[iOS] Problems with mixerSuspend and mixerResume

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Hi,

Thank you for sharing the detailed information and log output.

These log messages suggest that the DSP buffer size may be insufficient. Could you please try using System::setDSPBufferSize to configure the buffer size to (1024, 4) before initializing FMOD, and check if the issue persists?

Additionally, I found a related discussion that might be relevant to your case: Event callbacks don't work if other audio is playing on iOS - #4 by Leah_FMOD