2022-10-21 07:23:29 FMOD Studio Version 2.02.08, 64-bit, Build #126901 2022-10-21 07:23:29 Operating System: Windows 10 (10.0); x86_64 2022-10-21 07:23:29 Client ID: {e9a97302-230c-43c9-9ba5-4bfe084ac630} - 2022-10-21 07:23:29 [Initialize Sound System 0x0000021128ab30d0]: Time started - 2022-10-21 07:23:29 [Initialize Sound System 0x0000021128ab30d0]: Time taken is 10.47ms - 2022-10-21 07:23:29 [Initialize Sound System 0x0000021131228070]: Time started 2022-10-21 07:23:29 Loaded plugin library "AudioGaming AudioMotors" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/audiogaming_audiomotors.dll 2022-10-21 07:23:29 AudioGaming AudioMotors #0: "Drive" (type 0) 2022-10-21 07:23:29 AudioGaming AudioMotors #1: "RPM" (type 0) 2022-10-21 07:23:29 AudioGaming AudioMotors #2: "Transpose" (type 0) 2022-10-21 07:23:29 AudioGaming AudioMotors #3: "Randomize" (type 0) 2022-10-21 07:23:29 AudioGaming AudioMotors #4: "Adapt" (type 0) 2022-10-21 07:23:29 AudioGaming AudioMotors #5: "Volume" (type 0) 2022-10-21 07:23:29 AudioGaming AudioMotors #6: "Format" (type 1) 2022-10-21 07:23:29 AudioGaming AudioMotors #7: "Car Data" (type 3) 2022-10-21 07:23:29 AudioGaming AudioMotors #8: "Range" (type 0) 2022-10-21 07:23:29 AudioGaming AudioMotors #9: "Sync" (type 1) 2022-10-21 07:23:29 AudioGaming AudioMotors #10: "Mode" (type 1) 2022-10-21 07:23:29 Loaded plugin library "AudioGaming AudioRain" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/audiogaming_audiorain.dll 2022-10-21 07:23:29 AudioGaming AudioRain #0: "GlobalGain" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #1: "GlobalStrength" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #2: "AutoToManual" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #3: "GlobalMax" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #4: "GlobalRate" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #5: "GlobalAttack" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #6: "GlobalMin" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #7: "RumbleLevel" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #8: "RumbleDensity" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #9: "RumbleNotchQ" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #10: "RumbleHiCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #11: "RumbleLoCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #12: "RumbleCoupl" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #13: "ShowerLevel" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #14: "ShowerColor" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #15: "ShowerLoCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #16: "ShowerHiCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #17: "Liquid1Level" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #18: "Liquid1Density" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #19: "Liquid1Color" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #20: "Liquid1Visc" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #21: "Liquid1Min" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #22: "Liquid1Max" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #23: "Liquid1LoCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #24: "Liquid1HiCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #25: "Liquid2Level" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #26: "Liquid2Density" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #27: "Liquid2Color" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #28: "Liquid2Visc" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #29: "Liquid2Min" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #30: "Liquid2Max" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #31: "Liquid2LoCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #32: "Liquid2HiCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #33: "LFE" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #34: "LFECut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #35: "Format" (type 1) 2022-10-21 07:23:29 Loaded plugin library "AudioGaming AudioWeather" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/audiogaming_audioweather.dll 2022-10-21 07:23:29 AudioGaming AudioWeather #0: "Wind" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWeather #1: "Rain" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWeather #2: "Volume" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWeather #3: "Weather Type" (type 1) 2022-10-21 07:23:29 AudioGaming AudioWeather #4: "Format" (type 1) 2022-10-21 07:23:29 Loaded plugin library "AudioGaming AudioWind" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/audiogaming_audiowind.dll 2022-10-21 07:23:29 AudioGaming AudioWind #0: "GlobalGain" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #1: "GlobalSpeed" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #2: "AutoToManual" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #3: "GlobalMax" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #4: "GlobalRate" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #5: "GlobalAttack" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #6: "GlobalMin" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #7: "BackflowLevel" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #8: "BackflowShape" (type 1) 2022-10-21 07:23:29 AudioGaming AudioWind #9: "BackflowFilter" (type 1) 2022-10-21 07:23:29 AudioGaming AudioWind #10: "BackflowFreq" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #11: "BackflowQ" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #12: "BackflowRate" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #13: "VariationRange" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #14: "BackflowLoCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #15: "BackflowHiCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #16: "BackflowCoupl" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #17: "WhistlingLevel" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #18: "WhistlingShape" (type 1) 2022-10-21 07:23:29 AudioGaming AudioWind #19: "WhistlingQ" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #20: "WhistlingFloor" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #21: "WhistlingRate" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #22: "WhistlingFmin" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #23: "WhistlingFmax" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #24: "WhistlingPres" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #25: "WhistlingLoCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #26: "WhistlingHiCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #27: "WhistlingCoupl" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #28: "GustsLevel" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #29: "GustsShape" (type 1) 2022-10-21 07:23:29 AudioGaming AudioWind #30: "GustsMax" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #31: "GustsRate" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #32: "GustsAttack" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #33: "GustsMin" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #34: "GustsLoCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #35: "GustsHiCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #36: "GustsCoupl" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #37: "SquallsLevel" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #38: "SquallsShape" (type 1) 2022-10-21 07:23:29 AudioGaming AudioWind #39: "SquallsAmp" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #40: "SquallsRate" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #41: "SquallsFloor" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #42: "SquallsLoCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #43: "SquallsHiCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #44: "SquallsCoupl" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #45: "LFE" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #46: "LFECut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #47: "Format" (type 1) 2022-10-21 07:23:29 Loaded plugin library "FMOD Controller Output" (type 0) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/fmod_output_controller.dll 2022-10-21 07:23:29 Loaded plugin library "Resonance Audio Listener" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/resonanceaudio.dll 2022-10-21 07:23:29 Resonance Audio Listener #0: "Gain" (type 0) 2022-10-21 07:23:29 Resonance Audio Listener #1: "Room Properties" (type 3) 2022-10-21 07:23:29 Loaded plugin library "Resonance Audio Soundfield" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/resonanceaudio.dll 2022-10-21 07:23:29 Resonance Audio Soundfield #0: "Gain" (type 0) 2022-10-21 07:23:29 Resonance Audio Soundfield #1: "3D Attributes" (type 3) 2022-10-21 07:23:29 Resonance Audio Soundfield #2: "Overall Gain" (type 3) 2022-10-21 07:23:29 Loaded plugin library "Resonance Audio Source" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/resonanceaudio.dll 2022-10-21 07:23:29 Resonance Audio Source #0: "Gain" (type 0) 2022-10-21 07:23:29 Resonance Audio Source #1: "Spread" (type 0) 2022-10-21 07:23:29 Resonance Audio Source #2: "Dist Rolloff" (type 1) 2022-10-21 07:23:29 Resonance Audio Source #3: "Occlusion" (type 0) 2022-10-21 07:23:29 Resonance Audio Source #4: "Directivity" (type 0) 2022-10-21 07:23:29 Resonance Audio Source #5: "Dir Sharpness" (type 0) 2022-10-21 07:23:29 Resonance Audio Source #6: "Attenuation Ran" (type 3) 2022-10-21 07:23:29 Resonance Audio Source #7: "3D Attributes" (type 3) 2022-10-21 07:23:29 Resonance Audio Source #8: "Bypass Room" (type 2) 2022-10-21 07:23:29 Resonance Audio Source #9: "Near-Field FX" (type 2) 2022-10-21 07:23:29 Resonance Audio Source #10: "Near-Field Gain" (type 0) 2022-10-21 07:23:29 Resonance Audio Source #11: "Overall Gain" (type 3) 2022-10-21 07:23:29 Loaded plugin library "AudioGaming AudioMotors" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/audiogaming_audiomotors.dll 2022-10-21 07:23:29 AudioGaming AudioMotors #0: "Drive" (type 0) 2022-10-21 07:23:29 AudioGaming AudioMotors #1: "RPM" (type 0) 2022-10-21 07:23:29 AudioGaming AudioMotors #2: "Transpose" (type 0) 2022-10-21 07:23:29 AudioGaming AudioMotors #3: "Randomize" (type 0) 2022-10-21 07:23:29 AudioGaming AudioMotors #4: "Adapt" (type 0) 2022-10-21 07:23:29 AudioGaming AudioMotors #5: "Volume" (type 0) 2022-10-21 07:23:29 AudioGaming AudioMotors #6: "Format" (type 1) 2022-10-21 07:23:29 AudioGaming AudioMotors #7: "Car Data" (type 3) 2022-10-21 07:23:29 AudioGaming AudioMotors #8: "Range" (type 0) 2022-10-21 07:23:29 AudioGaming AudioMotors #9: "Sync" (type 1) 2022-10-21 07:23:29 AudioGaming AudioMotors #10: "Mode" (type 1) 2022-10-21 07:23:29 Loaded plugin library "AudioGaming AudioRain" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/audiogaming_audiorain.dll 2022-10-21 07:23:29 AudioGaming AudioRain #0: "GlobalGain" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #1: "GlobalStrength" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #2: "AutoToManual" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #3: "GlobalMax" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #4: "GlobalRate" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #5: "GlobalAttack" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #6: "GlobalMin" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #7: "RumbleLevel" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #8: "RumbleDensity" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #9: "RumbleNotchQ" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #10: "RumbleHiCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #11: "RumbleLoCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #12: "RumbleCoupl" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #13: "ShowerLevel" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #14: "ShowerColor" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #15: "ShowerLoCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #16: "ShowerHiCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #17: "Liquid1Level" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #18: "Liquid1Density" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #19: "Liquid1Color" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #20: "Liquid1Visc" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #21: "Liquid1Min" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #22: "Liquid1Max" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #23: "Liquid1LoCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #24: "Liquid1HiCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #25: "Liquid2Level" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #26: "Liquid2Density" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #27: "Liquid2Color" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #28: "Liquid2Visc" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #29: "Liquid2Min" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #30: "Liquid2Max" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #31: "Liquid2LoCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #32: "Liquid2HiCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #33: "LFE" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #34: "LFECut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioRain #35: "Format" (type 1) 2022-10-21 07:23:29 Loaded plugin library "AudioGaming AudioWeather" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/audiogaming_audioweather.dll 2022-10-21 07:23:29 AudioGaming AudioWeather #0: "Wind" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWeather #1: "Rain" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWeather #2: "Volume" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWeather #3: "Weather Type" (type 1) 2022-10-21 07:23:29 AudioGaming AudioWeather #4: "Format" (type 1) 2022-10-21 07:23:29 Loaded plugin library "AudioGaming AudioWind" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/audiogaming_audiowind.dll 2022-10-21 07:23:29 AudioGaming AudioWind #0: "GlobalGain" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #1: "GlobalSpeed" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #2: "AutoToManual" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #3: "GlobalMax" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #4: "GlobalRate" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #5: "GlobalAttack" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #6: "GlobalMin" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #7: "BackflowLevel" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #8: "BackflowShape" (type 1) 2022-10-21 07:23:29 AudioGaming AudioWind #9: "BackflowFilter" (type 1) 2022-10-21 07:23:29 AudioGaming AudioWind #10: "BackflowFreq" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #11: "BackflowQ" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #12: "BackflowRate" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #13: "VariationRange" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #14: "BackflowLoCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #15: "BackflowHiCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #16: "BackflowCoupl" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #17: "WhistlingLevel" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #18: "WhistlingShape" (type 1) 2022-10-21 07:23:29 AudioGaming AudioWind #19: "WhistlingQ" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #20: "WhistlingFloor" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #21: "WhistlingRate" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #22: "WhistlingFmin" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #23: "WhistlingFmax" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #24: "WhistlingPres" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #25: "WhistlingLoCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #26: "WhistlingHiCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #27: "WhistlingCoupl" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #28: "GustsLevel" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #29: "GustsShape" (type 1) 2022-10-21 07:23:29 AudioGaming AudioWind #30: "GustsMax" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #31: "GustsRate" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #32: "GustsAttack" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #33: "GustsMin" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #34: "GustsLoCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #35: "GustsHiCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #36: "GustsCoupl" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #37: "SquallsLevel" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #38: "SquallsShape" (type 1) 2022-10-21 07:23:29 AudioGaming AudioWind #39: "SquallsAmp" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #40: "SquallsRate" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #41: "SquallsFloor" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #42: "SquallsLoCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #43: "SquallsHiCut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #44: "SquallsCoupl" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #45: "LFE" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #46: "LFECut" (type 0) 2022-10-21 07:23:29 AudioGaming AudioWind #47: "Format" (type 1) 2022-10-21 07:23:29 Loaded plugin library "FMOD Controller Output" (type 0) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/fmod_output_controller.dll 2022-10-21 07:23:29 Loaded plugin library "Resonance Audio Listener" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/resonanceaudio.dll 2022-10-21 07:23:29 Resonance Audio Listener #0: "Gain" (type 0) 2022-10-21 07:23:29 Resonance Audio Listener #1: "Room Properties" (type 3) 2022-10-21 07:23:29 Loaded plugin library "Resonance Audio Soundfield" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/resonanceaudio.dll 2022-10-21 07:23:29 Resonance Audio Soundfield #0: "Gain" (type 0) 2022-10-21 07:23:29 Resonance Audio Soundfield #1: "3D Attributes" (type 3) 2022-10-21 07:23:29 Resonance Audio Soundfield #2: "Overall Gain" (type 3) 2022-10-21 07:23:29 Loaded plugin library "Resonance Audio Source" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/resonanceaudio.dll 2022-10-21 07:23:29 Resonance Audio Source #0: "Gain" (type 0) 2022-10-21 07:23:29 Resonance Audio Source #1: "Spread" (type 0) 2022-10-21 07:23:29 Resonance Audio Source #2: "Dist Rolloff" (type 1) 2022-10-21 07:23:29 Resonance Audio Source #3: "Occlusion" (type 0) 2022-10-21 07:23:29 Resonance Audio Source #4: "Directivity" (type 0) 2022-10-21 07:23:29 Resonance Audio Source #5: "Dir Sharpness" (type 0) 2022-10-21 07:23:29 Resonance Audio Source #6: "Attenuation Ran" (type 3) 2022-10-21 07:23:29 Resonance Audio Source #7: "3D Attributes" (type 3) 2022-10-21 07:23:29 Resonance Audio Source #8: "Bypass Room" (type 2) 2022-10-21 07:23:29 Resonance Audio Source #9: "Near-Field FX" (type 2) 2022-10-21 07:23:29 Resonance Audio Source #10: "Near-Field Gain" (type 0) 2022-10-21 07:23:29 Resonance Audio Source #11: "Overall Gain" (type 3) - 2022-10-21 07:23:30 [Initialize Sound System 0x0000021131228070]: Time taken is 901.38ms - 2022-10-21 07:23:30 [Uninitialize Sound System 0x0000021131228070]: Time started - 2022-10-21 07:23:30 [Uninitialize Sound System 0x0000021131228070]: Time taken is 125.89ms - 2022-10-21 07:23:30 [Initialize Sound System 0x0000021131228070]: Time started 2022-10-21 07:23:30 Loaded plugin library "AudioGaming AudioMotors" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/audiogaming_audiomotors.dll 2022-10-21 07:23:30 AudioGaming AudioMotors #0: "Drive" (type 0) 2022-10-21 07:23:30 AudioGaming AudioMotors #1: "RPM" (type 0) 2022-10-21 07:23:30 AudioGaming AudioMotors #2: "Transpose" (type 0) 2022-10-21 07:23:30 AudioGaming AudioMotors #3: "Randomize" (type 0) 2022-10-21 07:23:30 AudioGaming AudioMotors #4: "Adapt" (type 0) 2022-10-21 07:23:30 AudioGaming AudioMotors #5: "Volume" (type 0) 2022-10-21 07:23:30 AudioGaming AudioMotors #6: "Format" (type 1) 2022-10-21 07:23:30 AudioGaming AudioMotors #7: "Car Data" (type 3) 2022-10-21 07:23:30 AudioGaming AudioMotors #8: "Range" (type 0) 2022-10-21 07:23:30 AudioGaming AudioMotors #9: "Sync" (type 1) 2022-10-21 07:23:30 AudioGaming AudioMotors #10: "Mode" (type 1) 2022-10-21 07:23:30 Loaded plugin library "AudioGaming AudioRain" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/audiogaming_audiorain.dll 2022-10-21 07:23:30 AudioGaming AudioRain #0: "GlobalGain" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #1: "GlobalStrength" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #2: "AutoToManual" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #3: "GlobalMax" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #4: "GlobalRate" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #5: "GlobalAttack" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #6: "GlobalMin" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #7: "RumbleLevel" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #8: "RumbleDensity" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #9: "RumbleNotchQ" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #10: "RumbleHiCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #11: "RumbleLoCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #12: "RumbleCoupl" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #13: "ShowerLevel" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #14: "ShowerColor" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #15: "ShowerLoCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #16: "ShowerHiCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #17: "Liquid1Level" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #18: "Liquid1Density" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #19: "Liquid1Color" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #20: "Liquid1Visc" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #21: "Liquid1Min" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #22: "Liquid1Max" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #23: "Liquid1LoCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #24: "Liquid1HiCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #25: "Liquid2Level" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #26: "Liquid2Density" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #27: "Liquid2Color" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #28: "Liquid2Visc" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #29: "Liquid2Min" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #30: "Liquid2Max" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #31: "Liquid2LoCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #32: "Liquid2HiCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #33: "LFE" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #34: "LFECut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #35: "Format" (type 1) 2022-10-21 07:23:30 Loaded plugin library "AudioGaming AudioWeather" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/audiogaming_audioweather.dll 2022-10-21 07:23:30 AudioGaming AudioWeather #0: "Wind" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWeather #1: "Rain" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWeather #2: "Volume" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWeather #3: "Weather Type" (type 1) 2022-10-21 07:23:30 AudioGaming AudioWeather #4: "Format" (type 1) 2022-10-21 07:23:30 Loaded plugin library "AudioGaming AudioWind" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/audiogaming_audiowind.dll 2022-10-21 07:23:30 AudioGaming AudioWind #0: "GlobalGain" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #1: "GlobalSpeed" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #2: "AutoToManual" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #3: "GlobalMax" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #4: "GlobalRate" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #5: "GlobalAttack" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #6: "GlobalMin" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #7: "BackflowLevel" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #8: "BackflowShape" (type 1) 2022-10-21 07:23:30 AudioGaming AudioWind #9: "BackflowFilter" (type 1) 2022-10-21 07:23:30 AudioGaming AudioWind #10: "BackflowFreq" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #11: "BackflowQ" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #12: "BackflowRate" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #13: "VariationRange" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #14: "BackflowLoCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #15: "BackflowHiCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #16: "BackflowCoupl" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #17: "WhistlingLevel" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #18: "WhistlingShape" (type 1) 2022-10-21 07:23:30 AudioGaming AudioWind #19: "WhistlingQ" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #20: "WhistlingFloor" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #21: "WhistlingRate" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #22: "WhistlingFmin" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #23: "WhistlingFmax" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #24: "WhistlingPres" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #25: "WhistlingLoCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #26: "WhistlingHiCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #27: "WhistlingCoupl" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #28: "GustsLevel" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #29: "GustsShape" (type 1) 2022-10-21 07:23:30 AudioGaming AudioWind #30: "GustsMax" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #31: "GustsRate" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #32: "GustsAttack" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #33: "GustsMin" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #34: "GustsLoCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #35: "GustsHiCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #36: "GustsCoupl" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #37: "SquallsLevel" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #38: "SquallsShape" (type 1) 2022-10-21 07:23:30 AudioGaming AudioWind #39: "SquallsAmp" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #40: "SquallsRate" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #41: "SquallsFloor" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #42: "SquallsLoCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #43: "SquallsHiCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #44: "SquallsCoupl" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #45: "LFE" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #46: "LFECut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #47: "Format" (type 1) 2022-10-21 07:23:30 Loaded plugin library "FMOD Controller Output" (type 0) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/fmod_output_controller.dll 2022-10-21 07:23:30 Loaded plugin library "Resonance Audio Listener" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/resonanceaudio.dll 2022-10-21 07:23:30 Resonance Audio Listener #0: "Gain" (type 0) 2022-10-21 07:23:30 Resonance Audio Listener #1: "Room Properties" (type 3) 2022-10-21 07:23:30 Loaded plugin library "Resonance Audio Soundfield" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/resonanceaudio.dll 2022-10-21 07:23:30 Resonance Audio Soundfield #0: "Gain" (type 0) 2022-10-21 07:23:30 Resonance Audio Soundfield #1: "3D Attributes" (type 3) 2022-10-21 07:23:30 Resonance Audio Soundfield #2: "Overall Gain" (type 3) 2022-10-21 07:23:30 Loaded plugin library "Resonance Audio Source" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/resonanceaudio.dll 2022-10-21 07:23:30 Resonance Audio Source #0: "Gain" (type 0) 2022-10-21 07:23:30 Resonance Audio Source #1: "Spread" (type 0) 2022-10-21 07:23:30 Resonance Audio Source #2: "Dist Rolloff" (type 1) 2022-10-21 07:23:30 Resonance Audio Source #3: "Occlusion" (type 0) 2022-10-21 07:23:30 Resonance Audio Source #4: "Directivity" (type 0) 2022-10-21 07:23:30 Resonance Audio Source #5: "Dir Sharpness" (type 0) 2022-10-21 07:23:30 Resonance Audio Source #6: "Attenuation Ran" (type 3) 2022-10-21 07:23:30 Resonance Audio Source #7: "3D Attributes" (type 3) 2022-10-21 07:23:30 Resonance Audio Source #8: "Bypass Room" (type 2) 2022-10-21 07:23:30 Resonance Audio Source #9: "Near-Field FX" (type 2) 2022-10-21 07:23:30 Resonance Audio Source #10: "Near-Field Gain" (type 0) 2022-10-21 07:23:30 Resonance Audio Source #11: "Overall Gain" (type 3) 2022-10-21 07:23:30 Loaded plugin library "AudioGaming AudioMotors" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/audiogaming_audiomotors.dll 2022-10-21 07:23:30 AudioGaming AudioMotors #0: "Drive" (type 0) 2022-10-21 07:23:30 AudioGaming AudioMotors #1: "RPM" (type 0) 2022-10-21 07:23:30 AudioGaming AudioMotors #2: "Transpose" (type 0) 2022-10-21 07:23:30 AudioGaming AudioMotors #3: "Randomize" (type 0) 2022-10-21 07:23:30 AudioGaming AudioMotors #4: "Adapt" (type 0) 2022-10-21 07:23:30 AudioGaming AudioMotors #5: "Volume" (type 0) 2022-10-21 07:23:30 AudioGaming AudioMotors #6: "Format" (type 1) 2022-10-21 07:23:30 AudioGaming AudioMotors #7: "Car Data" (type 3) 2022-10-21 07:23:30 AudioGaming AudioMotors #8: "Range" (type 0) 2022-10-21 07:23:30 AudioGaming AudioMotors #9: "Sync" (type 1) 2022-10-21 07:23:30 AudioGaming AudioMotors #10: "Mode" (type 1) 2022-10-21 07:23:30 Loaded plugin library "AudioGaming AudioRain" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/audiogaming_audiorain.dll 2022-10-21 07:23:30 AudioGaming AudioRain #0: "GlobalGain" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #1: "GlobalStrength" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #2: "AutoToManual" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #3: "GlobalMax" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #4: "GlobalRate" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #5: "GlobalAttack" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #6: "GlobalMin" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #7: "RumbleLevel" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #8: "RumbleDensity" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #9: "RumbleNotchQ" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #10: "RumbleHiCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #11: "RumbleLoCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #12: "RumbleCoupl" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #13: "ShowerLevel" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #14: "ShowerColor" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #15: "ShowerLoCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #16: "ShowerHiCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #17: "Liquid1Level" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #18: "Liquid1Density" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #19: "Liquid1Color" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #20: "Liquid1Visc" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #21: "Liquid1Min" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #22: "Liquid1Max" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #23: "Liquid1LoCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #24: "Liquid1HiCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #25: "Liquid2Level" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #26: "Liquid2Density" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #27: "Liquid2Color" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #28: "Liquid2Visc" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #29: "Liquid2Min" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #30: "Liquid2Max" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #31: "Liquid2LoCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #32: "Liquid2HiCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #33: "LFE" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #34: "LFECut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioRain #35: "Format" (type 1) 2022-10-21 07:23:30 Loaded plugin library "AudioGaming AudioWeather" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/audiogaming_audioweather.dll 2022-10-21 07:23:30 AudioGaming AudioWeather #0: "Wind" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWeather #1: "Rain" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWeather #2: "Volume" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWeather #3: "Weather Type" (type 1) 2022-10-21 07:23:30 AudioGaming AudioWeather #4: "Format" (type 1) 2022-10-21 07:23:30 Loaded plugin library "AudioGaming AudioWind" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/audiogaming_audiowind.dll 2022-10-21 07:23:30 AudioGaming AudioWind #0: "GlobalGain" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #1: "GlobalSpeed" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #2: "AutoToManual" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #3: "GlobalMax" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #4: "GlobalRate" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #5: "GlobalAttack" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #6: "GlobalMin" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #7: "BackflowLevel" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #8: "BackflowShape" (type 1) 2022-10-21 07:23:30 AudioGaming AudioWind #9: "BackflowFilter" (type 1) 2022-10-21 07:23:30 AudioGaming AudioWind #10: "BackflowFreq" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #11: "BackflowQ" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #12: "BackflowRate" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #13: "VariationRange" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #14: "BackflowLoCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #15: "BackflowHiCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #16: "BackflowCoupl" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #17: "WhistlingLevel" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #18: "WhistlingShape" (type 1) 2022-10-21 07:23:30 AudioGaming AudioWind #19: "WhistlingQ" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #20: "WhistlingFloor" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #21: "WhistlingRate" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #22: "WhistlingFmin" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #23: "WhistlingFmax" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #24: "WhistlingPres" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #25: "WhistlingLoCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #26: "WhistlingHiCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #27: "WhistlingCoupl" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #28: "GustsLevel" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #29: "GustsShape" (type 1) 2022-10-21 07:23:30 AudioGaming AudioWind #30: "GustsMax" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #31: "GustsRate" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #32: "GustsAttack" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #33: "GustsMin" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #34: "GustsLoCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #35: "GustsHiCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #36: "GustsCoupl" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #37: "SquallsLevel" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #38: "SquallsShape" (type 1) 2022-10-21 07:23:30 AudioGaming AudioWind #39: "SquallsAmp" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #40: "SquallsRate" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #41: "SquallsFloor" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #42: "SquallsLoCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #43: "SquallsHiCut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #44: "SquallsCoupl" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #45: "LFE" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #46: "LFECut" (type 0) 2022-10-21 07:23:30 AudioGaming AudioWind #47: "Format" (type 1) 2022-10-21 07:23:30 Loaded plugin library "FMOD Controller Output" (type 0) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/fmod_output_controller.dll 2022-10-21 07:23:30 Loaded plugin library "Resonance Audio Listener" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/resonanceaudio.dll 2022-10-21 07:23:30 Resonance Audio Listener #0: "Gain" (type 0) 2022-10-21 07:23:30 Resonance Audio Listener #1: "Room Properties" (type 3) 2022-10-21 07:23:30 Loaded plugin library "Resonance Audio