:09:49 AudioGaming AudioMotors #0: "Drive" (type 0) 13:09:49 AudioGaming AudioMotors #1: "RPM" (type 0) 13:09:49 AudioGaming AudioMotors #2: "Transpose" (type 0) 13:09:49 AudioGaming AudioMotors #3: "Randomize" (type 0) 13:09:49 AudioGaming AudioMotors #4: "Adapt" (type 0) 13:09:49 AudioGaming AudioMotors #5: "Volume" (type 0) 13:09:49 AudioGaming AudioMotors #6: "Format" (type 1) 13:09:49 AudioGaming AudioMotors #7: "Car Data" (type 3) 13:09:49 AudioGaming AudioMotors #8: "Range" (type 0) 13:09:49 AudioGaming AudioMotors #9: "Sync" (type 1) 13:09:49 AudioGaming AudioMotors #10: "Mode" (type 1) 13:09:49 Loaded plugin library "AudioGaming AudioRain" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/audiogaming_audiorain.dll 13:09:49 AudioGaming AudioRain #0: "GlobalGain" (type 0) 13:09:49 AudioGaming AudioRain #1: "GlobalStrength" (type 0) 13:09:49 AudioGaming AudioRain #2: "AutoToManual" (type 0) 13:09:49 AudioGaming AudioRain #3: "GlobalMax" (type 0) 13:09:49 AudioGaming AudioRain #4: "GlobalRate" (type 0) 13:09:49 AudioGaming AudioRain #5: "GlobalAttack" (type 0) 13:09:49 AudioGaming AudioRain #6: "GlobalMin" (type 0) 13:09:49 AudioGaming AudioRain #7: "RumbleLevel" (type 0) 13:09:49 AudioGaming AudioRain #8: "RumbleDensity" (type 0) 13:09:49 AudioGaming AudioRain #9: "RumbleNotchQ" (type 0) 13:09:49 AudioGaming AudioRain #10: "RumbleHiCut" (type 0) 13:09:49 AudioGaming AudioRain #11: "RumbleLoCut" (type 0) 13:09:49 AudioGaming AudioRain #12: "RumbleCoupl" (type 0) 13:09:49 AudioGaming AudioRain #13: "ShowerLevel" (type 0) 13:09:49 AudioGaming AudioRain #14: "ShowerColor" (type 0) 13:09:49 AudioGaming AudioRain #15: "ShowerLoCut" (type 0) 13:09:49 AudioGaming AudioRain #16: "ShowerHiCut" (type 0) 13:09:49 AudioGaming AudioRain #17: "Liquid1Level" (type 0) 13:09:49 AudioGaming AudioRain #18: "Liquid1Density" (type 0) 13:09:49 AudioGaming AudioRain #19: "Liquid1Color" (type 0) 13:09:49 AudioGaming AudioRain #20: "Liquid1Visc" (type 0) 13:09:49 AudioGaming AudioRain #21: "Liquid1Min" (type 0) 13:09:49 AudioGaming AudioRain #22: "Liquid1Max" (type 0) 13:09:49 AudioGaming AudioRain #23: "Liquid1LoCut" (type 0) 13:09:49 AudioGaming AudioRain #24: "Liquid1HiCut" (type 0) 13:09:49 AudioGaming AudioRain #25: "Liquid2Level" (type 0) 13:09:49 AudioGaming AudioRain #26: "Liquid2Density" (type 0) 13:09:49 AudioGaming AudioRain #27: "Liquid2Color" (type 0) 13:09:49 AudioGaming AudioRain #28: "Liquid2Visc" (type 0) 13:09:49 AudioGaming AudioRain #29: "Liquid2Min" (type 0) 13:09:49 AudioGaming AudioRain #30: "Liquid2Max" (type 0) 13:09:49 AudioGaming AudioRain #31: "Liquid2LoCut" (type 0) 13:09:49 AudioGaming AudioRain #32: "Liquid2HiCut" (type 0) 13:09:49 AudioGaming AudioRain #33: "LFE" (type 0) 13:09:49 AudioGaming AudioRain #34: "LFECut" (type 0) 13:09:49 AudioGaming AudioRain #35: "Format" (type 1) 13:09:49 Loaded plugin library "AudioGaming AudioWeather" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/audiogaming_audioweather.dll 13:09:49 AudioGaming AudioWeather #0: "Wind" (type 0) 13:09:49 AudioGaming AudioWeather #1: "Rain" (type 0) 13:09:49 AudioGaming AudioWeather #2: "Volume" (type 0) 13:09:49 AudioGaming AudioWeather #3: "Weather Type" (type 1) 13:09:49 AudioGaming AudioWeather #4: "Format" (type 1) 13:09:49 Loaded plugin library "AudioGaming AudioWind" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/audiogaming_audiowind.dll 13:09:49 AudioGaming AudioWind #0: "GlobalGain" (type 0) 13:09:49 AudioGaming AudioWind #1: "GlobalSpeed" (type 0) 13:09:49 AudioGaming AudioWind #2: "AutoToManual" (type 0) 13:09:49 AudioGaming AudioWind #3: "GlobalMax" (type 0) 13:09:49 AudioGaming AudioWind #4: "GlobalRate" (type 0) 13:09:49 AudioGaming AudioWind #5: "GlobalAttack" (type 0) 13:09:49 AudioGaming AudioWind #6: "GlobalMin" (type 0) 13:09:49 AudioGaming AudioWind #7: "BackflowLevel" (type 0) 13:09:49 AudioGaming AudioWind #8: "BackflowShape" (type 1) 13:09:49 AudioGaming AudioWind #9: "BackflowFilter" (type 1) 13:09:49 AudioGaming AudioWind #10: "BackflowFreq" (type 0) 13:09:49 AudioGaming AudioWind #11: "BackflowQ" (type 0) 13:09:49 AudioGaming AudioWind #12: "BackflowRate" (type 0) 13:09:49 AudioGaming AudioWind #13: "VariationRange" (type 0) 13:09:49 AudioGaming AudioWind #14: "BackflowLoCut" (type 0) 13:09:49 AudioGaming AudioWind #15: "BackflowHiCut" (type 0) 13:09:49 AudioGaming AudioWind #16: "BackflowCoupl" (type 0) 13:09:49 AudioGaming AudioWind #17: "WhistlingLevel" (type 0) 13:09:49 AudioGaming AudioWind #18: "WhistlingShape" (type 1) 13:09:49 AudioGaming AudioWind #19: "WhistlingQ" (type 0) 13:09:49 AudioGaming AudioWind #20: "WhistlingFloor" (type 0) 13:09:49 AudioGaming AudioWind #21: "WhistlingRate" (type 0) 13:09:49 AudioGaming AudioWind #22: "WhistlingFmin" (type 0) 13:09:49 AudioGaming AudioWind #23: "WhistlingFmax" (type 0) 13:09:49 AudioGaming AudioWind #24: "WhistlingPres" (type 0) 13:09:49 AudioGaming AudioWind #25: "WhistlingLoCut" (type 0) 13:09:49 AudioGaming AudioWind #26: "WhistlingHiCut" (type 0) 13:09:49 AudioGaming AudioWind #27: "WhistlingCoupl" (type 0) 13:09:49 AudioGaming AudioWind #28: "GustsLevel" (type 0) 13:09:49 AudioGaming AudioWind #29: "GustsShape" (type 1) 13:09:49 AudioGaming AudioWind #30: "GustsMax" (type 0) 13:09:49 AudioGaming AudioWind #31: "GustsRate" (type 0) 13:09:49 AudioGaming AudioWind #32: "GustsAttack" (type 0) 13:09:49 AudioGaming AudioWind #33: "GustsMin" (type 0) 13:09:49 AudioGaming AudioWind #34: "GustsLoCut" (type 0) 13:09:49 AudioGaming AudioWind #35: "GustsHiCut" (type 0) 13:09:49 AudioGaming AudioWind #36: "GustsCoupl" (type 0) 13:09:49 AudioGaming AudioWind #37: "SquallsLevel" (type 0) 13:09:49 AudioGaming AudioWind #38: "SquallsShape" (type 1) 13:09:49 AudioGaming AudioWind #39: "SquallsAmp" (type 0) 13:09:49 AudioGaming AudioWind #40: "SquallsRate" (type 0) 13:09:49 AudioGaming AudioWind #41: "SquallsFloor" (type 0) 13:09:49 AudioGaming AudioWind #42: "SquallsLoCut" (type 0) 13:09:49 AudioGaming AudioWind #43: "SquallsHiCut" (type 0) 13:09:49 AudioGaming AudioWind #44: "SquallsCoupl" (type 0) 13:09:49 AudioGaming AudioWind #45: "LFE" (type 0) 13:09:49 AudioGaming AudioWind #46: "LFECut" (type 0) 13:09:49 AudioGaming AudioWind #47: "Format" (type 1) 13:09:49 Loaded plugin library "Resonance Audio Listener" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/resonanceaudio.dll 13:09:49 Resonance Audio Listener #0: "Gain" (type 0) 13:09:49 Resonance Audio Listener #1: "Room Properties" (type 3) 13:09:49 