MP3 loops with an audible gap, the equivalent WAV doesn't
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1
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1
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July 27, 2024
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How does FMOD access contents under openharmony's rawfile?
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4
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30
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July 27, 2024
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Sound cannot be played on the Openharmony platform when come back to the foreground
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2
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105
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July 26, 2024
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getUserData android crash
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24
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427
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July 26, 2024
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Getting PulseAudio dependency to work in Ubuntu Docker image
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6
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23
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July 26, 2024
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Godot 4 and FMOD integration - Best practice?
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68
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4166
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July 26, 2024
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Support Android 16 KB page sizes
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2
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11
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July 25, 2024
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Upstream updated C# bindings for AOT compilation
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4
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77
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July 24, 2024
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Fatal program exit requested in fmodstudio.dll (2.02.06)
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6
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35
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July 22, 2024
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Android Cracking Audio Noise Issue
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14
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121
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July 22, 2024
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Please tell me how to call the child event
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2
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8
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July 19, 2024
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Channel setMode() not clearing old vaue
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1
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18
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July 18, 2024
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Use LFE channel as regular channel (8.0 instead of 7.1)
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1
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10
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July 18, 2024
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In the FMOD Engine, I set up Resonanceaudio's RoomProperties without encountering any errors, but also didn't observe any changes
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2
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13
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July 15, 2024
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Use of FMOD on MSYS2
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1
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13
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July 15, 2024
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Returned global parameter value not what it should be
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2
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13
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July 12, 2024
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File handle leak on bank open/close callbacks
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1
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18
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July 12, 2024
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FMOD Integration with OpenHarmony OS
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3
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39
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July 12, 2024
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Set pan on pause problem
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3
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17
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July 12, 2024
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Possibility of official support for the Godot engine?
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14
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1527
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July 10, 2024
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Need last FMODex version with Delphi headers
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15
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420
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July 10, 2024
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Integrating with head tracking on android
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8
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129
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July 9, 2024
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Get raw PCM data
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6
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636
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July 9, 2024
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Syncing in-game events with music bpm
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3
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46
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July 8, 2024
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How to set the 3D related parameters for FMOD Core Api calling resonanceaudio?
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6
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57
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July 4, 2024
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Where can I get some fmod params to create special voice
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3
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55
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July 3, 2024
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What does lock() really reads
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1
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37
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July 3, 2024
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Mac OS X system update error
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7
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54
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July 2, 2024
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Strong aliasing in 24 kHz mode
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5
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105
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July 2, 2024
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Plugin builds for different platforms
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3
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62
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June 26, 2024
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