Soundfield" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/resonanceaudio.dll 2022-10-21 07:23:30 Resonance Audio Soundfield #0: "Gain" (type 0) 2022-10-21 07:23:30 Resonance Audio Soundfield #1: "3D Attributes" (type 3) 2022-10-21 07:23:30 Resonance Audio Soundfield #2: "Overall Gain" (type 3) 2022-10-21 07:23:30 Loaded plugin library "Resonance Audio Source" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/resonanceaudio.dll 2022-10-21 07:23:30 Resonance Audio Source #0: "Gain" (type 0) 2022-10-21 07:23:30 Resonance Audio Source #1: "Spread" (type 0) 2022-10-21 07:23:30 Resonance Audio Source #2: "Dist Rolloff" (type 1) 2022-10-21 07:23:30 Resonance Audio Source #3: "Occlusion" (type 0) 2022-10-21 07:23:30 Resonance Audio Source #4: "Directivity" (type 0) 2022-10-21 07:23:30 Resonance Audio Source #5: "Dir Sharpness" (type 0) 2022-10-21 07:23:30 Resonance Audio Source #6: "Attenuation Ran" (type 3) 2022-10-21 07:23:30 Resonance Audio Source #7: "3D Attributes" (type 3) 2022-10-21 07:23:30 Resonance Audio Source #8: "Bypass Room" (type 2) 2022-10-21 07:23:30 Resonance Audio Source #9: "Near-Field FX" (type 2) 2022-10-21 07:23:30 Resonance Audio Source #10: "Near-Field Gain" (type 0) 2022-10-21 07:23:30 Resonance Audio Source #11: "Overall Gain" (type 3) - 2022-10-21 07:23:31 [Initialize Sound System 0x0000021131228070]: Time taken is 379.23ms 2022-10-21 07:23:31 Creating restore point: 2022-10-21 07:23:31 Creating restore point: backing up Master Parameter Preset Folder ["Master"]... (1/16) 2022-10-21 07:23:31 Creating restore point: backing up Encoding Setting... (2/16) 2022-10-21 07:23:31 Creating restore point: backing up Master Bank Folder ["Master"]... (3/16) 2022-10-21 07:23:31 Creating restore point: backing up Mixer Master ["Master Bus"]... (4/16) 2022-10-21 07:23:31 Creating restore point: backing up Master Asset Folder [""]... (5/16) 2022-10-21 07:23:31 Creating restore point: backing up Master Event Folder ["Master"]... (6/16) 2022-10-21 07:23:31 Creating restore point: backing up Profiler Session Folder ["Profiler Sessions"]... (7/16) 2022-10-21 07:23:31 Creating restore point: backing up Workspace... (8/16) 2022-10-21 07:23:31 Creating restore point: backing up Master Effect Preset Folder ["Master"]... (9/16) 2022-10-21 07:23:31 Creating restore point: backing up Snapshot List [""]... (10/16) 2022-10-21 07:23:31 Creating restore point: backing up Platform ["Desktop"]... (11/16) 2022-10-21 07:23:31 Creating restore point: backing up Bank ["Master"]... (12/16) 2022-10-21 07:23:31 Creating restore point: backing up Mixer Return ["Reverb"]... (13/16) 2022-10-21 07:23:31 Creating restore point: backing up Master Tag Folder ["Master"]... (14/16) 2022-10-21 07:23:31 Creating restore point: backing up Mixer... (15/16) 2022-10-21 07:23:31 Creating restore point: backing up Master Sandbox Folder ["Master"]... (16/16) 2022-10-21 07:23:31 Writing Data To Disk: 2022-10-21 07:23:31 Writing Data To Disk: checking access for Snapshot List [""]... (1/16) 2022-10-21 07:23:31 Writing Data To Disk: checking access for Mixer Master ["Master Bus"]... (2/16) 2022-10-21 07:23:31 Writing Data To Disk: checking access for Master Bank Folder ["Master"]... (3/16) 2022-10-21 07:23:31 Writing Data To Disk: checking access for Master Asset Folder [""]... (4/16) 2022-10-21 07:23:31 Writing Data To Disk: checking access for Master Effect Preset Folder ["Master"]... (5/16) 2022-10-21 07:23:31 Writing Data To Disk: checking access for Encoding Setting... (6/16) 2022-10-21 07:23:31 Writing Data To Disk: checking access for Platform ["Desktop"]... (7/16) 2022-10-21 07:23:31 Writing Data To Disk: checking access for Profiler Session Folder ["Profiler Sessions"]... (8/16) 2022-10-21 07:23:31 Writing Data To Disk: checking access for Bank ["Master"]... (9/16) 2022-10-21 07:23:31 Writing Data To Disk: checking access for Master Sandbox Folder ["Master"]... (10/16) 2022-10-21 07:23:31 Writing Data To Disk: checking access for Mixer Return ["Reverb"]... (11/16) 2022-10-21 07:23:31 Writing Data To Disk: checking access for Master Event Folder ["Master"]... (12/16) 2022-10-21 07:23:31 Writing Data To Disk: checking access for Master Parameter Preset Folder ["Master"]... (13/16) 2022-10-21 07:23:31 Writing Data To Disk: checking access for Mixer... (14/16) 2022-10-21 07:23:31 Writing Data To Disk: checking access for Master Tag Folder ["Master"]... (15/16) 2022-10-21 07:23:31 Writing Data To Disk: checking access for Workspace... (16/16) 2022-10-21 07:23:31 Writing Data To Disk: writing Snapshot List [""]... (1/16) 2022-10-21 07:23:31 Writing Data To Disk: writing Mixer Master ["Master Bus"]... (2/16) 2022-10-21 07:23:31 Writing Data To Disk: writing Master Bank Folder ["Master"]... (3/16) 2022-10-21 07:23:31 Writing Data To Disk: writing Master Asset Folder [""]... (4/16) 2022-10-21 07:23:31 Writing Data To Disk: writing Master Effect Preset Folder ["Master"]... (5/16) 2022-10-21 07:23:31 Writing Data To Disk: writing Encoding Setting... (6/16) 2022-10-21 07:23:31 Writing Data To Disk: writing Platform ["Desktop"]... (7/16) 2022-10-21 07:23:31 Writing Data To Disk: writing Profiler Session Folder ["Profiler Sessions"]... (8/16) 2022-10-21 07:23:31 Writing Data To Disk: writing Bank ["Master"]... (9/16) 2022-10-21 07:23:31 Writing Data To Disk: writing Master Sandbox Folder ["Master"]... (10/16) 2022-10-21 07:23:31 Writing Data To Disk: writing Mixer Return ["Reverb"]... (11/16) 2022-10-21 07:23:31 Writing Data To Disk: writing Master Event Folder ["Master"]... (12/16) 2022-10-21 07:23:31 Writing Data To Disk: writing Master Parameter Preset Folder ["Master"]... (13/16) 2022-10-21 07:23:31 Writing Data To Disk: writing Mixer... (14/16) 2022-10-21 07:23:31 Writing Data To Disk: writing Master Tag Folder ["Master"]... (15/16) 2022-10-21 07:23:31 Writing Data To Disk: writing Workspace... (16/16) 2022-10-21 07:23:31 Finalizing state: updating Master Parameter Preset Folder ["Master"]... (1/16) 2022-10-21 07:23:31 Finalizing state: updating Encoding Setting... (2/16) 2022-10-21 07:23:31 Finalizing state: updating Master Bank Folder ["Master"]... (3/16) 2022-10-21 07:23:31 Finalizing state: updating Mixer Master ["Master Bus"]... (4/16) 2022-10-21 07:23:31 Finalizing state: updating Master Asset Folder [""]... (5/16) 2022-10-21 07:23:31 Finalizing state: updating Master Event Folder ["Master"]... (6/16) 2022-10-21 07:23:31 Finalizing state: updating Profiler Session Folder ["Profiler Sessions"]... (7/16) 2022-10-21 07:23:31 Finalizing state: updating Workspace... (8/16) 2022-10-21 07:23:31 Finalizing state: updating Master Effect Preset Folder ["Master"]... (9/16) 2022-10-21 07:23:31 Finalizing state: updating Snapshot List [""]... (10/16) 2022-10-21 07:23:31 Finalizing state: updating Platform ["Desktop"]... (11/16) 2022-10-21 07:23:31 Finalizing state: updating Bank ["Master"]... (12/16) 2022-10-21 07:23:31 Finalizing state: updating Mixer Return ["Reverb"]... (13/16) 2022-10-21 07:23:31 Finalizing state: updating Master Tag Folder ["Master"]... (14/16) 2022-10-21 07:23:31 Finalizing state: updating Mixer... (15/16) 2022-10-21 07:23:31 Finalizing state: updating Master Sandbox Folder ["Master"]... (16/16) 2022-10-21 07:23:31 Writing Settings To Disk: 2022-10-21 07:23:31 Writing Settings To Disk: writing Master Asset Folder [""]... (1/3) 2022-10-21 07:23:31 Writing Settings To Disk: writing Workspace... (2/3) 2022-10-21 07:23:31 Writing Settings To Disk: writing Mixer... (3/3) 2022-10-21 07:23:31 Destroying restore point: 2022-10-21 07:23:31 Clearing unsaved data directory: - 2022-10-21 07:23:31 [Scripting]ScriptServer started on 0.0.0.0 (3663) ! 2022-10-21 07:23:31 [Scripting]studio.plugins.registerPluginDescription identifier 'AudioGaming AudioMotors' encountered twice. Ignoring duplicate plugin. ! 2022-10-21 07:23:31 [Scripting]studio.plugins.registerPluginDescription identifier 'AudioGaming AudioRain' encountered twice. Ignoring duplicate plugin. ! 2022-10-21 07:23:31 [Scripting]studio.plugins.registerPluginDescription identifier 'AudioGaming AudioWind' encountered twice. Ignoring duplicate plugin. ! 2022-10-21 07:23:31 [Scripting]studio.plugins.registerPluginDescription identifier 'Resonance Audio Source' encountered twice. Ignoring duplicate plugin. ! 2022-10-21 07:23:31 [Scripting]studio.plugins.registerPluginDescription identifier 'Resonance Audio Soundfield' encountered twice. Ignoring duplicate plugin. ! 2022-10-21 07:23:31 [Scripting]studio.plugins.registerPluginDescription identifier 'Resonance Audio Listener' encountered twice. Ignoring duplicate plugin. ! 2022-10-21 07:23:31 QPaintDevice: Cannot destroy paint device that is being painted [#14 times] 2022-10-21 07:23:31 Event activated: [None] [#2 times] 2022-10-21 07:23:31 Activated 'Untitled[*] - Event Editor' for '' - 2022-10-21 07:23:34 [Initialize Sound System 0x0000021135a91520]: Time started 2022-10-21 07:23:34 Loaded plugin library "AudioGaming AudioMotors" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/audiogaming_audiomotors.dll 2022-10-21 07:23:34 AudioGaming AudioMotors #0: "Drive" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #1: "RPM" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #2: "Transpose" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #3: "Randomize" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #4: "Adapt" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #5: "Volume" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #6: "Format" (type 1) 2022-10-21 07:23:34 AudioGaming AudioMotors #7: "Car Data" (type 3) 2022-10-21 07:23:34 AudioGaming AudioMotors #8: "Range" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #9: "Sync" (type 1) 2022-10-21 07:23:34 AudioGaming AudioMotors #10: "Mode" (type 1) 2022-10-21 07:23:34 Loaded plugin library "AudioGaming AudioRain" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/audiogaming_audiorain.dll 2022-10-21 07:23:34 AudioGaming AudioRain #0: "GlobalGain" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #1: "GlobalStrength" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #2: "AutoToManual" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #3: "GlobalMax" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #4: "GlobalRate" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #5: "GlobalAttack" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #6: "GlobalMin" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #7: "RumbleLevel" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #8: "RumbleDensity" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #9: "RumbleNotchQ" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #10: "RumbleHiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #11: "RumbleLoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #12: "RumbleCoupl" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #13: "ShowerLevel" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #14: "ShowerColor" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #15: "ShowerLoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #16: "ShowerHiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #17: "Liquid1Level" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #18: "Liquid1Density" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #19: "Liquid1Color" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #20: "Liquid1Visc" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #21: "Liquid1Min" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #22: "Liquid1Max" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #23: "Liquid1LoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #24: "Liquid1HiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #25: "Liquid2Level" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #26: "Liquid2Density" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #27: "Liquid2Color" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #28: "Liquid2Visc" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #29: "Liquid2Min" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #30: "Liquid2Max" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #31: "Liquid2LoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #32: "Liquid2HiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #33: "LFE" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #34: "LFECut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #35: "Format" (type 1) 2022-10-21 07:23:34 Loaded plugin library "AudioGaming AudioWeather" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/audiogaming_audioweather.dll 2022-10-21 07:23:34 AudioGaming AudioWeather #0: "Wind" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWeather #1: "Rain" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWeather #2: "Volume" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWeather #3: "Weather Type" (type 1) 2022-10-21 07:23:34 AudioGaming AudioWeather #4: "Format" (type 1) 2022-10-21 07:23:34 Loaded plugin library "AudioGaming AudioWind" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/audiogaming_audiowind.dll 2022-10-21 07:23:34 AudioGaming AudioWind #0: "GlobalGain" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #1: "GlobalSpeed" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #2: "AutoToManual" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #3: "GlobalMax" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #4: "GlobalRate" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #5: "GlobalAttack" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #6: "GlobalMin" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #7: "BackflowLevel" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #8: "BackflowShape" (type 1) 2022-10-21 07:23:34 AudioGaming AudioWind #9: "BackflowFilter" (type 1) 2022-10-21 07:23:34 AudioGaming AudioWind #10: "BackflowFreq" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #11: "BackflowQ" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #12: "BackflowRate" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #13: "VariationRange" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #14: "BackflowLoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #15: "BackflowHiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #16: "BackflowCoupl" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #17: "WhistlingLevel" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #18: "WhistlingShape" (type 1) 2022-10-21 07:23:34 AudioGaming AudioWind #19: "WhistlingQ" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #20: "WhistlingFloor" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #21: "WhistlingRate" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #22: "WhistlingFmin" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #23: "WhistlingFmax" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #24: "WhistlingPres" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #25: "WhistlingLoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #26: "WhistlingHiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #27: "WhistlingCoupl" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #28: "GustsLevel" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #29: "GustsShape" (type 1) 2022-10-21 07:23:34 AudioGaming AudioWind #30: "GustsMax" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #31: "GustsRate" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #32: "GustsAttack" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #33: "GustsMin" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #34: "GustsLoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #35: "GustsHiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #36: "GustsCoupl" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #37: "SquallsLevel" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #38: "SquallsShape" (type 1) 2022-10-21 07:23:34 AudioGaming AudioWind #39: "SquallsAmp" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #40: "SquallsRate" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #41: "SquallsFloor" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #42: "SquallsLoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #43: "SquallsHiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #44: "SquallsCoupl" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #45: "LFE" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #46: "LFECut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #47: "Format" (type 1) 2022-10-21 07:23:34 Loaded plugin library "FMOD Controller Output" (type 0) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/fmod_output_controller.dll 2022-10-21 07:23:34 Loaded plugin library "Resonance Audio Listener" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/resonanceaudio.dll 2022-10-21 07:23:34 Resonance Audio Listener #0: "Gain" (type 0) 2022-10-21 07:23:34 Resonance Audio Listener #1: "Room Properties" (type 3) 2022-10-21 07:23:34 Loaded plugin library "Resonance Audio Soundfield" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/resonanceaudio.dll 2022-10-21 07:23:34 Resonance Audio Soundfield #0: "Gain" (type 0) 2022-10-21 07:23:34 Resonance Audio Soundfield #1: "3D Attributes" (type 3) 2022-10-21 07:23:34 Resonance Audio Soundfield #2: "Overall Gain" (type 3) 2022-10-21 07:23:34 Loaded plugin library "Resonance Audio Source" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/resonanceaudio.dll 2022-10-21 07:23:34 Resonance Audio Source #0: "Gain" (type 0) 2022-10-21 07:23:34 Resonance Audio Source #1: "Spread" (type 0) 2022-10-21 07:23:34 Resonance Audio Source #2: "Dist Rolloff" (type 1) 2022-10-21 07:23:34 Resonance Audio Source #3: "Occlusion" (type 0) 2022-10-21 07:23:34 Resonance Audio Source #4: "Directivity" (type 0) 2022-10-21 07:23:34 Resonance Audio Source #5: "Dir Sharpness" (type 0) 2022-10-21 07:23:34 Resonance Audio Source #6: "Attenuation Ran" (type 3) 2022-10-21 07:23:34 Resonance Audio Source #7: "3D Attributes" (type 3) 2022-10-21 07:23:34 Resonance Audio Source #8: "Bypass Room" (type 2) 2022-10-21 07:23:34 Resonance Audio Source #9: "Near-Field FX" (type 2) 2022-10-21 07:23:34 Resonance Audio Source #10: "Near-Field Gain" (type 0) 2022-10-21 07:23:34 Resonance Audio Source #11: "Overall Gain" (type 3) 2022-10-21 07:23:34 Loaded plugin library "AudioGaming AudioMotors" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/audiogaming_audiomotors.dll 2022-10-21 07:23:34 AudioGaming AudioMotors #0: "Drive" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #1: "RPM" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #2: "Transpose" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #3: "Randomize" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #4: "Adapt" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #5: "Volume" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #6: "Format" (type 1) 2022-10-21 07:23:34 AudioGaming AudioMotors #7: "Car Data" (type 3) 2022-10-21 07:23:34 AudioGaming AudioMotors #8: "Range" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #9: "Sync" (type 1) 2022-10-21 07:23:34 AudioGaming AudioMotors #10: "Mode" (type 1) 2022-10-21 07:23:34 Loaded plugin library "AudioGaming AudioRain" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/audiogaming_audiorain.dll 2022-10-21 07:23:34 AudioGaming AudioRain #0: "GlobalGain" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #1: "GlobalStrength" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #2: "AutoToManual" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #3: "GlobalMax" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #4: "GlobalRate" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #5: "GlobalAttack" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #6: "GlobalMin" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #7: "RumbleLevel" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #8: "RumbleDensity" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #9: "RumbleNotchQ" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #10: "RumbleHiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #11: "RumbleLoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #12: "RumbleCoupl" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #13: "ShowerLevel" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #14: "ShowerColor" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #15: "ShowerLoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #16: "ShowerHiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #17: "Liquid1Level" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #18: "Liquid1Density" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #19: "Liquid1Color" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #20: "Liquid1Visc" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #21: "Liquid1Min" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #22: "Liquid1Max" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #23: "Liquid1LoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #24: "Liquid1HiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #25: "Liquid2Level" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #26: "Liquid2Density" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #27: "Liquid2Color" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #28: "Liquid2Visc" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #29: "Liquid2Min" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #30: "Liquid2Max" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #31: "Liquid2LoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #32: "Liquid2HiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #33: "LFE" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #34: "LFECut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #35: "Format" (type 1) 2022-10-21 07:23:34 Loaded plugin library "AudioGaming AudioWeather" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/audiogaming_audioweather.dll 2022-10-21 07:23:34 AudioGaming AudioWeather #0: "Wind" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWeather #1: "Rain" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWeather #2: "Volume" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWeather #3: "Weather Type" (type 1) 2022-10-21 07:23:34 AudioGaming AudioWeather #4: "Format" (type 1) 2022-10-21 07:23:34 Loaded plugin library "AudioGaming AudioWind" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/audiogaming_audiowind.dll 2022-10-21 07:23:34 AudioGaming AudioWind #0: "GlobalGain" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #1: "GlobalSpeed" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #2: "AutoToManual" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #3: "GlobalMax" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #4: "GlobalRate" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #5: "GlobalAttack" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #6: "GlobalMin" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #7: "BackflowLevel" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #8: "BackflowShape" (type 1) 2022-10-21 07:23:34 AudioGaming AudioWind #9: "BackflowFilter" (type 1) 2022-10-21 07:23:34 AudioGaming AudioWind #10: "BackflowFreq" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #11: "BackflowQ" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #12: "BackflowRate" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #13: "VariationRange" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #14: "BackflowLoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #15: "BackflowHiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #16: "BackflowCoupl" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #17: "WhistlingLevel" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #18: "WhistlingShape" (type 1) 2022-10-21 07:23:34 AudioGaming AudioWind #19: "WhistlingQ" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #20: "WhistlingFloor" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #21: "WhistlingRate" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #22: "WhistlingFmin" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #23: "WhistlingFmax" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #24: "WhistlingPres" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #25: "WhistlingLoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #26: "WhistlingHiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #27: "WhistlingCoupl" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #28: "GustsLevel" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #29: "GustsShape" (type 1) 2022-10-21 07:23:34 AudioGaming AudioWind #30: "GustsMax" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #31: "GustsRate" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #32: "GustsAttack" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #33: "GustsMin" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #34: "GustsLoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #35: "GustsHiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #36: "GustsCoupl" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #37: "SquallsLevel" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #38: "SquallsShape" (type 1) 2022-10-21 07:23:34 AudioGaming AudioWind #39: "SquallsAmp" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #40: "SquallsRate" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #41: "SquallsFloor" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #42: "SquallsLoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #43: "SquallsHiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #44: "SquallsCoupl" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #45: "LFE" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #46: "LFECut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #47: "Format" (type 1) 2022-10-21 07:23:34 Loaded plugin library "FMOD Controller Output" (type 0) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/fmod_output_controller.dll 2022-10-21 07:23:34 Loaded plugin library "Resonance Audio Listener" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/resonanceaudio.dll 2022-10-21 07:23:34 Resonance Audio Listener #0: "Gain" (type 0) 2022-10-21 07:23:34 Resonance Audio Listener #1: "Room Properties" (type 3) 2022-10-21 07:23:34 Loaded plugin library "Resonance Audio Soundfield" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/resonanceaudio.dll 2022-10-21 07:23:34 Resonance Audio Soundfield #0: "Gain" (type 0) 2022-10-21 07:23:34 Resonance Audio Soundfield #1: "3D Attributes" (type 3) 2022-10-21 07:23:34 Resonance Audio Soundfield #2: "Overall Gain" (type 3) 2022-10-21 07:23:34 Loaded plugin library "Resonance Audio Source" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/resonanceaudio.dll 2022-10-21 07:23:34 Resonance Audio Source #0: "Gain" (type 0) 2022-10-21 07:23:34 Resonance Audio Source #1: "Spread" (type 0) 2022-10-21 07:23:34 Resonance Audio Source #2: "Dist Rolloff" (type 1) 2022-10-21 07:23:34 Resonance Audio Source #3: "Occlusion" (type 0) 2022-10-21 07:23:34 Resonance Audio Source #4: "Directivity" (type 0) 2022-10-21 07:23:34 Resonance Audio Source #5: "Dir Sharpness" (type 0) 2022-10-21 07:23:34 Resonance Audio Source #6: "Attenuation Ran" (type 3) 2022-10-21 07:23:34 Resonance Audio Source #7: "3D Attributes" (type 3) 2022-10-21 07:23:34 Resonance Audio Source #8: "Bypass Room" (type 2) 2022-10-21 07:23:34 Resonance Audio Source #9: "Near-Field FX" (type 2) 2022-10-21 07:23:34 Resonance Audio Source #10: "Near-Field Gain" (type 0) 2022-10-21 07:23:34 Resonance Audio Source #11: "Overall Gain" (type 3) - 2022-10-21 07:23:34 [Initialize Sound System 0x0000021135a91520]: Time taken is 131.67ms - 2022-10-21 07:23:34 [Total Load D:/FmodProjects/LucyVrAMBISONICS/LucyVrAMBISONICS.fspro 0x0000021135345900]: Time started - 2022-10-21 07:23:34 [Opening D:/FmodProjects/LucyVrAMBISONICS/LucyVrAMBISONICS.fspro 0x0000021135345900]: Time started - 2022-10-21 07:23:34 [Create mappers]: Time started - 2022-10-21 07:23:34 [Create mappers]: Time taken is 17.94ms - 2022-10-21 07:23:34 [Total preload]: Time started - 2022-10-21 07:23:34 [Preload mappers]: Time started - 2022-10-21 07:23:34 Objects loaded: 144 - 2022-10-21 07:23:34 [Object Decoder]: Total time is 63.42ms - 2022-10-21 07:23:34 [I/O Bound]: Total time is 255.73ms - 2022-10-21 07:23:34 [Preload mappers]: Time taken is 319.61ms - 2022-10-21 07:23:34 [Hookup relationships]: Time started - 2022-10-21 07:23:34 [Hookup relationships]: Time taken is 11.06ms - 2022-10-21 07:23:34 [Sort relationships]: Time started - 2022-10-21 07:23:34 [Sort relationships]: Time taken is 8.18ms - 2022-10-21 07:23:34 [Finalize loading]: Time started - 2022-10-21 07:23:34 [Uninitialize Sound System 0x0000021135a91520]: Time started ! 2022-10-21 07:23:34 "FMOD_ERROR (8): DSP is already in the mixer's DSP network. It must be removed before being reinserted or released." ! 2022-10-21 07:23:34 "FMOD_ERROR c:\\jk\\workspace\\build__2.2__studio_win\\studio\\src\\model\\plugininfo.cpp(126): soundSystem()->system()->unloadPlugin(mHandle)" - 2022-10-21 07:23:34 [Uninitialize Sound System 0x0000021135a91520]: Time taken is 40.78ms - 2022-10-21 07:23:34 [Initialize Sound System 0x0000021135a91520]: Time started 2022-10-21 07:23:34 Loaded plugin library "AudioGaming AudioMotors" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/audiogaming_audiomotors.dll 2022-10-21 07:23:34 AudioGaming AudioMotors #0: "Drive" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #1: "RPM" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #2: "Transpose" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #3: "Randomize" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #4: "Adapt" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #5: "Volume" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #6: "Format" (type 1) 2022-10-21 07:23:34 AudioGaming AudioMotors #7: "Car Data" (type 3) 2022-10-21 07:23:34 AudioGaming AudioMotors #8: "Range" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #9: "Sync" (type 1) 2022-10-21 07:23:34 AudioGaming AudioMotors #10: "Mode" (type 1) 2022-10-21 07:23:34 Loaded plugin library "AudioGaming AudioRain" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/audiogaming_audiorain.dll 2022-10-21 07:23:34 AudioGaming AudioRain #0: "GlobalGain" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #1: "GlobalStrength" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #2: "AutoToManual" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #3: "GlobalMax" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #4: "GlobalRate" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #5: "GlobalAttack" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #6: "GlobalMin" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #7: "RumbleLevel" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #8: "RumbleDensity" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #9: "RumbleNotchQ" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #10: "RumbleHiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #11: "RumbleLoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #12: "RumbleCoupl" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #13: "ShowerLevel" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #14: "ShowerColor" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #15: "ShowerLoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #16: "ShowerHiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #17: "Liquid1Level" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #18: "Liquid1Density" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #19: "Liquid1Color" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #20: "Liquid1Visc" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #21: "Liquid1Min" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #22: "Liquid1Max" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #23: "Liquid1LoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #24: "Liquid1HiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #25: "Liquid2Level" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #26: "Liquid2Density" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #27: "Liquid2Color" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #28: "Liquid2Visc" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #29: "Liquid2Min" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #30: "Liquid2Max" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #31: "Liquid2LoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #32: "Liquid2HiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #33: "LFE" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #34: "LFECut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #35: "Format" (type 1) 2022-10-21 07:23:34 Loaded plugin library "AudioGaming AudioWeather" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/audiogaming_audioweather.dll 2022-10-21 07:23:34 AudioGaming AudioWeather #0: "Wind" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWeather #1: "Rain" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWeather #2: "Volume" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWeather #3: "Weather Type" (type 1) 2022-10-21 07:23:34 AudioGaming AudioWeather #4: "Format" (type 1) 2022-10-21 07:23:34 Loaded plugin library "AudioGaming AudioWind" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/audiogaming_audiowind.dll 2022-10-21 07:23:34 AudioGaming AudioWind #0: "GlobalGain" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #1: "GlobalSpeed" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #2: "AutoToManual" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #3: "GlobalMax" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #4: "GlobalRate" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #5: "GlobalAttack" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #6: "GlobalMin" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #7: "BackflowLevel" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #8: "BackflowShape" (type 1) 2022-10-21 07:23:34 AudioGaming AudioWind #9: "BackflowFilter" (type 1) 2022-10-21 07:23:34 AudioGaming AudioWind #10: "BackflowFreq" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #11: "BackflowQ" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #12: "BackflowRate" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #13: "VariationRange" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #14: "BackflowLoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #15: "BackflowHiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #16: "BackflowCoupl" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #17: "WhistlingLevel" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #18: "WhistlingShape" (type 1) 2022-10-21 07:23:34 AudioGaming AudioWind #19: "WhistlingQ" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #20: "WhistlingFloor" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #21: "WhistlingRate" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #22: "WhistlingFmin" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #23: "WhistlingFmax" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #24: "WhistlingPres" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #25: "WhistlingLoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #26: "WhistlingHiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #27: "WhistlingCoupl" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #28: "GustsLevel" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #29: "GustsShape" (type 1) 2022-10-21 07:23:34 AudioGaming AudioWind #30: "GustsMax" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #31: "GustsRate" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #32: "GustsAttack" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #33: "GustsMin" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #34: "GustsLoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #35: "GustsHiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #36: "GustsCoupl" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #37: "SquallsLevel" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #38: "SquallsShape" (type 1) 2022-10-21 07:23:34 AudioGaming AudioWind #39: "SquallsAmp" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #40: "SquallsRate" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #41: "SquallsFloor" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #42: "SquallsLoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #43: "SquallsHiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #44: "SquallsCoupl" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #45: "LFE" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #46: "LFECut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #47: "Format" (type 1) 2022-10-21 07:23:34 Loaded plugin library "FMOD Controller Output" (type 0) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/fmod_output_controller.dll 2022-10-21 07:23:34 Loaded plugin library "Resonance Audio