Loaded plugin library "Resonance Audio Soundfield" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/resonanceaudio.dll 13:09:49 Resonance Audio Soundfield #0: "Gain" (type 0) 13:09:49 Resonance Audio Soundfield #1: "3D Attributes" (type 3) 13:09:49 Resonance Audio Soundfield #2: "Overall Gain" (type 3) 13:09:49 Loaded plugin library "Resonance Audio Source" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/resonanceaudio.dll 13:09:49 Resonance Audio Source #0: "Gain" (type 0) 13:09:49 Resonance Audio Source #1: "Spread" (type 0) 13:09:49 Resonance Audio Source #2: "Min Distance" (type 0) 13:09:49 Resonance Audio Source #3: "Max Distance" (type 0) 13:09:49 Resonance Audio Source #4: "Dist Rolloff" (type 1) 13:09:49 Resonance Audio Source #5: "Occlusion" (type 0) 13:09:49 Resonance Audio Source #6: "Directivity" (type 0) 13:09:49 Resonance Audio Source #7: "Dir Sharpness" (type 0) 13:09:49 Resonance Audio Source #8: "3D Attributes" (type 3) 13:09:49 Resonance Audio Source #9: "Bypass Room" (type 2) 13:09:49 Resonance Audio Source #10: "Near-Field FX" (type 2) 13:09:49 Resonance Audio Source #11: "Near-Field Gain" (type 0) 13:09:49 Resonance Audio Source #12: "Overall Gain" (type 3) ! 13:09:49 [Runtime]fmod_output_winsonic.cpp(625), WinSonic_Init(): Acquired 0 spatial objects. - 13:09:49 [Initialize Sound System 0x000002ab8bced940]: Time taken is 27.16ms - 13:09:49 [Total Load S:/- - - - Fmod Studio/warhammer_soundeffects.fspro 0x000002ab8dba1bb0]: Time started - 13:09:49 [Opening S:/- - - - Fmod Studio/warhammer_soundeffects.fspro 0x000002ab8dba1bb0]: Time started - 13:09:49 [Create mappers]: Time started - 13:09:49 [Create mappers]: Time taken is 71.94ms - 13:09:49 [Total preload]: Time started - 13:09:49 [Preload mappers]: Time started - 13:10:14 Objects loaded: 14768 - 13:10:14 [Object Decoder]: Total time is 4260.68ms - 13:10:14 [I/O Bound]: Total time is 21269.78ms - 13:10:14 [Preload mappers]: Time taken is 25543.33ms - 13:10:14 [Hookup relationships]: Time started - 13:10:16 [Hookup relationships]: Time taken is 1248.17ms - 13:10:16 [Sort relationships]: Time started - 13:10:17 [Sort relationships]: Time taken is 1024.55ms - 13:10:17 [Finalize loading]: Time started - 13:10:22 [Uninitialize Sound System 0x000002ab8bced940]: Time started - 13:10:22 [Uninitialize Sound System 0x000002ab8bced940]: Time taken is 26.00ms - 13:10:22 [Initialize Sound System 0x000002ab8bced940]: Time started 13:10:22 Loaded plugin library "AudioGaming AudioMotors" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/audiogaming_audiomotors.dll 13:10:22 AudioGaming AudioMotors #0: "Drive" (type 0) 13:10:22 AudioGaming AudioMotors #1: "RPM" (type 0) 13:10:22 AudioGaming AudioMotors #2: "Transpose" (type 0) 13:10:22 AudioGaming AudioMotors #3: "Randomize" (type 0) 13:10:22 AudioGaming AudioMotors #4: "Adapt" (type 0) 13:10:22 AudioGaming AudioMotors #5: "Volume" (type 0) 13:10:22 AudioGaming AudioMotors #6: "Format" (type 1) 13:10:22 AudioGaming AudioMotors #7: "Car Data" (type 3) 13:10:22 AudioGaming AudioMotors #8: "Range" (type 0) 13:10:22 AudioGaming AudioMotors #9: "Sync" (type 1) 13:10:22 AudioGaming AudioMotors #10: "Mode" (type 1) 13:10:22 Loaded plugin library "AudioGaming AudioRain" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/audiogaming_audiorain.dll 13:10:22 AudioGaming AudioRain #0: "GlobalGain" (type 0) 13:10:22 AudioGaming AudioRain #1: "GlobalStrength" (type 0) 13:10:22 AudioGaming AudioRain #2: "AutoToManual" (type 0) 13:10:22 AudioGaming AudioRain #3: "GlobalMax" (type 0) 13:10:22 AudioGaming AudioRain #4: "GlobalRate" (type 0) 13:10:22 AudioGaming AudioRain #5: "GlobalAttack" (type 0) 13:10:22 AudioGaming AudioRain #6: "GlobalMin" (type 0) 13:10:22 AudioGaming AudioRain #7: "RumbleLevel" (type 0) 13:10:22 AudioGaming AudioRain #8: "RumbleDensity" (type 0) 13:10:22 AudioGaming AudioRain #9: "RumbleNotchQ" (type 0) 13:10:22 AudioGaming AudioRain #10: "RumbleHiCut" (type 0) 13:10:22 AudioGaming AudioRain #11: "RumbleLoCut" (type 0) 13:10:22 AudioGaming AudioRain #12: "RumbleCoupl" (type 0) 13:10:22 AudioGaming AudioRain #13: "ShowerLevel" (type 0) 13:10:22 AudioGaming AudioRain #14: "ShowerColor" (type 0) 13:10:22 AudioGaming AudioRain #15: "ShowerLoCut" (type 0) 13:10:22 AudioGaming AudioRain #16: "ShowerHiCut" (type 0) 13:10:22 AudioGaming AudioRain #17: "Liquid1Level" (type 0) 13:10:22 AudioGaming AudioRain #18: "Liquid1Density" (type 0) 13:10:22 AudioGaming AudioRain #19: "Liquid1Color" (type 0) 13:10:22 AudioGaming AudioRain #20: "Liquid1Visc" (type 0) 13:10:22 AudioGaming AudioRain #21: "Liquid1Min" (type 0) 13:10:22 AudioGaming AudioRain #22: "Liquid1Max" (type 0) 13:10:22 AudioGaming AudioRain #23: "Liquid1LoCut" (type 0) 13:10:22 AudioGaming AudioRain #24: "Liquid1HiCut" (type 0) 13:10:22 AudioGaming AudioRain #25: "Liquid2Level" (type 0) 13:10:22 AudioGaming AudioRain #26: "Liquid2Density" (type 0) 13:10:22 AudioGaming AudioRain #27: "Liquid2Color" (type 0) 13:10:22 AudioGaming AudioRain #28: "Liquid2Visc" (type 0) 13:10:22 AudioGaming AudioRain #29: "Liquid2Min" (type 0) 13:10:22 AudioGaming AudioRain #30: "Liquid2Max" (type 0) 13:10:22 AudioGaming AudioRain #31: "Liquid2LoCut" (type 0) 13:10:22 AudioGaming AudioRain #32: "Liquid2HiCut" (type 0) 13:10:22 AudioGaming AudioRain #33: "LFE" (type 0) 13:10:22 AudioGaming AudioRain #34: "LFECut" (type 0) 13:10:22 AudioGaming AudioRain #35: "Format" (type 1) 13:10:22 Loaded plugin library "AudioGaming AudioWeather" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/audiogaming_audioweather.dll 13:10:22 AudioGaming AudioWeather #0: "Wind" (type 0) 13:10:22 AudioGaming AudioWeather #1: "Rain" (type 0) 13:10:22 AudioGaming AudioWeather #2: "Volume" (type 0) 13:10:22 AudioGaming AudioWeather #3: "Weather Type" (type 1) 13:10:22 AudioGaming AudioWeather #4: "Format" (type 1) 13:10:22 Loaded plugin library "AudioGaming AudioWind" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/audiogaming_audiowind.dll 13:10:22 AudioGaming AudioWind #0: "GlobalGain" (type 0) 13:10:22 AudioGaming AudioWind #1: "GlobalSpeed" (type 0) 13:10:22 AudioGaming AudioWind #2: "AutoToManual" (type 0) 13:10:22 AudioGaming AudioWind #3: "GlobalMax" (type 0) 13:10:22 AudioGaming AudioWind #4: "GlobalRate" (type 0) 13:10:22 AudioGaming AudioWind #5: "GlobalAttack" (type 0) 13:10:22 AudioGaming AudioWind #6: "GlobalMin" (type 0) 13:10:22 AudioGaming AudioWind #7: "BackflowLevel" (type 0) 13:10:22 AudioGaming AudioWind #8: "BackflowShape" (type 