Godot 4 and FMOD integration - Best practice?
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94
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6974
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November 21, 2024
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Feature Request : Return status on Find Event by Name
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1
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7
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November 20, 2024
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FMOD Voice Recording access to real-time playable bytes/data (C++)
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3
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11
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November 20, 2024
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Sound downmixed to mono when playing on a ChannelGroup
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4
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323
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November 19, 2024
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Compiling BitCode to WASM HTML5
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5
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233
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November 19, 2024
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Channel Frequency of 0 not Respected for Streams
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4
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14
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November 18, 2024
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Integrating with head tracking on android
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14
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202
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November 18, 2024
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Coupling Player Position and Music
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3
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22
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November 18, 2024
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Stop a looping sound with play only
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3
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14
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November 8, 2024
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Debug symbols for fmodstudioL.pdb
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2
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13
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November 7, 2024
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FMODEx 44464
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2
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16
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November 5, 2024
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FMOD_DSP_STATE and FMOD_DSP_ALLOC Behavior Across Plugin Instances & Systems
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1
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23
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November 1, 2024
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Plug-in Instruments (from RNBO) in Godot: "A requested output, dsp unit type or codec was not available"
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2
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17
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October 31, 2024
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Not Found VCA
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2
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6
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October 31, 2024
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FMOD::Studio::EventInstance setvolume issue
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1
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10
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October 31, 2024
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Game sfx stop and prevents game from closing properly
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1
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14
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October 30, 2024
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Multiple operations on same instance in same game frame
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1
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15
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October 30, 2024
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FMOD Runtime Version 4.44.x
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2
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9
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October 29, 2024
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FMOD has no sound on the HarmonyOS system
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5
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27
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October 28, 2024
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Time stretching Sound quality
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2
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31
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October 28, 2024
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Assertion: 'inchannels <= mMixMatrixCurrent.numin()'
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9
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378
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October 25, 2024
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Optimisation query - Not all available voices being used
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13
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226
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October 23, 2024
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Android Cracking Audio Noise Issue
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19
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294
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October 23, 2024
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Sample Code for using FMOD from JS
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1
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27
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October 22, 2024
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Need fmod.pdb debug symbols for crash
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1
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7
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October 22, 2024
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When using AAudio on Android, it becomes practically unusable while screen recording
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8
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68
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October 21, 2024
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Is it possible to subscribe to sub-beat callbacks?
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16
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517
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October 20, 2024
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Improved API usage
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1
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40
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October 17, 2024
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getUserData android crash
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30
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489
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October 15, 2024
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FMOD_Tremor cpu process
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3
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304
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October 13, 2024
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