Listener" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/resonanceaudio.dll 2022-10-21 07:23:34 Resonance Audio Listener #0: "Gain" (type 0) 2022-10-21 07:23:34 Resonance Audio Listener #1: "Room Properties" (type 3) 2022-10-21 07:23:34 Loaded plugin library "Resonance Audio Soundfield" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/resonanceaudio.dll 2022-10-21 07:23:34 Resonance Audio Soundfield #0: "Gain" (type 0) 2022-10-21 07:23:34 Resonance Audio Soundfield #1: "3D Attributes" (type 3) 2022-10-21 07:23:34 Resonance Audio Soundfield #2: "Overall Gain" (type 3) 2022-10-21 07:23:34 Loaded plugin library "Resonance Audio Source" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/plugins/resonanceaudio.dll 2022-10-21 07:23:34 Resonance Audio Source #0: "Gain" (type 0) 2022-10-21 07:23:34 Resonance Audio Source #1: "Spread" (type 0) 2022-10-21 07:23:34 Resonance Audio Source #2: "Dist Rolloff" (type 1) 2022-10-21 07:23:34 Resonance Audio Source #3: "Occlusion" (type 0) 2022-10-21 07:23:34 Resonance Audio Source #4: "Directivity" (type 0) 2022-10-21 07:23:34 Resonance Audio Source #5: "Dir Sharpness" (type 0) 2022-10-21 07:23:34 Resonance Audio Source #6: "Attenuation Ran" (type 3) 2022-10-21 07:23:34 Resonance Audio Source #7: "3D Attributes" (type 3) 2022-10-21 07:23:34 Resonance Audio Source #8: "Bypass Room" (type 2) 2022-10-21 07:23:34 Resonance Audio Source #9: "Near-Field FX" (type 2) 2022-10-21 07:23:34 Resonance Audio Source #10: "Near-Field Gain" (type 0) 2022-10-21 07:23:34 Resonance Audio Source #11: "Overall Gain" (type 3) 2022-10-21 07:23:34 Loaded plugin library "AudioGaming AudioMotors" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/audiogaming_audiomotors.dll 2022-10-21 07:23:34 AudioGaming AudioMotors #0: "Drive" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #1: "RPM" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #2: "Transpose" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #3: "Randomize" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #4: "Adapt" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #5: "Volume" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #6: "Format" (type 1) 2022-10-21 07:23:34 AudioGaming AudioMotors #7: "Car Data" (type 3) 2022-10-21 07:23:34 AudioGaming AudioMotors #8: "Range" (type 0) 2022-10-21 07:23:34 AudioGaming AudioMotors #9: "Sync" (type 1) 2022-10-21 07:23:34 AudioGaming AudioMotors #10: "Mode" (type 1) 2022-10-21 07:23:34 Loaded plugin library "AudioGaming AudioRain" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/audiogaming_audiorain.dll 2022-10-21 07:23:34 AudioGaming AudioRain #0: "GlobalGain" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #1: "GlobalStrength" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #2: "AutoToManual" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #3: "GlobalMax" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #4: "GlobalRate" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #5: "GlobalAttack" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #6: "GlobalMin" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #7: "RumbleLevel" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #8: "RumbleDensity" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #9: "RumbleNotchQ" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #10: "RumbleHiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #11: "RumbleLoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #12: "RumbleCoupl" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #13: "ShowerLevel" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #14: "ShowerColor" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #15: "ShowerLoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #16: "ShowerHiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #17: "Liquid1Level" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #18: "Liquid1Density" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #19: "Liquid1Color" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #20: "Liquid1Visc" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #21: "Liquid1Min" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #22: "Liquid1Max" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #23: "Liquid1LoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #24: "Liquid1HiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #25: "Liquid2Level" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #26: "Liquid2Density" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #27: "Liquid2Color" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #28: "Liquid2Visc" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #29: "Liquid2Min" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #30: "Liquid2Max" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #31: "Liquid2LoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #32: "Liquid2HiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #33: "LFE" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #34: "LFECut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioRain #35: "Format" (type 1) 2022-10-21 07:23:34 Loaded plugin library "AudioGaming AudioWeather" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/audiogaming_audioweather.dll 2022-10-21 07:23:34 AudioGaming AudioWeather #0: "Wind" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWeather #1: "Rain" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWeather #2: "Volume" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWeather #3: "Weather Type" (type 1) 2022-10-21 07:23:34 AudioGaming AudioWeather #4: "Format" (type 1) 2022-10-21 07:23:34 Loaded plugin library "AudioGaming AudioWind" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/audiogaming_audiowind.dll 2022-10-21 07:23:34 AudioGaming AudioWind #0: "GlobalGain" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #1: "GlobalSpeed" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #2: "AutoToManual" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #3: "GlobalMax" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #4: "GlobalRate" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #5: "GlobalAttack" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #6: "GlobalMin" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #7: "BackflowLevel" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #8: "BackflowShape" (type 1) 2022-10-21 07:23:34 AudioGaming AudioWind #9: "BackflowFilter" (type 1) 2022-10-21 07:23:34 AudioGaming AudioWind #10: "BackflowFreq" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #11: "BackflowQ" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #12: "BackflowRate" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #13: "VariationRange" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #14: "BackflowLoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #15: "BackflowHiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #16: "BackflowCoupl" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #17: "WhistlingLevel" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #18: "WhistlingShape" (type 1) 2022-10-21 07:23:34 AudioGaming AudioWind #19: "WhistlingQ" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #20: "WhistlingFloor" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #21: "WhistlingRate" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #22: "WhistlingFmin" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #23: "WhistlingFmax" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #24: "WhistlingPres" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #25: "WhistlingLoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #26: "WhistlingHiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #27: "WhistlingCoupl" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #28: "GustsLevel" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #29: "GustsShape" (type 1) 2022-10-21 07:23:34 AudioGaming AudioWind #30: "GustsMax" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #31: "GustsRate" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #32: "GustsAttack" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #33: "GustsMin" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #34: "GustsLoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #35: "GustsHiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #36: "GustsCoupl" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #37: "SquallsLevel" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #38: "SquallsShape" (type 1) 2022-10-21 07:23:34 AudioGaming AudioWind #39: "SquallsAmp" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #40: "SquallsRate" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #41: "SquallsFloor" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #42: "SquallsLoCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #43: "SquallsHiCut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #44: "SquallsCoupl" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #45: "LFE" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #46: "LFECut" (type 0) 2022-10-21 07:23:34 AudioGaming AudioWind #47: "Format" (type 1) 2022-10-21 07:23:34 Loaded plugin library "FMOD Controller Output" (type 0) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/fmod_output_controller.dll 2022-10-21 07:23:34 Loaded plugin library "Resonance Audio Listener" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/resonanceaudio.dll 2022-10-21 07:23:34 Resonance Audio Listener #0: "Gain" (type 0) 2022-10-21 07:23:34 Resonance Audio Listener #1: "Room Properties" (type 3) 2022-10-21 07:23:34 Loaded plugin library "Resonance Audio Soundfield" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/resonanceaudio.dll 2022-10-21 07:23:34 Resonance Audio Soundfield #0: "Gain" (type 0) 2022-10-21 07:23:34 Resonance Audio Soundfield #1: "3D Attributes" (type 3) 2022-10-21 07:23:34 Resonance Audio Soundfield #2: "Overall Gain" (type 3) 2022-10-21 07:23:34 Loaded plugin library "Resonance Audio Source" (type 2) from C:/Program Files/FMOD SoundSystem/FMOD Studio 2.02.08/Plugins/resonanceaudio.dll 2022-10-21 07:23:34 Resonance Audio Source #0: "Gain" (type 0) 2022-10-21 07:23:34 Resonance Audio Source #1: "Spread" (type 0) 2022-10-21 07:23:34 Resonance Audio Source #2: "Dist Rolloff" (type 1) 2022-10-21 07:23:34 Resonance Audio Source #3: "Occlusion" (type 0) 2022-10-21 07:23:34 Resonance Audio Source #4: "Directivity" (type 0) 2022-10-21 07:23:34 Resonance Audio Source #5: "Dir Sharpness" (type 0) 2022-10-21 07:23:34 Resonance Audio Source #6: "Attenuation Ran" (type 3) 2022-10-21 07:23:34 Resonance Audio Source #7: "3D Attributes" (type 3) 2022-10-21 07:23:34 Resonance Audio Source #8: "Bypass Room" (type 2) 2022-10-21 07:23:34 Resonance Audio Source #9: "Near-Field FX" (type 2) 2022-10-21 07:23:34 Resonance Audio Source #10: "Near-Field Gain" (type 0) 2022-10-21 07:23:34 Resonance Audio Source #11: "Overall Gain" (type 3) - 2022-10-21 07:23:34 [Initialize Sound System 0x0000021135a91520]: Time taken is 136.29ms - 2022-10-21 07:23:34 [Finalize loading]: Time taken is 201.84ms - 2022-10-21 07:23:34 [Total preload]: Time taken is 540.93ms 2022-10-21 07:23:34 Macro: Project recovery - 2022-10-21 07:23:34 [Resync auditioning D:/FmodProjects/LucyVrAMBISONICS/LucyVrAMBISONICS.fspro 0x0000021135345900]: Time started - 2022-10-21 07:23:34 [Resync Auditioning Queue 0x0000021135a91520]: Time started - 2022-10-21 07:23:34 Resyncing (build: 64, delete: 0, mute: 0) - 2022-10-21 07:23:34 [Resync Auditioning Queue 0x0000021135a91520]: Time taken is 5.32ms - 2022-10-21 07:23:34 [Resync auditioning D:/FmodProjects/LucyVrAMBISONICS/LucyVrAMBISONICS.fspro 0x0000021135345900]: Time taken is 5.39ms - 2022-10-21 07:23:34 [Opening D:/FmodProjects/LucyVrAMBISONICS/LucyVrAMBISONICS.fspro 0x0000021135345900]: Time taken is 587.46ms - 2022-10-21 07:23:34 [Total Load D:/FmodProjects/LucyVrAMBISONICS/LucyVrAMBISONICS.fspro 0x0000021135345900]: Time taken is 607.57ms 2022-10-21 07:23:34 Macro: Project recovery ! 2022-10-21 07:23:34 [Scripting]studio.plugins.registerPluginDescription identifier 'AudioGaming AudioMotors' encountered twice. Ignoring duplicate plugin. ! 2022-10-21 07:23:34 [Scripting]studio.plugins.registerPluginDescription identifier 'AudioGaming AudioRain' encountered twice. Ignoring duplicate plugin. ! 