1) 13:10:22 AudioGaming AudioWind #9: "BackflowFilter" (type 1) 13:10:22 AudioGaming AudioWind #10: "BackflowFreq" (type 0) 13:10:22 AudioGaming AudioWind #11: "BackflowQ" (type 0) 13:10:22 AudioGaming AudioWind #12: "BackflowRate" (type 0) 13:10:22 AudioGaming AudioWind #13: "VariationRange" (type 0) 13:10:22 AudioGaming AudioWind #14: "BackflowLoCut" (type 0) 13:10:22 AudioGaming AudioWind #15: "BackflowHiCut" (type 0) 13:10:22 AudioGaming AudioWind #16: "BackflowCoupl" (type 0) 13:10:22 AudioGaming AudioWind #17: "WhistlingLevel" (type 0) 13:10:22 AudioGaming AudioWind #18: "WhistlingShape" (type 1) 13:10:22 AudioGaming AudioWind #19: "WhistlingQ" (type 0) 13:10:22 AudioGaming AudioWind #20: "WhistlingFloor" (type 0) 13:10:22 AudioGaming AudioWind #21: "WhistlingRate" (type 0) 13:10:22 AudioGaming AudioWind #22: "WhistlingFmin" (type 0) 13:10:22 AudioGaming AudioWind #23: "WhistlingFmax" (type 0) 13:10:22 AudioGaming AudioWind #24: "WhistlingPres" (type 0) 13:10:22 AudioGaming AudioWind #25: "WhistlingLoCut" (type 0) 13:10:22 AudioGaming AudioWind #26: "WhistlingHiCut" (type 0) 13:10:22 AudioGaming AudioWind #27: "WhistlingCoupl" (type 0) 13:10:22 AudioGaming AudioWind #28: "GustsLevel" (type 0) 13:10:22 AudioGaming AudioWind #29: "GustsShape" (type 1) 13:10:22 AudioGaming AudioWind #30: "GustsMax" (type 0) 13:10:22 AudioGaming AudioWind #31: "GustsRate" (type 0) 13:10:22 AudioGaming AudioWind #32: "GustsAttack" (type 0) 13:10:22 AudioGaming AudioWind #33: "GustsMin" (type 0) 13:10:22 AudioGaming AudioWind #34: "GustsLoCut" (type 0) 13:10:22 AudioGaming AudioWind #35: "GustsHiCut" (type 0) 13:10:22 AudioGaming AudioWind #36: "GustsCoupl" (type 0) 13:10:22 AudioGaming AudioWind #37: "SquallsLevel" (type 0) 13:10:22 AudioGaming AudioWind #38: "SquallsShape" (type 1) 13:10:22 AudioGaming AudioWind #39: "SquallsAmp" (type 0) 13:10:22 AudioGaming AudioWind #40: "SquallsRate" (type 0) 13:10:22 AudioGaming AudioWind #41: "SquallsFloor" (type 0) 13:10:22 AudioGaming AudioWind #42: "SquallsLoCut" (type 0) 13:10:22 AudioGaming AudioWind #43: "SquallsHiCut" (type 0) 13:10:22 AudioGaming AudioWind #44: "SquallsCoupl" (type 0) 13:10:22 AudioGaming AudioWind #45: "LFE" (type 0) 13:10:22 AudioGaming AudioWind #46: "LFECut" (type 0) 13:10:22 AudioGaming AudioWind #47: "Format" (type 1) 13:10:22 Loaded plugin library "Resonance Audio Listener" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/resonanceaudio.dll 13:10:22 Resonance Audio Listener #0: "Gain" (type 0) 13:10:22 Resonance Audio Listener #1: "Room Properties" (type 3) 13:10:22 Loaded plugin library "Resonance Audio Soundfield" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/resonanceaudio.dll 13:10:22 Resonance Audio Soundfield #0: "Gain" (type 0) 13:10:22 Resonance Audio Soundfield #1: "3D Attributes" (type 3) 13:10:22 Resonance Audio Soundfield #2: "Overall Gain" (type 3) 13:10:22 Loaded plugin library "Resonance Audio Source" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/resonanceaudio.dll 13:10:22 Resonance Audio Source #0: "Gain" (type 0) 13:10:22 Resonance Audio Source #1: "Spread" (type 0) 13:10:22 Resonance Audio Source #2: "Min Distance" (type 0) 13:10:22 Resonance Audio Source #3: "Max Distance" (type 0) 13:10:22 Resonance Audio Source #4: "Dist Rolloff" (type 1) 13:10:22 Resonance Audio Source #5: "Occlusion" (type 0) 13:10:22 Resonance Audio Source #6: "Directivity" (type 0) 13:10:22 Resonance Audio Source #7: "Dir Sharpness" (type 0) 13:10:22 Resonance Audio Source #8: "3D Attributes" (type 3) 13:10:22 Resonance Audio Source #9: "Bypass Room" (type 2) 13:10:22 Resonance Audio Source #10: "Near-Field FX" (type 2) 13:10:22 Resonance Audio Source #11: "Near-Field Gain" (type 0) 13:10:22 Resonance Audio Source #12: "Overall Gain" (type 3) ! 13:10:22 [Runtime]fmod_output_winsonic.cpp(625), WinSonic_Init(): Acquired 0 spatial objects. - 13:10:22 [Initialize Sound System 0x000002ab8bced940]: Time taken is 34.19ms - 13:10:22 [Finalize loading]: Time taken is 5098.35ms - 13:10:22 [Total preload]: Time taken is 32914.93ms - 13:10:22 [Resync auditioning S:/- - - - Fmod Studio/warhammer_soundeffects.fspro 0x000002ab8dba1bb0]: Time started - 13:10:22 [Resync Auditioning Queue 0x000002ab8bced940]: Time started - 13:10:22 Resyncing (build: 6799, delete: 0, mute: 0) ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {5e59ddf7-e04e-01c9-3008-71c0916a5938} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {3ba7a7e1-6233-0211-2892-3504510091c2} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {81cefcfc-3d94-0f9c-0dfd-04f2eeca16fa} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {a7455fcc-c2f9-08a5-3e24-bcc10ba143b4} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {acd7098b-4f1f-0420-1835-481f9699fe25} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {4e1568cc-e5da-097d-0aa7-7cdd4b5ef7ed} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {ed1fcfa9-4892-0105-0fa9-88d735b78c26} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {71b4bb43-d0e1-0084-08b8-e3f9352a0518} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {024284f2-87ea-0b79-22e8-e6e27317fb81} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {5589a055-4490-07ea-0674-00016d3e71d6} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {c2b0d84b-1531-04c6-3267-a0cdd6ceac59} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {ee75344d-09ad-0bce-1ade-b801d1a5809d} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {0682430a-6027-05e2-1b41-a6d594096d52} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {1e104be4-00b2-0220-3409-a5ce00437c3f} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {9f48295c-cf93-0bdb-320c-b26e43f19f00} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {10dac514-42e8-0766-110c-e65adc3de7ef} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {8ae7ebbc-6bd6-03a6-3347-c8d874da05d1} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {818ac2a5-e7de-0dc6-2d33-1d31a178bd9e} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {c05376c6-50d9-05d7-1037-99f4fad5f563} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {9369034e-a7ed-0a7b-2c73-e04ed7ef3318} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {6615f230-62c2-0201-236c-4c0df24d0b38} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {7be36e28-e768-0d2e-1f66-2d2c926417e4} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {791e6dd3-90bd-04d0-2bbd-cd4b0af05d86} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {38df3bcb-ab91-0307-0342-3b48b34ca054} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {244e37cb-bf9a-0505-047b-96cc54e2cf83} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {dbbac7ab-9f61-0b77-1d95-9fc8cb093e93} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {3a5f40b0-dc29-0201-2d14-2108c86924ad} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {6d7efd04-53b5-053e-3cf6-04f511b9d3a6} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {cd4479e9-94bd-09f2-1ba5-908057fe77fe} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {d3efdda4-cc29-0ec7-2671-55cc0a451c54} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {7500f6c1-3a66-0733-09be-242941c7924b} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {a785710d-ca74-053b-2543-0c20211b1c8d} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {3a81fdee-0696-0ef9-1bef-3c96d14b1de6} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {1921e33e-9ad3-035c-2da6-2afd55b99469} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {0a7e8b3e-50d1-0779-23e6-c5ad1aa3ed63} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {7b5f96a4-0684-08f0-1175-7c32a2a5a6bb} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {1e37cf87-6c4a-07a5-3393-195166ddad33} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {20e8d4a6-59b4-0152-204d-b16e464e7a63} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {f826f22d-eae9-046a-0ede-0adbed0c3bf6} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {6fe9195f-b06b-0de4-2bb2-c0cbe2f06acb} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {ead83c14-3d96-0541-0d0a-31bb82aa9ec7} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {5c434ec7-c94a-03ee-3440-6e222f548ce0} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {f85f4266-3b3e-09b4-32ed-7cd6db45462c} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {7391b3e6-4633-04e1-247f-976c8ffecbb8} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {597d43ac-bd01-0337-3ef4-09b9396b490f} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {ac09b392-8d38-0b60-0d2d-a1bd062479c3} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {8125f67a-787b-072a-3527-6baeac4f1fab} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {d68be82e-6687-0b12-169e-0614276f4a85} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {9decefa7-39ad-0401-1486-4bac5756fac6} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {73d76d31-a617-025f-1440-bac9e5c8fcc9} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {03eca04d-9dd8-0a23-25cf-38a4354e4713} ! 13:10:22 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {1a6d7e74-20ea-0091-10c1-daada71d74e9} - 13:10:22 [Resync Auditioning Queue 0x000002ab8bced940]: Time taken is 489.21ms - 13:10:22 [Resync auditioning S:/- - - - Fmod Studio/warhammer_soundeffects.fspro 0x000002ab8dba1bb0]: Time taken is 489.32ms - 13:10:22 [Opening S:/- - - - Fmod Studio/warhammer_soundeffects.fspro 0x000002ab8dba1bb0]: Time taken is 33611.25ms - 13:10:22 [Total Load S:/- - - - Fmod Studio/warhammer_soundeffects.fspro 0x000002ab8dba1bb0]: Time taken is 33626.47ms 13:10:23 Event activated: [None] 13:10:23 Activated 'warhammer_soundeffects.fspro[*] - Event Editor' for 'S:/- - - - Fmod Studio/warhammer_soundeffects.fspro' 13:10:23 Event activated: [None] 13:10:23 Activated 'warhammer_soundeffects.fspro[*] - Event Editor' for 'S:/- - - - Fmod Studio/warhammer_soundeffects.fspro' - 13:10:23 [Obliterate workspace]: Time started - 13:10:23 [Obliterate workspace]: Time taken is 0.60ms - 13:10:23 [Uninitialize Sound System 0x000002ab8a1fcd40]: Time started - 13:10:23 [Uninitialize Sound System 0x000002ab8a1fcd40]: Time taken is 20.95ms 13:10:23 Event activated: [None] 13:10:23 Activated 'warhammer_soundeffects.fspro[*] - Event Editor' for 'S:/- - - - Fmod Studio/warhammer_soundeffects.fspro' 13:11:22 Macro: Change Sample Rate 13:11:24 Macro: Set Sample Rate Mode [#2 times] 13:11:37 Macro: Set Sample Rate [#31 times] 13:11:43 Macro: Reset Sample Rate [#2 times] 13:11:44 Macro: Set Sample Rate [#54 times] 13:11:51 Macro: Reset Sample Rate 13:11:55 Macro: Change Sample Rate 13:12:06 Macro: Set Sample Rate Mode 13:13:58 Event activated: [None] 13:13:58 Activated 'warhammer_soundeffects.fspro[*] - Event Editor' for 'S:/- - - - Fmod Studio/warhammer_soundeffects.fspro' - 13:13:59 [Uninitialize Sound System 0x000002ab8bced940]: Time started - 13:13:59 [Uninitialize Sound System 0x000002ab8bced940]: Time taken is 25.11ms - 13:13:59 [Initialize Sound System 0x000002ab8bced940]: Time started 13:13:59 Loaded plugin library "AudioGaming AudioMotors" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/audiogaming_audiomotors.dll 13:13:59 AudioGaming AudioMotors #0: "Drive" (type 0) 13:13:59 AudioGaming AudioMotors #1: "RPM" (type 0) 13:13:59 AudioGaming AudioMotors #2: "Transpose" (type 0) 13:13:59 AudioGaming AudioMotors #3: "Randomize" (type 0) 13:13:59 AudioGaming AudioMotors #4: "Adapt" (type 0) 13:13:59 AudioGaming AudioMotors #5: "Volume" (type 0) 13:13:59 AudioGaming AudioMotors #6: "Format" (type 1) 13:13:59 AudioGaming AudioMotors #7: "Car Data" (type 3) 13:13:59 AudioGaming AudioMotors #8: "Range" (type 0) 13:13:59 AudioGaming AudioMotors #9: "Sync" (type 1) 13:13:59 AudioGaming AudioMotors #10: "Mode" (type 1) 13:13:59 Loaded plugin library "AudioGaming AudioRain" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/audiogaming_audiorain.dll 13:13:59 AudioGaming AudioRain #0: "GlobalGain" (type 0) 13:13:59 AudioGaming AudioRain #1: "GlobalStrength" (type 0) 13:13:59 AudioGaming AudioRain #2: "AutoToManual" (type 0) 13:13:59 AudioGaming AudioRain #3: "GlobalMax" (type 0) 13:13:59 AudioGaming AudioRain #4: "GlobalRate" (type 0) 13:13:59 AudioGaming AudioRain #5: "GlobalAttack" (type 0) 13:13:59 AudioGaming AudioRain #6: "GlobalMin" (type 0) 13:13:59 AudioGaming AudioRain #7: "RumbleLevel" (type 0) 13:13:59 AudioGaming AudioRain #8: "RumbleDensity" (type 0) 13:13:59 AudioGaming AudioRain #9: "RumbleNotchQ" (type 0) 13:13:59 AudioGaming AudioRain #10: "RumbleHiCut" (type 0) 13:13:59 AudioGaming AudioRain #11: "RumbleLoCut" (type 0) 13:13:59 AudioGaming AudioRain #12: "RumbleCoupl" (type 0) 13:13:59 AudioGaming AudioRain #13: "ShowerLevel" (type 0) 13:13:59 AudioGaming AudioRain #14: "ShowerColor" (type 0) 13:13:59 AudioGaming AudioRain #15: "ShowerLoCut" (type 0) 13:13:59 AudioGaming AudioRain #16: "ShowerHiCut" (type 0) 13:13:59 AudioGaming AudioRain #17: "Liquid1Level" (type 0) 13:13:59 AudioGaming AudioRain #18: "Liquid1Density" (type 0) 13:13:59 AudioGaming AudioRain #19: "Liquid1Color" (type 