Mono path[0] = 'S:/WORK/EONWAR Unity Projects/Eon Build/EONWAR_Data/Managed' Mono config path = 'S:/WORK/EONWAR Unity Projects/Eon Build/MonoBleedingEdge/etc' PlayerConnection initialized from S:/WORK/EONWAR Unity Projects/Eon Build/EONWAR_Data (debug = 0) PlayerConnection initialized network socket : 0.0.0.0 55376 Multi-casting "[IP] 192.168.0.14 [Port] 55376 [Flags] 2 [Guid] 1381334938 [EditorId] 1170320811 [Version] 1048832 [Id] WindowsPlayer(Zyon) [Debug] 0 [PackageName] WindowsPlayer [ProjectName] EONWAR" to [225.0.0.222:54997]... Started listening to [0.0.0.0:55376] PlayerConnection already initialized - listening to [0.0.0.0:55376] Initialize engine version: 2020.3.18f1 (a7d1c678663c) [Subsystems] Discovering subsystems at path S:/WORK/EONWAR Unity Projects/Eon Build/EONWAR_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06) Vendor: VRAM: 11127 MB Driver: 30.0.14.7284 Begin MonoManager ReloadAssembly - Completed reload, in 3.217 seconds Initializing input. Input initialized. Initialized touch support. The referenced script on this Behaviour (Game Object 'EonClient') is missing! Shader 'Effects/Explosions/DistortionFresnel': fallback shader 'Effects/Distortion/Free/CullOff' not found UnloadTime: 1.054800 ms Starting EONWAR version: a26.10 UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Eon.Master.ServicesInitializer:Initialize () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Master/ServicesInitializer.cs:12) (Filename: C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Master/ServicesInitializer.cs Line: 12) Setting up application UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Eon.Application.EonApplication:SetupApplicationWrapper () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Application/EonApplication.cs:42) Eon.Master.ServicesInitializer:Initialize () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Master/ServicesInitializer.cs:14) (Filename: C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Application/EonApplication.cs Line: 42) Refreshing res to 2560x1440 UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Eon.Display.EonDisplay:RefreshResolution () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Display/EonDisplay.cs:139) Eon.Display.EonDisplay:SetResolution (int,int) (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Display/EonDisplay.cs:100) Eon.Display.EonDisplay:ApplySavedResolution () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Display/EonDisplay.cs:132) Eon.Display.EonDisplay:ApplySavedSettings () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Display/EonDisplay.cs:114) Eon.Display.EonDisplay:Setup () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Display/EonDisplay.cs:40) Eon.GameSystem:Setup () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Master/Game/GameSystem.cs:108) Eon.GameSystem:OnAwake () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Master/Game/GameSystem.cs:24) MiddleMast.Singleton`1:Awake () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Handlers/Singletons/Singleton.cs:55) (Filename: C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Display/EonDisplay.cs Line: 139) Quality level set to 1 UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Eon.Display.EonDisplay:SetQualityLevel (int) (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Display/EonDisplay.cs:83) Eon.Display.EonDisplay:ApplySavedSettings () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Display/EonDisplay.cs:118) Eon.Display.EonDisplay:Setup () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Display/EonDisplay.cs:40) Eon.GameSystem:Setup () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Master/Game/GameSystem.cs:108) Eon.GameSystem:OnAwake () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Master/Game/GameSystem.cs:24) MiddleMast.Singleton`1:Awake () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Handlers/Singletons/Singleton.cs:55) (Filename: C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Display/EonDisplay.cs Line: 83) Setting up Eon display with quality 'Medium'... UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Eon.Display.EonDisplay:Setup () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Display/EonDisplay.cs:42) Eon.GameSystem:Setup () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Master/Game/GameSystem.cs:108) Eon.GameSystem:OnAwake () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Master/Game/GameSystem.cs:24) MiddleMast.Singleton`1:Awake () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Handlers/Singletons/Singleton.cs:55) (Filename: C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Display/EonDisplay.cs Line: 42) Setting up language 'en' UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Eon.Localization.EonLocalizationManager:SetLanguage (string) (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Localization/EonLocalizationManager.cs:29) Eon.GameSystem:Setup () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Master/Game/GameSystem.cs:112) Eon.GameSystem:OnAwake () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Master/Game/GameSystem.cs:24) MiddleMast.Singleton`1:Awake () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Handlers/Singletons/Singleton.cs:55) (Filename: C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Localization/EonLocalizationManager.cs Line: 29) Setting bus volume to 0.5 UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) MiddleMast.Audio.AudioPlayerGroup:UpdatePlayerVolumes () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Audio/AudioPlayerGroup.cs:54) MiddleMast.Audio.AudioPlayerGroup:Setup () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Audio/AudioPlayerGroup.cs:37) Eon.Audio.AudioSystem:SetupAudioPlayerGroups () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Audio/AudioSystem.cs:56) Eon.Audio.AudioSystem:OnAwake () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Audio/AudioSystem.cs:29) MiddleMast.Singleton`1:Awake () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Handlers/Singletons/Singleton.cs:55) (Filename: C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Audio/AudioPlayerGroup.cs Line: 54) Setting bus volume to 1 UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) MiddleMast.Audio.AudioPlayerGroup:UpdatePlayerVolumes () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Audio/AudioPlayerGroup.cs:54) MiddleMast.Audio.AudioPlayerGroup:Setup () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Audio/AudioPlayerGroup.cs:37) Eon.Audio.AudioSystem:SetupAudioPlayerGroups () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Audio/AudioSystem.cs:58) Eon.Audio.AudioSystem:OnAwake () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Audio/AudioSystem.cs:29) MiddleMast.Singleton`1:Awake () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Handlers/Singletons/Singleton.cs:55) (Filename: C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Audio/AudioPlayerGroup.cs Line: 54) Setting bus volume to 1 UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) MiddleMast.Audio.AudioPlayerGroup:UpdatePlayerVolumes () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Audio/AudioPlayerGroup.cs:54) MiddleMast.Audio.AudioPlayerGroup:Setup () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Audio/AudioPlayerGroup.cs:37) Eon.Audio.AudioSystem:SetupAudioPlayerGroups () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Audio/AudioSystem.cs:60) Eon.Audio.AudioSystem:OnAwake () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Audio/AudioSystem.cs:29) MiddleMast.Singleton`1:Awake () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Handlers/Singletons/Singleton.cs:55) (Filename: C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Audio/AudioPlayerGroup.cs Line: 54) Setting bus volume to 1 UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) MiddleMast.Audio.AudioPlayerGroup:UpdatePlayerVolumes () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Audio/AudioPlayerGroup.cs:54) MiddleMast.Audio.AudioPlayerGroup:SetVolume (single) (at C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Audio/AudioPlayerGroup.cs:26) Eon.Audio.AudioSystem:SetVoiceoverVolume (single) (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Audio/AudioSystem.cs:83) Eon.Audio.EonAudio:SetStartingVolume () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Audio/EonAudio.cs:27) Eon.Audio.EonAudio:RegisterVolumeSetter (Eon.Audio.IVolumeSetter) (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Audio/EonAudio.cs:22) Eon.Audio.AudioSystem:OnAwake () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Audio/AudioSystem.cs:31) MiddleMast.Singleton`1:Awake () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Handlers/Singletons/Singleton.cs:55) (Filename: C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Audio/AudioPlayerGroup.cs Line: 54) Setting bus volume to 1 UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) MiddleMast.Audio.AudioPlayerGroup:UpdatePlayerVolumes () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Audio/AudioPlayerGroup.cs:54) MiddleMast.Audio.AudioPlayerGroup:SetVolume (single) (at C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Audio/AudioPlayerGroup.cs:26) Eon.Audio.AudioSystem:SetMusicVolume (single) (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Audio/AudioSystem.cs:79) Eon.Audio.EonAudio:SetStartingVolume () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Audio/EonAudio.cs:28) Eon.Audio.EonAudio:RegisterVolumeSetter (Eon.Audio.IVolumeSetter) (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Audio/EonAudio.cs:22) Eon.Audio.AudioSystem:OnAwake () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Audio/AudioSystem.cs:31) MiddleMast.Singleton`1:Awake () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Handlers/Singletons/Singleton.cs:55) (Filename: C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Audio/AudioPlayerGroup.cs Line: 54) Setting bus volume to 1 UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) MiddleMast.Audio.AudioPlayerGroup:UpdatePlayerVolumes () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Audio/AudioPlayerGroup.cs:54) MiddleMast.Audio.AudioPlayerGroup:SetVolume (single) (at C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Audio/AudioPlayerGroup.cs:26) Eon.Audio.AudioSystem:SetSFXVolume (single) (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Audio/AudioSystem.cs:74) Eon.Audio.EonAudio:SetStartingVolume () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Audio/EonAudio.cs:29) Eon.Audio.EonAudio:RegisterVolumeSetter (Eon.Audio.IVolumeSetter) (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Audio/EonAudio.cs:22) Eon.Audio.AudioSystem:OnAwake () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Audio/AudioSystem.cs:31) MiddleMast.Singleton`1:Awake () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Handlers/Singletons/Singleton.cs:55) (Filename: C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Audio/AudioPlayerGroup.cs Line: 54) [Analytics]: userId: '3ae6510c3fa914544883dc4d197380ee sessionState: 'kSessionStarted' sessionId: '5237903901115155992 elapsed time: '1699' UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Eon.Analytics.EonAnalyticsSystem:Awake () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Master/Analytics/EonAnalyticsSystem.cs:16) (Filename: C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Master/Analytics/EonAnalyticsSystem.cs Line: 16) TelepathyTransport initialized! UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.TelepathyTransport:Awake () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/Mirror/Runtime/Transport/TelepathyTransport.cs:63) (Filename: C:/Users/MK/EONWAR/eonwar-2020/Assets/Mirror/Runtime/Transport/TelepathyTransport.cs Line: 63) TelepathyTransport initialized! UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.TelepathyTransport:Awake () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/Mirror/Runtime/Transport/TelepathyTransport.cs:63) (Filename: C:/Users/MK/EONWAR/eonwar-2020/Assets/Mirror/Runtime/Transport/TelepathyTransport.cs Line: 63) TelepathyTransport initialized! UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Mirror.TelepathyTransport:Awake () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/Mirror/Runtime/Transport/TelepathyTransport.cs:63) (Filename: C:/Users/MK/EONWAR/eonwar-2020/Assets/Mirror/Runtime/Transport/TelepathyTransport.cs Line: 63) Completed region request operation with result: ProtocolError UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Eon.Networking.ServerRegionFinder:HandleOperationCompleted (UnityEngine.AsyncOperation) (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Networking/Cloud/ServerRegionFinder.cs:38) UnityEngine.AsyncOperation:InvokeCompletionEvent () (at C:/buildslave/unity/build/Runtime/Export/Scripting/AsyncOperation.cs:21) (Filename: C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Networking/Cloud/ServerRegionFinder.cs Line: 38) Error in request: HTTP/1.1 404 Not Found UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) Eon.Networking.ServerRegionFinder:HandleError () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Networking/Cloud/ServerRegionFinder.cs:91) Eon.Networking.ServerRegionFinder:HandleOperationCompleted (UnityEngine.AsyncOperation) (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Networking/Cloud/ServerRegionFinder.cs:48) UnityEngine.AsyncOperation:InvokeCompletionEvent () (at C:/buildslave/unity/build/Runtime/Export/Scripting/AsyncOperation.cs:21) (Filename: C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Shared/Networking/Cloud/ServerRegionFinder.cs Line: 91) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) MiddleMast.Singleton`1:Start () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Handlers/Singletons/Singleton.cs:73) [C:/Users/MK/EONWAR/eonwar-2020/Assets/MiddleMast/Scripts/Handlers/Singletons/Singleton.cs line 73] [FMOD] Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds. UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) FMODUnity.RuntimeUtils:DebugLogWarning (string) (at C:/Users/MK/EONWAR/eonwar-2020/Assets/Plugins/FMOD/src/RuntimeUtils.cs:529) FMODUnity.RuntimeManager:Update () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/Plugins/FMOD/src/RuntimeManager.cs:476) (Filename: C:/Users/MK/EONWAR/eonwar-2020/Assets/Plugins/FMOD/src/RuntimeUtils.cs Line: 529) Transitioning from PressStart (Eon.Menu.UI.StartScreen) to MainMenu (Eon.Menu.MainMenu) UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) Eon.Menu.EonMenu:TransitionState (Eon.Menu.MenuState) (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Menu/EonMenu.cs:143) Eon.Menu.EonMenu:HandleStartButton () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Menu/EonMenu.cs:108) Eon.Menu.UI.StartScreen:HandleStartButton () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Menu/StartScreen.cs:29) Eon.Menu.UI.StartScreen:Update () (at C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Menu/StartScreen.cs:24) (Filename: C:/Users/MK/EONWAR/eonwar-2020/Assets/_EonWar/Scripts/Menu/EonMenu.cs Line: 143)