2022-10-21 07:23:34 [Scripting]studio.plugins.registerPluginDescription identifier 'AudioGaming AudioWind' encountered twice. Ignoring duplicate plugin. ! 2022-10-21 07:23:34 [Scripting]studio.plugins.registerPluginDescription identifier 'Resonance Audio Source' encountered twice. Ignoring duplicate plugin. ! 2022-10-21 07:23:34 [Scripting]studio.plugins.registerPluginDescription identifier 'Resonance Audio Soundfield' encountered twice. Ignoring duplicate plugin. ! 2022-10-21 07:23:34 [Scripting]studio.plugins.registerPluginDescription identifier 'Resonance Audio Listener' encountered twice. Ignoring duplicate plugin. 2022-10-21 07:23:35 Event activated: [None] [#2 times] 2022-10-21 07:23:35 Activated 'LucyVrAMBISONICS.fspro[*] - Event Editor' for 'D:/FmodProjects/LucyVrAMBISONICS/LucyVrAMBISONICS.fspro' 2022-10-21 07:23:35 Event activated: [None] 2022-10-21 07:23:35 Activated 'LucyVrAMBISONICS.fspro[*] - Event Editor' for 'D:/FmodProjects/LucyVrAMBISONICS/LucyVrAMBISONICS.fspro' 2022-10-21 07:23:35 Event activated: [None] 2022-10-21 07:23:35 Activated 'LucyVrAMBISONICS.fspro[*] - Event Editor' for 'D:/FmodProjects/LucyVrAMBISONICS/LucyVrAMBISONICS.fspro' - 2022-10-21 07:23:35 [Obliterate workspace]: Time started - 2022-10-21 07:23:35 [Obliterate workspace]: Time taken is 0.69ms - 2022-10-21 07:23:35 [Uninitialize Sound System 0x0000021131228070]: Time started - 2022-10-21 07:23:35 [Uninitialize Sound System 0x0000021131228070]: Time taken is 16.76ms 2022-10-21 07:23:38 Event activated: [None] 2022-10-21 07:23:38 Activated 'LucyVrAMBISONICS.fspro[*] - Event Editor' for 'D:/FmodProjects/LucyVrAMBISONICS/LucyVrAMBISONICS.fspro' 2022-10-21 07:23:39 Event activated: [None] 2022-10-21 07:23:39 Activated 'LucyVrAMBISONICS.fspro[*] - Event Editor' for 'D:/FmodProjects/LucyVrAMBISONICS/LucyVrAMBISONICS.fspro' - 2022-10-21 07:23:44 [Dynamic load]: Time started - 2022-10-21 07:23:44 Objects loaded: 37 - 2022-10-21 07:23:44 [Finalize loading]: Time started - 2022-10-21 07:23:44 [Finalize loading]: Time taken is 5.91ms - 2022-10-21 07:23:44 [Object Decoder]: Total time is 4.08ms - 2022-10-21 07:23:44 [I/O Bound]: Total time is 0.51ms - 2022-10-21 07:23:44 [Dynamic load]: Time taken is 16.55ms 2022-10-21 07:23:44 Event activated: event:/Ambience/AmbienceRoom 2 ! 2022-10-21 07:23:44 [plugin-script-deck-ui]: Binding field 'minimumDistanceBinding' is not specified. ! 2022-10-21 07:23:44 [plugin-script-deck-ui]: Binding field 'maximumDistanceBinding' is not specified. 2022-10-21 07:23:55 Event activated: event:/Ambience/AmbienceRoom 2 2022-10-21 07:23:55 Activated 'LucyVrAMBISONICS.fspro[*] - Event Editor' for 'D:/FmodProjects/LucyVrAMBISONICS/LucyVrAMBISONICS.fspro' - 2022-10-21 07:24:18 [Dynamic load]: Time started - 2022-10-21 07:24:18 Objects loaded: 38 - 2022-10-21 07:24:18 [Finalize loading]: Time started - 2022-10-21 07:24:18 [Finalize loading]: Time taken is 4.60ms - 2022-10-21 07:24:18 [Object Decoder]: Total time is 1.69ms - 2022-10-21 07:24:18 [I/O Bound]: Total time is 0.56ms - 2022-10-21 07:24:18 [Dynamic load]: Time taken is 10.43ms ! 2022-10-21 07:24:18 [plugin-script-deck-ui]: Binding field 'minimumDistanceBinding' is not specified. ! 2022-10-21 07:24:18 [plugin-script-deck-ui]: Binding field 'maximumDistanceBinding' is not specified. 2022-10-21 07:24:18 Event activated: [None] 2022-10-21 07:24:18 Event activated: event:/Ambience/AmbienceRoom ! 2022-10-21 07:24:18 [plugin-script-deck-ui]: Binding field 'minimumDistanceBinding' is not specified. ! 2022-10-21 07:24:18 [plugin-script-deck-ui]: Binding field 'maximumDistanceBinding' is not specified. 2022-10-21 07:24:33 Macro: Set Bypass 2022-10-21 07:24:50 Macro: Set Distance [#3 times] 2022-10-21 07:24:55 Macro: Toggle Orthographic Perspective [#2 times] 2022-10-21 07:24:57 Macro: Toggle Front/Top View [#4 times] 2022-10-21 07:25:06 Macro: Set Bypass 2022-10-21 07:25:17 Macro: Set Dist Rolloff 2022-10-21 07:25:19 Macro: Set Bypass 2022-10-21 07:25:32 Event activated: [None] [#2 times] 2022-10-21 07:25:32 Activated 'LucyVrAMBISONICS.fspro[*] - Mixer' for 'D:/FmodProjects/LucyVrAMBISONICS/LucyVrAMBISONICS.fspro' 2022-10-21 07:25:37 Macro: Set Bypass [#2 times] 2022-10-21 07:25:54 Macro: Set Bus Output Format [#3 times] 2022-10-21 07:26:05 Macro: Set Pitch [#19 times] 2022-10-21 07:26:07 Macro: Reset Pitch 2022-10-21 07:26:24 Event activated: [None] [#2 times] 2022-10-21 07:26:24 Activated 'LucyVrAMBISONICS.fspro[*] - Mixer 2' for 'D:/FmodProjects/LucyVrAMBISONICS/LucyVrAMBISONICS.fspro' 2022-10-21 07:26:25 Event activated: [None] 2022-10-21 07:26:25 Activated 'LucyVrAMBISONICS.fspro[*] - Mixer' for 'D:/FmodProjects/LucyVrAMBISONICS/LucyVrAMBISONICS.fspro' 2022-10-21 07:26:26 Event activated: event:/Ambience/AmbienceRoom 2022-10-21 07:26:26 Activated 'LucyVrAMBISONICS.fspro[*] - Event Editor' for 'D:/FmodProjects/LucyVrAMBISONICS/LucyVrAMBISONICS.fspro' 2022-10-21 07:26:34 Macro: Move Effect 2022-10-21 07:26:35 Macro: Set Bypass 2022-10-21 07:26:47 Macro: Move Effect 2022-10-21 07:26:50 Macro: Set Spread [#112 times] 2022-10-21 07:26:54 Macro: Move Effect 2022-10-21 07:26:56 Macro: Set Dist Rolloff [#2 times] 2022-10-21 07:27:03 Macro: Set Bus Input Format [#4 times] 2022-10-21 07:27:15 Event activated: [None] 2022-10-21 07:27:15 Event activated: event:/Ambience/AmbienceRoom 2 ! 2022-10-21 07:27:15 [plugin-script-deck-ui]: Binding field 'minimumDistanceBinding' is not specified. ! 2022-10-21 07:27:15 [plugin-script-deck-ui]: Binding field 'maximumDistanceBinding' is not specified. 2022-10-21 07:27:49 Macro: Set Bypass 2022-10-21 07:27:52 Event activated: [None] 2022-10-21 07:27:52 Event activated: event:/Ambience/AmbienceRoom ! 2022-10-21 07:27:52 [plugin-script-deck-ui]: Binding field 'minimumDistanceBinding' is not specified. ! 2022-10-21 07:27:52 [plugin-script-deck-ui]: Binding field 'maximumDistanceBinding' is not specified. 2022-10-21 07:27:54 Event activated: [None] 2022-10-21 07:27:54 Event activated: event:/Ambience/AmbienceRoom 2 ! 2022-10-21 07:27:54 [plugin-script-deck-ui]: Binding field 'minimumDistanceBinding' is not specified. ! 2022-10-21 07:27:54 [plugin-script-deck-ui]: Binding field 'maximumDistanceBinding' is not specified. 2022-10-21 07:27:56 Macro: Set Mid [#54 times] 2022-10-21 07:28:01 Macro: Set High [#25 times] 2022-10-21 07:28:10 Macro: Set Bypass [#2 times] 2022-10-21 07:28:15 Macro: Set Mid [#80 times] 2022-10-21 07:28:23 Macro: Set High [#31 times] 2022-10-21 07:28:26 Macro: Set Mid [#7 times] 2022-10-21 07:28:30 Macro: Set Slope - 2022-10-21 07:28:40 [Saving project]: Time started 2022-10-21 07:28:40 Creating restore point: 2022-10-21 07:28:40 Creating restore point: backing up Event ["AmbienceRoom 2"]... (1/3) 2022-10-21 07:28:40 Creating restore point: backing up Mixer Master ["Master Bus"]... (2/3) 2022-10-21 07:28:40 Creating restore point: backing up Event ["AmbienceRoom"]... (3/3) 2022-10-21 07:28:40 Writing Data To Disk: 2022-10-21 07:28:40 Writing Data To Disk: checking access for Mixer Master ["Master Bus"]... (1/3) 2022-10-21 07:28:40 Writing Data To Disk: checking access for Event ["AmbienceRoom"]... (2/3) 2022-10-21 07:28:40 Writing Data To Disk: checking access for Event ["AmbienceRoom 2"]... (3/3) 2022-10-21 07:28:40 Writing Data To Disk: writing Mixer Master ["Master Bus"]... (1/3) 2022-10-21 07:28:40 Writing Data To Disk: writing Event ["AmbienceRoom"]... (2/3) 2022-10-21 07:28:40 Writing Data To Disk: writing Event ["AmbienceRoom 2"]... (3/3) 2022-10-21 07:28:40 Finalizing state: updating Event ["AmbienceRoom 2"]... (1/3) 2022-10-21 07:28:40 Finalizing state: updating Mixer Master ["Master Bus"]... (2/3) 2022-10-21 07:28:40 Finalizing state: updating Event ["AmbienceRoom"]... (3/3) 2022-10-21 07:28:40 Writing Settings To Disk: 2022-10-21 07:28:40 Writing Settings To Disk: writing Master Asset Folder [""]... (1/3) 2022-10-21 07:28:40 Writing Settings To Disk: writing Workspace... (2/3) 2022-10-21 07:28:40 Writing Settings To Disk: writing Mixer... (3/3) 2022-10-21 07:28:40 Destroying restore point: 2022-10-21 07:28:40 Clearing unsaved data directory: 2022-10-21 07:28:40 Event activated: event:/Ambience/AmbienceRoom 2 2022-10-21 07:28:40 Activated 'LucyVrAMBISONICS.fspro[*] - Event Editor' for 'D:/FmodProjects/LucyVrAMBISONICS/LucyVrAMBISONICS.fspro' - 2022-10-21 07:28:40 [Saving project]: Time taken is 122.36ms 2022-10-21 07:28:42 Event activated: [None] 2022-10-21 07:28:42 Event activated: event:/Ambience/AmbienceRoom ! 2022-10-21 07:28:42 [plugin-script-deck-ui]: Binding field 'minimumDistanceBinding' is not specified. ! 2022-10-21 07:28:42 [plugin-script-deck-ui]: Binding field 'maximumDistanceBinding' is not specified. 2022-10-21 07:28:46 Macro: Set Bypass [#2 times] 2022-10-21 07:28:51 Event activated: [None] 2022-10-21 07:28:51 Event activated: event:/Ambience/AmbienceRoom 2 ! 2022-10-21 07:28:51 [plugin-script-deck-ui]: Binding field 'minimumDistanceBinding' is not specified. ! 2022-10-21 07:28:51 [plugin-script-deck-ui]: Binding field 'maximumDistanceBinding' is not specified. - 2022-10-21 07:28:55 [Saving project]: Time started 2022-10-21 07:28:55 Creating restore point: 2022-10-21 07:28:55 Creating restore point: backing up Event ["AmbienceRoom"]... (1/1) 2022-10-21 07:28:55 Writing Data To Disk: 2022-10-21 07:28:55 Writing Data To Disk: checking access for Event ["AmbienceRoom"]... (1/1) 2022-10-21 07:28:55 Writing Data To Disk: writing Event ["AmbienceRoom"]... (1/1) 2022-10-21 07:28:55 Finalizing state: updating Event ["AmbienceRoom"]... (1/1) 2022-10-21 07:28:55 Writing Settings To Disk: 2022-10-21 07:28:55 Writing Settings To Disk: writing Master Asset Folder [""]... (1/3) 2022-10-21 07:28:55 Writing Settings To Disk: writing Workspace... (2/3) 2022-10-21 07:28:55 Writing Settings To Disk: writing Mixer... (3/3) 2022-10-21 07:28:55 Destroying restore point: 2022-10-21 07:28:55 Clearing unsaved data directory: 2022-10-21 07:28:55 Event activated: event:/Ambience/AmbienceRoom 2 2022-10-21 07:28:55 Activated 'LucyVrAMBISONICS.fspro[*] - Event Editor' for 'D:/FmodProjects/LucyVrAMBISONICS/LucyVrAMBISONICS.fspro' - 2022-10-21 07:28:55 [Saving project]: Time taken is 74.60ms - 2022-10-21 07:29:00 [Dynamic load]: Time started - 2022-10-21 07:29:00 Objects loaded: 598 - 2022-10-21 07:29:00 [Finalize loading]: Time started - 2022-10-21 07:29:00 [Finalize loading]: Time taken is 22.22ms - 2022-10-21 07:29:00 [Object Decoder]: Total time is 43.42ms - 2022-10-21 07:29:00 [I/O Bound]: Total time is 0.52ms - 2022-10-21 07:29:00 [Dynamic load]: Time taken is 78.16ms - 2022-10-21 07:29:00 [Build bank "Master"]: Time started - 2022-10-21 07:29:00 [Write D:/FmodProjects/LucyVrAMBISONICS/Build/Desktop/Master.bank to file]: Time started - 2022-10-21 07:29:00 [Write D:/FmodProjects/LucyVrAMBISONICS/Build/Desktop/Master.bank to file]: Time taken is 119.32ms - 2022-10-21 07:29:00 [Build bank "Master"]: Time taken is 138.90ms 2022-10-21 07:29:00 Event activated: event:/Ambience/AmbienceRoom 2 2022-10-21 07:29:00 Activated 'LucyVrAMBISONICS.fspro[*] - Event Editor' for 'D:/FmodProjects/LucyVrAMBISONICS/LucyVrAMBISONICS.fspro' 2022-10-21 07:30:41 Event activated: event:/Ambience/AmbienceRoom 2 2022-10-21 07:30:41 Activated 'LucyVrAMBISONICS.fspro[*] - Event Editor' for 'D:/FmodProjects/LucyVrAMBISONICS/LucyVrAMBISONICS.fspro' 2022-10-21 07:30:42 Event activated: [None] ! 2022-10-21 07:30:42 [Runtime]fmod_objectlookup.h(124), ObjectLookup::get(): Lookup failed for EventModel: {e5227a59-fbaa-4a65-9c2e-2057a5f798f3} * 2022-10-21 07:30:42 [Runtime]fmod_playback_factory.cpp(892), assert(): assertion: 'model' failed ! 2022-10-21 07:30:42 "FMOD_ERROR (28): An error occurred that wasn't supposed to. Contact support." ! 2022-10-21 07:30:42 "FMOD_ERROR c:\\jk\\workspace\\build__2.2__studio_win\\studio\\src\\model\\runtime\\runtimeevent.cpp(432): soundSystem()->runtime()->playbackSystem()->createEventInstance(FMOD::ID(QUuid_toFmodGuid(managedObject()->id())), &mEventInstance)" 2022-10-21 07:30:42 Event activated: event:/Ambience/AmbienceRainThunderAlley ! 2022-10-21 07:30:42 [plugin-script-deck-ui]: Binding field 'minimumDistanceBinding' is not specified. ! 2022-10-21 07:30:42 [plugin-script-deck-ui]: Binding field 'maximumDistanceBinding' is not specified. ! 2022-10-21 07:30:42 QPaintDevice: Cannot destroy paint device that is being painted