0) 13:13:59 AudioGaming AudioRain #20: "Liquid1Visc" (type 0) 13:13:59 AudioGaming AudioRain #21: "Liquid1Min" (type 0) 13:13:59 AudioGaming AudioRain #22: "Liquid1Max" (type 0) 13:13:59 AudioGaming AudioRain #23: "Liquid1LoCut" (type 0) 13:13:59 AudioGaming AudioRain #24: "Liquid1HiCut" (type 0) 13:13:59 AudioGaming AudioRain #25: "Liquid2Level" (type 0) 13:13:59 AudioGaming AudioRain #26: "Liquid2Density" (type 0) 13:13:59 AudioGaming AudioRain #27: "Liquid2Color" (type 0) 13:13:59 AudioGaming AudioRain #28: "Liquid2Visc" (type 0) 13:13:59 AudioGaming AudioRain #29: "Liquid2Min" (type 0) 13:13:59 AudioGaming AudioRain #30: "Liquid2Max" (type 0) 13:13:59 AudioGaming AudioRain #31: "Liquid2LoCut" (type 0) 13:13:59 AudioGaming AudioRain #32: "Liquid2HiCut" (type 0) 13:13:59 AudioGaming AudioRain #33: "LFE" (type 0) 13:13:59 AudioGaming AudioRain #34: "LFECut" (type 0) 13:13:59 AudioGaming AudioRain #35: "Format" (type 1) 13:13:59 Loaded plugin library "AudioGaming AudioWeather" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/audiogaming_audioweather.dll 13:13:59 AudioGaming AudioWeather #0: "Wind" (type 0) 13:13:59 AudioGaming AudioWeather #1: "Rain" (type 0) 13:13:59 AudioGaming AudioWeather #2: "Volume" (type 0) 13:13:59 AudioGaming AudioWeather #3: "Weather Type" (type 1) 13:13:59 AudioGaming AudioWeather #4: "Format" (type 1) 13:13:59 Loaded plugin library "AudioGaming AudioWind" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/audiogaming_audiowind.dll 13:13:59 AudioGaming AudioWind #0: "GlobalGain" (type 0) 13:13:59 AudioGaming AudioWind #1: "GlobalSpeed" (type 0) 13:13:59 AudioGaming AudioWind #2: "AutoToManual" (type 0) 13:13:59 AudioGaming AudioWind #3: "GlobalMax" (type 0) 13:13:59 AudioGaming AudioWind #4: "GlobalRate" (type 0) 13:13:59 AudioGaming AudioWind #5: "GlobalAttack" (type 0) 13:13:59 AudioGaming AudioWind #6: "GlobalMin" (type 0) 13:13:59 AudioGaming AudioWind #7: "BackflowLevel" (type 0) 13:13:59 AudioGaming AudioWind #8: "BackflowShape" (type 1) 13:13:59 AudioGaming AudioWind #9: "BackflowFilter" (type 1) 13:13:59 AudioGaming AudioWind #10: "BackflowFreq" (type 0) 13:13:59 AudioGaming AudioWind #11: "BackflowQ" (type 0) 13:13:59 AudioGaming AudioWind #12: "BackflowRate" (type 0) 13:13:59 AudioGaming AudioWind #13: "VariationRange" (type 0) 13:13:59 AudioGaming AudioWind #14: "BackflowLoCut" (type 0) 13:13:59 AudioGaming AudioWind #15: "BackflowHiCut" (type 0) 13:13:59 AudioGaming AudioWind #16: "BackflowCoupl" (type 0) 13:13:59 AudioGaming AudioWind #17: "WhistlingLevel" (type 0) 13:13:59 AudioGaming AudioWind #18: "WhistlingShape" (type 1) 13:13:59 AudioGaming AudioWind #19: "WhistlingQ" (type 0) 13:13:59 AudioGaming AudioWind #20: "WhistlingFloor" (type 0) 13:13:59 AudioGaming AudioWind #21: "WhistlingRate" (type 0) 13:13:59 AudioGaming AudioWind #22: "WhistlingFmin" (type 0) 13:13:59 AudioGaming AudioWind #23: "WhistlingFmax" (type 0) 13:13:59 AudioGaming AudioWind #24: "WhistlingPres" (type 0) 13:13:59 AudioGaming AudioWind #25: "WhistlingLoCut" (type 0) 13:13:59 AudioGaming AudioWind #26: "WhistlingHiCut" (type 0) 13:13:59 AudioGaming AudioWind #27: "WhistlingCoupl" (type 0) 13:13:59 AudioGaming AudioWind #28: "GustsLevel" (type 0) 13:13:59 AudioGaming AudioWind #29: "GustsShape" (type 1) 13:13:59 AudioGaming AudioWind #30: "GustsMax" (type 0) 13:13:59 AudioGaming AudioWind #31: "GustsRate" (type 0) 13:13:59 AudioGaming AudioWind #32: "GustsAttack" (type 0) 13:13:59 AudioGaming AudioWind #33: "GustsMin" (type 0) 13:13:59 AudioGaming AudioWind #34: "GustsLoCut" (type 0) 13:13:59 AudioGaming AudioWind #35: "GustsHiCut" (type 0) 13:13:59 AudioGaming AudioWind #36: "GustsCoupl" (type 0) 13:13:59 AudioGaming AudioWind #37: "SquallsLevel" (type 0) 13:13:59 AudioGaming AudioWind #38: "SquallsShape" (type 1) 13:13:59 AudioGaming AudioWind #39: "SquallsAmp" (type 0) 13:13:59 AudioGaming AudioWind #40: "SquallsRate" (type 0) 13:13:59 AudioGaming AudioWind #41: "SquallsFloor" (type 0) 13:13:59 AudioGaming AudioWind #42: "SquallsLoCut" (type 0) 13:13:59 AudioGaming AudioWind #43: "SquallsHiCut" (type 0) 13:13:59 AudioGaming AudioWind #44: "SquallsCoupl" (type 0) 13:13:59 AudioGaming AudioWind #45: "LFE" (type 0) 13:13:59 AudioGaming AudioWind #46: "LFECut" (type 0) 13:13:59 AudioGaming AudioWind #47: "Format" (type 1) 13:13:59 Loaded plugin library "Resonance Audio Listener" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/resonanceaudio.dll 13:13:59 Resonance Audio Listener #0: "Gain" (type 0) 13:13:59 Resonance Audio Listener #1: "Room Properties" (type 3) 13:13:59 Loaded plugin library "Resonance Audio Soundfield" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/resonanceaudio.dll 13:13:59 Resonance Audio Soundfield #0: "Gain" (type 0) 13:13:59 Resonance Audio Soundfield #1: "3D Attributes" (type 3) 13:13:59 Resonance Audio Soundfield #2: "Overall Gain" (type 3) 13:13:59 Loaded plugin library "Resonance Audio Source" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/resonanceaudio.dll 13:13:59 Resonance Audio Source #0: "Gain" (type 0) 13:13:59 Resonance Audio Source #1: "Spread" (type 0) 13:13:59 Resonance Audio Source #2: "Min Distance" (type 0) 13:13:59 Resonance Audio Source #3: "Max Distance" (type 0) 13:13:59 Resonance Audio Source #4: "Dist Rolloff" (type 1) 13:13:59 Resonance Audio Source #5: "Occlusion" (type 0) 13:13:59 Resonance Audio Source #6: "Directivity" (type 0) 13:13:59 Resonance Audio Source #7: "Dir Sharpness" (type 0) 13:13:59 Resonance Audio Source #8: "3D Attributes" (type 3) 13:13:59 Resonance Audio Source #9: "Bypass Room" (type 2) 13:13:59 Resonance Audio Source #10: "Near-Field FX" (type 2) 13:13:59 Resonance Audio Source #11: "Near-Field Gain" (type 0) 13:13:59 Resonance Audio Source #12: "Overall Gain" (type 3) ! 13:13:59 [Runtime]fmod_output_winsonic.cpp(625), WinSonic_Init(): Acquired 0 spatial objects. - 13:13:59 [Resync Auditioning Queue 0x000002ab8bced940]: Time started - 13:13:59 Resyncing (build: 0, delete: 0, mute: 0) - 13:13:59 [Resync Auditioning Queue 0x000002ab8bced940]: Time taken is 10.43ms - 13:13:59 [Initialize Sound System 0x000002ab8bced940]: Time taken is 39.68ms - 13:13:59 [Dynamic load]: Time started - 13:13:59 Objects loaded: 216 - 13:13:59 [Finalize loading]: Time started - 13:13:59 [Finalize loading]: Time taken is 19.02ms - 13:13:59 [Object Decoder]: Total time is 25.20ms - 13:13:59 [I/O Bound]: Total time is 14.47ms - 13:13:59 [Dynamic load]: Time taken is 71.63ms - 13:13:59 [Build bank "breath")]: Time started - 13:13:59 [Write S:/- - - - Fmod Studio/Desktop/breath.bank to file]: Time started - 13:13:59 [Write S:/- - - - Fmod Studio/Desktop/breath.bank to file]: Time taken is 85.53ms - 13:13:59 [Build bank "breath")]: Time taken is 97.76ms - 13:13:59 [Dynamic load]: Time started - 13:13:59 Objects loaded: 111 - 13:13:59 [Finalize loading]: Time started - 13:13:59 [Finalize loading]: Time taken is 13.77ms - 13:13:59 [Object Decoder]: Total time is 4.75ms - 13:13:59 [I/O Bound]: Total time is 9.29ms - 13:13:59 [Dynamic load]: Time taken is 37.55ms - 13:13:59 [Build bank "debris")]: Time started - 13:13:59 [Write S:/- - - - Fmod Studio/Desktop/debris.bank to file]: Time started - 13:13:59 [Write S:/- - - - Fmod Studio/Desktop/debris.bank to file]: Time taken is 69.51ms - 13:13:59 [Build bank "debris")]: Time taken is 75.88ms - 13:13:59 [Dynamic load]: Time started - 13:14:00 Objects loaded: 67 - 13:14:00 [Finalize loading]: Time started - 13:14:00 [Finalize loading]: Time taken is 11.26ms - 13:14:00 [Object Decoder]: Total time is 13.62ms - 13:14:00 [I/O Bound]: Total time is 5.84ms - 13:14:00 [Dynamic load]: Time taken is 39.79ms - 13:14:00 [Build bank "default_strike_monster")]: Time started - 13:14:00 [Write S:/- - - - Fmod Studio/Desktop/default_strike_monster.bank to file]: Time started - 13:14:00 [Write S:/- - - - Fmod Studio/Desktop/default_strike_monster.bank to file]: Time taken is 33.37ms - 13:14:00 [Build bank "default_strike_monster")]: Time taken is 37.03ms - 13:14:00 [Dynamic load]: Time started - 13:14:00 Objects loaded: 978 - 13:14:00 [Finalize loading]: Time started - 13:14:01 [Finalize loading]: Time taken is 45.10ms - 13:14:01 [Object Decoder]: Total time is 49.04ms - 13:14:01 [I/O Bound]: Total time is 113.83ms - 13:14:01 [Dynamic load]: Time taken is 227.89ms - 13:14:01 [Build bank "drop")]: Time started - 13:14:01 [Write S:/- - - - Fmod Studio/Desktop/drop.bank to file]: Time started - 13:14:01 [Write S:/- - - - Fmod Studio/Desktop/drop.bank to file]: Time taken is 210.31ms - 13:14:01 [Build bank "drop")]: Time taken is 252.53ms - 13:14:01 [Dynamic load]: Time started - 13:14:01 Objects loaded: 1895 - 13:14:01 [Finalize loading]: Time started - 13:14:01 [Finalize loading]: Time taken is 75.25ms - 13:14:01 [Object Decoder]: Total time is 93.59ms - 13:14:01 [I/O Bound]: Total time is 208.32ms - 13:14:01 [Dynamic load]: Time taken is 406.91ms - 13:14:01 [Build bank "explosions")]: Time started - 13:14:01 [Write S:/- - - - Fmod Studio/Desktop/explosions.bank to file]: Time started - 13:14:02 [Write S:/- - - - Fmod Studio/Desktop/explosions.bank to file]: Time taken is 327.52ms - 13:14:02 [Build bank "explosions")]: Time taken is 393.22ms - 13:14:02 [Dynamic load]: Time started - 13:14:02 Objects loaded: 25 - 13:14:02 [Finalize loading]: Time started - 13:14:02 [Finalize loading]: Time taken is 6.60ms - 13:14:02 [Object Decoder]: Total time is 1.96ms - 13:14:02 [I/O Bound]: Total time is 5.38ms - 13:14:02 [Dynamic load]: Time taken is 20.64ms - 13:14:02 [Build bank "foley_weapon")]: Time started - 13:14:02 [Write S:/- - - - Fmod Studio/Desktop/foley_weapon.bank to file]: Time started - 13:14:02 [Write S:/- - - - Fmod Studio/Desktop/foley_weapon.bank to file]: Time taken is 31.84ms - 13:14:02 [Build bank "foley_weapon")]: Time taken is 33.33ms - 13:14:02 [Dynamic load]: Time started - 13:14:02 Objects loaded: 4379 - 13:14:02 [Finalize loading]: Time started - 13:14:02 [Finalize loading]: Time taken is 210.21ms - 13:14:02 [Object Decoder]: Total time is 113.64ms - 13:14:02 [I/O Bound]: Total time is 146.46ms - 13:14:02 [Dynamic load]: Time taken is 531.55ms - 13:14:02 [Build bank "footstep")]: Time started - 13:14:02 [Write S:/- - - - Fmod Studio/Desktop/footstep.bank to file]: Time started - 13:14:03 [Write S:/- - - - Fmod Studio/Desktop/footstep.bank to file]: Time taken is 310.04ms - 13:14:03 [Build bank "footstep")]: Time taken is 501.05ms - 13:14:03 [Dynamic load]: Time started - 13:14:03 Objects loaded: 2373 - 13:14:03 [Finalize loading]: Time started - 13:14:03 [Finalize loading]: Time taken is 73.44ms - 13:14:03 [Object Decoder]: Total time is 125.90ms - 13:14:03 [I/O Bound]: Total time is 335.28ms - 13:14:03 [Dynamic load]: Time taken is 570.92ms - 13:14:03 [Build bank "gui")]: Time started - 13:14:03 [Write S:/- - - - Fmod Studio/Desktop/gui.bank to file]: Time started - 13:14:04 [Write S:/- - - - Fmod Studio/Desktop/gui.bank to file]: Time taken is 230.49ms - 13:14:04 [Build bank "gui")]: Time taken is 307.07ms - 13:14:04 [Dynamic load]: Time started - 13:14:04 Objects loaded: 3799 - 13:14:04 [Finalize loading]: Time started - 13:14:04 [Finalize loading]: Time taken is 129.96ms - 13:14:04 [Object Decoder]: Total time is 156.13ms - 13:14:04 [I/O Bound]: Total time is 383.34ms - 13:14:04 [Dynamic load]: Time taken is 718.12ms - 13:14:04 [Build bank "impact")]: Time started - 13:14:04 [Write S:/- - - - Fmod Studio/Desktop/impact.bank to file]: Time started - 13:14:05 [Write S:/- - - - Fmod Studio/Desktop/impact.bank to file]: Time taken is 470.34ms - 13:14:05 [Build bank "impact")]: Time taken is 608.04ms - 13:14:05 [Dynamic load]: Time started - 13:14:05 Objects loaded: 217 - 13:14:05 [Finalize loading]: Time started - 13:14:05 [Finalize loading]: Time taken is 13.56ms - 13:14:05 [Object Decoder]: Total time is 11.51ms - 13:14:05 [I/O Bound]: Total time is 28.55ms - 13:14:05 [Dynamic load]: Time taken is 64.05ms - 13:14:05 [Build bank "MasterBank")]: Time started - 13:14:05 [Write S:/- - - - Fmod Studio/Desktop/MasterBank.bank to file]: Time started - 13:14:05 [Write S:/- - - - Fmod Studio/Desktop/MasterBank.bank to file]: Time taken is 14.54ms * 13:14:05 [Runtime]fmod_radixtree.cpp(388), assert(): assertion: 'compareGuid(results.node->guid(), &guid) == 0' failed ! 13:14:05 "FMOD_ERROR (28): An error occurred that wasn't supposed to. Contact support." ! 13:14:05 "FMOD_ERROR c:\jk\workspace\Build__2.0__Studio_Win\studio\src\Model\Bank.cpp(171): modelBuilder.builder()->writeToStream(&stream, bankVersion, exportFlags)" - 13:14:05 [Build bank "MasterBank")]: Time taken is 65.03ms 13:14:14 Event activated: [None] 13:14:14 Activated 'warhammer_soundeffects.fspro[*] - Event Editor' for 'S:/- - - - Fmod Studio/warhammer_soundeffects.fspro' - 13:14:14 [Uninitialize Sound System 0x000002ab8bced940]: Time started - 13:14:14 [Uninitialize Sound System 0x000002ab8bced940]: Time taken is 15.62ms - 13:14:14 [Initialize Sound System 0x000002ab8bced940]: Time started 13:14:14 Loaded plugin library "AudioGaming AudioMotors" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/audiogaming_audiomotors.dll 13:14:14 AudioGaming AudioMotors #0: "Drive" (type 0) 13:14:14 AudioGaming AudioMotors #1: "RPM" (type 0) 13:14:14 AudioGaming AudioMotors #2: "Transpose" (type 0) 13:14:14 AudioGaming AudioMotors #3: "Randomize" (type 0) 13:14:14 AudioGaming AudioMotors #4: "Adapt" (type 0) 13:14:14 AudioGaming AudioMotors #5: "Volume" (type 0) 13:14:14 AudioGaming AudioMotors #6: "Format" (type 1) 13:14:14 AudioGaming AudioMotors #7: "Car Data" (type 3) 13:14:14 AudioGaming AudioMotors #8: "Range" (type 0) 13:14:14 AudioGaming AudioMotors #9: "Sync" (type 1) 13:14:14 AudioGaming AudioMotors #10: "Mode" (type 1) 13:14:14 Loaded plugin library "AudioGaming AudioRain" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/audiogaming_audiorain.dll 13:14:14 AudioGaming AudioRain #0: "GlobalGain" (type 0) 13:14:14 AudioGaming AudioRain #1: "GlobalStrength" (type 0) 13:14:14 AudioGaming AudioRain #2: "AutoToManual" (type 0) 13:14:14 AudioGaming AudioRain #3: "GlobalMax" (type 0) 13:14:14 AudioGaming AudioRain #4: "GlobalRate" (type 0) 13:14:14 AudioGaming AudioRain #5: "GlobalAttack" (type 0) 13:14:14 AudioGaming AudioRain #6: "GlobalMin" (type 0) 13:14:14 AudioGaming AudioRain #7: "RumbleLevel" (type 0) 13:14:14 AudioGaming AudioRain #8: "RumbleDensity" (type 0) 13:14:14 AudioGaming AudioRain #9: "RumbleNotchQ" (type 0) 13:14:14 AudioGaming AudioRain #10: "RumbleHiCut" (type 0) 13:14:14 AudioGaming AudioRain #11: "RumbleLoCut" (type 0) 13:14:14 AudioGaming AudioRain #12: "RumbleCoupl" (type 0) 13:14:14 AudioGaming AudioRain #13: "ShowerLevel" (type 0) 13:14:14 AudioGaming AudioRain #14: "ShowerColor" (type 0) 13:14:14 AudioGaming AudioRain #15: "ShowerLoCut" (type 0) 13:14:14 AudioGaming AudioRain #16: "ShowerHiCut" (type 0) 13:14:14 AudioGaming AudioRain #17: "Liquid1Level" (type 0) 13:14:14 AudioGaming AudioRain #18: "Liquid1Density" (type 0) 13:14:14 AudioGaming AudioRain #19: "Liquid1Color" (type 0) 13:14:14 AudioGaming AudioRain #20: "Liquid1Visc" (type 0) 13:14:14 AudioGaming AudioRain #21: "Liquid1Min" (type 0) 13:14:14 AudioGaming AudioRain #22: "Liquid1Max" (type 0) 13:14:14 AudioGaming AudioRain #23: "Liquid1LoCut" (type 0) 13:14:14 AudioGaming AudioRain #24: "Liquid1HiCut" (type 0) 13:14:14 AudioGaming AudioRain #25: "Liquid2Level" (type 0) 13:14:14 AudioGaming AudioRain #26: "Liquid2Density" (type 0) 13:14:14 AudioGaming AudioRain #27: "Liquid2Color" (type 0) 13:14:14 AudioGaming AudioRain #28: "Liquid2Visc" (type 0) 13:14:14 AudioGaming AudioRain #29: "Liquid2Min" (type 0) 13:14:14 AudioGaming AudioRain #30: "Liquid2Max" (type 0) 13:14:14 AudioGaming AudioRain #31: "Liquid2LoCut" (type 0) 13:14:14 AudioGaming AudioRain #32: "Liquid2HiCut" (type 0) 13:14:14 AudioGaming AudioRain #33: "LFE" (type 0) 13:14:14 AudioGaming AudioRain #34: "LFECut" (type 0) 13:14:14 AudioGaming AudioRain #35: "Format" (type 1) 13:14:14 Loaded plugin library "AudioGaming AudioWeather" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/audiogaming_audioweather.dll 13:14:14 AudioGaming AudioWeather #0: "Wind" (type 0) 13:14:14 AudioGaming AudioWeather #1: "Rain" (type 0) 13:14:14 AudioGaming AudioWeather #2: "Volume" (type 0) 13:14:14 AudioGaming AudioWeather #3: "Weather Type" (type 1) 13:14:14 AudioGaming AudioWeather #4: "Format" (type 1) 13:14:14 Loaded plugin library "AudioGaming AudioWind" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/audiogaming_audiowind.dll 13:14:14 AudioGaming AudioWind #0: "GlobalGain" (type 0) 13:14:14 AudioGaming AudioWind #1: "GlobalSpeed" (type 0) 13:14:14 AudioGaming AudioWind #2: "AutoToManual" (type 0) 13:14:14 AudioGaming AudioWind #3: "GlobalMax" (type 0) 13:14:14 AudioGaming AudioWind #4: "GlobalRate" (type 0) 13:14:14 AudioGaming AudioWind #5: "GlobalAttack" (type 0) 13:14:14 AudioGaming AudioWind #6: "GlobalMin" (type 0) 13:14:14 AudioGaming AudioWind #7: "BackflowLevel" (type 0) 13:14:14 AudioGaming AudioWind #8: "BackflowShape" (type 1) 13:14:14 AudioGaming AudioWind #9: "BackflowFilter" (type 1) 13:14:14 AudioGaming AudioWind #10: "BackflowFreq" (type 0) 13:14:14 AudioGaming AudioWind #11: "BackflowQ" (type 0) 13:14:14 AudioGaming AudioWind #12: "BackflowRate" (type 0) 13:14:14 AudioGaming AudioWind #13: "VariationRange" (type 0) 13:14:14 AudioGaming AudioWind #14: "BackflowLoCut" (type 0) 13:14:14 AudioGaming AudioWind #15: "BackflowHiCut" (type 0) 13:14:14 AudioGaming AudioWind #16: "BackflowCoupl" (type 0) 13:14:14 AudioGaming AudioWind #17: "WhistlingLevel" (type 0) 13:14:14 AudioGaming AudioWind #18: "WhistlingShape" (type 1) 13:14:14 AudioGaming AudioWind #19: "WhistlingQ" (type 0) 13:14:14 AudioGaming AudioWind #20: "WhistlingFloor" (type 0) 13:14:14 AudioGaming AudioWind #21: "WhistlingRate" (type 0) 13:14:14 AudioGaming AudioWind #22: "WhistlingFmin" (type 0) 13:14:14 AudioGaming AudioWind #23: "WhistlingFmax" (type 0) 13:14:14 AudioGaming AudioWind #24: "WhistlingPres" (type 0) 13:14:14 AudioGaming AudioWind #25: "WhistlingLoCut" (type 0) 13:14:14 AudioGaming AudioWind #26: "WhistlingHiCut" (type 0) 13:14:14 AudioGaming AudioWind #27: "WhistlingCoupl" (type 0) 13:14:14 AudioGaming AudioWind #28: "GustsLevel" (type 0) 13:14:14 AudioGaming AudioWind #29: "GustsShape" (type 1) 13:14:14 AudioGaming AudioWind #30: "GustsMax" (type 0) 13:14:14 AudioGaming AudioWind #31: "GustsRate" (type 0) 13:14:14 AudioGaming AudioWind #32: "GustsAttack" (type 0) 13:14:14 AudioGaming AudioWind #33: "GustsMin" (type 0) 13:14:14 AudioGaming AudioWind #34: "GustsLoCut" (type 0) 13:14:14 AudioGaming AudioWind #35: "GustsHiCut" (type 0) 13:14:14 AudioGaming AudioWind #36: "GustsCoupl" (type 0) 13:14:14 AudioGaming AudioWind #37: "SquallsLevel" (type 0) 13:14:14 AudioGaming AudioWind #38: "SquallsShape" (type 1) 13:14:14 AudioGaming AudioWind #39: "SquallsAmp" (type 0) 13:14:14 AudioGaming AudioWind #40: "SquallsRate" (type 0) 13:14:14 AudioGaming AudioWind #41: "SquallsFloor" (type 0) 13:14:14 AudioGaming AudioWind #42: "SquallsLoCut" (type 0) 13:14:14 AudioGaming AudioWind #43: "SquallsHiCut" (type 0) 13:14:14 AudioGaming AudioWind #44: "SquallsCoupl" (type 0) 13:14:14 AudioGaming AudioWind #45: "LFE" (type 0) 13:14:14 AudioGaming AudioWind #46: "LFECut" (type 0) 13:14:14 AudioGaming AudioWind #47: "Format" (type 1) 13:14:14 Loaded plugin library "Resonance Audio Listener" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/resonanceaudio.dll 13:14:14 Resonance Audio Listener #0: "Gain" (type 0) 13:14:14 Resonance Audio Listener #1: "Room Properties" (type 3) 13:14:14 Loaded plugin library "Resonance Audio Soundfield" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/resonanceaudio.dll 13:14:14 Resonance Audio Soundfield #0: "Gain" (type 0) 13:14:14 Resonance Audio Soundfield #1: "3D Attributes" (type 3) 13:14:14 Resonance Audio Soundfield #2: "Overall Gain" (type 3) 13:14:14 Loaded plugin library "Resonance Audio Source" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.00.02x/Plugins/resonanceaudio.dll 13:14:14 Resonance Audio Source #0: "Gain" (type 0) 13:14:14 Resonance Audio Source #1: "Spread" (type 0) 13:14:14 Resonance Audio Source #2: "Min Distance" (type 0) 13:14:14 Resonance Audio Source #3: "Max Distance" (type 0) 13:14:14 Resonance Audio Source #4: "Dist Rolloff" (type 1) 13:14:14 Resonance Audio Source #5: "Occlusion" (type 0) 13:14:14 Resonance Audio Source #6: "Directivity" (type 0) 13:14:14 Resonance Audio Source #7: "Dir Sharpness" (type 0) 13:14:14 Resonance Audio Source #8: "3D Attributes" (type 3) 13:14:14 Resonance Audio Source #9: "Bypass Room" (type 2) 13:14:14 Resonance Audio Source #10: "Near-Field FX" (type 2) 13:14:14 Resonance Audio Source #11: "Near-Field Gain" (type 0) 13:14:14 Resonance Audio Source #12: "Overall Gain" (type 3) ! 13:14:14 [Runtime]fmod_output_winsonic.cpp(625), WinSonic_Init(): Acquired 0 spatial objects. - 13:14:14 [Resync Auditioning Queue 0x000002ab8bced940]: Time started - 13:14:14 Resyncing (build: 7151, delete: 0, mute: 0) ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {03eca04d-9dd8-0a23-25cf-38a4354e4713} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {1a6d7e74-20ea-0091-10c1-daada71d74e9} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {5e59ddf7-e04e-01c9-3008-71c0916a5938} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {3ba7a7e1-6233-0211-2892-3504510091c2} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {81cefcfc-3d94-0f9c-0dfd-04f2eeca16fa} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {a7455fcc-c2f9-08a5-3e24-bcc10ba143b4} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {acd7098b-4f1f-0420-1835-481f9699fe25} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {4e1568cc-e5da-097d-0aa7-7cdd4b5ef7ed} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {ed1fcfa9-4892-0105-0fa9-88d735b78c26} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {71b4bb43-d0e1-0084-08b8-e3f9352a0518} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {024284f2-87ea-0b79-22e8-e6e27317fb81} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {5589a055-4490-07ea-0674-00016d3e71d6} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {c2b0d84b-1531-04c6-3267-a0cdd6ceac59} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {ee75344d-09ad-0bce-1ade-b801d1a5809d} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {0682430a-6027-05e2-1b41-a6d594096d52} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {1e104be4-00b2-0220-3409-a5ce00437c3f} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {9f48295c-cf93-0bdb-320c-b26e43f19f00} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {10dac514-42e8-0766-110c-e65adc3de7ef} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {8ae7ebbc-6bd6-03a6-3347-c8d874da05d1} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {818ac2a5-e7de-0dc6-2d33-1d31a178bd9e} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {c05376c6-50d9-05d7-1037-99f4fad5f563} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {9369034e-a7ed-0a7b-2c73-e04ed7ef3318} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {6615f230-62c2-0201-236c-4c0df24d0b38} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {7be36e28-e768-0d2e-1f66-2d2c926417e4} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {791e6dd3-90bd-04d0-2bbd-cd4b0af05d86} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {38df3bcb-ab91-0307-0342-3b48b34ca054} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {244e37cb-bf9a-0505-047b-96cc54e2cf83} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {dbbac7ab-9f61-0b77-1d95-9fc8cb093e93} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {3a5f40b0-dc29-0201-2d14-2108c86924ad} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {6d7efd04-53b5-053e-3cf6-04f511b9d3a6} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {cd4479e9-94bd-09f2-1ba5-908057fe77fe} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {d3efdda4-cc29-0ec7-2671-55cc0a451c54} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {7500f6c1-3a66-0733-09be-242941c7924b} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {a785710d-ca74-053b-2543-0c20211b1c8d} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {3a81fdee-0696-0ef9-1bef-3c96d14b1de6} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {1921e33e-9ad3-035c-2da6-2afd55b99469} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {0a7e8b3e-50d1-0779-23e6-c5ad1aa3ed63} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {7b5f96a4-0684-08f0-1175-7c32a2a5a6bb} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {1e37cf87-6c4a-07a5-3393-195166ddad33} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {20e8d4a6-59b4-0152-204d-b16e464e7a63} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {f826f22d-eae9-046a-0ede-0adbed0c3bf6} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {6fe9195f-b06b-0de4-2bb2-c0cbe2f06acb} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {ead83c14-3d96-0541-0d0a-31bb82aa9ec7} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {5c434ec7-c94a-03ee-3440-6e222f548ce0} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {f85f4266-3b3e-09b4-32ed-7cd6db45462c} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {7391b3e6-4633-04e1-247f-976c8ffecbb8} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {597d43ac-bd01-0337-3ef4-09b9396b490f} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {ac09b392-8d38-0b60-0d2d-a1bd062479c3} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {8125f67a-787b-072a-3527-6baeac4f1fab} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {d68be82e-6687-0b12-169e-0614276f4a85} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {9decefa7-39ad-0401-1486-4bac5756fac6} ! 13:14:15 [Runtime]fmod_objectlookup.h(120), ObjectLookup::get(): Lookup failed for ParameterLayoutModel: {73d76d31-a617-025f-1440-bac9e5c8fcc9} - 13:14:15 [Resync Auditioning Queue 0x000002ab8bced940]: Time taken is 677.82ms